Add member name 添加成员名称 Add null checks for all parameters 为所有参数添加 null 检查 Add optional parameter to constructor 将可选参数添加到构造函数 Add parameter to '{0}' (and overrides/implementations) 将参数添加到“{0}”(和重写/实现) Add parameter to constructor 将参数添加到构造函数 Add project reference to '{0}'. 将参数引用添加到“{0}”。 Add reference to '{0}'. 将引用添加到“{0}”。 Actions can not be empty. 操作不能为空。 Add tuple element name '{0}' 添加元组元素名称 "{0}" Adding '{0}' into an interface method will prevent the debug session from continuing. 将 "{0}" 添加进接口方法将阻止调试会话继续。 Adding '{0}' into an interface will prevent the debug session from continuing. 将 "{0}" 添加进接口将阻止调试会话继续。 Adding a method with an explicit interface specifier will prevent the debug session from continuing. 添加具有显式接口说明符的方法将阻止调试会话继续。 Align wrapped arguments 对齐包装的参数 Align wrapped parameters 对齐包装参数 Awaited task returns '{0}' 等待任务返回“{0}” Awaited task returns no value 等待任务没有返回任何值 Base classes contain inaccessible unimplemented members Base classes contain inaccessible unimplemented members Cannot apply changes -- unexpected error: '{0}' 无法应用更改 - 意外错误:“{0}” Change namespace to '{0}' 将名称空间更改为“{0}” Change to global namespace 更改为全局命名空间 Changes are not allowed while stopped at exception 在出现异常而停止时禁止更改 Changes made in project '{0}' will not be applied while the application is running 在应用程序运行时,将不应用在项目“{0}”中所作的更改 Changing '{0}' from asynchronous to synchronous will prevent the debug session from continuing. 将“{0}”从异步更改为同步会阻止调试会话继续执行。 Changing '{0}' to '{1}' will prevent the debug session from continuing because it changes the shape of the state machine. 将“{0}”更改为“{1}”会阻止调试会话继续执行,因为它会更改状态机的形状。 Conditional expression can be simplified Conditional expression can be simplified Configure {0} code style 配置 {0} 代码样式 Configure {0} severity 配置 {0} 严重性 Configure severity for all '{0}' analyzers Configure severity for all '{0}' analyzers Configure severity for all analyzers Configure severity for all analyzers Convert to LINQ 转换为 LINQ Add to '{0}' 添加到“{0}” Convert to class 转换为类 Convert to LINQ (call form) 转换为 LINQ (调用表单) Convert to struct 转换为结构 A type that implements System.IDisposable declares fields that are of types that also implement IDisposable. The Dispose method of the field is not called by the Dispose method of the declaring type. To fix a violation of this rule, call Dispose on fields that are of types that implement IDisposable if you are responsible for allocating and releasing the unmanaged resources held by the field. 实现 System.IDisposable 的类型将声明一些字段,这些字段所属的类型还实现 IDisposable。字段的 Dispose 方法不由声明类型的 Dispose 方法调用。若要修复此规则的违规行为,如果你负责分配和释放该字段持有的非托管资源,请在其所属类型实现 IDisposable 的字段上调用 Dispose。 Disposable field '{0}' is never disposed 从未释放可释放字段 "{0}" Disposable fields should be disposed 应释放可释放的字段 Disposable object created by '{0}' is never disposed 从未释放由 "{0}" 创建的可释放对象 Dispose objects before losing scope 丢失范围之前释放对象 Do not change this code. Put cleanup code in '{0}' method Do not change this code. Put cleanup code in '{0}' method The current content of source file '{0}' does not match the built source. Any changes made to this file while debugging won't be applied until its content matches the built source. 源文件 "{0}" 的当前内容与生成的源不匹配。在调试期间对此文件所做的任何更改都不会应用,直到其内容与生成的源匹配为止。 Edit and Continue 编辑并继续 Edit and Continue disallowed by module 模块已禁用“编辑并继续” Changes made in project '{0}' will prevent the debug session from continuing: {1} 在项目“{0}”中所作的更改将阻止调试会话继续: {1} Error while reading file '{0}': {1} 读取文件“{0}”时出错: {1} Extract interface... 提取接口… Extract local function 提取本地函数 Extract method 提取方法 Failed to analyze data-flow for: {0} 未能分析 {0} 的数据流 Fix formatting 修正格式 Fix typo '{0}' 修正笔误“{0}” Formatting document 设置文档格式 Generate parameter '{0}' 生成参数 "{0}" Generate parameter '{0}' (and overrides/implementations) 生成参数 {0}(和重写/实现) 'GetHashCode' implementation can be simplified 可简化 "GetHashCode" 实现 Implement '{0}' explicitly 显式实现 "{0}" Implement '{0}' implicitly 隐式实现 "{0}" Implement abstract class Implement abstract class Implement all interfaces explicitly Implement all interfaces explicitly Implement all interfaces implicitly 隐式实现所有接口 Implement all members explicitly Implement all members explicitly Implement explicitly Implement explicitly Implement implicitly 隐式实现 Implement remaining members explicitly Implement remaining members explicitly Implement through '{0}' Implement through '{0}' Indent all arguments 缩进所有参数 Indent all parameters 缩进所有参数 Indent wrapped arguments 缩进包装的参数 Indent wrapped parameters 缩进包装参数 Interpolation can be simplified 内插可以简化 Introduce constant 引入常量 Introduce field 介绍领域 Introduce local 引入局部 Introduce query variable 引入查询变量 Make static 设为静态 Make readonly fields writable 使 readonly 字段可写 {Locked="readonly"} "readonly" is C# keyword and should not be localized. Invert conditional 反转条件 Local function can be made static 可以使本地函数成为静态函数 Make local function 'static' 使本地函数成为静态函数 Merge with nested '{0}' statement 与嵌套的 "{0}" 语句合并 Merge with next '{0}' statement 与下一个 "{0}" 语句合并 Merge with outer '{0}' statement 与外部 "{0}" 语句合并 Merge with previous '{0}' statement 与以前的 "{0}" 语句合并 {0} must return a stream that supports read and seek operations. {0} 必须返回支持读取和查找操作的流。 Modifying '{0}' which contains a switch expression will prevent the debug session from continuing. 修改包含 switch 表达式的“{0}”将阻止调试会话继续执行。 Move contents to namespace... 将内容移动到命名空间... Move file to '{0}' 将文件移至“{0}” Move file to project root folder 将文件移动到项目根文件夹 Move to namespace... 移动到命名空间... Modifying source file {0} will prevent the debug session from continuing due to internal error: {1}. 修改源文件 {0} 将防止调试会话因内部错误 {1} 而继续进行。 Pull '{0}' up 向上拉 "{0}" Pull '{0}' up to '{1}' 将 "{0}" 拉到 "{1}" Pull members up to base type... 将成员拉到基本类型..。 Related method signatures found in metadata will not be updated. 不更新在元数据中发现的相关方法签名。 Replace '{0}' with '{1}' 将 "{0}" 替换为 "{1}" Resolve conflict markers Resolve conflict markers Rude edit 原始编辑 Simplify conditional expression Simplify conditional expression Simplify interpolation 简化内插 Split into consecutive '{0}' statements 拆分为连续的 "{0}" 语句 Split into nested '{0}' statements 拆分为嵌套的 "{0}" 语句 Stream must support read and seek operations. 流必须支持读取和搜寻操作。 Struct contains assignment to 'this' outside of constructor. Make readonly fields writable Struct contains assignment to 'this' outside of constructor. Make readonly fields writable {Locked="Struct"}{Locked="this"} these are C#/VB keywords and should not be localized. Suppress {0} 取消 {0} TODO: free unmanaged resources (unmanaged objects) and override finalizer TODO: free unmanaged resources (unmanaged objects) and override finalizer TODO: override finalizer only if '{0}' has code to free unmanaged resources TODO: override finalizer only if '{0}' has code to free unmanaged resources Target type matches 目标类型匹配 The selection contains a local function call without its declaration. 所选内容包含不带声明的本地函数调用。 Unable to read source file '{0}' or the PDB built for the containing project. Any changes made to this file while debugging won't be applied until its content matches the built source. 无法读取源文件 "{0}" 或为包含项目生成的 PDB。在调试期间对此文件所做的任何更改都不会应用,直到其内容与生成的源匹配为止。 Unwrap all arguments 展开所有参数 Unwrap all parameters 展开打开所有参数 Unwrap and indent all arguments 展开和缩进所有参数 Unwrap and indent all parameters 展开和缩进所有参数 Unwrap argument list 展开参数列表 Unwrap call chain 展开调用链 Unwrap expression 展开表达式 Unwrap parameter list 展开参数列表 Updating a '{0}' around an active statement will prevent the debug session from continuing. 更新活动语句周围的“{0}”将阻止调试会话继续执行。 Use recommended dispose pattern to ensure that locally scoped disposable objects are disposed on all paths. If possible, wrap the creation within a 'using' statement or a 'using' declaration. Otherwise, use a try-finally pattern, with a dedicated local variable declared before the try region and an unconditional Dispose invocation on non-null value in the 'finally' region, say 'x?.Dispose()'. If the object is explicitly disposed within the try region or the dispose ownership is transferred to another object or method, assign 'null' to the local variable just after such an operation to prevent double dispose in 'finally' 使用推荐的释放模式以确保在所有路径中释放局部可释放对象。如果可能,请将创建包装在 "using" 语句或 "using" 声明中。否则,请使用 try-finally 模式,在 try 区域之前声明一个专用的局部变量,在 "finally" 区域中对非 null 值进行无条件 Dispose 调用,比如,"x?.Dispose()"。如果对象显式释放在 try 区域内或释放所有权转让给另一个对象或方法,则在这样的操作之后立即将 "null" 分配给局部变量,以防止在 "finally" 中进行双重释放。 Use 'System.HashCode' 使用 "System.HashCode" Use block body for lambda expressions 对 lambda 表达式使用块主体 Use expression body for lambda expressions 对 lambda 表达式使用表达式正文 Use interpolated verbatim string 使用内插的逐字字符串 Use recommended dispose pattern 使用建议的释放模式 Use recommended dispose pattern to ensure that object created by '{0}' is disposed on all paths: using statement/declaration or try/finally 使用建议的释放模式以确保在所有路径上释放由 "{0}" 创建的对象: using 语句/声明或 try/finally {Locked="using"}{Locked="try"}{Locked="finally"} "using", "try" and "finally" are C# keywords and should not be localized. Value: Value: Warning: Changing namespace may produce invalid code and change code meaning. 警告: 更改命名空间可能会产生无效的代码并更改代码的含义。 Warning: Semantics may change when converting statement. 警告: 转换语句时,语义可能出现变化。 Wrap and align call chain 包装并对齐调用链 Wrap and align expression 环绕和对齐表达式 Wrap and align long call chain 包装并对齐长调用链 Wrap call chain 包装调用链 Wrap every argument 包装每个参数 Wrap every parameter 包装每个参数 Wrap expression 包装表达式 Wrap long argument list 包装长参数列表 Wrap long call chain 包装长调用链 Wrap long parameter list 包装长参数列表 Wrapping 换行 discard 放弃 generic overload 泛型重载 generic overloads 多个泛型重载 in Source (attribute) 在源(属性)中 overload 重载 overloads 多个重载 {0} Keyword {0} 关键字 Encapsulate field: '{0}' (and use property) 封装字段:“{0}”(并使用属性) Encapsulate field: '{0}' (but still use field) 封装字段:“{0}”(但仍使用字段) Encapsulate fields (and use property) 封装字段 (并使用属性) Encapsulate fields (but still use field) 封装字段 (但仍使用字段) Could not extract interface: The selection is not inside a class/interface/struct. 无法提取接口:所选内容不在类/接口/结构中。 Could not extract interface: The type does not contain any member that can be extracted to an interface. 无法提取接口:此类型不含任何可以提取到接口的成员。 can't not construct final tree 不能构造最终树 Parameters' type or return type cannot be an anonymous type : [{0}] 参数的类型或返回类型不能为匿名类型:[{0}] The selection contains no active statement. 所选内容不含活动语句。 The selection contains an error or unknown type. 所选内容含错误或未知类型。 Type parameter '{0}' is hidden by another type parameter '{1}'. 类型参数“{0}”被另一类型参数“{1}”隐藏。 The address of a variable is used inside the selected code. 变量的地址在选定代码内使用。 Assigning to readonly fields must be done in a constructor : [{0}]. 分配到只读字段必须在构造函数: [{0}] 中完成。 generated code is overlapping with hidden portion of the code 生成的代码与代码隐藏部分重叠 Add optional parameters to '{0}' 将可选参数添加到“{0}” Add parameters to '{0}' 将参数添加到“{0}” Generate delegating constructor '{0}({1})' 生成委托构造函数“{0}({1})” Generate constructor '{0}({1})' 生成构造函数 “{0}({1})” Generate field assigning constructor '{0}({1})' 生成字段分配构造函数“{0}({1})” Generate Equals and GetHashCode 生成 Equals 和 GetHashCode Generate Equals(object) 生成 Equals(object) Generate GetHashCode() 生成 GetHashCode() Generate constructor in '{0}' 在“{0}”中生成构造函数 Generate all 生成所有 Generate enum member '{1}.{0}' 生成枚举成员“{1}.{0}” Generate constant '{1}.{0}' 生成常数“{1}.{0}” Generate read-only property '{1}.{0}' 生成只读属性“{1}.{0}” Generate property '{1}.{0}' 生成属性“{1}.{0}” Generate read-only field '{1}.{0}' 生成只读字段“{1}.{0}” Generate field '{1}.{0}' 生成字段“{1}.{0}” Generate local '{0}' 生成本地“{0}” Generate {0} '{1}' in new file 在新文件中生成 {0}“{1}” Generate nested {0} '{1}' 生成嵌套的 {0}“{1}” Global Namespace 全局命名空间 Implement interface abstractly 以抽象方式实现接口 Implement interface through '{0}' 通过“{0}”实现接口 Implement interface 实现接口 Introduce field for '{0}' 为“{0}”引入字段 Introduce local for '{0}' 为“{0}”引入本地 Introduce constant for '{0}' 为“{0}”引入常量 Introduce local constant for '{0}' 为“{0}”引入局部常量 Introduce field for all occurrences of '{0}' 为出现的所有“{0}”引入字段 Introduce local for all occurrences of '{0}' 为出现的所有“{0}”引入本地 Introduce constant for all occurrences of '{0}' 为出现的所有“{0}”引入常量 Introduce local constant for all occurrences of '{0}' 为出现的所有“{0}”引入局部常量 Introduce query variable for all occurrences of '{0}' 为出现的所有“{0}”引入查询变量 Introduce query variable for '{0}' 为“{0}”引入查询变量 Anonymous Types: 匿名类型: is Represents an object whose operations will be resolved at runtime. 表示将在运行时解析其操作的对象 constant 常量 field 字段 local constant 局部常量 local variable 局部变量 label 标签 range variable 范围变量 parameter 参数 in 隶属 Summary: 摘要: Locals and parameters 局部变量和参数 Type parameters: 类型参数: Returns: 返回结果: Exceptions: 异常: Remarks: 言论: generating source for symbols of this type is not supported 不支持为此类型符号生成源。 Assembly 程序集 location unknown 未知的位置 Updating '{0}' will prevent the debug session from continuing. 更新“{0}”将阻止调试会话继续。 Updating a complex statement containing an await expression will prevent the debug session from continuing. 更新包含 Await 表达式的复杂语句将中止调试会话。 Changing visibility of a constructor will prevent the debug session from continuing. 更改构造函数的可见性将会中止调试会话。 Capturing variable '{0}' that hasn't been captured before will prevent the debug session from continuing. 捕获之前尚未捕获过的变量“{0}”将阻止调试会话继续执行。 Ceasing to capture variable '{0}' will prevent the debug session from continuing. 中止捕获变量“{0}”将阻止调试会话继续执行。 Deleting captured variable '{0}' will prevent the debug session from continuing. 删除捕获变量“{0}”将阻止调试会话继续执行。 Changing the type of a captured variable '{0}' previously of type '{1}' will prevent the debug session from continuing. 更改之前类型为“{1}”的捕获变量“{0}”的类型将阻止调试会话继续执行。 Changing the parameters of '{0}' will prevent the debug session from continuing. 更改“{0}”的参数将阻止调试会话继续执行。 Changing the return type of '{0}' will prevent the debug session from continuing. 更改“{0}”的返回类型将阻止调试会话继续执行。 Changing the type of '{0}' will prevent the debug session from continuing. 更改“{0}”的类型将阻止调试会话继续执行。 Changing the declaration scope of a captured variable '{0}' will prevent the debug session from continuing. 更改捕获变量“{0}”的声明范围将阻止调试会话继续执行。 Accessing captured variable '{0}' that hasn't been accessed before in {1} will prevent the debug session from continuing. 访问 {1} 中之前尚未访问过的捕获变量“{0}”将阻止调试会话继续执行。 Ceasing to access captured variable '{0}' in {1} will prevent the debug session from continuing. 中止访问 {1} 中的捕获变量“{0}”将阻止调试会话继续执行。 Adding '{0}' that accesses captured variables '{1}' and '{2}' declared in different scopes will prevent the debug session from continuing. 添加访问捕获变量“{1}”和“{2}”(在不同范围中声明)的“{0}”将阻止调试会话继续执行。 Removing '{0}' that accessed captured variables '{1}' and '{2}' declared in different scopes will prevent the debug session from continuing. 删除访问捕获变量“{1}”和“{2}”(在不同范围中声明)的“{0}”将阻止调试会话继续执行。 Adding '{0}' into a '{1}' will prevent the debug session from continuing. 将“{0}”添加进“{1}”将阻止调试会话继续。 Adding '{0}' into a class with explicit or sequential layout will prevent the debug session from continuing. 将“{0}”添加到具有显式或有序布局的类将阻止调试会话继续。 Updating the modifiers of '{0}' will prevent the debug session from continuing. 更新“{0}”的修饰符将阻止调试会话继续。 Updating the Handles clause of '{0}' will prevent the debug session from continuing. 更新“{0}”的 Handles 子句将阻止调试会话继续。 Adding '{0}' with the Handles clause will prevent the debug session from continuing. 向“{0}”添加 Handles 子句将阻止调试会话继续。 Updating the Implements clause of a '{0}' will prevent the debug session from continuing. 更新“{0}”的 Implements 子句将阻止调试会话继续。 Changing the constraint from '{0}' to '{1}' will prevent the debug session from continuing. 将约束从“{0}”更改为“{1}” 将阻止调试会话继续。 Updating the variance of '{0}' will prevent the debug session from continuing. 更新“{0}”的变型将阻止调试会话继续。 Updating the type of '{0}' will prevent the debug session from continuing. 更新“{0}”的类型将阻止调试会话继续。 Updating the initializer of '{0}' will prevent the debug session from continuing. 更新“{0}”的初始值设定项将阻止调试会话继续。 Updating the size of a '{0}' will prevent the debug session from continuing. 更新“{0}”的大小将阻止调试会话继续。 Updating the underlying type of '{0}' will prevent the debug session from continuing. 更新“{0}”的基础类型将阻止调试会话继续。 Updating the base class and/or base interface(s) of '{0}' will prevent the debug session from continuing. 更新“{0}”的基类和/或基接口将阻止调试会话继续。 Updating a field to an event or vice versa will prevent the debug session from continuing. 更新事件的字段或更新字段的事件都将阻止调试会话继续。 Updating the kind of a type will prevent the debug session from continuing. 更新类型的种类将阻止调试会话继续。 Updating the kind of an property/event accessor will prevent the debug session from continuing. 更新一个属性/事件访问器的种类将阻止调试会话继续。 Updating the kind of a method (Sub/Function) will prevent the debug session from continuing. 更新方法 (Sub/Function) 的种类将阻止调试会话继续。 Updating the library name of Declare Statement will prevent the debug session from continuing. 更新 Declare 语句的库名将阻止调试会话继续。 Updating the alias of Declare Statement will prevent the debug session from continuing. 更新“Declare 语句”的别名将阻止调试会话继续。 Renaming '{0}' will prevent the debug session from continuing. 重命名“{0}”将阻止调试会话继续。 Adding '{0}' will prevent the debug session from continuing. 添加“{0}”将阻止调试会话继续。 Adding an abstract '{0}' or overriding an inherited '{0}' will prevent the debug session from continuing. 添加摘要“{0}”或替代继承的“{0}”将会中止调试会话。 Adding a MustOverride '{0}' or overriding an inherited '{0}' will prevent the debug session from continuing. 添加 MustOverride“{0}”或替代继承的“{0}”将会中止调试会话。 Adding an extern '{0}' will prevent the debug session from continuing. 添加外部“{0}”将阻止调试会话继续。 Adding an imported method will prevent the debug session from continuing. 添加导入的方法将阻止调试会话继续。 Adding a user defined '{0}' will prevent the debug session from continuing. 添加用户定义的“{0}”将阻止调试会话继续。 Adding a generic '{0}' will prevent the debug session from continuing. 添加泛型“{0}”将阻止调试会话继续。 Adding '{0}' around an active statement will prevent the debug session from continuing. 在活动语句周围添加“{0}”将阻止调试会话继续。 Moving '{0}' will prevent the debug session from continuing. 移动“{0}”将阻止调试会话继续。 Deleting '{0}' will prevent the debug session from continuing. 删除“{0}”将阻止调试会话继续。 Deleting '{0}' around an active statement will prevent the debug session from continuing. 删除活动语句周围的“{0}”将阻止调试会话继续。 Adding a method body will prevent the debug session from continuing. 添加方法主体将阻止调试会话继续。 Deleting a method body will prevent the debug session from continuing. 删除方法主体将阻止调试会话继续。 An active statement has been removed from its original method. You must revert your changes to continue or restart the debugging session. 活动语句已从其初始方法中删除。必须还原更改才能继续或重新启动调试会话。 Updating async or iterator modifier around an active statement will prevent the debug session from continuing. 更新当前语句的 async 或 iterator 修饰符可以阻止调试会话继续。 {Locked="async"}{Locked="iterator"} "async" and "iterator" are C#/VB keywords and should not be localized. Modifying a generic method will prevent the debug session from continuing. 修改泛型方法将阻止调试会话继续。 Modifying whitespace or comments in a generic '{0}' will prevent the debug session from continuing. 修改泛型“{0}”中的空白或注释将阻止调试会话继续。 Modifying a method inside the context of a generic type will prevent the debug session from continuing. 修改某个泛型类型上下文内的方法将阻止调试会话继续。 Modifying whitespace or comments in '{0}' inside the context of a generic type will prevent the debug session from continuing. 修改泛型类型上下文内“{0}”的空白或注释将阻止调试会话继续。 Modifying the initializer of '{0}' in a generic type will prevent the debug session from continuing. 修改泛型类型中的“{0}”的初始值设定项将阻止调试会话继续。 Modifying the initializer of '{0}' in a partial type will prevent the debug session from continuing. 修改分部类型中“{0}”的初始值设定项将阻止调试会话继续。 Adding a constructor to a type with a field or property initializer that contains an anonymous function will prevent the debug session from continuing. 使用包含匿名类型的字段或属性初始值设定项向类型添加构造函数将阻止调试会话继续。 Renaming a captured variable, from '{0}' to '{1}' will prevent the debug session from continuing. 如果将捕获变量从“{0}”重命名为“{1}”,调试会话将不能继续。 Modifying a catch/finally handler with an active statement in the try block will prevent the debug session from continuing. 修改带有 try 块中的活动语句的 catch/finally 处理程序将阻止调试会话继续。 Modifying a try/catch/finally statement when the finally block is active will prevent the debug session from continuing. 在 finally 块处于活动状态时修改 try/catch/finally 语句将阻止调试会话继续。 Modifying a catch handler around an active statement will prevent the debug session from continuing. 修改活动语句周围的 catch 处理程序将阻止调试会话继续。 Modifying '{0}' which contains the 'stackalloc' operator will prevent the debug session from continuing. 修改含“stackalloc”运算符的“{0}”将阻止调试会话继续。 Modifying an active '{0}' which contains 'On Error' or 'Resume' statements will prevent the debug session from continuing. 修改含“On Error”或“Resume”语句的活动“{0}”将阻止调试会话继续。 Modifying '{0}' which contains an Aggregate, Group By, or Join query clauses will prevent the debug session from continuing. 修改包含 Aggregate、Group By 或 Join 查询子句的“{0}”将阻止调试会话继续执行。 Modifying source with experimental language features enabled will prevent the debug session from continuing. 修改已启用实验性语言功能的源将阻止调试会话继续。 Updating an active statement will prevent the debug session from continuing. 更新活动语句将阻止调试会话继续。 Removing '{0}' that contains an active statement will prevent the debug session from continuing. 删除含活动语句的“{0}”将阻止调试会话继续。 Adding a new file will prevent the debug session from continuing. 添加一个新文件将阻止调试会话继续。 Attribute '{0}' is missing. Updating an async method or an iterator will prevent the debug session from continuing. 特性“{0}”缺失。更新异步方法或迭代器将阻止调试会话继续。 Unexpected interface member kind: {0} 意外的接口成员种类:{0} Unknown symbol kind 未知符号种类 Generate abstract property '{1}.{0}' 生成抽象属性“{1}.{0}” Generate abstract method '{1}.{0}' 生成抽象方法“{1}.{0}” Generate method '{1}.{0}' 生成方法“{1}.{0}” Requested assembly already loaded from '{0}'. 已从“{0}”中加载请求的程序集。 The symbol does not have an icon. 此符号无图标。 Unknown 未知 Asynchronous method cannot have ref/out parameters : [{0}] 异步方法不能包含 ref/out 参数:[{0}] The member is defined in metadata. 此成员是在元数据中定义的。 You can only change the signature of a constructor, indexer, method or delegate. 只能更改构造函数、索引器、方法或委托的签名。 This symbol has related definitions or references in metadata. Changing its signature may result in build errors. Do you want to continue? 此符号在元数据中有相关定义或引用。更它的签名可能会造成生成错误。 想要继续吗? Change signature... 更改签名... Generate new type... 生成新类型... User Diagnostic Analyzer Failure. 用户诊断分析器失败。 Analyzer '{0}' threw an exception of type '{1}' with message '{2}'. 分析器“{0}”抛出类型为“{1}”的异常,并显示消息“{2}”。 Analyzer '{0}' threw the following exception: '{1}'. 分析器“{0}”引发了以下异常: “{1}”。 Simplify Names 简化名称 Simplify Member Access 简化成员访问 Remove qualification 删除限定 This signature does not contain parameters that can be changed. 此签名不含可更改的参数。 Unknown error occurred 发生未知错误 Available 可用 Not Available 不可用 {0} - {1} {0} - {1} You can use the navigation bar to switch context. 你可以使用导航栏切换上下文。 in Source 在源中 in Suppression File 在禁止显示文件中 Remove Suppression {0} 删除禁止显示 {0} Remove Suppression 删除禁止显示 <Pending> <挂起> Note: Tab twice to insert the '{0}' snippet. 注意: 两次 Tab 插入“{0}”片段。 Implement interface explicitly with Dispose pattern 通过释放模式显式实现接口 Implement interface with Dispose pattern 通过释放模式实现接口 Re-triage {0}(currently '{1}') 对 {0}(当前为“{1}”) 进行重新分类 Argument cannot have a null element. 参数不能具有 null 元素。 Argument cannot be empty. 参数不能为空。 Reported diagnostic with ID '{0}' is not supported by the analyzer. 分析器不支持 ID 为“{0}”的报告的诊断。 Computing fix all occurrences code fix... 正在计算“修复所有出现的地方”代码修复... Fix all occurrences 修复所有出现的地方 Document 文档 Project 项目 Solution 解决方案 TODO: dispose managed state (managed objects) TODO: 释放托管状态(托管对象)。 TODO: set large fields to null TODO: 将大型字段设置为 null。 Modifying '{0}' which contains a static variable will prevent the debug session from continuing. 修改包含静态变量的“{0}”将阻止调试会话继续执行。 Compiler 编译器 Live 活动 enum value enum 值 {Locked="enum"} "enum" is a C#/VB keyword and should not be localized. const field const 字段 {Locked="const"} "const" is a C#/VB keyword and should not be localized. method 方法 operator 运算符 constructor 构造函数 auto-property 自动属性 property 属性 event accessor 事件访问器 type constraint 类型约束 type parameter 类型形参 attribute 属性 Use auto property 使用自动属性 Replace '{0}' and '{1}' with property 使用属性替代“{0}”和“{1}” Replace '{0}' with property 使用属性替代“{0}” Method referenced implicitly 隐式引用的方法 Generate type '{0}' 生成类型“{0}” Generate {0} '{1}' 生成 {0}“{1}” Change '{0}' to '{1}'. 将“{0}”更改为“{1}”。 Non-invoked method cannot be replaced with property. 无法使用属性替代非被调用方法。 Only methods with a single argument, which is not an out variable declaration, can be replaced with a property. 只有带一个参数,不是化出变量声明的方法可以使用属性进行替换。 Roslyn.HostError Roslyn.HostError An instance of analyzer {0} cannot be created from {1}: {2}. 无法从 {1}: {2} 创建分析器实例 {0}。 The assembly {0} does not contain any analyzers. 程序集 {0} 不包含任何分析器。 Unable to load Analyzer assembly {0}: {1} 无法加载分析器程序集 {0}: {1} Make method synchronous 使方法同步 from {0} 自 {0} Find and install latest version 查找并安装最新版本 Use local version '{0}' 使用本地版本“{0}” Use locally installed '{0}' version '{1}' This version used in: {2} 使用本地安装的“{0}”版本“{1}” 此版本用于: {2} Find and install latest version of '{0}' 查找并安装最新版本的“{0}” Install with package manager... 使用包管理器安装... Install '{0} {1}' 安装“{0} {1}” Install version '{0}' 安装版本“{0}” Generate variable '{0}' 生成变量 {0} Classes Constants 常量 Delegates 委托 Enums 枚举 Events 事件 Extension methods 扩展方法 Fields 字段 Interfaces 接口 Locals 局部变量 Methods 方法 Modules 模块 Namespaces 命名空间 Properties 属性 Structures 结构 Parameters: 参数: Variadic SignatureHelpItem must have at least one parameter. 可变参数 SignatureHelpItem 必须有至少一个参数。 Replace '{0}' with method 将“{0}”替换为方法 Replace '{0}' with methods 将“{0}”替换为方法 Property referenced implicitly 隐式引用的属性 Property cannot safely be replaced with a method call 不能将属性安全地替换为方法调用 Convert to interpolated string 转换为插补字符串 Move type to {0} 将类型移动到 {0} Rename file to {0} 将文件重命名为 {0} Rename type to {0} 将类型重命名为 {0} Remove tag 删除标记 Add missing param nodes 添加缺少的参数节点 Make containing scope async 将包含范围改为 Async Make containing scope async (return Task) 将包含范围改为 Async (返回“任务”) (Unknown) (未知) Use framework type 使用框架类型 Install package '{0}' 安装包“{0}” project {0} 项目 {0} Inline variable declaration 内联变量声明 Fully qualify '{0}' 完全限定“{0}” Remove reference to '{0}'. 删除对“{0}”的引用。 Keywords 关键字 Snippets 片段 All lowercase 全部小写 All uppercase 全部大写 First word capitalized 第一个单词首字母大写 Pascal Case 帕斯卡拼写法 Variable declaration can be inlined 可以内联变量声明 Remove document '{0}' 删除文档“{0}” Add document '{0}' 添加文档“{0}” Add argument name '{0}' 添加参数名“{0}” Take '{0}' 采用“{0}” Take both 二者均采用 Take bottom 采用底值 Take top 采用顶值 Remove unused variable 删除未使用的变量 Convert to binary 转换为二进制 Convert to decimal 转换为十进制 Convert to hex 转换为十六进制 Separate thousands 分隔千分位 Separate words 分隔单词 Separate nibbles 分隔半字节 Remove separators 删除分隔符 Add parameter to '{0}' 将参数添加到“{0}” Generate constructor... 生成构造函数... Pick members to be used as constructor parameters 选择成员用作构造函数参数 Pick members to be used in Equals/GetHashCode 选择成员用于 Equals/GetHashCode Generate overrides... 生成重写... Pick members to override 选择成员进行重写 Add null check 添加 null 检查 Add 'string.IsNullOrEmpty' check 添加 "string.IsNullOrEmpty" 检查 Add 'string.IsNullOrWhiteSpace' check 添加 "string.IsNullOrWhiteSpace" 检查 Create and initialize field '{0}' 创建并初始化字段“{0}” Create and initialize property '{0}' 创建并初始化属性“{0}” Initialize field '{0}' 初始化字段“{0}” Initialize property '{0}' 初始化属性“{0}” Add null checks 添加 null 检查 Generate operators 生成运算符 Implement {0} 实现 {0} Use inferred member name 使用推断的成员名称 Member name can be simplified 可简化成员名称 Reported diagnostic '{0}' has a source location in file '{1}', which is not part of the compilation being analyzed. 报告的诊断“{0}”的源位置位于文件“{1}”中,后者不是要分析的编译的一部分。 Reported diagnostic '{0}' has a source location '{1}' in file '{2}', which is outside of the given file. 报告的诊断“{0}”的源位置“{1}”位于文件“{2}”中,后者不是给定文件。 in {0} (project {1}) 在 {0} (项目 {1})中 Add accessibility modifiers 添加可访问性修饰符 Use local function 使用本地函数 Move declaration near reference 将声明移动至引用附近 Convert to full property 转换为完整属性 Generate constructor in '{0}' (without fields) 在“{0}”中生成构造函数(不包含字段) Warning: Method overrides symbol from metadata 警告: 方法将替代元数据中的符号 Use {0} 使用 {0} Switching between a lambda and a local function will prevent the debug session from continuing. 在 lambda 与本地函数之间切换可能会导致无法继续调试会话。 Add argument name '{0}' (including trailing arguments) 添加参数名“{0}”(包括尾随参数) local function 本地函数 indexer 索引器 Alias ambiguous type '{0}' 别名多义类型“{0}” Warning: Collection was modified during iteration. 警告: 迭代期间已修改集合。 Warning: Iteration variable crossed function boundary. 警告: 迭代变量跨函数边界。 Warning: Collection may be modified during iteration. 警告: 迭代期间可能修改集合。 updating usages in containing member 更新包含成员的用法 updating usages in containing project 更新包含项目中的用法 updating usages in containing type 更新包含类型中的用法 updating usages in dependent projects 更新相关项目中的用法