
/// <summary>
/// 网络消息注册器
/// </summary>
public class NetworkMsgEventRegister
{
    public void RegistNetworkMsgEvent()
    {
        //例
        //PlayerManager.instance.RegistNetworkMsgEvent();
        //其中
        //public void RegistNetworkMsgEvent()
        //{
        //    //ProtocolProcessor.AddCallback(SpRpcOp.Request, "user_info", OnUserInfo);
        //}
    }
}
