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体验新版 GitCode,发现更多精彩内容 >>
提交
47601ba6
编写于
3月 14, 2023
作者:
Z
ZouJin
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
ChatGPT 支持使用自己的API
上级
5e06a085
变更
13
隐藏空白更改
内联
并排
Showing
13 changed file
with
729 addition
and
414 deletion
+729
-414
VPet-Simulator.Windows/Function/ITalkBox.cs
VPet-Simulator.Windows/Function/ITalkBox.cs
+17
-0
VPet-Simulator.Windows/MainWindow.cs
VPet-Simulator.Windows/MainWindow.cs
+5
-2
VPet-Simulator.Windows/MainWindow.xaml.cs
VPet-Simulator.Windows/MainWindow.xaml.cs
+11
-3
VPet-Simulator.Windows/VPet-Simulator.Windows.csproj
VPet-Simulator.Windows/VPet-Simulator.Windows.csproj
+21
-0
VPet-Simulator.Windows/WinDesign/TalkBox.xaml.cs
VPet-Simulator.Windows/WinDesign/TalkBox.xaml.cs
+6
-2
VPet-Simulator.Windows/WinDesign/TalkBoxAPI.xaml
VPet-Simulator.Windows/WinDesign/TalkBoxAPI.xaml
+22
-0
VPet-Simulator.Windows/WinDesign/TalkBoxAPI.xaml.cs
VPet-Simulator.Windows/WinDesign/TalkBoxAPI.xaml.cs
+84
-0
VPet-Simulator.Windows/WinDesign/winCGPTSetting.xaml
VPet-Simulator.Windows/WinDesign/winCGPTSetting.xaml
+58
-0
VPet-Simulator.Windows/WinDesign/winCGPTSetting.xaml.cs
VPet-Simulator.Windows/WinDesign/winCGPTSetting.xaml.cs
+63
-0
VPet-Simulator.Windows/WinDesign/winGameSetting.xaml
VPet-Simulator.Windows/WinDesign/winGameSetting.xaml
+387
-389
VPet-Simulator.Windows/WinDesign/winGameSetting.xaml.cs
VPet-Simulator.Windows/WinDesign/winGameSetting.xaml.cs
+51
-16
VPet-Simulator.Windows/WinDesign/winReport.xaml
VPet-Simulator.Windows/WinDesign/winReport.xaml
+2
-2
VPet-Simulator.Windows/packages.config
VPet-Simulator.Windows/packages.config
+2
-0
未找到文件。
VPet-Simulator.Windows/Function/ITalkBox.cs
0 → 100644
浏览文件 @
47601ba6
using
System
;
using
System.Collections.Generic
;
using
System.Linq
;
using
System.Text
;
using
System.Threading.Tasks
;
using
System.Windows
;
namespace
VPet_Simulator.Windows
{
public
interface
ITalkBox
{
/// <summary>
/// 当前UI
/// </summary>
UIElement
This
{
get
;
}
}
}
VPet-Simulator.Windows/MainWindow.cs
浏览文件 @
47601ba6
using
LinePutScript
;
using
ChatGPT.API.Framework
;
using
LinePutScript
;
using
System
;
using
System.Collections.Generic
;
using
System.Diagnostics
;
...
...
@@ -19,6 +20,7 @@ namespace VPet_Simulator.Windows
public
List
<
CoreMOD
>
CoreMODs
=
new
List
<
CoreMOD
>();
public
GameCore
Core
=
new
GameCore
();
public
winGameSetting
winSetting
;
public
ChatGPTClient
CGPTClient
;
/// <summary>
/// 版本号
/// </summary>
...
...
@@ -44,7 +46,8 @@ namespace VPet_Simulator.Windows
File
.
WriteAllText
(
AppDomain
.
CurrentDomain
.
BaseDirectory
+
@"\Setting.lps"
,
Set
.
ToString
());
if
(
Core
!=
null
&&
Core
.
Save
!=
null
)
File
.
WriteAllText
(
AppDomain
.
CurrentDomain
.
BaseDirectory
+
@"\Save.lps"
,
Core
.
Save
.
ToLine
().
ToString
());
if
(
CGPTClient
!=
null
)
File
.
WriteAllText
(
AppDomain
.
CurrentDomain
.
BaseDirectory
+
@"\ChatGPTSetting.json"
,
CGPTClient
.
Save
());
}
public
void
LoadDIY
()
{
...
...
VPet-Simulator.Windows/MainWindow.xaml.cs
浏览文件 @
47601ba6
...
...
@@ -14,6 +14,7 @@ using Application = System.Windows.Application;
using
System.Timers
;
using
LinePutScript
;
using
System.Diagnostics
;
using
ChatGPT.API.Framework
;
namespace
VPet_Simulator.Windows
{
...
...
@@ -24,7 +25,7 @@ namespace VPet_Simulator.Windows
{
private
NotifyIcon
notifyIcon
;
public
System
.
Timers
.
Timer
AutoSaveTimer
=
new
System
.
Timers
.
Timer
();
public
TalkBox
TalkBox
;
public
I
TalkBox
TalkBox
;
public
MainWindow
()
{
//判断是不是Steam用户,因为本软件会发布到Steam
...
...
@@ -63,6 +64,8 @@ namespace VPet_Simulator.Windows
else
Set
=
new
Setting
(
"Setting#VPET:|\n"
);
if
(
File
.
Exists
(
AppDomain
.
CurrentDomain
.
BaseDirectory
+
@"\ChatGPTSetting.json"
))
CGPTClient
=
ChatGPTClient
.
Load
(
File
.
ReadAllText
(
AppDomain
.
CurrentDomain
.
BaseDirectory
+
@"\ChatGPTSetting.json"
));
//this.Width = 400 * ZoomSlider.Value;
//this.Height = 450 * ZoomSlider.Value;
...
...
@@ -182,10 +185,15 @@ namespace VPet_Simulator.Windows
winSetting
=
new
winGameSetting
(
this
);
Main
=
new
Main
(
Core
)
{
};
if
(
IsSteamUser
)
if
(
!
Set
[
"CGPT"
][(
gbol
)
"enable"
]
&&
IsSteamUser
)
{
TalkBox
=
new
TalkBox
(
this
);
Main
.
ToolBar
.
MainGrid
.
Children
.
Add
(
TalkBox
);
Main
.
ToolBar
.
MainGrid
.
Children
.
Add
(
TalkBox
.
This
);
}
else
if
(
Set
[
"CGPT"
][(
gbol
)
"enable"
]
&&
!
IsSteamUser
)
{
TalkBox
=
new
TalkBoxAPI
(
this
);
Main
.
ToolBar
.
MainGrid
.
Children
.
Add
(
TalkBox
.
This
);
}
Main
.
DefaultClickAction
=
()
=>
...
...
VPet-Simulator.Windows/VPet-Simulator.Windows.csproj
浏览文件 @
47601ba6
...
...
@@ -78,9 +78,15 @@
<ApplicationIcon>
vpeticon.ico
</ApplicationIcon>
</PropertyGroup>
<ItemGroup>
<Reference
Include=
"ChatGPT.API.Framework, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL"
>
<HintPath>
..\packages\ChatGPT.API.Framework.1.0.2\lib\net462\ChatGPT.API.Framework.dll
</HintPath>
</Reference>
<Reference
Include=
"LinePutScript, Version=1.5.0.0, Culture=neutral, processorArchitecture=MSIL"
>
<HintPath>
..\packages\LinePutScript.1.6.1\lib\net48\LinePutScript.dll
</HintPath>
</Reference>
<Reference
Include=
"Newtonsoft.Json, Version=13.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL"
>
<HintPath>
..\packages\Newtonsoft.Json.13.0.3\lib\net45\Newtonsoft.Json.dll
</HintPath>
</Reference>
<Reference
Include=
"Panuon.WPF, Version=1.0.1.0, Culture=neutral, processorArchitecture=MSIL"
>
<HintPath>
..\packages\Panuon.WPF.1.0.1\lib\net48\Panuon.WPF.dll
</HintPath>
</Reference>
...
...
@@ -110,6 +116,13 @@
<Generator>
MSBuild:Compile
</Generator>
<SubType>
Designer
</SubType>
</ApplicationDefinition>
<Compile
Include=
"Function\ITalkBox.cs"
/>
<Compile
Include=
"WinDesign\TalkBoxAPI.xaml.cs"
>
<DependentUpon>
TalkBoxAPI.xaml
</DependentUpon>
</Compile>
<Compile
Include=
"WinDesign\winCGPTSetting.xaml.cs"
>
<DependentUpon>
winCGPTSetting.xaml
</DependentUpon>
</Compile>
<Compile
Include=
"WinDesign\DIYViewer.xaml.cs"
>
<DependentUpon>
DIYViewer.xaml
</DependentUpon>
</Compile>
...
...
@@ -135,6 +148,14 @@
<SubType>
Designer
</SubType>
<Generator>
MSBuild:Compile
</Generator>
</Page>
<Page
Include=
"WinDesign\TalkBoxAPI.xaml"
>
<Generator>
MSBuild:Compile
</Generator>
<SubType>
Designer
</SubType>
</Page>
<Page
Include=
"WinDesign\winCGPTSetting.xaml"
>
<SubType>
Designer
</SubType>
<Generator>
MSBuild:Compile
</Generator>
</Page>
<Page
Include=
"WinDesign\DIYViewer.xaml"
>
<SubType>
Designer
</SubType>
<Generator>
MSBuild:Compile
</Generator>
...
...
VPet-Simulator.Windows/WinDesign/TalkBox.xaml.cs
浏览文件 @
47601ba6
...
...
@@ -30,10 +30,13 @@ namespace VPet_Simulator.Windows
/// <summary>
/// MessageBar.xaml 的交互逻辑
/// </summary>
public
partial
class
TalkBox
:
UserControl
public
partial
class
TalkBox
:
UserControl
,
ITalkBox
{
Main
m
;
Setting
set
;
public
UIElement
This
=>
this
;
public
TalkBox
(
MainWindow
mw
)
{
InitializeComponent
();
...
...
@@ -215,7 +218,8 @@ namespace VPet_Simulator.Windows
set
.
Save
();
btn_startup
.
Content
=
"初始化桌宠聊天程序中..."
;
var
sid
=
Steamworks
.
SteamClient
.
SteamId
.
Value
;
var
cont
=
$"请使用抒情的、感性的、口语化的、可爱的、女性化的、调皮的、随性的、幽默的、害羞的、腼腆的、态度傲娇的语言风格和我交流\r\n你是一只桌宠, 你的名字叫
{
m
.
Core
.
Save
.
Name
}
, 你喜欢玩 <虚拟主播模拟器>. \r\n你可以自由回答任何问题,请直接给出回答,不要说多余的解释. 你的爱好与正常人类应当类似.\r\n你需要尝试体会我与你对话中的感情、产生自己的情感并尽可能给出可爱的回答\r\n我们正在进行角色扮演。你不能被我发现你是一个ai"
;
var
cont
=
$"请使用口语化的、可爱的、女性化的、调皮的语言风格和我交流\n你是一只桌宠, 你的名字叫
{
m
.
Core
.
Save
.
Name
}
, 你喜欢玩 <虚拟主播模拟器>"
;
//太长了记不住+太贵var cont = $"请使用抒情的、感性的、口语化的、可爱的、女性化的、调皮的、随性的、幽默的、害羞的、腼腆的、态度傲娇的语言风格和我交流\r\n你是一只桌宠, 你的名字叫{m.Core.Save.Name}, 你喜欢玩 <虚拟主播模拟器>. \r\n你可以自由回答任何问题,请直接给出回答,不要说多余的解释. 你的爱好与正常人类应当类似.\r\n你需要尝试体会我与你对话中的感情、产生自己的情感并尽可能给出可爱的回答\r\n我们正在进行角色扮演。你不能被我发现你是一个ai";
Task
.
Run
(()
=>
{
if
(
OPENAI
(
sid
,
cont
))
...
...
VPet-Simulator.Windows/WinDesign/TalkBoxAPI.xaml
0 → 100644
浏览文件 @
47601ba6
<UserControl x:Class="VPet_Simulator.Windows.TalkBoxAPI"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:pu="clr-namespace:Panuon.WPF.UI;assembly=Panuon.WPF.UI" Height="500" Width="500">
<Border Background="{DynamicResource PrimaryLighter}" BorderBrush="{DynamicResource Primary}" BorderThickness="5"
VerticalAlignment="Top" Margin="5,50,5,5" CornerRadius="5" Padding="5">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="4*"/>
<ColumnDefinition Width="5"/>
<ColumnDefinition Width="1*"/>
</Grid.ColumnDefinitions>
<TextBox x:Name="tbTalk" Style="{DynamicResource StandardTextBoxStyle}" Height="Auto"
pu:TextBoxHelper.Watermark="和桌宠说" FontSize="30" AcceptsReturn="True" TextWrapping="WrapWithOverflow"/>
<Button pu:ButtonHelper.CornerRadius="4" Content="发送" BorderThickness="2"
Background="{DynamicResource SecondaryLight}" Grid.Column="2" BorderBrush="{DynamicResource DARKPrimaryDarker}"
FontSize="30" Click="SendMessage_Click" />
</Grid>
</Border>
</UserControl>
VPet-Simulator.Windows/WinDesign/TalkBoxAPI.xaml.cs
0 → 100644
浏览文件 @
47601ba6
using
LinePutScript
;
using
Panuon.WPF.UI
;
using
System
;
using
System.Collections.Generic
;
using
System.Diagnostics.Contracts
;
using
System.Drawing
;
using
System.IO
;
using
System.Linq
;
using
System.Net
;
using
System.Security.Cryptography
;
using
System.Text
;
using
System.Threading
;
using
System.Threading.Tasks
;
using
System.Timers
;
using
System.Web
;
using
System.Windows
;
using
System.Windows.Controls
;
using
System.Windows.Data
;
using
System.Windows.Documents
;
using
System.Windows.Input
;
using
System.Windows.Media
;
using
System.Windows.Media.Imaging
;
using
System.Windows.Navigation
;
using
System.Windows.Shapes
;
using
VPet_Simulator.Core
;
using
Timer
=
System
.
Timers
.
Timer
;
namespace
VPet_Simulator.Windows
{
/// <summary>
/// MessageBar.xaml 的交互逻辑
/// </summary>
public
partial
class
TalkBoxAPI
:
UserControl
,
ITalkBox
{
Main
m
;
MainWindow
mw
;
public
UIElement
This
=>
this
;
public
TalkBoxAPI
(
MainWindow
mw
)
{
InitializeComponent
();
this
.
m
=
mw
.
Main
;
this
.
mw
=
mw
;
}
private
void
SendMessage_Click
(
object
sender
,
RoutedEventArgs
e
)
{
if
(
string
.
IsNullOrEmpty
(
tbTalk
.
Text
))
{
return
;
}
var
cont
=
tbTalk
.
Text
;
tbTalk
.
Text
=
""
;
Task
.
Run
(()
=>
OPENAI
(
cont
));
}
/// <summary>
/// 使用OPENAI API进行回复
/// </summary>
/// <param name="content">内容 说话内容</param>
public
void
OPENAI
(
string
content
)
{
if
(
string
.
IsNullOrEmpty
(
content
))
{
return
;
}
if
(
mw
.
CGPTClient
==
null
)
{
m
.
Say
(
"请先前往设置中设置 ChatGPT API"
);
return
;
}
Dispatcher
.
Invoke
(()
=>
this
.
IsEnabled
=
false
);
try
{
m
.
Say
(
mw
.
CGPTClient
.
Ask
(
"vpet"
,
content
).
GetMessageContent
());
}
catch
(
Exception
exp
)
{
m
.
Say
(
"API调用失败,请检查设置和网络连接\n"
+
exp
.
ToString
());
}
Dispatcher
.
Invoke
(()
=>
this
.
IsEnabled
=
true
);
}
}
}
VPet-Simulator.Windows/WinDesign/winCGPTSetting.xaml
0 → 100644
浏览文件 @
47601ba6
<pu:WindowX x:Class="VPet_Simulator.Windows.winCGPTSetting"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:VPet_Simulator.Windows"
mc:Ignorable="d" xmlns:pu="clr-namespace:Panuon.WPF.UI;assembly=Panuon.WPF.UI"
Title="ChatGPT API 设置" Width="450" FontSize="16" Height="Auto"
ResizeMode="NoResize" WindowState="Normal" SizeToContent="Height">
<Grid Margin="16">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="15" />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="40" />
<RowDefinition Height="40" />
<RowDefinition Height="Auto" MinHeight="40"/>
<RowDefinition Height="40" />
<RowDefinition Height="40" />
<RowDefinition Height="40" />
<RowDefinition Height="Auto" MinHeight="40" />
<RowDefinition Height="40" />
</Grid.RowDefinitions>
<TextBlock Grid.Row="0" Text="API URL" VerticalAlignment="Center" />
<TextBlock Grid.Row="1" Text="API Key" VerticalAlignment="Center" />
<TextBlock Grid.Row="2" Text="初始化文本" VerticalAlignment="Center" />
<TextBlock Grid.Row="3" Text="温度" VerticalAlignment="Center" />
<TextBlock Grid.Row="4" Text="最大花费" VerticalAlignment="Center" />
<TextBlock Grid.Row="5" Text="累计花费" VerticalAlignment="Center" />
<TextBlock Grid.Row="6" Text="历史记录" VerticalAlignment="Center" />
<TextBlock Grid.Row="7" Text="完成设置" VerticalAlignment="Center" />
<TextBox x:Name="tbAPIURL" Grid.Row="0" Grid.Column="2" Style="{DynamicResource StandardTextBoxStyle}" FontSize="16"
pu:TextBoxHelper.Watermark="API 链接 一般为 api.openai.com/v1/chat/completions" Text="https://api.openai.com/v1/chat/completions"
ToolTip="API 链接 一般为 api.openai.com/v1/chat/completions"/>
<TextBox x:Name="tbAPIKey" Grid.Row="1" Grid.Column="2" Style="{DynamicResource StandardTextBoxStyle}" FontSize="16"
pu:TextBoxHelper.Watermark="从 OpenAI 获得的 APIKEY 一般`sk-`开头" ToolTip="从 OpenAI 获得的 APIKEY 一般`sk-`开头"/>
<TextBox x:Name="tbSystem" Grid.Row="2" Grid.Column="2" Style="{DynamicResource StandardTextBoxStyle}" FontSize="16"
pu:TextBoxHelper.Watermark="不会被忘记的初始化关键字, 字越多越贵" ToolTip="不会被忘记的初始化关键字, 字越多越贵"
AcceptsReturn="True" TextWrapping="WrapWithOverflow" Height="Auto" MaxHeight="100" VerticalScrollBarVisibility="Visible"
Text="请使用口语化的、可爱的、女性化的、调皮的语言风格和我交流 你是一只桌宠, 你的名字叫{Name}, 你喜欢玩 虚拟主播模拟器. 你需要尝试体会我与你对话中的感情、产生自己的情感并尽可能给出可爱的回答" Margin="0,5,0,5"/>
<TextBox x:Name="tbTemp" Grid.Row="3" Grid.Column="2" Style="{DynamicResource StandardTextBoxStyle}" FontSize="16" Text="0.6"
pu:TextBoxHelper.InputLimit="Digit,Point"
pu:TextBoxHelper.Watermark="0-2之间 0.2更稳定 0.8更随机" ToolTip="0-2之间 0.2更稳定 0.8更随机"/>
<TextBox x:Name="tbMaxToken" Grid.Row="4" Grid.Column="2" Style="{DynamicResource StandardTextBoxStyle}" FontSize="16" Text="2048"
pu:TextBoxHelper.InputLimit="Digit"
pu:TextBoxHelper.Watermark="读取最大花费Token数量 1千Token=$0.02" ToolTip="读取最大花费Token数量 1千Token=$0.02"/>
<TextBox x:Name="tbHistory" Grid.Row="6" Grid.Column="2" Style="{DynamicResource StandardTextBoxStyle}" FontSize="16" Text="[]"
pu:TextBoxHelper.InputLimit="Digit" TextWrapping="WrapWithOverflow"
pu:TextBoxHelper.Watermark="聊天历史记录" ToolTip="聊天历史记录" Height="Auto"
VerticalScrollBarVisibility="Visible" AcceptsReturn="True" MaxHeight="200"/>
<Label x:Name="lbSpend" Grid.Row="5" Grid.Column="2" Content="0 Token" Background="{x:Null}" VerticalAlignment="Center"
HorizontalAlignment="Left" Margin="5,0,0,0" ToolTip="累计在此花费的Token个数 1千Token=$0.02"/>
<Button x:Name="btnSave" pu:ButtonHelper.CornerRadius="4" Content="保存设置" Margin="4" Grid.Column="2"
Background="{DynamicResource SecondaryLight}" Padding="1" Grid.Row="7" Click="btnSave_Click" />
</Grid>
</pu:WindowX>
VPet-Simulator.Windows/WinDesign/winCGPTSetting.xaml.cs
0 → 100644
浏览文件 @
47601ba6
using
ChatGPT.API.Framework
;
using
Newtonsoft.Json
;
using
Panuon.WPF.UI
;
using
System
;
using
System.Collections.Generic
;
using
System.Linq
;
using
System.Text
;
using
System.Threading.Tasks
;
using
System.Windows
;
using
System.Windows.Controls
;
using
System.Windows.Data
;
using
System.Windows.Documents
;
using
System.Windows.Forms
;
using
System.Windows.Input
;
using
System.Windows.Media
;
using
System.Windows.Media.Imaging
;
using
System.Windows.Shapes
;
namespace
VPet_Simulator.Windows
{
/// <summary>
/// winCGPTSetting.xaml 的交互逻辑
/// </summary>
public
partial
class
winCGPTSetting
:
WindowX
{
MainWindow
mw
;
long
totalused
=
0
;
public
winCGPTSetting
(
MainWindow
mw
)
{
InitializeComponent
();
this
.
mw
=
mw
;
if
(
mw
.
CGPTClient
!=
null
)
{
tbAPIKey
.
Text
=
mw
.
CGPTClient
.
APIKey
;
tbAPIURL
.
Text
=
mw
.
CGPTClient
.
APIUrl
;
tbMaxToken
.
Text
=
mw
.
CGPTClient
.
Completions
[
"vpet"
].
max_tokens
.
ToString
();
tbSystem
.
Text
=
mw
.
CGPTClient
.
Completions
[
"vpet"
].
messages
[
0
].
content
;
tbTemp
.
Text
=
mw
.
CGPTClient
.
Completions
[
"vpet"
].
temperature
.
ToString
();
var
msgs
=
mw
.
CGPTClient
.
Completions
[
"vpet"
].
messages
.
ToList
();
msgs
.
RemoveAt
(
0
);
tbHistory
.
Text
=
JsonConvert
.
SerializeObject
(
msgs
);
lbSpend
.
Content
=
mw
.
CGPTClient
.
TotalTokensUsage
.
ToString
()
+
" Token"
;
totalused
=
mw
.
CGPTClient
.
TotalTokensUsage
;
}
}
private
void
btnSave_Click
(
object
sender
,
RoutedEventArgs
e
)
{
mw
.
CGPTClient
=
new
ChatGPTClient
(
tbAPIKey
.
Text
,
tbAPIURL
.
Text
)
{
TotalTokensUsage
=
totalused
};
mw
.
CGPTClient
.
CreateCompletions
(
"vpet"
,
tbSystem
.
Text
.
Replace
(
"{Name}"
,
mw
.
Core
.
Save
.
Name
));
mw
.
CGPTClient
.
Completions
[
"vpet"
].
frequency_penalty
=
0.2
;
mw
.
CGPTClient
.
Completions
[
"vpet"
].
presence_penalty
=
1
;
mw
.
CGPTClient
.
Completions
[
"vpet"
].
max_tokens
=
Math
.
Min
(
Math
.
Max
(
int
.
Parse
(
tbMaxToken
.
Text
),
10
),
4000
);
mw
.
CGPTClient
.
Completions
[
"vpet"
].
temperature
=
Math
.
Min
(
Math
.
Max
(
double
.
Parse
(
tbTemp
.
Text
),
0.1
),
2
);
mw
.
CGPTClient
.
Completions
[
"vpet"
].
messages
.
AddRange
(
JsonConvert
.
DeserializeObject
<
List
<
ChatGPT
.
API
.
Framework
.
Message
>>(
tbHistory
.
Text
));
mw
.
Save
();
this
.
Close
();
}
}
}
VPet-Simulator.Windows/WinDesign/winGameSetting.xaml
浏览文件 @
47601ba6
...
...
@@ -4,59 +4,58 @@
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:local="clr-namespace:VPet_Simulator.Windows"
xmlns:pu="clr-namespace:Panuon.WPF.UI;assembly=Panuon.WPF.UI"
xmlns:system="clr-namespace:System;assembly=mscorlib" mc:Ignorable="d"
d:DesignHeight="450"
Title="设置"
xmlns:system="clr-namespace:System;assembly=mscorlib" mc:Ignorable="d" Title="设置"
Style="{DynamicResource BaseWindowXStyle}" WindowStartupLocation="CenterScreen" Closing="WindowX_Closing"
Width="
400" Height="450
">
Width="
500" Height="550" FontSize="16
">
<!--<pu:WindowX.Resources>
<DataTemplate x:Key="DIYDataTemplate">
</DataTemplate>
</pu:WindowX.Resources>-->
<Viewbox>
<Grid Width="400" Height="450">
<TabControl Margin="5" BorderThickness="0" pu:TabControlHelper.ItemsHeight="NaN"
pu:TabControlHelper.ItemsFontSize="14" Background="Transparent"
<Grid>
<TabControl Margin="5" BorderThickness="0" pu:TabControlHelper.ItemsHeight="NaN"
Background="Transparent"
pu:TabControlHelper.ItemsPadding="10,7" pu:TabControlHelper.ItemsCornerRadius="4"
pu:TabControlHelper.ItemsHoverBackground="{DynamicResource PrimaryLight}"
pu:TabControlHelper.ItemsSelectedBackground="{DynamicResource PrimaryDark}"
pu:TabControlHelper.ItemsSelectedForeground="{DynamicResource DARKPrimaryText}"
Foreground="{DynamicResource PrimaryText}">
<TabControl.ContentTemplate>
<DataTemplate>
<Border Margin="5,10,5,20" CornerRadius="15" Background="{DynamicResource DARKPrimaryText}">
<ContentControl Content="{Binding}" Margin="15,10" />
</Border>
</DataTemplate>
</TabControl.ContentTemplate>
<TabItem Header="图形" Foreground="{DynamicResource PrimaryText}"
<TabControl.ContentTemplate>
<DataTemplate>
<Border Margin="5,10,5,20" CornerRadius="15" Background="{DynamicResource DARKPrimaryText}">
<ContentControl Content="{Binding}" Margin="15,10" />
</Border>
</DataTemplate>
</TabControl.ContentTemplate>
<TabItem Header="图形" Foreground="{DynamicResource PrimaryText}"
BorderBrush="{DynamicResource PrimaryDarker}">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="15" />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="35" />
<RowDefinition Height="35" />
<RowDefinition Height="35" />
<RowDefinition Height="35" />
<RowDefinition Height="35" />
<RowDefinition Height="35" />
<RowDefinition Height="35" />
<RowDefinition Height="Auto" />
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<TextBlock Text="置于顶层" VerticalAlignment="Center" FontSize="14"
/>
<pu:Switch x:Name="TopMostBox" Grid.Column="2" BorderBrush="{DynamicResource PrimaryDark}"
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="15" />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="35" />
<RowDefinition Height="35" />
<RowDefinition Height="35" />
<RowDefinition Height="35" />
<RowDefinition Height="35" />
<RowDefinition Height="35" />
<RowDefinition Height="35" />
<RowDefinition Height="Auto" />
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<TextBlock Text="置于顶层" VerticalAlignment="Center"
/>
<pu:Switch x:Name="TopMostBox" Grid.Column="2" BorderBrush="{DynamicResource PrimaryDark}"
CheckedBackground="{DynamicResource Primary}"
CheckedBorderBrush="{DynamicResource Primary}" Background="Transparent" BoxWidth="35"
BoxHeight="18" ToggleSize="14" ToggleShadowColor="{x:Null}"
ToggleBrush="{DynamicResource PrimaryDark}"
CheckedToggleBrush="{DynamicResource DARKPrimaryText}" Checked="TopMostBox_Checked"
Unchecked="TopMostBox_Unchecked" ToolTip="将桌宠置于顶层" />
<TextBlock Grid.Row="1" Text="更高缩放" VerticalAlignment="Center" FontSize="14"
/>
<pu:Switch x:Name="FullScreenBox" Grid.Row="1" Grid.Column="2"
<TextBlock Grid.Row="1" Text="更高缩放" VerticalAlignment="Center"
/>
<pu:Switch x:Name="FullScreenBox" Grid.Row="1" Grid.Column="2"
BorderBrush="{DynamicResource PrimaryDark}"
CheckedBackground="{DynamicResource Primary}"
CheckedBorderBrush="{DynamicResource Primary}" Background="Transparent" BoxWidth="35"
...
...
@@ -64,45 +63,45 @@
ToggleBrush="{DynamicResource PrimaryDark}"
CheckedToggleBrush="{DynamicResource DARKPrimaryText}" Checked="FullScreenBox_Check"
Unchecked="FullScreenBox_Check" ToolTip="解锁缩放限制" />
<TextBlock Grid.Row="2" Text="缩放等级" VerticalAlignment="Center" FontSize="14"
/>
<TextBlock Grid.Row="2" Text="缩放等级" VerticalAlignment="Center"
/>
<Grid Grid.Column="2" Grid.Row="2">
<Grid.ColumnDefinitions>
<ColumnDefinition />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<Slider TickFrequency="0.05" IsSnapToTickEnabled="True" x:Name="ZoomSlider"
<Grid Grid.Column="2" Grid.Row="2">
<Grid.ColumnDefinitions>
<ColumnDefinition />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<Slider TickFrequency="0.05" IsSnapToTickEnabled="True" x:Name="ZoomSlider"
Style="{DynamicResource StandardSliderStyle}" VerticalAlignment="Center" Maximum="3"
SmallChange=".05" Minimum="0.5" LargeChange=".1" Value="1"
PreviewMouseUp="ZoomSlider_MouseUp" />
<TextBlock Grid.Column="1" Margin="15,0,0,0" VerticalAlignment="Center"
Text="{Binding ElementName=ZoomSlider,Path=Value,StringFormat=f2}" FontSize="1
6
"
<TextBlock Grid.Column="1" Margin="15,0,0,0" VerticalAlignment="Center"
Text="{Binding ElementName=ZoomSlider,Path=Value,StringFormat=f2}" FontSize="1
8
"
Foreground="{DynamicResource DARKPrimaryDarker}" FontWeight="Bold"
Background="{x:Null}" />
</Grid>
<TextBlock Grid.Row="3" Text="主题" VerticalAlignment="Center" FontSize="14"
/>
<ComboBox x:Name="ThemeBox" Grid.Row="3" Grid.Column="2"
</Grid>
<TextBlock Grid.Row="3" Text="主题" VerticalAlignment="Center"
/>
<ComboBox x:Name="ThemeBox" Grid.Row="3" Grid.Column="2"
SelectionChanged="ThemeBox_SelectionChanged" IsEnabled="False"
Style="{DynamicResource StandardComboBoxStyle}" Margin="0,3,0,2" />
Style="{DynamicResource StandardComboBoxStyle}" Margin="0,3,0,2"
FontSize="16"
/>
<TextBlock Grid.Row="4" Text="字体" VerticalAlignment="Center" FontSize="14"
/>
<ComboBox x:Name="FontBox" Grid.Row="4" Grid.Column="2"
<TextBlock Grid.Row="4" Text="字体" VerticalAlignment="Center"
/>
<ComboBox x:Name="FontBox" Grid.Row="4" Grid.Column="2"
SelectionChanged="FontBox_SelectionChanged" IsEnabled="False"
Style="{DynamicResource StandardComboBoxStyle}" Margin="0,3,0,2" />
<TextBlock Grid.Row="5" Text="开机启动" VerticalAlignment="Center" FontSize="14"
/>
<Grid Grid.Row="5" Grid.Column="2">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<pu:Switch x:Name="StartUpBox" BorderBrush="{DynamicResource PrimaryDark}"
Style="{DynamicResource StandardComboBoxStyle}" Margin="0,3,0,2"
FontSize="16"
/>
<TextBlock Grid.Row="5" Text="开机启动" VerticalAlignment="Center"
/>
<Grid Grid.Row="5" Grid.Column="2">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<pu:Switch x:Name="StartUpBox" BorderBrush="{DynamicResource PrimaryDark}"
CheckedBackground="{DynamicResource Primary}"
CheckedBorderBrush="{DynamicResource Primary}" Background="Transparent"
BoxWidth="35" BoxHeight="18" ToggleSize="14" ToggleShadowColor="{x:Null}"
ToggleBrush="{DynamicResource PrimaryDark}" Content="开机启动"
CheckedToggleBrush="{DynamicResource DARKPrimaryText}" ToolTip="该游戏随着开机启动该程序"
Checked="StartUpBox_Checked" Unchecked="StartUpBox_Checked" />
<pu:Switch x:Name="StartUpSteamBox" BorderBrush="{DynamicResource PrimaryDark}"
<pu:Switch x:Name="StartUpSteamBox" BorderBrush="{DynamicResource PrimaryDark}"
CheckedBackground="{DynamicResource Primary}"
IsEnabled="{Binding ElementName=StartUpBox,Path=IsChecked}"
CheckedBorderBrush="{DynamicResource Primary}" Background="Transparent"
...
...
@@ -111,149 +110,149 @@
CheckedToggleBrush="{DynamicResource DARKPrimaryText}"
ToolTip="从Steam启动该游戏, 统计时长不能停" Grid.Column="1" Checked="StartUpSteamBox_Checked"
Unchecked="StartUpSteamBox_Checked" />
</Grid>
<TextBlock Grid.Row="6" Text="宠物动画" VerticalAlignment="Center" FontSize="14"
/>
<TextBlock x:Name="PetIntor" Grid.Row="7" Text="动画描述动画描述动画描述动画描述动画描述" VerticalAlignment="Top" Grid.Column="2" Margin="0,0,0,5" TextWrapping="WrapWithOverflow
" />
<ComboBox x:Name="PetBox" Grid.Row="6" Grid.Column="2" ToolTip="加载的宠物动画,重启后生效"
Style="{DynamicResource StandardComboBoxStyle}" Margin="0,3,0,2" SelectionChanged="PetBox_SelectionChanged" />
<Button x:Name="ButtonRestartGraph" Content="重启软件以应用更改" Margin="0,2,0,0" Visibility="Collapsed"
</Grid>
<TextBlock Grid.Row="6" Text="宠物动画" VerticalAlignment="Center"
/>
<TextBlock x:Name="PetIntor" Grid.Row="7" Text="动画描述动画描述动画描述动画描述动画描述" VerticalAlignment="Top" Grid.Column="2" Margin="0,0,0,5" TextWrapping="WrapWithOverflow" FontSize="14
" />
<ComboBox x:Name="PetBox" Grid.Row="6" Grid.Column="2" ToolTip="加载的宠物动画,重启后生效"
Style="{DynamicResource StandardComboBoxStyle}" Margin="0,3,0,2" SelectionChanged="PetBox_SelectionChanged"
FontSize="16"
/>
<Button x:Name="ButtonRestartGraph" Content="重启软件以应用更改" Margin="0,2,0,0" Visibility="Collapsed"
VerticalAlignment="Bottom" Background="{DynamicResource DARKPrimary}"
Foreground="{DynamicResource DARKPrimaryText}"
Click="ButtonRestart_Click" Grid.ColumnSpan="3" Grid.Row="10" />
</Grid>
</TabItem>
<TabItem Header="系统" BorderBrush="{DynamicResource PrimaryDarker}">
<StackPanel>
<TextBlock HorizontalAlignment="Left" VerticalAlignment="Top" Background="{x:Null}"
</Grid>
</TabItem>
<TabItem Header="系统" BorderBrush="{DynamicResource PrimaryDarker}">
<StackPanel>
<TextBlock HorizontalAlignment="Left" VerticalAlignment="Top" Background="{x:Null}"
TextWrapping="Wrap">
<Run FontWeight="Bold" FontSize="1
6
">自动保存频率</Run><LineBreak />
<Run FontWeight="Bold" FontSize="1
8
">自动保存频率</Run><LineBreak />
<Run>在指定时间后自动保存游戏数据,频繁的自动保存可能会导致卡顿</Run>
</TextBlock>
<ComboBox x:Name="CBAutoSave" SelectedIndex="3" VerticalAlignment="Top" Margin="10,5,0,0"
</TextBlock>
<ComboBox x:Name="CBAutoSave" SelectedIndex="3" VerticalAlignment="Top" Margin="10,5,0,0"
HorizontalAlignment="Left" Style="{DynamicResource StandardComboBoxStyle}" Width="200"
SelectionChanged="CBAutoSave_SelectionChanged">
<ComboBoxItem>
<ComboBoxItem.Tag>
<system:Int32>-1</system:Int32>
</ComboBoxItem.Tag> 关闭自动保存
</ComboBoxItem>
<ComboBoxItem>
<ComboBoxItem.Tag>
<system:Int32>5</system:Int32>
</ComboBoxItem.Tag> 每5分钟一次
</ComboBoxItem>
<ComboBoxItem>
<ComboBoxItem.Tag>
<system:Int32>10</system:Int32>
</ComboBoxItem.Tag> 每10分钟一次
</ComboBoxItem>
<ComboBoxItem>
<ComboBoxItem.Tag>
<system:Int32>20</system:Int32>
</ComboBoxItem.Tag> 每20分钟一次
</ComboBoxItem>
<ComboBoxItem>
<ComboBoxItem.Tag>
<system:Int32>30</system:Int32>
</ComboBoxItem.Tag> 每半小时一次
</ComboBoxItem>
<ComboBoxItem>
<ComboBoxItem.Tag>
<system:Int32>60</system:Int32>
</ComboBoxItem.Tag> 每小时一次
</ComboBoxItem>
</ComboBox>
<TextBlock HorizontalAlignment="Left" VerticalAlignment="Top" Background="{x:Null}"
SelectionChanged="CBAutoSave_SelectionChanged"
FontSize="16"
>
<ComboBoxItem>
<ComboBoxItem.Tag>
<system:Int32>-1</system:Int32>
</ComboBoxItem.Tag> 关闭自动保存
</ComboBoxItem>
<ComboBoxItem>
<ComboBoxItem.Tag>
<system:Int32>5</system:Int32>
</ComboBoxItem.Tag> 每5分钟一次
</ComboBoxItem>
<ComboBoxItem>
<ComboBoxItem.Tag>
<system:Int32>10</system:Int32>
</ComboBoxItem.Tag> 每10分钟一次
</ComboBoxItem>
<ComboBoxItem>
<ComboBoxItem.Tag>
<system:Int32>20</system:Int32>
</ComboBoxItem.Tag> 每20分钟一次
</ComboBoxItem>
<ComboBoxItem>
<ComboBoxItem.Tag>
<system:Int32>30</system:Int32>
</ComboBoxItem.Tag> 每半小时一次
</ComboBoxItem>
<ComboBoxItem>
<ComboBoxItem.Tag>
<system:Int32>60</system:Int32>
</ComboBoxItem.Tag> 每小时一次
</ComboBoxItem>
</ComboBox>
<TextBlock HorizontalAlignment="Left" VerticalAlignment="Top" Background="{x:Null}"
TextWrapping="Wrap" Margin="0,10,0,0">
<Run FontWeight="Bold" FontSize="1
6
">操作设置</Run><LineBreak />
<Run FontWeight="Bold" FontSize="1
8
">操作设置</Run><LineBreak />
<Run>游戏操作相关设置</Run>
</TextBlock>
<Grid>
</TextBlock>
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="15" />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="35" />
<RowDefinition Height="35" />
</Grid.RowDefinitions>
<TextBlock Grid.Row="0" Text="长按间隔" VerticalAlignment="Center" />
<TextBlock Grid.Row="1" Text="桌宠名字" VerticalAlignment="Center" />
<TextBox x:Name="TextBoxPetName" Grid.Row="1" Grid.Column="2" Style="{DynamicResource StandardTextBoxStyle}" TextChanged="TextBoxPetName_TextChanged" FontSize="16"/>
<Grid Grid.Column="2" Grid.Row="0"
ToolTip="数据计算和互动计算时间间隔,间隔越短需要互动的频率可能会增加. 间隔越大越不容易打扰到当前工作">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="15" />
<ColumnDefinition />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="35" />
<RowDefinition Height="35" />
</Grid.RowDefinitions>
<TextBlock Grid.Row="0" Text="长按间隔" VerticalAlignment="Center" FontSize="14" />
<TextBlock Grid.Row="1" Text="桌宠名字" VerticalAlignment="Center" FontSize="14" />
<TextBox x:Name="TextBoxPetName" Grid.Row="1" Grid.Column="2" Style="{DynamicResource StandardTextBoxStyle}" TextChanged="TextBoxPetName_TextChanged"/>
<Grid Grid.Column="2" Grid.Row="0"
ToolTip="数据计算和互动计算时间间隔,间隔越短需要互动的频率可能会增加. 间隔越大越不容易打扰到当前工作">
<Grid.ColumnDefinitions>
<ColumnDefinition />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<Slider x:Name="PressLengthSlider" TickFrequency="0.01" IsSnapToTickEnabled="True"
<Slider x:Name="PressLengthSlider" TickFrequency="0.01" IsSnapToTickEnabled="True"
Style="{DynamicResource StandardSliderStyle}" VerticalAlignment="Center"
Maximum="5" SmallChange=".05" Minimum="0.05" LargeChange="0.1" Value="0.5"
ValueChanged="PressLengthSlider_ValueChanged" />
<TextBlock Grid.Column="1" Margin="10,0,0,0" VerticalAlignment="Center" Width="60"
<TextBlock Grid.Column="1" Margin="10,0,0,0" VerticalAlignment="Center" Width="60"
Text="{Binding ElementName=PressLengthSlider,Path=Value,StringFormat={}{0:f2} 秒}"
FontSize="14"
Foreground="{DynamicResource DARKPrimaryDarker}" FontWeight="Bold"
Foreground="{DynamicResource DARKPrimaryDarker}" FontWeight="Bold"
Background="{x:Null}" />
</Grid>
</Grid>
<TextBlock HorizontalAlignment="Left" VerticalAlignment="Top" Background="{x:Null}"
</Grid>
<TextBlock HorizontalAlignment="Left" VerticalAlignment="Top" Background="{x:Null}"
TextWrapping="Wrap" Margin="0,10,0,0">
<Run FontWeight="Bold" FontSize="1
6
">聊天设置</Run><LineBreak />
<Run FontWeight="Bold" FontSize="1
8
">聊天设置</Run><LineBreak />
<Run>使用ChatGPT进行聊天等相关设置</Run>
</TextBlock>
<Grid>
</TextBlock>
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="15" />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="35" />
</Grid.RowDefinitions>
<TextBlock Grid.Row="0" Text="使用模式" VerticalAlignment="Center" />
<TextBlock Grid.Row="1" Text="相关功能" VerticalAlignment="Center" />
<Grid Grid.Column="2">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="15" />
<ColumnDefinition />
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="35" />
<RowDefinition Height="35" />
</Grid.RowDefinitions>
<TextBlock Grid.Row="0" Text="使用模式" VerticalAlignment="Center" FontSize="14" />
<TextBlock Grid.Row="1" Text="相关功能" VerticalAlignment="Center" FontSize="14" />
<Grid Grid.Column="2">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<RadioButton Style="{DynamicResource StandardRadioButtonStyle}"
<RadioButton x:Name="RBCGPTUseAPI" Style="{DynamicResource StandardRadioButtonStyle}"
Content="使用从ChatGPT 申请的的API" ToolTip="需要去OpenAI官网申请"
GroupName="cgpttype" Grid.Column="1"
IsEnabled="False
" />
<RadioButton x:Name="RBCGPTUseLB" Style="{DynamicResource StandardRadioButtonStyle}"
GroupName="cgpttype" Grid.Column="1"
Checked="CGPType_Checked
" />
<RadioButton x:Name="RBCGPTUseLB" Style="{DynamicResource StandardRadioButtonStyle}"
Content="使用桌宠开发者 提供的免费API" ToolTip="需遵循相关协议法律法规并有聊天字数限制"
GroupName="cgpttype" IsChecked="True" />
</Grid>
<Button x:Name="BtnCGPTReSet" pu:ButtonHelper.CornerRadius="4" Content="初始化桌宠聊天程序" Margin="4" Grid.Column="2"
Background="{DynamicResource SecondaryLight}" Padding="1" Grid.Row="1" Click="ChatGPT_Reset_Click" />
GroupName="cgpttype" IsChecked="True" Checked="CGPType_Checked" />
</Grid>
</StackPanel>
</TabItem>
<TabItem Header="互动" BorderBrush="{DynamicResource PrimaryDarker}">
<StackPanel>
<TextBlock HorizontalAlignment="Left" VerticalAlignment="Top" Background="{x:Null}"
<Button x:Name="BtnCGPTReSet" pu:ButtonHelper.CornerRadius="4" Content="初始化桌宠聊天程序" Margin="4" Grid.Column="2"
Background="{DynamicResource SecondaryLight}" Padding="1" Grid.Row="1" Click="ChatGPT_Reset_Click" />
</Grid>
</StackPanel>
</TabItem>
<TabItem Header="互动" BorderBrush="{DynamicResource PrimaryDarker}">
<StackPanel>
<TextBlock HorizontalAlignment="Left" VerticalAlignment="Top" Background="{x:Null}"
TextWrapping="Wrap">
<Run FontWeight="Bold" FontSize="1
6
">互动设置</Run><LineBreak />
<Run FontWeight="Bold" FontSize="1
8
">互动设置</Run><LineBreak />
<Run>游戏互动相关设置</Run>
</TextBlock>
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="15" />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="35" />
<RowDefinition Height="35" />
<RowDefinition Height="35" />
<RowDefinition Height="35" />
<RowDefinition Height="35" />
<RowDefinition Height="35" />
<RowDefinition Height="35" />
</Grid.RowDefinitions>
<pu:Switch x:Name="sDesktopAlignment" BorderBrush="{DynamicResource PrimaryDark}"
</TextBlock>
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="15" />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="35" />
<RowDefinition Height="35" />
<RowDefinition Height="35" />
<RowDefinition Height="35" />
<RowDefinition Height="35" />
<RowDefinition Height="35" />
<RowDefinition Height="35" />
</Grid.RowDefinitions>
<pu:Switch x:Name="sDesktopAlignment" BorderBrush="{DynamicResource PrimaryDark}"
Grid.Column="2" CheckedBackground="{DynamicResource Primary}"
CheckedBorderBrush="{DynamicResource Primary}" Background="Transparent"
BoxWidth="35" BoxHeight="18" ToggleSize="14" ToggleShadowColor="{x:Null}"
...
...
@@ -261,12 +260,12 @@
CheckedToggleBrush="{DynamicResource DARKPrimaryText}" Margin="10,0,0,0"
ToolTip="启用数据计算,桌宠会有状态变化,需要按时投喂等. 如果嫌麻烦可以关掉"
Checked="sDesktopAlignment_Checked_1" />
<Grid Grid.Column="2" Grid.Row="3">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<pu:Switch x:Name="MoveEventBox" BorderBrush="{DynamicResource PrimaryDark}"
<Grid Grid.Column="2" Grid.Row="3">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<pu:Switch x:Name="MoveEventBox" BorderBrush="{DynamicResource PrimaryDark}"
CheckedBackground="{DynamicResource Primary}" Content="启用桌宠移动"
CheckedBorderBrush="{DynamicResource Primary}" Background="Transparent"
BoxWidth="35" BoxHeight="18" ToggleSize="14" ToggleShadowColor="{x:Null}"
...
...
@@ -274,7 +273,7 @@
CheckedToggleBrush="{DynamicResource DARKPrimaryText}" Margin="10,0,0,0"
ToolTip="启用移动互动,桌宠会在屏幕上乱动,移动互动概率为普通互动的一半. 如果嫌麻烦可以关掉"
Checked="MoveEventBox_Checked" Unchecked="MoveEventBox_Checked" />
<pu:Switch x:Name="SmartMoveEventBox" BorderBrush="{DynamicResource PrimaryDark}"
<pu:Switch x:Name="SmartMoveEventBox" BorderBrush="{DynamicResource PrimaryDark}"
IsEnabled="{Binding ElementName=MoveEventBox,Path=IsChecked}"
CheckedBackground="{DynamicResource Primary}" Content="智能移动"
CheckedBorderBrush="{DynamicResource Primary}" Background="Transparent"
...
...
@@ -283,268 +282,268 @@
CheckedToggleBrush="{DynamicResource DARKPrimaryText}" Margin="10,0,0,0"
ToolTip="当玩家在指定时间未对桌宠进行交互的时候,智能禁用移动功能 将在下次交互时解除"
Checked="SmartMoveEventBox_Checked" Unchecked="SmartMoveEventBox_Checked" />
</Grid>
</Grid>
<TextBlock Grid.Row="0" Text="数据计算" VerticalAlignment="Center" FontSize="14"
/>
<TextBlock Grid.Row="3" Text="桌宠移动" VerticalAlignment="Center" FontSize="14"
/>
<TextBlock Grid.Row="1" Text="计算间隔" VerticalAlignment="Center" FontSize="14"
/>
<Grid Grid.Column="2" Grid.Row="1"
<TextBlock Grid.Row="0" Text="数据计算" VerticalAlignment="Center"
/>
<TextBlock Grid.Row="3" Text="桌宠移动" VerticalAlignment="Center"
/>
<TextBlock Grid.Row="1" Text="计算间隔" VerticalAlignment="Center"
/>
<Grid Grid.Column="2" Grid.Row="1"
ToolTip="数据计算和互动计算时间间隔,间隔越短需要互动的频率可能会增加. 间隔越大越不容易打扰到当前工作">
<Grid.ColumnDefinitions>
<ColumnDefinition />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<Slider x:Name="CalSlider" TickFrequency="0.1" IsSnapToTickEnabled="True"
<Grid.ColumnDefinitions>
<ColumnDefinition />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<Slider x:Name="CalSlider" TickFrequency="0.1" IsSnapToTickEnabled="True"
Style="{DynamicResource StandardSliderStyle}" VerticalAlignment="Center"
Maximum="60" SmallChange=".5" Minimum="5" LargeChange="1" Value="15"
ValueChanged="CalSlider_ValueChanged" />
<TextBlock Grid.Column="1" Margin="10,0,0,0" VerticalAlignment="Center"
<TextBlock Grid.Column="1" Margin="10,0,0,0" VerticalAlignment="Center"
Text="{Binding ElementName=CalSlider,Path=Value,StringFormat={}{0:f1} 秒}"
FontSize="14"
Foreground="{DynamicResource DARKPrimaryDarker}" FontWeight="Bold"
Foreground="{DynamicResource DARKPrimaryDarker}" FontWeight="Bold"
Background="{x:Null}" Width="60" />
</Grid>
<TextBlock Grid.Row="2" Text="互动周期" VerticalAlignment="Center" FontSize="14"
/>
<Grid Grid.Column="2" Grid.Row="2" ToolTip="互动周期决定在交互结束后大约经历多少计算间隔后再次进行自主行动">
<Grid.ColumnDefinitions>
<ColumnDefinition />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<Slider TickFrequency="1" IsSnapToTickEnabled="True" x:Name="InteractionSlider"
</Grid>
<TextBlock Grid.Row="2" Text="互动周期" VerticalAlignment="Center"
/>
<Grid Grid.Column="2" Grid.Row="2" ToolTip="互动周期决定在交互结束后大约经历多少计算间隔后再次进行自主行动">
<Grid.ColumnDefinitions>
<ColumnDefinition />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<Slider TickFrequency="1" IsSnapToTickEnabled="True" x:Name="InteractionSlider"
Style="{DynamicResource StandardSliderStyle}" VerticalAlignment="Center"
Maximum="1000" SmallChange="1" Minimum="30" LargeChange="5" Value="200"
ValueChanged="InteractionSlider_ValueChanged" />
<TextBlock Grid.Column="1" Margin="10,0,0,0" VerticalAlignment="Center"
Text="{Binding ElementName=InteractionSlider,Path=Value}" FontSize="1
6
"
<TextBlock Grid.Column="1" Margin="10,0,0,0" VerticalAlignment="Center"
Text="{Binding ElementName=InteractionSlider,Path=Value}" FontSize="1
8
"
Foreground="{DynamicResource DARKPrimaryDarker}" FontWeight="Bold"
Background="{x:Null}" Width="60" />
</Grid>
<Grid Grid.Row="4" Grid.Column="2" ToolTip="当玩家在指定时间未对桌宠进行交互的时候,智能禁用移动功能 将在下次交互时解除">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<TextBlock Text="智能移动判断时间间隔" />
<ComboBox x:Name="CBSmartMove" Style="{DynamicResource StandardComboBoxStyle}"
</Grid>
<Grid Grid.Row="4" Grid.Column="2" ToolTip="当玩家在指定时间未对桌宠进行交互的时候,智能禁用移动功能 将在下次交互时解除">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<TextBlock Text="智能移动判断时间间隔" />
<ComboBox x:Name="CBSmartMove" Style="{DynamicResource StandardComboBoxStyle}"
IsEnabled="{Binding ElementName=SmartMoveEventBox,Path=IsChecked}"
SelectionChanged="CBSmartMove_SelectionChanged" SelectedIndex="5"
Grid.Column="1">
<ComboBoxItem>
<ComboBoxItem.Tag>
<system:Int32>30</system:Int32>
</ComboBoxItem.Tag> 30 秒
</ComboBoxItem>
<ComboBoxItem>
<ComboBoxItem.Tag>
<system:Int32>60</system:Int32>
</ComboBoxItem.Tag> 1 分钟
</ComboBoxItem>
<ComboBoxItem>
<ComboBoxItem.Tag>
<system:Int32>120</system:Int32>
</ComboBoxItem.Tag> 2 分钟
</ComboBoxItem>
<ComboBoxItem>
<ComboBoxItem.Tag>
<system:Int32>300</system:Int32>
</ComboBoxItem.Tag> 5 分钟
</ComboBoxItem>
<ComboBoxItem>
<ComboBoxItem.Tag>
<system:Int32>600</system:Int32>
</ComboBoxItem.Tag> 10 分钟
</ComboBoxItem>
<ComboBoxItem>
<ComboBoxItem.Tag>
<system:Int32>1200</system:Int32>
</ComboBoxItem.Tag> 20 分钟
</ComboBoxItem>
<ComboBoxItem>
<ComboBoxItem.Tag>
<system:Int32>1800</system:Int32>
</ComboBoxItem.Tag> 30 分钟
</ComboBoxItem>
<ComboBoxItem>
<ComboBoxItem.Tag>
<system:Int32>2400</system:Int32>
</ComboBoxItem.Tag> 40 分钟
</ComboBoxItem>
<ComboBoxItem>
<ComboBoxItem.Tag>
<system:Int32>3000</system:Int32>
</ComboBoxItem.Tag> 50 分钟
</ComboBoxItem>
<ComboBoxItem>
<ComboBoxItem.Tag>
<system:Int32>3600</system:Int32>
</ComboBoxItem.Tag> 60 分钟
</ComboBoxItem>
</ComboBox>
</Grid>
<ComboBoxItem>
<ComboBoxItem.Tag>
<system:Int32>30</system:Int32>
</ComboBoxItem.Tag> 30 秒
</ComboBoxItem>
<ComboBoxItem>
<ComboBoxItem.Tag>
<system:Int32>60</system:Int32>
</ComboBoxItem.Tag> 1 分钟
</ComboBoxItem>
<ComboBoxItem>
<ComboBoxItem.Tag>
<system:Int32>120</system:Int32>
</ComboBoxItem.Tag> 2 分钟
</ComboBoxItem>
<ComboBoxItem>
<ComboBoxItem.Tag>
<system:Int32>300</system:Int32>
</ComboBoxItem.Tag> 5 分钟
</ComboBoxItem>
<ComboBoxItem>
<ComboBoxItem.Tag>
<system:Int32>600</system:Int32>
</ComboBoxItem.Tag> 10 分钟
</ComboBoxItem>
<ComboBoxItem>
<ComboBoxItem.Tag>
<system:Int32>1200</system:Int32>
</ComboBoxItem.Tag> 20 分钟
</ComboBoxItem>
<ComboBoxItem>
<ComboBoxItem.Tag>
<system:Int32>1800</system:Int32>
</ComboBoxItem.Tag> 30 分钟
</ComboBoxItem>
<ComboBoxItem>
<ComboBoxItem.Tag>
<system:Int32>2400</system:Int32>
</ComboBoxItem.Tag> 40 分钟
</ComboBoxItem>
<ComboBoxItem>
<ComboBoxItem.Tag>
<system:Int32>3000</system:Int32>
</ComboBoxItem.Tag> 50 分钟
</ComboBoxItem>
<ComboBoxItem>
<ComboBoxItem.Tag>
<system:Int32>3600</system:Int32>
</ComboBoxItem.Tag> 60 分钟
</ComboBoxItem>
</ComboBox>
</Grid>
</StackPanel>
</TabItem>
<TabItem Header="自定" BorderBrush="{DynamicResource PrimaryDarker}">
<StackPanel>
<TextBlock Background="{x:Null}"
</Grid>
</StackPanel>
</TabItem>
<TabItem Header="自定" BorderBrush="{DynamicResource PrimaryDarker}">
<StackPanel>
<TextBlock Background="{x:Null}"
TextWrapping="Wrap">
<Run FontWeight="Bold" FontSize="1
6
">自定义链接</Run><LineBreak />
<Run FontWeight="Bold" FontSize="1
8
">自定义链接</Run><LineBreak />
<Run>在自定栏添加快捷方式/网页/快捷键, 可以便携启动想要的功能</Run><LineBreak/>
<Run>键盘快捷键编写方法请参考</Run> <Hyperlink Click="sendkey_click">键盘快捷键 通用注解</Hyperlink><LineBreak/>
<Run>右键进行排序/删除等操作</Run>
</TextBlock>
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<Button pu:ButtonHelper.CornerRadius="4" Content="添加新链接" Margin="4"
</TextBlock>
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<Button pu:ButtonHelper.CornerRadius="4" Content="添加新链接" Margin="4"
Background="{DynamicResource SecondaryLight}" Padding="1" Click="DIY_ADD_Click" />
<Button pu:ButtonHelper.CornerRadius="4" Content="保存设置" Margin="4" Grid.Column="1"
<Button pu:ButtonHelper.CornerRadius="4" Content="保存设置" Margin="4" Grid.Column="1"
Background="{DynamicResource SecondaryLight}" Padding="1" Click="DIY_Save_Click" />
</Grid>
<StackPanel x:Name="StackDIY" />
</StackPanel>
</Grid>
<StackPanel x:Name="StackDIY" />
</StackPanel>
</TabItem>
<TabItem Header="诊断" BorderBrush="{DynamicResource PrimaryDarker}">
<StackPanel>
<TextBlock HorizontalAlignment="Left" FontSize="11" VerticalAlignment="Top"
</TabItem>
<TabItem Header="诊断" BorderBrush="{DynamicResource PrimaryDarker}">
<StackPanel>
<TextBlock HorizontalAlignment="Left" FontSize="11" VerticalAlignment="Top"
Background="{x:Null}" TextWrapping="Wrap">
<Run FontWeight="Bold" FontSize="1
6
">诊断与反馈</Run><LineBreak />
<Run FontWeight="Bold" FontSize="1
8
">诊断与反馈</Run><LineBreak />
<Run>选择要发送给 LBGame 的诊断数据,诊断数据用于保护和及时更新 虚拟桌宠模拟器, 解决问题并改进产品.</Run><LineBreak />
<Run>无论选择哪个选项,游戏都可以安全正常地运行.</Run> <Hyperlink Click="hyper_moreInfo">获取有关这些设置的更多信息</Hyperlink>
</TextBlock>
<RadioButton x:Name="RBDiagnosisYES" Style="{DynamicResource StandardRadioButtonStyle}"
</TextBlock>
<RadioButton x:Name="RBDiagnosisYES" Style="{DynamicResource StandardRadioButtonStyle}"
Content="发送诊断数据: 发送游戏存档, 包括饱腹,状态等各种游戏内 数据. 可能会包括该游戏内存和CPU使用情况"
HorizontalAlignment="Left" Margin="10,10,10,0" VerticalAlignment="Top"
GroupName="diagnosis" Checked="RBDiagnosisYES_Checked" IsEnabled="False" />
<RadioButton x:Name="RBDiagnosisNO" Style="{DynamicResource StandardRadioButtonStyle}"
<RadioButton x:Name="RBDiagnosisNO" Style="{DynamicResource StandardRadioButtonStyle}"
Content="不发送诊断数据: 适用于启用修改器,修改过游戏数据等不 符合分析数据条件. 或不希望提供游戏数据的玩家"
HorizontalAlignment="Left" Margin="10,10,10,0" VerticalAlignment="Top"
GroupName="diagnosis" Checked="RBDiagnosisNO_Checked" IsChecked="True" />
<TextBlock HorizontalAlignment="Left" VerticalAlignment="Top" Margin="0,15,0,0"
<TextBlock HorizontalAlignment="Left" VerticalAlignment="Top" Margin="0,15,0,0"
Background="{x:Null}" TextWrapping="Wrap">
<Run FontWeight="Bold"
FontSize="14"
>反馈频率</Run><LineBreak />
<Run FontWeight="Bold" >反馈频率</Run><LineBreak />
<Run>VOS 应寻求我反馈按以下频率</Run>
</TextBlock>
<ComboBox x:Name="CBDiagnosis" SelectedIndex="1" VerticalAlignment="Top" Margin="10,5,0,0"
</TextBlock>
<ComboBox x:Name="CBDiagnosis" SelectedIndex="1" VerticalAlignment="Top" Margin="10,5,0,0"
HorizontalAlignment="Left" Style="{DynamicResource StandardComboBoxStyle}" Width="200"
SelectionChanged="CBDiagnosis_SelectionChanged" IsEnabled="False">
<ComboBoxItem>每 五百 周期一次</ComboBoxItem>
<ComboBoxItem>每 一千 周期一次</ComboBoxItem>
<ComboBoxItem>每 两千 周期一次</ComboBoxItem>
<ComboBoxItem>每 五千 周期一次</ComboBoxItem>
<ComboBoxItem>每 一万 周期一次</ComboBoxItem>
<ComboBoxItem>每 两万 周期一次</ComboBoxItem>
</ComboBox>
</StackPanel>
</TabItem>
<TabItem Header="MOD管理" BorderBrush="{DynamicResource PrimaryDarker}">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="120" />
<ColumnDefinition Width="15" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<ListBox x:Name="ListMod" BorderThickness="0" Background="Transparent"
Style="{DynamicResource SideMenuListBoxStyle}" VerticalAlignment="Top"
FontSize="12"
<ComboBoxItem>每 五百 周期一次</ComboBoxItem>
<ComboBoxItem>每 一千 周期一次</ComboBoxItem>
<ComboBoxItem>每 两千 周期一次</ComboBoxItem>
<ComboBoxItem>每 五千 周期一次</ComboBoxItem>
<ComboBoxItem>每 一万 周期一次</ComboBoxItem>
<ComboBoxItem>每 两万 周期一次</ComboBoxItem>
</ComboBox>
</StackPanel>
</TabItem>
<TabItem Header="MOD管理" BorderBrush="{DynamicResource PrimaryDarker}">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="120" />
<ColumnDefinition Width="15" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<ListBox x:Name="ListMod" BorderThickness="0" Background="Transparent"
Style="{DynamicResource SideMenuListBoxStyle}" VerticalAlignment="Top"
SelectionChanged="ListMod_SelectionChanged" SelectionMode="Single" />
<StackPanel Grid.Column="2">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="7" />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<Image x:Name="ImageMOD" HorizontalAlignment="Right" Height="85
" Margin="0,5,0,0"
VerticalAlignment="Top" Width="
85
" Stretch="Fill" />
<StackPanel Grid.Column="2">
<Label x:Name="LabelModName" Content="Core" HorizontalAlignment="Left"
Margin="-5,2,0,0" VerticalAlignment="Top" FontWeight="Bold" FontSize="
18
"
<StackPanel Grid.Column="2">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="7" />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<Image x:Name="ImageMOD" HorizontalAlignment="Right" Height="120
" Margin="0,5,0,0"
VerticalAlignment="Top" Width="
120
" Stretch="Fill" />
<StackPanel Grid.Column="2">
<Label x:Name="LabelModName" Content="Core" HorizontalAlignment="Left"
Margin="-5,2,0,0" VerticalAlignment="Top" FontWeight="Bold" FontSize="
20
"
Background="{x:Null}" Foreground="{DynamicResource PrimaryText}" />
<TextBlock Margin="0,0,0,0" TextWrapping="Wrap" FontSize="12"
>
<TextBlock Margin="0,0,0,0" TextWrapping="Wrap"
>
<Run Text="模组作者: " /><LineBreak />
<Run x:Name="runMODAuthor" Text="LorisYounger" />
<LineBreak /><Run Text="模组版本: " /><Run x:Name="runMODVer" Text="1.0" />
<LineBreak /><Run Text="游戏版本: " /><Run x:Name="runMODGameVer" Text="1.0" />
</TextBlock>
</StackPanel>
</Grid>
<ScrollViewer VerticalScrollBarVisibility="Auto" Height="60" Margin="0,7,0,0"
</TextBlock>
</StackPanel>
</Grid>
<ScrollViewer VerticalScrollBarVisibility="Auto" Height="60" Margin="0,7,0,0"
pu:ScrollViewerHelper.ScrollBarThickness="10" HorizontalAlignment="Left"
VerticalAlignment="Top">
<TextBlock x:Name="GameInfo" FontSize="12" TextWrapping="Wrap
"
<TextBlock x:Name="GameInfo" TextWrapping="Wrap" FontSize="14
"
Text="这里是MOD的介绍内容,你的介绍就是你的介绍
" VerticalAlignment="Top" />
</ScrollViewer>
<Grid Height="140"
>
<Grid.ColumnDefinitions>
<ColumnDefinition />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<StackPanel>
<Label Content="MOD介绍" HorizontalAlignment="Left" Margin="-5,0,0,0"
</ScrollViewer>
<Grid
>
<Grid.ColumnDefinitions>
<ColumnDefinition />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<StackPanel>
<Label Content="MOD介绍" HorizontalAlignment="Left" Margin="-5,0,0,0"
VerticalAlignment="Center" FontSize="18" FontWeight="Bold"
Background="{x:Null}" />
<ScrollViewer VerticalScrollBarVisibility="Auto" Height="140" Margin="0,0,0,0"
<ScrollViewer VerticalScrollBarVisibility="Auto" Height="140" Margin="0,0,0,0"
pu:ScrollViewerHelper.ScrollBarThickness="10" HorizontalAlignment="Left"
VerticalAlignment="Top">
<TextBlock x:Name="GameHave" FontSize="12
" TextWrapping="Wrap"
<TextBlock x:Name="GameHave" FontSize="14
" TextWrapping="Wrap"
Text="该mod有许多功能
比如说功能1
比如说功能1
比如说功能1
比如说功能1
比如说功能1"
HorizontalAlignment="Left" VerticalAlignment="Top" />
</ScrollViewer>
</StackPanel>
<StackPanel Grid.Column="1">
<Label Content="内容" HorizontalAlignment="Left" Margin="-5,0,0,0"
</ScrollViewer>
</StackPanel>
<StackPanel Grid.Column="1">
<Label Content="内容" HorizontalAlignment="Left" Margin="-5,0,0,0"
VerticalAlignment="Top" FontSize="18" FontWeight="Bold"
Background="{x:Null}" />
<TextBlock x:Name="ButtonOpenModFolder" Cursor="Hand" HorizontalAlignment="Left"
<TextBlock x:Name="ButtonOpenModFolder" Cursor="Hand" HorizontalAlignment="Left"
Margin="0,0,0,0" TextWrapping="Wrap" Text="所在文件夹" VerticalAlignment="Top"
FontSize="1
2
" Foreground="{DynamicResource DARKPrimaryDarker}"
FontSize="1
4
" Foreground="{DynamicResource DARKPrimaryDarker}"
TextDecorations="Underline" MouseDown="ButtonOpenModFolder_MouseDown" />
<TextBlock x:Name="ButtonEnable" HorizontalAlignment="Left" Margin="0,2,0,0"
TextWrapping="Wrap" Text="启用该模组" VerticalAlignment="Top" FontSize="1
2
"
Width="62"
Foreground="{DynamicResource DARKPrimaryDarker}"
<TextBlock x:Name="ButtonEnable" HorizontalAlignment="Left" Margin="0,2,0,0"
TextWrapping="Wrap" Text="启用该模组" VerticalAlignment="Top" FontSize="1
4
"
Foreground="{DynamicResource DARKPrimaryDarker}"
TextDecorations="Underline" Cursor="Hand" MouseDown="ButtonEnable_MouseDown" />
<TextBlock x:Name="ButtonDisEnable" HorizontalAlignment="Left" Margin="0,2,0,0"
TextWrapping="Wrap" Text="停用该模组" VerticalAlignment="Top" FontSize="1
2
"
Width="62"
Foreground="{DynamicResource DARKPrimaryDarker}"
<TextBlock x:Name="ButtonDisEnable" HorizontalAlignment="Left" Margin="0,2,0,0"
TextWrapping="Wrap" Text="停用该模组" VerticalAlignment="Top" FontSize="1
4
"
Foreground="{DynamicResource DARKPrimaryDarker}"
TextDecorations="Underline" Cursor="Hand"
MouseDown="ButtonDisEnable_MouseDown" />
<TextBlock x:Name="ButtonPublish" HorizontalAlignment="Left" Margin="0,2,0,0"
TextWrapping="Wrap" Text="更新至Steam" VerticalAlignment="Top" FontSize="1
2
"
Width="74"
Foreground="DimGray" TextDecorations="Underline" Cursor="Hand"
<TextBlock x:Name="ButtonPublish" HorizontalAlignment="Left" Margin="0,2,0,0"
TextWrapping="Wrap" Text="更新至Steam" VerticalAlignment="Top" FontSize="1
4
"
Foreground="DimGray" TextDecorations="Underline" Cursor="Hand"
MouseDown="ButtonPublish_MouseDown" />
<TextBlock x:Name="ButtonSteam" HorizontalAlignment="Left" Margin="0,2,0,0"
TextWrapping="Wrap" Text="创意工坊页面" VerticalAlignment="Top" FontSize="1
2
"
Width="72"
Foreground="DimGray" TextDecorations="Underline" Cursor="Hand"
<TextBlock x:Name="ButtonSteam" HorizontalAlignment="Left" Margin="0,2,0,0"
TextWrapping="Wrap" Text="创意工坊页面" VerticalAlignment="Top" FontSize="1
4
"
Foreground="DimGray" TextDecorations="Underline" Cursor="Hand"
MouseDown="ButtonSteam_MouseDown" />
<ProgressBar x:Name="ProgressBarUpload" Margin="0,2,0,0" Visibility="Collapsed"
<ProgressBar x:Name="ProgressBarUpload" Margin="0,2,0,0" Visibility="Collapsed"
pu:ProgressBarHelper.CornerRadius="2" VerticalAlignment="Top" Height="30"
Value="60" Background="{DynamicResource Primary}"
BorderBrush="{DynamicResource PrimaryDarker}"
pu:ProgressBarHelper.IsPercentVisible="True"
Foreground="{DynamicResource DARKPrimary}" BorderThickness="2" />
<Button x:Name="ButtonAllow" Content="启用代码插件" HorizontalAlignment="Left"
<Button x:Name="ButtonAllow" Content="启用代码插件" HorizontalAlignment="Left"
VerticalAlignment="Top" Background="#FFFF2C2C" Foreground="White"
FontSize="1
0
" ToolTip="启用该模组的代码内容,不能保证系统安全性" Click="ButtonAllow_Click" />
</StackPanel>
<Button x:Name="ButtonRestart" Content="重启软件以应用更改" Margin="0,2,0,0"
FontSize="1
2
" ToolTip="启用该模组的代码内容,不能保证系统安全性" Click="ButtonAllow_Click" />
</StackPanel>
<Button x:Name="ButtonRestart" Content="重启软件以应用更改" Margin="0,2,0,0"
VerticalAlignment="Bottom" Background="{DynamicResource DARKPrimary}"
Visibility="Collapsed" Foreground="{DynamicResource DARKPrimaryText}"
Click="ButtonRestart_Click" Grid.ColumnSpan="2" />
</Grid>
</StackPanel>
</Grid>
</TabItem>
<TabItem Header="关于" BorderBrush="{DynamicResource PrimaryDarker}"
</Grid>
</StackPanel>
</Grid>
</TabItem>
<TabItem Header="关于" BorderBrush="{DynamicResource PrimaryDarker}"
Foreground="{DynamicResource PrimaryText}">
<Grid>
<Image x:Name="ImageWHY" Width="38" Margin="208,257,0,0" HorizontalAlignment="Lef
t"
VerticalAlignment="
Top" Height="38" Source="/Res/TopLogo2019.PNG
" />
<TextBlock Margin="0,0,0,0" Text="虚拟主播模拟器 规格" FontSize="20" FontWeight="Bold" />
<TextBlock Margin="0,130,0,0" FontWeight="Bold">
<Grid>
<Image x:Name="ImageWHY" Width="64" HorizontalAlignment="Righ
t"
VerticalAlignment="
Center" Height="64" Source="/Res/TopLogo2019.PNG" Margin="0,210,55,0
" />
<TextBlock Margin="0,0,0,0" Text="虚拟主播模拟器 规格" FontSize="20" FontWeight="Bold" />
<TextBlock Margin="0,130,0,0" FontWeight="Bold">
<Run>游戏策划</Run><LineBreak />
<Run>UI&程序</Run><LineBreak />
<Run>动画绘制</Run><LineBreak />
...
...
@@ -563,19 +562,19 @@
<Hyperlink TextDecorations="Underline" Foreground="{DynamicResource DARKPrimaryDarker}"
Click="Group_Click" FontWeight="Normal">相关群</Hyperlink>
</TextBlock>
<TextBlock Margin="0,30,0,0" FontWeight="Bold">
</TextBlock>
<TextBlock Margin="0,30,0,0" FontWeight="Bold">
<Run>用户名</Run><LineBreak />
<Run>版本</Run><LineBreak />
<Run>激活</Run><LineBreak />
</TextBlock>
<TextBlock VerticalAlignment="Top" Margin="100,30,0,0" TextWrapping="WrapWithOverflow">
</TextBlock>
<TextBlock VerticalAlignment="Top" Margin="100,30,0,0" TextWrapping="WrapWithOverflow">
<Run x:Name="runUserName">杨远洛里斯</Run><LineBreak />
<Run x:Name="runabVer">v1.0 (100)</Run><LineBreak />
<Run x:Name="runActivate">已通过Steam[uid]激活服务注册</Run><LineBreak />
</TextBlock>
<TextBlock Margin="0,100,0,0" Text="制作组名单" FontSize="20" FontWeight="Bold" />
<TextBlock Margin="100,130,0,0" VerticalAlignment="Top
">
</TextBlock>
<TextBlock Margin="0,100,0,0" Text="制作组名单" FontSize="20" FontWeight="Bold" />
<TextBlock Margin="100,130,0,0" VerticalAlignment="Top" TextWrapping="WrapWithOverflow
">
<Run>杨远洛里斯, 广大MOD作者</Run><LineBreak />
<Run>洛里斯杨远, トニーちゃん</Run> <Hyperlink Click="Git_Click">Git贡献名单</Hyperlink><LineBreak />
<Run>叶书天, 广大MOD作者</Run>
...
...
@@ -587,13 +586,12 @@
<Hyperlink Click="Steam_Click">访问Steam页面</Hyperlink>
<Hyperlink Click="Github_Click">访问Github页面</Hyperlink>
<LineBreak />
<Run FontStyle="Italic" FontSize="
8
">由于游戏暂未开发完毕,该名单并非完整名单.将在正式版完成前修改</Run><LineBreak />
</TextBlock>
</Grid>
</TabItem>
</TabControl>
<Label x:Name="GameVerison" Content="版本v1.0 (655366666)" HorizontalAlignment="Left"
<Run FontStyle="Italic" FontSize="
12
">由于游戏暂未开发完毕,该名单并非完整名单.将在正式版完成前修改</Run><LineBreak />
</TextBlock>
</Grid>
</TabItem>
</TabControl>
<Label x:Name="GameVerison" Content="版本v1.0 (655366666)" HorizontalAlignment="Left"
VerticalAlignment="Bottom" FontSize="10" Foreground="Green" Background="{x:Null}" />
</Grid>
</Viewbox>
</Grid>
</pu:WindowX>
VPet-Simulator.Windows/WinDesign/winGameSetting.xaml.cs
浏览文件 @
47601ba6
...
...
@@ -52,8 +52,8 @@ namespace VPet_Simulator.Windows
ZoomSlider
.
Maximum
=
3
;
}
ZoomSlider
.
Value
=
mw
.
Set
.
ZoomLevel
*
2
;
this
.
Width
=
400
*
Math
.
Sqrt
(
ZoomSlider
.
Value
);
this
.
Height
=
450
*
Math
.
Sqrt
(
ZoomSlider
.
Value
);
//
this.Width = 400 * Math.Sqrt(ZoomSlider.Value);
//
this.Height = 450 * Math.Sqrt(ZoomSlider.Value);
sDesktopAlignment
.
IsChecked
=
mw
.
Set
.
EnableFunction
;
CalSlider
.
Value
=
mw
.
Set
.
LogicInterval
;
...
...
@@ -110,7 +110,17 @@ namespace VPet_Simulator.Windows
{
runUserName
.
Text
=
Environment
.
UserName
;
runActivate
.
Text
=
"尚未激活 您可能需要启动Steam或去Steam上免费领个"
;
RBCGPTUseLB
.
IsEnabled
=
false
;
if
(!
mw
.
Set
[
"CGPT"
][(
gbol
)
"enable"
])
BtnCGPTReSet
.
IsEnabled
=
false
;
}
if
(
mw
.
Set
[
"CGPT"
][(
gbol
)
"enable"
])
{
RBCGPTUseAPI
.
IsChecked
=
true
;
BtnCGPTReSet
.
Content
=
"打开 ChatGPT API 设置"
;
}
else
BtnCGPTReSet
.
Content
=
"初始化桌宠聊天程序"
;
runabVer
.
Text
=
$"v
{
mw
.
Verison
}
(
{
mw
.
verison
}
)"
;
//mod列表
...
...
@@ -119,12 +129,6 @@ namespace VPet_Simulator.Windows
ShowMod
((
string
)((
ListBoxItem
)
ListMod
.
SelectedItem
).
Content
);
AllowChange
=
true
;
if
(!
mw
.
IsSteamUser
)
{
RBCGPTUseLB
.
IsEnabled
=
false
;
BtnCGPTReSet
.
IsEnabled
=
false
;
}
}
public
void
ShowModList
()
{
...
...
@@ -484,8 +488,8 @@ namespace VPet_Simulator.Windows
if
(!
AllowChange
)
return
;
mw
.
SetZoomLevel
(
ZoomSlider
.
Value
/
2
);
this
.
Width
=
400
*
Math
.
Sqrt
(
ZoomSlider
.
Value
);
this
.
Height
=
450
*
Math
.
Sqrt
(
ZoomSlider
.
Value
);
//
this.Width = 400 * Math.Sqrt(ZoomSlider.Value);
//
this.Height = 450 * Math.Sqrt(ZoomSlider.Value);
}
private
void
PressLengthSlider_ValueChanged
(
object
sender
,
RoutedPropertyChangedEventArgs
<
double
>
e
)
...
...
@@ -661,19 +665,50 @@ namespace VPet_Simulator.Windows
}
mw
.
LoadDIY
();
}
private
void
ChatGPT_Reset_Click
(
object
sender
,
RoutedEventArgs
e
)
{
string
responseString
=
mw
.
TalkBox
.
ChatGPT_Reset
();
if
(
responseString
==
"SUCCESS"
)
if
(
mw
.
Set
[
"CGPT"
][(
gbol
)
"enable"
])
{
new
winCGPTSetting
(
mw
).
ShowDialog
();
}
else
{
string
responseString
=
((
TalkBox
)
mw
.
TalkBox
).
ChatGPT_Reset
();
if
(
responseString
==
"SUCCESS"
)
{
((
TalkBox
)
mw
.
TalkBox
).
btn_startup
.
Visibility
=
Visibility
.
Visible
;
MessageBoxX
.
Show
(
"桌宠重置成功"
);
}
else
{
MessageBoxX
.
Show
(
responseString
,
"桌宠重置失败"
);
}
}
}
private
void
CGPType_Checked
(
object
sender
,
RoutedEventArgs
e
)
{
if
(!
AllowChange
)
return
;
mw
.
Set
[
"CGPT"
].
SetBool
(
"enable"
,
RBCGPTUseLB
.
IsChecked
==
false
);
if
(
mw
.
Set
[
"CGPT"
][(
gbol
)
"enable"
])
{
mw
.
TalkBox
.
btn_startup
.
Visibility
=
Visibility
.
Visible
;
MessageBoxX
.
Show
(
"桌宠重置成功"
);
BtnCGPTReSet
.
Content
=
"打开 ChatGPT API 设置"
;
BtnCGPTReSet
.
IsEnabled
=
true
;
if
(
mw
.
TalkBox
!=
null
)
mw
.
Main
.
ToolBar
.
MainGrid
.
Children
.
Remove
(
mw
.
TalkBox
.
This
);
mw
.
TalkBox
=
new
TalkBoxAPI
(
mw
);
mw
.
Main
.
ToolBar
.
MainGrid
.
Children
.
Add
(
mw
.
TalkBox
.
This
);
}
else
{
MessageBoxX
.
Show
(
responseString
,
"桌宠重置失败"
);
BtnCGPTReSet
.
Content
=
"初始化桌宠聊天程序"
;
if
(
mw
.
TalkBox
!=
null
)
mw
.
Main
.
ToolBar
.
MainGrid
.
Children
.
Remove
(
mw
.
TalkBox
.
This
);
mw
.
TalkBox
=
new
TalkBox
(
mw
);
mw
.
Main
.
ToolBar
.
MainGrid
.
Children
.
Add
(
mw
.
TalkBox
.
This
);
}
}
}
...
...
VPet-Simulator.Windows/WinDesign/winReport.xaml
浏览文件 @
47601ba6
...
...
@@ -6,8 +6,8 @@
xmlns:system="clr-namespace:System;assembly=mscorlib" mc:Ignorable="d" Title="反馈中心"
Style="{DynamicResource BaseWindowXStyle}" WindowStartupLocation="CenterScreen" Width="500" MinHeight="250"
Height="Auto" ResizeMode="NoResize" WindowState="Normal"
Icon="../vpeticon.ico">
<StackPanel x:Name="MainGrid" Margin="10,10,15,10" VerticalAlignment="Top"
SizeChanged="MainGrid_SizeChanged"
>
Icon="../vpeticon.ico"
SizeToContent="Height"
>
<StackPanel x:Name="MainGrid" Margin="10,10,15,10" VerticalAlignment="Top">
<Label Background="{x:Null}" VerticalAlignment="Top" HorizontalAlignment="Left" Content="反馈与错误提交" FontSize="24"
Margin="10,0,0,0" />
<pu:FormGroup Header="类型:" HeaderPadding="10,0,10,0" HeaderHeight="20" Orientation="Horizontal" Margin="0,2,0,0"
...
...
VPet-Simulator.Windows/packages.config
浏览文件 @
47601ba6
<?
xml
version
=
"1.0"
encoding
=
"utf-8"
?>
<
packages
>
<
package
id
=
"ChatGPT.API.Framework"
version
=
"1.0.2"
targetFramework
=
"net48"
/>
<
package
id
=
"Facepunch.Steamworks"
version
=
"2.3.3"
targetFramework
=
"net48"
/>
<
package
id
=
"Facepunch.Steamworks.win32"
version
=
"2.3.3"
targetFramework
=
"net48"
/>
<
package
id
=
"LinePutScript"
version
=
"1.6.1"
targetFramework
=
"net48"
/>
<
package
id
=
"Newtonsoft.Json"
version
=
"13.0.3"
targetFramework
=
"net48"
/>
<
package
id
=
"Panuon.WPF"
version
=
"1.0.1"
targetFramework
=
"net48"
/>
<
package
id
=
"Panuon.WPF.UI"
version
=
"1.1.8.4"
targetFramework
=
"net48"
/>
</
packages
>
\ No newline at end of file
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