diff --git a/drivers/net/wireless/ath/ath9k/ath9k.h b/drivers/net/wireless/ath/ath9k/ath9k.h index 07dfb31f17495d049a53399e4ce5e5606e6cd3e0..7c91ba4dce4186bc6fe62d730fe7a1abe0999483 100644 --- a/drivers/net/wireless/ath/ath9k/ath9k.h +++ b/drivers/net/wireless/ath/ath9k/ath9k.h @@ -362,7 +362,7 @@ struct ath_vif { * number of BSSIDs) if a given beacon does not go out even after waiting this * number of beacon intervals, the game's up. */ -#define BSTUCK_THRESH (9 * ATH_BCBUF) +#define BSTUCK_THRESH 9 #define ATH_BCBUF 4 #define ATH_DEFAULT_BINTVAL 100 /* TU */ #define ATH_DEFAULT_BMISS_LIMIT 10 diff --git a/drivers/net/wireless/ath/ath9k/beacon.c b/drivers/net/wireless/ath/ath9k/beacon.c index 6ebeafe3a92f36a5322a8975302bd6f768efffda..74f33bc193fe526dc05ab961e176acded8785152 100644 --- a/drivers/net/wireless/ath/ath9k/beacon.c +++ b/drivers/net/wireless/ath/ath9k/beacon.c @@ -363,7 +363,7 @@ void ath_beacon_tasklet(unsigned long data) if (ath9k_hw_numtxpending(ah, sc->beacon.beaconq) != 0) { sc->beacon.bmisscnt++; - if (sc->beacon.bmisscnt < BSTUCK_THRESH) { + if (sc->beacon.bmisscnt < BSTUCK_THRESH * sc->nbcnvifs) { ath_dbg(common, ATH_DBG_BSTUCK, "missed %u consecutive beacons\n", sc->beacon.bmisscnt); @@ -380,13 +380,6 @@ void ath_beacon_tasklet(unsigned long data) return; } - if (sc->beacon.bmisscnt != 0) { - ath_dbg(common, ATH_DBG_BSTUCK, - "resume beacon xmit after %u misses\n", - sc->beacon.bmisscnt); - sc->beacon.bmisscnt = 0; - } - /* * Generate beacon frames. we are sending frames * staggered so calculate the slot for this frame based @@ -420,6 +413,13 @@ void ath_beacon_tasklet(unsigned long data) bfaddr = bf->bf_daddr; bc = 1; } + + if (sc->beacon.bmisscnt != 0) { + ath_dbg(common, ATH_DBG_BSTUCK, + "resume beacon xmit after %u misses\n", + sc->beacon.bmisscnt); + sc->beacon.bmisscnt = 0; + } } /*