#include #include #include #include #include "opencv2/core/core.hpp" #include "opencv2/core/opengl_interop.hpp" #include "opencv2/highgui/highgui.hpp" #include "opencv2/imgproc/imgproc.hpp" #include "opencv2/calib3d/calib3d.hpp" #include "opencv2/contrib/contrib.hpp" using namespace std; using namespace cv; using namespace cv::gpu; class PointCloudRenderer { public: PointCloudRenderer(const Mat& points, const Mat& img, double scale); void onMouseEvent(int event, int x, int y, int flags); void draw(); void update(int key, double aspect); int fov_; private: int mouse_dx_; int mouse_dy_; double yaw_; double pitch_; Point3d pos_; TickMeter tm_; static const int step_; int frame_; GlCamera camera_; GlArrays pointCloud_; string fps_; }; bool stop = false; void mouseCallback(int event, int x, int y, int flags, void* userdata) { if (stop) return; PointCloudRenderer* renderer = static_cast(userdata); renderer->onMouseEvent(event, x, y, flags); } void openGlDrawCallback(void* userdata) { if (stop) return; PointCloudRenderer* renderer = static_cast(userdata); renderer->draw(); } int main(int argc, const char* argv[]) { const char* keys = "{ l | left | | left image file name }" "{ r | right | | right image file name }" "{ i | intrinsic | | intrinsic camera parameters file name }" "{ e | extrinsic | | extrinsic camera parameters file name }" "{ d | ndisp | 256 | number of disparities }" "{ s | scale | 1.0 | scale factor for point cloud }" "{ h | help | false | print help message }"; CommandLineParser cmd(argc, argv, keys); if (cmd.get("help")) { cout << "Avaible options:" << endl; cmd.printParams(); return 0; } string left = cmd.get("left"); string right = cmd.get("right"); string intrinsic = cmd.get("intrinsic"); string extrinsic = cmd.get("extrinsic"); int ndisp = cmd.get("ndisp"); double scale = cmd.get("scale"); if (left.empty() || right.empty()) { cout << "Missed input images" << endl; cout << "Avaible options:" << endl; cmd.printParams(); return 0; } if (intrinsic.empty() ^ extrinsic.empty()) { cout << "Boss camera parameters must be specified" << endl; cout << "Avaible options:" << endl; cmd.printParams(); return 0; } Mat imgLeftColor = imread(left, IMREAD_COLOR); Mat imgRightColor = imread(right, IMREAD_COLOR); if (imgLeftColor.empty()) { cout << "Can't load image " << left << endl; return -1; } if (imgRightColor.empty()) { cout << "Can't load image " << right << endl; return -1; } Mat Q = Mat::eye(4, 4, CV_32F); if (!intrinsic.empty() && !extrinsic.empty()) { FileStorage fs; // reading intrinsic parameters fs.open(intrinsic, CV_STORAGE_READ); if (!fs.isOpened()) { cout << "Failed to open file " << intrinsic << endl; return -1; } Mat M1, D1, M2, D2; fs["M1"] >> M1; fs["D1"] >> D1; fs["M2"] >> M2; fs["D2"] >> D2; // reading extrinsic parameters fs.open(extrinsic, CV_STORAGE_READ); if (!fs.isOpened()) { cout << "Failed to open file " << extrinsic << endl; return -1; } Mat R, T, R1, P1, R2, P2; fs["R"] >> R; fs["T"] >> T; Size img_size = imgLeftColor.size(); Rect roi1, roi2; stereoRectify(M1, D1, M2, D2, img_size, R, T, R1, R2, P1, P2, Q, CALIB_ZERO_DISPARITY, -1, img_size, &roi1, &roi2); Mat map11, map12, map21, map22; initUndistortRectifyMap(M1, D1, R1, P1, img_size, CV_16SC2, map11, map12); initUndistortRectifyMap(M2, D2, R2, P2, img_size, CV_16SC2, map21, map22); Mat img1r, img2r; remap(imgLeftColor, img1r, map11, map12, INTER_LINEAR); remap(imgRightColor, img2r, map21, map22, INTER_LINEAR); imgLeftColor = img1r(roi1); imgRightColor = img2r(roi2); } Mat imgLeftGray, imgRightGray; cvtColor(imgLeftColor, imgLeftGray, COLOR_BGR2GRAY); cvtColor(imgRightColor, imgRightGray, COLOR_BGR2GRAY); cvtColor(imgLeftColor, imgLeftColor, COLOR_BGR2RGB); Mat disp, points; StereoBM bm(0, ndisp); bm(imgLeftGray, imgRightGray, disp); disp.convertTo(disp, CV_8U, 1.0 / 16.0); disp = disp(Range(21, disp.rows - 21), Range(ndisp, disp.cols - 21)).clone(); imgLeftColor = imgLeftColor(Range(21, imgLeftColor.rows - 21), Range(ndisp, imgLeftColor.cols - 21)).clone(); reprojectImageTo3D(disp, points, Q); const string windowName = "OpenGL Sample"; namedWindow(windowName, WINDOW_OPENGL); resizeWindow(windowName, 400, 400); PointCloudRenderer renderer(points, imgLeftColor, scale); createTrackbar("Fov", windowName, &renderer.fov_, 100); setMouseCallback(windowName, mouseCallback, &renderer); setOpenGlDrawCallback(windowName, openGlDrawCallback, &renderer); while (true) { int key = waitKey(1); if (key >= 0) key = key & 0xff; if (key == 27) { stop = true; break; } double aspect = getWindowProperty(windowName, WND_PROP_ASPECT_RATIO); key = tolower(key); renderer.update(key, aspect); updateWindow(windowName); } return 0; } const int PointCloudRenderer::step_ = 20; PointCloudRenderer::PointCloudRenderer(const Mat& points, const Mat& img, double scale) { mouse_dx_ = 0; mouse_dy_ = 0; fov_ = 0; yaw_ = 0.0; pitch_ = 0.0; frame_ = 0; camera_.setScale(Point3d(scale, scale, scale)); pointCloud_.setVertexArray(points); pointCloud_.setColorArray(img, false); tm_.start(); } inline int clamp(int val, int minVal, int maxVal) { return max(min(val, maxVal), minVal); } void PointCloudRenderer::onMouseEvent(int event, int x, int y, int flags) { static int oldx = x; static int oldy = y; static bool moving = false; if (event == EVENT_LBUTTONDOWN) { oldx = x; oldy = y; moving = true; } else if (event == EVENT_LBUTTONUP) { moving = false; } if (moving) { mouse_dx_ = oldx - x; mouse_dy_ = oldy - y; } else { mouse_dx_ = 0; mouse_dy_ = 0; } const int mouseClamp = 300; mouse_dx_ = clamp(mouse_dx_, -mouseClamp, mouseClamp); mouse_dy_ = clamp(mouse_dy_, -mouseClamp, mouseClamp); } Point3d rotate(Point3d v, double yaw, double pitch) { Point3d t1; t1.x = v.x * cos(-yaw / 180.0 * CV_PI) - v.z * sin(-yaw / 180.0 * CV_PI); t1.y = v.y; t1.z = v.x * sin(-yaw / 180.0 * CV_PI) + v.z * cos(-yaw / 180.0 * CV_PI); Point3d t2; t2.x = t1.x; t2.y = t1.y * cos(pitch / 180.0 * CV_PI) - t1.z * sin(pitch / 180.0 * CV_PI); t2.z = t1.y * sin(pitch / 180.0 * CV_PI) + t1.z * cos(pitch / 180.0 * CV_PI); return t2; } void PointCloudRenderer::update(int key, double aspect) { const Point3d dirVec(0.0, 0.0, -1.0); const Point3d upVec(0.0, 1.0, 0.0); const Point3d leftVec(-1.0, 0.0, 0.0); const double posStep = 0.1; #ifdef _WIN32 const double mouseStep = 0.001; #else const double mouseStep = 0.000001; #endif camera_.setPerspectiveProjection(30.0 + fov_ / 100.0 * 40.0, aspect, 0.1, 1000.0); yaw_ += mouse_dx_ * mouseStep; pitch_ += mouse_dy_ * mouseStep; if (key == 'w') pos_ += posStep * rotate(dirVec, yaw_, pitch_); else if (key == 's') pos_ -= posStep * rotate(dirVec, yaw_, pitch_); else if (key == 'a') pos_ += posStep * rotate(leftVec, yaw_, pitch_); else if (key == 'd') pos_ -= posStep * rotate(leftVec, yaw_, pitch_); else if (key == 'q') pos_ += posStep * rotate(upVec, yaw_, pitch_); else if (key == 'e') pos_ -= posStep * rotate(upVec, yaw_, pitch_); camera_.setCameraPos(pos_, yaw_, pitch_, 0.0); tm_.stop(); if (frame_++ >= step_) { ostringstream ostr; ostr << "FPS: " << step_ / tm_.getTimeSec(); fps_ = ostr.str(); frame_ = 0; tm_.reset(); } tm_.start(); } void PointCloudRenderer::draw() { camera_.setupProjectionMatrix(); camera_.setupModelViewMatrix(); render(pointCloud_); render(fps_, GlFont::get("Courier New", 16), Scalar::all(255), Point2d(3.0, 0.0)); }