diff --git a/scripts/mod/modpost.c b/scripts/mod/modpost.c index 46660a4f9e224b44c5934ad132eadfa0101b4771..902ee55f327f50d497530a343df44241b1f87526 100644 --- a/scripts/mod/modpost.c +++ b/scripts/mod/modpost.c @@ -776,10 +776,13 @@ static int secref_whitelist(const char *modname, const char *tosec, * In other cases the symbol needs to be looked up in the symbol table * based on section and address. * **/ -static Elf_Sym *find_elf_symbol(struct elf_info *elf, Elf_Addr addr, +static Elf_Sym *find_elf_symbol(struct elf_info *elf, Elf64_Sword addr, Elf_Sym *relsym) { Elf_Sym *sym; + Elf_Sym *near = NULL; + Elf64_Sword distance = 20; + Elf64_Sword d; if (relsym->st_name != 0) return relsym; @@ -790,8 +793,20 @@ static Elf_Sym *find_elf_symbol(struct elf_info *elf, Elf_Addr addr, continue; if (sym->st_value == addr) return sym; + /* Find a symbol nearby - addr are maybe negative */ + d = sym->st_value - addr; + if (d < 0) + d = addr - sym->st_value; + if (d < distance) { + distance = d; + near = sym; + } } - return NULL; + /* We need a close match */ + if (distance < 20) + return near; + else + return NULL; } static inline int is_arm_mapping_symbol(const char *str) diff --git a/scripts/mod/modpost.h b/scripts/mod/modpost.h index 0ffed17ec20ca2037be0d8bf1467477c912952e3..999f15e0e0083252e7991910eeab55494131b525 100644 --- a/scripts/mod/modpost.h +++ b/scripts/mod/modpost.h @@ -17,6 +17,7 @@ #define Elf_Shdr Elf32_Shdr #define Elf_Sym Elf32_Sym #define Elf_Addr Elf32_Addr +#define Elf_Sword Elf64_Sword #define Elf_Section Elf32_Half #define ELF_ST_BIND ELF32_ST_BIND #define ELF_ST_TYPE ELF32_ST_TYPE @@ -31,6 +32,7 @@ #define Elf_Shdr Elf64_Shdr #define Elf_Sym Elf64_Sym #define Elf_Addr Elf64_Addr +#define Elf_Sword Elf64_Sxword #define Elf_Section Elf64_Half #define ELF_ST_BIND ELF64_ST_BIND #define ELF_ST_TYPE ELF64_ST_TYPE