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体验新版 GitCode,发现更多精彩内容 >>
提交
6f1baf8b
编写于
5月 09, 2017
作者:
C
CyrusNajmabadi
浏览文件
操作
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电子邮件补丁
差异文件
Write out less data for objects.
上级
4644b5bf
变更
2
显示空白变更内容
内联
并排
Showing
2 changed file
with
5 addition
and
3 deletion
+5
-3
src/Compilers/Core/Portable/Serialization/ObjectReader.cs
src/Compilers/Core/Portable/Serialization/ObjectReader.cs
+1
-2
src/Compilers/Core/Portable/Serialization/ObjectWriter.cs
src/Compilers/Core/Portable/Serialization/ObjectWriter.cs
+4
-1
未找到文件。
src/Compilers/Core/Portable/Serialization/ObjectReader.cs
浏览文件 @
6f1baf8b
...
@@ -32,7 +32,7 @@ internal sealed partial class ObjectReader : IDisposable
...
@@ -32,7 +32,7 @@ internal sealed partial class ObjectReader : IDisposable
/// this version, just change VersionByte2.
/// this version, just change VersionByte2.
/// </summary>
/// </summary>
internal
const
byte
VersionByte1
=
0
b10101010
;
internal
const
byte
VersionByte1
=
0
b10101010
;
internal
const
byte
VersionByte2
=
0
b0000
0111
;
internal
const
byte
VersionByte2
=
0
b0000
1000
;
private
readonly
BinaryReader
_reader
;
private
readonly
BinaryReader
_reader
;
private
readonly
CancellationToken
_cancellationToken
;
private
readonly
CancellationToken
_cancellationToken
;
...
@@ -580,7 +580,6 @@ private object ReadObject()
...
@@ -580,7 +580,6 @@ private object ReadObject()
{
{
var
id
=
_objectReferenceMap
.
GetNextReferenceId
();
var
id
=
_objectReferenceMap
.
GetNextReferenceId
();
_reader
.
ReadByte
();
var
typeReader
=
_binderSnapshot
.
GetTypeReaderFromId
(
this
.
ReadInt32
());
var
typeReader
=
_binderSnapshot
.
GetTypeReaderFromId
(
this
.
ReadInt32
());
// recursive: read and construct instance immediately from member elements encoding next in the stream
// recursive: read and construct instance immediately from member elements encoding next in the stream
...
...
src/Compilers/Core/Portable/Serialization/ObjectWriter.cs
浏览文件 @
6f1baf8b
...
@@ -751,7 +751,10 @@ private void WriteObjectWorker(IObjectWritable writable)
...
@@ -751,7 +751,10 @@ private void WriteObjectWorker(IObjectWritable writable)
_objectReferenceMap
.
Add
(
writable
);
_objectReferenceMap
.
Add
(
writable
);
_writer
.
Write
((
byte
)
EncodingKind
.
Object
);
_writer
.
Write
((
byte
)
EncodingKind
.
Object
);
this
.
WriteKnownType
(
writable
.
GetType
());
// Directly write out the type-id for this object. i.e. no need to write out the 'Type'
// tag since we just wrote out the 'Object' tag
this
.
WriteInt32
(
_binderSnapshot
.
GetTypeId
(
writable
.
GetType
()));
writable
.
WriteTo
(
this
);
writable
.
WriteTo
(
this
);
}
}
...
...
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