// Copyright (c) 2011-present, Facebook, Inc. All rights reserved. // This source code is licensed under both the GPLv2 (found in the // COPYING file in the root directory) and Apache 2.0 License // (found in the LICENSE.Apache file in the root directory). // // Copyright (c) 2011 The LevelDB Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. // // See port_example.h for documentation for the following types/functions. #pragma once #include #include "rocksdb/port_defs.h" #include "rocksdb/rocksdb_namespace.h" // size_t printf formatting named in the manner of C99 standard formatting // strings such as PRIu64 // in fact, we could use that one #define ROCKSDB_PRIszt "zu" #define __declspec(S) #undef PLATFORM_IS_LITTLE_ENDIAN #if defined(OS_MACOSX) #include #if defined(__DARWIN_LITTLE_ENDIAN) && defined(__DARWIN_BYTE_ORDER) #define PLATFORM_IS_LITTLE_ENDIAN \ (__DARWIN_BYTE_ORDER == __DARWIN_LITTLE_ENDIAN) #endif #elif defined(OS_SOLARIS) #include #ifdef _LITTLE_ENDIAN #define PLATFORM_IS_LITTLE_ENDIAN true #else #define PLATFORM_IS_LITTLE_ENDIAN false #endif #include #elif defined(OS_AIX) #include #include #define PLATFORM_IS_LITTLE_ENDIAN (BYTE_ORDER == LITTLE_ENDIAN) #include #elif defined(OS_FREEBSD) || defined(OS_OPENBSD) || defined(OS_NETBSD) || \ defined(OS_DRAGONFLYBSD) || defined(OS_ANDROID) #include #include #define PLATFORM_IS_LITTLE_ENDIAN (_BYTE_ORDER == _LITTLE_ENDIAN) #else #include #endif #include #include #include #include #include #ifndef PLATFORM_IS_LITTLE_ENDIAN #define PLATFORM_IS_LITTLE_ENDIAN (__BYTE_ORDER == __LITTLE_ENDIAN) #endif #if defined(OS_MACOSX) || defined(OS_SOLARIS) || defined(OS_FREEBSD) || \ defined(OS_NETBSD) || defined(OS_OPENBSD) || defined(OS_DRAGONFLYBSD) || \ defined(OS_ANDROID) || defined(CYGWIN) || defined(OS_AIX) // Use fread/fwrite/fflush on platforms without _unlocked variants #define fread_unlocked fread #define fwrite_unlocked fwrite #define fflush_unlocked fflush #endif #if defined(OS_MACOSX) || defined(OS_FREEBSD) || defined(OS_OPENBSD) || \ defined(OS_DRAGONFLYBSD) // Use fsync() on platforms without fdatasync() #define fdatasync fsync #endif #if defined(OS_ANDROID) && __ANDROID_API__ < 9 // fdatasync() was only introduced in API level 9 on Android. Use fsync() // when targeting older platforms. #define fdatasync fsync #endif namespace ROCKSDB_NAMESPACE { extern const bool kDefaultToAdaptiveMutex; namespace port { constexpr bool kLittleEndian = PLATFORM_IS_LITTLE_ENDIAN; #undef PLATFORM_IS_LITTLE_ENDIAN class CondVar; class Mutex { public: static const char* kName() { return "pthread_mutex_t"; } explicit Mutex(bool adaptive = kDefaultToAdaptiveMutex); // No copying Mutex(const Mutex&) = delete; void operator=(const Mutex&) = delete; ~Mutex(); void Lock(); void Unlock(); bool TryLock(); // this will assert if the mutex is not locked // it does NOT verify that mutex is held by a calling thread void AssertHeld(); // Also implement std Lockable inline void lock() { Lock(); } inline void unlock() { Unlock(); } inline bool try_lock() { return TryLock(); } private: friend class CondVar; pthread_mutex_t mu_; #ifndef NDEBUG bool locked_ = false; #endif }; class RWMutex { public: RWMutex(); // No copying allowed RWMutex(const RWMutex&) = delete; void operator=(const RWMutex&) = delete; ~RWMutex(); void ReadLock(); void WriteLock(); void ReadUnlock(); void WriteUnlock(); void AssertHeld() {} private: pthread_rwlock_t mu_; // the underlying platform mutex }; class CondVar { public: explicit CondVar(Mutex* mu); ~CondVar(); void Wait(); // Timed condition wait. Returns true if timeout occurred. bool TimedWait(uint64_t abs_time_us); void Signal(); void SignalAll(); private: pthread_cond_t cv_; Mutex* mu_; }; using Thread = std::thread; static inline void AsmVolatilePause() { #if defined(__i386__) || defined(__x86_64__) asm volatile("pause"); #elif defined(__aarch64__) asm volatile("isb"); #elif defined(__powerpc64__) asm volatile("or 27,27,27"); #elif defined(__loongarch64) asm volatile("dbar 0"); #endif // it's okay for other platforms to be no-ops } // Returns -1 if not available on this platform extern int PhysicalCoreID(); using OnceType = pthread_once_t; #define LEVELDB_ONCE_INIT PTHREAD_ONCE_INIT extern void InitOnce(OnceType* once, void (*initializer)()); #ifndef CACHE_LINE_SIZE // To test behavior with non-native cache line size, e.g. for // Bloom filters, set TEST_CACHE_LINE_SIZE to the desired test size. // This disables ALIGN_AS to keep it from failing compilation. #ifdef TEST_CACHE_LINE_SIZE #define CACHE_LINE_SIZE TEST_CACHE_LINE_SIZE #define ALIGN_AS(n) /*empty*/ #else #if defined(__s390__) #if defined(__GNUC__) && __GNUC__ < 7 #define CACHE_LINE_SIZE 64U #else #define CACHE_LINE_SIZE 256U #endif #elif defined(__powerpc__) || defined(__aarch64__) #define CACHE_LINE_SIZE 128U #else #define CACHE_LINE_SIZE 64U #endif #define ALIGN_AS(n) alignas(n) #endif #endif static_assert((CACHE_LINE_SIZE & (CACHE_LINE_SIZE - 1)) == 0, "Cache line size must be a power of 2 number of bytes"); extern void* cacheline_aligned_alloc(size_t size); extern void cacheline_aligned_free(void* memblock); #if defined(__aarch64__) // __builtin_prefetch(..., 1) turns into a prefetch into prfm pldl3keep. On // arm64 we want this as close to the core as possible to turn it into a // L1 prefetech unless locality == 0 in which case it will be turned into a // non-temporal prefetch #define PREFETCH(addr, rw, locality) \ __builtin_prefetch(addr, rw, locality >= 1 ? 3 : locality) #else #define PREFETCH(addr, rw, locality) __builtin_prefetch(addr, rw, locality) #endif extern void Crash(const std::string& srcfile, int srcline); extern int GetMaxOpenFiles(); extern const size_t kPageSize; using ThreadId = pid_t; extern void SetCpuPriority(ThreadId id, CpuPriority priority); int64_t GetProcessID(); // Uses platform APIs to generate a 36-character RFC-4122 UUID. Returns // true on success or false on failure. bool GenerateRfcUuid(std::string* output); } // namespace port } // namespace ROCKSDB_NAMESPACE