diff --git a/Game/Scripts/Level.gd b/Game/Scripts/Level.gd index 52ea0e61342627c550be20a247f3ed5e7648d708..06eea4d9a81caab168e1e1b63d108b1f5e1f813c 100644 --- a/Game/Scripts/Level.gd +++ b/Game/Scripts/Level.gd @@ -34,11 +34,13 @@ func _ready(): add_to_group("game") $CounterLabel.text = String(tiles.size()) -func distribute_face() -> int: - var face = -1 - if tiles.size() > 0: - face = tiles.pop_front() - return face + +#func distribute_face() -> int: +# var face = -1 +# if tiles.size() > 0: +# face = tiles.pop_front() +# return face + var tiles_index = -1 diff --git a/Game/Scripts/MContainerBase.gd b/Game/Scripts/MContainerBase.gd index e11f6f31aa999e16b7856538f92a0f1d3f3e302b..bd1f6522d699376453c8aa4ee84eb3f6bc28ce4f 100644 --- a/Game/Scripts/MContainerBase.gd +++ b/Game/Scripts/MContainerBase.gd @@ -28,7 +28,7 @@ func _ready(): box[i][j].resize(size_z) for k in range(size_z): if Mask == null or Mask[i][j] == 1: - box[i][j][k] = add_tile(i,j,k,get_parent().distribute_face()) + box[i][j][k] = add_tile(i,j,k,get_parent().redistribute_face()) else: box[i][j][k] = null