//this source code was auto-generated by tolua#, do not modify it
using System;
using LuaInterface;

public class UnityEngine_UI_RawImageWrap
{
	public static void Register(LuaState L)
	{
		L.BeginClass(typeof(UnityEngine.UI.RawImage), typeof(UnityEngine.UI.MaskableGraphic));
		L.RegFunction("SetNativeSize", SetNativeSize);
		L.RegFunction("__eq", op_Equality);
		L.RegFunction("__tostring", ToLua.op_ToString);
		L.RegVar("mainTexture", get_mainTexture, null);
		L.RegVar("texture", get_texture, set_texture);
		L.RegVar("uvRect", get_uvRect, set_uvRect);
		L.EndClass();
	}

	[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
	static int SetNativeSize(IntPtr L)
	{
		try
		{
			ToLua.CheckArgsCount(L, 1);
			UnityEngine.UI.RawImage obj = (UnityEngine.UI.RawImage)ToLua.CheckObject(L, 1, typeof(UnityEngine.UI.RawImage));
			obj.SetNativeSize();
			return 0;
		}
		catch(Exception e)
		{
			return LuaDLL.toluaL_exception(L, e);
		}
	}

	[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
	static int op_Equality(IntPtr L)
	{
		try
		{
			ToLua.CheckArgsCount(L, 2);
			UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
			UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
			bool o = arg0 == arg1;
			LuaDLL.lua_pushboolean(L, o);
			return 1;
		}
		catch(Exception e)
		{
			return LuaDLL.toluaL_exception(L, e);
		}
	}

	[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
	static int get_mainTexture(IntPtr L)
	{
		object o = null;

		try
		{
			o = ToLua.ToObject(L, 1);
			UnityEngine.UI.RawImage obj = (UnityEngine.UI.RawImage)o;
			UnityEngine.Texture ret = obj.mainTexture;
			ToLua.Push(L, ret);
			return 1;
		}
		catch(Exception e)
		{
			return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index mainTexture on a nil value" : e.Message);
		}
	}

	[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
	static int get_texture(IntPtr L)
	{
		object o = null;

		try
		{
			o = ToLua.ToObject(L, 1);
			UnityEngine.UI.RawImage obj = (UnityEngine.UI.RawImage)o;
			UnityEngine.Texture ret = obj.texture;
			ToLua.Push(L, ret);
			return 1;
		}
		catch(Exception e)
		{
			return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index texture on a nil value" : e.Message);
		}
	}

	[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
	static int get_uvRect(IntPtr L)
	{
		object o = null;

		try
		{
			o = ToLua.ToObject(L, 1);
			UnityEngine.UI.RawImage obj = (UnityEngine.UI.RawImage)o;
			UnityEngine.Rect ret = obj.uvRect;
			ToLua.PushValue(L, ret);
			return 1;
		}
		catch(Exception e)
		{
			return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index uvRect on a nil value" : e.Message);
		}
	}

	[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
	static int set_texture(IntPtr L)
	{
		object o = null;

		try
		{
			o = ToLua.ToObject(L, 1);
			UnityEngine.UI.RawImage obj = (UnityEngine.UI.RawImage)o;
			UnityEngine.Texture arg0 = (UnityEngine.Texture)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.Texture));
			obj.texture = arg0;
			return 0;
		}
		catch(Exception e)
		{
			return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index texture on a nil value" : e.Message);
		}
	}

	[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
	static int set_uvRect(IntPtr L)
	{
		object o = null;

		try
		{
			o = ToLua.ToObject(L, 1);
			UnityEngine.UI.RawImage obj = (UnityEngine.UI.RawImage)o;
			UnityEngine.Rect arg0 = (UnityEngine.Rect)ToLua.CheckObject(L, 2, typeof(UnityEngine.Rect));
			obj.uvRect = arg0;
			return 0;
		}
		catch(Exception e)
		{
			return LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index uvRect on a nil value" : e.Message);
		}
	}
}

