diff --git a/bsp/simulator/applications/application.c b/bsp/simulator/applications/application.c index 4abecb872e48977a1c955dd8e4b4284d5523d5de..ea07f01c5f1269aed3485555f4e541935d1ac2d6 100755 --- a/bsp/simulator/applications/application.c +++ b/bsp/simulator/applications/application.c @@ -30,6 +30,12 @@ void rt_init_thread_entry(void *parameter) /* initialization RT-Thread Components */ rt_components_init(); +#ifdef RT_USING_RTGUI + /* start sdl thread to simulate an LCD. SDL may depend on DFS and should be + * called after rt_components_init. */ + rt_hw_sdl_start(); +#endif /* RT_USING_RTGUI */ + #if defined(RT_USING_COMPONENTS_INIT) && defined(__GNUC__) && defined(RT_USING_FINSH) finsh_set_device(RT_CONSOLE_DEVICE_NAME); #endif diff --git a/bsp/simulator/applications/platform.c b/bsp/simulator/applications/platform.c index 3c7ffdb541a230df6aa6b007c1f4a123e884705d..fbc1003d2ad890927d4fdf5423baad840b0dc36d 100644 --- a/bsp/simulator/applications/platform.c +++ b/bsp/simulator/applications/platform.c @@ -17,11 +17,6 @@ void rt_platform_init(void) #endif /* RT_USING_DFS */ -#ifdef RT_USING_RTGUI - /* start sdl thread to simulate an LCD */ - rt_hw_sdl_start(); -#endif /* RT_USING_RTGUI */ - #ifdef _WIN32 rt_thread_idle_sethook(rt_hw_win32_low_cpu); #endif