diff --git a/drivers/gpu/drm/i915/Makefile b/drivers/gpu/drm/i915/Makefile
index 2e9268da58d89bd35c73b93601050f89e313a2e8..b0bacdba6d7e98da5bdd22a9b72dfc1eb10349fc 100644
--- a/drivers/gpu/drm/i915/Makefile
+++ b/drivers/gpu/drm/i915/Makefile
@@ -7,6 +7,7 @@ i915-y := i915_drv.o i915_dma.o i915_irq.o \
 	  i915_debugfs.o \
           i915_suspend.o \
 	  i915_gem.o \
+	  i915_gem_context.o \
 	  i915_gem_debug.o \
 	  i915_gem_evict.o \
 	  i915_gem_execbuffer.o \
diff --git a/drivers/gpu/drm/i915/i915_dma.c b/drivers/gpu/drm/i915/i915_dma.c
index fa8f2699344b0af6216c7b340f373664107bc7fd..3f3aca8c37674fe0c9c2da9c9a583751ed09a0d8 100644
--- a/drivers/gpu/drm/i915/i915_dma.c
+++ b/drivers/gpu/drm/i915/i915_dma.c
@@ -1669,6 +1669,7 @@ int i915_driver_unload(struct drm_device *dev)
 	if (ret)
 		DRM_ERROR("failed to idle hardware: %d\n", ret);
 	i915_gem_retire_requests(dev);
+	i915_gem_context_fini(dev);
 	mutex_unlock(&dev->struct_mutex);
 
 	/* Cancel the retire work handler, which should be idle now. */
@@ -1758,6 +1759,8 @@ int i915_driver_open(struct drm_device *dev, struct drm_file *file)
 	spin_lock_init(&file_priv->mm.lock);
 	INIT_LIST_HEAD(&file_priv->mm.request_list);
 
+	i915_gem_context_open(dev, file);
+
 	return 0;
 }
 
@@ -1790,6 +1793,7 @@ void i915_driver_lastclose(struct drm_device * dev)
 
 void i915_driver_preclose(struct drm_device * dev, struct drm_file *file_priv)
 {
+	i915_gem_context_close(dev, file_priv);
 	i915_gem_release(dev, file_priv);
 }
 
diff --git a/drivers/gpu/drm/i915/i915_drv.c b/drivers/gpu/drm/i915/i915_drv.c
index 238a521658330bbf7468b95b351148436d383602..5d9e07ece3c2ca814f36dddf7cdd9e43627ca03f 100644
--- a/drivers/gpu/drm/i915/i915_drv.c
+++ b/drivers/gpu/drm/i915/i915_drv.c
@@ -903,6 +903,7 @@ int i915_reset(struct drm_device *dev)
 		for_each_ring(ring, dev_priv, i)
 			ring->init(ring);
 
+		i915_gem_context_init(dev);
 		i915_gem_init_ppgtt(dev);
 
 		mutex_unlock(&dev->struct_mutex);
diff --git a/drivers/gpu/drm/i915/i915_drv.h b/drivers/gpu/drm/i915/i915_drv.h
index ae4129b3cb3e5dadbc8e5639885a8c2941c6120f..8d02951b988b31144a7c84193a4ac7fed7f44e35 100644
--- a/drivers/gpu/drm/i915/i915_drv.h
+++ b/drivers/gpu/drm/i915/i915_drv.h
@@ -821,6 +821,8 @@ typedef struct drm_i915_private {
 	struct drm_property *force_audio_property;
 
 	struct work_struct parity_error_work;
+	bool hw_contexts_disabled;
+	uint32_t hw_context_size;
 } drm_i915_private_t;
 
 /* Iterate over initialised rings */
@@ -1075,6 +1077,7 @@ struct drm_i915_file_private {
 #define HAS_LLC(dev)            (INTEL_INFO(dev)->has_llc)
 #define I915_NEED_GFX_HWS(dev)	(INTEL_INFO(dev)->need_gfx_hws)
 
+#define HAS_HW_CONTEXTS(dev)	(INTEL_INFO(dev)->gen >= 6)
 #define HAS_ALIASING_PPGTT(dev)	(INTEL_INFO(dev)->gen >=6)
 
 #define HAS_OVERLAY(dev)		(INTEL_INFO(dev)->has_overlay)
@@ -1363,6 +1366,11 @@ struct drm_gem_object *i915_gem_prime_import(struct drm_device *dev,
 struct dma_buf *i915_gem_prime_export(struct drm_device *dev,
 				struct drm_gem_object *gem_obj, int flags);
 
+/* i915_gem_context.c */
+void i915_gem_context_init(struct drm_device *dev);
+void i915_gem_context_fini(struct drm_device *dev);
+void i915_gem_context_open(struct drm_device *dev, struct drm_file *file);
+void i915_gem_context_close(struct drm_device *dev, struct drm_file *file);
 
 /* i915_gem_gtt.c */
 int __must_check i915_gem_init_aliasing_ppgtt(struct drm_device *dev);
diff --git a/drivers/gpu/drm/i915/i915_gem.c b/drivers/gpu/drm/i915/i915_gem.c
index 2884b08654732a2a08c5223968d06f55aef1f043..c06f50d44a2316652c7c08d54f114a8e6569a1eb 100644
--- a/drivers/gpu/drm/i915/i915_gem.c
+++ b/drivers/gpu/drm/i915/i915_gem.c
@@ -3714,6 +3714,11 @@ i915_gem_init_hw(struct drm_device *dev)
 
 	dev_priv->next_seqno = 1;
 
+	/*
+	 * XXX: There was some w/a described somewhere suggesting loading
+	 * contexts before PPGTT.
+	 */
+	i915_gem_context_init(dev);
 	i915_gem_init_ppgtt(dev);
 
 	return 0;
diff --git a/drivers/gpu/drm/i915/i915_gem_context.c b/drivers/gpu/drm/i915/i915_gem_context.c
new file mode 100644
index 0000000000000000000000000000000000000000..e39808e349f15eeb0b91b23a7ccff0e97d82a625
--- /dev/null
+++ b/drivers/gpu/drm/i915/i915_gem_context.c
@@ -0,0 +1,175 @@
+/*
+ * Copyright © 2011-2012 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ *    Ben Widawsky <ben@bwidawsk.net>
+ *
+ */
+
+/*
+ * This file implements HW context support. On gen5+ a HW context consists of an
+ * opaque GPU object which is referenced at times of context saves and restores.
+ * With RC6 enabled, the context is also referenced as the GPU enters and exists
+ * from RC6 (GPU has it's own internal power context, except on gen5). Though
+ * something like a context does exist for the media ring, the code only
+ * supports contexts for the render ring.
+ *
+ * In software, there is a distinction between contexts created by the user,
+ * and the default HW context. The default HW context is used by GPU clients
+ * that do not request setup of their own hardware context. The default
+ * context's state is never restored to help prevent programming errors. This
+ * would happen if a client ran and piggy-backed off another clients GPU state.
+ * The default context only exists to give the GPU some offset to load as the
+ * current to invoke a save of the context we actually care about. In fact, the
+ * code could likely be constructed, albeit in a more complicated fashion, to
+ * never use the default context, though that limits the driver's ability to
+ * swap out, and/or destroy other contexts.
+ *
+ * All other contexts are created as a request by the GPU client. These contexts
+ * store GPU state, and thus allow GPU clients to not re-emit state (and
+ * potentially query certain state) at any time. The kernel driver makes
+ * certain that the appropriate commands are inserted.
+ *
+ * The context life cycle is semi-complicated in that context BOs may live
+ * longer than the context itself because of the way the hardware, and object
+ * tracking works. Below is a very crude representation of the state machine
+ * describing the context life.
+ *                                         refcount     pincount     active
+ * S0: initial state                          0            0           0
+ * S1: context created                        1            0           0
+ * S2: context is currently running           2            1           X
+ * S3: GPU referenced, but not current        2            0           1
+ * S4: context is current, but destroyed      1            1           0
+ * S5: like S3, but destroyed                 1            0           1
+ *
+ * The most common (but not all) transitions:
+ * S0->S1: client creates a context
+ * S1->S2: client submits execbuf with context
+ * S2->S3: other clients submits execbuf with context
+ * S3->S1: context object was retired
+ * S3->S2: clients submits another execbuf
+ * S2->S4: context destroy called with current context
+ * S3->S5->S0: destroy path
+ * S4->S5->S0: destroy path on current context
+ *
+ * There are two confusing terms used above:
+ *  The "current context" means the context which is currently running on the
+ *  GPU. The GPU has loaded it's state already and has stored away the gtt
+ *  offset of the BO. The GPU is not actively referencing the data at this
+ *  offset, but it will on the next context switch. The only way to avoid this
+ *  is to do a GPU reset.
+ *
+ *  An "active context' is one which was previously the "current context" and is
+ *  on the active list waiting for the next context switch to occur. Until this
+ *  happens, the object must remain at the same gtt offset. It is therefore
+ *  possible to destroy a context, but it is still active.
+ *
+ */
+
+#include "drmP.h"
+#include "i915_drm.h"
+#include "i915_drv.h"
+
+static int get_context_size(struct drm_device *dev)
+{
+	struct drm_i915_private *dev_priv = dev->dev_private;
+	int ret;
+	u32 reg;
+
+	switch (INTEL_INFO(dev)->gen) {
+	case 6:
+		reg = I915_READ(CXT_SIZE);
+		ret = GEN6_CXT_TOTAL_SIZE(reg) * 64;
+		break;
+	case 7:
+		reg = I915_READ(GEN7_CTX_SIZE);
+		ret = GEN7_CTX_TOTAL_SIZE(reg) * 64;
+		break;
+	default:
+		BUG();
+	}
+
+	return ret;
+}
+
+/**
+ * The default context needs to exist per ring that uses contexts. It stores the
+ * context state of the GPU for applications that don't utilize HW contexts, as
+ * well as an idle case.
+ */
+static int create_default_context(struct drm_i915_private *dev_priv)
+{
+	return 0;
+}
+
+void i915_gem_context_init(struct drm_device *dev)
+{
+	struct drm_i915_private *dev_priv = dev->dev_private;
+	uint32_t ctx_size;
+
+	if (!HAS_HW_CONTEXTS(dev))
+		return;
+
+	/* If called from reset, or thaw... we've been here already */
+	if (dev_priv->hw_contexts_disabled)
+		return;
+
+	ctx_size = get_context_size(dev);
+	dev_priv->hw_context_size = get_context_size(dev);
+	dev_priv->hw_context_size = round_up(dev_priv->hw_context_size, 4096);
+
+	if (ctx_size <= 0 || ctx_size > (1<<20)) {
+		dev_priv->hw_contexts_disabled = true;
+		return;
+	}
+
+	if (create_default_context(dev_priv)) {
+		dev_priv->hw_contexts_disabled = true;
+		return;
+	}
+
+	DRM_DEBUG_DRIVER("HW context support initialized\n");
+}
+
+void i915_gem_context_fini(struct drm_device *dev)
+{
+	struct drm_i915_private *dev_priv = dev->dev_private;
+
+	if (dev_priv->hw_contexts_disabled)
+		return;
+}
+
+void i915_gem_context_open(struct drm_device *dev, struct drm_file *file)
+{
+	struct drm_i915_private *dev_priv = dev->dev_private;
+
+	if (dev_priv->hw_contexts_disabled)
+		return;
+}
+
+void i915_gem_context_close(struct drm_device *dev, struct drm_file *file)
+{
+	struct drm_i915_private *dev_priv = dev->dev_private;
+
+	if (dev_priv->hw_contexts_disabled)
+		return;
+}