diff --git a/.babelrc b/.babelrc index 2a8c45f78872761aafa4f6860b144d41a01f08c7..05786794195f72a0d0b5647ccd51ff8bceba20b6 100644 --- a/.babelrc +++ b/.babelrc @@ -1,21 +1,3 @@ { - "presets":["react","es2015"], - "env":{ - "development":{ - "plugins":[ - [ - "react-transform", - { - "transforms":[ - { - "transform":"react-transform-hmr", - "imports":["react"], - "locals":["module"] - } - ] - } - ] - ] - } - } + "presets": ["react", "es2015"] } diff --git a/README-EN.md b/README-EN.md index 41794bde1aae01625091dea9e36e2ff1b256e698..a0410e625c1129ec01d836803b9dfd61ccd5da24 100644 --- a/README-EN.md +++ b/README-EN.md @@ -226,18 +226,13 @@ npm install ``` npm start ``` -open [http://0.0.0.0:8080/](http://0.0.0.0:8080/) +The browser will go to [http://0.0.0.0:8080/](http://0.0.0.0:8080/) ### multi-language In the [i18n.json](https://github.com/chvin/react-tetris/blob/master/i18n.json) configuration in the multi-language environment, the use of "lan" parameter matching language such as: `https://chvin.github.io/react-tetris/?lan=en` ### Build -* Mac: ``` npm run build ``` -* Windows: -``` -npm run windowsBuild -``` Build the results in the build folder. diff --git a/README.md b/README.md index ac240c02e35a712f667a94a9b5eba9231e3217b8..cc818c1d105e1a0b3c861e0e64bf5381df7ba88d 100644 --- a/README.md +++ b/README.md @@ -226,18 +226,13 @@ npm install ``` npm start ``` -在浏览器进入 [http://0.0.0.0:8080/](http://0.0.0.0:8080/) +浏览自动打开 [http://0.0.0.0:8080/](http://0.0.0.0:8080/) ### 多语言 在 [i18n.json](https://github.com/chvin/react-tetris/blob/master/i18n.json) 配置多语言环境,使用"lan"参数匹配语言如:`https://chvin.github.io/react-tetris/?lan=en` ### 打包编译 -* Mac: ``` npm run build ``` -* Windows: -``` -npm run windowsBuild -``` 在build文件夹下生成结果。 diff --git a/build/app-1.0.0.js b/build/app-1.0.0.js index 4480ec7654b614a815ae7a371058840bf87ee4c9..54af4af223ac43655da49ea085b32e286140c480 100644 --- a/build/app-1.0.0.js +++ b/build/app-1.0.0.js @@ -1,5 +1,5 @@ -!function(e){function t(r){if(n[r])return 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r(e){return e&&e.__esModule?e:{default:e}}function o(e,t,n){return t in e?Object.defineProperty(e,t,{value:n,enumerable:!0,configurable:!0,writable:!0}):e[t]=n,e}function i(e,t){if(!(e instanceof t))throw new TypeError("Cannot call a class as a function")}function a(e,t){if(!e)throw new ReferenceError("this hasn't been initialised - super() hasn't been called");return!t||"object"!=typeof t&&"function"!=typeof t?e:t}function u(e,t){if("function"!=typeof t&&null!==t)throw new TypeError("Super expression must either be null or a function, not "+typeof t);e.prototype=Object.create(t&&t.prototype,{constructor:{value:e,enumerable:!1,writable:!0,configurable:!0}}),t&&(Object.setPrototypeOf?Object.setPrototypeOf(e,t):e.__proto__=t)}Object.defineProperty(t,"__esModule",{value:!0});var s=function(){function e(e,t){for(var n=0;n 1) {\n\t var childArray = Array(childrenLength);\n\t for (var i = 0; i < childrenLength; i++) {\n\t childArray[i] = arguments[i + 2];\n\t }\n\t if (false) {\n\t if (Object.freeze) {\n\t Object.freeze(childArray);\n\t }\n\t }\n\t props.children = childArray;\n\t }\n\t\n\t // Resolve default props\n\t if (type && type.defaultProps) {\n\t var defaultProps = type.defaultProps;\n\t for (propName in defaultProps) {\n\t if (props[propName] === undefined) {\n\t props[propName] = defaultProps[propName];\n\t }\n\t }\n\t }\n\t if (false) {\n\t if (key || ref) {\n\t if (typeof props.$$typeof === 'undefined' || props.$$typeof !== REACT_ELEMENT_TYPE) {\n\t var displayName = typeof type === 'function' ? type.displayName || type.name || 'Unknown' : type;\n\t if (key) {\n\t defineKeyPropWarningGetter(props, displayName);\n\t }\n\t if (ref) {\n\t defineRefPropWarningGetter(props, displayName);\n\t }\n\t }\n\t }\n\t }\n\t return ReactElement(type, key, ref, self, source, ReactCurrentOwner.current, props);\n\t};\n\t\n\t/**\n\t * Return a function that produces ReactElements of a given type.\n\t * See 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E.g. `.type === Foo`.\n\t // This should not be named `constructor` since this may not be the function\n\t // that created the element, and it may not even be a constructor.\n\t // Legacy hook TODO: Warn if this is accessed\n\t factory.type = type;\n\t return factory;\n\t};\n\t\n\tReactElement.cloneAndReplaceKey = function (oldElement, newKey) {\n\t var newElement = ReactElement(oldElement.type, newKey, oldElement.ref, oldElement._self, oldElement._source, oldElement._owner, oldElement.props);\n\t\n\t return newElement;\n\t};\n\t\n\t/**\n\t * Clone and return a new ReactElement using element as the starting point.\n\t * See https://facebook.github.io/react/docs/top-level-api.html#react.cloneelement\n\t */\n\tReactElement.cloneElement = function (element, config, children) {\n\t var propName;\n\t\n\t // Original props are copied\n\t var props = _assign({}, element.props);\n\t\n\t // Reserved names are extracted\n\t var key = element.key;\n\t var ref = element.ref;\n\t // Self is preserved since the owner is preserved.\n\t var self = element._self;\n\t // Source is preserved since cloneElement is unlikely to be targeted by a\n\t // transpiler, and the original source is probably a better indicator of the\n\t // true owner.\n\t var source = element._source;\n\t\n\t // Owner will be preserved, unless ref is overridden\n\t var owner = element._owner;\n\t\n\t if (config != null) {\n\t if (hasValidRef(config)) {\n\t // Silently steal the ref from the parent.\n\t ref = config.ref;\n\t owner = ReactCurrentOwner.current;\n\t }\n\t if (hasValidKey(config)) {\n\t key = '' + config.key;\n\t }\n\t\n\t // Remaining properties override existing props\n\t var defaultProps;\n\t if (element.type && element.type.defaultProps) {\n\t defaultProps = element.type.defaultProps;\n\t }\n\t for (propName in config) {\n\t if (hasOwnProperty.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {\n\t if (config[propName] === undefined && defaultProps !== undefined) {\n\t // Resolve default props\n\t props[propName] = defaultProps[propName];\n\t } else {\n\t props[propName] = config[propName];\n\t }\n\t }\n\t }\n\t }\n\t\n\t // Children can be more than one argument, and those are transferred onto\n\t // the newly allocated props object.\n\t var childrenLength = arguments.length - 2;\n\t if (childrenLength === 1) {\n\t props.children = children;\n\t } else if (childrenLength > 1) {\n\t var childArray = Array(childrenLength);\n\t for (var i = 0; i < childrenLength; i++) {\n\t childArray[i] = arguments[i + 2];\n\t }\n\t props.children = childArray;\n\t }\n\t\n\t return ReactElement(element.type, key, ref, self, source, owner, props);\n\t};\n\t\n\t/**\n\t * Verifies the object is a ReactElement.\n\t * See https://facebook.github.io/react/docs/top-level-api.html#react.isvalidelement\n\t * @param {?object} object\n\t * @return {boolean} True if `object` is a valid component.\n\t * @final\n\t */\n\tReactElement.isValidElement = function (object) {\n\t return typeof object === 'object' && object !== null && object.$$typeof === REACT_ELEMENT_TYPE;\n\t};\n\t\n\tmodule.exports = ReactElement;\n\n/***/ },\n/* 9 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * \n\t */\n\t\n\t'use strict';\n\t\n\t/**\n\t * Keeps track of the current owner.\n\t *\n\t * The current owner is the component who should own any components that are\n\t * currently being constructed.\n\t */\n\tvar ReactCurrentOwner = {\n\t\n\t /**\n\t * @internal\n\t * @type {ReactComponent}\n\t */\n\t current: null\n\t\n\t};\n\t\n\tmodule.exports = ReactCurrentOwner;\n\n/***/ },\n/* 10 */\n[302, 11],\n/* 11 */\n/***/ function(module, exports) {\n\n\t\"use strict\";\n\t\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * \n\t */\n\t\n\tfunction makeEmptyFunction(arg) {\n\t return function () {\n\t return arg;\n\t };\n\t}\n\t\n\t/**\n\t * This function accepts and discards inputs; it has no side effects. This is\n\t * primarily useful idiomatically for overridable function endpoints which\n\t * always need to be callable, since JS lacks a null-call idiom ala Cocoa.\n\t */\n\tvar emptyFunction = function emptyFunction() {};\n\t\n\temptyFunction.thatReturns = makeEmptyFunction;\n\temptyFunction.thatReturnsFalse = makeEmptyFunction(false);\n\temptyFunction.thatReturnsTrue = makeEmptyFunction(true);\n\temptyFunction.thatReturnsNull = makeEmptyFunction(null);\n\temptyFunction.thatReturnsThis = function () {\n\t return this;\n\t};\n\temptyFunction.thatReturnsArgument = function (arg) {\n\t return arg;\n\t};\n\t\n\tmodule.exports = emptyFunction;\n\n/***/ },\n/* 12 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * \n\t */\n\t\n\t'use strict';\n\t\n\tvar canDefineProperty = false;\n\tif (false) {\n\t try {\n\t // $FlowFixMe https://github.com/facebook/flow/issues/285\n\t Object.defineProperty({}, 'x', { get: function () {} });\n\t canDefineProperty = true;\n\t } catch (x) {\n\t // IE will fail on defineProperty\n\t }\n\t}\n\t\n\tmodule.exports = canDefineProperty;\n\n/***/ },\n/* 13 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2014-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * \n\t */\n\t\n\t'use strict';\n\t\n\t// The Symbol used to tag the ReactElement type. If there is no native Symbol\n\t// nor polyfill, then a plain number is used for performance.\n\t\n\tvar REACT_ELEMENT_TYPE = typeof Symbol === 'function' && Symbol['for'] && Symbol['for']('react.element') || 0xeac7;\n\t\n\tmodule.exports = REACT_ELEMENT_TYPE;\n\n/***/ },\n/* 14 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar _prodInvariant = __webpack_require__(6);\n\t\n\tvar ReactCurrentOwner = __webpack_require__(9);\n\tvar REACT_ELEMENT_TYPE = __webpack_require__(13);\n\t\n\tvar getIteratorFn = __webpack_require__(15);\n\tvar invariant = __webpack_require__(7);\n\tvar KeyEscapeUtils = __webpack_require__(16);\n\tvar warning = __webpack_require__(10);\n\t\n\tvar SEPARATOR = '.';\n\tvar SUBSEPARATOR = ':';\n\t\n\t/**\n\t * This is inlined from ReactElement since this file is shared between\n\t * isomorphic and renderers. We could extract this to a\n\t *\n\t */\n\t\n\t/**\n\t * TODO: Test that a single child and an array with one item have the same key\n\t * pattern.\n\t */\n\t\n\tvar didWarnAboutMaps = false;\n\t\n\t/**\n\t * Generate a key string that identifies a component within a set.\n\t *\n\t * @param {*} component A component that could contain a manual key.\n\t * @param {number} index Index that is used if a manual key is not provided.\n\t * @return {string}\n\t */\n\tfunction getComponentKey(component, index) {\n\t // Do some typechecking here since we call this blindly. We want to ensure\n\t // that we don't block potential future ES APIs.\n\t if (component && typeof component === 'object' && component.key != null) {\n\t // Explicit key\n\t return KeyEscapeUtils.escape(component.key);\n\t }\n\t // Implicit key determined by the index in the set\n\t return index.toString(36);\n\t}\n\t\n\t/**\n\t * @param {?*} children Children tree container.\n\t * @param {!string} nameSoFar Name of the key path so far.\n\t * @param {!function} callback Callback to invoke with each child found.\n\t * @param {?*} traverseContext Used to pass information throughout the traversal\n\t * process.\n\t * @return {!number} The number of children in this subtree.\n\t */\n\tfunction traverseAllChildrenImpl(children, nameSoFar, callback, traverseContext) {\n\t var type = typeof children;\n\t\n\t if (type === 'undefined' || type === 'boolean') {\n\t // All of the above are perceived as null.\n\t children = null;\n\t }\n\t\n\t if (children === null || type === 'string' || type === 'number' ||\n\t // The following is inlined from ReactElement. This means we can optimize\n\t // some checks. React Fiber also inlines this logic for similar purposes.\n\t type === 'object' && children.$$typeof === REACT_ELEMENT_TYPE) {\n\t callback(traverseContext, children,\n\t // If it's the only child, treat the name as if it was wrapped in an array\n\t // so that it's consistent if the number of children grows.\n\t nameSoFar === '' ? SEPARATOR + getComponentKey(children, 0) : nameSoFar);\n\t return 1;\n\t }\n\t\n\t var child;\n\t var nextName;\n\t var subtreeCount = 0; // Count of children found in the current subtree.\n\t var nextNamePrefix = nameSoFar === '' ? SEPARATOR : nameSoFar + SUBSEPARATOR;\n\t\n\t if (Array.isArray(children)) {\n\t for (var i = 0; i < children.length; i++) {\n\t child = children[i];\n\t nextName = nextNamePrefix + getComponentKey(child, i);\n\t subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);\n\t }\n\t } else {\n\t var iteratorFn = getIteratorFn(children);\n\t if (iteratorFn) {\n\t var iterator = iteratorFn.call(children);\n\t var step;\n\t if (iteratorFn !== children.entries) {\n\t var ii = 0;\n\t while (!(step = iterator.next()).done) {\n\t child = step.value;\n\t nextName = nextNamePrefix + getComponentKey(child, ii++);\n\t subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);\n\t }\n\t } else {\n\t if (false) {\n\t var mapsAsChildrenAddendum = '';\n\t if (ReactCurrentOwner.current) {\n\t var mapsAsChildrenOwnerName = ReactCurrentOwner.current.getName();\n\t if (mapsAsChildrenOwnerName) {\n\t mapsAsChildrenAddendum = ' Check the render method of `' + mapsAsChildrenOwnerName + '`.';\n\t }\n\t }\n\t process.env.NODE_ENV !== 'production' ? warning(didWarnAboutMaps, 'Using Maps as children is not yet fully supported. It is an ' + 'experimental feature that might be removed. Convert it to a ' + 'sequence / iterable of keyed ReactElements instead.%s', mapsAsChildrenAddendum) : void 0;\n\t didWarnAboutMaps = true;\n\t }\n\t // Iterator will provide entry [k,v] tuples rather than values.\n\t while (!(step = iterator.next()).done) {\n\t var entry = step.value;\n\t if (entry) {\n\t child = entry[1];\n\t nextName = nextNamePrefix + KeyEscapeUtils.escape(entry[0]) + SUBSEPARATOR + getComponentKey(child, 0);\n\t subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);\n\t }\n\t }\n\t }\n\t } else if (type === 'object') {\n\t var addendum = '';\n\t if (false) {\n\t addendum = ' If you meant to render a collection of children, use an array ' + 'instead or wrap the object using createFragment(object) from the ' + 'React add-ons.';\n\t if (children._isReactElement) {\n\t addendum = ' It looks like you\\'re using an element created by a different ' + 'version of React. Make sure to use only one copy of React.';\n\t }\n\t if (ReactCurrentOwner.current) {\n\t var name = ReactCurrentOwner.current.getName();\n\t if (name) {\n\t addendum += ' Check the render method of `' + name + '`.';\n\t }\n\t }\n\t }\n\t var childrenString = String(children);\n\t true ? false ? invariant(false, 'Objects are not valid as a React child (found: %s).%s', childrenString === '[object Object]' ? 'object with keys {' + Object.keys(children).join(', ') + '}' : childrenString, addendum) : _prodInvariant('31', childrenString === '[object Object]' ? 'object with keys {' + Object.keys(children).join(', ') + '}' : childrenString, addendum) : void 0;\n\t }\n\t }\n\t\n\t return subtreeCount;\n\t}\n\t\n\t/**\n\t * Traverses children that are typically specified as `props.children`, but\n\t * might also be specified through attributes:\n\t *\n\t * - `traverseAllChildren(this.props.children, ...)`\n\t * - `traverseAllChildren(this.props.leftPanelChildren, ...)`\n\t *\n\t * The `traverseContext` is an optional argument that is passed through the\n\t * entire traversal. It can be used to store accumulations or anything else that\n\t * the callback might find relevant.\n\t *\n\t * @param {?*} children Children tree object.\n\t * @param {!function} callback To invoke upon traversing each child.\n\t * @param {?*} traverseContext Context for traversal.\n\t * @return {!number} The number of children in this subtree.\n\t */\n\tfunction traverseAllChildren(children, callback, traverseContext) {\n\t if (children == null) {\n\t return 0;\n\t }\n\t\n\t return traverseAllChildrenImpl(children, '', callback, traverseContext);\n\t}\n\t\n\tmodule.exports = traverseAllChildren;\n\n/***/ },\n/* 15 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * \n\t */\n\t\n\t'use strict';\n\t\n\t/* global Symbol */\n\t\n\tvar ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;\n\tvar FAUX_ITERATOR_SYMBOL = '@@iterator'; // Before Symbol spec.\n\t\n\t/**\n\t * Returns the iterator method function contained on the iterable object.\n\t *\n\t * Be sure to invoke the function with the iterable as context:\n\t *\n\t * var iteratorFn = getIteratorFn(myIterable);\n\t * if (iteratorFn) {\n\t * var iterator = iteratorFn.call(myIterable);\n\t * ...\n\t * }\n\t *\n\t * @param {?object} maybeIterable\n\t * @return {?function}\n\t */\n\tfunction getIteratorFn(maybeIterable) {\n\t var iteratorFn = maybeIterable && (ITERATOR_SYMBOL && maybeIterable[ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL]);\n\t if (typeof iteratorFn === 'function') {\n\t return iteratorFn;\n\t }\n\t}\n\t\n\tmodule.exports = getIteratorFn;\n\n/***/ },\n/* 16 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * \n\t */\n\t\n\t'use strict';\n\t\n\t/**\n\t * Escape and wrap key so it is safe to use as a reactid\n\t *\n\t * @param {string} key to be escaped.\n\t * @return {string} the escaped key.\n\t */\n\t\n\tfunction escape(key) {\n\t var escapeRegex = /[=:]/g;\n\t var escaperLookup = {\n\t '=': '=0',\n\t ':': '=2'\n\t };\n\t var escapedString = ('' + key).replace(escapeRegex, function (match) {\n\t return escaperLookup[match];\n\t });\n\t\n\t return '$' + escapedString;\n\t}\n\t\n\t/**\n\t * Unescape and unwrap key for human-readable display\n\t *\n\t * @param {string} key to unescape.\n\t * @return {string} the unescaped key.\n\t */\n\tfunction unescape(key) {\n\t var unescapeRegex = /(=0|=2)/g;\n\t var unescaperLookup = {\n\t '=0': '=',\n\t '=2': ':'\n\t };\n\t var keySubstring = key[0] === '.' && key[1] === '$' ? key.substring(2) : key.substring(1);\n\t\n\t return ('' + keySubstring).replace(unescapeRegex, function (match) {\n\t return unescaperLookup[match];\n\t });\n\t}\n\t\n\tvar KeyEscapeUtils = {\n\t escape: escape,\n\t unescape: unescape\n\t};\n\t\n\tmodule.exports = KeyEscapeUtils;\n\n/***/ },\n/* 17 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar _prodInvariant = __webpack_require__(6);\n\t\n\tvar ReactNoopUpdateQueue = __webpack_require__(18);\n\t\n\tvar canDefineProperty = __webpack_require__(12);\n\tvar emptyObject = __webpack_require__(19);\n\tvar invariant = __webpack_require__(7);\n\tvar warning = __webpack_require__(10);\n\t\n\t/**\n\t * Base class helpers for the updating state of a component.\n\t */\n\tfunction ReactComponent(props, context, updater) {\n\t this.props = props;\n\t this.context = context;\n\t this.refs = emptyObject;\n\t // We initialize the default updater but the real one gets injected by the\n\t // renderer.\n\t this.updater = updater || ReactNoopUpdateQueue;\n\t}\n\t\n\tReactComponent.prototype.isReactComponent = {};\n\t\n\t/**\n\t * Sets a subset of the state. Always use this to mutate\n\t * state. You should treat `this.state` as immutable.\n\t *\n\t * There is no guarantee that `this.state` will be immediately updated, so\n\t * accessing `this.state` after calling this method may return the old value.\n\t *\n\t * There is no guarantee that calls to `setState` will run synchronously,\n\t * as they may eventually be batched together. You can provide an optional\n\t * callback that will be executed when the call to setState is actually\n\t * completed.\n\t *\n\t * When a function is provided to setState, it will be called at some point in\n\t * the future (not synchronously). It will be called with the up to date\n\t * component arguments (state, props, context). These values can be different\n\t * from this.* because your function may be called after receiveProps but before\n\t * shouldComponentUpdate, and this new state, props, and context will not yet be\n\t * assigned to this.\n\t *\n\t * @param {object|function} partialState Next partial state or function to\n\t * produce next partial state to be merged with current state.\n\t * @param {?function} callback Called after state is updated.\n\t * @final\n\t * @protected\n\t */\n\tReactComponent.prototype.setState = function (partialState, callback) {\n\t !(typeof partialState === 'object' || typeof partialState === 'function' || partialState == null) ? false ? invariant(false, 'setState(...): takes an object of state variables to update or a function which returns an object of state variables.') : _prodInvariant('85') : void 0;\n\t this.updater.enqueueSetState(this, partialState);\n\t if (callback) {\n\t this.updater.enqueueCallback(this, callback, 'setState');\n\t }\n\t};\n\t\n\t/**\n\t * Forces an update. This should only be invoked when it is known with\n\t * certainty that we are **not** in a DOM transaction.\n\t *\n\t * You may want to call this when you know that some deeper aspect of the\n\t * component's state has changed but `setState` was not called.\n\t *\n\t * This will not invoke `shouldComponentUpdate`, but it will invoke\n\t * `componentWillUpdate` and `componentDidUpdate`.\n\t *\n\t * @param {?function} callback Called after update is complete.\n\t * @final\n\t * @protected\n\t */\n\tReactComponent.prototype.forceUpdate = function (callback) {\n\t this.updater.enqueueForceUpdate(this);\n\t if (callback) {\n\t this.updater.enqueueCallback(this, callback, 'forceUpdate');\n\t }\n\t};\n\t\n\t/**\n\t * Deprecated APIs. These APIs used to exist on classic React classes but since\n\t * we would like to deprecate them, we're not going to move them over to this\n\t * modern base class. Instead, we define a getter that warns if it's accessed.\n\t */\n\tif (false) {\n\t var deprecatedAPIs = {\n\t isMounted: ['isMounted', 'Instead, make sure to clean up subscriptions and pending requests in ' + 'componentWillUnmount to prevent memory leaks.'],\n\t replaceState: ['replaceState', 'Refactor your code to use setState instead (see ' + 'https://github.com/facebook/react/issues/3236).']\n\t };\n\t var defineDeprecationWarning = function (methodName, info) {\n\t if (canDefineProperty) {\n\t Object.defineProperty(ReactComponent.prototype, methodName, {\n\t get: function () {\n\t process.env.NODE_ENV !== 'production' ? warning(false, '%s(...) is deprecated in plain JavaScript React classes. %s', info[0], info[1]) : void 0;\n\t return undefined;\n\t }\n\t });\n\t }\n\t };\n\t for (var fnName in deprecatedAPIs) {\n\t if (deprecatedAPIs.hasOwnProperty(fnName)) {\n\t defineDeprecationWarning(fnName, deprecatedAPIs[fnName]);\n\t }\n\t }\n\t}\n\t\n\tmodule.exports = ReactComponent;\n\n/***/ },\n/* 18 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2015-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar warning = __webpack_require__(10);\n\t\n\tfunction warnNoop(publicInstance, callerName) {\n\t if (false) {\n\t var constructor = publicInstance.constructor;\n\t process.env.NODE_ENV !== 'production' ? warning(false, '%s(...): Can only update a mounted or mounting component. ' + 'This usually means you called %s() on an unmounted component. ' + 'This is a no-op. Please check the code for the %s component.', callerName, callerName, constructor && (constructor.displayName || constructor.name) || 'ReactClass') : void 0;\n\t }\n\t}\n\t\n\t/**\n\t * This is the abstract API for an update queue.\n\t */\n\tvar ReactNoopUpdateQueue = {\n\t\n\t /**\n\t * Checks whether or not this composite component is mounted.\n\t * @param {ReactClass} publicInstance The instance we want to test.\n\t * @return {boolean} True if mounted, false otherwise.\n\t * @protected\n\t * @final\n\t */\n\t isMounted: function (publicInstance) {\n\t return false;\n\t },\n\t\n\t /**\n\t * Enqueue a callback that will be executed after all the pending updates\n\t * have processed.\n\t *\n\t * @param {ReactClass} publicInstance The instance to use as `this` context.\n\t * @param {?function} callback Called after state is updated.\n\t * @internal\n\t */\n\t enqueueCallback: function (publicInstance, callback) {},\n\t\n\t /**\n\t * Forces an update. This should only be invoked when it is known with\n\t * certainty that we are **not** in a DOM transaction.\n\t *\n\t * You may want to call this when you know that some deeper aspect of the\n\t * component's state has changed but `setState` was not called.\n\t *\n\t * This will not invoke `shouldComponentUpdate`, but it will invoke\n\t * `componentWillUpdate` and `componentDidUpdate`.\n\t *\n\t * @param {ReactClass} publicInstance The instance that should rerender.\n\t * @internal\n\t */\n\t enqueueForceUpdate: function (publicInstance) {\n\t warnNoop(publicInstance, 'forceUpdate');\n\t },\n\t\n\t /**\n\t * Replaces all of the state. Always use this or `setState` to mutate state.\n\t * You should treat `this.state` as immutable.\n\t *\n\t * There is no guarantee that `this.state` will be immediately updated, so\n\t * accessing `this.state` after calling this method may return the old value.\n\t *\n\t * @param {ReactClass} publicInstance The instance that should rerender.\n\t * @param {object} completeState Next state.\n\t * @internal\n\t */\n\t enqueueReplaceState: function (publicInstance, completeState) {\n\t warnNoop(publicInstance, 'replaceState');\n\t },\n\t\n\t /**\n\t * Sets a subset of the state. This only exists because _pendingState is\n\t * internal. This provides a merging strategy that is not available to deep\n\t * properties which is confusing. TODO: Expose pendingState or don't use it\n\t * during the merge.\n\t *\n\t * @param {ReactClass} publicInstance The instance that should rerender.\n\t * @param {object} partialState Next partial state to be merged with state.\n\t * @internal\n\t */\n\t enqueueSetState: function (publicInstance, partialState) {\n\t warnNoop(publicInstance, 'setState');\n\t }\n\t};\n\t\n\tmodule.exports = ReactNoopUpdateQueue;\n\n/***/ },\n/* 19 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar emptyObject = {};\n\t\n\tif (false) {\n\t Object.freeze(emptyObject);\n\t}\n\t\n\tmodule.exports = emptyObject;\n\n/***/ },\n/* 20 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(3);\n\t\n\tvar ReactComponent = __webpack_require__(17);\n\tvar ReactNoopUpdateQueue = __webpack_require__(18);\n\t\n\tvar emptyObject = __webpack_require__(19);\n\t\n\t/**\n\t * Base class helpers for the updating state of a component.\n\t */\n\tfunction ReactPureComponent(props, context, updater) {\n\t // Duplicated from ReactComponent.\n\t this.props = props;\n\t this.context = context;\n\t this.refs = emptyObject;\n\t // We initialize the default updater but the real one gets injected by the\n\t // renderer.\n\t this.updater = updater || ReactNoopUpdateQueue;\n\t}\n\t\n\tfunction ComponentDummy() {}\n\tComponentDummy.prototype = ReactComponent.prototype;\n\tReactPureComponent.prototype = new ComponentDummy();\n\tReactPureComponent.prototype.constructor = ReactPureComponent;\n\t// Avoid an extra prototype jump for these methods.\n\t_assign(ReactPureComponent.prototype, ReactComponent.prototype);\n\tReactPureComponent.prototype.isPureReactComponent = true;\n\t\n\tmodule.exports = ReactPureComponent;\n\n/***/ },\n/* 21 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar _prodInvariant = __webpack_require__(6),\n\t _assign = __webpack_require__(3);\n\t\n\tvar ReactComponent = __webpack_require__(17);\n\tvar ReactElement = __webpack_require__(8);\n\tvar ReactPropTypeLocationNames = __webpack_require__(22);\n\tvar ReactNoopUpdateQueue = __webpack_require__(18);\n\t\n\tvar emptyObject = __webpack_require__(19);\n\tvar invariant = __webpack_require__(7);\n\tvar warning = __webpack_require__(10);\n\t\n\tvar MIXINS_KEY = 'mixins';\n\t\n\t// Helper function to allow the creation of anonymous functions which do not\n\t// have .name set to the name of the variable being assigned to.\n\tfunction identity(fn) {\n\t return fn;\n\t}\n\t\n\t/**\n\t * Policies that describe methods in `ReactClassInterface`.\n\t */\n\t\n\t\n\tvar injectedMixins = [];\n\t\n\t/**\n\t * Composite components are higher-level components that compose other composite\n\t * or host components.\n\t *\n\t * To create a new type of `ReactClass`, pass a specification of\n\t * your new class to `React.createClass`. The only requirement of your class\n\t * specification is that you implement a `render` method.\n\t *\n\t * var MyComponent = React.createClass({\n\t * render: function() {\n\t * return
Hello World
;\n\t * }\n\t * });\n\t *\n\t * The class specification supports a specific protocol of methods that have\n\t * special meaning (e.g. `render`). See `ReactClassInterface` for\n\t * more the comprehensive protocol. Any other properties and methods in the\n\t * class specification will be available on the prototype.\n\t *\n\t * @interface ReactClassInterface\n\t * @internal\n\t */\n\tvar ReactClassInterface = {\n\t\n\t /**\n\t * An array of Mixin objects to include when defining your component.\n\t *\n\t * @type {array}\n\t * @optional\n\t */\n\t mixins: 'DEFINE_MANY',\n\t\n\t /**\n\t * An object containing properties and methods that should be defined on\n\t * the component's constructor instead of its prototype (static methods).\n\t *\n\t * @type {object}\n\t * @optional\n\t */\n\t statics: 'DEFINE_MANY',\n\t\n\t /**\n\t * Definition of prop types for this component.\n\t *\n\t * @type {object}\n\t * @optional\n\t */\n\t propTypes: 'DEFINE_MANY',\n\t\n\t /**\n\t * Definition of context types for this component.\n\t *\n\t * @type {object}\n\t * @optional\n\t */\n\t contextTypes: 'DEFINE_MANY',\n\t\n\t /**\n\t * Definition of context types this component sets for its children.\n\t *\n\t * @type {object}\n\t * @optional\n\t */\n\t childContextTypes: 'DEFINE_MANY',\n\t\n\t // ==== Definition methods ====\n\t\n\t /**\n\t * Invoked when the component is mounted. Values in the mapping will be set on\n\t * `this.props` if that prop is not specified (i.e. using an `in` check).\n\t *\n\t * This method is invoked before `getInitialState` and therefore cannot rely\n\t * on `this.state` or use `this.setState`.\n\t *\n\t * @return {object}\n\t * @optional\n\t */\n\t getDefaultProps: 'DEFINE_MANY_MERGED',\n\t\n\t /**\n\t * Invoked once before the component is mounted. The return value will be used\n\t * as the initial value of `this.state`.\n\t *\n\t * getInitialState: function() {\n\t * return {\n\t * isOn: false,\n\t * fooBaz: new BazFoo()\n\t * }\n\t * }\n\t *\n\t * @return {object}\n\t * @optional\n\t */\n\t getInitialState: 'DEFINE_MANY_MERGED',\n\t\n\t /**\n\t * @return {object}\n\t * @optional\n\t */\n\t getChildContext: 'DEFINE_MANY_MERGED',\n\t\n\t /**\n\t * Uses props from `this.props` and state from `this.state` to render the\n\t * structure of the component.\n\t *\n\t * No guarantees are made about when or how often this method is invoked, so\n\t * it must not have side effects.\n\t *\n\t * render: function() {\n\t * var name = this.props.name;\n\t * return
Hello, {name}!
;\n\t * }\n\t *\n\t * @return {ReactComponent}\n\t * @nosideeffects\n\t * @required\n\t */\n\t render: 'DEFINE_ONCE',\n\t\n\t // ==== Delegate methods ====\n\t\n\t /**\n\t * Invoked when the component is initially created and about to be mounted.\n\t * This may have side effects, but any external subscriptions or data created\n\t * by this method must be cleaned up in `componentWillUnmount`.\n\t *\n\t * @optional\n\t */\n\t componentWillMount: 'DEFINE_MANY',\n\t\n\t /**\n\t * Invoked when the component has been mounted and has a DOM representation.\n\t * However, there is no guarantee that the DOM node is in the document.\n\t *\n\t * Use this as an opportunity to operate on the DOM when the component has\n\t * been mounted (initialized and rendered) for the first time.\n\t *\n\t * @param {DOMElement} rootNode DOM element representing the component.\n\t * @optional\n\t */\n\t componentDidMount: 'DEFINE_MANY',\n\t\n\t /**\n\t * Invoked before the component receives new props.\n\t *\n\t * Use this as an opportunity to react to a prop transition by updating the\n\t * state using `this.setState`. Current props are accessed via `this.props`.\n\t *\n\t * componentWillReceiveProps: function(nextProps, nextContext) {\n\t * this.setState({\n\t * likesIncreasing: nextProps.likeCount > this.props.likeCount\n\t * });\n\t * }\n\t *\n\t * NOTE: There is no equivalent `componentWillReceiveState`. An incoming prop\n\t * transition may cause a state change, but the opposite is not true. If you\n\t * need it, you are probably looking for `componentWillUpdate`.\n\t *\n\t * @param {object} nextProps\n\t * @optional\n\t */\n\t componentWillReceiveProps: 'DEFINE_MANY',\n\t\n\t /**\n\t * Invoked while deciding if the component should be updated as a result of\n\t * receiving new props, state and/or context.\n\t *\n\t * Use this as an opportunity to `return false` when you're certain that the\n\t * transition to the new props/state/context will not require a component\n\t * update.\n\t *\n\t * shouldComponentUpdate: function(nextProps, nextState, nextContext) {\n\t * return !equal(nextProps, this.props) ||\n\t * !equal(nextState, this.state) ||\n\t * !equal(nextContext, this.context);\n\t * }\n\t *\n\t * @param {object} nextProps\n\t * @param {?object} nextState\n\t * @param {?object} nextContext\n\t * @return {boolean} True if the component should update.\n\t * @optional\n\t */\n\t shouldComponentUpdate: 'DEFINE_ONCE',\n\t\n\t /**\n\t * Invoked when the component is about to update due to a transition from\n\t * `this.props`, `this.state` and `this.context` to `nextProps`, `nextState`\n\t * and `nextContext`.\n\t *\n\t * Use this as an opportunity to perform preparation before an update occurs.\n\t *\n\t * NOTE: You **cannot** use `this.setState()` in this method.\n\t *\n\t * @param {object} nextProps\n\t * @param {?object} nextState\n\t * @param {?object} nextContext\n\t * @param {ReactReconcileTransaction} transaction\n\t * @optional\n\t */\n\t componentWillUpdate: 'DEFINE_MANY',\n\t\n\t /**\n\t * Invoked when the component's DOM representation has been updated.\n\t *\n\t * Use this as an opportunity to operate on the DOM when the component has\n\t * been updated.\n\t *\n\t * @param {object} prevProps\n\t * @param {?object} prevState\n\t * @param {?object} prevContext\n\t * @param {DOMElement} rootNode DOM element representing the component.\n\t * @optional\n\t */\n\t componentDidUpdate: 'DEFINE_MANY',\n\t\n\t /**\n\t * Invoked when the component is about to be removed from its parent and have\n\t * its DOM representation destroyed.\n\t *\n\t * Use this as an opportunity to deallocate any external resources.\n\t *\n\t * NOTE: There is no `componentDidUnmount` since your component will have been\n\t * destroyed by that point.\n\t *\n\t * @optional\n\t */\n\t componentWillUnmount: 'DEFINE_MANY',\n\t\n\t // ==== Advanced methods ====\n\t\n\t /**\n\t * Updates the component's currently mounted DOM representation.\n\t *\n\t * By default, this implements React's rendering and reconciliation algorithm.\n\t * Sophisticated clients may wish to override this.\n\t *\n\t * @param {ReactReconcileTransaction} transaction\n\t * @internal\n\t * @overridable\n\t */\n\t updateComponent: 'OVERRIDE_BASE'\n\t\n\t};\n\t\n\t/**\n\t * Mapping from class specification keys to special processing functions.\n\t *\n\t * Although these are declared like instance properties in the specification\n\t * when defining classes using `React.createClass`, they are actually static\n\t * and are accessible on the constructor instead of the prototype. Despite\n\t * being static, they must be defined outside of the \"statics\" key under\n\t * which all other static methods are defined.\n\t */\n\tvar RESERVED_SPEC_KEYS = {\n\t displayName: function (Constructor, displayName) {\n\t Constructor.displayName = displayName;\n\t },\n\t mixins: function (Constructor, mixins) {\n\t if (mixins) {\n\t for (var i = 0; i < mixins.length; i++) {\n\t mixSpecIntoComponent(Constructor, mixins[i]);\n\t }\n\t }\n\t },\n\t childContextTypes: function (Constructor, childContextTypes) {\n\t if (false) {\n\t validateTypeDef(Constructor, childContextTypes, 'childContext');\n\t }\n\t Constructor.childContextTypes = _assign({}, Constructor.childContextTypes, childContextTypes);\n\t },\n\t contextTypes: function (Constructor, contextTypes) {\n\t if (false) {\n\t validateTypeDef(Constructor, contextTypes, 'context');\n\t }\n\t Constructor.contextTypes = _assign({}, Constructor.contextTypes, contextTypes);\n\t },\n\t /**\n\t * Special case getDefaultProps which should move into statics but requires\n\t * automatic merging.\n\t */\n\t getDefaultProps: function (Constructor, getDefaultProps) {\n\t if (Constructor.getDefaultProps) {\n\t Constructor.getDefaultProps = createMergedResultFunction(Constructor.getDefaultProps, getDefaultProps);\n\t } else {\n\t Constructor.getDefaultProps = getDefaultProps;\n\t }\n\t },\n\t propTypes: function (Constructor, propTypes) {\n\t if (false) {\n\t validateTypeDef(Constructor, propTypes, 'prop');\n\t }\n\t Constructor.propTypes = _assign({}, Constructor.propTypes, propTypes);\n\t },\n\t statics: function (Constructor, statics) {\n\t mixStaticSpecIntoComponent(Constructor, statics);\n\t },\n\t autobind: function () {} };\n\t\n\tfunction validateTypeDef(Constructor, typeDef, location) {\n\t for (var propName in typeDef) {\n\t if (typeDef.hasOwnProperty(propName)) {\n\t // use a warning instead of an invariant so components\n\t // don't show up in prod but only in __DEV__\n\t false ? warning(typeof typeDef[propName] === 'function', '%s: %s type `%s` is invalid; it must be a function, usually from ' + 'React.PropTypes.', Constructor.displayName || 'ReactClass', ReactPropTypeLocationNames[location], propName) : void 0;\n\t }\n\t }\n\t}\n\t\n\tfunction validateMethodOverride(isAlreadyDefined, name) {\n\t var specPolicy = ReactClassInterface.hasOwnProperty(name) ? ReactClassInterface[name] : null;\n\t\n\t // Disallow overriding of base class methods unless explicitly allowed.\n\t if (ReactClassMixin.hasOwnProperty(name)) {\n\t !(specPolicy === 'OVERRIDE_BASE') ? false ? invariant(false, 'ReactClassInterface: You are attempting to override `%s` from your class specification. Ensure that your method names do not overlap with React methods.', name) : _prodInvariant('73', name) : void 0;\n\t }\n\t\n\t // Disallow defining methods more than once unless explicitly allowed.\n\t if (isAlreadyDefined) {\n\t !(specPolicy === 'DEFINE_MANY' || specPolicy === 'DEFINE_MANY_MERGED') ? false ? invariant(false, 'ReactClassInterface: You are attempting to define `%s` on your component more than once. This conflict may be due to a mixin.', name) : _prodInvariant('74', name) : void 0;\n\t }\n\t}\n\t\n\t/**\n\t * Mixin helper which handles policy validation and reserved\n\t * specification keys when building React classes.\n\t */\n\tfunction mixSpecIntoComponent(Constructor, spec) {\n\t if (!spec) {\n\t if (false) {\n\t var typeofSpec = typeof spec;\n\t var isMixinValid = typeofSpec === 'object' && spec !== null;\n\t\n\t process.env.NODE_ENV !== 'production' ? warning(isMixinValid, '%s: You\\'re attempting to include a mixin that is either null ' + 'or not an object. Check the mixins included by the component, ' + 'as well as any mixins they include themselves. ' + 'Expected object but got %s.', Constructor.displayName || 'ReactClass', spec === null ? null : typeofSpec) : void 0;\n\t }\n\t\n\t return;\n\t }\n\t\n\t !(typeof spec !== 'function') ? false ? invariant(false, 'ReactClass: You\\'re attempting to use a component class or function as a mixin. Instead, just use a regular object.') : _prodInvariant('75') : void 0;\n\t !!ReactElement.isValidElement(spec) ? false ? invariant(false, 'ReactClass: You\\'re attempting to use a component as a mixin. Instead, just use a regular object.') : _prodInvariant('76') : void 0;\n\t\n\t var proto = Constructor.prototype;\n\t var autoBindPairs = proto.__reactAutoBindPairs;\n\t\n\t // By handling mixins before any other properties, we ensure the same\n\t // chaining order is applied to methods with DEFINE_MANY policy, whether\n\t // mixins are listed before or after these methods in the spec.\n\t if (spec.hasOwnProperty(MIXINS_KEY)) {\n\t RESERVED_SPEC_KEYS.mixins(Constructor, spec.mixins);\n\t }\n\t\n\t for (var name in spec) {\n\t if (!spec.hasOwnProperty(name)) {\n\t continue;\n\t }\n\t\n\t if (name === MIXINS_KEY) {\n\t // We have already handled mixins in a special case above.\n\t continue;\n\t }\n\t\n\t var property = spec[name];\n\t var isAlreadyDefined = proto.hasOwnProperty(name);\n\t validateMethodOverride(isAlreadyDefined, name);\n\t\n\t if (RESERVED_SPEC_KEYS.hasOwnProperty(name)) {\n\t RESERVED_SPEC_KEYS[name](Constructor, property);\n\t } else {\n\t // Setup methods on prototype:\n\t // The following member methods should not be automatically bound:\n\t // 1. Expected ReactClass methods (in the \"interface\").\n\t // 2. Overridden methods (that were mixed in).\n\t var isReactClassMethod = ReactClassInterface.hasOwnProperty(name);\n\t var isFunction = typeof property === 'function';\n\t var shouldAutoBind = isFunction && !isReactClassMethod && !isAlreadyDefined && spec.autobind !== false;\n\t\n\t if (shouldAutoBind) {\n\t autoBindPairs.push(name, property);\n\t proto[name] = property;\n\t } else {\n\t if (isAlreadyDefined) {\n\t var specPolicy = ReactClassInterface[name];\n\t\n\t // These cases should already be caught by validateMethodOverride.\n\t !(isReactClassMethod && (specPolicy === 'DEFINE_MANY_MERGED' || specPolicy === 'DEFINE_MANY')) ? false ? invariant(false, 'ReactClass: Unexpected spec policy %s for key %s when mixing in component specs.', specPolicy, name) : _prodInvariant('77', specPolicy, name) : void 0;\n\t\n\t // For methods which are defined more than once, call the existing\n\t // methods before calling the new property, merging if appropriate.\n\t if (specPolicy === 'DEFINE_MANY_MERGED') {\n\t proto[name] = createMergedResultFunction(proto[name], property);\n\t } else if (specPolicy === 'DEFINE_MANY') {\n\t proto[name] = createChainedFunction(proto[name], property);\n\t }\n\t } else {\n\t proto[name] = property;\n\t if (false) {\n\t // Add verbose displayName to the function, which helps when looking\n\t // at profiling tools.\n\t if (typeof property === 'function' && spec.displayName) {\n\t proto[name].displayName = spec.displayName + '_' + name;\n\t }\n\t }\n\t }\n\t }\n\t }\n\t }\n\t}\n\t\n\tfunction mixStaticSpecIntoComponent(Constructor, statics) {\n\t if (!statics) {\n\t return;\n\t }\n\t for (var name in statics) {\n\t var property = statics[name];\n\t if (!statics.hasOwnProperty(name)) {\n\t continue;\n\t }\n\t\n\t var isReserved = name in RESERVED_SPEC_KEYS;\n\t !!isReserved ? false ? invariant(false, 'ReactClass: You are attempting to define a reserved property, `%s`, that shouldn\\'t be on the \"statics\" key. Define it as an instance property instead; it will still be accessible on the constructor.', name) : _prodInvariant('78', name) : void 0;\n\t\n\t var isInherited = name in Constructor;\n\t !!isInherited ? false ? invariant(false, 'ReactClass: You are attempting to define `%s` on your component more than once. This conflict may be due to a mixin.', name) : _prodInvariant('79', name) : void 0;\n\t Constructor[name] = property;\n\t }\n\t}\n\t\n\t/**\n\t * Merge two objects, but throw if both contain the same key.\n\t *\n\t * @param {object} one The first object, which is mutated.\n\t * @param {object} two The second object\n\t * @return {object} one after it has been mutated to contain everything in two.\n\t */\n\tfunction mergeIntoWithNoDuplicateKeys(one, two) {\n\t !(one && two && typeof one === 'object' && typeof two === 'object') ? false ? invariant(false, 'mergeIntoWithNoDuplicateKeys(): Cannot merge non-objects.') : _prodInvariant('80') : void 0;\n\t\n\t for (var key in two) {\n\t if (two.hasOwnProperty(key)) {\n\t !(one[key] === undefined) ? false ? invariant(false, 'mergeIntoWithNoDuplicateKeys(): Tried to merge two objects with the same key: `%s`. This conflict may be due to a mixin; in particular, this may be caused by two getInitialState() or getDefaultProps() methods returning objects with clashing keys.', key) : _prodInvariant('81', key) : void 0;\n\t one[key] = two[key];\n\t }\n\t }\n\t return one;\n\t}\n\t\n\t/**\n\t * Creates a function that invokes two functions and merges their return values.\n\t *\n\t * @param {function} one Function to invoke first.\n\t * @param {function} two Function to invoke second.\n\t * @return {function} Function that invokes the two argument functions.\n\t * @private\n\t */\n\tfunction createMergedResultFunction(one, two) {\n\t return function mergedResult() {\n\t var a = one.apply(this, arguments);\n\t var b = two.apply(this, arguments);\n\t if (a == null) {\n\t return b;\n\t } else if (b == null) {\n\t return a;\n\t }\n\t var c = {};\n\t mergeIntoWithNoDuplicateKeys(c, a);\n\t mergeIntoWithNoDuplicateKeys(c, b);\n\t return c;\n\t };\n\t}\n\t\n\t/**\n\t * Creates a function that invokes two functions and ignores their return vales.\n\t *\n\t * @param {function} one Function to invoke first.\n\t * @param {function} two Function to invoke second.\n\t * @return {function} Function that invokes the two argument functions.\n\t * @private\n\t */\n\tfunction createChainedFunction(one, two) {\n\t return function chainedFunction() {\n\t one.apply(this, arguments);\n\t two.apply(this, arguments);\n\t };\n\t}\n\t\n\t/**\n\t * Binds a method to the component.\n\t *\n\t * @param {object} component Component whose method is going to be bound.\n\t * @param {function} method Method to be bound.\n\t * @return {function} The bound method.\n\t */\n\tfunction bindAutoBindMethod(component, method) {\n\t var boundMethod = method.bind(component);\n\t if (false) {\n\t boundMethod.__reactBoundContext = component;\n\t boundMethod.__reactBoundMethod = method;\n\t boundMethod.__reactBoundArguments = null;\n\t var componentName = component.constructor.displayName;\n\t var _bind = boundMethod.bind;\n\t boundMethod.bind = function (newThis) {\n\t for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n\t args[_key - 1] = arguments[_key];\n\t }\n\t\n\t // User is trying to bind() an autobound method; we effectively will\n\t // ignore the value of \"this\" that the user is trying to use, so\n\t // let's warn.\n\t if (newThis !== component && newThis !== null) {\n\t process.env.NODE_ENV !== 'production' ? warning(false, 'bind(): React component methods may only be bound to the ' + 'component instance. See %s', componentName) : void 0;\n\t } else if (!args.length) {\n\t process.env.NODE_ENV !== 'production' ? warning(false, 'bind(): You are binding a component method to the component. ' + 'React does this for you automatically in a high-performance ' + 'way, so you can safely remove this call. See %s', componentName) : void 0;\n\t return boundMethod;\n\t }\n\t var reboundMethod = _bind.apply(boundMethod, arguments);\n\t reboundMethod.__reactBoundContext = component;\n\t reboundMethod.__reactBoundMethod = method;\n\t reboundMethod.__reactBoundArguments = args;\n\t return reboundMethod;\n\t };\n\t }\n\t return boundMethod;\n\t}\n\t\n\t/**\n\t * Binds all auto-bound methods in a component.\n\t *\n\t * @param {object} component Component whose method is going to be bound.\n\t */\n\tfunction bindAutoBindMethods(component) {\n\t var pairs = component.__reactAutoBindPairs;\n\t for (var i = 0; i < pairs.length; i += 2) {\n\t var autoBindKey = pairs[i];\n\t var method = pairs[i + 1];\n\t component[autoBindKey] = bindAutoBindMethod(component, method);\n\t }\n\t}\n\t\n\t/**\n\t * Add more to the ReactClass base class. These are all legacy features and\n\t * therefore not already part of the modern ReactComponent.\n\t */\n\tvar ReactClassMixin = {\n\t\n\t /**\n\t * TODO: This will be deprecated because state should always keep a consistent\n\t * type signature and the only use case for this, is to avoid that.\n\t */\n\t replaceState: function (newState, callback) {\n\t this.updater.enqueueReplaceState(this, newState);\n\t if (callback) {\n\t this.updater.enqueueCallback(this, callback, 'replaceState');\n\t }\n\t },\n\t\n\t /**\n\t * Checks whether or not this composite component is mounted.\n\t * @return {boolean} True if mounted, false otherwise.\n\t * @protected\n\t * @final\n\t */\n\t isMounted: function () {\n\t return this.updater.isMounted(this);\n\t }\n\t};\n\t\n\tvar ReactClassComponent = function () {};\n\t_assign(ReactClassComponent.prototype, ReactComponent.prototype, ReactClassMixin);\n\t\n\t/**\n\t * Module for creating composite components.\n\t *\n\t * @class ReactClass\n\t */\n\tvar ReactClass = {\n\t\n\t /**\n\t * Creates a composite component class given a class specification.\n\t * See https://facebook.github.io/react/docs/top-level-api.html#react.createclass\n\t *\n\t * @param {object} spec Class specification (which must define `render`).\n\t * @return {function} Component constructor function.\n\t * @public\n\t */\n\t createClass: function (spec) {\n\t // To keep our warnings more understandable, we'll use a little hack here to\n\t // ensure that Constructor.name !== 'Constructor'. This makes sure we don't\n\t // unnecessarily identify a class without displayName as 'Constructor'.\n\t var Constructor = identity(function (props, context, updater) {\n\t // This constructor gets overridden by mocks. The argument is used\n\t // by mocks to assert on what gets mounted.\n\t\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(this instanceof Constructor, 'Something is calling a React component directly. Use a factory or ' + 'JSX instead. See: https://fb.me/react-legacyfactory') : void 0;\n\t }\n\t\n\t // Wire up auto-binding\n\t if (this.__reactAutoBindPairs.length) {\n\t bindAutoBindMethods(this);\n\t }\n\t\n\t this.props = props;\n\t this.context = context;\n\t this.refs = emptyObject;\n\t this.updater = updater || ReactNoopUpdateQueue;\n\t\n\t this.state = null;\n\t\n\t // ReactClasses doesn't have constructors. Instead, they use the\n\t // getInitialState and componentWillMount methods for initialization.\n\t\n\t var initialState = this.getInitialState ? this.getInitialState() : null;\n\t if (false) {\n\t // We allow auto-mocks to proceed as if they're returning null.\n\t if (initialState === undefined && this.getInitialState._isMockFunction) {\n\t // This is probably bad practice. Consider warning here and\n\t // deprecating this convenience.\n\t initialState = null;\n\t }\n\t }\n\t !(typeof initialState === 'object' && !Array.isArray(initialState)) ? false ? invariant(false, '%s.getInitialState(): must return an object or null', Constructor.displayName || 'ReactCompositeComponent') : _prodInvariant('82', Constructor.displayName || 'ReactCompositeComponent') : void 0;\n\t\n\t this.state = initialState;\n\t });\n\t Constructor.prototype = new ReactClassComponent();\n\t Constructor.prototype.constructor = Constructor;\n\t Constructor.prototype.__reactAutoBindPairs = [];\n\t\n\t injectedMixins.forEach(mixSpecIntoComponent.bind(null, Constructor));\n\t\n\t mixSpecIntoComponent(Constructor, spec);\n\t\n\t // Initialize the defaultProps property after all mixins have been merged.\n\t if (Constructor.getDefaultProps) {\n\t Constructor.defaultProps = Constructor.getDefaultProps();\n\t }\n\t\n\t if (false) {\n\t // This is a tag to indicate that the use of these method names is ok,\n\t // since it's used with createClass. If it's not, then it's likely a\n\t // mistake so we'll warn you to use the static property, property\n\t // initializer or constructor respectively.\n\t if (Constructor.getDefaultProps) {\n\t Constructor.getDefaultProps.isReactClassApproved = {};\n\t }\n\t if (Constructor.prototype.getInitialState) {\n\t Constructor.prototype.getInitialState.isReactClassApproved = {};\n\t }\n\t }\n\t\n\t !Constructor.prototype.render ? false ? invariant(false, 'createClass(...): Class specification must implement a `render` method.') : _prodInvariant('83') : void 0;\n\t\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(!Constructor.prototype.componentShouldUpdate, '%s has a method called ' + 'componentShouldUpdate(). Did you mean shouldComponentUpdate()? ' + 'The name is phrased as a question because the function is ' + 'expected to return a value.', spec.displayName || 'A component') : void 0;\n\t process.env.NODE_ENV !== 'production' ? warning(!Constructor.prototype.componentWillRecieveProps, '%s has a method called ' + 'componentWillRecieveProps(). Did you mean componentWillReceiveProps()?', spec.displayName || 'A component') : void 0;\n\t }\n\t\n\t // Reduce time spent doing lookups by setting these on the prototype.\n\t for (var methodName in ReactClassInterface) {\n\t if (!Constructor.prototype[methodName]) {\n\t Constructor.prototype[methodName] = null;\n\t }\n\t }\n\t\n\t return Constructor;\n\t },\n\t\n\t injection: {\n\t injectMixin: function (mixin) {\n\t injectedMixins.push(mixin);\n\t }\n\t }\n\t\n\t};\n\t\n\tmodule.exports = ReactClass;\n\n/***/ },\n/* 22 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * \n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactPropTypeLocationNames = {};\n\t\n\tif (false) {\n\t ReactPropTypeLocationNames = {\n\t prop: 'prop',\n\t context: 'context',\n\t childContext: 'child context'\n\t };\n\t}\n\t\n\tmodule.exports = ReactPropTypeLocationNames;\n\n/***/ },\n/* 23 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactElement = __webpack_require__(8);\n\t\n\t/**\n\t * Create a factory that creates HTML tag elements.\n\t *\n\t * @private\n\t */\n\tvar createDOMFactory = ReactElement.createFactory;\n\tif (false) {\n\t var ReactElementValidator = require('./ReactElementValidator');\n\t createDOMFactory = ReactElementValidator.createFactory;\n\t}\n\t\n\t/**\n\t * Creates a mapping from supported HTML tags to `ReactDOMComponent` classes.\n\t * This is also accessible via `React.DOM`.\n\t *\n\t * @public\n\t */\n\tvar ReactDOMFactories = {\n\t a: createDOMFactory('a'),\n\t abbr: createDOMFactory('abbr'),\n\t address: createDOMFactory('address'),\n\t area: createDOMFactory('area'),\n\t article: createDOMFactory('article'),\n\t aside: createDOMFactory('aside'),\n\t audio: createDOMFactory('audio'),\n\t b: createDOMFactory('b'),\n\t base: createDOMFactory('base'),\n\t bdi: createDOMFactory('bdi'),\n\t bdo: createDOMFactory('bdo'),\n\t big: createDOMFactory('big'),\n\t blockquote: createDOMFactory('blockquote'),\n\t body: createDOMFactory('body'),\n\t br: createDOMFactory('br'),\n\t button: createDOMFactory('button'),\n\t canvas: createDOMFactory('canvas'),\n\t caption: createDOMFactory('caption'),\n\t cite: createDOMFactory('cite'),\n\t code: createDOMFactory('code'),\n\t col: createDOMFactory('col'),\n\t colgroup: createDOMFactory('colgroup'),\n\t data: createDOMFactory('data'),\n\t datalist: createDOMFactory('datalist'),\n\t dd: createDOMFactory('dd'),\n\t del: createDOMFactory('del'),\n\t details: createDOMFactory('details'),\n\t dfn: createDOMFactory('dfn'),\n\t dialog: createDOMFactory('dialog'),\n\t div: createDOMFactory('div'),\n\t dl: createDOMFactory('dl'),\n\t dt: createDOMFactory('dt'),\n\t em: createDOMFactory('em'),\n\t embed: createDOMFactory('embed'),\n\t fieldset: createDOMFactory('fieldset'),\n\t figcaption: createDOMFactory('figcaption'),\n\t figure: createDOMFactory('figure'),\n\t footer: createDOMFactory('footer'),\n\t form: createDOMFactory('form'),\n\t h1: createDOMFactory('h1'),\n\t h2: createDOMFactory('h2'),\n\t h3: createDOMFactory('h3'),\n\t h4: createDOMFactory('h4'),\n\t h5: createDOMFactory('h5'),\n\t h6: createDOMFactory('h6'),\n\t head: createDOMFactory('head'),\n\t header: createDOMFactory('header'),\n\t hgroup: createDOMFactory('hgroup'),\n\t hr: createDOMFactory('hr'),\n\t html: createDOMFactory('html'),\n\t i: createDOMFactory('i'),\n\t iframe: createDOMFactory('iframe'),\n\t img: createDOMFactory('img'),\n\t input: createDOMFactory('input'),\n\t ins: createDOMFactory('ins'),\n\t kbd: createDOMFactory('kbd'),\n\t keygen: createDOMFactory('keygen'),\n\t label: createDOMFactory('label'),\n\t legend: createDOMFactory('legend'),\n\t li: createDOMFactory('li'),\n\t link: createDOMFactory('link'),\n\t main: createDOMFactory('main'),\n\t map: createDOMFactory('map'),\n\t mark: createDOMFactory('mark'),\n\t menu: createDOMFactory('menu'),\n\t menuitem: createDOMFactory('menuitem'),\n\t meta: createDOMFactory('meta'),\n\t meter: createDOMFactory('meter'),\n\t nav: createDOMFactory('nav'),\n\t noscript: createDOMFactory('noscript'),\n\t object: createDOMFactory('object'),\n\t ol: createDOMFactory('ol'),\n\t optgroup: createDOMFactory('optgroup'),\n\t option: createDOMFactory('option'),\n\t output: createDOMFactory('output'),\n\t p: createDOMFactory('p'),\n\t param: createDOMFactory('param'),\n\t picture: createDOMFactory('picture'),\n\t pre: createDOMFactory('pre'),\n\t progress: createDOMFactory('progress'),\n\t q: createDOMFactory('q'),\n\t rp: createDOMFactory('rp'),\n\t rt: createDOMFactory('rt'),\n\t ruby: createDOMFactory('ruby'),\n\t s: createDOMFactory('s'),\n\t samp: createDOMFactory('samp'),\n\t script: createDOMFactory('script'),\n\t section: createDOMFactory('section'),\n\t select: createDOMFactory('select'),\n\t small: createDOMFactory('small'),\n\t source: createDOMFactory('source'),\n\t span: createDOMFactory('span'),\n\t strong: createDOMFactory('strong'),\n\t style: createDOMFactory('style'),\n\t sub: createDOMFactory('sub'),\n\t summary: createDOMFactory('summary'),\n\t sup: createDOMFactory('sup'),\n\t table: createDOMFactory('table'),\n\t tbody: createDOMFactory('tbody'),\n\t td: createDOMFactory('td'),\n\t textarea: createDOMFactory('textarea'),\n\t tfoot: createDOMFactory('tfoot'),\n\t th: createDOMFactory('th'),\n\t thead: createDOMFactory('thead'),\n\t time: createDOMFactory('time'),\n\t title: createDOMFactory('title'),\n\t tr: createDOMFactory('tr'),\n\t track: createDOMFactory('track'),\n\t u: createDOMFactory('u'),\n\t ul: createDOMFactory('ul'),\n\t 'var': createDOMFactory('var'),\n\t video: createDOMFactory('video'),\n\t wbr: createDOMFactory('wbr'),\n\t\n\t // SVG\n\t circle: createDOMFactory('circle'),\n\t clipPath: createDOMFactory('clipPath'),\n\t defs: createDOMFactory('defs'),\n\t ellipse: createDOMFactory('ellipse'),\n\t g: createDOMFactory('g'),\n\t image: createDOMFactory('image'),\n\t line: createDOMFactory('line'),\n\t linearGradient: createDOMFactory('linearGradient'),\n\t mask: createDOMFactory('mask'),\n\t path: createDOMFactory('path'),\n\t pattern: createDOMFactory('pattern'),\n\t polygon: createDOMFactory('polygon'),\n\t polyline: createDOMFactory('polyline'),\n\t radialGradient: createDOMFactory('radialGradient'),\n\t rect: createDOMFactory('rect'),\n\t stop: createDOMFactory('stop'),\n\t svg: createDOMFactory('svg'),\n\t text: createDOMFactory('text'),\n\t tspan: createDOMFactory('tspan')\n\t};\n\t\n\tmodule.exports = ReactDOMFactories;\n\n/***/ },\n/* 24 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactElement = __webpack_require__(8);\n\tvar ReactPropTypeLocationNames = __webpack_require__(22);\n\tvar ReactPropTypesSecret = __webpack_require__(25);\n\t\n\tvar emptyFunction = __webpack_require__(11);\n\tvar getIteratorFn = __webpack_require__(15);\n\tvar warning = __webpack_require__(10);\n\t\n\t/**\n\t * Collection of methods that allow declaration and validation of props that are\n\t * supplied to React components. Example usage:\n\t *\n\t * var Props = require('ReactPropTypes');\n\t * var MyArticle = React.createClass({\n\t * propTypes: {\n\t * // An optional string prop named \"description\".\n\t * description: Props.string,\n\t *\n\t * // A required enum prop named \"category\".\n\t * category: Props.oneOf(['News','Photos']).isRequired,\n\t *\n\t * // A prop named \"dialog\" that requires an instance of Dialog.\n\t * dialog: Props.instanceOf(Dialog).isRequired\n\t * },\n\t * render: function() { ... }\n\t * });\n\t *\n\t * A more formal specification of how these methods are used:\n\t *\n\t * type := array|bool|func|object|number|string|oneOf([...])|instanceOf(...)\n\t * decl := ReactPropTypes.{type}(.isRequired)?\n\t *\n\t * Each and every declaration produces a function with the same signature. This\n\t * allows the creation of custom validation functions. For example:\n\t *\n\t * var MyLink = React.createClass({\n\t * propTypes: {\n\t * // An optional string or URI prop named \"href\".\n\t * href: function(props, propName, componentName) {\n\t * var propValue = props[propName];\n\t * if (propValue != null && typeof propValue !== 'string' &&\n\t * !(propValue instanceof URI)) {\n\t * return new Error(\n\t * 'Expected a string or an URI for ' + propName + ' in ' +\n\t * componentName\n\t * );\n\t * }\n\t * }\n\t * },\n\t * render: function() {...}\n\t * });\n\t *\n\t * @internal\n\t */\n\t\n\tvar ANONYMOUS = '<>';\n\t\n\tvar ReactPropTypes = {\n\t array: createPrimitiveTypeChecker('array'),\n\t bool: createPrimitiveTypeChecker('boolean'),\n\t func: createPrimitiveTypeChecker('function'),\n\t number: createPrimitiveTypeChecker('number'),\n\t object: createPrimitiveTypeChecker('object'),\n\t string: createPrimitiveTypeChecker('string'),\n\t symbol: createPrimitiveTypeChecker('symbol'),\n\t\n\t any: createAnyTypeChecker(),\n\t arrayOf: createArrayOfTypeChecker,\n\t element: createElementTypeChecker(),\n\t instanceOf: createInstanceTypeChecker,\n\t node: createNodeChecker(),\n\t objectOf: createObjectOfTypeChecker,\n\t oneOf: createEnumTypeChecker,\n\t oneOfType: createUnionTypeChecker,\n\t shape: createShapeTypeChecker\n\t};\n\t\n\t/**\n\t * inlined Object.is polyfill to avoid requiring consumers ship their own\n\t * https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is\n\t */\n\t/*eslint-disable no-self-compare*/\n\tfunction is(x, y) {\n\t // SameValue algorithm\n\t if (x === y) {\n\t // Steps 1-5, 7-10\n\t // Steps 6.b-6.e: +0 != -0\n\t return x !== 0 || 1 / x === 1 / y;\n\t } else {\n\t // Step 6.a: NaN == NaN\n\t return x !== x && y !== y;\n\t }\n\t}\n\t/*eslint-enable no-self-compare*/\n\t\n\t/**\n\t * We use an Error-like object for backward compatibility as people may call\n\t * PropTypes directly and inspect their output. However we don't use real\n\t * Errors anymore. We don't inspect their stack anyway, and creating them\n\t * is prohibitively expensive if they are created too often, such as what\n\t * happens in oneOfType() for any type before the one that matched.\n\t */\n\tfunction PropTypeError(message) {\n\t this.message = message;\n\t this.stack = '';\n\t}\n\t// Make `instanceof Error` still work for returned errors.\n\tPropTypeError.prototype = Error.prototype;\n\t\n\tfunction createChainableTypeChecker(validate) {\n\t if (false) {\n\t var manualPropTypeCallCache = {};\n\t }\n\t function checkType(isRequired, props, propName, componentName, location, propFullName, secret) {\n\t componentName = componentName || ANONYMOUS;\n\t propFullName = propFullName || propName;\n\t if (false) {\n\t if (secret !== ReactPropTypesSecret && typeof console !== 'undefined') {\n\t var cacheKey = componentName + ':' + propName;\n\t if (!manualPropTypeCallCache[cacheKey]) {\n\t process.env.NODE_ENV !== 'production' ? warning(false, 'You are manually calling a React.PropTypes validation ' + 'function for the `%s` prop on `%s`. This is deprecated ' + 'and will not work in production with the next major version. ' + 'You may be seeing this warning due to a third-party PropTypes ' + 'library. See https://fb.me/react-warning-dont-call-proptypes ' + 'for details.', propFullName, componentName) : void 0;\n\t manualPropTypeCallCache[cacheKey] = true;\n\t }\n\t }\n\t }\n\t if (props[propName] == null) {\n\t var locationName = ReactPropTypeLocationNames[location];\n\t if (isRequired) {\n\t if (props[propName] === null) {\n\t return new PropTypeError('The ' + locationName + ' `' + propFullName + '` is marked as required ' + ('in `' + componentName + '`, but its value is `null`.'));\n\t }\n\t return new PropTypeError('The ' + locationName + ' `' + propFullName + '` is marked as required in ' + ('`' + componentName + '`, but its value is `undefined`.'));\n\t }\n\t return null;\n\t } else {\n\t return validate(props, propName, componentName, location, propFullName);\n\t }\n\t }\n\t\n\t var chainedCheckType = checkType.bind(null, false);\n\t chainedCheckType.isRequired = checkType.bind(null, true);\n\t\n\t return chainedCheckType;\n\t}\n\t\n\tfunction createPrimitiveTypeChecker(expectedType) {\n\t function validate(props, propName, componentName, location, propFullName, secret) {\n\t var propValue = props[propName];\n\t var propType = getPropType(propValue);\n\t if (propType !== expectedType) {\n\t var locationName = ReactPropTypeLocationNames[location];\n\t // `propValue` being instance of, say, date/regexp, pass the 'object'\n\t // check, but we can offer a more precise error message here rather than\n\t // 'of type `object`'.\n\t var preciseType = getPreciseType(propValue);\n\t\n\t return new PropTypeError('Invalid ' + locationName + ' `' + propFullName + '` of type ' + ('`' + preciseType + '` supplied to `' + componentName + '`, expected ') + ('`' + expectedType + '`.'));\n\t }\n\t return null;\n\t }\n\t return createChainableTypeChecker(validate);\n\t}\n\t\n\tfunction createAnyTypeChecker() {\n\t return createChainableTypeChecker(emptyFunction.thatReturns(null));\n\t}\n\t\n\tfunction createArrayOfTypeChecker(typeChecker) {\n\t function validate(props, propName, componentName, location, propFullName) {\n\t if (typeof typeChecker !== 'function') {\n\t return new PropTypeError('Property `' + propFullName + '` of component `' + componentName + '` has invalid PropType notation inside arrayOf.');\n\t }\n\t var propValue = props[propName];\n\t if (!Array.isArray(propValue)) {\n\t var locationName = ReactPropTypeLocationNames[location];\n\t var propType = getPropType(propValue);\n\t return new PropTypeError('Invalid ' + locationName + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected an array.'));\n\t }\n\t for (var i = 0; i < propValue.length; i++) {\n\t var error = typeChecker(propValue, i, componentName, location, propFullName + '[' + i + ']', ReactPropTypesSecret);\n\t if (error instanceof Error) {\n\t return error;\n\t }\n\t }\n\t return null;\n\t }\n\t return createChainableTypeChecker(validate);\n\t}\n\t\n\tfunction createElementTypeChecker() {\n\t function validate(props, propName, componentName, location, propFullName) {\n\t var propValue = props[propName];\n\t if (!ReactElement.isValidElement(propValue)) {\n\t var locationName = ReactPropTypeLocationNames[location];\n\t var propType = getPropType(propValue);\n\t return new PropTypeError('Invalid ' + locationName + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected a single ReactElement.'));\n\t }\n\t return null;\n\t }\n\t return createChainableTypeChecker(validate);\n\t}\n\t\n\tfunction createInstanceTypeChecker(expectedClass) {\n\t function validate(props, propName, componentName, location, propFullName) {\n\t if (!(props[propName] instanceof expectedClass)) {\n\t var locationName = ReactPropTypeLocationNames[location];\n\t var expectedClassName = expectedClass.name || ANONYMOUS;\n\t var actualClassName = getClassName(props[propName]);\n\t return new PropTypeError('Invalid ' + locationName + ' `' + propFullName + '` of type ' + ('`' + actualClassName + '` supplied to `' + componentName + '`, expected ') + ('instance of `' + expectedClassName + '`.'));\n\t }\n\t return null;\n\t }\n\t return createChainableTypeChecker(validate);\n\t}\n\t\n\tfunction createEnumTypeChecker(expectedValues) {\n\t if (!Array.isArray(expectedValues)) {\n\t false ? warning(false, 'Invalid argument supplied to oneOf, expected an instance of array.') : void 0;\n\t return emptyFunction.thatReturnsNull;\n\t }\n\t\n\t function validate(props, propName, componentName, location, propFullName) {\n\t var propValue = props[propName];\n\t for (var i = 0; i < expectedValues.length; i++) {\n\t if (is(propValue, expectedValues[i])) {\n\t return null;\n\t }\n\t }\n\t\n\t var locationName = ReactPropTypeLocationNames[location];\n\t var valuesString = JSON.stringify(expectedValues);\n\t return new PropTypeError('Invalid ' + locationName + ' `' + propFullName + '` of value `' + propValue + '` ' + ('supplied to `' + componentName + '`, expected one of ' + valuesString + '.'));\n\t }\n\t return createChainableTypeChecker(validate);\n\t}\n\t\n\tfunction createObjectOfTypeChecker(typeChecker) {\n\t function validate(props, propName, componentName, location, propFullName) {\n\t if (typeof typeChecker !== 'function') {\n\t return new PropTypeError('Property `' + propFullName + '` of component `' + componentName + '` has invalid PropType notation inside objectOf.');\n\t }\n\t var propValue = props[propName];\n\t var propType = getPropType(propValue);\n\t if (propType !== 'object') {\n\t var locationName = ReactPropTypeLocationNames[location];\n\t return new PropTypeError('Invalid ' + locationName + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected an object.'));\n\t }\n\t for (var key in propValue) {\n\t if (propValue.hasOwnProperty(key)) {\n\t var error = typeChecker(propValue, key, componentName, location, propFullName + '.' + key, ReactPropTypesSecret);\n\t if (error instanceof Error) {\n\t return error;\n\t }\n\t }\n\t }\n\t return null;\n\t }\n\t return createChainableTypeChecker(validate);\n\t}\n\t\n\tfunction createUnionTypeChecker(arrayOfTypeCheckers) {\n\t if (!Array.isArray(arrayOfTypeCheckers)) {\n\t false ? warning(false, 'Invalid argument supplied to oneOfType, expected an instance of array.') : void 0;\n\t return emptyFunction.thatReturnsNull;\n\t }\n\t\n\t function validate(props, propName, componentName, location, propFullName) {\n\t for (var i = 0; i < arrayOfTypeCheckers.length; i++) {\n\t var checker = arrayOfTypeCheckers[i];\n\t if (checker(props, propName, componentName, location, propFullName, ReactPropTypesSecret) == null) {\n\t return null;\n\t }\n\t }\n\t\n\t var locationName = ReactPropTypeLocationNames[location];\n\t return new PropTypeError('Invalid ' + locationName + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`.'));\n\t }\n\t return createChainableTypeChecker(validate);\n\t}\n\t\n\tfunction createNodeChecker() {\n\t function validate(props, propName, componentName, location, propFullName) {\n\t if (!isNode(props[propName])) {\n\t var locationName = ReactPropTypeLocationNames[location];\n\t return new PropTypeError('Invalid ' + locationName + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`, expected a ReactNode.'));\n\t }\n\t return null;\n\t }\n\t return createChainableTypeChecker(validate);\n\t}\n\t\n\tfunction createShapeTypeChecker(shapeTypes) {\n\t function validate(props, propName, componentName, location, propFullName) {\n\t var propValue = props[propName];\n\t var propType = getPropType(propValue);\n\t if (propType !== 'object') {\n\t var locationName = ReactPropTypeLocationNames[location];\n\t return new PropTypeError('Invalid ' + locationName + ' `' + propFullName + '` of type `' + propType + '` ' + ('supplied to `' + componentName + '`, expected `object`.'));\n\t }\n\t for (var key in shapeTypes) {\n\t var checker = shapeTypes[key];\n\t if (!checker) {\n\t continue;\n\t }\n\t var error = checker(propValue, key, componentName, location, propFullName + '.' + key, ReactPropTypesSecret);\n\t if (error) {\n\t return error;\n\t }\n\t }\n\t return null;\n\t }\n\t return createChainableTypeChecker(validate);\n\t}\n\t\n\tfunction isNode(propValue) {\n\t switch (typeof propValue) {\n\t case 'number':\n\t case 'string':\n\t case 'undefined':\n\t return true;\n\t case 'boolean':\n\t return !propValue;\n\t case 'object':\n\t if (Array.isArray(propValue)) {\n\t return propValue.every(isNode);\n\t }\n\t if (propValue === null || ReactElement.isValidElement(propValue)) {\n\t return true;\n\t }\n\t\n\t var iteratorFn = getIteratorFn(propValue);\n\t if (iteratorFn) {\n\t var iterator = iteratorFn.call(propValue);\n\t var step;\n\t if (iteratorFn !== propValue.entries) {\n\t while (!(step = iterator.next()).done) {\n\t if (!isNode(step.value)) {\n\t return false;\n\t }\n\t }\n\t } else {\n\t // Iterator will provide entry [k,v] tuples rather than values.\n\t while (!(step = iterator.next()).done) {\n\t var entry = step.value;\n\t if (entry) {\n\t if (!isNode(entry[1])) {\n\t return false;\n\t }\n\t }\n\t }\n\t }\n\t } else {\n\t return false;\n\t }\n\t\n\t return true;\n\t default:\n\t return false;\n\t }\n\t}\n\t\n\tfunction isSymbol(propType, propValue) {\n\t // Native Symbol.\n\t if (propType === 'symbol') {\n\t return true;\n\t }\n\t\n\t // 19.4.3.5 Symbol.prototype[@@toStringTag] === 'Symbol'\n\t if (propValue['@@toStringTag'] === 'Symbol') {\n\t return true;\n\t }\n\t\n\t // Fallback for non-spec compliant Symbols which are polyfilled.\n\t if (typeof Symbol === 'function' && propValue instanceof Symbol) {\n\t return true;\n\t }\n\t\n\t return false;\n\t}\n\t\n\t// Equivalent of `typeof` but with special handling for array and regexp.\n\tfunction getPropType(propValue) {\n\t var propType = typeof propValue;\n\t if (Array.isArray(propValue)) {\n\t return 'array';\n\t }\n\t if (propValue instanceof RegExp) {\n\t // Old webkits (at least until Android 4.0) return 'function' rather than\n\t // 'object' for typeof a RegExp. We'll normalize this here so that /bla/\n\t // passes PropTypes.object.\n\t return 'object';\n\t }\n\t if (isSymbol(propType, propValue)) {\n\t return 'symbol';\n\t }\n\t return propType;\n\t}\n\t\n\t// This handles more types than `getPropType`. Only used for error messages.\n\t// See `createPrimitiveTypeChecker`.\n\tfunction getPreciseType(propValue) {\n\t var propType = getPropType(propValue);\n\t if (propType === 'object') {\n\t if (propValue instanceof Date) {\n\t return 'date';\n\t } else if (propValue instanceof RegExp) {\n\t return 'regexp';\n\t }\n\t }\n\t return propType;\n\t}\n\t\n\t// Returns class name of the object, if any.\n\tfunction getClassName(propValue) {\n\t if (!propValue.constructor || !propValue.constructor.name) {\n\t return ANONYMOUS;\n\t }\n\t return propValue.constructor.name;\n\t}\n\t\n\tmodule.exports = ReactPropTypes;\n\n/***/ },\n/* 25 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * \n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactPropTypesSecret = 'SECRET_DO_NOT_PASS_THIS_OR_YOU_WILL_BE_FIRED';\n\t\n\tmodule.exports = ReactPropTypesSecret;\n\n/***/ },\n/* 26 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tmodule.exports = '15.4.1';\n\n/***/ },\n/* 27 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t'use strict';\n\t\n\tvar _prodInvariant = __webpack_require__(6);\n\t\n\tvar ReactElement = __webpack_require__(8);\n\t\n\tvar invariant = __webpack_require__(7);\n\t\n\t/**\n\t * Returns the first child in a collection of children and verifies that there\n\t * is only one child in the collection.\n\t *\n\t * See https://facebook.github.io/react/docs/top-level-api.html#react.children.only\n\t *\n\t * The current implementation of this function assumes that a single child gets\n\t * passed without a wrapper, but the purpose of this helper function is to\n\t * abstract away the particular structure of children.\n\t *\n\t * @param {?object} children Child collection structure.\n\t * @return {ReactElement} The first and only `ReactElement` contained in the\n\t * structure.\n\t */\n\tfunction onlyChild(children) {\n\t !ReactElement.isValidElement(children) ? false ? invariant(false, 'React.Children.only expected to receive a single React element child.') : _prodInvariant('143') : void 0;\n\t return children;\n\t}\n\t\n\tmodule.exports = onlyChild;\n\n/***/ },\n/* 28 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\t\n\tmodule.exports = __webpack_require__(29);\n\n\n/***/ },\n/* 29 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t/* globals __REACT_DEVTOOLS_GLOBAL_HOOK__*/\n\t\n\t'use strict';\n\t\n\tvar ReactDOMComponentTree = __webpack_require__(30);\n\tvar ReactDefaultInjection = __webpack_require__(35);\n\tvar ReactMount = __webpack_require__(162);\n\tvar ReactReconciler = __webpack_require__(59);\n\tvar ReactUpdates = __webpack_require__(56);\n\tvar ReactVersion = __webpack_require__(167);\n\t\n\tvar findDOMNode = __webpack_require__(168);\n\tvar getHostComponentFromComposite = __webpack_require__(169);\n\tvar renderSubtreeIntoContainer = __webpack_require__(170);\n\tvar warning = __webpack_require__(43);\n\t\n\tReactDefaultInjection.inject();\n\t\n\tvar ReactDOM = {\n\t findDOMNode: findDOMNode,\n\t render: ReactMount.render,\n\t unmountComponentAtNode: ReactMount.unmountComponentAtNode,\n\t version: ReactVersion,\n\t\n\t /* eslint-disable camelcase */\n\t unstable_batchedUpdates: ReactUpdates.batchedUpdates,\n\t unstable_renderSubtreeIntoContainer: renderSubtreeIntoContainer\n\t};\n\t\n\t// Inject the runtime into a devtools global hook regardless of browser.\n\t// Allows for debugging when the hook is injected on the page.\n\tif (typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ !== 'undefined' && typeof __REACT_DEVTOOLS_GLOBAL_HOOK__.inject === 'function') {\n\t __REACT_DEVTOOLS_GLOBAL_HOOK__.inject({\n\t ComponentTree: {\n\t getClosestInstanceFromNode: ReactDOMComponentTree.getClosestInstanceFromNode,\n\t getNodeFromInstance: function (inst) {\n\t // inst is an internal instance (but could be a composite)\n\t if (inst._renderedComponent) {\n\t inst = getHostComponentFromComposite(inst);\n\t }\n\t if (inst) {\n\t return ReactDOMComponentTree.getNodeFromInstance(inst);\n\t } else {\n\t return null;\n\t }\n\t }\n\t },\n\t Mount: ReactMount,\n\t Reconciler: ReactReconciler\n\t });\n\t}\n\t\n\tif (false) {\n\t var ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\n\t if (ExecutionEnvironment.canUseDOM && window.top === window.self) {\n\t\n\t // First check if devtools is not installed\n\t if (typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ === 'undefined') {\n\t // If we're in Chrome or Firefox, provide a download link if not installed.\n\t if (navigator.userAgent.indexOf('Chrome') > -1 && navigator.userAgent.indexOf('Edge') === -1 || navigator.userAgent.indexOf('Firefox') > -1) {\n\t // Firefox does not have the issue with devtools loaded over file://\n\t var showFileUrlMessage = window.location.protocol.indexOf('http') === -1 && navigator.userAgent.indexOf('Firefox') === -1;\n\t console.debug('Download the React DevTools ' + (showFileUrlMessage ? 'and use an HTTP server (instead of a file: URL) ' : '') + 'for a better development experience: ' + 'https://fb.me/react-devtools');\n\t }\n\t }\n\t\n\t var testFunc = function testFn() {};\n\t process.env.NODE_ENV !== 'production' ? warning((testFunc.name || testFunc.toString()).indexOf('testFn') !== -1, 'It looks like you\\'re using a minified copy of the development build ' + 'of React. When deploying React apps to production, make sure to use ' + 'the production build which skips development warnings and is faster. ' + 'See https://fb.me/react-minification for more details.') : void 0;\n\t\n\t // If we're in IE8, check to see if we are in compatibility mode and provide\n\t // information on preventing compatibility mode\n\t var ieCompatibilityMode = document.documentMode && document.documentMode < 8;\n\t\n\t process.env.NODE_ENV !== 'production' ? warning(!ieCompatibilityMode, 'Internet Explorer is running in compatibility mode; please add the ' + 'following tag to your HTML to prevent this from happening: ' + '') : void 0;\n\t\n\t var expectedFeatures = [\n\t // shims\n\t Array.isArray, Array.prototype.every, Array.prototype.forEach, Array.prototype.indexOf, Array.prototype.map, Date.now, Function.prototype.bind, Object.keys, String.prototype.trim];\n\t\n\t for (var i = 0; i < expectedFeatures.length; i++) {\n\t if (!expectedFeatures[i]) {\n\t process.env.NODE_ENV !== 'production' ? warning(false, 'One or more ES5 shims expected by React are not available: ' + 'https://fb.me/react-warning-polyfills') : void 0;\n\t break;\n\t }\n\t }\n\t }\n\t}\n\t\n\tif (false) {\n\t var ReactInstrumentation = require('./ReactInstrumentation');\n\t var ReactDOMUnknownPropertyHook = require('./ReactDOMUnknownPropertyHook');\n\t var ReactDOMNullInputValuePropHook = require('./ReactDOMNullInputValuePropHook');\n\t var ReactDOMInvalidARIAHook = require('./ReactDOMInvalidARIAHook');\n\t\n\t ReactInstrumentation.debugTool.addHook(ReactDOMUnknownPropertyHook);\n\t ReactInstrumentation.debugTool.addHook(ReactDOMNullInputValuePropHook);\n\t ReactInstrumentation.debugTool.addHook(ReactDOMInvalidARIAHook);\n\t}\n\t\n\tmodule.exports = ReactDOM;\n\n/***/ },\n/* 30 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar _prodInvariant = __webpack_require__(31);\n\t\n\tvar DOMProperty = __webpack_require__(32);\n\tvar ReactDOMComponentFlags = __webpack_require__(34);\n\t\n\tvar invariant = __webpack_require__(33);\n\t\n\tvar ATTR_NAME = DOMProperty.ID_ATTRIBUTE_NAME;\n\tvar Flags = ReactDOMComponentFlags;\n\t\n\tvar internalInstanceKey = '__reactInternalInstance$' + Math.random().toString(36).slice(2);\n\t\n\t/**\n\t * Drill down (through composites and empty components) until we get a host or\n\t * host text component.\n\t *\n\t * This is pretty polymorphic but unavoidable with the current structure we have\n\t * for `_renderedChildren`.\n\t */\n\tfunction getRenderedHostOrTextFromComponent(component) {\n\t var rendered;\n\t while (rendered = component._renderedComponent) {\n\t component = rendered;\n\t }\n\t return component;\n\t}\n\t\n\t/**\n\t * Populate `_hostNode` on the rendered host/text component with the given\n\t * DOM node. The passed `inst` can be a composite.\n\t */\n\tfunction precacheNode(inst, node) {\n\t var hostInst = getRenderedHostOrTextFromComponent(inst);\n\t hostInst._hostNode = node;\n\t node[internalInstanceKey] = hostInst;\n\t}\n\t\n\tfunction uncacheNode(inst) {\n\t var node = inst._hostNode;\n\t if (node) {\n\t delete node[internalInstanceKey];\n\t inst._hostNode = null;\n\t }\n\t}\n\t\n\t/**\n\t * Populate `_hostNode` on each child of `inst`, assuming that the children\n\t * match up with the DOM (element) children of `node`.\n\t *\n\t * We cache entire levels at once to avoid an n^2 problem where we access the\n\t * children of a node sequentially and have to walk from the start to our target\n\t * node every time.\n\t *\n\t * Since we update `_renderedChildren` and the actual DOM at (slightly)\n\t * different times, we could race here and see a newer `_renderedChildren` than\n\t * the DOM nodes we see. To avoid this, ReactMultiChild calls\n\t * `prepareToManageChildren` before we change `_renderedChildren`, at which\n\t * time the container's child nodes are always cached (until it unmounts).\n\t */\n\tfunction precacheChildNodes(inst, node) {\n\t if (inst._flags & Flags.hasCachedChildNodes) {\n\t return;\n\t }\n\t var children = inst._renderedChildren;\n\t var childNode = node.firstChild;\n\t outer: for (var name in children) {\n\t if (!children.hasOwnProperty(name)) {\n\t continue;\n\t }\n\t var childInst = children[name];\n\t var childID = getRenderedHostOrTextFromComponent(childInst)._domID;\n\t if (childID === 0) {\n\t // We're currently unmounting this child in ReactMultiChild; skip it.\n\t continue;\n\t }\n\t // We assume the child nodes are in the same order as the child instances.\n\t for (; childNode !== null; childNode = childNode.nextSibling) {\n\t if (childNode.nodeType === 1 && childNode.getAttribute(ATTR_NAME) === String(childID) || childNode.nodeType === 8 && childNode.nodeValue === ' react-text: ' + childID + ' ' || childNode.nodeType === 8 && childNode.nodeValue === ' react-empty: ' + childID + ' ') {\n\t precacheNode(childInst, childNode);\n\t continue outer;\n\t }\n\t }\n\t // We reached the end of the DOM children without finding an ID match.\n\t true ? false ? invariant(false, 'Unable to find element with ID %s.', childID) : _prodInvariant('32', childID) : void 0;\n\t }\n\t inst._flags |= Flags.hasCachedChildNodes;\n\t}\n\t\n\t/**\n\t * Given a DOM node, return the closest ReactDOMComponent or\n\t * ReactDOMTextComponent instance ancestor.\n\t */\n\tfunction getClosestInstanceFromNode(node) {\n\t if (node[internalInstanceKey]) {\n\t return node[internalInstanceKey];\n\t }\n\t\n\t // Walk up the tree until we find an ancestor whose instance we have cached.\n\t var parents = [];\n\t while (!node[internalInstanceKey]) {\n\t parents.push(node);\n\t if (node.parentNode) {\n\t node = node.parentNode;\n\t } else {\n\t // Top of the tree. This node must not be part of a React tree (or is\n\t // unmounted, potentially).\n\t return null;\n\t }\n\t }\n\t\n\t var closest;\n\t var inst;\n\t for (; node && (inst = node[internalInstanceKey]); node = parents.pop()) {\n\t closest = inst;\n\t if (parents.length) {\n\t precacheChildNodes(inst, node);\n\t }\n\t }\n\t\n\t return closest;\n\t}\n\t\n\t/**\n\t * Given a DOM node, return the ReactDOMComponent or ReactDOMTextComponent\n\t * instance, or null if the node was not rendered by this React.\n\t */\n\tfunction getInstanceFromNode(node) {\n\t var inst = getClosestInstanceFromNode(node);\n\t if (inst != null && inst._hostNode === node) {\n\t return inst;\n\t } else {\n\t return null;\n\t }\n\t}\n\t\n\t/**\n\t * Given a ReactDOMComponent or ReactDOMTextComponent, return the corresponding\n\t * DOM node.\n\t */\n\tfunction getNodeFromInstance(inst) {\n\t // Without this first invariant, passing a non-DOM-component triggers the next\n\t // invariant for a missing parent, which is super confusing.\n\t !(inst._hostNode !== undefined) ? false ? invariant(false, 'getNodeFromInstance: Invalid argument.') : _prodInvariant('33') : void 0;\n\t\n\t if (inst._hostNode) {\n\t return inst._hostNode;\n\t }\n\t\n\t // Walk up the tree until we find an ancestor whose DOM node we have cached.\n\t var parents = [];\n\t while (!inst._hostNode) {\n\t parents.push(inst);\n\t !inst._hostParent ? false ? invariant(false, 'React DOM tree root should always have a node reference.') : _prodInvariant('34') : void 0;\n\t inst = inst._hostParent;\n\t }\n\t\n\t // Now parents contains each ancestor that does *not* have a cached native\n\t // node, and `inst` is the deepest ancestor that does.\n\t for (; parents.length; inst = parents.pop()) {\n\t precacheChildNodes(inst, inst._hostNode);\n\t }\n\t\n\t return inst._hostNode;\n\t}\n\t\n\tvar ReactDOMComponentTree = {\n\t getClosestInstanceFromNode: getClosestInstanceFromNode,\n\t getInstanceFromNode: getInstanceFromNode,\n\t getNodeFromInstance: getNodeFromInstance,\n\t precacheChildNodes: precacheChildNodes,\n\t precacheNode: precacheNode,\n\t uncacheNode: uncacheNode\n\t};\n\t\n\tmodule.exports = ReactDOMComponentTree;\n\n/***/ },\n/* 31 */\n6,\n/* 32 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar _prodInvariant = __webpack_require__(31);\n\t\n\tvar invariant = __webpack_require__(33);\n\t\n\tfunction checkMask(value, bitmask) {\n\t return (value & bitmask) === bitmask;\n\t}\n\t\n\tvar DOMPropertyInjection = {\n\t /**\n\t * Mapping from normalized, camelcased property names to a configuration that\n\t * specifies how the associated DOM property should be accessed or rendered.\n\t */\n\t MUST_USE_PROPERTY: 0x1,\n\t HAS_BOOLEAN_VALUE: 0x4,\n\t HAS_NUMERIC_VALUE: 0x8,\n\t HAS_POSITIVE_NUMERIC_VALUE: 0x10 | 0x8,\n\t HAS_OVERLOADED_BOOLEAN_VALUE: 0x20,\n\t\n\t /**\n\t * Inject some specialized knowledge about the DOM. This takes a config object\n\t * with the following properties:\n\t *\n\t * isCustomAttribute: function that given an attribute name will return true\n\t * if it can be inserted into the DOM verbatim. Useful for data-* or aria-*\n\t * attributes where it's impossible to enumerate all of the possible\n\t * attribute names,\n\t *\n\t * Properties: object mapping DOM property name to one of the\n\t * DOMPropertyInjection constants or null. If your attribute isn't in here,\n\t * it won't get written to the DOM.\n\t *\n\t * DOMAttributeNames: object mapping React attribute name to the DOM\n\t * attribute name. Attribute names not specified use the **lowercase**\n\t * normalized name.\n\t *\n\t * DOMAttributeNamespaces: object mapping React attribute name to the DOM\n\t * attribute namespace URL. (Attribute names not specified use no namespace.)\n\t *\n\t * DOMPropertyNames: similar to DOMAttributeNames but for DOM properties.\n\t * Property names not specified use the normalized name.\n\t *\n\t * DOMMutationMethods: Properties that require special mutation methods. If\n\t * `value` is undefined, the mutation method should unset the property.\n\t *\n\t * @param {object} domPropertyConfig the config as described above.\n\t */\n\t injectDOMPropertyConfig: function (domPropertyConfig) {\n\t var Injection = DOMPropertyInjection;\n\t var Properties = domPropertyConfig.Properties || {};\n\t var DOMAttributeNamespaces = domPropertyConfig.DOMAttributeNamespaces || {};\n\t var DOMAttributeNames = domPropertyConfig.DOMAttributeNames || {};\n\t var DOMPropertyNames = domPropertyConfig.DOMPropertyNames || {};\n\t var DOMMutationMethods = domPropertyConfig.DOMMutationMethods || {};\n\t\n\t if (domPropertyConfig.isCustomAttribute) {\n\t DOMProperty._isCustomAttributeFunctions.push(domPropertyConfig.isCustomAttribute);\n\t }\n\t\n\t for (var propName in Properties) {\n\t !!DOMProperty.properties.hasOwnProperty(propName) ? false ? invariant(false, 'injectDOMPropertyConfig(...): You\\'re trying to inject DOM property \\'%s\\' which has already been injected. You may be accidentally injecting the same DOM property config twice, or you may be injecting two configs that have conflicting property names.', propName) : _prodInvariant('48', propName) : void 0;\n\t\n\t var lowerCased = propName.toLowerCase();\n\t var propConfig = Properties[propName];\n\t\n\t var propertyInfo = {\n\t attributeName: lowerCased,\n\t attributeNamespace: null,\n\t propertyName: propName,\n\t mutationMethod: null,\n\t\n\t mustUseProperty: checkMask(propConfig, Injection.MUST_USE_PROPERTY),\n\t hasBooleanValue: checkMask(propConfig, Injection.HAS_BOOLEAN_VALUE),\n\t hasNumericValue: checkMask(propConfig, Injection.HAS_NUMERIC_VALUE),\n\t hasPositiveNumericValue: checkMask(propConfig, Injection.HAS_POSITIVE_NUMERIC_VALUE),\n\t hasOverloadedBooleanValue: checkMask(propConfig, Injection.HAS_OVERLOADED_BOOLEAN_VALUE)\n\t };\n\t !(propertyInfo.hasBooleanValue + propertyInfo.hasNumericValue + propertyInfo.hasOverloadedBooleanValue <= 1) ? false ? invariant(false, 'DOMProperty: Value can be one of boolean, overloaded boolean, or numeric value, but not a combination: %s', propName) : _prodInvariant('50', propName) : void 0;\n\t\n\t if (false) {\n\t DOMProperty.getPossibleStandardName[lowerCased] = propName;\n\t }\n\t\n\t if (DOMAttributeNames.hasOwnProperty(propName)) {\n\t var attributeName = DOMAttributeNames[propName];\n\t propertyInfo.attributeName = attributeName;\n\t if (false) {\n\t DOMProperty.getPossibleStandardName[attributeName] = propName;\n\t }\n\t }\n\t\n\t if (DOMAttributeNamespaces.hasOwnProperty(propName)) {\n\t propertyInfo.attributeNamespace = DOMAttributeNamespaces[propName];\n\t }\n\t\n\t if (DOMPropertyNames.hasOwnProperty(propName)) {\n\t propertyInfo.propertyName = DOMPropertyNames[propName];\n\t }\n\t\n\t if (DOMMutationMethods.hasOwnProperty(propName)) {\n\t propertyInfo.mutationMethod = DOMMutationMethods[propName];\n\t }\n\t\n\t DOMProperty.properties[propName] = propertyInfo;\n\t }\n\t }\n\t};\n\t\n\t/* eslint-disable max-len */\n\tvar ATTRIBUTE_NAME_START_CHAR = ':A-Z_a-z\\\\u00C0-\\\\u00D6\\\\u00D8-\\\\u00F6\\\\u00F8-\\\\u02FF\\\\u0370-\\\\u037D\\\\u037F-\\\\u1FFF\\\\u200C-\\\\u200D\\\\u2070-\\\\u218F\\\\u2C00-\\\\u2FEF\\\\u3001-\\\\uD7FF\\\\uF900-\\\\uFDCF\\\\uFDF0-\\\\uFFFD';\n\t/* eslint-enable max-len */\n\t\n\t/**\n\t * DOMProperty exports lookup objects that can be used like functions:\n\t *\n\t * > DOMProperty.isValid['id']\n\t * true\n\t * > DOMProperty.isValid['foobar']\n\t * undefined\n\t *\n\t * Although this may be confusing, it performs better in general.\n\t *\n\t * @see http://jsperf.com/key-exists\n\t * @see http://jsperf.com/key-missing\n\t */\n\tvar DOMProperty = {\n\t\n\t ID_ATTRIBUTE_NAME: 'data-reactid',\n\t ROOT_ATTRIBUTE_NAME: 'data-reactroot',\n\t\n\t ATTRIBUTE_NAME_START_CHAR: ATTRIBUTE_NAME_START_CHAR,\n\t ATTRIBUTE_NAME_CHAR: ATTRIBUTE_NAME_START_CHAR + '\\\\-.0-9\\\\u00B7\\\\u0300-\\\\u036F\\\\u203F-\\\\u2040',\n\t\n\t /**\n\t * Map from property \"standard name\" to an object with info about how to set\n\t * the property in the DOM. Each object contains:\n\t *\n\t * attributeName:\n\t * Used when rendering markup or with `*Attribute()`.\n\t * attributeNamespace\n\t * propertyName:\n\t * Used on DOM node instances. (This includes properties that mutate due to\n\t * external factors.)\n\t * mutationMethod:\n\t * If non-null, used instead of the property or `setAttribute()` after\n\t * initial render.\n\t * mustUseProperty:\n\t * Whether the property must be accessed and mutated as an object property.\n\t * hasBooleanValue:\n\t * Whether the property should be removed when set to a falsey value.\n\t * hasNumericValue:\n\t * Whether the property must be numeric or parse as a numeric and should be\n\t * removed when set to a falsey value.\n\t * hasPositiveNumericValue:\n\t * Whether the property must be positive numeric or parse as a positive\n\t * numeric and should be removed when set to a falsey value.\n\t * hasOverloadedBooleanValue:\n\t * Whether the property can be used as a flag as well as with a value.\n\t * Removed when strictly equal to false; present without a value when\n\t * strictly equal to true; present with a value otherwise.\n\t */\n\t properties: {},\n\t\n\t /**\n\t * Mapping from lowercase property names to the properly cased version, used\n\t * to warn in the case of missing properties. Available only in __DEV__.\n\t *\n\t * autofocus is predefined, because adding it to the property whitelist\n\t * causes unintended side effects.\n\t *\n\t * @type {Object}\n\t */\n\t getPossibleStandardName: false ? { autofocus: 'autoFocus' } : null,\n\t\n\t /**\n\t * All of the isCustomAttribute() functions that have been injected.\n\t */\n\t _isCustomAttributeFunctions: [],\n\t\n\t /**\n\t * Checks whether a property name is a custom attribute.\n\t * @method\n\t */\n\t isCustomAttribute: function (attributeName) {\n\t for (var i = 0; i < DOMProperty._isCustomAttributeFunctions.length; i++) {\n\t var isCustomAttributeFn = DOMProperty._isCustomAttributeFunctions[i];\n\t if (isCustomAttributeFn(attributeName)) {\n\t return true;\n\t }\n\t }\n\t return false;\n\t },\n\t\n\t injection: DOMPropertyInjection\n\t};\n\t\n\tmodule.exports = DOMProperty;\n\n/***/ },\n/* 33 */\n7,\n/* 34 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2015-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactDOMComponentFlags = {\n\t hasCachedChildNodes: 1 << 0\n\t};\n\t\n\tmodule.exports = ReactDOMComponentFlags;\n\n/***/ },\n/* 35 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar ARIADOMPropertyConfig = __webpack_require__(36);\n\tvar BeforeInputEventPlugin = __webpack_require__(37);\n\tvar ChangeEventPlugin = __webpack_require__(55);\n\tvar DefaultEventPluginOrder = __webpack_require__(67);\n\tvar EnterLeaveEventPlugin = __webpack_require__(68);\n\tvar HTMLDOMPropertyConfig = __webpack_require__(73);\n\tvar ReactComponentBrowserEnvironment = __webpack_require__(74);\n\tvar ReactDOMComponent = __webpack_require__(87);\n\tvar ReactDOMComponentTree = __webpack_require__(30);\n\tvar ReactDOMEmptyComponent = __webpack_require__(133);\n\tvar ReactDOMTreeTraversal = __webpack_require__(134);\n\tvar ReactDOMTextComponent = __webpack_require__(135);\n\tvar ReactDefaultBatchingStrategy = __webpack_require__(136);\n\tvar ReactEventListener = __webpack_require__(137);\n\tvar ReactInjection = __webpack_require__(140);\n\tvar ReactReconcileTransaction = __webpack_require__(141);\n\tvar SVGDOMPropertyConfig = __webpack_require__(149);\n\tvar SelectEventPlugin = __webpack_require__(150);\n\tvar SimpleEventPlugin = __webpack_require__(151);\n\t\n\tvar alreadyInjected = false;\n\t\n\tfunction inject() {\n\t if (alreadyInjected) {\n\t // TODO: This is currently true because these injections are shared between\n\t // the client and the server package. They should be built independently\n\t // and not share any injection state. Then this problem will be solved.\n\t return;\n\t }\n\t alreadyInjected = true;\n\t\n\t ReactInjection.EventEmitter.injectReactEventListener(ReactEventListener);\n\t\n\t /**\n\t * Inject modules for resolving DOM hierarchy and plugin ordering.\n\t */\n\t ReactInjection.EventPluginHub.injectEventPluginOrder(DefaultEventPluginOrder);\n\t ReactInjection.EventPluginUtils.injectComponentTree(ReactDOMComponentTree);\n\t ReactInjection.EventPluginUtils.injectTreeTraversal(ReactDOMTreeTraversal);\n\t\n\t /**\n\t * Some important event plugins included by default (without having to require\n\t * them).\n\t */\n\t ReactInjection.EventPluginHub.injectEventPluginsByName({\n\t SimpleEventPlugin: SimpleEventPlugin,\n\t EnterLeaveEventPlugin: EnterLeaveEventPlugin,\n\t ChangeEventPlugin: ChangeEventPlugin,\n\t SelectEventPlugin: SelectEventPlugin,\n\t BeforeInputEventPlugin: BeforeInputEventPlugin\n\t });\n\t\n\t ReactInjection.HostComponent.injectGenericComponentClass(ReactDOMComponent);\n\t\n\t ReactInjection.HostComponent.injectTextComponentClass(ReactDOMTextComponent);\n\t\n\t ReactInjection.DOMProperty.injectDOMPropertyConfig(ARIADOMPropertyConfig);\n\t ReactInjection.DOMProperty.injectDOMPropertyConfig(HTMLDOMPropertyConfig);\n\t ReactInjection.DOMProperty.injectDOMPropertyConfig(SVGDOMPropertyConfig);\n\t\n\t ReactInjection.EmptyComponent.injectEmptyComponentFactory(function (instantiate) {\n\t return new ReactDOMEmptyComponent(instantiate);\n\t });\n\t\n\t ReactInjection.Updates.injectReconcileTransaction(ReactReconcileTransaction);\n\t ReactInjection.Updates.injectBatchingStrategy(ReactDefaultBatchingStrategy);\n\t\n\t ReactInjection.Component.injectEnvironment(ReactComponentBrowserEnvironment);\n\t}\n\t\n\tmodule.exports = {\n\t inject: inject\n\t};\n\n/***/ },\n/* 36 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar ARIADOMPropertyConfig = {\n\t Properties: {\n\t // Global States and Properties\n\t 'aria-current': 0, // state\n\t 'aria-details': 0,\n\t 'aria-disabled': 0, // state\n\t 'aria-hidden': 0, // state\n\t 'aria-invalid': 0, // state\n\t 'aria-keyshortcuts': 0,\n\t 'aria-label': 0,\n\t 'aria-roledescription': 0,\n\t // Widget Attributes\n\t 'aria-autocomplete': 0,\n\t 'aria-checked': 0,\n\t 'aria-expanded': 0,\n\t 'aria-haspopup': 0,\n\t 'aria-level': 0,\n\t 'aria-modal': 0,\n\t 'aria-multiline': 0,\n\t 'aria-multiselectable': 0,\n\t 'aria-orientation': 0,\n\t 'aria-placeholder': 0,\n\t 'aria-pressed': 0,\n\t 'aria-readonly': 0,\n\t 'aria-required': 0,\n\t 'aria-selected': 0,\n\t 'aria-sort': 0,\n\t 'aria-valuemax': 0,\n\t 'aria-valuemin': 0,\n\t 'aria-valuenow': 0,\n\t 'aria-valuetext': 0,\n\t // Live Region Attributes\n\t 'aria-atomic': 0,\n\t 'aria-busy': 0,\n\t 'aria-live': 0,\n\t 'aria-relevant': 0,\n\t // Drag-and-Drop Attributes\n\t 'aria-dropeffect': 0,\n\t 'aria-grabbed': 0,\n\t // Relationship Attributes\n\t 'aria-activedescendant': 0,\n\t 'aria-colcount': 0,\n\t 'aria-colindex': 0,\n\t 'aria-colspan': 0,\n\t 'aria-controls': 0,\n\t 'aria-describedby': 0,\n\t 'aria-errormessage': 0,\n\t 'aria-flowto': 0,\n\t 'aria-labelledby': 0,\n\t 'aria-owns': 0,\n\t 'aria-posinset': 0,\n\t 'aria-rowcount': 0,\n\t 'aria-rowindex': 0,\n\t 'aria-rowspan': 0,\n\t 'aria-setsize': 0\n\t },\n\t DOMAttributeNames: {},\n\t DOMPropertyNames: {}\n\t};\n\t\n\tmodule.exports = ARIADOMPropertyConfig;\n\n/***/ },\n/* 37 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar EventPropagators = __webpack_require__(38);\n\tvar ExecutionEnvironment = __webpack_require__(47);\n\tvar FallbackCompositionState = __webpack_require__(48);\n\tvar SyntheticCompositionEvent = __webpack_require__(52);\n\tvar SyntheticInputEvent = __webpack_require__(54);\n\t\n\tvar END_KEYCODES = [9, 13, 27, 32]; // Tab, Return, Esc, Space\n\tvar START_KEYCODE = 229;\n\t\n\tvar canUseCompositionEvent = ExecutionEnvironment.canUseDOM && 'CompositionEvent' in window;\n\t\n\tvar documentMode = null;\n\tif (ExecutionEnvironment.canUseDOM && 'documentMode' in document) {\n\t documentMode = document.documentMode;\n\t}\n\t\n\t// Webkit offers a very useful `textInput` event that can be used to\n\t// directly represent `beforeInput`. The IE `textinput` event is not as\n\t// useful, so we don't use it.\n\tvar canUseTextInputEvent = ExecutionEnvironment.canUseDOM && 'TextEvent' in window && !documentMode && !isPresto();\n\t\n\t// In IE9+, we have access to composition events, but the data supplied\n\t// by the native compositionend event may be incorrect. Japanese ideographic\n\t// spaces, for instance (\\u3000) are not recorded correctly.\n\tvar useFallbackCompositionData = ExecutionEnvironment.canUseDOM && (!canUseCompositionEvent || documentMode && documentMode > 8 && documentMode <= 11);\n\t\n\t/**\n\t * Opera <= 12 includes TextEvent in window, but does not fire\n\t * text input events. Rely on keypress instead.\n\t */\n\tfunction isPresto() {\n\t var opera = window.opera;\n\t return typeof opera === 'object' && typeof opera.version === 'function' && parseInt(opera.version(), 10) <= 12;\n\t}\n\t\n\tvar SPACEBAR_CODE = 32;\n\tvar SPACEBAR_CHAR = String.fromCharCode(SPACEBAR_CODE);\n\t\n\t// Events and their corresponding property names.\n\tvar eventTypes = {\n\t beforeInput: {\n\t phasedRegistrationNames: {\n\t bubbled: 'onBeforeInput',\n\t captured: 'onBeforeInputCapture'\n\t },\n\t dependencies: ['topCompositionEnd', 'topKeyPress', 'topTextInput', 'topPaste']\n\t },\n\t compositionEnd: {\n\t phasedRegistrationNames: {\n\t bubbled: 'onCompositionEnd',\n\t captured: 'onCompositionEndCapture'\n\t },\n\t dependencies: ['topBlur', 'topCompositionEnd', 'topKeyDown', 'topKeyPress', 'topKeyUp', 'topMouseDown']\n\t },\n\t compositionStart: {\n\t phasedRegistrationNames: {\n\t bubbled: 'onCompositionStart',\n\t captured: 'onCompositionStartCapture'\n\t },\n\t dependencies: ['topBlur', 'topCompositionStart', 'topKeyDown', 'topKeyPress', 'topKeyUp', 'topMouseDown']\n\t },\n\t compositionUpdate: {\n\t phasedRegistrationNames: {\n\t bubbled: 'onCompositionUpdate',\n\t captured: 'onCompositionUpdateCapture'\n\t },\n\t dependencies: ['topBlur', 'topCompositionUpdate', 'topKeyDown', 'topKeyPress', 'topKeyUp', 'topMouseDown']\n\t }\n\t};\n\t\n\t// Track whether we've ever handled a keypress on the space key.\n\tvar hasSpaceKeypress = false;\n\t\n\t/**\n\t * Return whether a native keypress event is assumed to be a command.\n\t * This is required because Firefox fires `keypress` events for key commands\n\t * (cut, copy, select-all, etc.) even though no character is inserted.\n\t */\n\tfunction isKeypressCommand(nativeEvent) {\n\t return (nativeEvent.ctrlKey || nativeEvent.altKey || nativeEvent.metaKey) &&\n\t // ctrlKey && altKey is equivalent to AltGr, and is not a command.\n\t !(nativeEvent.ctrlKey && nativeEvent.altKey);\n\t}\n\t\n\t/**\n\t * Translate native top level events into event types.\n\t *\n\t * @param {string} topLevelType\n\t * @return {object}\n\t */\n\tfunction getCompositionEventType(topLevelType) {\n\t switch (topLevelType) {\n\t case 'topCompositionStart':\n\t return eventTypes.compositionStart;\n\t case 'topCompositionEnd':\n\t return eventTypes.compositionEnd;\n\t case 'topCompositionUpdate':\n\t return eventTypes.compositionUpdate;\n\t }\n\t}\n\t\n\t/**\n\t * Does our fallback best-guess model think this event signifies that\n\t * composition has begun?\n\t *\n\t * @param {string} topLevelType\n\t * @param {object} nativeEvent\n\t * @return {boolean}\n\t */\n\tfunction isFallbackCompositionStart(topLevelType, nativeEvent) {\n\t return topLevelType === 'topKeyDown' && nativeEvent.keyCode === START_KEYCODE;\n\t}\n\t\n\t/**\n\t * Does our fallback mode think that this event is the end of composition?\n\t *\n\t * @param {string} topLevelType\n\t * @param {object} nativeEvent\n\t * @return {boolean}\n\t */\n\tfunction isFallbackCompositionEnd(topLevelType, nativeEvent) {\n\t switch (topLevelType) {\n\t case 'topKeyUp':\n\t // Command keys insert or clear IME input.\n\t return END_KEYCODES.indexOf(nativeEvent.keyCode) !== -1;\n\t case 'topKeyDown':\n\t // Expect IME keyCode on each keydown. If we get any other\n\t // code we must have exited earlier.\n\t return nativeEvent.keyCode !== START_KEYCODE;\n\t case 'topKeyPress':\n\t case 'topMouseDown':\n\t case 'topBlur':\n\t // Events are not possible without cancelling IME.\n\t return true;\n\t default:\n\t return false;\n\t }\n\t}\n\t\n\t/**\n\t * Google Input Tools provides composition data via a CustomEvent,\n\t * with the `data` property populated in the `detail` object. If this\n\t * is available on the event object, use it. If not, this is a plain\n\t * composition event and we have nothing special to extract.\n\t *\n\t * @param {object} nativeEvent\n\t * @return {?string}\n\t */\n\tfunction getDataFromCustomEvent(nativeEvent) {\n\t var detail = nativeEvent.detail;\n\t if (typeof detail === 'object' && 'data' in detail) {\n\t return detail.data;\n\t }\n\t return null;\n\t}\n\t\n\t// Track the current IME composition fallback object, if any.\n\tvar currentComposition = null;\n\t\n\t/**\n\t * @return {?object} A SyntheticCompositionEvent.\n\t */\n\tfunction extractCompositionEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n\t var eventType;\n\t var fallbackData;\n\t\n\t if (canUseCompositionEvent) {\n\t eventType = getCompositionEventType(topLevelType);\n\t } else if (!currentComposition) {\n\t if (isFallbackCompositionStart(topLevelType, nativeEvent)) {\n\t eventType = eventTypes.compositionStart;\n\t }\n\t } else if (isFallbackCompositionEnd(topLevelType, nativeEvent)) {\n\t eventType = eventTypes.compositionEnd;\n\t }\n\t\n\t if (!eventType) {\n\t return null;\n\t }\n\t\n\t if (useFallbackCompositionData) {\n\t // The current composition is stored statically and must not be\n\t // overwritten while composition continues.\n\t if (!currentComposition && eventType === eventTypes.compositionStart) {\n\t currentComposition = FallbackCompositionState.getPooled(nativeEventTarget);\n\t } else if (eventType === eventTypes.compositionEnd) {\n\t if (currentComposition) {\n\t fallbackData = currentComposition.getData();\n\t }\n\t }\n\t }\n\t\n\t var event = SyntheticCompositionEvent.getPooled(eventType, targetInst, nativeEvent, nativeEventTarget);\n\t\n\t if (fallbackData) {\n\t // Inject data generated from fallback path into the synthetic event.\n\t // This matches the property of native CompositionEventInterface.\n\t event.data = fallbackData;\n\t } else {\n\t var customData = getDataFromCustomEvent(nativeEvent);\n\t if (customData !== null) {\n\t event.data = customData;\n\t }\n\t }\n\t\n\t EventPropagators.accumulateTwoPhaseDispatches(event);\n\t return event;\n\t}\n\t\n\t/**\n\t * @param {string} topLevelType Record from `EventConstants`.\n\t * @param {object} nativeEvent Native browser event.\n\t * @return {?string} The string corresponding to this `beforeInput` event.\n\t */\n\tfunction getNativeBeforeInputChars(topLevelType, nativeEvent) {\n\t switch (topLevelType) {\n\t case 'topCompositionEnd':\n\t return getDataFromCustomEvent(nativeEvent);\n\t case 'topKeyPress':\n\t /**\n\t * If native `textInput` events are available, our goal is to make\n\t * use of them. However, there is a special case: the spacebar key.\n\t * In Webkit, preventing default on a spacebar `textInput` event\n\t * cancels character insertion, but it *also* causes the browser\n\t * to fall back to its default spacebar behavior of scrolling the\n\t * page.\n\t *\n\t * Tracking at:\n\t * https://code.google.com/p/chromium/issues/detail?id=355103\n\t *\n\t * To avoid this issue, use the keypress event as if no `textInput`\n\t * event is available.\n\t */\n\t var which = nativeEvent.which;\n\t if (which !== SPACEBAR_CODE) {\n\t return null;\n\t }\n\t\n\t hasSpaceKeypress = true;\n\t return SPACEBAR_CHAR;\n\t\n\t case 'topTextInput':\n\t // Record the characters to be added to the DOM.\n\t var chars = nativeEvent.data;\n\t\n\t // If it's a spacebar character, assume that we have already handled\n\t // it at the keypress level and bail immediately. Android Chrome\n\t // doesn't give us keycodes, so we need to blacklist it.\n\t if (chars === SPACEBAR_CHAR && hasSpaceKeypress) {\n\t return null;\n\t }\n\t\n\t return chars;\n\t\n\t default:\n\t // For other native event types, do nothing.\n\t return null;\n\t }\n\t}\n\t\n\t/**\n\t * For browsers that do not provide the `textInput` event, extract the\n\t * appropriate string to use for SyntheticInputEvent.\n\t *\n\t * @param {string} topLevelType Record from `EventConstants`.\n\t * @param {object} nativeEvent Native browser event.\n\t * @return {?string} The fallback string for this `beforeInput` event.\n\t */\n\tfunction getFallbackBeforeInputChars(topLevelType, nativeEvent) {\n\t // If we are currently composing (IME) and using a fallback to do so,\n\t // try to extract the composed characters from the fallback object.\n\t // If composition event is available, we extract a string only at\n\t // compositionevent, otherwise extract it at fallback events.\n\t if (currentComposition) {\n\t if (topLevelType === 'topCompositionEnd' || !canUseCompositionEvent && isFallbackCompositionEnd(topLevelType, nativeEvent)) {\n\t var chars = currentComposition.getData();\n\t FallbackCompositionState.release(currentComposition);\n\t currentComposition = null;\n\t return chars;\n\t }\n\t return null;\n\t }\n\t\n\t switch (topLevelType) {\n\t case 'topPaste':\n\t // If a paste event occurs after a keypress, throw out the input\n\t // chars. Paste events should not lead to BeforeInput events.\n\t return null;\n\t case 'topKeyPress':\n\t /**\n\t * As of v27, Firefox may fire keypress events even when no character\n\t * will be inserted. A few possibilities:\n\t *\n\t * - `which` is `0`. Arrow keys, Esc key, etc.\n\t *\n\t * - `which` is the pressed key code, but no char is available.\n\t * Ex: 'AltGr + d` in Polish. There is no modified character for\n\t * this key combination and no character is inserted into the\n\t * document, but FF fires the keypress for char code `100` anyway.\n\t * No `input` event will occur.\n\t *\n\t * - `which` is the pressed key code, but a command combination is\n\t * being used. Ex: `Cmd+C`. No character is inserted, and no\n\t * `input` event will occur.\n\t */\n\t if (nativeEvent.which && !isKeypressCommand(nativeEvent)) {\n\t return String.fromCharCode(nativeEvent.which);\n\t }\n\t return null;\n\t case 'topCompositionEnd':\n\t return useFallbackCompositionData ? null : nativeEvent.data;\n\t default:\n\t return null;\n\t }\n\t}\n\t\n\t/**\n\t * Extract a SyntheticInputEvent for `beforeInput`, based on either native\n\t * `textInput` or fallback behavior.\n\t *\n\t * @return {?object} A SyntheticInputEvent.\n\t */\n\tfunction extractBeforeInputEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n\t var chars;\n\t\n\t if (canUseTextInputEvent) {\n\t chars = getNativeBeforeInputChars(topLevelType, nativeEvent);\n\t } else {\n\t chars = getFallbackBeforeInputChars(topLevelType, nativeEvent);\n\t }\n\t\n\t // If no characters are being inserted, no BeforeInput event should\n\t // be fired.\n\t if (!chars) {\n\t return null;\n\t }\n\t\n\t var event = SyntheticInputEvent.getPooled(eventTypes.beforeInput, targetInst, nativeEvent, nativeEventTarget);\n\t\n\t event.data = chars;\n\t EventPropagators.accumulateTwoPhaseDispatches(event);\n\t return event;\n\t}\n\t\n\t/**\n\t * Create an `onBeforeInput` event to match\n\t * http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105/#events-inputevents.\n\t *\n\t * This event plugin is based on the native `textInput` event\n\t * available in Chrome, Safari, Opera, and IE. This event fires after\n\t * `onKeyPress` and `onCompositionEnd`, but before `onInput`.\n\t *\n\t * `beforeInput` is spec'd but not implemented in any browsers, and\n\t * the `input` event does not provide any useful information about what has\n\t * actually been added, contrary to the spec. Thus, `textInput` is the best\n\t * available event to identify the characters that have actually been inserted\n\t * into the target node.\n\t *\n\t * This plugin is also responsible for emitting `composition` events, thus\n\t * allowing us to share composition fallback code for both `beforeInput` and\n\t * `composition` event types.\n\t */\n\tvar BeforeInputEventPlugin = {\n\t\n\t eventTypes: eventTypes,\n\t\n\t extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n\t return [extractCompositionEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget), extractBeforeInputEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget)];\n\t }\n\t};\n\t\n\tmodule.exports = BeforeInputEventPlugin;\n\n/***/ },\n/* 38 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar EventPluginHub = __webpack_require__(39);\n\tvar EventPluginUtils = __webpack_require__(41);\n\t\n\tvar accumulateInto = __webpack_require__(45);\n\tvar forEachAccumulated = __webpack_require__(46);\n\tvar warning = __webpack_require__(43);\n\t\n\tvar getListener = EventPluginHub.getListener;\n\t\n\t/**\n\t * Some event types have a notion of different registration names for different\n\t * \"phases\" of propagation. This finds listeners by a given phase.\n\t */\n\tfunction listenerAtPhase(inst, event, propagationPhase) {\n\t var registrationName = event.dispatchConfig.phasedRegistrationNames[propagationPhase];\n\t return getListener(inst, registrationName);\n\t}\n\t\n\t/**\n\t * Tags a `SyntheticEvent` with dispatched listeners. Creating this function\n\t * here, allows us to not have to bind or create functions for each event.\n\t * Mutating the event's members allows us to not have to create a wrapping\n\t * \"dispatch\" object that pairs the event with the listener.\n\t */\n\tfunction accumulateDirectionalDispatches(inst, phase, event) {\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(inst, 'Dispatching inst must not be null') : void 0;\n\t }\n\t var listener = listenerAtPhase(inst, event, phase);\n\t if (listener) {\n\t event._dispatchListeners = accumulateInto(event._dispatchListeners, listener);\n\t event._dispatchInstances = accumulateInto(event._dispatchInstances, inst);\n\t }\n\t}\n\t\n\t/**\n\t * Collect dispatches (must be entirely collected before dispatching - see unit\n\t * tests). Lazily allocate the array to conserve memory. We must loop through\n\t * each event and perform the traversal for each one. We cannot perform a\n\t * single traversal for the entire collection of events because each event may\n\t * have a different target.\n\t */\n\tfunction accumulateTwoPhaseDispatchesSingle(event) {\n\t if (event && event.dispatchConfig.phasedRegistrationNames) {\n\t EventPluginUtils.traverseTwoPhase(event._targetInst, accumulateDirectionalDispatches, event);\n\t }\n\t}\n\t\n\t/**\n\t * Same as `accumulateTwoPhaseDispatchesSingle`, but skips over the targetID.\n\t */\n\tfunction accumulateTwoPhaseDispatchesSingleSkipTarget(event) {\n\t if (event && event.dispatchConfig.phasedRegistrationNames) {\n\t var targetInst = event._targetInst;\n\t var parentInst = targetInst ? EventPluginUtils.getParentInstance(targetInst) : null;\n\t EventPluginUtils.traverseTwoPhase(parentInst, accumulateDirectionalDispatches, event);\n\t }\n\t}\n\t\n\t/**\n\t * Accumulates without regard to direction, does not look for phased\n\t * registration names. Same as `accumulateDirectDispatchesSingle` but without\n\t * requiring that the `dispatchMarker` be the same as the dispatched ID.\n\t */\n\tfunction accumulateDispatches(inst, ignoredDirection, event) {\n\t if (event && event.dispatchConfig.registrationName) {\n\t var registrationName = event.dispatchConfig.registrationName;\n\t var listener = getListener(inst, registrationName);\n\t if (listener) {\n\t event._dispatchListeners = accumulateInto(event._dispatchListeners, listener);\n\t event._dispatchInstances = accumulateInto(event._dispatchInstances, inst);\n\t }\n\t }\n\t}\n\t\n\t/**\n\t * Accumulates dispatches on an `SyntheticEvent`, but only for the\n\t * `dispatchMarker`.\n\t * @param {SyntheticEvent} event\n\t */\n\tfunction accumulateDirectDispatchesSingle(event) {\n\t if (event && event.dispatchConfig.registrationName) {\n\t accumulateDispatches(event._targetInst, null, event);\n\t }\n\t}\n\t\n\tfunction accumulateTwoPhaseDispatches(events) {\n\t forEachAccumulated(events, accumulateTwoPhaseDispatchesSingle);\n\t}\n\t\n\tfunction accumulateTwoPhaseDispatchesSkipTarget(events) {\n\t forEachAccumulated(events, accumulateTwoPhaseDispatchesSingleSkipTarget);\n\t}\n\t\n\tfunction accumulateEnterLeaveDispatches(leave, enter, from, to) {\n\t EventPluginUtils.traverseEnterLeave(from, to, accumulateDispatches, leave, enter);\n\t}\n\t\n\tfunction accumulateDirectDispatches(events) {\n\t forEachAccumulated(events, accumulateDirectDispatchesSingle);\n\t}\n\t\n\t/**\n\t * A small set of propagation patterns, each of which will accept a small amount\n\t * of information, and generate a set of \"dispatch ready event objects\" - which\n\t * are sets of events that have already been annotated with a set of dispatched\n\t * listener functions/ids. The API is designed this way to discourage these\n\t * propagation strategies from actually executing the dispatches, since we\n\t * always want to collect the entire set of dispatches before executing event a\n\t * single one.\n\t *\n\t * @constructor EventPropagators\n\t */\n\tvar EventPropagators = {\n\t accumulateTwoPhaseDispatches: accumulateTwoPhaseDispatches,\n\t accumulateTwoPhaseDispatchesSkipTarget: accumulateTwoPhaseDispatchesSkipTarget,\n\t accumulateDirectDispatches: accumulateDirectDispatches,\n\t accumulateEnterLeaveDispatches: accumulateEnterLeaveDispatches\n\t};\n\t\n\tmodule.exports = EventPropagators;\n\n/***/ },\n/* 39 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar _prodInvariant = __webpack_require__(31);\n\t\n\tvar EventPluginRegistry = __webpack_require__(40);\n\tvar EventPluginUtils = __webpack_require__(41);\n\tvar ReactErrorUtils = __webpack_require__(42);\n\t\n\tvar accumulateInto = __webpack_require__(45);\n\tvar forEachAccumulated = __webpack_require__(46);\n\tvar invariant = __webpack_require__(33);\n\t\n\t/**\n\t * Internal store for event listeners\n\t */\n\tvar listenerBank = {};\n\t\n\t/**\n\t * Internal queue of events that have accumulated their dispatches and are\n\t * waiting to have their dispatches executed.\n\t */\n\tvar eventQueue = null;\n\t\n\t/**\n\t * Dispatches an event and releases it back into the pool, unless persistent.\n\t *\n\t * @param {?object} event Synthetic event to be dispatched.\n\t * @param {boolean} simulated If the event is simulated (changes exn behavior)\n\t * @private\n\t */\n\tvar executeDispatchesAndRelease = function (event, simulated) {\n\t if (event) {\n\t EventPluginUtils.executeDispatchesInOrder(event, simulated);\n\t\n\t if (!event.isPersistent()) {\n\t event.constructor.release(event);\n\t }\n\t }\n\t};\n\tvar executeDispatchesAndReleaseSimulated = function (e) {\n\t return executeDispatchesAndRelease(e, true);\n\t};\n\tvar executeDispatchesAndReleaseTopLevel = function (e) {\n\t return executeDispatchesAndRelease(e, false);\n\t};\n\t\n\tvar getDictionaryKey = function (inst) {\n\t // Prevents V8 performance issue:\n\t // https://github.com/facebook/react/pull/7232\n\t return '.' + inst._rootNodeID;\n\t};\n\t\n\tfunction isInteractive(tag) {\n\t return tag === 'button' || tag === 'input' || tag === 'select' || tag === 'textarea';\n\t}\n\t\n\tfunction shouldPreventMouseEvent(name, type, props) {\n\t switch (name) {\n\t case 'onClick':\n\t case 'onClickCapture':\n\t case 'onDoubleClick':\n\t case 'onDoubleClickCapture':\n\t case 'onMouseDown':\n\t case 'onMouseDownCapture':\n\t case 'onMouseMove':\n\t case 'onMouseMoveCapture':\n\t case 'onMouseUp':\n\t case 'onMouseUpCapture':\n\t return !!(props.disabled && isInteractive(type));\n\t default:\n\t return false;\n\t }\n\t}\n\t\n\t/**\n\t * This is a unified interface for event plugins to be installed and configured.\n\t *\n\t * Event plugins can implement the following properties:\n\t *\n\t * `extractEvents` {function(string, DOMEventTarget, string, object): *}\n\t * Required. When a top-level event is fired, this method is expected to\n\t * extract synthetic events that will in turn be queued and dispatched.\n\t *\n\t * `eventTypes` {object}\n\t * Optional, plugins that fire events must publish a mapping of registration\n\t * names that are used to register listeners. Values of this mapping must\n\t * be objects that contain `registrationName` or `phasedRegistrationNames`.\n\t *\n\t * `executeDispatch` {function(object, function, string)}\n\t * Optional, allows plugins to override how an event gets dispatched. By\n\t * default, the listener is simply invoked.\n\t *\n\t * Each plugin that is injected into `EventsPluginHub` is immediately operable.\n\t *\n\t * @public\n\t */\n\tvar EventPluginHub = {\n\t\n\t /**\n\t * Methods for injecting dependencies.\n\t */\n\t injection: {\n\t\n\t /**\n\t * @param {array} InjectedEventPluginOrder\n\t * @public\n\t */\n\t injectEventPluginOrder: EventPluginRegistry.injectEventPluginOrder,\n\t\n\t /**\n\t * @param {object} injectedNamesToPlugins Map from names to plugin modules.\n\t */\n\t injectEventPluginsByName: EventPluginRegistry.injectEventPluginsByName\n\t\n\t },\n\t\n\t /**\n\t * Stores `listener` at `listenerBank[registrationName][key]`. Is idempotent.\n\t *\n\t * @param {object} inst The instance, which is the source of events.\n\t * @param {string} registrationName Name of listener (e.g. `onClick`).\n\t * @param {function} listener The callback to store.\n\t */\n\t putListener: function (inst, registrationName, listener) {\n\t !(typeof listener === 'function') ? false ? invariant(false, 'Expected %s listener to be a function, instead got type %s', registrationName, typeof listener) : _prodInvariant('94', registrationName, typeof listener) : void 0;\n\t\n\t var key = getDictionaryKey(inst);\n\t var bankForRegistrationName = listenerBank[registrationName] || (listenerBank[registrationName] = {});\n\t bankForRegistrationName[key] = listener;\n\t\n\t var PluginModule = EventPluginRegistry.registrationNameModules[registrationName];\n\t if (PluginModule && PluginModule.didPutListener) {\n\t PluginModule.didPutListener(inst, registrationName, listener);\n\t }\n\t },\n\t\n\t /**\n\t * @param {object} inst The instance, which is the source of events.\n\t * @param {string} registrationName Name of listener (e.g. `onClick`).\n\t * @return {?function} The stored callback.\n\t */\n\t getListener: function (inst, registrationName) {\n\t // TODO: shouldPreventMouseEvent is DOM-specific and definitely should not\n\t // live here; needs to be moved to a better place soon\n\t var bankForRegistrationName = listenerBank[registrationName];\n\t if (shouldPreventMouseEvent(registrationName, inst._currentElement.type, inst._currentElement.props)) {\n\t return null;\n\t }\n\t var key = getDictionaryKey(inst);\n\t return bankForRegistrationName && bankForRegistrationName[key];\n\t },\n\t\n\t /**\n\t * Deletes a listener from the registration bank.\n\t *\n\t * @param {object} inst The instance, which is the source of events.\n\t * @param {string} registrationName Name of listener (e.g. `onClick`).\n\t */\n\t deleteListener: function (inst, registrationName) {\n\t var PluginModule = EventPluginRegistry.registrationNameModules[registrationName];\n\t if (PluginModule && PluginModule.willDeleteListener) {\n\t PluginModule.willDeleteListener(inst, registrationName);\n\t }\n\t\n\t var bankForRegistrationName = listenerBank[registrationName];\n\t // TODO: This should never be null -- when is it?\n\t if (bankForRegistrationName) {\n\t var key = getDictionaryKey(inst);\n\t delete bankForRegistrationName[key];\n\t }\n\t },\n\t\n\t /**\n\t * Deletes all listeners for the DOM element with the supplied ID.\n\t *\n\t * @param {object} inst The instance, which is the source of events.\n\t */\n\t deleteAllListeners: function (inst) {\n\t var key = getDictionaryKey(inst);\n\t for (var registrationName in listenerBank) {\n\t if (!listenerBank.hasOwnProperty(registrationName)) {\n\t continue;\n\t }\n\t\n\t if (!listenerBank[registrationName][key]) {\n\t continue;\n\t }\n\t\n\t var PluginModule = EventPluginRegistry.registrationNameModules[registrationName];\n\t if (PluginModule && PluginModule.willDeleteListener) {\n\t PluginModule.willDeleteListener(inst, registrationName);\n\t }\n\t\n\t delete listenerBank[registrationName][key];\n\t }\n\t },\n\t\n\t /**\n\t * Allows registered plugins an opportunity to extract events from top-level\n\t * native browser events.\n\t *\n\t * @return {*} An accumulation of synthetic events.\n\t * @internal\n\t */\n\t extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n\t var events;\n\t var plugins = EventPluginRegistry.plugins;\n\t for (var i = 0; i < plugins.length; i++) {\n\t // Not every plugin in the ordering may be loaded at runtime.\n\t var possiblePlugin = plugins[i];\n\t if (possiblePlugin) {\n\t var extractedEvents = possiblePlugin.extractEvents(topLevelType, targetInst, nativeEvent, nativeEventTarget);\n\t if (extractedEvents) {\n\t events = accumulateInto(events, extractedEvents);\n\t }\n\t }\n\t }\n\t return events;\n\t },\n\t\n\t /**\n\t * Enqueues a synthetic event that should be dispatched when\n\t * `processEventQueue` is invoked.\n\t *\n\t * @param {*} events An accumulation of synthetic events.\n\t * @internal\n\t */\n\t enqueueEvents: function (events) {\n\t if (events) {\n\t eventQueue = accumulateInto(eventQueue, events);\n\t }\n\t },\n\t\n\t /**\n\t * Dispatches all synthetic events on the event queue.\n\t *\n\t * @internal\n\t */\n\t processEventQueue: function (simulated) {\n\t // Set `eventQueue` to null before processing it so that we can tell if more\n\t // events get enqueued while processing.\n\t var processingEventQueue = eventQueue;\n\t eventQueue = null;\n\t if (simulated) {\n\t forEachAccumulated(processingEventQueue, executeDispatchesAndReleaseSimulated);\n\t } else {\n\t forEachAccumulated(processingEventQueue, executeDispatchesAndReleaseTopLevel);\n\t }\n\t !!eventQueue ? false ? invariant(false, 'processEventQueue(): Additional events were enqueued while processing an event queue. Support for this has not yet been implemented.') : _prodInvariant('95') : void 0;\n\t // This would be a good time to rethrow if any of the event handlers threw.\n\t ReactErrorUtils.rethrowCaughtError();\n\t },\n\t\n\t /**\n\t * These are needed for tests only. Do not use!\n\t */\n\t __purge: function () {\n\t listenerBank = {};\n\t },\n\t\n\t __getListenerBank: function () {\n\t return listenerBank;\n\t }\n\t\n\t};\n\t\n\tmodule.exports = EventPluginHub;\n\n/***/ },\n/* 40 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * \n\t */\n\t\n\t'use strict';\n\t\n\tvar _prodInvariant = __webpack_require__(31);\n\t\n\tvar invariant = __webpack_require__(33);\n\t\n\t/**\n\t * Injectable ordering of event plugins.\n\t */\n\tvar eventPluginOrder = null;\n\t\n\t/**\n\t * Injectable mapping from names to event plugin modules.\n\t */\n\tvar namesToPlugins = {};\n\t\n\t/**\n\t * Recomputes the plugin list using the injected plugins and plugin ordering.\n\t *\n\t * @private\n\t */\n\tfunction recomputePluginOrdering() {\n\t if (!eventPluginOrder) {\n\t // Wait until an `eventPluginOrder` is injected.\n\t return;\n\t }\n\t for (var pluginName in namesToPlugins) {\n\t var pluginModule = namesToPlugins[pluginName];\n\t var pluginIndex = eventPluginOrder.indexOf(pluginName);\n\t !(pluginIndex > -1) ? false ? invariant(false, 'EventPluginRegistry: Cannot inject event plugins that do not exist in the plugin ordering, `%s`.', pluginName) : _prodInvariant('96', pluginName) : void 0;\n\t if (EventPluginRegistry.plugins[pluginIndex]) {\n\t continue;\n\t }\n\t !pluginModule.extractEvents ? false ? invariant(false, 'EventPluginRegistry: Event plugins must implement an `extractEvents` method, but `%s` does not.', pluginName) : _prodInvariant('97', pluginName) : void 0;\n\t EventPluginRegistry.plugins[pluginIndex] = pluginModule;\n\t var publishedEvents = pluginModule.eventTypes;\n\t for (var eventName in publishedEvents) {\n\t !publishEventForPlugin(publishedEvents[eventName], pluginModule, eventName) ? false ? invariant(false, 'EventPluginRegistry: Failed to publish event `%s` for plugin `%s`.', eventName, pluginName) : _prodInvariant('98', eventName, pluginName) : void 0;\n\t }\n\t }\n\t}\n\t\n\t/**\n\t * Publishes an event so that it can be dispatched by the supplied plugin.\n\t *\n\t * @param {object} dispatchConfig Dispatch configuration for the event.\n\t * @param {object} PluginModule Plugin publishing the event.\n\t * @return {boolean} True if the event was successfully published.\n\t * @private\n\t */\n\tfunction publishEventForPlugin(dispatchConfig, pluginModule, eventName) {\n\t !!EventPluginRegistry.eventNameDispatchConfigs.hasOwnProperty(eventName) ? false ? invariant(false, 'EventPluginHub: More than one plugin attempted to publish the same event name, `%s`.', eventName) : _prodInvariant('99', eventName) : void 0;\n\t EventPluginRegistry.eventNameDispatchConfigs[eventName] = dispatchConfig;\n\t\n\t var phasedRegistrationNames = dispatchConfig.phasedRegistrationNames;\n\t if (phasedRegistrationNames) {\n\t for (var phaseName in phasedRegistrationNames) {\n\t if (phasedRegistrationNames.hasOwnProperty(phaseName)) {\n\t var phasedRegistrationName = phasedRegistrationNames[phaseName];\n\t publishRegistrationName(phasedRegistrationName, pluginModule, eventName);\n\t }\n\t }\n\t return true;\n\t } else if (dispatchConfig.registrationName) {\n\t publishRegistrationName(dispatchConfig.registrationName, pluginModule, eventName);\n\t return true;\n\t }\n\t return false;\n\t}\n\t\n\t/**\n\t * Publishes a registration name that is used to identify dispatched events and\n\t * can be used with `EventPluginHub.putListener` to register listeners.\n\t *\n\t * @param {string} registrationName Registration name to add.\n\t * @param {object} PluginModule Plugin publishing the event.\n\t * @private\n\t */\n\tfunction publishRegistrationName(registrationName, pluginModule, eventName) {\n\t !!EventPluginRegistry.registrationNameModules[registrationName] ? false ? invariant(false, 'EventPluginHub: More than one plugin attempted to publish the same registration name, `%s`.', registrationName) : _prodInvariant('100', registrationName) : void 0;\n\t EventPluginRegistry.registrationNameModules[registrationName] = pluginModule;\n\t EventPluginRegistry.registrationNameDependencies[registrationName] = pluginModule.eventTypes[eventName].dependencies;\n\t\n\t if (false) {\n\t var lowerCasedName = registrationName.toLowerCase();\n\t EventPluginRegistry.possibleRegistrationNames[lowerCasedName] = registrationName;\n\t\n\t if (registrationName === 'onDoubleClick') {\n\t EventPluginRegistry.possibleRegistrationNames.ondblclick = registrationName;\n\t }\n\t }\n\t}\n\t\n\t/**\n\t * Registers plugins so that they can extract and dispatch events.\n\t *\n\t * @see {EventPluginHub}\n\t */\n\tvar EventPluginRegistry = {\n\t\n\t /**\n\t * Ordered list of injected plugins.\n\t */\n\t plugins: [],\n\t\n\t /**\n\t * Mapping from event name to dispatch config\n\t */\n\t eventNameDispatchConfigs: {},\n\t\n\t /**\n\t * Mapping from registration name to plugin module\n\t */\n\t registrationNameModules: {},\n\t\n\t /**\n\t * Mapping from registration name to event name\n\t */\n\t registrationNameDependencies: {},\n\t\n\t /**\n\t * Mapping from lowercase registration names to the properly cased version,\n\t * used to warn in the case of missing event handlers. Available\n\t * only in __DEV__.\n\t * @type {Object}\n\t */\n\t possibleRegistrationNames: false ? {} : null,\n\t // Trust the developer to only use possibleRegistrationNames in __DEV__\n\t\n\t /**\n\t * Injects an ordering of plugins (by plugin name). This allows the ordering\n\t * to be decoupled from injection of the actual plugins so that ordering is\n\t * always deterministic regardless of packaging, on-the-fly injection, etc.\n\t *\n\t * @param {array} InjectedEventPluginOrder\n\t * @internal\n\t * @see {EventPluginHub.injection.injectEventPluginOrder}\n\t */\n\t injectEventPluginOrder: function (injectedEventPluginOrder) {\n\t !!eventPluginOrder ? false ? invariant(false, 'EventPluginRegistry: Cannot inject event plugin ordering more than once. You are likely trying to load more than one copy of React.') : _prodInvariant('101') : void 0;\n\t // Clone the ordering so it cannot be dynamically mutated.\n\t eventPluginOrder = Array.prototype.slice.call(injectedEventPluginOrder);\n\t recomputePluginOrdering();\n\t },\n\t\n\t /**\n\t * Injects plugins to be used by `EventPluginHub`. The plugin names must be\n\t * in the ordering injected by `injectEventPluginOrder`.\n\t *\n\t * Plugins can be injected as part of page initialization or on-the-fly.\n\t *\n\t * @param {object} injectedNamesToPlugins Map from names to plugin modules.\n\t * @internal\n\t * @see {EventPluginHub.injection.injectEventPluginsByName}\n\t */\n\t injectEventPluginsByName: function (injectedNamesToPlugins) {\n\t var isOrderingDirty = false;\n\t for (var pluginName in injectedNamesToPlugins) {\n\t if (!injectedNamesToPlugins.hasOwnProperty(pluginName)) {\n\t continue;\n\t }\n\t var pluginModule = injectedNamesToPlugins[pluginName];\n\t if (!namesToPlugins.hasOwnProperty(pluginName) || namesToPlugins[pluginName] !== pluginModule) {\n\t !!namesToPlugins[pluginName] ? false ? invariant(false, 'EventPluginRegistry: Cannot inject two different event plugins using the same name, `%s`.', pluginName) : _prodInvariant('102', pluginName) : void 0;\n\t namesToPlugins[pluginName] = pluginModule;\n\t isOrderingDirty = true;\n\t }\n\t }\n\t if (isOrderingDirty) {\n\t recomputePluginOrdering();\n\t }\n\t },\n\t\n\t /**\n\t * Looks up the plugin for the supplied event.\n\t *\n\t * @param {object} event A synthetic event.\n\t * @return {?object} The plugin that created the supplied event.\n\t * @internal\n\t */\n\t getPluginModuleForEvent: function (event) {\n\t var dispatchConfig = event.dispatchConfig;\n\t if (dispatchConfig.registrationName) {\n\t return EventPluginRegistry.registrationNameModules[dispatchConfig.registrationName] || null;\n\t }\n\t if (dispatchConfig.phasedRegistrationNames !== undefined) {\n\t // pulling phasedRegistrationNames out of dispatchConfig helps Flow see\n\t // that it is not undefined.\n\t var phasedRegistrationNames = dispatchConfig.phasedRegistrationNames;\n\t\n\t for (var phase in phasedRegistrationNames) {\n\t if (!phasedRegistrationNames.hasOwnProperty(phase)) {\n\t continue;\n\t }\n\t var pluginModule = EventPluginRegistry.registrationNameModules[phasedRegistrationNames[phase]];\n\t if (pluginModule) {\n\t return pluginModule;\n\t }\n\t }\n\t }\n\t return null;\n\t },\n\t\n\t /**\n\t * Exposed for unit testing.\n\t * @private\n\t */\n\t _resetEventPlugins: function () {\n\t eventPluginOrder = null;\n\t for (var pluginName in namesToPlugins) {\n\t if (namesToPlugins.hasOwnProperty(pluginName)) {\n\t delete namesToPlugins[pluginName];\n\t }\n\t }\n\t EventPluginRegistry.plugins.length = 0;\n\t\n\t var eventNameDispatchConfigs = EventPluginRegistry.eventNameDispatchConfigs;\n\t for (var eventName in eventNameDispatchConfigs) {\n\t if (eventNameDispatchConfigs.hasOwnProperty(eventName)) {\n\t delete eventNameDispatchConfigs[eventName];\n\t }\n\t }\n\t\n\t var registrationNameModules = EventPluginRegistry.registrationNameModules;\n\t for (var registrationName in registrationNameModules) {\n\t if (registrationNameModules.hasOwnProperty(registrationName)) {\n\t delete registrationNameModules[registrationName];\n\t }\n\t }\n\t\n\t if (false) {\n\t var possibleRegistrationNames = EventPluginRegistry.possibleRegistrationNames;\n\t for (var lowerCasedName in possibleRegistrationNames) {\n\t if (possibleRegistrationNames.hasOwnProperty(lowerCasedName)) {\n\t delete possibleRegistrationNames[lowerCasedName];\n\t }\n\t }\n\t }\n\t }\n\t\n\t};\n\t\n\tmodule.exports = EventPluginRegistry;\n\n/***/ },\n/* 41 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar _prodInvariant = __webpack_require__(31);\n\t\n\tvar ReactErrorUtils = __webpack_require__(42);\n\t\n\tvar invariant = __webpack_require__(33);\n\tvar warning = __webpack_require__(43);\n\t\n\t/**\n\t * Injected dependencies:\n\t */\n\t\n\t/**\n\t * - `ComponentTree`: [required] Module that can convert between React instances\n\t * and actual node references.\n\t */\n\tvar ComponentTree;\n\tvar TreeTraversal;\n\tvar injection = {\n\t injectComponentTree: function (Injected) {\n\t ComponentTree = Injected;\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(Injected && Injected.getNodeFromInstance && Injected.getInstanceFromNode, 'EventPluginUtils.injection.injectComponentTree(...): Injected ' + 'module is missing getNodeFromInstance or getInstanceFromNode.') : void 0;\n\t }\n\t },\n\t injectTreeTraversal: function (Injected) {\n\t TreeTraversal = Injected;\n\t if (false) {\n\t process.env.NODE_ENV !== 'production' ? warning(Injected && Injected.isAncestor && Injected.getLowestCommonAncestor, 'EventPluginUtils.injection.injectTreeTraversal(...): Injected ' + 'module is missing isAncestor or getLowestCommonAncestor.') : void 0;\n\t }\n\t }\n\t};\n\t\n\tfunction isEndish(topLevelType) {\n\t return topLevelType === 'topMouseUp' || topLevelType === 'topTouchEnd' || topLevelType === 'topTouchCancel';\n\t}\n\t\n\tfunction isMoveish(topLevelType) {\n\t return topLevelType === 'topMouseMove' || topLevelType === 'topTouchMove';\n\t}\n\tfunction isStartish(topLevelType) {\n\t return topLevelType === 'topMouseDown' || topLevelType === 'topTouchStart';\n\t}\n\t\n\tvar validateEventDispatches;\n\tif (false) {\n\t validateEventDispatches = function (event) {\n\t var dispatchListeners = event._dispatchListeners;\n\t var dispatchInstances = event._dispatchInstances;\n\t\n\t var listenersIsArr = Array.isArray(dispatchListeners);\n\t var listenersLen = listenersIsArr ? dispatchListeners.length : dispatchListeners ? 1 : 0;\n\t\n\t var instancesIsArr = Array.isArray(dispatchInstances);\n\t var instancesLen = instancesIsArr ? dispatchInstances.length : dispatchInstances ? 1 : 0;\n\t\n\t process.env.NODE_ENV !== 'production' ? warning(instancesIsArr === listenersIsArr && instancesLen === listenersLen, 'EventPluginUtils: Invalid `event`.') : void 0;\n\t };\n\t}\n\t\n\t/**\n\t * Dispatch the event to the listener.\n\t * @param {SyntheticEvent} event SyntheticEvent to handle\n\t * @param {boolean} simulated If the event is simulated (changes exn behavior)\n\t * @param {function} listener Application-level callback\n\t * @param {*} inst Internal component instance\n\t */\n\tfunction executeDispatch(event, simulated, listener, inst) {\n\t var type = event.type || 'unknown-event';\n\t event.currentTarget = EventPluginUtils.getNodeFromInstance(inst);\n\t if (simulated) {\n\t ReactErrorUtils.invokeGuardedCallbackWithCatch(type, listener, event);\n\t } else {\n\t ReactErrorUtils.invokeGuardedCallback(type, listener, event);\n\t }\n\t event.currentTarget = null;\n\t}\n\t\n\t/**\n\t * Standard/simple iteration through an event's collected dispatches.\n\t */\n\tfunction executeDispatchesInOrder(event, simulated) {\n\t var dispatchListeners = event._dispatchListeners;\n\t var dispatchInstances = event._dispatchInstances;\n\t if (false) {\n\t validateEventDispatches(event);\n\t }\n\t if (Array.isArray(dispatchListeners)) {\n\t for (var i = 0; i < dispatchListeners.length; i++) {\n\t if (event.isPropagationStopped()) {\n\t break;\n\t }\n\t // Listeners and Instances are two parallel arrays that are always in sync.\n\t executeDispatch(event, simulated, dispatchListeners[i], dispatchInstances[i]);\n\t }\n\t } else if (dispatchListeners) {\n\t executeDispatch(event, simulated, dispatchListeners, dispatchInstances);\n\t }\n\t event._dispatchListeners = null;\n\t event._dispatchInstances = null;\n\t}\n\t\n\t/**\n\t * Standard/simple iteration through an event's collected dispatches, but stops\n\t * at the first dispatch execution returning true, and returns that id.\n\t *\n\t * @return {?string} id of the first dispatch execution who's listener returns\n\t * true, or null if no listener returned true.\n\t */\n\tfunction executeDispatchesInOrderStopAtTrueImpl(event) {\n\t var dispatchListeners = event._dispatchListeners;\n\t var dispatchInstances = event._dispatchInstances;\n\t if (false) {\n\t validateEventDispatches(event);\n\t }\n\t if (Array.isArray(dispatchListeners)) {\n\t for (var i = 0; i < dispatchListeners.length; i++) {\n\t if (event.isPropagationStopped()) {\n\t break;\n\t }\n\t // Listeners and Instances are two parallel arrays that are always in sync.\n\t if (dispatchListeners[i](event, dispatchInstances[i])) {\n\t return dispatchInstances[i];\n\t }\n\t }\n\t } else if (dispatchListeners) {\n\t if (dispatchListeners(event, dispatchInstances)) {\n\t return dispatchInstances;\n\t }\n\t }\n\t return null;\n\t}\n\t\n\t/**\n\t * @see executeDispatchesInOrderStopAtTrueImpl\n\t */\n\tfunction executeDispatchesInOrderStopAtTrue(event) {\n\t var ret = executeDispatchesInOrderStopAtTrueImpl(event);\n\t event._dispatchInstances = null;\n\t event._dispatchListeners = null;\n\t return ret;\n\t}\n\t\n\t/**\n\t * Execution of a \"direct\" dispatch - there must be at most one dispatch\n\t * accumulated on the event or it is considered an error. It doesn't really make\n\t * sense for an event with multiple dispatches (bubbled) to keep track of the\n\t * return values at each dispatch execution, but it does tend to make sense when\n\t * dealing with \"direct\" dispatches.\n\t *\n\t * @return {*} The return value of executing the single dispatch.\n\t */\n\tfunction executeDirectDispatch(event) {\n\t if (false) {\n\t validateEventDispatches(event);\n\t }\n\t var dispatchListener = event._dispatchListeners;\n\t var dispatchInstance = event._dispatchInstances;\n\t !!Array.isArray(dispatchListener) ? false ? invariant(false, 'executeDirectDispatch(...): Invalid `event`.') : _prodInvariant('103') : void 0;\n\t event.currentTarget = dispatchListener ? EventPluginUtils.getNodeFromInstance(dispatchInstance) : null;\n\t var res = dispatchListener ? dispatchListener(event) : null;\n\t event.currentTarget = null;\n\t event._dispatchListeners = null;\n\t event._dispatchInstances = null;\n\t return res;\n\t}\n\t\n\t/**\n\t * @param {SyntheticEvent} event\n\t * @return {boolean} True iff number of dispatches accumulated is greater than 0.\n\t */\n\tfunction hasDispatches(event) {\n\t return !!event._dispatchListeners;\n\t}\n\t\n\t/**\n\t * General utilities that are useful in creating custom Event Plugins.\n\t */\n\tvar EventPluginUtils = {\n\t isEndish: isEndish,\n\t isMoveish: isMoveish,\n\t isStartish: isStartish,\n\t\n\t executeDirectDispatch: executeDirectDispatch,\n\t executeDispatchesInOrder: executeDispatchesInOrder,\n\t executeDispatchesInOrderStopAtTrue: executeDispatchesInOrderStopAtTrue,\n\t hasDispatches: hasDispatches,\n\t\n\t getInstanceFromNode: function (node) {\n\t return ComponentTree.getInstanceFromNode(node);\n\t },\n\t getNodeFromInstance: function (node) {\n\t return ComponentTree.getNodeFromInstance(node);\n\t },\n\t isAncestor: function (a, b) {\n\t return TreeTraversal.isAncestor(a, b);\n\t },\n\t getLowestCommonAncestor: function (a, b) {\n\t return TreeTraversal.getLowestCommonAncestor(a, b);\n\t },\n\t getParentInstance: function (inst) {\n\t return TreeTraversal.getParentInstance(inst);\n\t },\n\t traverseTwoPhase: function (target, fn, arg) {\n\t return TreeTraversal.traverseTwoPhase(target, fn, arg);\n\t },\n\t traverseEnterLeave: function (from, to, fn, argFrom, argTo) {\n\t return TreeTraversal.traverseEnterLeave(from, to, fn, argFrom, argTo);\n\t },\n\t\n\t injection: injection\n\t};\n\t\n\tmodule.exports = EventPluginUtils;\n\n/***/ },\n/* 42 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * \n\t */\n\t\n\t'use strict';\n\t\n\tvar caughtError = null;\n\t\n\t/**\n\t * Call a function while guarding against errors that happens within it.\n\t *\n\t * @param {String} name of the guard to use for logging or debugging\n\t * @param {Function} func The function to invoke\n\t * @param {*} a First argument\n\t * @param {*} b Second argument\n\t */\n\tfunction invokeGuardedCallback(name, func, a) {\n\t try {\n\t func(a);\n\t } catch (x) {\n\t if (caughtError === null) {\n\t caughtError = x;\n\t }\n\t }\n\t}\n\t\n\tvar ReactErrorUtils = {\n\t invokeGuardedCallback: invokeGuardedCallback,\n\t\n\t /**\n\t * Invoked by ReactTestUtils.Simulate so that any errors thrown by the event\n\t * handler are sure to be rethrown by rethrowCaughtError.\n\t */\n\t invokeGuardedCallbackWithCatch: invokeGuardedCallback,\n\t\n\t /**\n\t * During execution of guarded functions we will capture the first error which\n\t * we will rethrow to be handled by the top level error handler.\n\t */\n\t rethrowCaughtError: function () {\n\t if (caughtError) {\n\t var error = caughtError;\n\t caughtError = null;\n\t throw error;\n\t }\n\t }\n\t};\n\t\n\tif (false) {\n\t /**\n\t * To help development we can get better devtools integration by simulating a\n\t * real browser event.\n\t */\n\t if (typeof window !== 'undefined' && typeof window.dispatchEvent === 'function' && typeof document !== 'undefined' && typeof document.createEvent === 'function') {\n\t var fakeNode = document.createElement('react');\n\t ReactErrorUtils.invokeGuardedCallback = function (name, func, a) {\n\t var boundFunc = func.bind(null, a);\n\t var evtType = 'react-' + name;\n\t fakeNode.addEventListener(evtType, boundFunc, false);\n\t var evt = document.createEvent('Event');\n\t // $FlowFixMe https://github.com/facebook/flow/issues/2336\n\t evt.initEvent(evtType, false, false);\n\t fakeNode.dispatchEvent(evt);\n\t fakeNode.removeEventListener(evtType, boundFunc, false);\n\t };\n\t }\n\t}\n\t\n\tmodule.exports = ReactErrorUtils;\n\n/***/ },\n/* 43 */\n[302, 44],\n/* 44 */\n11,\n/* 45 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2014-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * \n\t */\n\t\n\t'use strict';\n\t\n\tvar _prodInvariant = __webpack_require__(31);\n\t\n\tvar invariant = __webpack_require__(33);\n\t\n\t/**\n\t * Accumulates items that must not be null or undefined into the first one. This\n\t * is used to conserve memory by avoiding array allocations, and thus sacrifices\n\t * API cleanness. Since `current` can be null before being passed in and not\n\t * null after this function, make sure to assign it back to `current`:\n\t *\n\t * `a = accumulateInto(a, b);`\n\t *\n\t * This API should be sparingly used. Try `accumulate` for something cleaner.\n\t *\n\t * @return {*|array<*>} An accumulation of items.\n\t */\n\t\n\tfunction accumulateInto(current, next) {\n\t !(next != null) ? false ? invariant(false, 'accumulateInto(...): Accumulated items must not be null or undefined.') : _prodInvariant('30') : void 0;\n\t\n\t if (current == null) {\n\t return next;\n\t }\n\t\n\t // Both are not empty. Warning: Never call x.concat(y) when you are not\n\t // certain that x is an Array (x could be a string with concat method).\n\t if (Array.isArray(current)) {\n\t if (Array.isArray(next)) {\n\t current.push.apply(current, next);\n\t return current;\n\t }\n\t current.push(next);\n\t return current;\n\t }\n\t\n\t if (Array.isArray(next)) {\n\t // A bit too dangerous to mutate `next`.\n\t return [current].concat(next);\n\t }\n\t\n\t return [current, next];\n\t}\n\t\n\tmodule.exports = accumulateInto;\n\n/***/ },\n/* 46 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * \n\t */\n\t\n\t'use strict';\n\t\n\t/**\n\t * @param {array} arr an \"accumulation\" of items which is either an Array or\n\t * a single item. Useful when paired with the `accumulate` module. This is a\n\t * simple utility that allows us to reason about a collection of items, but\n\t * handling the case when there is exactly one item (and we do not need to\n\t * allocate an array).\n\t */\n\t\n\tfunction forEachAccumulated(arr, cb, scope) {\n\t if (Array.isArray(arr)) {\n\t arr.forEach(cb, scope);\n\t } else if (arr) {\n\t cb.call(scope, arr);\n\t }\n\t}\n\t\n\tmodule.exports = forEachAccumulated;\n\n/***/ },\n/* 47 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar canUseDOM = !!(typeof window !== 'undefined' && window.document && window.document.createElement);\n\t\n\t/**\n\t * Simple, lightweight module assisting with the detection and context of\n\t * Worker. Helps avoid circular dependencies and allows code to reason about\n\t * whether or not they are in a Worker, even if they never include the main\n\t * `ReactWorker` dependency.\n\t */\n\tvar ExecutionEnvironment = {\n\t\n\t canUseDOM: canUseDOM,\n\t\n\t canUseWorkers: typeof Worker !== 'undefined',\n\t\n\t canUseEventListeners: canUseDOM && !!(window.addEventListener || window.attachEvent),\n\t\n\t canUseViewport: canUseDOM && !!window.screen,\n\t\n\t isInWorker: !canUseDOM // For now, this is true - might change in the future.\n\t\n\t};\n\t\n\tmodule.exports = ExecutionEnvironment;\n\n/***/ },\n/* 48 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(49);\n\t\n\tvar PooledClass = __webpack_require__(50);\n\t\n\tvar getTextContentAccessor = __webpack_require__(51);\n\t\n\t/**\n\t * This helper class stores information about text content of a target node,\n\t * allowing comparison of content before and after a given event.\n\t *\n\t * Identify the node where selection currently begins, then observe\n\t * both its text content and its current position in the DOM. Since the\n\t * browser may natively replace the target node during composition, we can\n\t * use its position to find its replacement.\n\t *\n\t * @param {DOMEventTarget} root\n\t */\n\tfunction FallbackCompositionState(root) {\n\t this._root = root;\n\t this._startText = this.getText();\n\t this._fallbackText = null;\n\t}\n\t\n\t_assign(FallbackCompositionState.prototype, {\n\t destructor: function () {\n\t this._root = null;\n\t this._startText = null;\n\t this._fallbackText = null;\n\t },\n\t\n\t /**\n\t * Get current text of input.\n\t *\n\t * @return {string}\n\t */\n\t getText: function () {\n\t if ('value' in this._root) {\n\t return this._root.value;\n\t }\n\t return this._root[getTextContentAccessor()];\n\t },\n\t\n\t /**\n\t * Determine the differing substring between the initially stored\n\t * text content and the current content.\n\t *\n\t * @return {string}\n\t */\n\t getData: function () {\n\t if (this._fallbackText) {\n\t return this._fallbackText;\n\t }\n\t\n\t var start;\n\t var startValue = this._startText;\n\t var startLength = startValue.length;\n\t var end;\n\t var endValue = this.getText();\n\t var endLength = endValue.length;\n\t\n\t for (start = 0; start < startLength; start++) {\n\t if (startValue[start] !== endValue[start]) {\n\t break;\n\t }\n\t }\n\t\n\t var minEnd = startLength - start;\n\t for (end = 1; end <= minEnd; end++) {\n\t if (startValue[startLength - end] !== endValue[endLength - end]) {\n\t break;\n\t }\n\t }\n\t\n\t var sliceTail = end > 1 ? 1 - end : undefined;\n\t this._fallbackText = endValue.slice(start, sliceTail);\n\t return this._fallbackText;\n\t }\n\t});\n\t\n\tPooledClass.addPoolingTo(FallbackCompositionState);\n\t\n\tmodule.exports = FallbackCompositionState;\n\n/***/ },\n/* 49 */\n3,\n/* 50 */\n[301, 31, 33],\n/* 51 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar ExecutionEnvironment = __webpack_require__(47);\n\t\n\tvar contentKey = null;\n\t\n\t/**\n\t * Gets the key used to access text content on a DOM node.\n\t *\n\t * @return {?string} Key used to access text content.\n\t * @internal\n\t */\n\tfunction getTextContentAccessor() {\n\t if (!contentKey && ExecutionEnvironment.canUseDOM) {\n\t // Prefer textContent to innerText because many browsers support both but\n\t // SVG elements don't support innerText even when
does.\n\t contentKey = 'textContent' in document.documentElement ? 'textContent' : 'innerText';\n\t }\n\t return contentKey;\n\t}\n\t\n\tmodule.exports = getTextContentAccessor;\n\n/***/ },\n/* 52 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar SyntheticEvent = __webpack_require__(53);\n\t\n\t/**\n\t * @interface Event\n\t * @see http://www.w3.org/TR/DOM-Level-3-Events/#events-compositionevents\n\t */\n\tvar CompositionEventInterface = {\n\t data: null\n\t};\n\t\n\t/**\n\t * @param {object} dispatchConfig Configuration used to dispatch this event.\n\t * @param {string} dispatchMarker Marker identifying the event target.\n\t * @param {object} nativeEvent Native browser event.\n\t * @extends {SyntheticUIEvent}\n\t */\n\tfunction SyntheticCompositionEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n\t return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n\t}\n\t\n\tSyntheticEvent.augmentClass(SyntheticCompositionEvent, CompositionEventInterface);\n\t\n\tmodule.exports = SyntheticCompositionEvent;\n\n/***/ },\n/* 53 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar _assign = __webpack_require__(49);\n\t\n\tvar PooledClass = __webpack_require__(50);\n\t\n\tvar emptyFunction = __webpack_require__(44);\n\tvar warning = __webpack_require__(43);\n\t\n\tvar didWarnForAddedNewProperty = false;\n\tvar isProxySupported = typeof Proxy === 'function';\n\t\n\tvar shouldBeReleasedProperties = ['dispatchConfig', '_targetInst', 'nativeEvent', 'isDefaultPrevented', 'isPropagationStopped', '_dispatchListeners', '_dispatchInstances'];\n\t\n\t/**\n\t * @interface Event\n\t * @see http://www.w3.org/TR/DOM-Level-3-Events/\n\t */\n\tvar EventInterface = {\n\t type: null,\n\t target: null,\n\t // currentTarget is set when dispatching; no use in copying it here\n\t currentTarget: emptyFunction.thatReturnsNull,\n\t eventPhase: null,\n\t bubbles: null,\n\t cancelable: null,\n\t timeStamp: function (event) {\n\t return event.timeStamp || Date.now();\n\t },\n\t defaultPrevented: null,\n\t isTrusted: null\n\t};\n\t\n\t/**\n\t * Synthetic events are dispatched by event plugins, typically in response to a\n\t * top-level event delegation handler.\n\t *\n\t * These systems should generally use pooling to reduce the frequency of garbage\n\t * collection. The system should check `isPersistent` to determine whether the\n\t * event should be released into the pool after being dispatched. Users that\n\t * need a persisted event should invoke `persist`.\n\t *\n\t * Synthetic events (and subclasses) implement the DOM Level 3 Events API by\n\t * normalizing browser quirks. Subclasses do not necessarily have to implement a\n\t * DOM interface; custom application-specific events can also subclass this.\n\t *\n\t * @param {object} dispatchConfig Configuration used to dispatch this event.\n\t * @param {*} targetInst Marker identifying the event target.\n\t * @param {object} nativeEvent Native browser event.\n\t * @param {DOMEventTarget} nativeEventTarget Target node.\n\t */\n\tfunction SyntheticEvent(dispatchConfig, targetInst, nativeEvent, nativeEventTarget) {\n\t if (false) {\n\t // these have a getter/setter for warnings\n\t delete this.nativeEvent;\n\t delete this.preventDefault;\n\t delete this.stopPropagation;\n\t }\n\t\n\t this.dispatchConfig = dispatchConfig;\n\t this._targetInst = targetInst;\n\t this.nativeEvent = nativeEvent;\n\t\n\t var Interface = this.constructor.Interface;\n\t for (var propName in Interface) {\n\t if (!Interface.hasOwnProperty(propName)) {\n\t continue;\n\t }\n\t if (false) {\n\t delete this[propName]; // this has a getter/setter for warnings\n\t }\n\t var normalize = Interface[propName];\n\t if (normalize) {\n\t this[propName] = normalize(nativeEvent);\n\t } else {\n\t if (propName === 'target') {\n\t this.target = nativeEventTarget;\n\t } else {\n\t this[propName] = nativeEvent[propName];\n\t }\n\t }\n\t }\n\t\n\t var defaultPrevented = nativeEvent.defaultPrevented != null ? nativeEvent.defaultPrevented : nativeEvent.returnValue === false;\n\t if (defaultPrevented) {\n\t this.isDefaultPrevented = emptyFunction.thatReturnsTrue;\n\t } else {\n\t this.isDefaultPrevented = emptyFunction.thatReturnsFalse;\n\t }\n\t this.isPropagationStopped = emptyFunction.thatReturnsFalse;\n\t return this;\n\t}\n\t\n\t_assign(SyntheticEvent.prototype, {\n\t\n\t preventDefault: function () {\n\t this.defaultPrevented = true;\n\t var event = this.nativeEvent;\n\t if (!event) {\n\t return;\n\t }\n\t\n\t if (event.preventDefault) {\n\t event.preventDefault();\n\t } else if (typeof event.returnValue !== 'unknown') {\n\t // eslint-disable-line valid-typeof\n\t event.returnValue = false;\n\t }\n\t this.isDefaultPrevented = emptyFunction.thatReturnsTrue;\n\t },\n\t\n\t stopPropagation: function () {\n\t var event = this.nativeEvent;\n\t if (!event) {\n\t return;\n\t }\n\t\n\t if (event.stopPropagation) {\n\t event.stopPropagation();\n\t } else if (typeof event.cancelBubble !== 'unknown') {\n\t // eslint-disable-line valid-typeof\n\t // The ChangeEventPlugin registers a \"propertychange\" event for\n\t // IE. This event does not support bubbling or cancelling, and\n\t // any references to cancelBubble throw \"Member not found\". A\n\t // typeof check of \"unknown\" circumvents this issue (and is also\n\t // IE specific).\n\t event.cancelBubble = true;\n\t }\n\t\n\t this.isPropagationStopped = emptyFunction.thatReturnsTrue;\n\t },\n\t\n\t /**\n\t * We release all dispatched `SyntheticEvent`s after each event loop, adding\n\t * them back into the pool. This allows a way to hold onto a reference that\n\t * won't be added back into the pool.\n\t */\n\t persist: function () {\n\t this.isPersistent = emptyFunction.thatReturnsTrue;\n\t },\n\t\n\t /**\n\t * Checks if this event should be released back into the pool.\n\t *\n\t * @return {boolean} True if this should not be released, false otherwise.\n\t */\n\t isPersistent: emptyFunction.thatReturnsFalse,\n\t\n\t /**\n\t * `PooledClass` looks for `destructor` on each instance it releases.\n\t */\n\t destructor: function () {\n\t var Interface = this.constructor.Interface;\n\t for (var propName in Interface) {\n\t if (false) {\n\t Object.defineProperty(this, propName, getPooledWarningPropertyDefinition(propName, Interface[propName]));\n\t } else {\n\t this[propName] = null;\n\t }\n\t }\n\t for (var i = 0; i < shouldBeReleasedProperties.length; i++) {\n\t this[shouldBeReleasedProperties[i]] = null;\n\t }\n\t if (false) {\n\t Object.defineProperty(this, 'nativeEvent', getPooledWarningPropertyDefinition('nativeEvent', null));\n\t Object.defineProperty(this, 'preventDefault', getPooledWarningPropertyDefinition('preventDefault', emptyFunction));\n\t Object.defineProperty(this, 'stopPropagation', getPooledWarningPropertyDefinition('stopPropagation', emptyFunction));\n\t }\n\t }\n\t\n\t});\n\t\n\tSyntheticEvent.Interface = EventInterface;\n\t\n\tif (false) {\n\t if (isProxySupported) {\n\t /*eslint-disable no-func-assign */\n\t SyntheticEvent = new Proxy(SyntheticEvent, {\n\t construct: function (target, args) {\n\t return this.apply(target, Object.create(target.prototype), args);\n\t },\n\t apply: function (constructor, that, args) {\n\t return new Proxy(constructor.apply(that, args), {\n\t set: function (target, prop, value) {\n\t if (prop !== 'isPersistent' && !target.constructor.Interface.hasOwnProperty(prop) && shouldBeReleasedProperties.indexOf(prop) === -1) {\n\t process.env.NODE_ENV !== 'production' ? warning(didWarnForAddedNewProperty || target.isPersistent(), 'This synthetic event is reused for performance reasons. If you\\'re ' + 'seeing this, you\\'re adding a new property in the synthetic event object. ' + 'The property is never released. See ' + 'https://fb.me/react-event-pooling for more information.') : void 0;\n\t didWarnForAddedNewProperty = true;\n\t }\n\t target[prop] = value;\n\t return true;\n\t }\n\t });\n\t }\n\t });\n\t /*eslint-enable no-func-assign */\n\t }\n\t}\n\t/**\n\t * Helper to reduce boilerplate when creating subclasses.\n\t *\n\t * @param {function} Class\n\t * @param {?object} Interface\n\t */\n\tSyntheticEvent.augmentClass = function (Class, Interface) {\n\t var Super = this;\n\t\n\t var E = function () {};\n\t E.prototype = Super.prototype;\n\t var prototype = new E();\n\t\n\t _assign(prototype, Class.prototype);\n\t Class.prototype = prototype;\n\t Class.prototype.constructor = Class;\n\t\n\t Class.Interface = _assign({}, Super.Interface, Interface);\n\t Class.augmentClass = Super.augmentClass;\n\t\n\t PooledClass.addPoolingTo(Class, PooledClass.fourArgumentPooler);\n\t};\n\t\n\tPooledClass.addPoolingTo(SyntheticEvent, PooledClass.fourArgumentPooler);\n\t\n\tmodule.exports = SyntheticEvent;\n\t\n\t/**\n\t * Helper to nullify syntheticEvent instance properties when destructing\n\t *\n\t * @param {object} SyntheticEvent\n\t * @param {String} propName\n\t * @return {object} defineProperty object\n\t */\n\tfunction getPooledWarningPropertyDefinition(propName, getVal) {\n\t var isFunction = typeof getVal === 'function';\n\t return {\n\t configurable: true,\n\t set: set,\n\t get: get\n\t };\n\t\n\t function set(val) {\n\t var action = isFunction ? 'setting the method' : 'setting the property';\n\t warn(action, 'This is effectively a no-op');\n\t return val;\n\t }\n\t\n\t function get() {\n\t var action = isFunction ? 'accessing the method' : 'accessing the property';\n\t var result = isFunction ? 'This is a no-op function' : 'This is set to null';\n\t warn(action, result);\n\t return getVal;\n\t }\n\t\n\t function warn(action, result) {\n\t var warningCondition = false;\n\t false ? warning(warningCondition, 'This synthetic event is reused for performance reasons. If you\\'re seeing this, ' + 'you\\'re %s `%s` on a released/nullified synthetic event. %s. ' + 'If you must keep the original synthetic event around, use event.persist(). ' + 'See https://fb.me/react-event-pooling for more information.', action, propName, result) : void 0;\n\t }\n\t}\n\n/***/ },\n/* 54 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar SyntheticEvent = __webpack_require__(53);\n\t\n\t/**\n\t * @interface Event\n\t * @see http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105\n\t * /#events-inputevents\n\t */\n\tvar InputEventInterface = {\n\t data: null\n\t};\n\t\n\t/**\n\t * @param {object} dispatchConfig Configuration used to dispatch this event.\n\t * @param {string} dispatchMarker Marker identifying the event target.\n\t * @param {object} nativeEvent Native browser event.\n\t * @extends {SyntheticUIEvent}\n\t */\n\tfunction SyntheticInputEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n\t return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n\t}\n\t\n\tSyntheticEvent.augmentClass(SyntheticInputEvent, InputEventInterface);\n\t\n\tmodule.exports = SyntheticInputEvent;\n\n/***/ },\n/* 55 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar EventPluginHub = __webpack_require__(39);\n\tvar EventPropagators = __webpack_require__(38);\n\tvar ExecutionEnvironment = __webpack_require__(47);\n\tvar ReactDOMComponentTree = __webpack_require__(30);\n\tvar ReactUpdates = __webpack_require__(56);\n\tvar SyntheticEvent = __webpack_require__(53);\n\t\n\tvar getEventTarget = __webpack_require__(64);\n\tvar isEventSupported = __webpack_require__(65);\n\tvar isTextInputElement = __webpack_require__(66);\n\t\n\tvar eventTypes = {\n\t change: {\n\t phasedRegistrationNames: {\n\t bubbled: 'onChange',\n\t captured: 'onChangeCapture'\n\t },\n\t dependencies: ['topBlur', 'topChange', 'topClick', 'topFocus', 'topInput', 'topKeyDown', 'topKeyUp', 'topSelectionChange']\n\t }\n\t};\n\t\n\t/**\n\t * For IE shims\n\t */\n\tvar activeElement = null;\n\tvar activeElementInst = null;\n\tvar activeElementValue = null;\n\tvar activeElementValueProp = null;\n\t\n\t/**\n\t * SECTION: handle `change` event\n\t */\n\tfunction shouldUseChangeEvent(elem) {\n\t var nodeName = elem.nodeName && elem.nodeName.toLowerCase();\n\t return nodeName === 'select' || nodeName === 'input' && elem.type === 'file';\n\t}\n\t\n\tvar doesChangeEventBubble = false;\n\tif (ExecutionEnvironment.canUseDOM) {\n\t // See `handleChange` comment below\n\t doesChangeEventBubble = isEventSupported('change') && (!document.documentMode || document.documentMode > 8);\n\t}\n\t\n\tfunction manualDispatchChangeEvent(nativeEvent) {\n\t var event = SyntheticEvent.getPooled(eventTypes.change, activeElementInst, nativeEvent, getEventTarget(nativeEvent));\n\t EventPropagators.accumulateTwoPhaseDispatches(event);\n\t\n\t // If change and propertychange bubbled, we'd just bind to it like all the\n\t // other events and have it go through ReactBrowserEventEmitter. Since it\n\t // doesn't, we manually listen for the events and so we have to enqueue and\n\t // process the abstract event manually.\n\t //\n\t // Batching is necessary here in order to ensure that all event handlers run\n\t // before the next rerender (including event handlers attached to ancestor\n\t // elements instead of directly on the input). Without this, controlled\n\t // components don't work properly in conjunction with event bubbling because\n\t // the component is rerendered and the value reverted before all the event\n\t // handlers can run. See https://github.com/facebook/react/issues/708.\n\t ReactUpdates.batchedUpdates(runEventInBatch, event);\n\t}\n\t\n\tfunction runEventInBatch(event) {\n\t EventPluginHub.enqueueEvents(event);\n\t EventPluginHub.processEventQueue(false);\n\t}\n\t\n\tfunction startWatchingForChangeEventIE8(target, targetInst) {\n\t activeElement = target;\n\t activeElementInst = targetInst;\n\t activeElement.attachEvent('onchange', manualDispatchChangeEvent);\n\t}\n\t\n\tfunction stopWatchingForChangeEventIE8() {\n\t if (!activeElement) {\n\t return;\n\t }\n\t activeElement.detachEvent('onchange', manualDispatchChangeEvent);\n\t activeElement = null;\n\t activeElementInst = null;\n\t}\n\t\n\tfunction getTargetInstForChangeEvent(topLevelType, targetInst) {\n\t if (topLevelType === 'topChange') {\n\t return targetInst;\n\t }\n\t}\n\tfunction handleEventsForChangeEventIE8(topLevelType, target, targetInst) {\n\t if (topLevelType === 'topFocus') {\n\t // stopWatching() should be a noop here but we call it just in case we\n\t // missed a blur event somehow.\n\t stopWatchingForChangeEventIE8();\n\t startWatchingForChangeEventIE8(target, targetInst);\n\t } else if (topLevelType === 'topBlur') {\n\t stopWatchingForChangeEventIE8();\n\t }\n\t}\n\t\n\t/**\n\t * SECTION: handle `input` event\n\t */\n\tvar isInputEventSupported = false;\n\tif (ExecutionEnvironment.canUseDOM) {\n\t // IE9 claims to support the input event but fails to trigger it when\n\t // deleting text, so we ignore its input events.\n\t // IE10+ fire input events to often, such when a placeholder\n\t // changes or when an input with a placeholder is focused.\n\t isInputEventSupported = isEventSupported('input') && (!document.documentMode || document.documentMode > 11);\n\t}\n\t\n\t/**\n\t * (For IE <=11) Replacement getter/setter for the `value` property that gets\n\t * set on the active element.\n\t */\n\tvar newValueProp = {\n\t get: function () {\n\t return activeElementValueProp.get.call(this);\n\t },\n\t set: function (val) {\n\t // Cast to a string so we can do equality checks.\n\t activeElementValue = '' + val;\n\t activeElementValueProp.set.call(this, val);\n\t }\n\t};\n\t\n\t/**\n\t * (For IE <=11) Starts tracking propertychange events on the passed-in element\n\t * and override the value property so that we can distinguish user events from\n\t * value changes in JS.\n\t */\n\tfunction startWatchingForValueChange(target, targetInst) {\n\t activeElement = target;\n\t activeElementInst = targetInst;\n\t activeElementValue = target.value;\n\t activeElementValueProp = Object.getOwnPropertyDescriptor(target.constructor.prototype, 'value');\n\t\n\t // Not guarded in a canDefineProperty check: IE8 supports defineProperty only\n\t // on DOM elements\n\t Object.defineProperty(activeElement, 'value', newValueProp);\n\t if (activeElement.attachEvent) {\n\t activeElement.attachEvent('onpropertychange', handlePropertyChange);\n\t } else {\n\t activeElement.addEventListener('propertychange', handlePropertyChange, false);\n\t }\n\t}\n\t\n\t/**\n\t * (For IE <=11) Removes the event listeners from the currently-tracked element,\n\t * if any exists.\n\t */\n\tfunction stopWatchingForValueChange() {\n\t if (!activeElement) {\n\t return;\n\t }\n\t\n\t // delete restores the original property definition\n\t delete activeElement.value;\n\t\n\t if (activeElement.detachEvent) {\n\t activeElement.detachEvent('onpropertychange', handlePropertyChange);\n\t } else {\n\t activeElement.removeEventListener('propertychange', handlePropertyChange, false);\n\t }\n\t\n\t activeElement = null;\n\t activeElementInst = null;\n\t activeElementValue = null;\n\t activeElementValueProp = null;\n\t}\n\t\n\t/**\n\t * (For IE <=11) Handles a propertychange event, sending a `change` event if\n\t * the value of the active element has changed.\n\t */\n\tfunction handlePropertyChange(nativeEvent) {\n\t if (nativeEvent.propertyName !== 'value') {\n\t return;\n\t }\n\t var value = nativeEvent.srcElement.value;\n\t if (value === activeElementValue) {\n\t return;\n\t }\n\t activeElementValue = value;\n\t\n\t manualDispatchChangeEvent(nativeEvent);\n\t}\n\t\n\t/**\n\t * If a `change` event should be fired, returns the target's ID.\n\t */\n\tfunction getTargetInstForInputEvent(topLevelType, targetInst) {\n\t if (topLevelType === 'topInput') {\n\t // In modern browsers (i.e., not IE8 or IE9), the input event is exactly\n\t // what we want so fall through here and trigger an abstract event\n\t return targetInst;\n\t }\n\t}\n\t\n\tfunction handleEventsForInputEventIE(topLevelType, target, targetInst) {\n\t if (topLevelType === 'topFocus') {\n\t // In IE8, we can capture almost all .value changes by adding a\n\t // propertychange handler and looking for events with propertyName\n\t // equal to 'value'\n\t // In IE9-11, propertychange fires for most input events but is buggy and\n\t // doesn't fire when text is deleted, but conveniently, selectionchange\n\t // appears to fire in all of the remaining cases so we catch those and\n\t // forward the event if the value has changed\n\t // In either case, we don't want to call the event handler if the value\n\t // is changed from JS so we redefine a setter for `.value` that updates\n\t // our activeElementValue variable, allowing us to ignore those changes\n\t //\n\t // stopWatching() should be a noop here but we call it just in case we\n\t // missed a blur event somehow.\n\t stopWatchingForValueChange();\n\t startWatchingForValueChange(target, targetInst);\n\t } else if (topLevelType === 'topBlur') {\n\t stopWatchingForValueChange();\n\t }\n\t}\n\t\n\t// For IE8 and IE9.\n\tfunction getTargetInstForInputEventIE(topLevelType, targetInst) {\n\t if (topLevelType === 'topSelectionChange' || topLevelType === 'topKeyUp' || topLevelType === 'topKeyDown') {\n\t // On the selectionchange event, the target is just document which isn't\n\t // helpful for us so just check activeElement instead.\n\t //\n\t // 99% of the time, keydown and keyup aren't necessary. IE8 fails to fire\n\t // propertychange on the first input event after setting `value` from a\n\t // script and fires only keydown, keypress, keyup. Catching keyup usually\n\t // gets it and catching keydown lets us fire an event for the first\n\t // keystroke if user does a key repeat (it'll be a little delayed: right\n\t // before the second keystroke). Other input methods (e.g., paste) seem to\n\t // fire selectionchange normally.\n\t if (activeElement && activeElement.value !== activeElementValue) {\n\t activeElementValue = activeElement.value;\n\t return activeElementInst;\n\t }\n\t }\n\t}\n\t\n\t/**\n\t * SECTION: handle `click` event\n\t */\n\tfunction shouldUseClickEvent(elem) {\n\t // Use the `click` event to detect changes to checkbox and radio inputs.\n\t // This approach works across all browsers, whereas `change` does not fire\n\t // until `blur` in IE8.\n\t return elem.nodeName && elem.nodeName.toLowerCase() === 'input' && (elem.type === 'checkbox' || elem.type === 'radio');\n\t}\n\t\n\tfunction getTargetInstForClickEvent(topLevelType, targetInst) {\n\t if (topLevelType === 'topClick') {\n\t return targetInst;\n\t }\n\t}\n\t\n\t/**\n\t * This plugin creates an `onChange` event that normalizes change events\n\t * across form elements. This event fires at a time when it's possible to\n\t * change the element's value without seeing a flicker.\n\t *\n\t * Supported elements are:\n\t * - input (see `isTextInputElement`)\n\t * - textarea\n\t * - select\n\t */\n\tvar ChangeEventPlugin = {\n\t\n\t eventTypes: eventTypes,\n\t\n\t extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n\t var targetNode = targetInst ? ReactDOMComponentTree.getNodeFromInstance(targetInst) : window;\n\t\n\t var getTargetInstFunc, handleEventFunc;\n\t if (shouldUseChangeEvent(targetNode)) {\n\t if (doesChangeEventBubble) {\n\t getTargetInstFunc = getTargetInstForChangeEvent;\n\t } else {\n\t handleEventFunc = handleEventsForChangeEventIE8;\n\t }\n\t } else if (isTextInputElement(targetNode)) {\n\t if (isInputEventSupported) {\n\t getTargetInstFunc = getTargetInstForInputEvent;\n\t } else {\n\t getTargetInstFunc = getTargetInstForInputEventIE;\n\t handleEventFunc = handleEventsForInputEventIE;\n\t }\n\t } else if (shouldUseClickEvent(targetNode)) {\n\t getTargetInstFunc = getTargetInstForClickEvent;\n\t }\n\t\n\t if (getTargetInstFunc) {\n\t var inst = getTargetInstFunc(topLevelType, targetInst);\n\t if (inst) {\n\t var event = SyntheticEvent.getPooled(eventTypes.change, inst, nativeEvent, nativeEventTarget);\n\t event.type = 'change';\n\t EventPropagators.accumulateTwoPhaseDispatches(event);\n\t return event;\n\t }\n\t }\n\t\n\t if (handleEventFunc) {\n\t handleEventFunc(topLevelType, targetNode, targetInst);\n\t }\n\t }\n\t\n\t};\n\t\n\tmodule.exports = ChangeEventPlugin;\n\n/***/ },\n/* 56 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar _prodInvariant = __webpack_require__(31),\n\t _assign = __webpack_require__(49);\n\t\n\tvar CallbackQueue = __webpack_require__(57);\n\tvar PooledClass = __webpack_require__(50);\n\tvar ReactFeatureFlags = __webpack_require__(58);\n\tvar ReactReconciler = __webpack_require__(59);\n\tvar Transaction = __webpack_require__(63);\n\t\n\tvar invariant = __webpack_require__(33);\n\t\n\tvar dirtyComponents = [];\n\tvar updateBatchNumber = 0;\n\tvar asapCallbackQueue = CallbackQueue.getPooled();\n\tvar asapEnqueued = false;\n\t\n\tvar batchingStrategy = null;\n\t\n\tfunction ensureInjected() {\n\t !(ReactUpdates.ReactReconcileTransaction && batchingStrategy) ? false ? invariant(false, 'ReactUpdates: must inject a reconcile transaction class and batching strategy') : _prodInvariant('123') : void 0;\n\t}\n\t\n\tvar NESTED_UPDATES = {\n\t initialize: function () {\n\t this.dirtyComponentsLength = dirtyComponents.length;\n\t },\n\t close: function () {\n\t if (this.dirtyComponentsLength !== dirtyComponents.length) {\n\t // Additional updates were enqueued by componentDidUpdate handlers or\n\t // similar; before our own UPDATE_QUEUEING wrapper closes, we want to run\n\t // these new updates so that if A's componentDidUpdate calls setState on\n\t // B, B will update before the callback A's updater provided when calling\n\t // setState.\n\t dirtyComponents.splice(0, this.dirtyComponentsLength);\n\t flushBatchedUpdates();\n\t } else {\n\t dirtyComponents.length = 0;\n\t }\n\t }\n\t};\n\t\n\tvar UPDATE_QUEUEING = {\n\t initialize: function () {\n\t this.callbackQueue.reset();\n\t },\n\t close: function () {\n\t this.callbackQueue.notifyAll();\n\t }\n\t};\n\t\n\tvar TRANSACTION_WRAPPERS = [NESTED_UPDATES, UPDATE_QUEUEING];\n\t\n\tfunction ReactUpdatesFlushTransaction() {\n\t this.reinitializeTransaction();\n\t this.dirtyComponentsLength = null;\n\t this.callbackQueue = CallbackQueue.getPooled();\n\t this.reconcileTransaction = ReactUpdates.ReactReconcileTransaction.getPooled(\n\t /* useCreateElement */true);\n\t}\n\t\n\t_assign(ReactUpdatesFlushTransaction.prototype, Transaction, {\n\t getTransactionWrappers: function () {\n\t return TRANSACTION_WRAPPERS;\n\t },\n\t\n\t destructor: function () {\n\t this.dirtyComponentsLength = null;\n\t CallbackQueue.release(this.callbackQueue);\n\t this.callbackQueue = null;\n\t ReactUpdates.ReactReconcileTransaction.release(this.reconcileTransaction);\n\t this.reconcileTransaction = null;\n\t },\n\t\n\t perform: function (method, scope, a) {\n\t // Essentially calls `this.reconcileTransaction.perform(method, scope, a)`\n\t // with this transaction's wrappers around it.\n\t return Transaction.perform.call(this, this.reconcileTransaction.perform, this.reconcileTransaction, method, scope, a);\n\t }\n\t});\n\t\n\tPooledClass.addPoolingTo(ReactUpdatesFlushTransaction);\n\t\n\tfunction batchedUpdates(callback, a, b, c, d, e) {\n\t ensureInjected();\n\t return batchingStrategy.batchedUpdates(callback, a, b, c, d, e);\n\t}\n\t\n\t/**\n\t * Array comparator for ReactComponents by mount ordering.\n\t *\n\t * @param {ReactComponent} c1 first component you're comparing\n\t * @param {ReactComponent} c2 second component you're comparing\n\t * @return {number} Return value usable by Array.prototype.sort().\n\t */\n\tfunction mountOrderComparator(c1, c2) {\n\t return c1._mountOrder - c2._mountOrder;\n\t}\n\t\n\tfunction runBatchedUpdates(transaction) {\n\t var len = transaction.dirtyComponentsLength;\n\t !(len === dirtyComponents.length) ? false ? invariant(false, 'Expected flush transaction\\'s stored dirty-components length (%s) to match dirty-components array length (%s).', len, dirtyComponents.length) : _prodInvariant('124', len, dirtyComponents.length) : void 0;\n\t\n\t // Since reconciling a component higher in the owner hierarchy usually (not\n\t // always -- see shouldComponentUpdate()) will reconcile children, reconcile\n\t // them before their children by sorting the array.\n\t dirtyComponents.sort(mountOrderComparator);\n\t\n\t // Any updates enqueued while reconciling must be performed after this entire\n\t // batch. Otherwise, if dirtyComponents is [A, B] where A has children B and\n\t // C, B could update twice in a single batch if C's render enqueues an update\n\t // to B (since B would have already updated, we should skip it, and the only\n\t // way we can know to do so is by checking the batch counter).\n\t updateBatchNumber++;\n\t\n\t for (var i = 0; i < len; i++) {\n\t // If a component is unmounted before pending changes apply, it will still\n\t // be here, but we assume that it has cleared its _pendingCallbacks and\n\t // that performUpdateIfNecessary is a noop.\n\t var component = dirtyComponents[i];\n\t\n\t // If performUpdateIfNecessary happens to enqueue any new updates, we\n\t // shouldn't execute the callbacks until the next render happens, so\n\t // stash the callbacks first\n\t var callbacks = component._pendingCallbacks;\n\t component._pendingCallbacks = null;\n\t\n\t var markerName;\n\t if (ReactFeatureFlags.logTopLevelRenders) {\n\t var namedComponent = component;\n\t // Duck type TopLevelWrapper. This is probably always true.\n\t if (component._currentElement.type.isReactTopLevelWrapper) {\n\t namedComponent = component._renderedComponent;\n\t }\n\t markerName = 'React update: ' + namedComponent.getName();\n\t console.time(markerName);\n\t }\n\t\n\t ReactReconciler.performUpdateIfNecessary(component, transaction.reconcileTransaction, updateBatchNumber);\n\t\n\t if (markerName) {\n\t console.timeEnd(markerName);\n\t }\n\t\n\t if (callbacks) {\n\t for (var j = 0; j < callbacks.length; j++) {\n\t transaction.callbackQueue.enqueue(callbacks[j], component.getPublicInstance());\n\t }\n\t }\n\t }\n\t}\n\t\n\tvar flushBatchedUpdates = function () {\n\t // ReactUpdatesFlushTransaction's wrappers will clear the dirtyComponents\n\t // array and perform any updates enqueued by mount-ready handlers (i.e.,\n\t // componentDidUpdate) but we need to check here too in order to catch\n\t // updates enqueued by setState callbacks and asap calls.\n\t while (dirtyComponents.length || asapEnqueued) {\n\t if (dirtyComponents.length) {\n\t var transaction = ReactUpdatesFlushTransaction.getPooled();\n\t transaction.perform(runBatchedUpdates, null, transaction);\n\t ReactUpdatesFlushTransaction.release(transaction);\n\t }\n\t\n\t if (asapEnqueued) {\n\t asapEnqueued = false;\n\t var queue = asapCallbackQueue;\n\t asapCallbackQueue = CallbackQueue.getPooled();\n\t queue.notifyAll();\n\t CallbackQueue.release(queue);\n\t }\n\t }\n\t};\n\t\n\t/**\n\t * Mark a component as needing a rerender, adding an optional callback to a\n\t * list of functions which will be executed once the rerender occurs.\n\t */\n\tfunction enqueueUpdate(component) {\n\t ensureInjected();\n\t\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\t\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\t\n\t dirtyComponents.push(component);\n\t if (component._updateBatchNumber == null) {\n\t component._updateBatchNumber = updateBatchNumber + 1;\n\t }\n\t}\n\t\n\t/**\n\t * Enqueue a callback to be run at the end of the current batching cycle. Throws\n\t * if no updates are currently being performed.\n\t */\n\tfunction asap(callback, context) {\n\t !batchingStrategy.isBatchingUpdates ? false ? invariant(false, 'ReactUpdates.asap: Can\\'t enqueue an asap callback in a context whereupdates are not being batched.') : _prodInvariant('125') : void 0;\n\t asapCallbackQueue.enqueue(callback, context);\n\t asapEnqueued = true;\n\t}\n\t\n\tvar ReactUpdatesInjection = {\n\t injectReconcileTransaction: function (ReconcileTransaction) {\n\t !ReconcileTransaction ? false ? invariant(false, 'ReactUpdates: must provide a reconcile transaction class') : _prodInvariant('126') : void 0;\n\t ReactUpdates.ReactReconcileTransaction = ReconcileTransaction;\n\t },\n\t\n\t injectBatchingStrategy: function (_batchingStrategy) {\n\t !_batchingStrategy ? false ? invariant(false, 'ReactUpdates: must provide a batching strategy') : _prodInvariant('127') : void 0;\n\t !(typeof _batchingStrategy.batchedUpdates === 'function') ? false ? invariant(false, 'ReactUpdates: must provide a batchedUpdates() function') : _prodInvariant('128') : void 0;\n\t !(typeof _batchingStrategy.isBatchingUpdates === 'boolean') ? false ? invariant(false, 'ReactUpdates: must provide an isBatchingUpdates boolean attribute') : _prodInvariant('129') : void 0;\n\t batchingStrategy = _batchingStrategy;\n\t }\n\t};\n\t\n\tvar ReactUpdates = {\n\t /**\n\t * React references `ReactReconcileTransaction` using this property in order\n\t * to allow dependency injection.\n\t *\n\t * @internal\n\t */\n\t ReactReconcileTransaction: null,\n\t\n\t batchedUpdates: batchedUpdates,\n\t enqueueUpdate: enqueueUpdate,\n\t flushBatchedUpdates: flushBatchedUpdates,\n\t injection: ReactUpdatesInjection,\n\t asap: asap\n\t};\n\t\n\tmodule.exports = ReactUpdates;\n\n/***/ },\n/* 57 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * \n\t */\n\t\n\t'use strict';\n\t\n\tvar _prodInvariant = __webpack_require__(31);\n\t\n\tfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\t\n\tvar PooledClass = __webpack_require__(50);\n\t\n\tvar invariant = __webpack_require__(33);\n\t\n\t/**\n\t * A specialized pseudo-event module to help keep track of components waiting to\n\t * be notified when their DOM representations are available for use.\n\t *\n\t * This implements `PooledClass`, so you should never need to instantiate this.\n\t * Instead, use `CallbackQueue.getPooled()`.\n\t *\n\t * @class ReactMountReady\n\t * @implements PooledClass\n\t * @internal\n\t */\n\t\n\tvar CallbackQueue = function () {\n\t function CallbackQueue(arg) {\n\t _classCallCheck(this, CallbackQueue);\n\t\n\t this._callbacks = null;\n\t this._contexts = null;\n\t this._arg = arg;\n\t }\n\t\n\t /**\n\t * Enqueues a callback to be invoked when `notifyAll` is invoked.\n\t *\n\t * @param {function} callback Invoked when `notifyAll` is invoked.\n\t * @param {?object} context Context to call `callback` with.\n\t * @internal\n\t */\n\t\n\t\n\t CallbackQueue.prototype.enqueue = function enqueue(callback, context) {\n\t this._callbacks = this._callbacks || [];\n\t this._callbacks.push(callback);\n\t this._contexts = this._contexts || [];\n\t this._contexts.push(context);\n\t };\n\t\n\t /**\n\t * Invokes all enqueued callbacks and clears the queue. This is invoked after\n\t * the DOM representation of a component has been created or updated.\n\t *\n\t * @internal\n\t */\n\t\n\t\n\t CallbackQueue.prototype.notifyAll = function notifyAll() {\n\t var callbacks = this._callbacks;\n\t var contexts = this._contexts;\n\t var arg = this._arg;\n\t if (callbacks && contexts) {\n\t !(callbacks.length === contexts.length) ? false ? invariant(false, 'Mismatched list of contexts in callback queue') : _prodInvariant('24') : void 0;\n\t this._callbacks = null;\n\t this._contexts = null;\n\t for (var i = 0; i < callbacks.length; i++) {\n\t callbacks[i].call(contexts[i], arg);\n\t }\n\t callbacks.length = 0;\n\t contexts.length = 0;\n\t }\n\t };\n\t\n\t CallbackQueue.prototype.checkpoint = function checkpoint() {\n\t return this._callbacks ? this._callbacks.length : 0;\n\t };\n\t\n\t CallbackQueue.prototype.rollback = function rollback(len) {\n\t if (this._callbacks && this._contexts) {\n\t this._callbacks.length = len;\n\t this._contexts.length = len;\n\t }\n\t };\n\t\n\t /**\n\t * Resets the internal queue.\n\t *\n\t * @internal\n\t */\n\t\n\t\n\t CallbackQueue.prototype.reset = function reset() {\n\t this._callbacks = null;\n\t this._contexts = null;\n\t };\n\t\n\t /**\n\t * `PooledClass` looks for this.\n\t */\n\t\n\t\n\t CallbackQueue.prototype.destructor = function destructor() {\n\t this.reset();\n\t };\n\t\n\t return CallbackQueue;\n\t}();\n\t\n\tmodule.exports = PooledClass.addPoolingTo(CallbackQueue);\n\n/***/ },\n/* 58 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * \n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactFeatureFlags = {\n\t // When true, call console.time() before and .timeEnd() after each top-level\n\t // render (both initial renders and updates). Useful when looking at prod-mode\n\t // timeline profiles in Chrome, for example.\n\t logTopLevelRenders: false\n\t};\n\t\n\tmodule.exports = ReactFeatureFlags;\n\n/***/ },\n/* 59 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactRef = __webpack_require__(60);\n\tvar ReactInstrumentation = __webpack_require__(62);\n\t\n\tvar warning = __webpack_require__(43);\n\t\n\t/**\n\t * Helper to call ReactRef.attachRefs with this composite component, split out\n\t * to avoid allocations in the transaction mount-ready queue.\n\t */\n\tfunction attachRefs() {\n\t ReactRef.attachRefs(this, this._currentElement);\n\t}\n\t\n\tvar ReactReconciler = {\n\t\n\t /**\n\t * Initializes the component, renders markup, and registers event listeners.\n\t *\n\t * @param {ReactComponent} internalInstance\n\t * @param {ReactReconcileTransaction|ReactServerRenderingTransaction} transaction\n\t * @param {?object} the containing host component instance\n\t * @param {?object} info about the host container\n\t * @return {?string} Rendered markup to be inserted into the DOM.\n\t * @final\n\t * @internal\n\t */\n\t mountComponent: function (internalInstance, transaction, hostParent, hostContainerInfo, context, parentDebugID // 0 in production and for roots\n\t ) {\n\t if (false) {\n\t if (internalInstance._debugID !== 0) {\n\t ReactInstrumentation.debugTool.onBeforeMountComponent(internalInstance._debugID, internalInstance._currentElement, parentDebugID);\n\t }\n\t }\n\t var markup = internalInstance.mountComponent(transaction, hostParent, hostContainerInfo, context, parentDebugID);\n\t if (internalInstance._currentElement && internalInstance._currentElement.ref != null) {\n\t transaction.getReactMountReady().enqueue(attachRefs, internalInstance);\n\t }\n\t if (false) {\n\t if (internalInstance._debugID !== 0) {\n\t ReactInstrumentation.debugTool.onMountComponent(internalInstance._debugID);\n\t }\n\t }\n\t return markup;\n\t },\n\t\n\t /**\n\t * Returns a value that can be passed to\n\t * ReactComponentEnvironment.replaceNodeWithMarkup.\n\t */\n\t getHostNode: function (internalInstance) {\n\t return internalInstance.getHostNode();\n\t },\n\t\n\t /**\n\t * Releases any resources allocated by `mountComponent`.\n\t *\n\t * @final\n\t * @internal\n\t */\n\t unmountComponent: function (internalInstance, safely) {\n\t if (false) {\n\t if (internalInstance._debugID !== 0) {\n\t ReactInstrumentation.debugTool.onBeforeUnmountComponent(internalInstance._debugID);\n\t }\n\t }\n\t ReactRef.detachRefs(internalInstance, internalInstance._currentElement);\n\t internalInstance.unmountComponent(safely);\n\t if (false) {\n\t if (internalInstance._debugID !== 0) {\n\t ReactInstrumentation.debugTool.onUnmountComponent(internalInstance._debugID);\n\t }\n\t }\n\t },\n\t\n\t /**\n\t * Update a component using a new element.\n\t *\n\t * @param {ReactComponent} internalInstance\n\t * @param {ReactElement} nextElement\n\t * @param {ReactReconcileTransaction} transaction\n\t * @param {object} context\n\t * @internal\n\t */\n\t receiveComponent: function (internalInstance, nextElement, transaction, context) {\n\t var prevElement = internalInstance._currentElement;\n\t\n\t if (nextElement === prevElement && context === internalInstance._context) {\n\t // Since elements are immutable after the owner is rendered,\n\t // we can do a cheap identity compare here to determine if this is a\n\t // superfluous reconcile. It's possible for state to be mutable but such\n\t // change should trigger an update of the owner which would recreate\n\t // the element. We explicitly check for the existence of an owner since\n\t // it's possible for an element created outside a composite to be\n\t // deeply mutated and reused.\n\t\n\t // TODO: Bailing out early is just a perf optimization right?\n\t // TODO: Removing the return statement should affect correctness?\n\t return;\n\t }\n\t\n\t if (false) {\n\t if (internalInstance._debugID !== 0) {\n\t ReactInstrumentation.debugTool.onBeforeUpdateComponent(internalInstance._debugID, nextElement);\n\t }\n\t }\n\t\n\t var refsChanged = ReactRef.shouldUpdateRefs(prevElement, nextElement);\n\t\n\t if (refsChanged) {\n\t ReactRef.detachRefs(internalInstance, prevElement);\n\t }\n\t\n\t internalInstance.receiveComponent(nextElement, transaction, context);\n\t\n\t if (refsChanged && internalInstance._currentElement && internalInstance._currentElement.ref != null) {\n\t transaction.getReactMountReady().enqueue(attachRefs, internalInstance);\n\t }\n\t\n\t if (false) {\n\t if (internalInstance._debugID !== 0) {\n\t ReactInstrumentation.debugTool.onUpdateComponent(internalInstance._debugID);\n\t }\n\t }\n\t },\n\t\n\t /**\n\t * Flush any dirty changes in a component.\n\t *\n\t * @param {ReactComponent} internalInstance\n\t * @param {ReactReconcileTransaction} transaction\n\t * @internal\n\t */\n\t performUpdateIfNecessary: function (internalInstance, transaction, updateBatchNumber) {\n\t if (internalInstance._updateBatchNumber !== updateBatchNumber) {\n\t // The component's enqueued batch number should always be the current\n\t // batch or the following one.\n\t false ? warning(internalInstance._updateBatchNumber == null || internalInstance._updateBatchNumber === updateBatchNumber + 1, 'performUpdateIfNecessary: Unexpected batch number (current %s, ' + 'pending %s)', updateBatchNumber, internalInstance._updateBatchNumber) : void 0;\n\t return;\n\t }\n\t if (false) {\n\t if (internalInstance._debugID !== 0) {\n\t ReactInstrumentation.debugTool.onBeforeUpdateComponent(internalInstance._debugID, internalInstance._currentElement);\n\t }\n\t }\n\t internalInstance.performUpdateIfNecessary(transaction);\n\t if (false) {\n\t if (internalInstance._debugID !== 0) {\n\t ReactInstrumentation.debugTool.onUpdateComponent(internalInstance._debugID);\n\t }\n\t }\n\t }\n\t\n\t};\n\t\n\tmodule.exports = ReactReconciler;\n\n/***/ },\n/* 60 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * \n\t */\n\t\n\t'use strict';\n\t\n\tvar ReactOwner = __webpack_require__(61);\n\t\n\tvar ReactRef = {};\n\t\n\tfunction attachRef(ref, component, owner) {\n\t if (typeof ref === 'function') {\n\t ref(component.getPublicInstance());\n\t } else {\n\t // Legacy ref\n\t ReactOwner.addComponentAsRefTo(component, ref, owner);\n\t }\n\t}\n\t\n\tfunction detachRef(ref, component, owner) {\n\t if (typeof ref === 'function') {\n\t ref(null);\n\t } else {\n\t // Legacy ref\n\t ReactOwner.removeComponentAsRefFrom(component, ref, owner);\n\t }\n\t}\n\t\n\tReactRef.attachRefs = function (instance, element) {\n\t if (element === null || typeof element !== 'object') {\n\t return;\n\t }\n\t var ref = element.ref;\n\t if (ref != null) {\n\t attachRef(ref, instance, element._owner);\n\t }\n\t};\n\t\n\tReactRef.shouldUpdateRefs = function (prevElement, nextElement) {\n\t // If either the owner or a `ref` has changed, make sure the newest owner\n\t // has stored a reference to `this`, and the previous owner (if different)\n\t // has forgotten the reference to `this`. We use the element instead\n\t // of the public this.props because the post processing cannot determine\n\t // a ref. The ref conceptually lives on the element.\n\t\n\t // TODO: Should this even be possible? The owner cannot change because\n\t // it's forbidden by shouldUpdateReactComponent. The ref can change\n\t // if you swap the keys of but not the refs. Reconsider where this check\n\t // is made. It probably belongs where the key checking and\n\t // instantiateReactComponent is done.\n\t\n\t var prevRef = null;\n\t var prevOwner = null;\n\t if (prevElement !== null && typeof prevElement === 'object') {\n\t prevRef = prevElement.ref;\n\t prevOwner = prevElement._owner;\n\t }\n\t\n\t var nextRef = null;\n\t var nextOwner = null;\n\t if (nextElement !== null && typeof nextElement === 'object') {\n\t nextRef = nextElement.ref;\n\t nextOwner = nextElement._owner;\n\t }\n\t\n\t return prevRef !== nextRef ||\n\t // If owner changes but we have an unchanged function ref, don't update refs\n\t typeof nextRef === 'string' && nextOwner !== prevOwner;\n\t};\n\t\n\tReactRef.detachRefs = function (instance, element) {\n\t if (element === null || typeof element !== 'object') {\n\t return;\n\t }\n\t var ref = element.ref;\n\t if (ref != null) {\n\t detachRef(ref, instance, element._owner);\n\t }\n\t};\n\t\n\tmodule.exports = ReactRef;\n\n/***/ },\n/* 61 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * \n\t */\n\t\n\t'use strict';\n\t\n\tvar _prodInvariant = __webpack_require__(31);\n\t\n\tvar invariant = __webpack_require__(33);\n\t\n\t/**\n\t * @param {?object} object\n\t * @return {boolean} True if `object` is a valid owner.\n\t * @final\n\t */\n\tfunction isValidOwner(object) {\n\t return !!(object && typeof object.attachRef === 'function' && typeof object.detachRef === 'function');\n\t}\n\t\n\t/**\n\t * ReactOwners are capable of storing references to owned components.\n\t *\n\t * All components are capable of //being// referenced by owner components, but\n\t * only ReactOwner components are capable of //referencing// owned components.\n\t * The named reference is known as a \"ref\".\n\t *\n\t * Refs are available when mounted and updated during reconciliation.\n\t *\n\t * var MyComponent = React.createClass({\n\t * render: function() {\n\t * return (\n\t *
\n\t * \n\t *
\n\t * );\n\t * },\n\t * handleClick: function() {\n\t * this.refs.custom.handleClick();\n\t * },\n\t * componentDidMount: function() {\n\t * this.refs.custom.initialize();\n\t * }\n\t * });\n\t *\n\t * Refs should rarely be used. When refs are used, they should only be done to\n\t * control data that is not handled by React's data flow.\n\t *\n\t * @class ReactOwner\n\t */\n\tvar ReactOwner = {\n\t /**\n\t * Adds a component by ref to an owner component.\n\t *\n\t * @param {ReactComponent} component Component to reference.\n\t * @param {string} ref Name by which to refer to the component.\n\t * @param {ReactOwner} owner Component on which to record the ref.\n\t * @final\n\t * @internal\n\t */\n\t addComponentAsRefTo: function (component, ref, owner) {\n\t !isValidOwner(owner) ? false ? invariant(false, 'addComponentAsRefTo(...): Only a ReactOwner can have refs. You might be adding a ref to a component that was not created inside a component\\'s `render` method, or you have multiple copies of React loaded (details: https://fb.me/react-refs-must-have-owner).') : _prodInvariant('119') : void 0;\n\t owner.attachRef(ref, component);\n\t },\n\t\n\t /**\n\t * Removes a component by ref from an owner component.\n\t *\n\t * @param {ReactComponent} component Component to dereference.\n\t * @param {string} ref Name of the ref to remove.\n\t * @param {ReactOwner} owner Component on which the ref is recorded.\n\t * @final\n\t * @internal\n\t */\n\t removeComponentAsRefFrom: function (component, ref, owner) {\n\t !isValidOwner(owner) ? false ? invariant(false, 'removeComponentAsRefFrom(...): Only a ReactOwner can have refs. You might be removing a ref to a component that was not created inside a component\\'s `render` method, or you have multiple copies of React loaded (details: https://fb.me/react-refs-must-have-owner).') : _prodInvariant('120') : void 0;\n\t var ownerPublicInstance = owner.getPublicInstance();\n\t // Check that `component`'s owner is still alive and that `component` is still the current ref\n\t // because we do not want to detach the ref if another component stole it.\n\t if (ownerPublicInstance && ownerPublicInstance.refs[ref] === component.getPublicInstance()) {\n\t owner.detachRef(ref);\n\t }\n\t }\n\t\n\t};\n\t\n\tmodule.exports = ReactOwner;\n\n/***/ },\n/* 62 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2016-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * \n\t */\n\t\n\t'use strict';\n\t\n\t// Trust the developer to only use ReactInstrumentation with a __DEV__ check\n\t\n\tvar debugTool = null;\n\t\n\tif (false) {\n\t var ReactDebugTool = require('./ReactDebugTool');\n\t debugTool = ReactDebugTool;\n\t}\n\t\n\tmodule.exports = { debugTool: debugTool };\n\n/***/ },\n/* 63 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * \n\t */\n\t\n\t'use strict';\n\t\n\tvar _prodInvariant = __webpack_require__(31);\n\t\n\tvar invariant = __webpack_require__(33);\n\t\n\tvar OBSERVED_ERROR = {};\n\t\n\t/**\n\t * `Transaction` creates a black box that is able to wrap any method such that\n\t * certain invariants are maintained before and after the method is invoked\n\t * (Even if an exception is thrown while invoking the wrapped method). Whoever\n\t * instantiates a transaction can provide enforcers of the invariants at\n\t * creation time. The `Transaction` class itself will supply one additional\n\t * automatic invariant for you - the invariant that any transaction instance\n\t * should not be run while it is already being run. You would typically create a\n\t * single instance of a `Transaction` for reuse multiple times, that potentially\n\t * is used to wrap several different methods. Wrappers are extremely simple -\n\t * they only require implementing two methods.\n\t *\n\t *
\n\t *                       wrappers (injected at creation time)\n\t *                                      +        +\n\t *                                      |        |\n\t *                    +-----------------|--------|--------------+\n\t *                    |                 v        |              |\n\t *                    |      +---------------+   |              |\n\t *                    |   +--|    wrapper1   |---|----+         |\n\t *                    |   |  +---------------+   v    |         |\n\t *                    |   |          +-------------+  |         |\n\t *                    |   |     +----|   wrapper2  |--------+   |\n\t *                    |   |     |    +-------------+  |     |   |\n\t *                    |   |     |                     |     |   |\n\t *                    |   v     v                     v     v   | wrapper\n\t *                    | +---+ +---+   +---------+   +---+ +---+ | invariants\n\t * perform(anyMethod) | |   | |   |   |         |   |   | |   | | maintained\n\t * +----------------->|-|---|-|---|-->|anyMethod|---|---|-|---|-|-------->\n\t *                    | |   | |   |   |         |   |   | |   | |\n\t *                    | |   | |   |   |         |   |   | |   | |\n\t *                    | |   | |   |   |         |   |   | |   | |\n\t *                    | +---+ +---+   +---------+   +---+ +---+ |\n\t *                    |  initialize                    close    |\n\t *                    +-----------------------------------------+\n\t * 
\n\t *\n\t * Use cases:\n\t * - Preserving the input selection ranges before/after reconciliation.\n\t * Restoring selection even in the event of an unexpected error.\n\t * - Deactivating events while rearranging the DOM, preventing blurs/focuses,\n\t * while guaranteeing that afterwards, the event system is reactivated.\n\t * - Flushing a queue of collected DOM mutations to the main UI thread after a\n\t * reconciliation takes place in a worker thread.\n\t * - Invoking any collected `componentDidUpdate` callbacks after rendering new\n\t * content.\n\t * - (Future use case): Wrapping particular flushes of the `ReactWorker` queue\n\t * to preserve the `scrollTop` (an automatic scroll aware DOM).\n\t * - (Future use case): Layout calculations before and after DOM updates.\n\t *\n\t * Transactional plugin API:\n\t * - A module that has an `initialize` method that returns any precomputation.\n\t * - and a `close` method that accepts the precomputation. `close` is invoked\n\t * when the wrapped process is completed, or has failed.\n\t *\n\t * @param {Array} transactionWrapper Wrapper modules\n\t * that implement `initialize` and `close`.\n\t * @return {Transaction} Single transaction for reuse in thread.\n\t *\n\t * @class Transaction\n\t */\n\tvar TransactionImpl = {\n\t /**\n\t * Sets up this instance so that it is prepared for collecting metrics. Does\n\t * so such that this setup method may be used on an instance that is already\n\t * initialized, in a way that does not consume additional memory upon reuse.\n\t * That can be useful if you decide to make your subclass of this mixin a\n\t * \"PooledClass\".\n\t */\n\t reinitializeTransaction: function () {\n\t this.transactionWrappers = this.getTransactionWrappers();\n\t if (this.wrapperInitData) {\n\t this.wrapperInitData.length = 0;\n\t } else {\n\t this.wrapperInitData = [];\n\t }\n\t this._isInTransaction = false;\n\t },\n\t\n\t _isInTransaction: false,\n\t\n\t /**\n\t * @abstract\n\t * @return {Array} Array of transaction wrappers.\n\t */\n\t getTransactionWrappers: null,\n\t\n\t isInTransaction: function () {\n\t return !!this._isInTransaction;\n\t },\n\t\n\t /**\n\t * Executes the function within a safety window. Use this for the top level\n\t * methods that result in large amounts of computation/mutations that would\n\t * need to be safety checked. The optional arguments helps prevent the need\n\t * to bind in many cases.\n\t *\n\t * @param {function} method Member of scope to call.\n\t * @param {Object} scope Scope to invoke from.\n\t * @param {Object?=} a Argument to pass to the method.\n\t * @param {Object?=} b Argument to pass to the method.\n\t * @param {Object?=} c Argument to pass to the method.\n\t * @param {Object?=} d Argument to pass to the method.\n\t * @param {Object?=} e Argument to pass to the method.\n\t * @param {Object?=} f Argument to pass to the method.\n\t *\n\t * @return {*} Return value from `method`.\n\t */\n\t perform: function (method, scope, a, b, c, d, e, f) {\n\t !!this.isInTransaction() ? false ? invariant(false, 'Transaction.perform(...): Cannot initialize a transaction when there is already an outstanding transaction.') : _prodInvariant('27') : void 0;\n\t var errorThrown;\n\t var ret;\n\t try {\n\t this._isInTransaction = true;\n\t // Catching errors makes debugging more difficult, so we start with\n\t // errorThrown set to true before setting it to false after calling\n\t // close -- if it's still set to true in the finally block, it means\n\t // one of these calls threw.\n\t errorThrown = true;\n\t this.initializeAll(0);\n\t ret = method.call(scope, a, b, c, d, e, f);\n\t errorThrown = false;\n\t } finally {\n\t try {\n\t if (errorThrown) {\n\t // If `method` throws, prefer to show that stack trace over any thrown\n\t // by invoking `closeAll`.\n\t try {\n\t this.closeAll(0);\n\t } catch (err) {}\n\t } else {\n\t // Since `method` didn't throw, we don't want to silence the exception\n\t // here.\n\t this.closeAll(0);\n\t }\n\t } finally {\n\t this._isInTransaction = false;\n\t }\n\t }\n\t return ret;\n\t },\n\t\n\t initializeAll: function (startIndex) {\n\t var transactionWrappers = this.transactionWrappers;\n\t for (var i = startIndex; i < transactionWrappers.length; i++) {\n\t var wrapper = transactionWrappers[i];\n\t try {\n\t // Catching errors makes debugging more difficult, so we start with the\n\t // OBSERVED_ERROR state before overwriting it with the real return value\n\t // of initialize -- if it's still set to OBSERVED_ERROR in the finally\n\t // block, it means wrapper.initialize threw.\n\t this.wrapperInitData[i] = OBSERVED_ERROR;\n\t this.wrapperInitData[i] = wrapper.initialize ? wrapper.initialize.call(this) : null;\n\t } finally {\n\t if (this.wrapperInitData[i] === OBSERVED_ERROR) {\n\t // The initializer for wrapper i threw an error; initialize the\n\t // remaining wrappers but silence any exceptions from them to ensure\n\t // that the first error is the one to bubble up.\n\t try {\n\t this.initializeAll(i + 1);\n\t } catch (err) {}\n\t }\n\t }\n\t }\n\t },\n\t\n\t /**\n\t * Invokes each of `this.transactionWrappers.close[i]` functions, passing into\n\t * them the respective return values of `this.transactionWrappers.init[i]`\n\t * (`close`rs that correspond to initializers that failed will not be\n\t * invoked).\n\t */\n\t closeAll: function (startIndex) {\n\t !this.isInTransaction() ? false ? invariant(false, 'Transaction.closeAll(): Cannot close transaction when none are open.') : _prodInvariant('28') : void 0;\n\t var transactionWrappers = this.transactionWrappers;\n\t for (var i = startIndex; i < transactionWrappers.length; i++) {\n\t var wrapper = transactionWrappers[i];\n\t var initData = this.wrapperInitData[i];\n\t var errorThrown;\n\t try {\n\t // Catching errors makes debugging more difficult, so we start with\n\t // errorThrown set to true before setting it to false after calling\n\t // close -- if it's still set to true in the finally block, it means\n\t // wrapper.close threw.\n\t errorThrown = true;\n\t if (initData !== OBSERVED_ERROR && wrapper.close) {\n\t wrapper.close.call(this, initData);\n\t }\n\t errorThrown = false;\n\t } finally {\n\t if (errorThrown) {\n\t // The closer for wrapper i threw an error; close the remaining\n\t // wrappers but silence any exceptions from them to ensure that the\n\t // first error is the one to bubble up.\n\t try {\n\t this.closeAll(i + 1);\n\t } catch (e) {}\n\t }\n\t }\n\t }\n\t this.wrapperInitData.length = 0;\n\t }\n\t};\n\t\n\tmodule.exports = TransactionImpl;\n\n/***/ },\n/* 64 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\t/**\n\t * Gets the target node from a native browser event by accounting for\n\t * inconsistencies in browser DOM APIs.\n\t *\n\t * @param {object} nativeEvent Native browser event.\n\t * @return {DOMEventTarget} Target node.\n\t */\n\t\n\tfunction getEventTarget(nativeEvent) {\n\t var target = nativeEvent.target || nativeEvent.srcElement || window;\n\t\n\t // Normalize SVG element events #4963\n\t if (target.correspondingUseElement) {\n\t target = target.correspondingUseElement;\n\t }\n\t\n\t // Safari may fire events on text nodes (Node.TEXT_NODE is 3).\n\t // @see http://www.quirksmode.org/js/events_properties.html\n\t return target.nodeType === 3 ? target.parentNode : target;\n\t}\n\t\n\tmodule.exports = getEventTarget;\n\n/***/ },\n/* 65 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar ExecutionEnvironment = __webpack_require__(47);\n\t\n\tvar useHasFeature;\n\tif (ExecutionEnvironment.canUseDOM) {\n\t useHasFeature = document.implementation && document.implementation.hasFeature &&\n\t // always returns true in newer browsers as per the standard.\n\t // @see http://dom.spec.whatwg.org/#dom-domimplementation-hasfeature\n\t document.implementation.hasFeature('', '') !== true;\n\t}\n\t\n\t/**\n\t * Checks if an event is supported in the current execution environment.\n\t *\n\t * NOTE: This will not work correctly for non-generic events such as `change`,\n\t * `reset`, `load`, `error`, and `select`.\n\t *\n\t * Borrows from Modernizr.\n\t *\n\t * @param {string} eventNameSuffix Event name, e.g. \"click\".\n\t * @param {?boolean} capture Check if the capture phase is supported.\n\t * @return {boolean} True if the event is supported.\n\t * @internal\n\t * @license Modernizr 3.0.0pre (Custom Build) | MIT\n\t */\n\tfunction isEventSupported(eventNameSuffix, capture) {\n\t if (!ExecutionEnvironment.canUseDOM || capture && !('addEventListener' in document)) {\n\t return false;\n\t }\n\t\n\t var eventName = 'on' + eventNameSuffix;\n\t var isSupported = eventName in document;\n\t\n\t if (!isSupported) {\n\t var element = document.createElement('div');\n\t element.setAttribute(eventName, 'return;');\n\t isSupported = typeof element[eventName] === 'function';\n\t }\n\t\n\t if (!isSupported && useHasFeature && eventNameSuffix === 'wheel') {\n\t // This is the only way to test support for the `wheel` event in IE9+.\n\t isSupported = document.implementation.hasFeature('Events.wheel', '3.0');\n\t }\n\t\n\t return isSupported;\n\t}\n\t\n\tmodule.exports = isEventSupported;\n\n/***/ },\n/* 66 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * \n\t */\n\t\n\t'use strict';\n\t\n\t/**\n\t * @see http://www.whatwg.org/specs/web-apps/current-work/multipage/the-input-element.html#input-type-attr-summary\n\t */\n\t\n\tvar supportedInputTypes = {\n\t 'color': true,\n\t 'date': true,\n\t 'datetime': true,\n\t 'datetime-local': true,\n\t 'email': true,\n\t 'month': true,\n\t 'number': true,\n\t 'password': true,\n\t 'range': true,\n\t 'search': true,\n\t 'tel': true,\n\t 'text': true,\n\t 'time': true,\n\t 'url': true,\n\t 'week': true\n\t};\n\t\n\tfunction isTextInputElement(elem) {\n\t var nodeName = elem && elem.nodeName && elem.nodeName.toLowerCase();\n\t\n\t if (nodeName === 'input') {\n\t return !!supportedInputTypes[elem.type];\n\t }\n\t\n\t if (nodeName === 'textarea') {\n\t return true;\n\t }\n\t\n\t return false;\n\t}\n\t\n\tmodule.exports = isTextInputElement;\n\n/***/ },\n/* 67 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\t/**\n\t * Module that is injectable into `EventPluginHub`, that specifies a\n\t * deterministic ordering of `EventPlugin`s. A convenient way to reason about\n\t * plugins, without having to package every one of them. This is better than\n\t * having plugins be ordered in the same order that they are injected because\n\t * that ordering would be influenced by the packaging order.\n\t * `ResponderEventPlugin` must occur before `SimpleEventPlugin` so that\n\t * preventing default on events is convenient in `SimpleEventPlugin` handlers.\n\t */\n\t\n\tvar DefaultEventPluginOrder = ['ResponderEventPlugin', 'SimpleEventPlugin', 'TapEventPlugin', 'EnterLeaveEventPlugin', 'ChangeEventPlugin', 'SelectEventPlugin', 'BeforeInputEventPlugin'];\n\t\n\tmodule.exports = DefaultEventPluginOrder;\n\n/***/ },\n/* 68 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar EventPropagators = __webpack_require__(38);\n\tvar ReactDOMComponentTree = __webpack_require__(30);\n\tvar SyntheticMouseEvent = __webpack_require__(69);\n\t\n\tvar eventTypes = {\n\t mouseEnter: {\n\t registrationName: 'onMouseEnter',\n\t dependencies: ['topMouseOut', 'topMouseOver']\n\t },\n\t mouseLeave: {\n\t registrationName: 'onMouseLeave',\n\t dependencies: ['topMouseOut', 'topMouseOver']\n\t }\n\t};\n\t\n\tvar EnterLeaveEventPlugin = {\n\t\n\t eventTypes: eventTypes,\n\t\n\t /**\n\t * For almost every interaction we care about, there will be both a top-level\n\t * `mouseover` and `mouseout` event that occurs. Only use `mouseout` so that\n\t * we do not extract duplicate events. However, moving the mouse into the\n\t * browser from outside will not fire a `mouseout` event. In this case, we use\n\t * the `mouseover` top-level event.\n\t */\n\t extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n\t if (topLevelType === 'topMouseOver' && (nativeEvent.relatedTarget || nativeEvent.fromElement)) {\n\t return null;\n\t }\n\t if (topLevelType !== 'topMouseOut' && topLevelType !== 'topMouseOver') {\n\t // Must not be a mouse in or mouse out - ignoring.\n\t return null;\n\t }\n\t\n\t var win;\n\t if (nativeEventTarget.window === nativeEventTarget) {\n\t // `nativeEventTarget` is probably a window object.\n\t win = nativeEventTarget;\n\t } else {\n\t // TODO: Figure out why `ownerDocument` is sometimes undefined in IE8.\n\t var doc = nativeEventTarget.ownerDocument;\n\t if (doc) {\n\t win = doc.defaultView || doc.parentWindow;\n\t } else {\n\t win = window;\n\t }\n\t }\n\t\n\t var from;\n\t var to;\n\t if (topLevelType === 'topMouseOut') {\n\t from = targetInst;\n\t var related = nativeEvent.relatedTarget || nativeEvent.toElement;\n\t to = related ? ReactDOMComponentTree.getClosestInstanceFromNode(related) : null;\n\t } else {\n\t // Moving to a node from outside the window.\n\t from = null;\n\t to = targetInst;\n\t }\n\t\n\t if (from === to) {\n\t // Nothing pertains to our managed components.\n\t return null;\n\t }\n\t\n\t var fromNode = from == null ? win : ReactDOMComponentTree.getNodeFromInstance(from);\n\t var toNode = to == null ? win : ReactDOMComponentTree.getNodeFromInstance(to);\n\t\n\t var leave = SyntheticMouseEvent.getPooled(eventTypes.mouseLeave, from, nativeEvent, nativeEventTarget);\n\t leave.type = 'mouseleave';\n\t leave.target = fromNode;\n\t leave.relatedTarget = toNode;\n\t\n\t var enter = SyntheticMouseEvent.getPooled(eventTypes.mouseEnter, to, nativeEvent, nativeEventTarget);\n\t enter.type = 'mouseenter';\n\t enter.target = toNode;\n\t enter.relatedTarget = fromNode;\n\t\n\t EventPropagators.accumulateEnterLeaveDispatches(leave, enter, from, to);\n\t\n\t return [leave, enter];\n\t }\n\t\n\t};\n\t\n\tmodule.exports = EnterLeaveEventPlugin;\n\n/***/ },\n/* 69 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar SyntheticUIEvent = __webpack_require__(70);\n\tvar ViewportMetrics = __webpack_require__(71);\n\t\n\tvar getEventModifierState = __webpack_require__(72);\n\t\n\t/**\n\t * @interface MouseEvent\n\t * @see http://www.w3.org/TR/DOM-Level-3-Events/\n\t */\n\tvar MouseEventInterface = {\n\t screenX: null,\n\t screenY: null,\n\t clientX: null,\n\t clientY: null,\n\t ctrlKey: null,\n\t shiftKey: null,\n\t altKey: null,\n\t metaKey: null,\n\t getModifierState: getEventModifierState,\n\t button: function (event) {\n\t // Webkit, Firefox, IE9+\n\t // which: 1 2 3\n\t // button: 0 1 2 (standard)\n\t var button = event.button;\n\t if ('which' in event) {\n\t return button;\n\t }\n\t // IE<9\n\t // which: undefined\n\t // button: 0 0 0\n\t // button: 1 4 2 (onmouseup)\n\t return button === 2 ? 2 : button === 4 ? 1 : 0;\n\t },\n\t buttons: null,\n\t relatedTarget: function (event) {\n\t return event.relatedTarget || (event.fromElement === event.srcElement ? event.toElement : event.fromElement);\n\t },\n\t // \"Proprietary\" Interface.\n\t pageX: function (event) {\n\t return 'pageX' in event ? event.pageX : event.clientX + ViewportMetrics.currentScrollLeft;\n\t },\n\t pageY: function (event) {\n\t return 'pageY' in event ? event.pageY : event.clientY + ViewportMetrics.currentScrollTop;\n\t }\n\t};\n\t\n\t/**\n\t * @param {object} dispatchConfig Configuration used to dispatch this event.\n\t * @param {string} dispatchMarker Marker identifying the event target.\n\t * @param {object} nativeEvent Native browser event.\n\t * @extends {SyntheticUIEvent}\n\t */\n\tfunction SyntheticMouseEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n\t return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n\t}\n\t\n\tSyntheticUIEvent.augmentClass(SyntheticMouseEvent, MouseEventInterface);\n\t\n\tmodule.exports = SyntheticMouseEvent;\n\n/***/ },\n/* 70 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar SyntheticEvent = __webpack_require__(53);\n\t\n\tvar getEventTarget = __webpack_require__(64);\n\t\n\t/**\n\t * @interface UIEvent\n\t * @see http://www.w3.org/TR/DOM-Level-3-Events/\n\t */\n\tvar UIEventInterface = {\n\t view: function (event) {\n\t if (event.view) {\n\t return event.view;\n\t }\n\t\n\t var target = getEventTarget(event);\n\t if (target.window === target) {\n\t // target is a window object\n\t return target;\n\t }\n\t\n\t var doc = target.ownerDocument;\n\t // TODO: Figure out why `ownerDocument` is sometimes undefined in IE8.\n\t if (doc) {\n\t return doc.defaultView || doc.parentWindow;\n\t } else {\n\t return window;\n\t }\n\t },\n\t detail: function (event) {\n\t return event.detail || 0;\n\t }\n\t};\n\t\n\t/**\n\t * @param {object} dispatchConfig Configuration used to dispatch this event.\n\t * @param {string} dispatchMarker Marker identifying the event target.\n\t * @param {object} nativeEvent Native browser event.\n\t * @extends {SyntheticEvent}\n\t */\n\tfunction SyntheticUIEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n\t return SyntheticEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n\t}\n\t\n\tSyntheticEvent.augmentClass(SyntheticUIEvent, UIEventInterface);\n\t\n\tmodule.exports = SyntheticUIEvent;\n\n/***/ },\n/* 71 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar ViewportMetrics = {\n\t\n\t currentScrollLeft: 0,\n\t\n\t currentScrollTop: 0,\n\t\n\t refreshScrollValues: function (scrollPosition) {\n\t ViewportMetrics.currentScrollLeft = scrollPosition.x;\n\t ViewportMetrics.currentScrollTop = scrollPosition.y;\n\t }\n\t\n\t};\n\t\n\tmodule.exports = ViewportMetrics;\n\n/***/ },\n/* 72 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\t/**\n\t * Translation from modifier key to the associated property in the event.\n\t * @see http://www.w3.org/TR/DOM-Level-3-Events/#keys-Modifiers\n\t */\n\t\n\tvar modifierKeyToProp = {\n\t 'Alt': 'altKey',\n\t 'Control': 'ctrlKey',\n\t 'Meta': 'metaKey',\n\t 'Shift': 'shiftKey'\n\t};\n\t\n\t// IE8 does not implement getModifierState so we simply map it to the only\n\t// modifier keys exposed by the event itself, does not support Lock-keys.\n\t// Currently, all major browsers except Chrome seems to support Lock-keys.\n\tfunction modifierStateGetter(keyArg) {\n\t var syntheticEvent = this;\n\t var nativeEvent = syntheticEvent.nativeEvent;\n\t if (nativeEvent.getModifierState) {\n\t return nativeEvent.getModifierState(keyArg);\n\t }\n\t var keyProp = modifierKeyToProp[keyArg];\n\t return keyProp ? !!nativeEvent[keyProp] : false;\n\t}\n\t\n\tfunction getEventModifierState(nativeEvent) {\n\t return modifierStateGetter;\n\t}\n\t\n\tmodule.exports = getEventModifierState;\n\n/***/ },\n/* 73 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar DOMProperty = __webpack_require__(32);\n\t\n\tvar MUST_USE_PROPERTY = DOMProperty.injection.MUST_USE_PROPERTY;\n\tvar HAS_BOOLEAN_VALUE = DOMProperty.injection.HAS_BOOLEAN_VALUE;\n\tvar HAS_NUMERIC_VALUE = DOMProperty.injection.HAS_NUMERIC_VALUE;\n\tvar HAS_POSITIVE_NUMERIC_VALUE = DOMProperty.injection.HAS_POSITIVE_NUMERIC_VALUE;\n\tvar HAS_OVERLOADED_BOOLEAN_VALUE = DOMProperty.injection.HAS_OVERLOADED_BOOLEAN_VALUE;\n\t\n\tvar HTMLDOMPropertyConfig = {\n\t isCustomAttribute: RegExp.prototype.test.bind(new RegExp('^(data|aria)-[' + DOMProperty.ATTRIBUTE_NAME_CHAR + ']*$')),\n\t Properties: {\n\t /**\n\t * Standard Properties\n\t */\n\t accept: 0,\n\t acceptCharset: 0,\n\t accessKey: 0,\n\t action: 0,\n\t allowFullScreen: HAS_BOOLEAN_VALUE,\n\t allowTransparency: 0,\n\t alt: 0,\n\t // specifies target context for links with `preload` type\n\t as: 0,\n\t async: HAS_BOOLEAN_VALUE,\n\t autoComplete: 0,\n\t // autoFocus is polyfilled/normalized by AutoFocusUtils\n\t // autoFocus: HAS_BOOLEAN_VALUE,\n\t autoPlay: HAS_BOOLEAN_VALUE,\n\t capture: HAS_BOOLEAN_VALUE,\n\t cellPadding: 0,\n\t cellSpacing: 0,\n\t charSet: 0,\n\t challenge: 0,\n\t checked: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,\n\t cite: 0,\n\t classID: 0,\n\t className: 0,\n\t cols: HAS_POSITIVE_NUMERIC_VALUE,\n\t colSpan: 0,\n\t content: 0,\n\t contentEditable: 0,\n\t contextMenu: 0,\n\t controls: HAS_BOOLEAN_VALUE,\n\t coords: 0,\n\t crossOrigin: 0,\n\t data: 0, // For `` acts as `src`.\n\t dateTime: 0,\n\t 'default': HAS_BOOLEAN_VALUE,\n\t defer: HAS_BOOLEAN_VALUE,\n\t dir: 0,\n\t disabled: HAS_BOOLEAN_VALUE,\n\t download: HAS_OVERLOADED_BOOLEAN_VALUE,\n\t draggable: 0,\n\t encType: 0,\n\t form: 0,\n\t formAction: 0,\n\t formEncType: 0,\n\t formMethod: 0,\n\t formNoValidate: HAS_BOOLEAN_VALUE,\n\t formTarget: 0,\n\t frameBorder: 0,\n\t headers: 0,\n\t height: 0,\n\t hidden: HAS_BOOLEAN_VALUE,\n\t high: 0,\n\t href: 0,\n\t hrefLang: 0,\n\t htmlFor: 0,\n\t httpEquiv: 0,\n\t icon: 0,\n\t id: 0,\n\t inputMode: 0,\n\t integrity: 0,\n\t is: 0,\n\t keyParams: 0,\n\t keyType: 0,\n\t kind: 0,\n\t label: 0,\n\t lang: 0,\n\t list: 0,\n\t loop: HAS_BOOLEAN_VALUE,\n\t low: 0,\n\t manifest: 0,\n\t marginHeight: 0,\n\t marginWidth: 0,\n\t max: 0,\n\t maxLength: 0,\n\t media: 0,\n\t mediaGroup: 0,\n\t method: 0,\n\t min: 0,\n\t minLength: 0,\n\t // Caution; `option.selected` is not updated if `select.multiple` is\n\t // disabled with `removeAttribute`.\n\t multiple: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,\n\t muted: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,\n\t name: 0,\n\t nonce: 0,\n\t noValidate: HAS_BOOLEAN_VALUE,\n\t open: HAS_BOOLEAN_VALUE,\n\t optimum: 0,\n\t pattern: 0,\n\t placeholder: 0,\n\t playsInline: HAS_BOOLEAN_VALUE,\n\t poster: 0,\n\t preload: 0,\n\t profile: 0,\n\t radioGroup: 0,\n\t readOnly: HAS_BOOLEAN_VALUE,\n\t referrerPolicy: 0,\n\t rel: 0,\n\t required: HAS_BOOLEAN_VALUE,\n\t reversed: HAS_BOOLEAN_VALUE,\n\t role: 0,\n\t rows: HAS_POSITIVE_NUMERIC_VALUE,\n\t rowSpan: HAS_NUMERIC_VALUE,\n\t sandbox: 0,\n\t scope: 0,\n\t scoped: HAS_BOOLEAN_VALUE,\n\t scrolling: 0,\n\t seamless: HAS_BOOLEAN_VALUE,\n\t selected: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,\n\t shape: 0,\n\t size: HAS_POSITIVE_NUMERIC_VALUE,\n\t sizes: 0,\n\t span: HAS_POSITIVE_NUMERIC_VALUE,\n\t spellCheck: 0,\n\t src: 0,\n\t srcDoc: 0,\n\t srcLang: 0,\n\t srcSet: 0,\n\t start: HAS_NUMERIC_VALUE,\n\t step: 0,\n\t style: 0,\n\t summary: 0,\n\t tabIndex: 0,\n\t target: 0,\n\t title: 0,\n\t // Setting .type throws on non- tags\n\t type: 0,\n\t useMap: 0,\n\t value: 0,\n\t width: 0,\n\t wmode: 0,\n\t wrap: 0,\n\t\n\t /**\n\t * RDFa Properties\n\t */\n\t about: 0,\n\t datatype: 0,\n\t inlist: 0,\n\t prefix: 0,\n\t // property is also supported for OpenGraph in meta tags.\n\t property: 0,\n\t resource: 0,\n\t 'typeof': 0,\n\t vocab: 0,\n\t\n\t /**\n\t * Non-standard Properties\n\t */\n\t // autoCapitalize and autoCorrect are supported in Mobile Safari for\n\t // keyboard hints.\n\t autoCapitalize: 0,\n\t autoCorrect: 0,\n\t // autoSave allows WebKit/Blink to persist values of input fields on page reloads\n\t autoSave: 0,\n\t // color is for Safari mask-icon link\n\t color: 0,\n\t // itemProp, itemScope, itemType are for\n\t // Microdata support. See http://schema.org/docs/gs.html\n\t itemProp: 0,\n\t itemScope: HAS_BOOLEAN_VALUE,\n\t itemType: 0,\n\t // itemID and itemRef are for Microdata support as well but\n\t // only specified in the WHATWG spec document. See\n\t // https://html.spec.whatwg.org/multipage/microdata.html#microdata-dom-api\n\t itemID: 0,\n\t itemRef: 0,\n\t // results show looking glass icon and recent searches on input\n\t // search fields in WebKit/Blink\n\t results: 0,\n\t // IE-only attribute that specifies security restrictions on an iframe\n\t // as an alternative to the sandbox attribute on IE<10\n\t security: 0,\n\t // IE-only attribute that controls focus behavior\n\t unselectable: 0\n\t },\n\t DOMAttributeNames: {\n\t acceptCharset: 'accept-charset',\n\t className: 'class',\n\t htmlFor: 'for',\n\t httpEquiv: 'http-equiv'\n\t },\n\t DOMPropertyNames: {}\n\t};\n\t\n\tmodule.exports = HTMLDOMPropertyConfig;\n\n/***/ },\n/* 74 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar DOMChildrenOperations = __webpack_require__(75);\n\tvar ReactDOMIDOperations = __webpack_require__(86);\n\t\n\t/**\n\t * Abstracts away all functionality of the reconciler that requires knowledge of\n\t * the browser context. TODO: These callers should be refactored to avoid the\n\t * need for this injection.\n\t */\n\tvar ReactComponentBrowserEnvironment = {\n\t\n\t processChildrenUpdates: ReactDOMIDOperations.dangerouslyProcessChildrenUpdates,\n\t\n\t replaceNodeWithMarkup: DOMChildrenOperations.dangerouslyReplaceNodeWithMarkup\n\t\n\t};\n\t\n\tmodule.exports = ReactComponentBrowserEnvironment;\n\n/***/ },\n/* 75 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar DOMLazyTree = __webpack_require__(76);\n\tvar Danger = __webpack_require__(82);\n\tvar ReactDOMComponentTree = __webpack_require__(30);\n\tvar ReactInstrumentation = __webpack_require__(62);\n\t\n\tvar createMicrosoftUnsafeLocalFunction = __webpack_require__(79);\n\tvar setInnerHTML = __webpack_require__(78);\n\tvar setTextContent = __webpack_require__(80);\n\t\n\tfunction getNodeAfter(parentNode, node) {\n\t // Special case for text components, which return [open, close] comments\n\t // from getHostNode.\n\t if (Array.isArray(node)) {\n\t node = node[1];\n\t }\n\t return node ? node.nextSibling : parentNode.firstChild;\n\t}\n\t\n\t/**\n\t * Inserts `childNode` as a child of `parentNode` at the `index`.\n\t *\n\t * @param {DOMElement} parentNode Parent node in which to insert.\n\t * @param {DOMElement} childNode Child node to insert.\n\t * @param {number} index Index at which to insert the child.\n\t * @internal\n\t */\n\tvar insertChildAt = createMicrosoftUnsafeLocalFunction(function (parentNode, childNode, referenceNode) {\n\t // We rely exclusively on `insertBefore(node, null)` instead of also using\n\t // `appendChild(node)`. (Using `undefined` is not allowed by all browsers so\n\t // we are careful to use `null`.)\n\t parentNode.insertBefore(childNode, referenceNode);\n\t});\n\t\n\tfunction insertLazyTreeChildAt(parentNode, childTree, referenceNode) {\n\t DOMLazyTree.insertTreeBefore(parentNode, childTree, referenceNode);\n\t}\n\t\n\tfunction moveChild(parentNode, childNode, referenceNode) {\n\t if (Array.isArray(childNode)) {\n\t moveDelimitedText(parentNode, childNode[0], childNode[1], referenceNode);\n\t } else {\n\t insertChildAt(parentNode, childNode, referenceNode);\n\t }\n\t}\n\t\n\tfunction removeChild(parentNode, childNode) {\n\t if (Array.isArray(childNode)) {\n\t var closingComment = childNode[1];\n\t childNode = childNode[0];\n\t removeDelimitedText(parentNode, childNode, closingComment);\n\t parentNode.removeChild(closingComment);\n\t }\n\t parentNode.removeChild(childNode);\n\t}\n\t\n\tfunction moveDelimitedText(parentNode, openingComment, closingComment, referenceNode) {\n\t var node = openingComment;\n\t while (true) {\n\t var nextNode = node.nextSibling;\n\t insertChildAt(parentNode, node, referenceNode);\n\t if (node === closingComment) {\n\t break;\n\t }\n\t node = nextNode;\n\t }\n\t}\n\t\n\tfunction removeDelimitedText(parentNode, startNode, closingComment) {\n\t while (true) {\n\t var node = startNode.nextSibling;\n\t if (node === closingComment) {\n\t // The closing comment is removed by ReactMultiChild.\n\t break;\n\t } else {\n\t parentNode.removeChild(node);\n\t }\n\t }\n\t}\n\t\n\tfunction replaceDelimitedText(openingComment, closingComment, stringText) {\n\t var parentNode = openingComment.parentNode;\n\t var nodeAfterComment = openingComment.nextSibling;\n\t if (nodeAfterComment === closingComment) {\n\t // There are no text nodes between the opening and closing comments; insert\n\t // a new one if stringText isn't empty.\n\t if (stringText) {\n\t insertChildAt(parentNode, document.createTextNode(stringText), nodeAfterComment);\n\t }\n\t } else {\n\t if (stringText) {\n\t // Set the text content of the first node after the opening comment, and\n\t // remove all following nodes up until the closing comment.\n\t setTextContent(nodeAfterComment, stringText);\n\t removeDelimitedText(parentNode, nodeAfterComment, closingComment);\n\t } else {\n\t removeDelimitedText(parentNode, openingComment, closingComment);\n\t }\n\t }\n\t\n\t if (false) {\n\t ReactInstrumentation.debugTool.onHostOperation({\n\t instanceID: ReactDOMComponentTree.getInstanceFromNode(openingComment)._debugID,\n\t type: 'replace text',\n\t payload: stringText\n\t });\n\t }\n\t}\n\t\n\tvar dangerouslyReplaceNodeWithMarkup = Danger.dangerouslyReplaceNodeWithMarkup;\n\tif (false) {\n\t dangerouslyReplaceNodeWithMarkup = function (oldChild, markup, prevInstance) {\n\t Danger.dangerouslyReplaceNodeWithMarkup(oldChild, markup);\n\t if (prevInstance._debugID !== 0) {\n\t ReactInstrumentation.debugTool.onHostOperation({\n\t instanceID: prevInstance._debugID,\n\t type: 'replace with',\n\t payload: markup.toString()\n\t });\n\t } else {\n\t var nextInstance = ReactDOMComponentTree.getInstanceFromNode(markup.node);\n\t if (nextInstance._debugID !== 0) {\n\t ReactInstrumentation.debugTool.onHostOperation({\n\t instanceID: nextInstance._debugID,\n\t type: 'mount',\n\t payload: markup.toString()\n\t });\n\t }\n\t }\n\t };\n\t}\n\t\n\t/**\n\t * Operations for updating with DOM children.\n\t */\n\tvar DOMChildrenOperations = {\n\t\n\t dangerouslyReplaceNodeWithMarkup: dangerouslyReplaceNodeWithMarkup,\n\t\n\t replaceDelimitedText: replaceDelimitedText,\n\t\n\t /**\n\t * Updates a component's children by processing a series of updates. The\n\t * update configurations are each expected to have a `parentNode` property.\n\t *\n\t * @param {array} updates List of update configurations.\n\t * @internal\n\t */\n\t processUpdates: function (parentNode, updates) {\n\t if (false) {\n\t var parentNodeDebugID = ReactDOMComponentTree.getInstanceFromNode(parentNode)._debugID;\n\t }\n\t\n\t for (var k = 0; k < updates.length; k++) {\n\t var update = updates[k];\n\t switch (update.type) {\n\t case 'INSERT_MARKUP':\n\t insertLazyTreeChildAt(parentNode, update.content, getNodeAfter(parentNode, update.afterNode));\n\t if (false) {\n\t ReactInstrumentation.debugTool.onHostOperation({\n\t instanceID: parentNodeDebugID,\n\t type: 'insert child',\n\t payload: { toIndex: update.toIndex, content: update.content.toString() }\n\t });\n\t }\n\t break;\n\t case 'MOVE_EXISTING':\n\t moveChild(parentNode, update.fromNode, getNodeAfter(parentNode, update.afterNode));\n\t if (false) {\n\t ReactInstrumentation.debugTool.onHostOperation({\n\t instanceID: parentNodeDebugID,\n\t type: 'move child',\n\t payload: { fromIndex: update.fromIndex, toIndex: update.toIndex }\n\t });\n\t }\n\t break;\n\t case 'SET_MARKUP':\n\t setInnerHTML(parentNode, update.content);\n\t if (false) {\n\t ReactInstrumentation.debugTool.onHostOperation({\n\t instanceID: parentNodeDebugID,\n\t type: 'replace children',\n\t payload: update.content.toString()\n\t });\n\t }\n\t break;\n\t case 'TEXT_CONTENT':\n\t setTextContent(parentNode, update.content);\n\t if (false) {\n\t ReactInstrumentation.debugTool.onHostOperation({\n\t instanceID: parentNodeDebugID,\n\t type: 'replace text',\n\t payload: update.content.toString()\n\t });\n\t }\n\t break;\n\t case 'REMOVE_NODE':\n\t removeChild(parentNode, update.fromNode);\n\t if (false) {\n\t ReactInstrumentation.debugTool.onHostOperation({\n\t instanceID: parentNodeDebugID,\n\t type: 'remove child',\n\t payload: { fromIndex: update.fromIndex }\n\t });\n\t }\n\t break;\n\t }\n\t }\n\t }\n\t\n\t};\n\t\n\tmodule.exports = DOMChildrenOperations;\n\n/***/ },\n/* 76 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2015-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar DOMNamespaces = __webpack_require__(77);\n\tvar setInnerHTML = __webpack_require__(78);\n\t\n\tvar createMicrosoftUnsafeLocalFunction = __webpack_require__(79);\n\tvar setTextContent = __webpack_require__(80);\n\t\n\tvar ELEMENT_NODE_TYPE = 1;\n\tvar DOCUMENT_FRAGMENT_NODE_TYPE = 11;\n\t\n\t/**\n\t * In IE (8-11) and Edge, appending nodes with no children is dramatically\n\t * faster than appending a full subtree, so we essentially queue up the\n\t * .appendChild calls here and apply them so each node is added to its parent\n\t * before any children are added.\n\t *\n\t * In other browsers, doing so is slower or neutral compared to the other order\n\t * (in Firefox, twice as slow) so we only do this inversion in IE.\n\t *\n\t * See https://github.com/spicyj/innerhtml-vs-createelement-vs-clonenode.\n\t */\n\tvar enableLazy = typeof document !== 'undefined' && typeof document.documentMode === 'number' || typeof navigator !== 'undefined' && typeof navigator.userAgent === 'string' && /\\bEdge\\/\\d/.test(navigator.userAgent);\n\t\n\tfunction insertTreeChildren(tree) {\n\t if (!enableLazy) {\n\t return;\n\t }\n\t var node = tree.node;\n\t var children = tree.children;\n\t if (children.length) {\n\t for (var i = 0; i < children.length; i++) {\n\t insertTreeBefore(node, children[i], null);\n\t }\n\t } else if (tree.html != null) {\n\t setInnerHTML(node, tree.html);\n\t } else if (tree.text != null) {\n\t setTextContent(node, tree.text);\n\t }\n\t}\n\t\n\tvar insertTreeBefore = createMicrosoftUnsafeLocalFunction(function (parentNode, tree, referenceNode) {\n\t // DocumentFragments aren't actually part of the DOM after insertion so\n\t // appending children won't update the DOM. We need to ensure the fragment\n\t // is properly populated first, breaking out of our lazy approach for just\n\t // this level. Also, some plugins (like Flash Player) will read\n\t // nodes immediately upon insertion into the DOM, so \n\t // must also be populated prior to insertion into the DOM.\n\t if (tree.node.nodeType === DOCUMENT_FRAGMENT_NODE_TYPE || tree.node.nodeType === ELEMENT_NODE_TYPE && tree.node.nodeName.toLowerCase() === 'object' && (tree.node.namespaceURI == null || tree.node.namespaceURI === DOMNamespaces.html)) {\n\t insertTreeChildren(tree);\n\t parentNode.insertBefore(tree.node, referenceNode);\n\t } else {\n\t parentNode.insertBefore(tree.node, referenceNode);\n\t insertTreeChildren(tree);\n\t }\n\t});\n\t\n\tfunction replaceChildWithTree(oldNode, newTree) {\n\t oldNode.parentNode.replaceChild(newTree.node, oldNode);\n\t insertTreeChildren(newTree);\n\t}\n\t\n\tfunction queueChild(parentTree, childTree) {\n\t if (enableLazy) {\n\t parentTree.children.push(childTree);\n\t } else {\n\t parentTree.node.appendChild(childTree.node);\n\t }\n\t}\n\t\n\tfunction queueHTML(tree, html) {\n\t if (enableLazy) {\n\t tree.html = html;\n\t } else {\n\t setInnerHTML(tree.node, html);\n\t }\n\t}\n\t\n\tfunction queueText(tree, text) {\n\t if (enableLazy) {\n\t tree.text = text;\n\t } else {\n\t setTextContent(tree.node, text);\n\t }\n\t}\n\t\n\tfunction toString() {\n\t return this.node.nodeName;\n\t}\n\t\n\tfunction DOMLazyTree(node) {\n\t return {\n\t node: node,\n\t children: [],\n\t html: null,\n\t text: null,\n\t toString: toString\n\t };\n\t}\n\t\n\tDOMLazyTree.insertTreeBefore = insertTreeBefore;\n\tDOMLazyTree.replaceChildWithTree = replaceChildWithTree;\n\tDOMLazyTree.queueChild = queueChild;\n\tDOMLazyTree.queueHTML = queueHTML;\n\tDOMLazyTree.queueText = queueText;\n\t\n\tmodule.exports = DOMLazyTree;\n\n/***/ },\n/* 77 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar DOMNamespaces = {\n\t html: 'http://www.w3.org/1999/xhtml',\n\t mathml: 'http://www.w3.org/1998/Math/MathML',\n\t svg: 'http://www.w3.org/2000/svg'\n\t};\n\t\n\tmodule.exports = DOMNamespaces;\n\n/***/ },\n/* 78 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar ExecutionEnvironment = __webpack_require__(47);\n\tvar DOMNamespaces = __webpack_require__(77);\n\t\n\tvar WHITESPACE_TEST = /^[ \\r\\n\\t\\f]/;\n\tvar NONVISIBLE_TEST = /<(!--|link|noscript|meta|script|style)[ \\r\\n\\t\\f\\/>]/;\n\t\n\tvar createMicrosoftUnsafeLocalFunction = __webpack_require__(79);\n\t\n\t// SVG temp container for IE lacking innerHTML\n\tvar reusableSVGContainer;\n\t\n\t/**\n\t * Set the innerHTML property of a node, ensuring that whitespace is preserved\n\t * even in IE8.\n\t *\n\t * @param {DOMElement} node\n\t * @param {string} html\n\t * @internal\n\t */\n\tvar setInnerHTML = createMicrosoftUnsafeLocalFunction(function (node, html) {\n\t // IE does not have innerHTML for SVG nodes, so instead we inject the\n\t // new markup in a temp node and then move the child nodes across into\n\t // the target node\n\t if (node.namespaceURI === DOMNamespaces.svg && !('innerHTML' in node)) {\n\t reusableSVGContainer = reusableSVGContainer || document.createElement('div');\n\t reusableSVGContainer.innerHTML = '' + html + '';\n\t var svgNode = reusableSVGContainer.firstChild;\n\t while (svgNode.firstChild) {\n\t node.appendChild(svgNode.firstChild);\n\t }\n\t } else {\n\t node.innerHTML = html;\n\t }\n\t});\n\t\n\tif (ExecutionEnvironment.canUseDOM) {\n\t // IE8: When updating a just created node with innerHTML only leading\n\t // whitespace is removed. When updating an existing node with innerHTML\n\t // whitespace in root TextNodes is also collapsed.\n\t // @see quirksmode.org/bugreports/archives/2004/11/innerhtml_and_t.html\n\t\n\t // Feature detection; only IE8 is known to behave improperly like this.\n\t var testElement = document.createElement('div');\n\t testElement.innerHTML = ' ';\n\t if (testElement.innerHTML === '') {\n\t setInnerHTML = function (node, html) {\n\t // Magic theory: IE8 supposedly differentiates between added and updated\n\t // nodes when processing innerHTML, innerHTML on updated nodes suffers\n\t // from worse whitespace behavior. Re-adding a node like this triggers\n\t // the initial and more favorable whitespace behavior.\n\t // TODO: What to do on a detached node?\n\t if (node.parentNode) {\n\t node.parentNode.replaceChild(node, node);\n\t }\n\t\n\t // We also implement a workaround for non-visible tags disappearing into\n\t // thin air on IE8, this only happens if there is no visible text\n\t // in-front of the non-visible tags. Piggyback on the whitespace fix\n\t // and simply check if any non-visible tags appear in the source.\n\t if (WHITESPACE_TEST.test(html) || html[0] === '<' && NONVISIBLE_TEST.test(html)) {\n\t // Recover leading whitespace by temporarily prepending any character.\n\t // \\uFEFF has the potential advantage of being zero-width/invisible.\n\t // UglifyJS drops U+FEFF chars when parsing, so use String.fromCharCode\n\t // in hopes that this is preserved even if \"\\uFEFF\" is transformed to\n\t // the actual Unicode character (by Babel, for example).\n\t // https://github.com/mishoo/UglifyJS2/blob/v2.4.20/lib/parse.js#L216\n\t node.innerHTML = String.fromCharCode(0xFEFF) + html;\n\t\n\t // deleteData leaves an empty `TextNode` which offsets the index of all\n\t // children. Definitely want to avoid this.\n\t var textNode = node.firstChild;\n\t if (textNode.data.length === 1) {\n\t node.removeChild(textNode);\n\t } else {\n\t textNode.deleteData(0, 1);\n\t }\n\t } else {\n\t node.innerHTML = html;\n\t }\n\t };\n\t }\n\t testElement = null;\n\t}\n\t\n\tmodule.exports = setInnerHTML;\n\n/***/ },\n/* 79 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t/* globals MSApp */\n\t\n\t'use strict';\n\t\n\t/**\n\t * Create a function which has 'unsafe' privileges (required by windows8 apps)\n\t */\n\t\n\tvar createMicrosoftUnsafeLocalFunction = function (func) {\n\t if (typeof MSApp !== 'undefined' && MSApp.execUnsafeLocalFunction) {\n\t return function (arg0, arg1, arg2, arg3) {\n\t MSApp.execUnsafeLocalFunction(function () {\n\t return func(arg0, arg1, arg2, arg3);\n\t });\n\t };\n\t } else {\n\t return func;\n\t }\n\t};\n\t\n\tmodule.exports = createMicrosoftUnsafeLocalFunction;\n\n/***/ },\n/* 80 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar ExecutionEnvironment = __webpack_require__(47);\n\tvar escapeTextContentForBrowser = __webpack_require__(81);\n\tvar setInnerHTML = __webpack_require__(78);\n\t\n\t/**\n\t * Set the textContent property of a node, ensuring that whitespace is preserved\n\t * even in IE8. innerText is a poor substitute for textContent and, among many\n\t * issues, inserts
instead of the literal newline chars. innerHTML behaves\n\t * as it should.\n\t *\n\t * @param {DOMElement} node\n\t * @param {string} text\n\t * @internal\n\t */\n\tvar setTextContent = function (node, text) {\n\t if (text) {\n\t var firstChild = node.firstChild;\n\t\n\t if (firstChild && firstChild === node.lastChild && firstChild.nodeType === 3) {\n\t firstChild.nodeValue = text;\n\t return;\n\t }\n\t }\n\t node.textContent = text;\n\t};\n\t\n\tif (ExecutionEnvironment.canUseDOM) {\n\t if (!('textContent' in document.documentElement)) {\n\t setTextContent = function (node, text) {\n\t if (node.nodeType === 3) {\n\t node.nodeValue = text;\n\t return;\n\t }\n\t setInnerHTML(node, escapeTextContentForBrowser(text));\n\t };\n\t }\n\t}\n\t\n\tmodule.exports = setTextContent;\n\n/***/ },\n/* 81 */\n/***/ function(module, exports) {\n\n\t/**\n\t * Copyright 2016-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * Based on the escape-html library, which is used under the MIT License below:\n\t *\n\t * Copyright (c) 2012-2013 TJ Holowaychuk\n\t * Copyright (c) 2015 Andreas Lubbe\n\t * Copyright (c) 2015 Tiancheng \"Timothy\" Gu\n\t *\n\t * Permission is hereby granted, free of charge, to any person obtaining\n\t * a copy of this software and associated documentation files (the\n\t * 'Software'), to deal in the Software without restriction, including\n\t * without limitation the rights to use, copy, modify, merge, publish,\n\t * distribute, sublicense, and/or sell copies of the Software, and to\n\t * permit persons to whom the Software is furnished to do so, subject to\n\t * the following conditions:\n\t *\n\t * The above copyright notice and this permission notice shall be\n\t * included in all copies or substantial portions of the Software.\n\t *\n\t * THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND,\n\t * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\n\t * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.\n\t * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY\n\t * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,\n\t * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE\n\t * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\t// code copied and modified from escape-html\n\t/**\n\t * Module variables.\n\t * @private\n\t */\n\t\n\tvar matchHtmlRegExp = /[\"'&<>]/;\n\t\n\t/**\n\t * Escape special characters in the given string of html.\n\t *\n\t * @param {string} string The string to escape for inserting into HTML\n\t * @return {string}\n\t * @public\n\t */\n\t\n\tfunction escapeHtml(string) {\n\t var str = '' + string;\n\t var match = matchHtmlRegExp.exec(str);\n\t\n\t if (!match) {\n\t return str;\n\t }\n\t\n\t var escape;\n\t var html = '';\n\t var index = 0;\n\t var lastIndex = 0;\n\t\n\t for (index = match.index; index < str.length; index++) {\n\t switch (str.charCodeAt(index)) {\n\t case 34:\n\t // \"\n\t escape = '"';\n\t break;\n\t case 38:\n\t // &\n\t escape = '&';\n\t break;\n\t case 39:\n\t // '\n\t escape = '''; // modified from escape-html; used to be '''\n\t break;\n\t case 60:\n\t // <\n\t escape = '<';\n\t break;\n\t case 62:\n\t // >\n\t escape = '>';\n\t break;\n\t default:\n\t continue;\n\t }\n\t\n\t if (lastIndex !== index) {\n\t html += str.substring(lastIndex, index);\n\t }\n\t\n\t lastIndex = index + 1;\n\t html += escape;\n\t }\n\t\n\t return lastIndex !== index ? html + str.substring(lastIndex, index) : html;\n\t}\n\t// end code copied and modified from escape-html\n\t\n\t\n\t/**\n\t * Escapes text to prevent scripting attacks.\n\t *\n\t * @param {*} text Text value to escape.\n\t * @return {string} An escaped string.\n\t */\n\tfunction escapeTextContentForBrowser(text) {\n\t if (typeof text === 'boolean' || typeof text === 'number') {\n\t // this shortcircuit helps perf for types that we know will never have\n\t // special characters, especially given that this function is used often\n\t // for numeric dom ids.\n\t return '' + text;\n\t }\n\t return escapeHtml(text);\n\t}\n\t\n\tmodule.exports = escapeTextContentForBrowser;\n\n/***/ },\n/* 82 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t/**\n\t * Copyright 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t */\n\t\n\t'use strict';\n\t\n\tvar _prodInvariant = __webpack_require__(31);\n\t\n\tvar DOMLazyTree = __webpack_require__(76);\n\tvar ExecutionEnvironment = __webpack_require__(47);\n\t\n\tvar createNodesFromMarkup = __webpack_require__(83);\n\tvar emptyFunction = __webpack_require__(44);\n\tvar invariant = __webpack_require__(33);\n\t\n\tvar Danger = {\n\t\n\t /**\n\t * Replaces a node with a string of markup at its current position within its\n\t * parent. The markup must render into a single root node.\n\t *\n\t * @param {DOMElement} oldChild Child node to replace.\n\t * @param {string} markup Markup to render in place of the child node.\n\t * @internal\n\t */\n\t dangerouslyReplaceNodeWithMarkup: function (oldChild, markup) {\n\t !ExecutionEnvironment.canUseDOM ? false ? invariant(false, 'dangerouslyReplaceNodeWithMarkup(...): Cannot render markup in a worker thread. Make sure `window` and `document` are available globally before requiring React when unit testing or use ReactDOMServer.renderToString() for server rendering.') : _prodInvariant('56') : void 0;\n\t !markup ? false ? invariant(false, 'dangerouslyReplaceNodeWithMarkup(...): Missing markup.') : _prodInvariant('57') : void 0;\n\t !(oldChild.nodeName !== 'HTML') ? false ? invariant(false, 'dangerouslyReplaceNodeWithMarkup(...): Cannot replace markup of the node. This is because browser quirks make this unreliable and/or slow. If you want to render to the root you must use server rendering. See ReactDOMServer.renderToString().') : _prodInvariant('58') : void 0;\n\t\n\t if (typeof markup === 'string') {\n\t var newChild = createNodesFromMarkup(markup, emptyFunction)[0];\n\t oldChild.parentNode.replaceChild(newChild, oldChild);\n\t } else {\n\t DOMLazyTree.replaceChildWithTree(oldChild, markup);\n\t }\n\t }\n\t\n\t};\n\t\n\tmodule.exports = Danger;\n\n/***/ },\n/* 83 */\n/***/ function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\t\n\t/**\n\t * Copyright (c) 2013-present, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * LICENSE file in the root directory of this source tree. An additional grant\n\t * of patent rights can be found in the PATENTS file in the same directory.\n\t *\n\t * @typechecks\n\t */\n\t\n\t/*eslint-disable fb-www/unsafe-html*/\n\t\n\tvar ExecutionEnvironment = __webpack_require__(47);\n\t\n\tvar createArrayFromMixed = __webpack_require__(84);\n\tvar getMarkupWrap = __webpack_require__(85);\n\tvar invariant = __webpack_require__(33);\n\t\n\t/**\n\t * Dummy container used to render all markup.\n\t */\n\tvar dummyNode = ExecutionEnvironment.canUseDOM ? document.createElement('div') : null;\n\t\n\t/**\n\t * Pattern used by `getNodeName`.\n\t */\n\tvar nodeNamePattern = /^\\s*<(\\w+)/;\n\t\n\t/**\n\t * Extracts the `nodeName` of the first element in a string of markup.\n\t *\n\t * @param {string} markup String of markup.\n\t * @return {?string} Node name of the supplied markup.\n\t */\n\tfunction getNodeName(markup) {\n\t var nodeNameMatch = markup.match(nodeNamePattern);\n\t return nodeNameMatch && nodeNameMatch[1].toLowerCase();\n\t}\n\t\n\t/**\n\t * Creates an array containing the nodes rendered from the supplied markup. The\n\t * optionally supplied `handleScript` function will be invoked once for each\n\t *