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重复挑战")]):e._e()]):n("div",{staticClass:"handle-column",staticStyle:{display:"flex","flex-direction":"column"}},[n("p",[n("input",{directives:[{name:"model",rawName:"v-model",value:e.upEChallenge,expression:"upEChallenge"}],attrs:{type:"checkbox",name:""},domProps:{checked:Array.isArray(e.upEChallenge)?e._i(e.upEChallenge,null)>-1:e.upEChallenge},on:{change:function(t){var a=e.upEChallenge,n=t.target,i=!!n.checked;if(Array.isArray(a)){var s=null,o=e._i(a,s);n.checked?o<0&&(e.upEChallenge=a.concat([s])):o>-1&&(e.upEChallenge=a.slice(0,o).concat(a.slice(o+1)))}else e.upEChallenge=i}}}),e._v(" 向上挑战")]),n("p",[n("input",{directives:[{name:"model",rawName:"v-model",value:e.reEChallenge,expression:"reEChallenge"}],attrs:{type:"checkbox",name:""},domProps:{checked:Array.isArray(e.reEChallenge)?e._i(e.reEChallenge,null)>-1:e.reEChallenge},on:{change:function(t){var a=e.reEChallenge,n=t.target,i=!!n.checked;if(Array.isArray(a)){var s=null,o=e._i(a,s);n.checked?o<0&&(e.reEChallenge=a.concat([s])):o>-1&&(e.reEChallenge=a.slice(0,o).concat(a.slice(o+1)))}else e.reEChallenge=i}}}),e._v(" 重复挑战")])]),n("div",{staticClass:"dungeons-btn",on:{click:function(t){return e.eventBegin()}}},[e._v("开始挑战")])])]):e._e(),e._l(e.dungeonsArr,(function(t,a){return n("div",{directives:[{name:"show",rawName:"v-show",value:!e.inDungeons,expression:"!inDungeons"}],key:a,staticClass:"event-icon",class:{"low-level":1==t.difficulty,"h-level":2==t.difficulty,boss:3==t.difficulty},style:{top:t.top,left:t.left},on:{click:function(t){return e.showDungeonsInfo(a)}}},[n("i",{staticClass:"icon-image"}),n("span",[e._v("lv"+e._s(t.lv))])])})),e.endlessLv&&e.playerLv>=10?n("div",{directives:[{name:"show",rawName:"v-show",value:!e.inDungeons,expression:"!inDungeons"}],staticClass:"event-icon endless",staticStyle:{top:"6%",left:"16%"},on:{click:function(t){return e.showEndlessDungeonsInfo()}}},[n("i",{staticClass:"icon-image"}),n("span",[e._v("无尽")])]):e._e()],2),n("div",{staticClass:"menu"},[n("cTooltip",{attrs:{placement:"top"},scopedSlots:e._u([{key:"content",fn:function(){return[n("div",{staticClass:"Backpack",on:{click:function(t){return e.openMenuPanel("backpack")}}},[n("img",{attrs:{src:a("c12b"),alt:""}})])]},proxy:!0},{key:"tip",fn:function(){return[n("p",{staticClass:"info"},[e._v("* 背包")])]},proxy:!0}])}),n("cTooltip",{attrs:{placement:"top"},scopedSlots:e._u([{key:"content",fn:function(){return[n("div",{staticClass:"Backpack",on:{click:function(t){return e.openMenuPanel("shop")}}},[n("img",{attrs:{src:a("c9cd"),alt:""}})])]},proxy:!0},{key:"tip",fn:function(){return[n("p",{staticClass:"info"},[e._v("* 商 店")])]},proxy:!0}])}),n("cTooltip",{attrs:{placement:"top"},scopedSlots:e._u([{key:"content",fn:function(){return[n("div",{staticClass:"Backpack",on:{click:function(t){return e.createdDungeons()}}},[n("img",{attrs:{src:a("2362"),alt:""}})])]},proxy:!0},{key:"tip",fn:function(){return[n("p",{staticClass:"info"},[e._v("* 刷新当前世界副本")]),n("p",{staticClass:"info"},[e._v("* 刷新有30秒钟的间隔")]),n("p",{staticClass:"info"},[e._v("* 刷新时有较低概率同时刷新出高难度副本")]),n("p",{staticClass:"info"},[e._v("* 刷新规则[lv-5,lv+6]")])]},proxy:!0}])}),n("cTooltip",{attrs:{placement:"top"},scopedSlots:e._u([{key:"content",fn:function(){return[n("div",{staticClass:"Backpack",on:{click:function(t){return e.openMenuPanel("rein")}}},[n("img",{attrs:{src:a("8b9d"),alt:""}})])]},proxy:!0},{key:"tip",fn:function(){return[n("p",{staticClass:"info"},[e._v("* 角色转生菜单")]),n("p",{staticClass:"info"},[e._v("* 淦不过了?尝试转生来提升基础属性")])]},proxy:!0}])}),n("cTooltip",{attrs:{placement:"top"},scopedSlots:e._u([{key:"content",fn:function(){return[n("div",{staticClass:"Backpack",on:{click:e.saveGame}},[n("img",{attrs:{src:a("bbc2"),alt:""}})])]},proxy:!0},{key:"tip",fn:function(){return[n("p",{staticClass:"info"},[e._v("* 保存游戏")])]},proxy:!0}])}),n("cTooltip",{attrs:{placement:"top"},scopedSlots:e._u([{key:"content",fn:function(){return[n("div",{staticClass:"Backpack",on:{click:e.exportSavedata}},[n("img",{attrs:{src:a("3dd6"),alt:""}})])]},proxy:!0},{key:"tip",fn:function(){return[n("p",{staticClass:"info"},[e._v("* 导出游戏存档")])]},proxy:!0}])}),n("cTooltip",{attrs:{placement:"top"},scopedSlots:e._u([{key:"content",fn:function(){return[n("div",{staticClass:"Backpack",on:{click:function(t){e.importSaveDataPanelOpened=!0}}},[n("img",{attrs:{src:a("14dd"),alt:""}})])]},proxy:!0},{key:"tip",fn:function(){return[n("p",{staticClass:"info"},[e._v("* 导入游戏存档")])]},proxy:!0}])}),n("cTooltip",{attrs:{placement:"top"},scopedSlots:e._u([{key:"content",fn:function(){return[e.GMmodel?n("div",{staticClass:"Backpack",on:{click:function(t){e.GMOpened=!0}}},[n("img",{attrs:{src:a("9c2e"),alt:""}})]):e._e()]},proxy:!0},{key:"tip",fn:function(){return[n("p",{staticClass:"info"},[e._v("* GM模式")])]},proxy:!0}])})],1),n("div",{staticClass:"dialog",style:e.itemDialogStyle},[n("weaponPanel",{directives:[{name:"show",rawName:"v-show",value:e.weaponShow,expression:"weaponShow"}],attrs:{item:e.weapon}}),n("weaponPanel",{directives:[{name:"show",rawName:"v-show",value:e.weaponShow&&e.needComparison,expression:"weaponShow&&needComparison"}],attrs:{item:e.playerWeapon}}),n("armorPanel",{directives:[{name:"show",rawName:"v-show",value:e.armorShow,expression:"armorShow"}],attrs:{item:e.armor}}),n("armorPanel",{directives:[{name:"show",rawName:"v-show",value:e.armorShow&&e.needComparison,expression:"armorShow&&needComparison"}],attrs:{item:e.playerArmor}}),n("ringPanel",{directives:[{name:"show",rawName:"v-show",value:e.ringShow,expression:"ringShow"}],attrs:{item:e.ring}}),n("ringPanel",{directives:[{name:"show",rawName:"v-show",value:e.ringShow&&e.needComparison,expression:"ringShow&&needComparison"}],attrs:{item:e.playerRing}}),n("neckPanel",{directives:[{name:"show",rawName:"v-show",value:e.neckShow,expression:"neckShow"}],attrs:{item:e.neck}}),n("neckPanel",{directives:[{name:"show",rawName:"v-show",value:e.neckShow&&e.needComparison,expression:"neckShow&&needComparison"}],attrs:{item:e.playerNeck}}),(e.armorShow||e.ringShow||e.weaponShow||e.neckShow)&&e.needComparison&&e.operatorSchemaIsMobile?n("div",{staticClass:"item-close",on:{click:e.closeItemInfo}},[e._v("\n      关闭对比\n    ")]):e._e()],1),n("div",{directives:[{name:"show",rawName:"v-show",value:e.backpackPanelOpened,expression:"backpackPanelOpened"}],staticClass:"dialog-backpackPanel"},[n("div",{staticClass:"title"},[n("span",[e._v("背包")]),n("i",{staticClass:"close",on:{click:e.closePanel}})]),n("backpackPanel")],1),n("div",{directives:[{name:"show",rawName:"v-show",value:e.shopPanelOpened,expression:"shopPanelOpened"}],staticClass:"dialog-backpackPanel"},[n("div",{staticClass:"title"},[n("span",[e._v("装备商店")]),n("i",{staticClass:"close",on:{click:e.closePanel}})]),n("shopPanel")],1),e.reinPanelOpened?n("div",{staticClass:"dialog-backpackPanel"},[n("div",{staticClass:"title"},[n("span",[e._v("角色转生")]),n("i",{staticClass:"close",on:{click:e.closePanel}})]),n("reinPanel")],1):e._e(),n("div",{directives:[{name:"show",rawName:"v-show",value:e.strengthenEquipmentPanelOpened,expression:"strengthenEquipmentPanelOpened"}],staticClass:"dialog-backpackPanel"},[n("div",{staticClass:"title"},[n("span",[e._v("强化装备")]),n("i",{staticClass:"close",on:{click:e.closePanel}})]),n("strengthenEquipment")],1),n("div",{directives:[{name:"show",rawName:"v-show",value:e.exportSaveDataPanelOpened,expression:"exportSaveDataPanelOpened"}],staticClass:"dialog-backpackPanel"},[n("div",{staticClass:"title"},[n("span",[e._v("导出存档")]),n("i",{staticClass:"close",on:{click:e.closePanel}})]),n("div",{staticClass:"body"},[n("textarea",{directives:[{name:"model",rawName:"v-model",value:e.saveDateString,expression:"saveDateString"}],staticClass:"savedata-textarea",attrs:{id:"imSavedata"},domProps:{value:e.saveDateString},on:{input:function(t){t.target.composing||(e.saveDateString=t.target.value)}}})]),n("div",{staticClass:"footer"},[n("div",{staticClass:"button",on:{click:e.copySavaData}},[e._v("复制文本到剪贴板")])])]),n("div",{directives:[{name:"show",rawName:"v-show",value:e.importSaveDataPanelOpened,expression:"importSaveDataPanelOpened"}],staticClass:"dialog-backpackPanel"},[n("div",{staticClass:"title"},[n("span",[e._v("导入存档")]),n("i",{staticClass:"close",on:{click:e.closePanel}})]),n("div",{staticClass:"body"},[n("span",{staticClass:"prompt-message"},[e._v("* 手机用户长按没有粘贴请尝试使用输入法剪贴板功能")]),n("textarea",{directives:[{name:"model",rawName:"v-model",value:e.saveDateString,expression:"saveDateString"}],staticClass:"savedata-textarea",attrs:{id:"exSavadata",placeholder:"清先输入存档数据"},domProps:{value:e.saveDateString},on:{focus:function(t){e.saveDateString=""},input:function(t){t.target.composing||(e.saveDateString=t.target.value)}}})]),n("div",{staticClass:"footer"},[n("div",{staticClass:"button",on:{click:e.importSaveData}},[e._v("导入")])])]),e.GMOpened?n("div",{staticClass:"dialog-backpackPanel gm-panel"},[n("div",{staticClass:"title"},[n("span",[e._v("GM面板")]),n("i",{staticClass:"close",on:{click:e.closePanel}})]),n("div",{staticClass:"content"},[n("div",{staticClass:"body"},[n("span",{staticClass:"prompt-message"},[e._v("* 随机生成一套指定等级与质量的装备")]),e._v("\n        lv:"),n("input",{directives:[{name:"model",rawName:"v-model",value:e.GMEquipLv,expression:"GMEquipLv"}],attrs:{type:"number",placeholder:"装备等级1~110"},domProps:{value:e.GMEquipLv},on:{input:function(t){t.target.composing||(e.GMEquipLv=t.target.value)}}}),e._v("\n        稀有度:"),n("input",{directives:[{name:"model",rawName:"v-model",value:e.GMEquipQu,expression:"GMEquipQu"}],attrs:{type:"number",placeholder:"装备质量0~4"},domProps:{value:e.GMEquipQu},on:{input:function(t){t.target.composing||(e.GMEquipQu=t.target.value)}}}),e._v("\n        增加金币:"),n("input",{directives:[{name:"model",rawName:"v-model",value:e.GMGold,expression:"GMGold"}],attrs:{type:"number",placeholder:"增加金币"},domProps:{value:e.GMGold},on:{input:function(t){t.target.composing||(e.GMGold=t.target.value)}}}),e._v("\n        玩家等级:"),n("input",{directives:[{name:"model",rawName:"v-model",value:e.GMPlayerLv,expression:"GMPlayerLv"}],attrs:{type:"number",placeholder:"玩家等级:"},domProps:{value:e.GMPlayerLv},on:{input:function(t){t.target.composing||(e.GMPlayerLv=t.target.value)}}}),n("div",{staticClass:"button",on:{click:e.createGMEquip}},[e._v("确定")])])])]):e._e(),n("extras"),n("qa"),n("setting")],1)},i=[],s=(a("a481"),a("96cf"),a("3b8d")),o=function(){var e=this,t=e.$createElement,a=e._self._c||t;return a("div",{staticClass:"weapon"},["{}"!=JSON.stringify(e.weapon)?a("div",{staticClass:"weaponPanel",style:{"box-shadow":" 0 0 5px 5px "+e.weapon.quality.color+"b8"}},[a("div",{staticClass:"title"},[a("div",{staticClass:"icon",class:{"red-flash":e.weapon.enchantlvl>=13,unique:"独特"==e.weapon.quality.name},style:{"box-shadow":"inset 0 0 7px 2px 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t=Math.floor(Math.random()*this.uniqueCategory.length),a=this.uniqueCategory[t],n=e.lv;else t=Math.floor(Math.random()*this.category.length),a=this.category[t],n=e.lv;return a.entry.map((function(t){switch(t.type){case"ATK":var a=parseInt(n*t.valCoefficient+(Math.random()*n/2+1));a=parseInt(a*e.quality.qualityCoefficient),a=a||1,t.value=a,t.showVal="+"+a;break;case"DEF":a=parseInt(n*t.valCoefficient+(Math.random()*n/2+1));a=parseInt(a*e.quality.qualityCoefficient),a=a||1,t.value=a,t.showVal="+"+a;break;case"HP":a=parseInt(n*t.valCoefficient*10+(Math.random()*n/2+1));a=parseInt(a*e.quality.qualityCoefficient),a=a||1,t.value=a,t.showVal="+"+a;break;case"CRIT":a=parseInt(5*Math.random()+10);a=parseInt(a*e.quality.qualityCoefficient*t.valCoefficient),t.value=a,t.showVal="+"+a+"%";break;case"CRITDMG":a=parseInt(20*Math.random()+30);a=parseInt(a*e.quality.qualityCoefficient*t.valCoefficient),t.value=a,t.showVal="+"+a+"%";break;default:break}})),a},createQua:function(){var 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a={itemType:"neck"};return a.quality=e>-1?this.qualityNeck[e]:this.createQua(),a.lv=t||this.createLv(),a.type=this.createType(a),a.extraEntry=this.createExtraEntry(a),JSON.stringify(a)},createLv:function(e){return parseInt(Math.random()*(e||39))+1},createType:function(e){if("独特"==e.quality.name)var t=Math.floor(Math.random()*this.uniqueCategoryNeck.length),a=this.uniqueCategoryNeck[t],n=e.lv;else t=Math.floor(Math.random()*this.categoryNeck.length),a=this.categoryNeck[t],n=e.lv;return a.entry.map((function(t){switch(t.type){case"ATK":var a=parseInt(n*t.valCoefficient+(Math.random()*n/2+1));a=parseInt(a*e.quality.qualityCoefficient),a=a||1,t.value=a,t.showVal="+"+a;break;case"DEF":a=parseInt(n*t.valCoefficient+(Math.random()*n/2+1));a=parseInt(a*e.quality.qualityCoefficient),a=a||1,t.value=a,t.showVal="+"+a;break;case"HP":a=parseInt(n*t.valCoefficient*10+(Math.random()*n/2+1));a=parseInt(a*e.quality.qualityCoefficient),a=a||1,t.value=a,t.showVal="+"+a;break;case"CRIT":a=parseInt(5*Math.random()+10);a=parseInt(a*e.quality.qualityCoefficient*t.valCoefficient),t.value=a,t.showVal="+"+a+"%";break;case"CRITDMG":a=parseInt(20*Math.random()+30);a=parseInt(a*e.quality.qualityCoefficient*t.valCoefficient),t.value=a,t.showVal="+"+a+"%";break;case"BLOC":a=parseInt(.2*n*2+(Math.random()*n/2+1));a=parseInt(a*e.quality.qualityCoefficient),a=a||1,t.value=a,t.showVal="+"+a;break;default:break}})),a},createQua:function(){var e,t=Math.floor(Math.random()*this.qualityProbability.length),a=this.qualityProbability[t],n=this.qualityProbability;switch(a){case n[0]:e=this.quality[0];break;case n[1]:e=this.quality[1];break;case n[2]:e=this.quality[2];break;case n[3]:e=this.quality[3];break;default:break}return e},createExtraEntry:function(e){for(var t=e.quality.extraEntryNum,a=[],n=e.lv,i=0;i<t;i++){var s=Math.floor(Math.random()*this.extraEntryNeck.length);a.push(this.extraEntryNeck[s])}var o=this.$deepCopy(a);return o.map((function(t){switch(t.type){case"ATK":var a=parseInt(.3*n+Math.random()*n/2);a=parseInt(a*e.quality.qualityCoefficient)+1,a=a||1,t.value=a,t.showVal="+"+a;break;case"DEF":a=parseInt(.2*n+Math.random()*n/2);a=parseInt(a*e.quality.qualityCoefficient)+1,a=a||1,t.value=a,t.showVal="+"+a;break;case"HP":a=parseInt(.2*n*10+Math.random()*n/2);a=parseInt(a*e.quality.qualityCoefficient)+1,a=a||1,t.value=a,t.showVal="+"+a;break;case"CRIT":a=parseInt(5*Math.random()+5);a=parseInt(a*e.quality.qualityCoefficient),t.value=a,t.showVal="+"+a+"%";break;case"CRITDMG":a=parseInt(12*Math.random()+20);a=parseInt(a*e.quality.qualityCoefficient),t.value=a,t.showVal="+"+a+"%";break;case"BLOC":a=parseInt(.2*n*2+(Math.random()*n/2+1));a=parseInt(a*e.quality.qualityCoefficient),a=a||1,t.value=a,t.showVal="+"+a;break;default:break}})),a=o,a}}},B=D,N=(a("83a3"),Object(p["a"])(B,x,T,!1,null,"711aad8f",null)),R=N.exports,G=function(){var e=this,t=e.$createElement,n=e._self._c||t;return n("div",{staticClass:"backpackPanel"},[e._l(e.grid,(function(t,i){return n("div",{key:i},[n("div",{staticClass:"grid"},[t.lv?n("div",{staticClass:"title",on:{contextmenu:function(t){return t.preventDefault(),e.openMenu(i,t)},touchstart:function(t){return t.stopPropagation(),t.preventDefault(),e.openMenu(i,t)},mouseover:function(a){return e.showItemInfo(a,t.itemType,t)},mouseleave:e.closeItemInfo}},[n("div",{staticClass:"icon",class:{"red-flash":t.enchantlvl>=13},style:{"box-shadow":"inset 0 0 7px 2px "+t.quality.color}},[n("img",{attrs:{src:t.type.iconSrc,alt:""}})]),t.locked?n("div",{staticClass:"title-lock"},[n("img",{attrs:{src:a("85e6"),alt:""}})]):e._e()]):e._e()])])})),n("div",{staticClass:"backpack-capacity",class:{"height-capacity":e.itemNum/e.grid.length>.8}},[e._v(e._s(e.itemNum)+"/"+e._s(e.grid.length))]),n("div",{staticClass:"handle"},[n("div",{staticClass:"handle-checkbox"},[n("span",{on:{click:function(t){t.stopPropagation(),e.autoSellPanel=!e.autoSellPanel}}},[e._v("\n        自动出售设置\n        "),n("i",{staticClass:"icon icon-setting"})]),e.autoSellPanel?n("div",{staticClass:"autoSellSetting"},[e._v("\n        若勾选会在副本获得该品质装备时自动出售\n        "),n("div",[n("span",{on:{click:function(t){return e.setAutoSell(0)}}},[n("input",{directives:[{name:"model",rawName:"v-model",value:e.autoSell[0],expression:"autoSell[0]"}],attrs:{type:"checkbox",name:""},domProps:{checked:Array.isArray(e.autoSell[0])?e._i(e.autoSell[0],null)>-1:e.autoSell[0]},on:{change:function(t){var a=e.autoSell[0],n=t.target,i=!!n.checked;if(Array.isArray(a)){var s=null,o=e._i(a,s);n.checked?o<0&&e.$set(e.autoSell,0,a.concat([s])):o>-1&&e.$set(e.autoSell,0,a.slice(0,o).concat(a.slice(o+1)))}else e.$set(e.autoSell,0,i)}}}),e._v("破旧")]),n("span",{on:{click:function(t){return e.setAutoSell(1)}}},[n("input",{directives:[{name:"model",rawName:"v-model",value:e.autoSell[1],expression:"autoSell[1]"}],attrs:{type:"checkbox",name:""},domProps:{checked:Array.isArray(e.autoSell[1])?e._i(e.autoSell[1],null)>-1:e.autoSell[1]},on:{change:function(t){var a=e.autoSell[1],n=t.target,i=!!n.checked;if(Array.isArray(a)){var s=null,o=e._i(a,s);n.checked?o<0&&e.$set(e.autoSell,1,a.concat([s])):o>-1&&e.$set(e.autoSell,1,a.slice(0,o).concat(a.slice(o+1)))}else e.$set(e.autoSell,1,i)}}}),e._v("普通")])]),n("div",[n("span",{on:{click:function(t){return e.setAutoSell(2)}}},[n("input",{directives:[{name:"model",rawName:"v-model",value:e.autoSell[2],expression:"autoSell[2]"}],attrs:{type:"checkbox",name:""},domProps:{checked:Array.isArray(e.autoSell[2])?e._i(e.autoSell[2],null)>-1:e.autoSell[2]},on:{change:function(t){var a=e.autoSell[2],n=t.target,i=!!n.checked;if(Array.isArray(a)){var s=null,o=e._i(a,s);n.checked?o<0&&e.$set(e.autoSell,2,a.concat([s])):o>-1&&e.$set(e.autoSell,2,a.slice(0,o).concat(a.slice(o+1)))}else e.$set(e.autoSell,2,i)}}}),e._v("神器")]),n("span",{on:{click:function(t){return e.setAutoSell(3)}}},[n("input",{directives:[{name:"model",rawName:"v-model",value:e.autoSell[3],expression:"autoSell[3]"}],attrs:{type:"checkbox",name:""},domProps:{checked:Array.isArray(e.autoSell[3])?e._i(e.autoSell[3],null)>-1:e.autoSell[3]},on:{change:function(t){var a=e.autoSell[3],n=t.target,i=!!n.checked;if(Array.isArray(a)){var s=null,o=e._i(a,s);n.checked?o<0&&e.$set(e.autoSell,3,a.concat([s])):o>-1&&e.$set(e.autoSell,3,a.slice(0,o).concat(a.slice(o+1)))}else e.$set(e.autoSell,3,i)}}}),e._v("史诗")])])]):e._e()]),n("div",{staticClass:"button",on:{click:e.neaten}},[e._v("一键整理")]),n("div",{staticClass:"button",on:{click:e.sell}},[e._v("一键出售")])]),n("ul",{directives:[{name:"show",rawName:"v-show",value:e.visible,expression:"visible"}],staticClass:"contextmenu",style:{left:e.left+"px",top:e.top+"px"}},[e.$store.state.operatorSchemaIsMobile?n("li",{on:{click:function(t){return e.showItemInfo(t,e.currentItem.itemType,e.currentItem,"touch")}}},[e._v("查看")]):e._e(),n("li",{on:{click:function(t){return e.equipTheEquipment()}}},[e._v("装备")]),n("li",{on:{click:function(t){return e.strengthenEquipment()}}},[e._v("强化")]),n("li",{on:{click:function(t){return e.strengthenEquipment()}}},[e._v("重铸")]),e.currentItem.locked?e._e():n("li",{on:{click:function(t){return e.lockTheEquipment(!0)}}},[e._v("锁定")]),e.currentItem.locked?n("li",{on:{click:function(t){return e.lockTheEquipment(!1)}}},[e._v("解锁")]):e._e(),n("li",{on:{click:function(t){return e.sellTheEquipment()}}},[e._v("出售")])])],2)},O=[];a("6c7b"),a("ac6a"),a("ac4d"),a("8a81"),a("5df3"),a("1c4c"),a("6b54"),a("20d6");function L(e,t){var a;if("undefined"===typeof Symbol||null==e[Symbol.iterator]){if(Array.isArray(e)||(a=F(e))||t&&e&&"number"===typeof e.length){a&&(e=a);var n=0,i=function(){};return{s:i,n:function(){return n>=e.length?{done:!0}:{done:!1,value:e[n++]}},e:function(e){throw e},f:i}}throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.")}var s,o=!0,r=!1;return{s:function(){a=e[Symbol.iterator]()},n:function(){var e=a.next();return o=e.done,e},e:function(e){r=!0,s=e},f:function(){try{o||null==a.return||a.return()}finally{if(r)throw s}}}}function F(e,t){if(e){if("string"===typeof e)return U(e,t);var a=Object.prototype.toString.call(e).slice(8,-1);return"Object"===a&&e.constructor&&(a=e.constructor.name),"Map"===a||"Set"===a?Array.from(e):"Arguments"===a||/^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(a)?U(e,t):void 0}}function U(e,t){(null==t||t>e.length)&&(t=e.length);for(var a=0,n=new Array(t);a<t;a++)n[a]=e[a];return n}var Q={methods:{findComponentUpward:function(e,t){var a=e.$parent,n=a.$options.name;while(a&&(!n||[t].indexOf(n)<0))a=a.$parent,a&&(n=a.$options.name);return a},findComponentsUpward:function(e,t){var a=[],n=e.$parent;return n?(n.$options.name===t&&a.push(n),a.concat(this.findComponentsUpward(n,t))):[]},findComponentDownward:function(e,t){var a=e.$children,n=null;if(a.length){var i,s=L(a);try{for(s.s();!(i=s.n()).done;){var o=i.value,r=o.$options.name;if(r===t){n=o;break}if(n=this.findComponentDownward(o,t),n)break}}catch(l){s.e(l)}finally{s.f()}}return n},findComponentsDownward:function(e,t){var a=this;return e.$children.reduce((function(e,n){n.$options.name===t&&e.push(n);var i=a.findComponentsDownward(n,t);return e.concat(i)}),[])},findBrothersComponents:function(e,t){var a=!(arguments.length>2&&void 0!==arguments[2])||arguments[2],n=e.$parent.$children.filter((function(e){return e.$options.name===t})),i=n.findIndex((function(t){return t._uid===e._uid}));return a&&n.splice(i,1),n}}},j={name:"backpackPanel",data:function(){return{grid:[],left:"",top:"",visible:!1,currentItem:{},currentItemIndex:"",autoSellPanel:!1,autoSell:[!1,!1,!1,!1]}},mixins:[Q],created:function(){this.grid=new Array(32).fill({})},watch:{visible:function(e){e?document.body.addEventListener("click",this.closeMenu):document.body.removeEventListener("click",this.closeMenu)}},computed:{itemNum:function(){var e=0;return this.grid.map((function(t){"{}"!=JSON.stringify(t)&&e++})),e/this.grid.length>.8&&this.$store.commit("set_sys_info",{msg:"\n              背包快满了,请注意及时清理!\n            ",type:"warning"}),e}},mounted:function(){},methods:{setAutoSell:function(e){this.$set(this.autoSell,e,!this.autoSell[e])},neaten:function(){var e=new Array(32).fill({}),t=0;this.grid.map((function(a,n){"{}"!=JSON.stringify(a)&&(e[t]=a,t++)})),this.grid=this.$deepCopy(e),e=[]},clear:function(){this.grid=new Array(32).fill({})},sell:function(){var e=this;this.grid.map((function(t,a){"{}"!=JSON.stringify(t)&&(e.currentItemIndex=a,e.currentItem=t,e.sellTheEquipment(!0))}))},openMenu:function(e,t){this.currentItemIndex=e,this.currentItem=this.grid[e],this.$store.commit("set_need_strengthen_equipment",this.currentItem);var a=105,n=this.$el.getBoundingClientRect().left,i=this.$el.offsetWidth,s=i-a;if("touchstart"==t.type)var o=t.changedTouches[0].clientX-n+15;else o=t.clientX-n+15;this.left=o>s?s:o,this.top=t.offsetY,this.visible=!0},closeMenu:function(){this.visible=!1},showItemInfo:function(e,t,a,n){if("touch"==n||!this.$store.state.operatorSchemaIsMobile){var i=this.findComponentUpward(this,"index");i.showItemInfo(e,t,a)}},closeItemInfo:function(){var e=this.findComponentUpward(this,"index");e.weaponShow=e.armorShow=e.ringShow=e.neckShow=!1},lockTheEquipment:function(e){this.currentItem.locked=e},equipTheEquipment:function(){switch(this.currentItem.itemType){case"weapon":this.grid[this.currentItemIndex]=this.$store.state.playerAttribute.weapon,this.$store.commit("set_player_weapon",this.currentItem);break;case"armor":this.grid[this.currentItemIndex]=this.$store.state.playerAttribute.armor,this.$store.commit("set_player_armor",this.currentItem);break;case"ring":this.grid[this.currentItemIndex]=this.$store.state.playerAttribute.ring,this.$store.commit("set_player_ring",this.currentItem);break;case"neck":this.grid[this.currentItemIndex]=this.$store.state.playerAttribute.neck,this.$store.commit("set_player_neck",this.currentItem);break;default:break}},strengthenEquipment:function(e){var t=this.findComponentUpward(this,"index");t.closePanel(),t.strengthenEquipmentPanelOpened=!0},sellTheEquipment:function(e,t){if(this.currentItem.locked)!e&&this.$store.commit("set_sys_info",{msg:"\n              装备已锁定,请先解锁再出售。\n            ",type:"warning"});else{this.$set(this.grid,this.currentItemIndex,{});var a=this.currentItem.lv*this.currentItem.quality.qualityCoefficient*30;this.$store.commit("set_player_gold",parseInt(a)),this.$store.commit("set_sys_info",{msg:"\n              ".concat(t||"","出售装备获得金币").concat(parseInt(a),"\n            "),type:"trophy"})}}}},Y=j,J=(a("2c60"),Object(p["a"])(Y,G,O,!1,null,"b2c39892",null)),H=J.exports,W=function(){var e=this,t=e.$createElement,a=e._self._c||t;return a("div",{staticClass:"shop"},[a("div",{staticClass:"content"},e._l(e.grid,(function(t,n){return a("div",{key:n,staticClass:"grid"},[t.lv?a("div",{staticClass:"title",on:{contextmenu:function(t){return t.preventDefault(),e.openMenu(n,t)},mouseover:function(a){return e.showItemInfo(a,t.itemType,t)},mouseleave:e.closeItemInfo,touchstart:function(t){return t.stopPropagation(),t.preventDefault(),e.openMenu(n,t)}}},[a("div",{staticClass:"icon",style:{"box-shadow":"inset 0 0 7px 2px "+t.quality.color}},[a("img",{attrs:{src:t.type.iconSrc,alt:""}})]),a("span",{staticClass:"info",style:{"font-size":(parseInt(t.gold)>99999?.18:.22)+"rem"}},[e._v(e._s(t.gold))])]):e._e()])})),0),a("div",{staticClass:"handle"},[a("div",{staticClass:"info"},[a("span",{directives:[{name:"show",rawName:"v-show",value:e.timeStart,expression:"timeStart"}],staticClass:"timeStart"},[e._v("下次刷新次数获取:"+e._s(e.timeo)+"s")]),a("span",[e._v("剩余刷新次数:"+e._s(e.refreshTime)+"次。")])]),a("div",{staticClass:"button",on:{click:function(t){return e.goldRefreshShopItems()}}},[e._v("10000金币刷新")]),a("div",{staticClass:"button",on:{click:function(t){return e.refreshShopItems()}}},[e._v("免费刷新")])]),a("ul",{directives:[{name:"show",rawName:"v-show",value:e.visible,expression:"visible"}],staticClass:"contextmenu",style:{left:e.left+"px",top:e.top+"px"}},[e.$store.state.operatorSchemaIsMobile?a("li",{on:{click:function(t){return e.showItemInfo(t,e.currentItem.itemType,e.currentItem,"touch")}}},[e._v("查看")]):e._e(),a("li",{on:{click:function(t){return e.buyTheEquipment()}}},[e._v("购买")])])])},K=[],z=(a("c5f6"),a("7514"),{name:"shop",data:function(){return{grid:[],left:"",top:"",visible:!1,currentItem:{},currentItemIndex:"",refreshTime:5,timeo:60,timeStart:!1,timeInterval:"",isTouch:!1,tipsFlag:!1,tipsFlagComfirm:!1}},mixins:[Q],created:function(){this.grid=new Array(5).fill({})},watch:{visible:function(e){e?document.body.addEventListener("click",this.closeMenu):document.body.removeEventListener("click",this.closeMenu)},refreshTime:function(e){var t=this;if(e<5){if(this.timeStart)return;this.timeStart=!0,this.timeInterval=setInterval((function(){t.timeo--,t.timeo<=0&&(t.refreshTime++,t.timeo=60)}),1e3)}else this.timeStart=!1,this.timeo=5,clearInterval(this.timeInterval)}},mounted:function(){this.refreshShopItems(!0)},methods:{refreshShopItems:function(e){var t=this;if(this.tipsFlag=!e&&this.grid.find((function(e){return e.quality&&"独特"==e.quality.name})),!this.tipsFlagComfirm){if(this.tipsFlag&&!e)return this.tipsFlagComfirm=!0,void this.$message({message:"刷到了独特装备哦,不看看嘛?",closeBtnText:"看看",confirmBtnText:"辣鸡我不要",onCancle:function(){t.tipsFlagComfirm=!1},onClose:function(){t.tipsFlagComfirm=!1,t.refreshShopItems(!0)}});if(this.refreshTime>5&&(this.refreshTime=5),this.refreshTime<1)this.$store.commit("set_sys_info",{msg:"\n              刷新次数不够了,等等吧。\n            ",type:"warning"});else{this.refreshTime--,this.grid=new Array(5).fill({});Number(this.$store.state.playerAttribute.weapon.lv),Number(this.$store.state.playerAttribute.armor.lv),Number(this.$store.state.playerAttribute.ring.lv),Number(this.$store.state.playerAttribute.neck.lv);for(var a=0;a<5;a++){var n=Math.floor(this.$store.state.playerAttribute.lv+3*Math.random());this.createShopItem(n)}}}},goldRefreshShopItems:function(e){var t=this;if(this.tipsFlag=!e&&this.grid.find((function(e){return e.quality&&"独特"==e.quality.name})),!this.tipsFlagComfirm){if(this.tipsFlag&&!e)return this.tipsFlagComfirm=!0,void this.$message({message:"刷到了独特装备哦,不看看嘛?",closeBtnText:"看看",confirmBtnText:"辣鸡我不要",onCancle:function(){t.tipsFlagComfirm=!1},onClose:function(){t.tipsFlagComfirm=!1,t.goldRefreshShopItems(!0)}});if(this.$store.state.playerAttribute.GOLD<1e4)this.$store.commit("set_sys_info",{msg:"\n              钱不够啊,想啥呢。\n            ",type:"warning"});else{this.$store.commit("set_player_gold",-1e4),this.grid=new Array(5).fill({});Number(this.$store.state.playerAttribute.weapon.lv),Number(this.$store.state.playerAttribute.armor.lv),Number(this.$store.state.playerAttribute.ring.lv),Number(this.$store.state.playerAttribute.neck.lv);for(var a=0;a<5;a++){var n=Math.floor(this.$store.state.playerAttribute.lv+3*Math.random());this.createShopItem(n)}}}},createShopItem:function(e){var t=[.4,.342,.25,.008],a=-1,n=Math.random();if(n<=t[0]?a=1:n<t[1]+t[0]&&n>=t[0]?a=2:n<t[2]+t[1]+t[0]&&n>=t[1]+t[0]?a=3:n<t[3]+t[2]+t[1]+t[0]&&n>=t[2]+t[1]+t[0]&&(a=4),-1!=a){var i=Math.floor(4*Math.random());if(0==i)var s=this.findBrothersComponents(this,"weaponPanel",!1)[0],o=s.createNewItem(a,e);else if(1==i)s=this.findBrothersComponents(this,"armorPanel",!1)[0],o=s.createNewItem(a,e);else if(2==i)s=this.findBrothersComponents(this,"ringPanel",!1)[0],o=s.createNewItem(a,e);else s=this.findBrothersComponents(this,"neckPanel",!1)[0],o=s.createNewItem(a,e);o=JSON.parse(o),o.gold=parseInt(o.lv*o.quality.qualityCoefficient*(250+20*o.lv));for(var r=0;r<this.grid.length;r++)if(JSON.stringify(this.grid[r]).length<3){this.$set(this.grid,r,o);break}}},openMenu:function(e,t){this.currentItemIndex=e,this.currentItem=this.grid[e];var a=105,n=this.$el.getBoundingClientRect().left,i=this.$el.offsetWidth,s=i-a;if("touchstart"==t.type)var o=t.changedTouches[0].clientX-n+15;else o=t.clientX-n+15;this.left=o>s?s:o,this.top=t.offsetY,this.visible=!0},closeMenu:function(){this.visible=!1},showItemInfo:function(e,t,a,n){if("touch"==n||!this.$store.state.operatorSchemaIsMobile){var i=this.findComponentUpward(this,"index");i.showItemInfo(e,t,a)}},closeItemInfo:function(){var e=this.findComponentUpward(this,"index");e.weaponShow=e.armorShow=e.ringShow=e.neckShow=!1},buyTheEquipment:function(){if(this.$store.state.playerAttribute.GOLD<this.currentItem.gold)this.$store.commit("set_sys_info",{msg:"\n              钱不够啊,买啥呢。\n            ",type:"warning"});else{this.$store.commit("set_player_gold",-parseInt(this.currentItem.gold));for(var e=this.findBrothersComponents(this,"backpackPanel",!1)[0],t=0;t<e.grid.length;t++)if(JSON.stringify(e.grid[t]).length<3){this.$set(e.grid,t,this.currentItem);break}this.$set(this.grid,this.currentItemIndex,{})}}}}),Z=z,X=(a("44aa"),Object(p["a"])(Z,W,K,!1,null,"34cba16a",null)),$=X.exports,ee=function(){var e=this,t=e.$createElement,a=e._self._c||t;return a("div",{staticClass:"reincarnation"},[a("div",{staticClass:"title"},[a("p",[e._v("现在转生可以获得"+e._s(e.willGetreincarnationPoint)+"转生点数")]),e._m(0),a("div",{staticClass:"btn-div"},[a("div",{staticClass:"button",on:{click:e.reincarnationConfirm}},[e._v("确认转生")])])]),a("div",{staticClass:"content"},[a("div",{staticClass:"info"},[a("p",[e._v("当前转生次数:"+e._s(e.reincarnationData.count)+"")]),a("p",[e._v("剩余转生点数:"+e._s(e.reincarnationData.point))])]),a("div",{staticClass:"panel"},e._l(e.attr,(function(t,n){return a("div",{key:n,staticClass:"item"},[a("p",[a("img",{attrs:{src:t.img}}),a("span",[e._v(e._s(t.showName)+":+"+e._s(t.currentValue.toFixed(2))+e._s(t.unity))])]),a("div",{staticClass:"group"},[a("div",{staticClass:"button",on:{click:function(a){return e.subtract(t,a)},mousedown:function(a){return e.subtractDown(t,a)},mouseup:function(a){return e.subtractUp(t,a)}}},[e._v("-")]),a("input",{directives:[{name:"model",rawName:"v-model",value:t.point,expression:"v.point"}],attrs:{type:"number",min:"0",disabled:""},domProps:{value:t.point},on:{input:function(a){a.target.composing||e.$set(t,"point",a.target.value)}}}),a("div",{staticClass:"button",on:{click:function(a){return e.add(t,a)},mousedown:function(a){return e.addDown(t,a)},mouseup:function(a){return e.addUp(t,a)}}},[e._v("+")])])])})),0)])])},te=[function(){var e=this,t=e.$createElement,a=e._self._c||t;return a("div",{staticClass:"info"},[a("p",[e._v("- 转生后会失去金币与装备")]),a("p",[e._v("- 转生会获得转生点数")]),a("p",[e._v("- 转生点数根据人物等级,身上装备品质强化等级计算,持有金币与背包装备不会纳入计算")])])}],ae={name:"reincarnation",mixins:[Q],data:function(){return{reincarnationPoint:100,reinCount:0,willGetreincarnationPoint:0,subtractTimer1:{},subtractTimer2:{},addTimer1:{},addTimer2:{},attr:[{name:"HP",showName:"生命值",img:a("e393"),oldValue:0,point:0,unity:"",currentValue:0,maxPoint:null},{name:"ATK",showName:"攻击力",img:a("5e14"),oldValue:0,point:0,unity:"",currentValue:0,maxPoint:null},{name:"CRIT",showName:"暴击率",img:a("6129"),oldValue:0,point:0,unity:"%",currentValue:0,maxPoint:500},{name:"CRITDMG",showName:"暴击伤害",img:a("f1dd"),oldValue:0,point:0,unity:"%",currentValue:0,maxPoint:null},{name:"DEF",showName:"护甲",img:a("1cec"),oldValue:0,point:0,unity:"",currentValue:0,maxPoint:null},{name:"BLOC",showName:"格挡",img:a("74c7"),oldValue:0,point:0,unity:"",currentValue:0,maxPoint:null},{name:"MOVESPEED",showName:"副本行进速度",img:a("4407"),oldValue:0,point:0,unity:"X",currentValue:0,maxPoint:500},{name:"BATTLESPEED",showName:"副本战斗速度",img:a("4407"),oldValue:0,point:0,unity:"X",currentValue:0,maxPoint:500}]}},mounted:function(){for(var e in this.caculateWillGetreincarnationPoint(),this.reincarnationAttribute){var t=this.reincarnationAttribute[e];switch(e){case"HP":var a=this.attr.filter((function(e){var t=e.name;return"HP"==t}))[0];a.oldValue=a.currentValue=t,a.hasPoint=t/10;break;case"ATK":a=this.attr.filter((function(e){var t=e.name;return"ATK"==t}))[0];a.oldValue=a.currentValue=t,a.hasPoint=t/3;break;case"CRIT":a=this.attr.filter((function(e){var t=e.name;return"CRIT"==t}))[0];a.oldValue=a.currentValue=t,a.hasPoint=t/.1;break;case"CRITDMG":a=this.attr.filter((function(e){var t=e.name;return"CRITDMG"==t}))[0];a.oldValue=a.currentValue=t,a.hasPoint=t/1;break;case"DEF":a=this.attr.filter((function(e){var t=e.name;return"DEF"==t}))[0];a.oldValue=a.currentValue=t,a.hasPoint=t/2;break;case"BLOC":a=this.attr.filter((function(e){var t=e.name;return"BLOC"==t}))[0];a.oldValue=a.currentValue=t,a.hasPoint=t/2;break;case"MOVESPEED":a=this.attr.filter((function(e){var t=e.name;return"MOVESPEED"==t}))[0];a.oldValue=a.currentValue=Number((-t/.06*.01).toFixed(2)),a.hasPoint=-t/.06;break;case"BATTLESPEED":a=this.attr.filter((function(e){var t=e.name;return"BATTLESPEED"==t}))[0];a.oldValue=a.currentValue=Number((-t/3*.01).toFixed(2)),a.hasPoint=-t/3;break;default:break}}this.reincarnationPoint=this.reincarnationData.point,this.reinCount=this.reincarnationData.count},computed:{reincarnationData:function(){return this.$store.state.reincarnation},reincarnationAttribute:function(){return this.$store.state.reincarnationAttribute}},methods:{reincarnationConfirm:function(){var e=this;this.$store.state.playerAttribute.lv<=30?this.$store.commit("set_sys_info",{msg:"\n              等级这么低就先别转了吧,超过lv:30再来看看\n            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a,n=this.$store.state.playerAttribute.weapon,i=n.lv,s=n.enchantlvl||0,o=n.quality.qualityCoefficient;a=i>=20?Math.floor(Math.pow((i-20)/10,1.1)*(.1*Math.pow(s,1.5)+1)*o/3.5):0;var r,l=this.$store.state.playerAttribute.armor;i=l.lv,s=l.enchantlvl||0,o=l.quality.qualityCoefficient;r=i>=20?Math.floor(Math.pow((i-20)/10,1.1)*(.1*Math.pow(s,1.5)+1)*o/3.5):0;var c,u=this.$store.state.playerAttribute.ring;i=u.lv,s=u.enchantlvl||0,o=u.quality.qualityCoefficient;c=i>=20?Math.floor(Math.pow((i-20)/10,1.1)*(.1*Math.pow(s,1.5)+1)*o/3.5):0;var p,h=this.$store.state.playerAttribute.neck;i=h.lv,s=h.enchantlvl||0,o=h.quality.qualityCoefficient;p=i>=20?Math.floor(Math.pow((i-20)/10,1.1)*(.1*Math.pow(s,1.5)+1)*o/3.5):0,this.willGetreincarnationPoint=parseInt(1.2*(e+a+r+c+p))},subtract:function(e,t){var a=1;t.shiftKey&&(a=10),e.point>=a&&(e.point=e.point-a,this.reincarnationPoint=this.reincarnationPoint+a),this.$store.commit("set_player_rein",{count:this.reinCount,point:this.reincarnationPoint}),this.caculateAttr()},subtractDown:function(e,t){var a=this;this.subtractTimer1=setTimeout((function(){!0,a.subtractTimer2=setInterval((function(){a.subtract(e,t)}),50)}),500)},subtractUp:function(e){clearTimeout(this.subtractTimer1),clearInterval(this.subtractTimer2)},addDown:function(e,t){var a=this;this.addTimer1=setTimeout((function(){!0,a.addTimer2=setInterval((function(){a.add(e,t)}),50)}),500)},addUp:function(e){clearTimeout(this.addTimer1),clearInterval(this.addTimer2)},add:function(e,t){console.log(e);var a=1;t.shiftKey&&(a=10),e.maxPoint&&e.point+a+e.hasPoint>e.maxPoint?this.$store.commit("set_sys_info",{msg:"\n              该项最多加点至".concat(e.maxPoint,"\n            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e={HP:0,ATK:0,CRIT:0,CRITDMG:0,DEF:0,BLOC:0,MOVESPEED:0,BATTLESPEED:0};this.attr.map((function(t){switch(t.name){case"HP":t.currentValue=10*t.point+t.oldValue,e.HP=t.currentValue;break;case"ATK":t.currentValue=3*t.point+t.oldValue,e.ATK=t.currentValue;break;case"CRIT":t.currentValue=Number((.1*t.point).toFixed(1))+t.oldValue,e.CRIT=t.currentValue;break;case"CRITDMG":t.currentValue=1*t.point+t.oldValue,e.CRITDMG=t.currentValue;break;case"DEF":t.currentValue=2*t.point+t.oldValue,e.DEF=t.currentValue;break;case"BLOC":t.currentValue=2*t.point+t.oldValue,e.BLOC=t.currentValue;break;case"MOVESPEED":t.currentValue=Number((.01*t.point).toFixed(2))+t.oldValue,e.MOVESPEED=-.06*(t.point+t.hasPoint);break;case"BATTLESPEED":t.currentValue=Number((.01*t.point).toFixed(2))+t.oldValue,e.BATTLESPEED=-3*(t.point+t.hasPoint);break;default:break}})),this.$store.commit("set_player_rein_attribute",e)}}},ne=ae,ie=(a("a42a"),Object(p["a"])(ne,ee,te,!1,null,"44d59020",null)),se=ie.exports,oe=function(){var 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a("div",{staticClass:"btn-borders"},[a("div",{staticClass:"border-top"}),a("div",{staticClass:"border-right"}),a("div",{staticClass:"border-bottom"}),a("div",{staticClass:"border-left"})])}],le=function(){var e=this,t=e.$createElement,a=e._self._c||t;return a("div",{staticClass:"c-tooltip"},[a("div",{staticClass:"c-tooltip-content",on:{mouseover:function(t){return e.showTips(t)},mouseleave:e.closeTips}},[e._t("content")],2),e.tipsShow?a("div",{staticClass:"c-tooltip-tip",class:e.placement,style:e.tipsStyle},[e._t("tip")],2):e._e()])},ce=[],ue={name:"c-tooltip",props:["placement"],data:function(){return{tipsShow:!1,tipsStyle:{}}},mounted:function(){},methods:{showTips:function(e){this.tipsShow=!0},closeTips:function(){this.tipsShow=!1}}},pe=ue,he=(a("e8ba"),Object(p["a"])(pe,le,ce,!1,null,"00596138",null)),me=he.exports,fe=a("ccf3"),de={components:{cTooltip:me},name:"equimentPanel",mixins:[Q],data:function(){return{equiment:{},strengTime:"",strengTimeO:60,autoStrengModel:!1,autoStrengLv:12,autoStrengTime:"",recast:!1,qualityClass:"",qualityProbability:[.25,.55,.15,.05],quality:[{name:"破旧",qualityCoefficient:.7,probability:"0.25",color:"#a1a1a1",extraEntryNum:1},{name:"普通",qualityCoefficient:1,probability:"0.55",color:"#fff",extraEntryNum:2},{name:"神器",qualityCoefficient:1.5,probability:"0.15",color:"#ff00ff",extraEntryNum:3},{name:"史诗",qualityCoefficient:2,probability:"0.05",color:"#f78918",extraEntryNum:4}]}},mounted:function(){var e=this;this.strengTime=setInterval((function(){e.strengTimeO--,e.strengTimeO<=0&&(clearInterval(e.strengTime),e.strengTime="",e.strengTimeO=60)}),1e3)},computed:{userGold:function(){return this.$store.state.playerAttribute.GOLD},item:function(){return this.$store.state.needStrengthenEquipment},strengthenNeedGold:function(){var e=parseInt((parseInt(this.equiment.lv)+1)*Math.pow(1.1,Math.pow(this.equiment.enchantlvl,1.1))*(10+parseInt(this.equiment.lv)/5))+100;return e},recastNeedGold:function(){var e=parseInt(parseInt(this.equiment.lv)*this.equiment.quality.qualityCoefficient*(200+10*parseInt(this.equiment.lv))/4);return e}},watch:{item:function(){this.equiment=this.$deepCopy(this.item),this.equiment.enchantlvl||this.$set(this.equiment,"enchantlvl",0)}},methods:{changeRecastStatus:function(e,t,a){this.qualityClass="",e.recastStatus=a,this.$set(this.equiment.extraEntry,t,e)},startStreng:function(e){if(this.strengTime&&this.equiment.enchantlvl>=12)return this.$store.commit("set_sys_info",{msg:"\n          刷新页面时需要等待60S才能强化+12以上,仍需等待".concat(this.strengTimeO,"秒。\n        "),type:"wrning"}),this.autoStrengModel=!1,void clearInterval(this.autoStrengTime);var t=1*this.strengthenNeedGold;if(this.$store.state.playerAttribute.GOLD<t)return this.stopAutoStreng(),void this.$store.commit("set_sys_info",{msg:"\n              钱不够啊,强化啥呢。\n            ",type:"warning"});var a=this.equiment.enchantlvl,n=1;n=a<=5?1:6==a?.8:7==a?.65:8==a?.45:9==a?.3:.2;var i=Math.random();i<n?a++:a>=5&&(a-=1),this.$store.commit("set_player_gold",-parseInt(t)),this.changeTheEquimentByLv(a),this.changeTheEquiment()},startAutoStreng:function(){var e=this;this.autoStrengModel=!0,this.autoStrengTime=setInterval((function(){e.startStreng(!0),e.equiment.enchantlvl==e.autoStrengLv&&(e.stopAutoStreng(),e.$store.commit("set_sys_info",{msg:"\n              自动强化完成了,去看看你的装备吧。\n            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e=this.findBrothersComponents(this,"backpackPanel",!1)[0],t=this.findComponentUpward(this,"index");t.saveGame(!1),this.equiment.locked=!0,this.$set(e.grid,e.currentItemIndex,this.$deepCopy(this.equiment))}}},ve=de,ye=(a("7ebb"),Object(p["a"])(ve,oe,re,!1,null,"627db480",null)),ge=ye.exports,Ae=function(){var e=this,t=e.$createElement,a=e._self._c||t;return a("div",{staticClass:"dungeons"},[a("div",{staticClass:"progress-bar"}),a("div",{staticClass:"icon-bar"},[a("div",{staticClass:"player",style:{left:e.left+"%",backgroundPosition:32*parseInt(e.left%4)+"px 96px"}}),e._l(e.dungeons.eventType,(function(t,n){return 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n=0;n<m.grid.length;n++)if(JSON.stringify(m.grid[n]).length<3){t.$set(m.grid,n,e);break}}))}else{f=1;if("endless"==this.dungeons.type){this.$store.state.playerAttribute.endlessLv;f=2.6}this.$store.commit("set_sys_info",{msg:"\n              获得了:金币".concat(parseInt(e.trophy.gold*f),"\n            "),type:"trophy",equip:[]}),this.$store.commit("set_player_gold",parseInt(e.trophy.gold*f))}}}},we=be,Ee=(a("c74c"),Object(p["a"])(we,Ae,Ce,!1,null,"5385660e",null)),Ie=Ee.exports,Se=function(){var e=this,t=e.$createElement,n=e._self._c||t;return n("div",{staticClass:"extras"},[n("div",{staticClass:"update-info",attrs:{type:"primary"},on:{click:e.drawerOpen}},[n("img",{attrs:{src:a("8599"),alt:""}}),n("span",[e._v("更新日志")]),e.checkedUpdateInfo?e._e():n("i",{staticClass:"new"})]),n("transition",{attrs:{name:"fade"}},[e.showExtrasInfo?n("div",{staticClass:"drawer-update"},[n("i",{staticClass:"close",on:{click:e.closePanel}}),n("div",{staticClass:"scroll"},e._l(e.update,(function(t,a){return 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e.submitSuggest()}}},[e._v("提交")])])])])]):e._e()])],1)},ke=[],Me={name:"extras",mixins:[Q],data:function(){return{checkedUpdateInfo:!1,showExtrasInfo:!1,name:"",suggest:"",disabled:!1,keyCode:[38,38,40,40,37,39,37,39,66,65,66,65],reKeyCode:[],update:[{title:"历史版本",vision:[{vision:"测试服",href:"http://couy.xyz/rpg"},{vision:"1.2.2",href:"http://couy.xyz/v1.2.2"}],desc:"- 这里保留了历史版本,你仍然可以导入存档到旧版本游玩,测试服版本不保证可玩性"},{title:"2021-1-15 (1.3.3)",adjust:["- 略微调高了强化带来的的基础属性加成","- 商店刷新到独特装备时新增提示","- 略微调高了一点杀怪金币获取","- 添加了看上去很牛x的 + 13特效"],bug:["- 已修复:特定情况下无尽挑战成功后并没有回复满血"]},{title:"2020-12-11 (1.3.2)",desc:"- 界面显示的问题下个版本会解决,作者现在沉迷赛博朋克2077",adjust:["-  商店售出装备等级无上限,跟随人物等级","-  添加了百分比格挡词条"],bug:["- 已修复:无尽等级与人物等级可能出现负数(感谢天狐,鸡鸡姬的bug提交)","- 已修复:无尽勾选重复挑战后导致困难与极难副本也可以重复挑战(感谢konoha,游戏玩家的bug提交)"]},{title:"2020-12-09 (1.3.1)",desc:"- 提交bug时希望准确描述一下😄",adjust:["-  无尽难度:对应层数*10的极难副本 -> 对应层数*5的极难副本"],majorization:["- 稍微调高了一点金币获取","- 自动强化需要两倍金币修改为不需要额外金币,与手动强化一致","- 调整了百分比词条的曲线,会在前期低等级时获得更高的属性","- 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添加自动出售:背包栏可以开启自动出售,自动出售会卖出低品质的装备(低于神器)","-  添加装备强化与词条重铸:需要金币","-  添加独特级别的防具与饰品"],majorization:["- 加强副本强度(一级副本基本没有加强,100级强度大概增加了五倍,这个强度变化是线性的)","- 加了一些动画","- 装备数值调整","- 独特装备掉率修改为4%,商店有较小概率刷新出独特装备","- 售出装备获得金币调高了三倍,增加了高级副本金币获取"],bug:["- 修复自动出售可能将背包其余装备卖出的bug"]},{title:"2020-11-09 (1.1.1)",adjust:["-  适配移动端"]},{title:"2020-11-06 (1.1.0)",desc:"",adjust:["- (功能)添加装备锁定功能","- (功能)装备新增百分比词条","- (功能)添加 60~100 级副本","- (功能)完成副本时可能掉落独特级别的装备(通关后 2.5%掉落率,无尽挑战不会掉落)","- (功能)通关后开启无尽挑战"],majorization:["- (优化)调整了商店价格(前期更低,后期更高),现在商店等级最高为 110 级","- (优化)调整并添加了一些新装备","- (优化)上调了 90 与 100 级副本的难度"],bug:["- (bug)修复了手动结束副本挑战可能导致副本加速的 bug"]}]}},mounted:function(){this.checkedUpdateInfo="1.2.2"==localStorage.getItem("version")},methods:{eastereEgg1:function(e){var t=this;if(setTimeout((function(){t.reKeyCode=[]}),3e3),this.reKeyCode.push(e.keyCode),JSON.stringify(this.reKeyCode)==JSON.stringify(this.keyCode)){var a=this.findComponentUpward(this,"index");a.GMmodel||(a.GMmodel=!0,this.$store.commit("set_sys_info",{msg:"\n              你发现了彩蛋,想必你也是个游戏热爱者。\n            ",type:"win"}),this.$store.commit("set_sys_info",{msg:"\n              开启了GM模式,如果你是玩家的话,请不要滥用GM模式哦。\n            ",type:"win"}))}},drawerOpen:function(){this.showExtrasInfo=!0,this.checkedUpdateInfo=!0,localStorage.setItem("version","1.2.2")},closePanel:function(){localStorage.setItem("version","1.2.2"),this.showExtrasInfo=!1},navToGithub:function(){window.open("https://github.com/Couy69/vue-idle-game","_blank")},submitSuggest:function(){var e=Object(s["a"])(regeneratorRuntime.mark((function e(){var t,a=this;return regeneratorRuntime.wrap((function(e){while(1)switch(e.prev=e.next){case 0:if(!this.disabled){e.next=2;break}return e.abrupt("return");case 2:return e.prev=2,e.next=5,this.$api.post("v1/Suggest/add",{name:this.name,suggest:this.suggest});case 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10:36:10",standby1:"人物初始就是100滴血,说明你身上的装备并没有加血量的装备"},{name:"zjw",suggest:"已经装备的装备能不能强化呢",created_at:"2020-11-27 10:44:04",standby1:"脱下来才可以强化哦"},{name:"masy",suggest:"不能后台吗?发现一后台就自动暂停了。",created_at:"2020-11-28 09:18:31",standby1:"后台这个是游览器的限制,切换到后台就暂停了当前应用,谷歌游览器用户可以尝试地址栏输入 chrome://flags/,搜索calc选项改成Disabled"},{name:"MarkH2",suggest:"能加入稀有度的說明嗎?",created_at:"2020-11-28 14:34:37",standby1:"稀有等级:破旧-普通-神器-史诗-独特,稀有度越高词条越多同时属性越好"}]}},mounted:function(){this.checkedUpdateInfo=localStorage.getItem("checkedUpdateInfo"),this.update=this.update.reverse(),this.getSuggest()},methods:{eastereEgg1:function(e){var t=this;if(setTimeout((function(){t.reKeyCode=[]}),3e3),this.reKeyCode.push(e.keyCode),JSON.stringify(this.reKeyCode)==JSON.stringify(this.keyCode)){var a=this.findComponentUpward(this,"index");a.GMmodel||(a.GMmodel=!0,this.$store.commit("set_sys_info",{msg:"\n              你发现了彩蛋,想必你也是个游戏热爱者。\n            ",type:"win"}),this.$store.commit("set_sys_info",{msg:"\n              开启了GM模式,如果你是玩家的话,请不要滥用GM模式哦。\n            ",type:"win"}))}},drawerOpen:function(){this.showExtrasInfo=!0,this.checkedUpdateInfo=!0,localStorage.setItem("checkedUpdateInfo",!0)},closePanel:function(){localStorage.setItem("checkedUpdateInfo",!0),this.showExtrasInfo=!1},GMTToStr:function(e){var t=new Date(e),a=t.getFullYear()+"-"+(t.getMonth()+1)+"-"+t.getDate()+" "+t.getHours()+":"+t.getMinutes()+":"+t.getSeconds();return a},getSuggest:function(){var e=Object(s["a"])(regeneratorRuntime.mark((function e(){var t,a=this;return regeneratorRuntime.wrap((function(e){while(1)switch(e.prev=e.next){case 0:return e.prev=0,e.next=3,this.$api.post("v1/Suggest/getReviewed",{page:1,size:30});case 3:t=e.sent,2e4==t.data.error_code&&(this.update=t.data.content.rows),e.next=10;break;case 7:e.prev=7,e.t0=e["catch"](0),console.log(e.t0);case 10:this.disabled=!0,setTimeout((function(){a.disabled=!1}),1e3);case 12:case"end":return e.stop()}}),e,this,[[0,7]])})));function t(){return 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e=this;this.inDungeons?document.hidden?(clearInterval(this.autoHealthRecovery),this.autoHealthRecovery=""):this.autoHealthRecovery=setInterval((function(){e.$store.commit("set_player_curhp",e.healthRecoverySpeed*(e.attribute.MAXHP.value/50))}),1e3):this.autoHealthRecovery||(this.autoHealthRecovery=setInterval((function(){e.$store.commit("set_player_curhp",e.healthRecoverySpeed*(e.attribute.MAXHP.value/50))}),1e3))},saveGame:function(){var e=Object(s["a"])(regeneratorRuntime.mark((function e(t){var a,n,i;return regeneratorRuntime.wrap((function(e){while(1)switch(e.prev=e.next){case 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t=Tt.decode(Tt.decode(e));t=t.replace(/playerAcc/gi,"playerRing"),t=t.replace(/acc/gi,"ring"),this.saveData=JSON.parse(t),this.saveData.r||(this.saveData.r={count:0,point:0}),this.saveData.ra||(this.saveData.ra={HP:0,ATK:0,CRIT:0,CRITDMG:0,DEF:0,BLOC:0,MOVESPEED:0,BATTLESPEED:0}),this.saveData.lv=this.saveData.lv?this.saveData.lv:1;var a=this.findComponentDownward(this,"backpackPanel");"{}"!=JSON.stringify(this.saveData)&&(a.grid=this.saveData.backpackEquipment),this.saveData.playerEquipment.playerNeck||(this.saveData.playerEquipment.playerNeck={lv:1,itemType:"neck",quality:{name:"破旧",qualityCoefficient:.7,probability:"0.25",color:"#a1a1a1",extraEntryNum:1},type:{name:"新手项坠",des:"一个普通的指环",iconSrc:"./icons/Ac_3.png",entry:[{valCoefficient:.9,value:20,showVal:"+20",type:"HP",name:"生命值"}]},extraEntry:[{type:"CRIT",value:10,showVal:"+10%",name:"暴击率"}]}),this.$store.commit("set_player_ring",this.$deepCopy(this.saveData.playerEquipment.playerRing)),this.$store.commit("set_player_weapon",this.$deepCopy(this.saveData.playerEquipment.playerWeapon)),this.$store.commit("set_player_armor",this.$deepCopy(this.saveData.playerEquipment.playerArmor)),this.$store.commit("set_player_neck",this.$deepCopy(this.saveData.playerEquipment.playerNeck)),this.saveData.rA&&this.saveData.rA&&this.$store.commit("set_player_rein_attribute",this.$deepCopy(this.saveData.rA)),this.saveData.r&&this.saveData.r&&this.$store.commit("set_player_rein",this.$deepCopy(this.saveData.r)),this.$store.commit("reset_player_gold",parseInt(this.saveData.gold)||0),this.$store.commit("set_endless_lv",parseInt(this.saveData.endlessLv)||0),this.$store.commit("set_player_lv",parseInt(this.saveData.lv)||0)}else this.$store.commit("set_player_ring",this.$deepCopy(this.playerRing)),this.$store.commit("set_player_weapon",this.$deepCopy(this.playerWeapon)),this.$store.commit("set_player_armor",this.$deepCopy(this.playerArmor)),this.$store.commit("set_player_neck",this.$deepCopy(this.playerNeck));this.$store.commit("set_sys_info",{msg:"\n                读取存档成功\n              ",type:"win"})}catch(n){console.log(n),this.$store.commit("set_sys_info",{msg:"\n              糟糕,存档坏了!\n            ",type:"warning"})}},clearSysInfo:function(){this.$store.commit("clear_sys_info")},createGMEquip:function(){this.$store.commit("set_player_gold",parseInt(this.GMGold));var e=this.findComponentDownward(this,"weaponPanel"),t=e.createNewItem(this.GMEquipQu,this.GMEquipLv);t=JSON.parse(t),this.$store.commit("set_player_lv",this.GMPlayerLv);for(var a=this.findComponentDownward(this,"backpackPanel"),n=0;n<a.grid.length;n++)if(JSON.stringify(a.grid[n]).length<3){this.$set(a.grid,n,t);break}e=this.findComponentDownward(this,"armorPanel"),t=e.createNewItem(this.GMEquipQu,this.GMEquipLv);t=JSON.parse(t);a=this.findComponentDownward(this,"backpackPanel");for(var i=0;i<a.grid.length;i++)if(JSON.stringify(a.grid[i]).length<3){this.$set(a.grid,i,t);break}e=this.findComponentDownward(this,"ringPanel"),t=e.createNewItem(this.GMEquipQu,this.GMEquipLv);t=JSON.parse(t);a=this.findComponentDownward(this,"backpackPanel");for(var s=0;s<a.grid.length;s++)if(JSON.stringify(a.grid[s]).length<3){this.$set(a.grid,s,t);break}e=this.findComponentDownward(this,"neckPanel"),t=e.createNewItem(this.GMEquipQu,this.GMEquipLv);t=JSON.parse(t);a=this.findComponentDownward(this,"backpackPanel");for(var o=0;o<a.grid.length;o++)if(JSON.stringify(a.grid[o]).length<3){this.$set(a.grid,o,t);break}this.backpackPanelOpened=!0,this.GMOpened=!1},showDungeonsInfo:function(e){this.dungeons=this.dungeonsArr[e],1!=this.dungeons.difficulty&&(this.reChallenge=!1)},showEndlessDungeonsInfo:function(){this.reChallenge=!1,this.dungeons=fe["a"].createRandomDungeons(5*this.$store.state.playerAttribute.endlessLv,3),this.dungeons.lv=this.$store.state.playerAttribute.endlessLv,this.dungeons.type="endless"},closeDungeonsInfo:function(){this.dungeons=""},eventBegin:function(){var e=this.findComponentDownward(this,"dungeons");e.dungeons=this.dungeons,e.evenHandle(),this.inDungeons=!0},eventEnd:function(){this.inDungeons=!1,this.dungeons="";var e=this.findComponentDownward(this,"dungeons");e.forcedToStopEvent(),this.$store.commit("set_sys_info",{msg:"\n              手动中断了挑战\n            ",type:"warning"}),setTimeout((function(){}))},resetEndlessLv:function(){var e=this;this.$message({message:"这将重置你的无尽等级,确认操作吗?",title:"提示",confirmBtnText:"重置",onClose:function(){e.$store.commit("set_endless_lv",1),e.closeDungeonsInfo(),e.$store.commit("set_sys_info",{msg:"\n              无尽挑战层数重置到了1级。\n            ",type:"win"})}})},openMenuPanel:function(e){switch(this.backpackPanelOpened=this.shopPanelOpened=!1,e){case"backpack":this.backpackPanelOpened=!this.backpackPanelOpened;break;case"shop":this.shopPanelOpened=!this.shopPanelOpened;break;case"rein":this.reinPanelOpened=!this.reinPanelOpened;break;default:break}},closePanel:function(){this.backpackPanelOpened=this.shopPanelOpened=this.importSaveDataPanelOpened=this.exportSaveDataPanelOpened=this.strengthenEquipmentPanelOpened=this.reinPanelOpened=!1,this.GMOpened=!1,this.saveDateString="";var e=this.findComponentDownward(this,"equimentPanel");e.stopAutoStreng()},initial:function(){var e=document.documentElement,t=e.clientHeight,a=1e3;this.fullScreen||(t=e.clientHeight);var n=100*t/a;document.documentElement.style.fontSize=n+"px",document.documentElement.clientWidth<768?this.$store.commit("set_operator_schema",!0):this.$store.commit("set_operator_schema",!1)},contextmenu:function(e){},showItemInfo:function(e,t,a,n){this.needComparison=!1!==n;var i=e.pageX,s=e.pageY,o=window.innerHeight;switch(s<window.innerHeight/2?this.itemDialogStyle={display:"flex",top:s+20+"px",left:i+20+"px"}:this.itemDialogStyle={display:"flex",bottom:o-s+20+"px",left:i+20+"px"},t){case"weapon":this.weapon=a,this.weaponShow=!0;break;case"armor":this.armor=a,this.armorShow=!0;break;case"ring":this.ring=a,this.ringShow=!0;break;case"neck":this.neck=a,this.neckShow=!0;break;default:break}},closeItemInfo:function(){this.needComparison=!0,this.weaponShow=this.armorShow=this.ringShow=this.neckShow=!1},setSysInfo:function(){this.$store.commit("set_sys_info",{msg:"\n              副本探索成功!\n            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