using System; using ETModel; namespace ETHotfix { [MessageHandler(AppType.DB)] public class DBQueryRequestHandler : AMRpcHandler { protected override async void Run(Session session, DBQueryRequest message, Action reply) { DBQueryResponse response = new DBQueryResponse(); try { DBCacheComponent dbCacheComponent = Game.Scene.GetComponent(); Component component = await dbCacheComponent.Get(message.CollectionName, message.Id); response.Component = component; if (message.NeedCache && component != null) { dbCacheComponent.AddToCache(component, message.CollectionName); } reply(response); } catch (Exception e) { ReplyError(response, e, reply); } } } }