/* * File : thread.c * This file is part of RT-Thread RTOS * COPYRIGHT (C) 2006 - 2012, RT-Thread Development Team * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * * Change Logs: * Date Author Notes * 2006-03-28 Bernard first version * 2006-04-29 Bernard implement thread timer * 2006-04-30 Bernard added THREAD_DEBUG * 2006-05-27 Bernard fixed the rt_thread_yield bug * 2006-06-03 Bernard fixed the thread timer init bug * 2006-08-10 Bernard fixed the timer bug in thread_sleep * 2006-09-03 Bernard changed rt_timer_delete to rt_timer_detach * 2006-09-03 Bernard implement rt_thread_detach * 2008-02-16 Bernard fixed the rt_thread_timeout bug * 2010-03-21 Bernard change the errno of rt_thread_delay/sleep to * RT_EOK. * 2010-11-10 Bernard add cleanup callback function in thread exit. * 2011-09-01 Bernard fixed rt_thread_exit issue when the current * thread preempted, which reported by Jiaxing Lee. * 2011-09-08 Bernard fixed the scheduling issue in rt_thread_startup. * 2012-12-29 Bernard fixed compiling warning. */ #include #include extern rt_list_t rt_thread_priority_table[RT_THREAD_PRIORITY_MAX]; extern struct rt_thread *rt_current_thread; extern rt_list_t rt_thread_defunct; static void rt_thread_exit(void) { struct rt_thread *thread; register rt_base_t level; /* get current thread */ thread = rt_current_thread; /* disable interrupt */ level = rt_hw_interrupt_disable(); /* remove from schedule */ rt_schedule_remove_thread(thread); /* change stat */ thread->stat = RT_THREAD_CLOSE; /* remove it from timer list */ rt_timer_detach(&thread->thread_timer); if ((rt_object_is_systemobject((rt_object_t)thread) == RT_TRUE) && thread->cleanup == RT_NULL) { rt_object_detach((rt_object_t)thread); } else { /* insert to defunct thread list */ rt_list_insert_after(&rt_thread_defunct, &(thread->tlist)); } /* enable interrupt */ rt_hw_interrupt_enable(level); /* switch to next task */ rt_schedule(); } static rt_err_t _rt_thread_init(struct rt_thread *thread, const char *name, void (*entry)(void *parameter), void *parameter, void *stack_start, rt_uint32_t stack_size, rt_uint8_t priority, rt_uint32_t tick) { /* init thread list */ rt_list_init(&(thread->tlist)); thread->entry = (void *)entry; thread->parameter = parameter; /* stack init */ thread->stack_addr = stack_start; thread->stack_size = (rt_uint16_t)stack_size; /* init thread stack */ rt_memset(thread->stack_addr, '#', thread->stack_size); thread->sp = (void *)rt_hw_stack_init(thread->entry, thread->parameter, (void *)((char *)thread->stack_addr + thread->stack_size - 4), (void *)rt_thread_exit); /* priority init */ RT_ASSERT(priority < RT_THREAD_PRIORITY_MAX); thread->init_priority = priority; thread->current_priority = priority; /* tick init */ thread->init_tick = tick; thread->remaining_tick = tick; /* error and flags */ thread->error = RT_EOK; thread->stat = RT_THREAD_INIT; /* initialize cleanup function and user data */ thread->cleanup = 0; thread->user_data = 0; /* init thread timer */ rt_timer_init(&(thread->thread_timer), thread->name, rt_thread_timeout, thread, 0, RT_TIMER_FLAG_ONE_SHOT); return RT_EOK; } /** * @addtogroup Thread */ /*@{*/ /** * This function will initialize a thread, normally it's used to initialize a * static thread object. * * @param thread the static thread object * @param name the name of thread, which shall be unique * @param entry the entry function of thread * @param parameter the parameter of thread enter function * @param stack_start the start address of thread stack * @param stack_size the size of thread stack * @param priority the priority of thread * @param tick the time slice if there are same priority thread * * @return the operation status, RT_EOK on OK, -RT_ERROR on error */ rt_err_t rt_thread_init(struct rt_thread *thread, const char *name, void (*entry)(void *parameter), void *parameter, void *stack_start, rt_uint32_t stack_size, rt_uint8_t priority, rt_uint32_t tick) { /* thread check */ RT_ASSERT(thread != RT_NULL); RT_ASSERT(stack_start != RT_NULL); /* init thread object */ rt_object_init((rt_object_t)thread, RT_Object_Class_Thread, name); return _rt_thread_init(thread, name, entry, parameter, stack_start, stack_size, priority, tick); } RTM_EXPORT(rt_thread_init); /** * This function will return self thread object * * @return the self thread object */ rt_thread_t rt_thread_self(void) { return rt_current_thread; } RTM_EXPORT(rt_thread_self); /** * This function will start a thread and put it to system ready queue * * @param thread the thread to be started * * @return the operation status, RT_EOK on OK, -RT_ERROR on error */ rt_err_t rt_thread_startup(rt_thread_t thread) { /* thread check */ RT_ASSERT(thread != RT_NULL); RT_ASSERT(thread->stat == RT_THREAD_INIT); /* set current priority to init priority */ thread->current_priority = thread->init_priority; /* calculate priority attribute */ #if RT_THREAD_PRIORITY_MAX > 32 thread->number = thread->current_priority >> 3; /* 5bit */ thread->number_mask = 1L << thread->number; thread->high_mask = 1L << (thread->current_priority & 0x07); /* 3bit */ #else thread->number_mask = 1L << thread->current_priority; #endif RT_DEBUG_LOG(RT_DEBUG_THREAD, ("startup a thread:%s with priority:%d\n", thread->name, thread->init_priority)); /* change thread stat */ thread->stat = RT_THREAD_SUSPEND; /* then resume it */ rt_thread_resume(thread); if (rt_thread_self() != RT_NULL) { /* do a scheduling */ rt_schedule(); } return RT_EOK; } RTM_EXPORT(rt_thread_startup); /** * This function will detach a thread. The thread object will be removed from * thread queue and detached/deleted from system object management. * * @param thread the thread to be deleted * * @return the operation status, RT_EOK on OK, -RT_ERROR on error */ rt_err_t rt_thread_detach(rt_thread_t thread) { rt_base_t lock; /* thread check */ RT_ASSERT(thread != RT_NULL); /* remove from schedule */ rt_schedule_remove_thread(thread); /* release thread timer */ rt_timer_detach(&(thread->thread_timer)); /* change stat */ thread->stat = RT_THREAD_CLOSE; /* detach object */ rt_object_detach((rt_object_t)thread); if (thread->cleanup != RT_NULL) { /* disable interrupt */ lock = rt_hw_interrupt_disable(); /* insert to defunct thread list */ rt_list_insert_after(&rt_thread_defunct, &(thread->tlist)); /* enable interrupt */ rt_hw_interrupt_enable(lock); } return RT_EOK; } RTM_EXPORT(rt_thread_detach); #ifdef RT_USING_HEAP /** * This function will create a thread object and allocate thread object memory * and stack. * * @param name the name of thread, which shall be unique * @param entry the entry function of thread * @param parameter the parameter of thread enter function * @param stack_size the size of thread stack * @param priority the priority of thread * @param tick the time slice if there are same priority thread * * @return the created thread object */ rt_thread_t rt_thread_create(const char *name, void (*entry)(void *parameter), void *parameter, rt_uint32_t stack_size, rt_uint8_t priority, rt_uint32_t tick) { struct rt_thread *thread; void *stack_start; thread = (struct rt_thread *)rt_object_allocate(RT_Object_Class_Thread, name); if (thread == RT_NULL) return RT_NULL; stack_start = (void *)RT_KERNEL_MALLOC(stack_size); if (stack_start == RT_NULL) { /* allocate stack failure */ rt_object_delete((rt_object_t)thread); return RT_NULL; } _rt_thread_init(thread, name, entry, parameter, stack_start, stack_size, priority, tick); return thread; } RTM_EXPORT(rt_thread_create); /** * This function will delete a thread. The thread object will be removed from * thread queue and deleted from system object management in the idle thread. * * @param thread the thread to be deleted * * @return the operation status, RT_EOK on OK, -RT_ERROR on error */ rt_err_t rt_thread_delete(rt_thread_t thread) { rt_base_t lock; /* thread check */ RT_ASSERT(thread != RT_NULL); /* remove from schedule */ rt_schedule_remove_thread(thread); /* release thread timer */ rt_timer_detach(&(thread->thread_timer)); /* change stat */ thread->stat = RT_THREAD_CLOSE; /* disable interrupt */ lock = rt_hw_interrupt_disable(); /* insert to defunct thread list */ rt_list_insert_after(&rt_thread_defunct, &(thread->tlist)); /* enable interrupt */ rt_hw_interrupt_enable(lock); return RT_EOK; } RTM_EXPORT(rt_thread_delete); #endif /** * This function will let current thread yield processor, and scheduler will * choose a highest thread to run. After yield processor, the current thread * is still in READY state. * * @return RT_EOK */ rt_err_t rt_thread_yield(void) { register rt_base_t level; struct rt_thread *thread; /* disable interrupt */ level = rt_hw_interrupt_disable(); /* set to current thread */ thread = rt_current_thread; /* if the thread stat is READY and on ready queue list */ if (thread->stat == RT_THREAD_READY && thread->tlist.next != thread->tlist.prev) { /* remove thread from thread list */ rt_list_remove(&(thread->tlist)); /* put thread to end of ready queue */ rt_list_insert_before(&(rt_thread_priority_table[thread->current_priority]), &(thread->tlist)); /* enable interrupt */ rt_hw_interrupt_enable(level); rt_schedule(); return RT_EOK; } /* enable interrupt */ rt_hw_interrupt_enable(level); return RT_EOK; } RTM_EXPORT(rt_thread_yield); /** * This function will let current thread sleep for some ticks. * * @param tick the sleep ticks * * @return RT_EOK */ rt_err_t rt_thread_sleep(rt_tick_t tick) { register rt_base_t temp; struct rt_thread *thread; /* disable interrupt */ temp = rt_hw_interrupt_disable(); /* set to current thread */ thread = rt_current_thread; RT_ASSERT(thread != RT_NULL); /* suspend thread */ rt_thread_suspend(thread); /* reset the timeout of thread timer and start it */ rt_timer_control(&(thread->thread_timer), RT_TIMER_CTRL_SET_TIME, &tick); rt_timer_start(&(thread->thread_timer)); /* enable interrupt */ rt_hw_interrupt_enable(temp); rt_schedule(); /* clear error number of this thread to RT_EOK */ if (thread->error == -RT_ETIMEOUT) thread->error = RT_EOK; return RT_EOK; } /** * This function will let current thread delay for some ticks. * * @param tick the delay ticks * * @return RT_EOK */ rt_err_t rt_thread_delay(rt_tick_t tick) { return rt_thread_sleep(tick); } RTM_EXPORT(rt_thread_delay); /** * This function will control thread behaviors according to control command. * * @param thread the specified thread to be controlled * @param cmd the control command, which includes * RT_THREAD_CTRL_CHANGE_PRIORITY for changing priority level of thread; * RT_THREAD_CTRL_STARTUP for starting a thread; * RT_THREAD_CTRL_CLOSE for delete a thread. * @param arg the argument of control command * * @return RT_EOK */ rt_err_t rt_thread_control(rt_thread_t thread, rt_uint8_t cmd, void *arg) { register rt_base_t temp; /* thread check */ RT_ASSERT(thread != RT_NULL); switch (cmd) { case RT_THREAD_CTRL_CHANGE_PRIORITY: /* disable interrupt */ temp = rt_hw_interrupt_disable(); /* for ready thread, change queue */ if (thread->stat == RT_THREAD_READY) { /* remove thread from schedule queue first */ rt_schedule_remove_thread(thread); /* change thread priority */ thread->current_priority = *(rt_uint8_t *)arg; /* recalculate priority attribute */ #if RT_THREAD_PRIORITY_MAX > 32 thread->number = thread->current_priority >> 3; /* 5bit */ thread->number_mask = 1 << thread->number; thread->high_mask = 1 << (thread->current_priority & 0x07); /* 3bit */ #else thread->number_mask = 1 << thread->current_priority; #endif /* insert thread to schedule queue again */ rt_schedule_insert_thread(thread); } else { thread->current_priority = *(rt_uint8_t *)arg; /* recalculate priority attribute */ #if RT_THREAD_PRIORITY_MAX > 32 thread->number = thread->current_priority >> 3; /* 5bit */ thread->number_mask = 1 << thread->number; thread->high_mask = 1 << (thread->current_priority & 0x07); /* 3bit */ #else thread->number_mask = 1 << thread->current_priority; #endif } /* enable interrupt */ rt_hw_interrupt_enable(temp); break; case RT_THREAD_CTRL_STARTUP: return rt_thread_startup(thread); #ifdef RT_USING_HEAP case RT_THREAD_CTRL_CLOSE: return rt_thread_delete(thread); #endif default: break; } return RT_EOK; } RTM_EXPORT(rt_thread_control); /** * This function will suspend the specified thread. * * @param thread the thread to be suspended * * @return the operation status, RT_EOK on OK, -RT_ERROR on error * * @note if suspend self thread, after this function call, the * rt_schedule() must be invoked. */ rt_err_t rt_thread_suspend(rt_thread_t thread) { register rt_base_t temp; /* thread check */ RT_ASSERT(thread != RT_NULL); RT_DEBUG_LOG(RT_DEBUG_THREAD, ("thread suspend: %s\n", thread->name)); if (thread->stat != RT_THREAD_READY) { RT_DEBUG_LOG(RT_DEBUG_THREAD, ("thread suspend: thread disorder, %d\n", thread->stat)); return -RT_ERROR; } /* disable interrupt */ temp = rt_hw_interrupt_disable(); /* change thread stat */ thread->stat = RT_THREAD_SUSPEND; rt_schedule_remove_thread(thread); /* stop thread timer anyway */ rt_timer_stop(&(thread->thread_timer)); /* enable interrupt */ rt_hw_interrupt_enable(temp); return RT_EOK; } RTM_EXPORT(rt_thread_suspend); /** * This function will resume a thread and put it to system ready queue. * * @param thread the thread to be resumed * * @return the operation status, RT_EOK on OK, -RT_ERROR on error */ rt_err_t rt_thread_resume(rt_thread_t thread) { register rt_base_t temp; /* thread check */ RT_ASSERT(thread != RT_NULL); RT_DEBUG_LOG(RT_DEBUG_THREAD, ("thread resume: %s\n", thread->name)); if (thread->stat != RT_THREAD_SUSPEND) { RT_DEBUG_LOG(RT_DEBUG_THREAD, ("thread resume: thread disorder, %d\n", thread->stat)); return -RT_ERROR; } /* disable interrupt */ temp = rt_hw_interrupt_disable(); /* remove from suspend list */ rt_list_remove(&(thread->tlist)); rt_timer_stop(&thread->thread_timer); /* enable interrupt */ rt_hw_interrupt_enable(temp); /* insert to schedule ready list */ rt_schedule_insert_thread(thread); return RT_EOK; } RTM_EXPORT(rt_thread_resume); /** * This function is the timeout function for thread, normally which is invoked * when thread is timeout to wait some resource. * * @param parameter the parameter of thread timeout function */ void rt_thread_timeout(void *parameter) { struct rt_thread *thread; thread = (struct rt_thread *)parameter; /* thread check */ RT_ASSERT(thread != RT_NULL); RT_ASSERT(thread->stat == RT_THREAD_SUSPEND); /* set error number */ thread->error = -RT_ETIMEOUT; /* remove from suspend list */ rt_list_remove(&(thread->tlist)); /* insert to schedule ready list */ rt_schedule_insert_thread(thread); /* do schedule */ rt_schedule(); } RTM_EXPORT(rt_thread_timeout); /** * This function will find the specified thread. * * @param name the name of thread finding * * @return the found thread * * @note please don't invoke this function in interrupt status. */ rt_thread_t rt_thread_find(char *name) { struct rt_object_information *information; struct rt_object *object; struct rt_list_node *node; extern struct rt_object_information rt_object_container[]; /* enter critical */ if (rt_thread_self() != RT_NULL) rt_enter_critical(); /* try to find device object */ information = &rt_object_container[RT_Object_Class_Thread]; for (node = information->object_list.next; node != &(information->object_list); node = node->next) { object = rt_list_entry(node, struct rt_object, list); if (rt_strncmp(object->name, name, RT_NAME_MAX) == 0) { /* leave critical */ if (rt_thread_self() != RT_NULL) rt_exit_critical(); return (rt_thread_t)object; } } /* leave critical */ if (rt_thread_self() != RT_NULL) rt_exit_critical(); /* not found */ return RT_NULL; } RTM_EXPORT(rt_thread_find); /*@}*/