提交 4cc74389 编写于 作者: W Weinan Li 提交者: Zhenyu Wang

drm/i915/gvt: remove scheduler_mutex in per-engine workload_thread

For the vGPU workloads, now GVT-g use per vGPU scheduler, the per-ring
work_thread only pick workload belongs to the current vGPU. And with time
slice based scheduler, it waits all the engines become idle before do vGPU
switch. So we can run free dispatch in per-ring work_thread, different ring
running in different 'vGPU' won't happen.

For the workloads between vGPU and Host, this scheduler_mutex can't block
host to dispatch workload into other ring engines.

Here remove this mutex since it impacts the performance when applications
use more than 1 ring engines in 1 vgpu.

ring0 running in vGPU1, ring1 running in Host. Will happen.
ring0 running in vGPU1, ring1 running in vGPU2. Won't happen.
Signed-off-by: NWeinan Li <weinan.z.li@intel.com>
Signed-off-by: NPing Gao <ping.a.gao@intel.com>
Signed-off-by: NZhenyu Wang <zhenyuw@linux.intel.com>
上级 08673c3e
...@@ -464,8 +464,6 @@ struct workload_thread_param { ...@@ -464,8 +464,6 @@ struct workload_thread_param {
int ring_id; int ring_id;
}; };
static DEFINE_MUTEX(scheduler_mutex);
static int workload_thread(void *priv) static int workload_thread(void *priv)
{ {
struct workload_thread_param *p = (struct workload_thread_param *)priv; struct workload_thread_param *p = (struct workload_thread_param *)priv;
...@@ -497,8 +495,6 @@ static int workload_thread(void *priv) ...@@ -497,8 +495,6 @@ static int workload_thread(void *priv)
if (!workload) if (!workload)
break; break;
mutex_lock(&scheduler_mutex);
gvt_dbg_sched("ring id %d next workload %p vgpu %d\n", gvt_dbg_sched("ring id %d next workload %p vgpu %d\n",
workload->ring_id, workload, workload->ring_id, workload,
workload->vgpu->id); workload->vgpu->id);
...@@ -537,9 +533,6 @@ static int workload_thread(void *priv) ...@@ -537,9 +533,6 @@ static int workload_thread(void *priv)
FORCEWAKE_ALL); FORCEWAKE_ALL);
intel_runtime_pm_put(gvt->dev_priv); intel_runtime_pm_put(gvt->dev_priv);
mutex_unlock(&scheduler_mutex);
} }
return 0; return 0;
} }
......
Markdown is supported
0% .
You are about to add 0 people to the discussion. Proceed with caution.
先完成此消息的编辑!
想要评论请 注册