Three.js 352.1 KB
Newer Older
A
alteredq 已提交
1
// Three.js r47dev - http://github.com/mrdoob/three.js
A
alteredq 已提交
2
var THREE=THREE||{};if(!self.Int32Array)self.Int32Array=Array,self.Float32Array=Array;THREE.Clock=function(a){this.autoStart=a!==void 0?a:!0;this.elapsedTime=this.oldTime=this.startTime=0;this.running=!1};THREE.Clock.prototype.start=function(){this.oldTime=this.startTime=Date.now();this.running=!0};THREE.Clock.prototype.stop=function(){this.getElapsedTime();this.running=!1};THREE.Clock.prototype.getElapsedTime=function(){this.elapsedTime+=this.getDelta();return this.elapsedTime};
M
Mr.doob 已提交
3
THREE.Clock.prototype.getDelta=function(){var a=0;this.autoStart&&!this.running&&this.start();if(this.running){var b=Date.now(),a=0.001*(b-this.oldTime);this.oldTime=b;this.elapsedTime+=a}return a};THREE.Color=function(a){a!==void 0&&this.setHex(a);return this};
4 5
THREE.Color.prototype={constructor:THREE.Color,r:1,g:1,b:1,copy:function(a){this.r=a.r;this.g=a.g;this.b=a.b;return this},copyGammaToLinear:function(a){this.r=a.r*a.r;this.g=a.g*a.g;this.b=a.b*a.b;return this},copyLinearToGamma:function(a){this.r=Math.sqrt(a.r);this.g=Math.sqrt(a.g);this.b=Math.sqrt(a.b);return this},setRGB:function(a,b,c){this.r=a;this.g=b;this.b=c;return this},setHSV:function(a,b,c){var d,e,f;if(c===0)this.r=this.g=this.b=0;else switch(d=Math.floor(a*6),e=a*6-d,a=c*(1-b),f=c*(1-
b*e),b=c*(1-b*(1-e)),d){case 1:this.r=f;this.g=c;this.b=a;break;case 2:this.r=a;this.g=c;this.b=b;break;case 3:this.r=a;this.g=f;this.b=c;break;case 4:this.r=b;this.g=a;this.b=c;break;case 5:this.r=c;this.g=a;this.b=f;break;case 6:case 0:this.r=c,this.g=b,this.b=a}return this},setHex:function(a){a=Math.floor(a);this.r=(a>>16&255)/255;this.g=(a>>8&255)/255;this.b=(a&255)/255;return this},getHex:function(){return~~(this.r*255)<<16^~~(this.g*255)<<8^~~(this.b*255)},getContextStyle:function(){return"rgb("+
A
alteredq 已提交
6 7 8
Math.floor(this.r*255)+","+Math.floor(this.g*255)+","+Math.floor(this.b*255)+")"},clone:function(){return(new THREE.Color).setRGB(this.r,this.g,this.b)}};THREE.Frustum=function(){this.planes=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4]};
THREE.Frustum.prototype.setFromMatrix=function(a){var b,c=this.planes;c[0].set(a.n41-a.n11,a.n42-a.n12,a.n43-a.n13,a.n44-a.n14);c[1].set(a.n41+a.n11,a.n42+a.n12,a.n43+a.n13,a.n44+a.n14);c[2].set(a.n41+a.n21,a.n42+a.n22,a.n43+a.n23,a.n44+a.n24);c[3].set(a.n41-a.n21,a.n42-a.n22,a.n43-a.n23,a.n44-a.n24);c[4].set(a.n41-a.n31,a.n42-a.n32,a.n43-a.n33,a.n44-a.n34);c[5].set(a.n41+a.n31,a.n42+a.n32,a.n43+a.n33,a.n44+a.n34);for(a=0;a<6;a++)b=c[a],b.divideScalar(Math.sqrt(b.x*b.x+b.y*b.y+b.z*b.z))};
THREE.Frustum.prototype.contains=function(a){for(var b=this.planes,c=a.matrixWorld,d=-a.geometry.boundingSphere.radius*Math.max(a.scale.x,Math.max(a.scale.y,a.scale.z)),e=0;e<6;e++)if(a=b[e].x*c.n14+b[e].y*c.n24+b[e].z*c.n34+b[e].w,a<=d)return!1;return!0};THREE.Vector2=function(a,b){this.x=a||0;this.y=b||0};
9 10 11 12 13
THREE.Vector2.prototype={constructor:THREE.Vector2,set:function(a,b){this.x=a;this.y=b;return this},copy:function(a){this.x=a.x;this.y=a.y;return this},clone:function(){return new THREE.Vector2(this.x,this.y)},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;return this},
divideScalar:function(a){a?(this.x/=a,this.y/=a):this.set(0,0);return this},negate:function(){return this.multiplyScalar(-1)},dot:function(a){return this.x*a.x+this.y*a.y},lengthSq:function(){return this.x*this.x+this.y*this.y},length:function(){return Math.sqrt(this.lengthSq())},normalize:function(){return this.divideScalar(this.length())},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){var b=this.x-a.x,a=this.y-a.y;return b*b+a*a},setLength:function(a){return this.normalize().multiplyScalar(a)},
equals:function(a){return a.x===this.x&&a.y===this.y}};THREE.Vector3=function(a,b,c){this.x=a||0;this.y=b||0;this.z=c||0};
THREE.Vector3.prototype={constructor:THREE.Vector3,set:function(a,b,c){this.x=a;this.y=b;this.z=c;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=a;return this},setZ:function(a){this.z=a;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;return this},clone:function(){return new THREE.Vector3(this.x,this.y,this.z)},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;this.z+=a.z;return this},
addScalar:function(a){this.x+=a;this.y+=a;this.z+=a;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this.z-=a.z;return this},multiply:function(a,b){this.x=a.x*b.x;this.y=a.y*b.y;this.z=a.z*b.z;return this},multiplySelf:function(a){this.x*=a.x;this.y*=a.y;this.z*=a.z;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;return this},divideSelf:function(a){this.x/=a.x;this.y/=a.y;this.z/=a.z;return this},
14
divideScalar:function(a){a?(this.x/=a,this.y/=a,this.z/=a):this.z=this.y=this.x=0;return this},negate:function(){return this.multiplyScalar(-1)},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},length:function(){return Math.sqrt(this.lengthSq())},lengthManhattan:function(){return this.x+this.y+this.z},normalize:function(){return this.divideScalar(this.length())},setLength:function(a){return this.normalize().multiplyScalar(a)},
15 16 17 18 19
cross:function(a,b){this.x=a.y*b.z-a.z*b.y;this.y=a.z*b.x-a.x*b.z;this.z=a.x*b.y-a.y*b.x;return this},crossSelf:function(a){var b=this.x,c=this.y,d=this.z;this.x=c*a.z-d*a.y;this.y=d*a.x-b*a.z;this.z=b*a.y-c*a.x;return this},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){return(new THREE.Vector3).sub(this,a).lengthSq()},setPositionFromMatrix:function(a){this.x=a.n14;this.y=a.n24;this.z=a.n34},setRotationFromMatrix:function(a){var b=Math.cos(this.y);
this.y=Math.asin(a.n13);Math.abs(b)>1.0E-5?(this.x=Math.atan2(-a.n23/b,a.n33/b),this.z=Math.atan2(-a.n12/b,a.n11/b)):(this.x=0,this.z=Math.atan2(a.n21,a.n22))},isZero:function(){return this.lengthSq()<1.0E-4}};THREE.Vector4=function(a,b,c,d){this.x=a||0;this.y=b||0;this.z=c||0;this.w=d!==void 0?d:1};
THREE.Vector4.prototype={constructor:THREE.Vector4,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w!==void 0?a.w:1},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;this.w=a.w+b.w;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;this.z+=a.z;this.w+=a.w;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-
b.z;this.w=a.w-b.w;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;this.w*=a;return this},divideScalar:function(a){a?(this.x/=a,this.y/=a,this.z/=a,this.w/=a):(this.z=this.y=this.x=0,this.w=1);return this},negate:function(){return this.multiplyScalar(-1)},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z+this.w*a.w},lengthSq:function(){return this.dot(this)},length:function(){return Math.sqrt(this.lengthSq())},
normalize:function(){return this.divideScalar(this.length())},setLength:function(a){return this.normalize().multiplyScalar(a)},lerpSelf:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;this.w+=(a.w-this.w)*b;return this}};
20 21 22 23 24 25 26 27
THREE.Ray=function(a,b){function c(a,b,c){n.sub(c,a);p=n.dot(b);if(p<=0)return null;m=q.add(a,o.copy(b).multiplyScalar(p));return s=c.distanceTo(m)}function d(a,b,c,d){n.sub(d,b);q.sub(c,b);o.sub(a,b);r=n.dot(n);t=n.dot(q);u=n.dot(o);x=q.dot(q);G=q.dot(o);w=1/(r*x-t*t);B=(x*u-t*G)*w;F=(r*G-t*u)*w;return B>=0&&F>=0&&B+F<1}this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3;this.intersectScene=function(a){return this.intersectObjects(a.children)};this.intersectObjects=function(a){var b,
c,d=[];b=0;for(c=a.length;b<c;b++)Array.prototype.push.apply(d,this.intersectObject(a[b]));d.sort(function(a,b){return a.distance-b.distance});return d};var e=new THREE.Vector3,f=new THREE.Vector3,g=new THREE.Vector3,h=new THREE.Vector3,a=new THREE.Vector3,b=new THREE.Vector3,i=new THREE.Vector3,k=new THREE.Vector3,j=new THREE.Vector3;this.intersectObject=function(m){for(var o,p=[],n=0,q=m.children.length;n<q;n++)Array.prototype.push.apply(p,this.intersectObject(m.children[n]));if(m instanceof THREE.Particle){n=
c(this.origin,this.direction,m.matrixWorld.getPosition());if(n===null||n>m.scale.x)return[];o={distance:n,point:m.position,face:null,object:m};p.push(o)}else if(m instanceof THREE.Mesh){n=c(this.origin,this.direction,m.matrixWorld.getPosition());if(n===null||n>m.geometry.boundingSphere.radius*Math.max(m.scale.x,Math.max(m.scale.y,m.scale.z)))return p;var s,r=m.geometry,t=r.vertices,u;m.matrixRotationWorld.extractRotation(m.matrixWorld);n=0;for(q=r.faces.length;n<q;n++)if(o=r.faces[n],a.copy(this.origin),
b.copy(this.direction),u=m.matrixWorld,i=u.multiplyVector3(i.copy(o.centroid)).subSelf(a),s=i.dot(b),!(s<=0)&&(e=u.multiplyVector3(e.copy(t[o.a].position)),f=u.multiplyVector3(f.copy(t[o.b].position)),g=u.multiplyVector3(g.copy(t[o.c].position)),o instanceof THREE.Face4&&(h=u.multiplyVector3(h.copy(t[o.d].position))),k=m.matrixRotationWorld.multiplyVector3(k.copy(o.normal)),s=b.dot(k),m.doubleSided||(m.flipSided?s>0:s<0)))if(s=k.dot(i.sub(e,a))/s,j.add(a,b.multiplyScalar(s)),o instanceof THREE.Face3)d(j,
e,f,g)&&(o={distance:a.distanceTo(j),point:j.clone(),face:o,object:m},p.push(o));else if(o instanceof THREE.Face4&&(d(j,e,f,h)||d(j,f,g,h)))o={distance:a.distanceTo(j),point:j.clone(),face:o,object:m},p.push(o)}return p};var n=new THREE.Vector3,q=new THREE.Vector3,o=new THREE.Vector3,p,m,s,r,t,u,x,G,w,B,F};
THREE.Rectangle=function(){function a(){f=d-b;g=e-c}var b,c,d,e,f,g,h=!0;this.getX=function(){return b};this.getY=function(){return c};this.getWidth=function(){return f};this.getHeight=function(){return g};this.getLeft=function(){return b};this.getTop=function(){return c};this.getRight=function(){return d};this.getBottom=function(){return e};this.set=function(f,g,j,n){h=!1;b=f;c=g;d=j;e=n;a()};this.addPoint=function(f,g){h?(h=!1,b=f,c=g,d=f,e=g):(b=b<f?b:f,c=c<g?c:g,d=d>f?d:f,e=e>g?e:g);a()};this.add3Points=
function(f,g,j,n,q,o){h?(h=!1,b=f<j?f<q?f:q:j<q?j:q,c=g<n?g<o?g:o:n<o?n:o,d=f>j?f>q?f:q:j>q?j:q,e=g>n?g>o?g:o:n>o?n:o):(b=f<j?f<q?f<b?f:b:q<b?q:b:j<q?j<b?j:b:q<b?q:b,c=g<n?g<o?g<c?g:c:o<c?o:c:n<o?n<c?n:c:o<c?o:c,d=f>j?f>q?f>d?f:d:q>d?q:d:j>q?j>d?j:d:q>d?q:d,e=g>n?g>o?g>e?g:e:o>e?o:e:n>o?n>e?n:e:o>e?o:e);a()};this.addRectangle=function(f){h?(h=!1,b=f.getLeft(),c=f.getTop(),d=f.getRight(),e=f.getBottom()):(b=b<f.getLeft()?b:f.getLeft(),c=c<f.getTop()?c:f.getTop(),d=d>f.getRight()?d:f.getRight(),e=e>
f.getBottom()?e:f.getBottom());a()};this.inflate=function(f){b-=f;c-=f;d+=f;e+=f;a()};this.minSelf=function(f){b=b>f.getLeft()?b:f.getLeft();c=c>f.getTop()?c:f.getTop();d=d<f.getRight()?d:f.getRight();e=e<f.getBottom()?e:f.getBottom();a()};this.intersects=function(a){if(d<a.getLeft())return!1;if(b>a.getRight())return!1;if(e<a.getTop())return!1;if(c>a.getBottom())return!1;return!0};this.empty=function(){h=!0;e=d=c=b=0;a()};this.isEmpty=function(){return h}};
28
THREE.Math={clamp:function(a,b,c){return a<b?b:a>c?c:a},clampBottom:function(a,b){return a<b?b:a},mapLinear:function(a,b,c,d,e){return d+(a-b)*(e-d)/(c-b)},random16:function(){return(65280*Math.random()+255*Math.random())/65535},randInt:function(a,b){return a+Math.floor(Math.random()*(b-a+1))},randFloat:function(a,b){return a+Math.random()*(b-a)},randFloatSpread:function(a){return a*(0.5-Math.random())}};THREE.Matrix3=function(){this.m=[]};
29
THREE.Matrix3.prototype={constructor:THREE.Matrix3,transpose:function(){var a,b=this.m;a=b[1];b[1]=b[3];b[3]=a;a=b[2];b[2]=b[6];b[6]=a;a=b[5];b[5]=b[7];b[7]=a;return this},transposeIntoArray:function(a){var b=this.m;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this}};
30 31 32 33 34
THREE.Matrix4=function(a,b,c,d,e,f,g,h,i,k,j,n,q,o,p,m){this.set(a!==void 0?a:1,b||0,c||0,d||0,e||0,f!==void 0?f:1,g||0,h||0,i||0,k||0,j!==void 0?j:1,n||0,q||0,o||0,p||0,m!==void 0?m:1);this.flat=Array(16);this.m33=new THREE.Matrix3};
THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(a,b,c,d,e,f,g,h,i,k,j,n,q,o,p,m){this.n11=a;this.n12=b;this.n13=c;this.n14=d;this.n21=e;this.n22=f;this.n23=g;this.n24=h;this.n31=i;this.n32=k;this.n33=j;this.n34=n;this.n41=q;this.n42=o;this.n43=p;this.n44=m;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},copy:function(a){this.set(a.n11,a.n12,a.n13,a.n14,a.n21,a.n22,a.n23,a.n24,a.n31,a.n32,a.n33,a.n34,a.n41,a.n42,a.n43,a.n44);return this},lookAt:function(a,
b,c){var d=THREE.Matrix4.__v1,e=THREE.Matrix4.__v2,f=THREE.Matrix4.__v3;f.sub(a,b).normalize();if(f.length()===0)f.z=1;d.cross(c,f).normalize();d.length()===0&&(f.x+=1.0E-4,d.cross(c,f).normalize());e.cross(f,d).normalize();this.n11=d.x;this.n12=e.x;this.n13=f.x;this.n21=d.y;this.n22=e.y;this.n23=f.y;this.n31=d.z;this.n32=e.z;this.n33=f.z;return this},multiply:function(a,b){var c=a.n11,d=a.n12,e=a.n13,f=a.n14,g=a.n21,h=a.n22,i=a.n23,k=a.n24,j=a.n31,n=a.n32,q=a.n33,o=a.n34,p=a.n41,m=a.n42,s=a.n43,
r=a.n44,t=b.n11,u=b.n12,x=b.n13,G=b.n14,w=b.n21,B=b.n22,F=b.n23,I=b.n24,R=b.n31,z=b.n32,A=b.n33,K=b.n34,X=b.n41,T=b.n42,Z=b.n43,V=b.n44;this.n11=c*t+d*w+e*R+f*X;this.n12=c*u+d*B+e*z+f*T;this.n13=c*x+d*F+e*A+f*Z;this.n14=c*G+d*I+e*K+f*V;this.n21=g*t+h*w+i*R+k*X;this.n22=g*u+h*B+i*z+k*T;this.n23=g*x+h*F+i*A+k*Z;this.n24=g*G+h*I+i*K+k*V;this.n31=j*t+n*w+q*R+o*X;this.n32=j*u+n*B+q*z+o*T;this.n33=j*x+n*F+q*A+o*Z;this.n34=j*G+n*I+q*K+o*V;this.n41=p*t+m*w+s*R+r*X;this.n42=p*u+m*B+s*z+r*T;this.n43=p*x+m*
F+s*A+r*Z;this.n44=p*G+m*I+s*K+r*V;return this},multiplySelf:function(a){return this.multiply(this,a)},multiplyToArray:function(a,b,c){this.multiply(a,b);c[0]=this.n11;c[1]=this.n21;c[2]=this.n31;c[3]=this.n41;c[4]=this.n12;c[5]=this.n22;c[6]=this.n32;c[7]=this.n42;c[8]=this.n13;c[9]=this.n23;c[10]=this.n33;c[11]=this.n43;c[12]=this.n14;c[13]=this.n24;c[14]=this.n34;c[15]=this.n44;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=
A
alteredq 已提交
35 36
a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*=a;this.n42*=a;this.n43*=a;this.n44*=a;return this},multiplyVector3:function(a){var b=a.x,c=a.y,d=a.z,e=1/(this.n41*b+this.n42*c+this.n43*d+this.n44);a.x=(this.n11*b+this.n12*c+this.n13*d+this.n14)*e;a.y=(this.n21*b+this.n22*c+this.n23*d+this.n24)*e;a.z=(this.n31*b+this.n32*c+this.n33*d+this.n34)*e;return a},multiplyVector4:function(a){var b=a.x,c=a.y,d=a.z,e=a.w;a.x=this.n11*b+this.n12*c+this.n13*d+this.n14*e;a.y=this.n21*b+this.n22*
c+this.n23*d+this.n24*e;a.z=this.n31*b+this.n32*c+this.n33*d+this.n34*e;a.w=this.n41*b+this.n42*c+this.n43*d+this.n44*e;return a},rotateAxis:function(a){var b=a.x,c=a.y,d=a.z;a.x=b*this.n11+c*this.n12+d*this.n13;a.y=b*this.n21+c*this.n22+d*this.n23;a.z=b*this.n31+c*this.n32+d*this.n33;a.normalize();return a},crossVector:function(a){var b=new THREE.Vector4;b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*
37
a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},determinant:function(){var a=this.n11,b=this.n12,c=this.n13,d=this.n14,e=this.n21,f=this.n22,g=this.n23,h=this.n24,i=this.n31,k=this.n32,j=this.n33,n=this.n34,q=this.n41,o=this.n42,p=this.n43,m=this.n44;return d*g*k*q-c*h*k*q-d*f*j*q+b*h*j*q+c*f*n*q-b*g*n*q-d*g*i*o+c*h*i*o+d*e*j*o-a*h*j*o-c*e*n*o+a*g*n*o+d*f*i*p-b*h*i*p-d*e*k*p+a*h*k*p+b*e*n*p-a*f*n*p-c*f*i*m+b*g*i*m+c*e*k*m-a*g*k*m-b*e*j*m+a*f*j*m},transpose:function(){var a;
38
a=this.n21;this.n21=this.n12;this.n12=a;a=this.n31;this.n31=this.n13;this.n13=a;a=this.n32;this.n32=this.n23;this.n23=a;a=this.n41;this.n41=this.n14;this.n14=a;a=this.n42;this.n42=this.n24;this.n24=a;a=this.n43;this.n43=this.n34;this.n34=a;return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=this.n34;a.n41=this.n41;a.n42=this.n42;
A
alteredq 已提交
39 40 41
a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){this.flat[0]=this.n11;this.flat[1]=this.n21;this.flat[2]=this.n31;this.flat[3]=this.n41;this.flat[4]=this.n12;this.flat[5]=this.n22;this.flat[6]=this.n32;this.flat[7]=this.n42;this.flat[8]=this.n13;this.flat[9]=this.n23;this.flat[10]=this.n33;this.flat[11]=this.n43;this.flat[12]=this.n14;this.flat[13]=this.n24;this.flat[14]=this.n34;this.flat[15]=this.n44;return this.flat},flattenToArray:function(a){a[0]=this.n11;a[1]=this.n21;a[2]=this.n31;
a[3]=this.n41;a[4]=this.n12;a[5]=this.n22;a[6]=this.n32;a[7]=this.n42;a[8]=this.n13;a[9]=this.n23;a[10]=this.n33;a[11]=this.n43;a[12]=this.n14;a[13]=this.n24;a[14]=this.n34;a[15]=this.n44;return a},flattenToArrayOffset:function(a,b){a[b]=this.n11;a[b+1]=this.n21;a[b+2]=this.n31;a[b+3]=this.n41;a[b+4]=this.n12;a[b+5]=this.n22;a[b+6]=this.n32;a[b+7]=this.n42;a[b+8]=this.n13;a[b+9]=this.n23;a[b+10]=this.n33;a[b+11]=this.n43;a[b+12]=this.n14;a[b+13]=this.n24;a[b+14]=this.n34;a[b+15]=this.n44;return a},
setTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},setScale:function(a,b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},setRotationX:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},setRotationY:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},setRotationZ:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},
42 43 44 45 46 47 48 49
setRotationAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),e=1-c,f=a.x,g=a.y,h=a.z,i=e*f,k=e*g;this.set(i*f+c,i*g-d*h,i*h+d*g,0,i*g+d*h,k*g+c,k*h-d*f,0,i*h-d*g,k*h+d*f,e*h*h+c,0,0,0,0,1);return this},setPosition:function(a){this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},getPosition:function(){return THREE.Matrix4.__v1.set(this.n14,this.n24,this.n34)},getColumnX:function(){return THREE.Matrix4.__v1.set(this.n11,this.n21,this.n31)},getColumnY:function(){return THREE.Matrix4.__v1.set(this.n12,
this.n22,this.n32)},getColumnZ:function(){return THREE.Matrix4.__v1.set(this.n13,this.n23,this.n33)},getInverse:function(a){var b=a.n11,c=a.n12,d=a.n13,e=a.n14,f=a.n21,g=a.n22,h=a.n23,i=a.n24,k=a.n31,j=a.n32,n=a.n33,q=a.n34,o=a.n41,p=a.n42,m=a.n43,s=a.n44;this.n11=h*q*p-i*n*p+i*j*m-g*q*m-h*j*s+g*n*s;this.n12=e*n*p-d*q*p-e*j*m+c*q*m+d*j*s-c*n*s;this.n13=d*i*p-e*h*p+e*g*m-c*i*m-d*g*s+c*h*s;this.n14=e*h*j-d*i*j-e*g*n+c*i*n+d*g*q-c*h*q;this.n21=i*n*o-h*q*o-i*k*m+f*q*m+h*k*s-f*n*s;this.n22=d*q*o-e*n*o+
e*k*m-b*q*m-d*k*s+b*n*s;this.n23=e*h*o-d*i*o-e*f*m+b*i*m+d*f*s-b*h*s;this.n24=d*i*k-e*h*k+e*f*n-b*i*n-d*f*q+b*h*q;this.n31=g*q*o-i*j*o+i*k*p-f*q*p-g*k*s+f*j*s;this.n32=e*j*o-c*q*o-e*k*p+b*q*p+c*k*s-b*j*s;this.n33=c*i*o-e*g*o+e*f*p-b*i*p-c*f*s+b*g*s;this.n34=e*g*k-c*i*k-e*f*j+b*i*j+c*f*q-b*g*q;this.n41=h*j*o-g*n*o-h*k*p+f*n*p+g*k*m-f*j*m;this.n42=c*n*o-d*j*o+d*k*p-b*n*p-c*k*m+b*j*m;this.n43=d*g*o-c*h*o-d*f*p+b*h*p+c*f*m-b*g*m;this.n44=c*h*k-d*g*k+d*f*j-b*h*j-c*f*n+b*g*n;this.multiplyScalar(1/a.determinant());
return this},setRotationFromEuler:function(a,b){var c=a.x,d=a.y,e=a.z,f=Math.cos(c),c=Math.sin(c),g=Math.cos(d),d=Math.sin(d),h=Math.cos(e),e=Math.sin(e);switch(b){case "YXZ":var i=g*h,k=g*e,j=d*h,n=d*e;this.n11=i+n*c;this.n12=j*c-k;this.n13=f*d;this.n21=f*e;this.n22=f*h;this.n23=-c;this.n31=k*c-j;this.n32=n+i*c;this.n33=f*g;break;case "ZXY":i=g*h;k=g*e;j=d*h;n=d*e;this.n11=i-n*c;this.n12=-f*e;this.n13=j+k*c;this.n21=k+j*c;this.n22=f*h;this.n23=n-i*c;this.n31=-f*d;this.n32=c;this.n33=f*g;break;case "ZYX":i=
f*h;k=f*e;j=c*h;n=c*e;this.n11=g*h;this.n12=j*d-k;this.n13=i*d+n;this.n21=g*e;this.n22=n*d+i;this.n23=k*d-j;this.n31=-d;this.n32=c*g;this.n33=f*g;break;case "YZX":i=f*g;k=f*d;j=c*g;n=c*d;this.n11=g*h;this.n12=n-i*e;this.n13=j*e+k;this.n21=e;this.n22=f*h;this.n23=-c*h;this.n31=-d*h;this.n32=k*e+j;this.n33=i-n*e;break;case "XZY":i=f*g;k=f*d;j=c*g;n=c*d;this.n11=g*h;this.n12=-e;this.n13=d*h;this.n21=i*e+n;this.n22=f*h;this.n23=k*e-j;this.n31=j*e-k;this.n32=c*h;this.n33=n*e+i;break;default:i=f*h,k=f*
e,j=c*h,n=c*e,this.n11=g*h,this.n12=-g*e,this.n13=d,this.n21=k+j*d,this.n22=i-n*d,this.n23=-c*g,this.n31=n-i*d,this.n32=j+k*d,this.n33=f*g}return this},setRotationFromQuaternion:function(a){var b=a.x,c=a.y,d=a.z,e=a.w,f=b+b,g=c+c,h=d+d,a=b*f,i=b*g;b*=h;var k=c*g;c*=h;d*=h;f*=e;g*=e;e*=h;this.n11=1-(k+d);this.n12=i-e;this.n13=b+g;this.n21=i+e;this.n22=1-(a+d);this.n23=c-f;this.n31=b-g;this.n32=c+f;this.n33=1-(a+k);return this},scale:function(a){var b=a.x,c=a.y,a=a.z;this.n11*=b;this.n12*=c;this.n13*=
a;this.n21*=b;this.n22*=c;this.n23*=a;this.n31*=b;this.n32*=c;this.n33*=a;this.n41*=b;this.n42*=c;this.n43*=a;return this},compose:function(a,b,c){var d=THREE.Matrix4.__m1,e=THREE.Matrix4.__m2;d.identity();d.setRotationFromQuaternion(b);e.setScale(c.x,c.y,c.z);this.multiply(d,e);this.n14=a.x;this.n24=a.y;this.n34=a.z;return this},decompose:function(a,b,c){var d=THREE.Matrix4.__v1,e=THREE.Matrix4.__v2,f=THREE.Matrix4.__v3;d.set(this.n11,this.n21,this.n31);e.set(this.n12,this.n22,this.n32);f.set(this.n13,
this.n23,this.n33);a=a instanceof THREE.Vector3?a:new THREE.Vector3;b=b instanceof THREE.Quaternion?b:new THREE.Quaternion;c=c instanceof THREE.Vector3?c:new THREE.Vector3;c.x=d.length();c.y=e.length();c.z=f.length();a.x=this.n14;a.y=this.n24;a.z=this.n34;d=THREE.Matrix4.__m1;d.copy(this);d.n11/=c.x;d.n21/=c.x;d.n31/=c.x;d.n12/=c.y;d.n22/=c.y;d.n32/=c.y;d.n13/=c.z;d.n23/=c.z;d.n33/=c.z;b.setFromRotationMatrix(d);return[a,b,c]},extractPosition:function(a){this.n14=a.n14;this.n24=a.n24;this.n34=a.n34;
50
return this},extractRotation:function(a){var b=THREE.Matrix4.__v1,c=1/b.set(a.n11,a.n21,a.n31).length(),d=1/b.set(a.n12,a.n22,a.n32).length(),b=1/b.set(a.n13,a.n23,a.n33).length();this.n11=a.n11*c;this.n21=a.n21*c;this.n31=a.n31*c;this.n12=a.n12*d;this.n22=a.n22*d;this.n32=a.n32*d;this.n13=a.n13*b;this.n23=a.n23*b;this.n33=a.n33*b;return this},rotateByAxis:function(a,b){if(a.x===1&&a.y===0&&a.z===0)return this.rotateX(b);else if(a.x===0&&a.y===1&&a.z===0)return this.rotateY(b);else if(a.x===0&&a.y===
51 52 53
0&&a.z===1)return this.rotateZ(b);var c=a.x,d=a.y,e=a.z,f=Math.sqrt(c*c+d*d+e*e);c/=f;d/=f;e/=f;var f=c*c,g=d*d,h=e*e,i=Math.cos(b),k=Math.sin(b),j=1-i,n=c*d*j,q=c*e*j;j*=d*e;c*=k;var o=d*k;k*=e;e=f+(1-f)*i;f=n+k;d=q-o;n-=k;g+=(1-g)*i;k=j+c;q+=o;j-=c;h+=(1-h)*i;var i=this.n11,c=this.n21,o=this.n31,p=this.n41,m=this.n12,s=this.n22,r=this.n32,t=this.n42,u=this.n13,x=this.n23,G=this.n33,w=this.n43;this.n11=e*i+f*m+d*u;this.n21=e*c+f*s+d*x;this.n31=e*o+f*r+d*G;this.n41=e*p+f*t+d*w;this.n12=n*i+g*m+k*
u;this.n22=n*c+g*s+k*x;this.n32=n*o+g*r+k*G;this.n42=n*p+g*t+k*w;this.n13=q*i+j*m+h*u;this.n23=q*c+j*s+h*x;this.n33=q*o+j*r+h*G;this.n43=q*p+j*t+h*w;return this},rotateX:function(a){var b=this.n12,c=this.n22,d=this.n32,e=this.n42,f=this.n13,g=this.n23,h=this.n33,i=this.n43,k=Math.cos(a),a=Math.sin(a);this.n12=k*b+a*f;this.n22=k*c+a*g;this.n32=k*d+a*h;this.n42=k*e+a*i;this.n13=k*f-a*b;this.n23=k*g-a*c;this.n33=k*h-a*d;this.n43=k*i-a*e;return this},rotateY:function(a){var b=this.n11,c=this.n21,d=this.n31,
e=this.n41,f=this.n13,g=this.n23,h=this.n33,i=this.n43,k=Math.cos(a),a=Math.sin(a);this.n11=k*b-a*f;this.n21=k*c-a*g;this.n31=k*d-a*h;this.n41=k*e-a*i;this.n13=k*f+a*b;this.n23=k*g+a*c;this.n33=k*h+a*d;this.n43=k*i+a*e;return this},rotateZ:function(a){var b=this.n11,c=this.n21,d=this.n31,e=this.n41,f=this.n12,g=this.n22,h=this.n32,i=this.n42,k=Math.cos(a),a=Math.sin(a);this.n11=k*b+a*f;this.n21=k*c+a*g;this.n31=k*d+a*h;this.n41=k*e+a*i;this.n12=k*f-a*b;this.n22=k*g-a*c;this.n32=k*h-a*d;this.n42=k*
54
i-a*e;return this},translate:function(a){var b=a.x,c=a.y,a=a.z;this.n14=this.n11*b+this.n12*c+this.n13*a+this.n14;this.n24=this.n21*b+this.n22*c+this.n23*a+this.n24;this.n34=this.n31*b+this.n32*c+this.n33*a+this.n34;this.n44=this.n41*b+this.n42*c+this.n43*a+this.n44;return this}};
55 56 57
THREE.Matrix4.makeInvert3x3=function(a){var b=a.m33,c=b.m,d=a.n33*a.n22-a.n32*a.n23,e=-a.n33*a.n21+a.n31*a.n23,f=a.n32*a.n21-a.n31*a.n22,g=-a.n33*a.n12+a.n32*a.n13,h=a.n33*a.n11-a.n31*a.n13,i=-a.n32*a.n11+a.n31*a.n12,k=a.n23*a.n12-a.n22*a.n13,j=-a.n23*a.n11+a.n21*a.n13,n=a.n22*a.n11-a.n21*a.n12,a=a.n11*d+a.n21*g+a.n31*k;if(a===0)return null;a=1/a;c[0]=a*d;c[1]=a*e;c[2]=a*f;c[3]=a*g;c[4]=a*h;c[5]=a*i;c[6]=a*k;c[7]=a*j;c[8]=a*n;return b};
THREE.Matrix4.makeFrustum=function(a,b,c,d,e,f){var g;g=new THREE.Matrix4;g.n11=2*e/(b-a);g.n12=0;g.n13=(b+a)/(b-a);g.n14=0;g.n21=0;g.n22=2*e/(d-c);g.n23=(d+c)/(d-c);g.n24=0;g.n31=0;g.n32=0;g.n33=-(f+e)/(f-e);g.n34=-2*f*e/(f-e);g.n41=0;g.n42=0;g.n43=-1;g.n44=0;return g};THREE.Matrix4.makePerspective=function(a,b,c,d){var e,a=c*Math.tan(a*Math.PI/360);e=-a;return THREE.Matrix4.makeFrustum(e*b,a*b,e,a,c,d)};
THREE.Matrix4.makeOrtho=function(a,b,c,d,e,f){var g,h,i,k;g=new THREE.Matrix4;h=b-a;i=c-d;k=f-e;g.n11=2/h;g.n12=0;g.n13=0;g.n14=-((b+a)/h);g.n21=0;g.n22=2/i;g.n23=0;g.n24=-((c+d)/i);g.n31=0;g.n32=0;g.n33=-2/k;g.n34=-((f+e)/k);g.n41=0;g.n42=0;g.n43=0;g.n44=1;return g};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;THREE.Matrix4.__m1=new THREE.Matrix4;THREE.Matrix4.__m2=new THREE.Matrix4;
A
alteredq 已提交
58 59
THREE.Object3D=function(){this.name="";this.id=THREE.Object3DCount++;this.parent=void 0;this.children=[];this.up=new THREE.Vector3(0,1,0);this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.eulerOrder="XYZ";this.scale=new THREE.Vector3(1,1,1);this.flipSided=this.doubleSided=this.dynamic=!1;this.renderDepth=null;this.rotationAutoUpdate=!0;this.matrix=new THREE.Matrix4;this.matrixWorld=new THREE.Matrix4;this.matrixRotationWorld=new THREE.Matrix4;this.matrixWorldNeedsUpdate=this.matrixAutoUpdate=
!0;this.quaternion=new THREE.Quaternion;this.useQuaternion=!1;this.boundRadius=0;this.boundRadiusScale=1;this.visible=!0;this.receiveShadow=this.castShadow=!1;this.frustumCulled=!0;this._vector=new THREE.Vector3};
60 61 62 63
THREE.Object3D.prototype={constructor:THREE.Object3D,translate:function(a,b){this.matrix.rotateAxis(b);this.position.addSelf(b.multiplyScalar(a))},translateX:function(a){this.translate(a,this._vector.set(1,0,0))},translateY:function(a){this.translate(a,this._vector.set(0,1,0))},translateZ:function(a){this.translate(a,this._vector.set(0,0,1))},lookAt:function(a){this.matrix.lookAt(a,this.position,this.up);this.rotationAutoUpdate&&this.rotation.setRotationFromMatrix(this.matrix)},add:function(a){if(this.children.indexOf(a)===
-1){a.parent!==void 0&&a.parent.remove(a);a.parent=this;this.children.push(a);for(var b=this;b.parent!==void 0;)b=b.parent;b!==void 0&&b instanceof THREE.Scene&&b.addObject(a)}},remove:function(a){var b=this.children.indexOf(a);if(b!==-1){a.parent=void 0;this.children.splice(b,1);for(b=this;b.parent!==void 0;)b=b.parent;b!==void 0&&b instanceof THREE.Scene&&b.removeObject(a)}},getChildByName:function(a,b){var c,d,e;c=0;for(d=this.children.length;c<d;c++){e=this.children[c];if(e.name===a)return e;
if(b&&(e=e.getChildByName(a,b),e!==void 0))return e}},updateMatrix:function(){this.matrix.setPosition(this.position);this.useQuaternion?this.matrix.setRotationFromQuaternion(this.quaternion):this.matrix.setRotationFromEuler(this.rotation,this.eulerOrder);if(this.scale.x!==1||this.scale.y!==1||this.scale.z!==1)this.matrix.scale(this.scale),this.boundRadiusScale=Math.max(this.scale.x,Math.max(this.scale.y,this.scale.z));this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(a){this.matrixAutoUpdate&&
this.updateMatrix();if(this.matrixWorldNeedsUpdate||a)this.parent?this.matrixWorld.multiply(this.parent.matrixWorld,this.matrix):this.matrixWorld.copy(this.matrix),this.matrixWorldNeedsUpdate=!1,a=!0;for(var b=0,c=this.children.length;b<c;b++)this.children[b].updateMatrixWorld(a)}};THREE.Object3DCount=0;
64 65 66 67 68 69 70 71 72 73 74 75
THREE.Projector=function(){function a(){var a=g[f]=g[f]||new THREE.RenderableObject;f++;return a}function b(){var a=k[i]=k[i]||new THREE.RenderableVertex;i++;return a}function c(a,b){return b.z-a.z}function d(a,b){var c=0,d=1,e=a.z+a.w,f=b.z+b.w,g=-a.z+a.w,h=-b.z+b.w;return e>=0&&f>=0&&g>=0&&h>=0?!0:e<0&&f<0||g<0&&h<0?!1:(e<0?c=Math.max(c,e/(e-f)):f<0&&(d=Math.min(d,e/(e-f))),g<0?c=Math.max(c,g/(g-h)):h<0&&(d=Math.min(d,g/(g-h))),d<c?!1:(a.lerpSelf(b,c),b.lerpSelf(a,1-d),!0))}var e,f,g=[],h,i,k=[],
j,n,q=[],o,p=[],m,s,r=[],t,u,x=[],G={objects:[],sprites:[],lights:[],elements:[]},w=new THREE.Vector3,B=new THREE.Vector4,F=new THREE.Matrix4,I=new THREE.Matrix4,R=new THREE.Frustum,z=new THREE.Vector4,A=new THREE.Vector4;this.projectVector=function(a,b){b.matrixWorldInverse.getInverse(b.matrixWorld);F.multiply(b.projectionMatrix,b.matrixWorldInverse);F.multiplyVector3(a);return a};this.unprojectVector=function(a,b){b.projectionMatrixInverse.getInverse(b.projectionMatrix);F.multiply(b.matrixWorld,
b.projectionMatrixInverse);F.multiplyVector3(a);return a};this.pickingRay=function(a,b){var c;a.z=-1;c=new THREE.Vector3(a.x,a.y,1);this.unprojectVector(a,b);this.unprojectVector(c,b);c.subSelf(a).normalize();return new THREE.Ray(a,c)};this.projectGraph=function(b,d){f=0;G.objects.length=0;G.sprites.length=0;G.lights.length=0;var g=function(b){if(b.visible!==!1){(b instanceof THREE.Mesh||b instanceof THREE.Line)&&(b.frustumCulled===!1||R.contains(b))?(F.multiplyVector3(w.copy(b.position)),e=a(),e.object=
b,e.z=w.z,G.objects.push(e)):b instanceof THREE.Sprite||b instanceof THREE.Particle?(F.multiplyVector3(w.copy(b.position)),e=a(),e.object=b,e.z=w.z,G.sprites.push(e)):b instanceof THREE.Light&&G.lights.push(b);for(var c=0,d=b.children.length;c<d;c++)g(b.children[c])}};g(b);d&&G.objects.sort(c);return G};this.projectScene=function(a,e,f){var g=e.near,w=e.far,l,M,J,L,v,Y,$,ea,ba,U,N,W,S,ca,va,da;u=s=o=n=0;G.elements.length=0;e.parent===void 0&&(console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it..."),
a.add(e));a.updateMatrixWorld();e.matrixWorldInverse.getInverse(e.matrixWorld);F.multiply(e.projectionMatrix,e.matrixWorldInverse);R.setFromMatrix(F);G=this.projectGraph(a,!1);a=0;for(l=G.objects.length;a<l;a++)if(ba=G.objects[a].object,U=ba.matrixWorld,W=ba.material,i=0,ba instanceof THREE.Mesh){N=ba.geometry;S=ba.geometry.materials;L=N.vertices;ca=N.faces;va=N.faceVertexUvs;N=ba.matrixRotationWorld.extractRotation(U);M=0;for(J=L.length;M<J;M++)h=b(),h.positionWorld.copy(L[M].position),U.multiplyVector3(h.positionWorld),
h.positionScreen.copy(h.positionWorld),F.multiplyVector4(h.positionScreen),h.positionScreen.x/=h.positionScreen.w,h.positionScreen.y/=h.positionScreen.w,h.visible=h.positionScreen.z>g&&h.positionScreen.z<w;L=0;for(M=ca.length;L<M;L++){J=ca[L];if(J instanceof THREE.Face3)if(v=k[J.a],Y=k[J.b],$=k[J.c],v.visible&&Y.visible&&$.visible&&(ba.doubleSided||ba.flipSided!=($.positionScreen.x-v.positionScreen.x)*(Y.positionScreen.y-v.positionScreen.y)-($.positionScreen.y-v.positionScreen.y)*(Y.positionScreen.x-
v.positionScreen.x)<0))ea=q[n]=q[n]||new THREE.RenderableFace3,n++,j=ea,j.v1.copy(v),j.v2.copy(Y),j.v3.copy($);else continue;else if(J instanceof THREE.Face4)if(v=k[J.a],Y=k[J.b],$=k[J.c],ea=k[J.d],v.visible&&Y.visible&&$.visible&&ea.visible&&(ba.doubleSided||ba.flipSided!=((ea.positionScreen.x-v.positionScreen.x)*(Y.positionScreen.y-v.positionScreen.y)-(ea.positionScreen.y-v.positionScreen.y)*(Y.positionScreen.x-v.positionScreen.x)<0||(Y.positionScreen.x-$.positionScreen.x)*(ea.positionScreen.y-
$.positionScreen.y)-(Y.positionScreen.y-$.positionScreen.y)*(ea.positionScreen.x-$.positionScreen.x)<0)))da=p[o]=p[o]||new THREE.RenderableFace4,o++,j=da,j.v1.copy(v),j.v2.copy(Y),j.v3.copy($),j.v4.copy(ea);else continue;j.normalWorld.copy(J.normal);N.multiplyVector3(j.normalWorld);j.centroidWorld.copy(J.centroid);U.multiplyVector3(j.centroidWorld);j.centroidScreen.copy(j.centroidWorld);F.multiplyVector3(j.centroidScreen);$=J.vertexNormals;v=0;for(Y=$.length;v<Y;v++)ea=j.vertexNormalsWorld[v],ea.copy($[v]),
N.multiplyVector3(ea);v=0;for(Y=va.length;v<Y;v++)if(da=va[v][L]){$=0;for(ea=da.length;$<ea;$++)j.uvs[v][$]=da[$]}j.material=W;j.faceMaterial=J.materialIndex!==null?S[J.materialIndex]:null;j.z=j.centroidScreen.z;G.elements.push(j)}}else if(ba instanceof THREE.Line){I.multiply(F,U);L=ba.geometry.vertices;v=b();v.positionScreen.copy(L[0].position);I.multiplyVector4(v.positionScreen);M=1;for(J=L.length;M<J;M++)if(v=b(),v.positionScreen.copy(L[M].position),I.multiplyVector4(v.positionScreen),Y=k[i-2],
z.copy(v.positionScreen),A.copy(Y.positionScreen),d(z,A))z.multiplyScalar(1/z.w),A.multiplyScalar(1/A.w),ba=r[s]=r[s]||new THREE.RenderableLine,s++,m=ba,m.v1.positionScreen.copy(z),m.v2.positionScreen.copy(A),m.z=Math.max(z.z,A.z),m.material=W,G.elements.push(m)}a=0;for(l=G.sprites.length;a<l;a++)if(ba=G.sprites[a].object,U=ba.matrixWorld,ba instanceof THREE.Particle&&(B.set(U.n14,U.n24,U.n34,1),F.multiplyVector4(B),B.z/=B.w,B.z>0&&B.z<1))g=x[u]=x[u]||new THREE.RenderableParticle,u++,t=g,t.x=B.x/
B.w,t.y=B.y/B.w,t.z=B.z,t.rotation=ba.rotation.z,t.scale.x=ba.scale.x*Math.abs(t.x-(B.x+e.projectionMatrix.n11)/(B.w+e.projectionMatrix.n14)),t.scale.y=ba.scale.y*Math.abs(t.y-(B.y+e.projectionMatrix.n22)/(B.w+e.projectionMatrix.n24)),t.material=ba.material,G.elements.push(t);f&&G.elements.sort(c);return G}};THREE.Quaternion=function(a,b,c,d){this.set(a||0,b||0,c||0,d!==void 0?d:1)};
THREE.Quaternion.prototype={constructor:THREE.Quaternion,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w;return this},setFromEuler:function(a){var b=Math.PI/360,c=a.x*b,d=a.y*b,e=a.z*b,a=Math.cos(d),d=Math.sin(d),b=Math.cos(-e),e=Math.sin(-e),f=Math.cos(c),c=Math.sin(c),g=a*b,h=d*e;this.w=g*f-h*c;this.x=g*c+h*f;this.y=d*b*f+a*e*c;this.z=a*e*f-d*b*c;return this},setFromAxisAngle:function(a,b){var c=b/2,d=Math.sin(c);
76 77
this.x=a.x*d;this.y=a.y*d;this.z=a.z*d;this.w=Math.cos(c);return this},setFromRotationMatrix:function(a){var b=Math.pow(a.determinant(),1/3);this.w=Math.sqrt(Math.max(0,b+a.n11+a.n22+a.n33))/2;this.x=Math.sqrt(Math.max(0,b+a.n11-a.n22-a.n33))/2;this.y=Math.sqrt(Math.max(0,b-a.n11+a.n22-a.n33))/2;this.z=Math.sqrt(Math.max(0,b-a.n11-a.n22+a.n33))/2;this.x=a.n32-a.n23<0?-Math.abs(this.x):Math.abs(this.x);this.y=a.n13-a.n31<0?-Math.abs(this.y):Math.abs(this.y);this.z=a.n21-a.n12<0?-Math.abs(this.z):Math.abs(this.z);
this.normalize();return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);a===0?this.w=this.z=this.y=this.x=0:(a=1/a,this.x*=a,this.y*=a,this.z*=a,this.w*=a);return this},multiplySelf:function(a){var b=
78 79 80 81 82
this.x,c=this.y,d=this.z,e=this.w,f=a.x,g=a.y,h=a.z,a=a.w;this.x=b*a+e*f+c*h-d*g;this.y=c*a+e*g+d*f-b*h;this.z=d*a+e*h+b*g-c*f;this.w=e*a-b*f-c*g-d*h;return this},multiply:function(a,b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w;return this},multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,e=a.z,f=this.x,g=this.y,h=this.z,i=this.w,k=i*c+g*e-h*d,j=i*d+h*c-f*e,n=i*e+f*d-g*c,c=-f*
c-g*d-h*e;b.x=k*i+c*-f+j*-h-n*-g;b.y=j*i+c*-g+n*-f-k*-h;b.z=n*i+c*-h+k*-g-j*-f;return b}};
THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;e<0?(c.w=-b.w,c.x=-b.x,c.y=-b.y,c.z=-b.z,e=-e):c.copy(b);if(Math.abs(e)>=1)return c.w=a.w,c.x=a.x,c.y=a.y,c.z=a.z,c;var f=Math.acos(e),e=Math.sqrt(1-e*e);if(Math.abs(e)<0.001)return c.w=0.5*(a.w+b.w),c.x=0.5*(a.x+b.x),c.y=0.5*(a.y+b.y),c.z=0.5*(a.z+b.z),c;b=Math.sin((1-d)*f)/e;d=Math.sin(d*f)/e;c.w=a.w*b+c.w*d;c.x=a.x*b+c.x*d;c.y=a.y*b+c.y*d;c.z=a.z*b+c.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
THREE.Face3=function(a,b,c,d,e,f){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materialIndex=f;this.centroid=new THREE.Vector3};
THREE.Face4=function(a,b,c,d,e,f,g){this.a=a;this.b=b;this.c=c;this.d=d;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=f instanceof THREE.Color?f:new THREE.Color;this.vertexColors=f instanceof Array?f:[];this.vertexTangents=[];this.materialIndex=g;this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.u=a||0;this.v=b||0};
83
THREE.UV.prototype={constructor:THREE.UV,set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.u=a.u;this.v=a.v;return this},clone:function(){return new THREE.UV(this.u,this.v)}};
A
alteredq 已提交
84
THREE.Geometry=function(){this.id=THREE.GeometryCount++;this.vertices=[];this.colors=[];this.materials=[];this.faces=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.dynamic=this.hasTangents=!1};
85
THREE.Geometry.prototype={constructor:THREE.Geometry,applyMatrix:function(a){var b=new THREE.Matrix4;b.extractRotation(a,new THREE.Vector3(1,1,1));for(var c=0,d=this.vertices.length;c<d;c++)a.multiplyVector3(this.vertices[c].position);c=0;for(d=this.faces.length;c<d;c++){var e=this.faces[c];b.multiplyVector3(e.normal);for(var f=0,g=e.vertexNormals.length;f<g;f++)b.multiplyVector3(e.vertexNormals[f]);a.multiplyVector3(e.centroid)}},computeCentroids:function(){var a,b,c;a=0;for(b=this.faces.length;a<
86
b;a++)c=this.faces[a],c.centroid.set(0,0,0),c instanceof THREE.Face3?(c.centroid.addSelf(this.vertices[c.a].position),c.centroid.addSelf(this.vertices[c.b].position),c.centroid.addSelf(this.vertices[c.c].position),c.centroid.divideScalar(3)):c instanceof THREE.Face4&&(c.centroid.addSelf(this.vertices[c.a].position),c.centroid.addSelf(this.vertices[c.b].position),c.centroid.addSelf(this.vertices[c.c].position),c.centroid.addSelf(this.vertices[c.d].position),c.centroid.divideScalar(4))},computeFaceNormals:function(){var a,
87
b,c,d,e,f,g=new THREE.Vector3,h=new THREE.Vector3;a=0;for(b=this.faces.length;a<b;a++)c=this.faces[a],d=this.vertices[c.a],e=this.vertices[c.b],f=this.vertices[c.c],g.sub(f.position,e.position),h.sub(d.position,e.position),g.crossSelf(h),g.isZero()||g.normalize(),c.normal.copy(g)},computeVertexNormals:function(){var a,b,c,d;if(this.__tmpVertices===void 0){d=this.__tmpVertices=Array(this.vertices.length);a=0;for(b=this.vertices.length;a<b;a++)d[a]=new THREE.Vector3;a=0;for(b=this.faces.length;a<b;a++)if(c=
88 89
this.faces[a],c instanceof THREE.Face3)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];else if(c instanceof THREE.Face4)c.vertexNormals=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3]}else{d=this.__tmpVertices;a=0;for(b=this.vertices.length;a<b;a++)d[a].set(0,0,0)}a=0;for(b=this.faces.length;a<b;a++)c=this.faces[a],c instanceof THREE.Face3?(d[c.a].addSelf(c.normal),d[c.b].addSelf(c.normal),d[c.c].addSelf(c.normal)):c instanceof THREE.Face4&&(d[c.a].addSelf(c.normal),
d[c.b].addSelf(c.normal),d[c.c].addSelf(c.normal),d[c.d].addSelf(c.normal));a=0;for(b=this.vertices.length;a<b;a++)d[a].normalize();a=0;for(b=this.faces.length;a<b;a++)c=this.faces[a],c instanceof THREE.Face3?(c.vertexNormals[0].copy(d[c.a]),c.vertexNormals[1].copy(d[c.b]),c.vertexNormals[2].copy(d[c.c])):c instanceof THREE.Face4&&(c.vertexNormals[0].copy(d[c.a]),c.vertexNormals[1].copy(d[c.b]),c.vertexNormals[2].copy(d[c.c]),c.vertexNormals[3].copy(d[c.d]))},computeTangents:function(){function a(a,
90 91 92
b,c,d,e,f,K){h=a.vertices[b].position;i=a.vertices[c].position;k=a.vertices[d].position;j=g[e];n=g[f];q=g[K];o=i.x-h.x;p=k.x-h.x;m=i.y-h.y;s=k.y-h.y;r=i.z-h.z;t=k.z-h.z;u=n.u-j.u;x=q.u-j.u;G=n.v-j.v;w=q.v-j.v;B=1/(u*w-x*G);z.set((w*o-G*p)*B,(w*m-G*s)*B,(w*r-G*t)*B);A.set((u*p-x*o)*B,(u*s-x*m)*B,(u*t-x*r)*B);I[b].addSelf(z);I[c].addSelf(z);I[d].addSelf(z);R[b].addSelf(A);R[c].addSelf(A);R[d].addSelf(A)}var b,c,d,e,f,g,h,i,k,j,n,q,o,p,m,s,r,t,u,x,G,w,B,F,I=[],R=[],z=new THREE.Vector3,A=new THREE.Vector3,
K=new THREE.Vector3,X=new THREE.Vector3,T=new THREE.Vector3;b=0;for(c=this.vertices.length;b<c;b++)I[b]=new THREE.Vector3,R[b]=new THREE.Vector3;b=0;for(c=this.faces.length;b<c;b++)f=this.faces[b],g=this.faceVertexUvs[0][b],f instanceof THREE.Face3?a(this,f.a,f.b,f.c,0,1,2):f instanceof THREE.Face4&&(a(this,f.a,f.b,f.c,0,1,2),a(this,f.a,f.b,f.d,0,1,3));var Z=["a","b","c","d"];b=0;for(c=this.faces.length;b<c;b++){f=this.faces[b];for(d=0;d<f.vertexNormals.length;d++)T.copy(f.vertexNormals[d]),e=f[Z[d]],
F=I[e],K.copy(F),K.subSelf(T.multiplyScalar(T.dot(F))).normalize(),X.cross(f.vertexNormals[d],F),e=X.dot(R[e]),e=e<0?-1:1,f.vertexTangents[d]=new THREE.Vector4(K.x,K.y,K.z,e)}this.hasTangents=!0},computeBoundingBox:function(){var a;if(this.vertices.length>0){this.boundingBox={x:[this.vertices[0].position.x,this.vertices[0].position.x],y:[this.vertices[0].position.y,this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var b=1,c=this.vertices.length;b<c;b++){a=
93
this.vertices[b];if(a.position.x<this.boundingBox.x[0])this.boundingBox.x[0]=a.position.x;else if(a.position.x>this.boundingBox.x[1])this.boundingBox.x[1]=a.position.x;if(a.position.y<this.boundingBox.y[0])this.boundingBox.y[0]=a.position.y;else if(a.position.y>this.boundingBox.y[1])this.boundingBox.y[1]=a.position.y;if(a.position.z<this.boundingBox.z[0])this.boundingBox.z[0]=a.position.z;else if(a.position.z>this.boundingBox.z[1])this.boundingBox.z[1]=a.position.z}}},computeBoundingSphere:function(){for(var a=
94
0,b=0,c=this.vertices.length;b<c;b++)a=Math.max(a,this.vertices[b].position.length());this.boundingSphere={radius:a}},mergeVertices:function(){var a={},b=[],c=[],d,e=Math.pow(10,4),f,g;f=0;for(g=this.vertices.length;f<g;f++)d=this.vertices[f].position,d=[Math.round(d.x*e),Math.round(d.y*e),Math.round(d.z*e)].join("_"),a[d]===void 0?(a[d]=f,b.push(this.vertices[f]),c[f]=b.length-1):c[f]=c[a[d]];f=0;for(g=this.faces.length;f<g;f++)if(a=this.faces[f],a instanceof THREE.Face3)a.a=c[a.a],a.b=c[a.b],a.c=
95
c[a.c];else if(a instanceof THREE.Face4)a.a=c[a.a],a.b=c[a.b],a.c=c[a.c],a.d=c[a.d];this.vertices=b}};THREE.GeometryCount=0;
96 97 98
THREE.Spline=function(a){function b(a,b,c,d,e,f,g){a=(c-a)*0.5;d=(d-b)*0.5;return(2*(b-c)+a+d)*g+(-3*(b-c)-2*a-d)*f+a*e+b}this.points=a;var c=[],d={x:0,y:0,z:0},e,f,g,h,i,k,j,n,q;this.initFromArray=function(a){this.points=[];for(var b=0;b<a.length;b++)this.points[b]={x:a[b][0],y:a[b][1],z:a[b][2]}};this.getPoint=function(a){e=(this.points.length-1)*a;f=Math.floor(e);g=e-f;c[0]=f===0?f:f-1;c[1]=f;c[2]=f>this.points.length-2?f:f+1;c[3]=f>this.points.length-3?f:f+2;k=this.points[c[0]];j=this.points[c[1]];
n=this.points[c[2]];q=this.points[c[3]];h=g*g;i=g*h;d.x=b(k.x,j.x,n.x,q.x,g,h,i);d.y=b(k.y,j.y,n.y,q.y,g,h,i);d.z=b(k.z,j.z,n.z,q.z,g,h,i);return d};this.getControlPointsArray=function(){var a,b,c=this.points.length,d=[];for(a=0;a<c;a++)b=this.points[a],d[a]=[b.x,b.y,b.z];return d};this.getLength=function(a){var b,c,d,e=b=b=0,f=new THREE.Vector3,g=new THREE.Vector3,h=[],i=0;h[0]=0;a||(a=100);c=this.points.length*a;f.copy(this.points[0]);for(a=1;a<c;a++)b=a/c,d=this.getPoint(b),g.copy(d),i+=g.distanceTo(f),
f.copy(d),b*=this.points.length-1,b=Math.floor(b),b!=e&&(h[b]=i,e=b);h[h.length]=i;return{chunks:h,total:i}};this.reparametrizeByArcLength=function(a){var b,c,d,e,f,g,h=[],i=new THREE.Vector3,j=this.getLength();h.push(i.copy(this.points[0]).clone());for(b=1;b<this.points.length;b++){c=j.chunks[b]-j.chunks[b-1];g=Math.ceil(a*c/j.total);e=(b-1)/(this.points.length-1);f=b/(this.points.length-1);for(c=1;c<g-1;c++)d=e+c*(1/g)*(f-e),d=this.getPoint(d),h.push(i.copy(d).clone());h.push(i.copy(this.points[b]).clone())}this.points=
99
h}};THREE.Edge=function(a,b,c,d){this.vertices=[a,b];this.vertexIndices=[c,d];this.faces=[];this.faceIndices=[]};THREE.Camera=function(){if(arguments.length)return console.warn("DEPRECATED: Camera() is now PerspectiveCamera() or OrthographicCamera()."),new THREE.PerspectiveCamera(arguments[0],arguments[1],arguments[2],arguments[3]);THREE.Object3D.call(this);this.matrixWorldInverse=new THREE.Matrix4;this.projectionMatrix=new THREE.Matrix4;this.projectionMatrixInverse=new THREE.Matrix4};
100
THREE.Camera.prototype=new THREE.Object3D;THREE.Camera.prototype.constructor=THREE.Camera;THREE.Camera.prototype.lookAt=function(a){this.matrix.lookAt(this.position,a,this.up);this.rotationAutoUpdate&&this.rotation.setRotationFromMatrix(this.matrix)};THREE.OrthographicCamera=function(a,b,c,d,e,f){THREE.Camera.call(this);this.left=a;this.right=b;this.top=c;this.bottom=d;this.near=e!==void 0?e:0.1;this.far=f!==void 0?f:2E3;this.updateProjectionMatrix()};THREE.OrthographicCamera.prototype=new THREE.Camera;
101
THREE.OrthographicCamera.prototype.constructor=THREE.OrthographicCamera;THREE.OrthographicCamera.prototype.updateProjectionMatrix=function(){this.projectionMatrix=THREE.Matrix4.makeOrtho(this.left,this.right,this.top,this.bottom,this.near,this.far)};THREE.PerspectiveCamera=function(a,b,c,d){THREE.Camera.call(this);this.fov=a!==void 0?a:50;this.aspect=b!==void 0?b:1;this.near=c!==void 0?c:0.1;this.far=d!==void 0?d:2E3;this.updateProjectionMatrix()};THREE.PerspectiveCamera.prototype=new THREE.Camera;
102
THREE.PerspectiveCamera.prototype.constructor=THREE.PerspectiveCamera;THREE.PerspectiveCamera.prototype.setLens=function(a,b){this.fov=2*Math.atan((b!==void 0?b:43.25)/(a*2));this.fov*=180/Math.PI;this.updateProjectionMatrix()};THREE.PerspectiveCamera.prototype.setViewOffset=function(a,b,c,d,e,f){this.fullWidth=a;this.fullHeight=b;this.x=c;this.y=d;this.width=e;this.height=f;this.updateProjectionMatrix()};
103
THREE.PerspectiveCamera.prototype.updateProjectionMatrix=function(){if(this.fullWidth){var a=this.fullWidth/this.fullHeight,b=Math.tan(this.fov*Math.PI/360)*this.near,c=-b,d=a*c,a=Math.abs(a*b-d),c=Math.abs(b-c);this.projectionMatrix=THREE.Matrix4.makeFrustum(d+this.x*a/this.fullWidth,d+(this.x+this.width)*a/this.fullWidth,b-(this.y+this.height)*c/this.fullHeight,b-this.y*c/this.fullHeight,this.near,this.far)}else this.projectionMatrix=THREE.Matrix4.makePerspective(this.fov,this.aspect,this.near,
A
alteredq 已提交
104
this.far)};THREE.Light=function(a){THREE.Object3D.call(this);this.color=new THREE.Color(a)};THREE.Light.prototype=new THREE.Object3D;THREE.Light.prototype.constructor=THREE.Light;THREE.Light.prototype.supr=THREE.Object3D.prototype;THREE.AmbientLight=function(a){THREE.Light.call(this,a)};THREE.AmbientLight.prototype=new THREE.Light;THREE.AmbientLight.prototype.constructor=THREE.AmbientLight;
105 106
THREE.DirectionalLight=function(a,b,c){THREE.Light.call(this,a);this.position=new THREE.Vector3(0,1,0);this.intensity=b!==void 0?b:1;this.distance=c!==void 0?c:0};THREE.DirectionalLight.prototype=new THREE.Light;THREE.DirectionalLight.prototype.constructor=THREE.DirectionalLight;THREE.PointLight=function(a,b,c){THREE.Light.call(this,a);this.position=new THREE.Vector3(0,0,0);this.intensity=b!==void 0?b:1;this.distance=c!==void 0?c:0};THREE.PointLight.prototype=new THREE.Light;
THREE.PointLight.prototype.constructor=THREE.PointLight;THREE.SpotLight=function(a,b,c,d){THREE.Light.call(this,a);this.position=new THREE.Vector3(0,1,0);this.target=new THREE.Object3D;this.intensity=b!==void 0?b:1;this.distance=c!==void 0?c:0;this.castShadow=d!==void 0?d:!1};THREE.SpotLight.prototype=new THREE.Light;THREE.SpotLight.prototype.constructor=THREE.SpotLight;
A
alteredq 已提交
107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125
THREE.Material=function(a){this.name="";this.id=THREE.MaterialCount++;a=a||{};this.opacity=a.opacity!==void 0?a.opacity:1;this.transparent=a.transparent!==void 0?a.transparent:!1;this.blending=a.blending!==void 0?a.blending:THREE.NormalBlending;this.depthTest=a.depthTest!==void 0?a.depthTest:!0;this.depthWrite=a.depthWrite!==void 0?a.depthWrite:!0;this.polygonOffset=a.polygonOffset!==void 0?a.polygonOffset:!1;this.polygonOffsetFactor=a.polygonOffsetFactor!==void 0?a.polygonOffsetFactor:0;this.polygonOffsetUnits=
a.polygonOffsetUnits!==void 0?a.polygonOffsetUnits:0;this.alphaTest=a.alphaTest!==void 0?a.alphaTest:0;this.overdraw=a.overdraw!==void 0?a.overdraw:!1};THREE.MaterialCount=0;THREE.NoShading=0;THREE.FlatShading=1;THREE.SmoothShading=2;THREE.NoColors=0;THREE.FaceColors=1;THREE.VertexColors=2;THREE.NormalBlending=0;THREE.AdditiveBlending=1;THREE.SubtractiveBlending=2;THREE.MultiplyBlending=3;THREE.AdditiveAlphaBlending=4;
THREE.LineBasicMaterial=function(a){THREE.Material.call(this,a);a=a||{};this.color=a.color!==void 0?new THREE.Color(a.color):new THREE.Color(16777215);this.linewidth=a.linewidth!==void 0?a.linewidth:1;this.linecap=a.linecap!==void 0?a.linecap:"round";this.linejoin=a.linejoin!==void 0?a.linejoin:"round";this.vertexColors=a.vertexColors?a.vertexColors:!1;this.fog=a.fog!==void 0?a.fog:!0};THREE.LineBasicMaterial.prototype=new THREE.Material;THREE.LineBasicMaterial.prototype.constructor=THREE.LineBasicMaterial;
THREE.MeshBasicMaterial=function(a){THREE.Material.call(this,a);a=a||{};this.color=a.color!==void 0?new THREE.Color(a.color):new THREE.Color(16777215);this.map=a.map!==void 0?a.map:null;this.lightMap=a.lightMap!==void 0?a.lightMap:null;this.envMap=a.envMap!==void 0?a.envMap:null;this.combine=a.combine!==void 0?a.combine:THREE.MultiplyOperation;this.reflectivity=a.reflectivity!==void 0?a.reflectivity:1;this.refractionRatio=a.refractionRatio!==void 0?a.refractionRatio:0.98;this.fog=a.fog!==void 0?a.fog:
!0;this.shading=a.shading!==void 0?a.shading:THREE.SmoothShading;this.wireframe=a.wireframe!==void 0?a.wireframe:!1;this.wireframeLinewidth=a.wireframeLinewidth!==void 0?a.wireframeLinewidth:1;this.wireframeLinecap=a.wireframeLinecap!==void 0?a.wireframeLinecap:"round";this.wireframeLinejoin=a.wireframeLinejoin!==void 0?a.wireframeLinejoin:"round";this.vertexColors=a.vertexColors!==void 0?a.vertexColors:!1;this.skinning=a.skinning!==void 0?a.skinning:!1;this.morphTargets=a.morphTargets!==void 0?a.morphTargets:
!1};THREE.MeshBasicMaterial.prototype=new THREE.Material;THREE.MeshBasicMaterial.prototype.constructor=THREE.MeshBasicMaterial;
THREE.MeshLambertMaterial=function(a){THREE.Material.call(this,a);a=a||{};this.color=a.color!==void 0?new THREE.Color(a.color):new THREE.Color(16777215);this.ambient=a.ambient!==void 0?new THREE.Color(a.ambient):new THREE.Color(328965);this.map=a.map!==void 0?a.map:null;this.lightMap=a.lightMap!==void 0?a.lightMap:null;this.envMap=a.envMap!==void 0?a.envMap:null;this.combine=a.combine!==void 0?a.combine:THREE.MultiplyOperation;this.reflectivity=a.reflectivity!==void 0?a.reflectivity:1;this.refractionRatio=
a.refractionRatio!==void 0?a.refractionRatio:0.98;this.fog=a.fog!==void 0?a.fog:!0;this.shading=a.shading!==void 0?a.shading:THREE.SmoothShading;this.wireframe=a.wireframe!==void 0?a.wireframe:!1;this.wireframeLinewidth=a.wireframeLinewidth!==void 0?a.wireframeLinewidth:1;this.wireframeLinecap=a.wireframeLinecap!==void 0?a.wireframeLinecap:"round";this.wireframeLinejoin=a.wireframeLinejoin!==void 0?a.wireframeLinejoin:"round";this.vertexColors=a.vertexColors!==void 0?a.vertexColors:!1;this.skinning=
a.skinning!==void 0?a.skinning:!1;this.morphTargets=a.morphTargets!==void 0?a.morphTargets:!1};THREE.MeshLambertMaterial.prototype=new THREE.Material;THREE.MeshLambertMaterial.prototype.constructor=THREE.MeshLambertMaterial;
THREE.MeshPhongMaterial=function(a){THREE.Material.call(this,a);a=a||{};this.color=a.color!==void 0?new THREE.Color(a.color):new THREE.Color(16777215);this.ambient=a.ambient!==void 0?new THREE.Color(a.ambient):new THREE.Color(328965);this.specular=a.specular!==void 0?new THREE.Color(a.specular):new THREE.Color(1118481);this.shininess=a.shininess!==void 0?a.shininess:30;this.metal=a.metal!==void 0?a.metal:!1;this.perPixel=a.perPixel!==void 0?a.perPixel:!1;this.map=a.map!==void 0?a.map:null;this.lightMap=
a.lightMap!==void 0?a.lightMap:null;this.envMap=a.envMap!==void 0?a.envMap:null;this.combine=a.combine!==void 0?a.combine:THREE.MultiplyOperation;this.reflectivity=a.reflectivity!==void 0?a.reflectivity:1;this.refractionRatio=a.refractionRatio!==void 0?a.refractionRatio:0.98;this.fog=a.fog!==void 0?a.fog:!0;this.shading=a.shading!==void 0?a.shading:THREE.SmoothShading;this.wireframe=a.wireframe!==void 0?a.wireframe:!1;this.wireframeLinewidth=a.wireframeLinewidth!==void 0?a.wireframeLinewidth:1;this.wireframeLinecap=
a.wireframeLinecap!==void 0?a.wireframeLinecap:"round";this.wireframeLinejoin=a.wireframeLinejoin!==void 0?a.wireframeLinejoin:"round";this.vertexColors=a.vertexColors!==void 0?a.vertexColors:!1;this.skinning=a.skinning!==void 0?a.skinning:!1;this.morphTargets=a.morphTargets!==void 0?a.morphTargets:!1};THREE.MeshPhongMaterial.prototype=new THREE.Material;THREE.MeshPhongMaterial.prototype.constructor=THREE.MeshPhongMaterial;
THREE.MeshDepthMaterial=function(a){THREE.Material.call(this,a);a=a||{};this.shading=a.shading!==void 0?a.shading:THREE.SmoothShading;this.wireframe=a.wireframe!==void 0?a.wireframe:!1;this.wireframeLinewidth=a.wireframeLinewidth!==void 0?a.wireframeLinewidth:1};THREE.MeshDepthMaterial.prototype=new THREE.Material;THREE.MeshDepthMaterial.prototype.constructor=THREE.MeshDepthMaterial;
THREE.MeshNormalMaterial=function(a){THREE.Material.call(this,a);a=a||{};this.shading=a.shading?a.shading:THREE.FlatShading;this.wireframe=a.wireframe?a.wireframe:!1;this.wireframeLinewidth=a.wireframeLinewidth?a.wireframeLinewidth:1};THREE.MeshNormalMaterial.prototype=new THREE.Material;THREE.MeshNormalMaterial.prototype.constructor=THREE.MeshNormalMaterial;THREE.MeshFaceMaterial=function(){};
THREE.MeshShaderMaterial=function(a){console.warn("DEPRECATED: MeshShaderMaterial() is now ShaderMaterial().");return new THREE.ShaderMaterial(a)};
THREE.ParticleBasicMaterial=function(a){THREE.Material.call(this,a);a=a||{};this.color=a.color!==void 0?new THREE.Color(a.color):new THREE.Color(16777215);this.map=a.map!==void 0?a.map:null;this.size=a.size!==void 0?a.size:1;this.sizeAttenuation=a.sizeAttenuation!==void 0?a.sizeAttenuation:!0;this.vertexColors=a.vertexColors!==void 0?a.vertexColors:!1;this.fog=a.fog!==void 0?a.fog:!0};THREE.ParticleBasicMaterial.prototype=new THREE.Material;THREE.ParticleBasicMaterial.prototype.constructor=THREE.ParticleBasicMaterial;
THREE.ParticleCanvasMaterial=function(a){THREE.Material.call(this,a);a=a||{};this.color=a.color!==void 0?new THREE.Color(a.color):new THREE.Color(16777215);this.program=a.program!==void 0?a.program:function(){}};THREE.ParticleCanvasMaterial.prototype=new THREE.Material;THREE.ParticleCanvasMaterial.prototype.constructor=THREE.ParticleCanvasMaterial;THREE.ParticleDOMMaterial=function(a){THREE.Material.call(this);this.domElement=a};
THREE.ShaderMaterial=function(a){THREE.Material.call(this,a);a=a||{};this.fragmentShader=a.fragmentShader!==void 0?a.fragmentShader:"void main() {}";this.vertexShader=a.vertexShader!==void 0?a.vertexShader:"void main() {}";this.uniforms=a.uniforms!==void 0?a.uniforms:{};this.attributes=a.attributes;this.shading=a.shading!==void 0?a.shading:THREE.SmoothShading;this.wireframe=a.wireframe!==void 0?a.wireframe:!1;this.wireframeLinewidth=a.wireframeLinewidth!==void 0?a.wireframeLinewidth:1;this.fog=a.fog!==
void 0?a.fog:!1;this.lights=a.lights!==void 0?a.lights:!1;this.vertexColors=a.vertexColors!==void 0?a.vertexColors:!1;this.skinning=a.skinning!==void 0?a.skinning:!1;this.morphTargets=a.morphTargets!==void 0?a.morphTargets:!1};THREE.ShaderMaterial.prototype=new THREE.Material;THREE.ShaderMaterial.prototype.constructor=THREE.ShaderMaterial;
126
THREE.Texture=function(a,b,c,d,e,f){this.id=THREE.TextureCount++;this.image=a;this.mapping=b!==void 0?b:new THREE.UVMapping;this.wrapS=c!==void 0?c:THREE.ClampToEdgeWrapping;this.wrapT=d!==void 0?d:THREE.ClampToEdgeWrapping;this.magFilter=e!==void 0?e:THREE.LinearFilter;this.minFilter=f!==void 0?f:THREE.LinearMipMapLinearFilter;this.offset=new THREE.Vector2(0,0);this.repeat=new THREE.Vector2(1,1);this.needsUpdate=!1;this.onUpdate=null};
A
alteredq 已提交
127 128
THREE.Texture.prototype={constructor:THREE.Texture,clone:function(){var a=new THREE.Texture(this.image,this.mapping,this.wrapS,this.wrapT,this.magFilter,this.minFilter);a.offset.copy(this.offset);a.repeat.copy(this.repeat);return a}};THREE.TextureCount=0;THREE.MultiplyOperation=0;THREE.MixOperation=1;THREE.CubeReflectionMapping=function(){};THREE.CubeRefractionMapping=function(){};THREE.LatitudeReflectionMapping=function(){};THREE.LatitudeRefractionMapping=function(){};
THREE.SphericalReflectionMapping=function(){};THREE.SphericalRefractionMapping=function(){};THREE.UVMapping=function(){};THREE.RepeatWrapping=0;THREE.ClampToEdgeWrapping=1;THREE.MirroredRepeatWrapping=2;THREE.NearestFilter=3;THREE.NearestMipMapNearestFilter=4;THREE.NearestMipMapLinearFilter=5;THREE.LinearFilter=6;THREE.LinearMipMapNearestFilter=7;THREE.LinearMipMapLinearFilter=8;THREE.ByteType=9;THREE.UnsignedByteType=10;THREE.ShortType=11;THREE.UnsignedShortType=12;THREE.IntType=13;
129
THREE.UnsignedIntType=14;THREE.FloatType=15;THREE.AlphaFormat=16;THREE.RGBFormat=17;THREE.RGBAFormat=18;THREE.LuminanceFormat=19;THREE.LuminanceAlphaFormat=20;THREE.DataTexture=function(a,b,c,d,e,f,g,h,i){THREE.Texture.call(this,null,e,f,g,h,i);this.image={data:a,width:b,height:c};this.format=d!==void 0?d:THREE.RGBAFormat};THREE.DataTexture.prototype=new THREE.Texture;THREE.DataTexture.prototype.constructor=THREE.DataTexture;
130 131 132 133
THREE.DataTexture.prototype.clone=function(){var a=new THREE.DataTexture(this.data.slice(0),this.mapping,this.wrapS,this.wrapT,this.magFilter,this.minFilter);a.offset.copy(this.offset);a.repeat.copy(this.repeat);return a};THREE.Particle=function(a){THREE.Object3D.call(this);this.material=a};THREE.Particle.prototype=new THREE.Object3D;THREE.Particle.prototype.constructor=THREE.Particle;THREE.ParticleSystem=function(a,b){THREE.Object3D.call(this);this.geometry=a;this.material=b;this.sortParticles=!1};
THREE.ParticleSystem.prototype=new THREE.Object3D;THREE.ParticleSystem.prototype.constructor=THREE.ParticleSystem;THREE.Line=function(a,b,c){THREE.Object3D.call(this);this.geometry=a;this.material=b;this.type=c!==void 0?c:THREE.LineStrip;this.geometry&&(this.geometry.boundingSphere||this.geometry.computeBoundingSphere())};THREE.LineStrip=0;THREE.LinePieces=1;THREE.Line.prototype=new THREE.Object3D;THREE.Line.prototype.constructor=THREE.Line;
THREE.Mesh=function(a,b){THREE.Object3D.call(this);this.geometry=a;this.material=b;if(b instanceof Array)console.warn("DEPRECATED: Mesh material can no longer be an Array. Using material at index 0..."),this.material=b[0];if(this.geometry&&(this.geometry.boundingSphere||this.geometry.computeBoundingSphere(),this.boundRadius=a.boundingSphere.radius,this.geometry.morphTargets.length)){this.morphTargetBase=-1;this.morphTargetForcedOrder=[];this.morphTargetInfluences=[];this.morphTargetDictionary={};
for(var c=0;c<this.geometry.morphTargets.length;c++)this.morphTargetInfluences.push(0),this.morphTargetDictionary[this.geometry.morphTargets[c].name]=c}};THREE.Mesh.prototype=new THREE.Object3D;THREE.Mesh.prototype.constructor=THREE.Mesh;THREE.Mesh.prototype.supr=THREE.Object3D.prototype;
A
alteredq 已提交
134
THREE.Mesh.prototype.getMorphTargetIndexByName=function(a){if(this.morphTargetDictionary[a]!==void 0)return this.morphTargetDictionary[a];console.log("THREE.Mesh.getMorphTargetIndexByName: morph target "+a+" does not exist. Returning 0.");return 0};THREE.Bone=function(a){THREE.Object3D.call(this);this.skin=a;this.skinMatrix=new THREE.Matrix4};THREE.Bone.prototype=new THREE.Object3D;THREE.Bone.prototype.constructor=THREE.Bone;THREE.Bone.prototype.supr=THREE.Object3D.prototype;
135
THREE.Bone.prototype.update=function(a,b){this.matrixAutoUpdate&&(b|=this.updateMatrix());if(b||this.matrixWorldNeedsUpdate)a?this.skinMatrix.multiply(a,this.matrix):this.skinMatrix.copy(this.matrix),this.matrixWorldNeedsUpdate=!1,b=!0;var c,d=this.children.length;for(c=0;c<d;c++)this.children[c].update(this.skinMatrix,b)};
136
THREE.SkinnedMesh=function(a,b){THREE.Mesh.call(this,a,b);this.identityMatrix=new THREE.Matrix4;this.bones=[];this.boneMatrices=[];var c,d,e,f,g,h;if(this.geometry.bones!==void 0){for(c=0;c<this.geometry.bones.length;c++)e=this.geometry.bones[c],f=e.pos,g=e.rotq,h=e.scl,d=this.addBone(),d.name=e.name,d.position.set(f[0],f[1],f[2]),d.quaternion.set(g[0],g[1],g[2],g[3]),d.useQuaternion=!0,h!==void 0?d.scale.set(h[0],h[1],h[2]):d.scale.set(1,1,1);for(c=0;c<this.bones.length;c++)e=this.geometry.bones[c],
137 138
d=this.bones[c],e.parent===-1?this.add(d):this.bones[e.parent].add(d);this.boneMatrices=new Float32Array(16*this.bones.length);this.pose()}};THREE.SkinnedMesh.prototype=new THREE.Mesh;THREE.SkinnedMesh.prototype.constructor=THREE.SkinnedMesh;THREE.SkinnedMesh.prototype.addBone=function(a){a===void 0&&(a=new THREE.Bone(this));this.bones.push(a);return a};
THREE.SkinnedMesh.prototype.updateMatrixWorld=function(a){this.matrixAutoUpdate&&this.updateMatrix();if(this.matrixWorldNeedsUpdate||a)this.parent?this.matrixWorld.multiply(this.parent.matrixWorld,this.matrix):this.matrixWorld.copy(this.matrix),this.matrixWorldNeedsUpdate=!1;for(var a=0,b=this.children.length;a<b;a++){var c=this.children[a];c instanceof THREE.Bone?c.update(this.identityMatrix,!1):c.updateMatrixWorld(!0)}for(var b=this.bones.length,c=this.bones,d=this.boneMatrices,a=0;a<b;a++)c[a].skinMatrix.flattenToArrayOffset(d,
A
alteredq 已提交
139
a*16)};
140 141
THREE.SkinnedMesh.prototype.pose=function(){this.updateMatrixWorld(!0);for(var a,b=[],c=0;c<this.bones.length;c++){a=this.bones[c];var d=new THREE.Matrix4;d.getInverse(a.skinMatrix);b.push(d);a.skinMatrix.flattenToArrayOffset(this.boneMatrices,c*16)}if(this.geometry.skinVerticesA===void 0){this.geometry.skinVerticesA=[];this.geometry.skinVerticesB=[];for(a=0;a<this.geometry.skinIndices.length;a++){var c=this.geometry.vertices[a].position,e=this.geometry.skinIndices[a].x,f=this.geometry.skinIndices[a].y,d=
new THREE.Vector3(c.x,c.y,c.z);this.geometry.skinVerticesA.push(b[e].multiplyVector3(d));d=new THREE.Vector3(c.x,c.y,c.z);this.geometry.skinVerticesB.push(b[f].multiplyVector3(d));this.geometry.skinWeights[a].x+this.geometry.skinWeights[a].y!==1&&(c=(1-(this.geometry.skinWeights[a].x+this.geometry.skinWeights[a].y))*0.5,this.geometry.skinWeights[a].x+=c,this.geometry.skinWeights[a].y+=c)}}};
142 143 144 145 146
THREE.MorphAnimMesh=function(a,b){THREE.Mesh.call(this,a,b);this.duration=1E3;this.mirroredLoop=!1;this.currentKeyframe=this.lastKeyframe=this.time=0;this.direction=1;this.directionBackwards=!1};THREE.MorphAnimMesh.prototype=new THREE.Mesh;THREE.MorphAnimMesh.prototype.constructor=THREE.MorphAnimMesh;
THREE.MorphAnimMesh.prototype.updateAnimation=function(a){var b=this.duration/(this.geometry.morphTargets.length-1);this.time+=this.direction*a;if(this.mirroredLoop){if(this.time>this.duration||this.time<0){this.direction*=-1;if(this.time>this.duration)this.time=this.duration,this.directionBackwards=!0;if(this.time<0)this.time=0,this.directionBackwards=!1}}else this.time%=this.duration;a=THREE.Math.clamp(Math.floor(this.time/b),0,this.geometry.morphTargets.length-1);if(a!=this.currentKeyframe)this.morphTargetInfluences[this.lastKeyframe]=
0,this.morphTargetInfluences[this.currentKeyframe]=1,this.morphTargetInfluences[a]=0,this.lastKeyframe=this.currentKeyframe,this.currentKeyframe=a;b=this.time%b/b;this.directionBackwards&&(b=1-b);this.morphTargetInfluences[this.currentKeyframe]=b;this.morphTargetInfluences[this.lastKeyframe]=1-b};THREE.Ribbon=function(a,b){THREE.Object3D.call(this);this.geometry=a;this.material=b};THREE.Ribbon.prototype=new THREE.Object3D;THREE.Ribbon.prototype.constructor=THREE.Ribbon;
THREE.LOD=function(){THREE.Object3D.call(this);this.LODs=[]};THREE.LOD.prototype=new THREE.Object3D;THREE.LOD.prototype.constructor=THREE.LOD;THREE.LOD.prototype.supr=THREE.Object3D.prototype;THREE.LOD.prototype.addLevel=function(a,b){b===void 0&&(b=0);for(var b=Math.abs(b),c=0;c<this.LODs.length;c++)if(b<this.LODs[c].visibleAtDistance)break;this.LODs.splice(c,0,{visibleAtDistance:b,object3D:a});this.add(a)};
THREE.LOD.prototype.update=function(a){if(this.LODs.length>1){a.matrixWorldInverse.getInverse(a.matrixWorld);a=a.matrixWorldInverse;a=-(a.n31*this.position.x+a.n32*this.position.y+a.n33*this.position.z+a.n34);this.LODs[0].object3D.visible=!0;for(var b=1;b<this.LODs.length;b++)if(a>=this.LODs[b].visibleAtDistance)this.LODs[b-1].object3D.visible=!1,this.LODs[b].object3D.visible=!0;else break;for(;b<this.LODs.length;b++)this.LODs[b].object3D.visible=!1}};
A
alteredq 已提交
147 148 149 150 151
THREE.Sprite=function(a){THREE.Object3D.call(this);this.color=a.color!==void 0?new THREE.Color(a.color):new THREE.Color(16777215);this.map=a.map instanceof THREE.Texture?a.map:THREE.ImageUtils.loadTexture(a.map);this.blending=a.blending!==void 0?a.blending:THREE.NormalBlending;this.useScreenCoordinates=a.useScreenCoordinates!==void 0?a.useScreenCoordinates:!0;this.mergeWith3D=a.mergeWith3D!==void 0?a.mergeWith3D:!this.useScreenCoordinates;this.affectedByDistance=a.affectedByDistance!==void 0?a.affectedByDistance:
!this.useScreenCoordinates;this.scaleByViewport=a.scaleByViewport!==void 0?a.scaleByViewport:!this.affectedByDistance;this.alignment=a.alignment instanceof THREE.Vector2?a.alignment:THREE.SpriteAlignment.center;this.rotation3d=this.rotation;this.rotation=0;this.opacity=1;this.uvOffset=new THREE.Vector2(0,0);this.uvScale=new THREE.Vector2(1,1)};THREE.Sprite.prototype=new THREE.Object3D;THREE.Sprite.prototype.constructor=THREE.Sprite;
THREE.Sprite.prototype.updateMatrix=function(){this.matrix.setPosition(this.position);this.rotation3d.set(0,0,this.rotation);this.matrix.setRotationFromEuler(this.rotation3d);if(this.scale.x!==1||this.scale.y!==1)this.matrix.scale(this.scale),this.boundRadiusScale=Math.max(this.scale.x,this.scale.y);this.matrixWorldNeedsUpdate=!0};THREE.SpriteAlignment={};THREE.SpriteAlignment.topLeft=new THREE.Vector2(1,-1);THREE.SpriteAlignment.topCenter=new THREE.Vector2(0,-1);
THREE.SpriteAlignment.topRight=new THREE.Vector2(-1,-1);THREE.SpriteAlignment.centerLeft=new THREE.Vector2(1,0);THREE.SpriteAlignment.center=new THREE.Vector2(0,0);THREE.SpriteAlignment.centerRight=new THREE.Vector2(-1,0);THREE.SpriteAlignment.bottomLeft=new THREE.Vector2(1,1);THREE.SpriteAlignment.bottomCenter=new THREE.Vector2(0,1);THREE.SpriteAlignment.bottomRight=new THREE.Vector2(-1,1);
THREE.Scene=function(){THREE.Object3D.call(this);this.overrideMaterial=this.fog=null;this.matrixAutoUpdate=!1;this.objects=[];this.lights=[];this.__objectsAdded=[];this.__objectsRemoved=[]};THREE.Scene.prototype=new THREE.Object3D;THREE.Scene.prototype.constructor=THREE.Scene;
152 153 154
THREE.Scene.prototype.addObject=function(a){if(a instanceof THREE.Light)this.lights.indexOf(a)===-1&&this.lights.push(a);else if(!(a instanceof THREE.Camera||a instanceof THREE.Bone)&&this.objects.indexOf(a)===-1){this.objects.push(a);this.__objectsAdded.push(a);var b=this.__objectsRemoved.indexOf(a);b!==-1&&this.__objectsRemoved.splice(b,1)}for(b=0;b<a.children.length;b++)this.addObject(a.children[b])};
THREE.Scene.prototype.removeObject=function(a){if(a instanceof THREE.Light){var b=this.lights.indexOf(a);b!==-1&&this.lights.splice(b,1)}else a instanceof THREE.Camera||(b=this.objects.indexOf(a),b!==-1&&(this.objects.splice(b,1),this.__objectsRemoved.push(a),b=this.__objectsAdded.indexOf(a),b!==-1&&this.__objectsAdded.splice(b,1)));for(b=0;b<a.children.length;b++)this.removeObject(a.children[b])};
THREE.Fog=function(a,b,c){this.color=new THREE.Color(a);this.near=b!==void 0?b:1;this.far=c!==void 0?c:1E3};THREE.FogExp2=function(a,b){this.color=new THREE.Color(a);this.density=b!==void 0?b:2.5E-4};
155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195
THREE.DOMRenderer=function(){THREE.Renderer.call(this);var a=null,b=new THREE.Projector,c,d,e,f;this.domElement=document.createElement("div");this.setSize=function(a,b){c=a;d=b;e=c/2;f=d/2};this.render=function(c,d){var i,k,j,n,q,o,p,m;a=b.projectScene(c,d);i=0;for(k=a.length;i<k;i++)if(q=a[i],q instanceof THREE.RenderableParticle){p=q.x*e+e;m=q.y*f+f;j=0;for(n=q.material.length;j<n;j++)if(o=q.material[j],o instanceof THREE.ParticleDOMMaterial)o=o.domElement,o.style.left=p+"px",o.style.top=m+"px"}}};
THREE.CanvasRenderer=function(a){function b(a){if(t!=a)m.globalAlpha=t=a}function c(a){if(u!=a){switch(a){case THREE.NormalBlending:m.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:m.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:m.globalCompositeOperation="darker"}u=a}}function d(a){if(x!=a)m.strokeStyle=x=a}function e(a){if(G!=a)m.fillStyle=G=a}var f=this,g,h,i,k=new THREE.Projector,a=a||{},j=a.canvas!==void 0?a.canvas:document.createElement("canvas"),
n,q,o,p,m=j.getContext("2d"),s=new THREE.Color(0),r=0,t=1,u=0,x=null,G=null,w=null,B=null,F=null,I,R,z,A,K=new THREE.RenderableVertex,X=new THREE.RenderableVertex,T,Z,V,l,M,J,L,v,Y,$,ea,ba,U=new THREE.Color,N=new THREE.Color,W=new THREE.Color,S=new THREE.Color,ca=new THREE.Color,va=[],da=[],na,ka,sa,ha,Ba,wa,xa,ya,za,Aa,qa=new THREE.Rectangle,ta=new THREE.Rectangle,pa=new THREE.Rectangle,Ja=!1,aa=new THREE.Color,la=new THREE.Color,D=new THREE.Color,ra=new THREE.Vector3,La,Ma,Pa,Ca,Na,C,a=16;La=document.createElement("canvas");
La.width=La.height=2;Ma=La.getContext("2d");Ma.fillStyle="rgba(0,0,0,1)";Ma.fillRect(0,0,2,2);Pa=Ma.getImageData(0,0,2,2);Ca=Pa.data;Na=document.createElement("canvas");Na.width=Na.height=a;C=Na.getContext("2d");C.translate(-a/2,-a/2);C.scale(a,a);a--;this.domElement=j;this.sortElements=this.sortObjects=this.autoClear=!0;this.info={render:{vertices:0,faces:0}};this.setSize=function(a,b){n=a;q=b;o=Math.floor(n/2);p=Math.floor(q/2);j.width=n;j.height=q;qa.set(-o,-p,o,p);ta.set(-o,-p,o,p);t=1;u=0;F=
B=w=G=x=null};this.setClearColor=function(a,b){s.copy(a);r=b;ta.set(-o,-p,o,p)};this.setClearColorHex=function(a,b){s.setHex(a);r=b;ta.set(-o,-p,o,p)};this.clear=function(){m.setTransform(1,0,0,-1,o,p);ta.isEmpty()||(ta.minSelf(qa),ta.inflate(2),r<1&&m.clearRect(Math.floor(ta.getX()),Math.floor(ta.getY()),Math.floor(ta.getWidth()),Math.floor(ta.getHeight())),r>0&&(c(THREE.NormalBlending),b(1),e("rgba("+Math.floor(s.r*255)+","+Math.floor(s.g*255)+","+Math.floor(s.b*255)+","+r+")"),m.fillRect(Math.floor(ta.getX()),
Math.floor(ta.getY()),Math.floor(ta.getWidth()),Math.floor(ta.getHeight()))),ta.empty())};this.render=function(a,j){function n(a){var b,c,d,e;aa.setRGB(0,0,0);la.setRGB(0,0,0);D.setRGB(0,0,0);b=0;for(c=a.length;b<c;b++)d=a[b],e=d.color,d instanceof THREE.AmbientLight?(aa.r+=e.r,aa.g+=e.g,aa.b+=e.b):d instanceof THREE.DirectionalLight?(la.r+=e.r,la.g+=e.g,la.b+=e.b):d instanceof THREE.PointLight&&(D.r+=e.r,D.g+=e.g,D.b+=e.b)}function q(a,b,c,d){var e,f,g,aa,h,l;e=0;for(f=a.length;e<f;e++)g=a[e],aa=
g.color,g instanceof THREE.DirectionalLight?(h=g.matrixWorld.getPosition(),l=c.dot(h),l<=0||(l*=g.intensity,d.r+=aa.r*l,d.g+=aa.g*l,d.b+=aa.b*l)):g instanceof THREE.PointLight&&(h=g.matrixWorld.getPosition(),l=c.dot(ra.sub(h,b).normalize()),l<=0||(l*=g.distance==0?1:1-Math.min(b.distanceTo(h)/g.distance,1),l!=0&&(l*=g.intensity,d.r+=aa.r*l,d.g+=aa.g*l,d.b+=aa.b*l)))}function s(a,f,g){b(g.opacity);c(g.blending);var aa,h,l,i,j,D;if(g instanceof THREE.ParticleBasicMaterial){if(g.map)i=g.map.image,j=
i.width>>1,D=i.height>>1,g=f.scale.x*o,l=f.scale.y*p,aa=g*j,h=l*D,pa.set(a.x-aa,a.y-h,a.x+aa,a.y+h),qa.intersects(pa)&&(m.save(),m.translate(a.x,a.y),m.rotate(-f.rotation),m.scale(g,-l),m.translate(-j,-D),m.drawImage(i,0,0),m.restore())}else g instanceof THREE.ParticleCanvasMaterial&&(aa=f.scale.x*o,h=f.scale.y*p,pa.set(a.x-aa,a.y-h,a.x+aa,a.y+h),qa.intersects(pa)&&(d(g.color.getContextStyle()),e(g.color.getContextStyle()),m.save(),m.translate(a.x,a.y),m.rotate(-f.rotation),m.scale(aa,h),g.program(m),
m.restore()))}function r(a,e,f,g){b(g.opacity);c(g.blending);m.beginPath();m.moveTo(a.positionScreen.x,a.positionScreen.y);m.lineTo(e.positionScreen.x,e.positionScreen.y);m.closePath();if(g instanceof THREE.LineBasicMaterial){a=g.linewidth;if(w!=a)m.lineWidth=w=a;a=g.linecap;if(B!=a)m.lineCap=B=a;a=g.linejoin;if(F!=a)m.lineJoin=F=a;d(g.color.getContextStyle());m.stroke();pa.inflate(g.linewidth*2)}}function t(a,d,e,g,h,D,k,m){f.info.render.vertices+=3;f.info.render.faces++;b(m.opacity);c(m.blending);
T=a.positionScreen.x;Z=a.positionScreen.y;V=d.positionScreen.x;l=d.positionScreen.y;M=e.positionScreen.x;J=e.positionScreen.y;x(T,Z,V,l,M,J);if(m instanceof THREE.MeshBasicMaterial)if(m.map)m.map.mapping instanceof THREE.UVMapping&&(ha=k.uvs[0],Qa(T,Z,V,l,M,J,ha[g].u,ha[g].v,ha[h].u,ha[h].v,ha[D].u,ha[D].v,m.map));else if(m.envMap){if(m.envMap.mapping instanceof THREE.SphericalReflectionMapping)a=j.matrixWorldInverse,ra.copy(k.vertexNormalsWorld[g]),Ba=(ra.x*a.n11+ra.y*a.n12+ra.z*a.n13)*0.5+0.5,wa=
-(ra.x*a.n21+ra.y*a.n22+ra.z*a.n23)*0.5+0.5,ra.copy(k.vertexNormalsWorld[h]),xa=(ra.x*a.n11+ra.y*a.n12+ra.z*a.n13)*0.5+0.5,ya=-(ra.x*a.n21+ra.y*a.n22+ra.z*a.n23)*0.5+0.5,ra.copy(k.vertexNormalsWorld[D]),za=(ra.x*a.n11+ra.y*a.n12+ra.z*a.n13)*0.5+0.5,Aa=-(ra.x*a.n21+ra.y*a.n22+ra.z*a.n23)*0.5+0.5,Qa(T,Z,V,l,M,J,Ba,wa,xa,ya,za,Aa,m.envMap)}else m.wireframe?Fa(m.color,m.wireframeLinewidth,m.wireframeLinecap,m.wireframeLinejoin):Ea(m.color);else if(m instanceof THREE.MeshLambertMaterial)m.map&&!m.wireframe&&
(m.map.mapping instanceof THREE.UVMapping&&(ha=k.uvs[0],Qa(T,Z,V,l,M,J,ha[g].u,ha[g].v,ha[h].u,ha[h].v,ha[D].u,ha[D].v,m.map)),c(THREE.SubtractiveBlending)),Ja?!m.wireframe&&m.shading==THREE.SmoothShading&&k.vertexNormalsWorld.length==3?(N.r=W.r=S.r=aa.r,N.g=W.g=S.g=aa.g,N.b=W.b=S.b=aa.b,q(i,k.v1.positionWorld,k.vertexNormalsWorld[0],N),q(i,k.v2.positionWorld,k.vertexNormalsWorld[1],W),q(i,k.v3.positionWorld,k.vertexNormalsWorld[2],S),N.r=Math.max(0,Math.min(m.color.r*N.r,1)),N.g=Math.max(0,Math.min(m.color.g*
N.g,1)),N.b=Math.max(0,Math.min(m.color.b*N.b,1)),W.r=Math.max(0,Math.min(m.color.r*W.r,1)),W.g=Math.max(0,Math.min(m.color.g*W.g,1)),W.b=Math.max(0,Math.min(m.color.b*W.b,1)),S.r=Math.max(0,Math.min(m.color.r*S.r,1)),S.g=Math.max(0,Math.min(m.color.g*S.g,1)),S.b=Math.max(0,Math.min(m.color.b*S.b,1)),ca.r=(W.r+S.r)*0.5,ca.g=(W.g+S.g)*0.5,ca.b=(W.b+S.b)*0.5,sa=Q(N,W,S,ca),Ka(T,Z,V,l,M,J,0,0,1,0,0,1,sa)):(U.r=aa.r,U.g=aa.g,U.b=aa.b,q(i,k.centroidWorld,k.normalWorld,U),U.r=Math.max(0,Math.min(m.color.r*
U.r,1)),U.g=Math.max(0,Math.min(m.color.g*U.g,1)),U.b=Math.max(0,Math.min(m.color.b*U.b,1)),m.wireframe?Fa(U,m.wireframeLinewidth,m.wireframeLinecap,m.wireframeLinejoin):Ea(U)):m.wireframe?Fa(m.color,m.wireframeLinewidth,m.wireframeLinecap,m.wireframeLinejoin):Ea(m.color);else if(m instanceof THREE.MeshDepthMaterial)na=j.near,ka=j.far,N.r=N.g=N.b=1-O(a.positionScreen.z,na,ka),W.r=W.g=W.b=1-O(d.positionScreen.z,na,ka),S.r=S.g=S.b=1-O(e.positionScreen.z,na,ka),ca.r=(W.r+S.r)*0.5,ca.g=(W.g+S.g)*0.5,
ca.b=(W.b+S.b)*0.5,sa=Q(N,W,S,ca),Ka(T,Z,V,l,M,J,0,0,1,0,0,1,sa);else if(m instanceof THREE.MeshNormalMaterial)U.r=P(k.normalWorld.x),U.g=P(k.normalWorld.y),U.b=P(k.normalWorld.z),m.wireframe?Fa(U,m.wireframeLinewidth,m.wireframeLinecap,m.wireframeLinejoin):Ea(U)}function u(a,d,e,g,h,m,D,k,la){f.info.render.vertices+=4;f.info.render.faces++;b(k.opacity);c(k.blending);if(k.map||k.envMap)t(a,d,g,0,1,3,D,k,la),t(h,e,m,1,2,3,D,k,la);else if(T=a.positionScreen.x,Z=a.positionScreen.y,V=d.positionScreen.x,
l=d.positionScreen.y,M=e.positionScreen.x,J=e.positionScreen.y,L=g.positionScreen.x,v=g.positionScreen.y,Y=h.positionScreen.x,$=h.positionScreen.y,ea=m.positionScreen.x,ba=m.positionScreen.y,k instanceof THREE.MeshBasicMaterial)G(T,Z,V,l,M,J,L,v),k.wireframe?Fa(k.color,k.wireframeLinewidth,k.wireframeLinecap,k.wireframeLinejoin):Ea(k.color);else if(k instanceof THREE.MeshLambertMaterial)Ja?!k.wireframe&&k.shading==THREE.SmoothShading&&D.vertexNormalsWorld.length==4?(N.r=W.r=S.r=ca.r=aa.r,N.g=W.g=
S.g=ca.g=aa.g,N.b=W.b=S.b=ca.b=aa.b,q(i,D.v1.positionWorld,D.vertexNormalsWorld[0],N),q(i,D.v2.positionWorld,D.vertexNormalsWorld[1],W),q(i,D.v4.positionWorld,D.vertexNormalsWorld[3],S),q(i,D.v3.positionWorld,D.vertexNormalsWorld[2],ca),N.r=Math.max(0,Math.min(k.color.r*N.r,1)),N.g=Math.max(0,Math.min(k.color.g*N.g,1)),N.b=Math.max(0,Math.min(k.color.b*N.b,1)),W.r=Math.max(0,Math.min(k.color.r*W.r,1)),W.g=Math.max(0,Math.min(k.color.g*W.g,1)),W.b=Math.max(0,Math.min(k.color.b*W.b,1)),S.r=Math.max(0,
Math.min(k.color.r*S.r,1)),S.g=Math.max(0,Math.min(k.color.g*S.g,1)),S.b=Math.max(0,Math.min(k.color.b*S.b,1)),ca.r=Math.max(0,Math.min(k.color.r*ca.r,1)),ca.g=Math.max(0,Math.min(k.color.g*ca.g,1)),ca.b=Math.max(0,Math.min(k.color.b*ca.b,1)),sa=Q(N,W,S,ca),x(T,Z,V,l,L,v),Ka(T,Z,V,l,L,v,0,0,1,0,0,1,sa),x(Y,$,M,J,ea,ba),Ka(Y,$,M,J,ea,ba,1,0,1,1,0,1,sa)):(U.r=aa.r,U.g=aa.g,U.b=aa.b,q(i,D.centroidWorld,D.normalWorld,U),U.r=Math.max(0,Math.min(k.color.r*U.r,1)),U.g=Math.max(0,Math.min(k.color.g*U.g,1)),
U.b=Math.max(0,Math.min(k.color.b*U.b,1)),G(T,Z,V,l,M,J,L,v),k.wireframe?Fa(U,k.wireframeLinewidth,k.wireframeLinecap,k.wireframeLinejoin):Ea(U)):(G(T,Z,V,l,M,J,L,v),k.wireframe?Fa(k.color,k.wireframeLinewidth,k.wireframeLinecap,k.wireframeLinejoin):Ea(k.color));else if(k instanceof THREE.MeshNormalMaterial)U.r=P(D.normalWorld.x),U.g=P(D.normalWorld.y),U.b=P(D.normalWorld.z),G(T,Z,V,l,M,J,L,v),k.wireframe?Fa(U,k.wireframeLinewidth,k.wireframeLinecap,k.wireframeLinejoin):Ea(U);else if(k instanceof
THREE.MeshDepthMaterial)na=j.near,ka=j.far,N.r=N.g=N.b=1-O(a.positionScreen.z,na,ka),W.r=W.g=W.b=1-O(d.positionScreen.z,na,ka),S.r=S.g=S.b=1-O(g.positionScreen.z,na,ka),ca.r=ca.g=ca.b=1-O(e.positionScreen.z,na,ka),sa=Q(N,W,S,ca),x(T,Z,V,l,L,v),Ka(T,Z,V,l,L,v,0,0,1,0,0,1,sa),x(Y,$,M,J,ea,ba),Ka(Y,$,M,J,ea,ba,1,0,1,1,0,1,sa)}function x(a,b,c,d,e,f){m.beginPath();m.moveTo(a,b);m.lineTo(c,d);m.lineTo(e,f);m.lineTo(a,b);m.closePath()}function G(a,b,c,d,e,f,g,aa){m.beginPath();m.moveTo(a,b);m.lineTo(c,
d);m.lineTo(e,f);m.lineTo(g,aa);m.lineTo(a,b);m.closePath()}function Fa(a,b,c,e){if(w!=b)m.lineWidth=w=b;if(B!=c)m.lineCap=B=c;if(F!=e)m.lineJoin=F=e;d(a.getContextStyle());m.stroke();pa.inflate(b*2)}function Ea(a){e(a.getContextStyle());m.fill()}function Qa(a,b,c,d,f,g,aa,h,l,i,k,j,D){if(D.image.width!=0){if(D.needsUpdate==!0||va[D.id]==void 0){var la=D.wrapS==THREE.RepeatWrapping,o=D.wrapT==THREE.RepeatWrapping;va[D.id]=m.createPattern(D.image,la&&o?"repeat":la&&!o?"repeat-x":!la&&o?"repeat-y":
"no-repeat");D.needsUpdate=!1}e(va[D.id]);var la=D.offset.x/D.repeat.x,o=D.offset.y/D.repeat.y,n=D.image.width*D.repeat.x,q=D.image.height*D.repeat.y,aa=(aa+la)*n,h=(h+o)*q,l=(l+la)*n,i=(i+o)*q,k=(k+la)*n,j=(j+o)*q;c-=a;d-=b;f-=a;g-=b;l-=aa;i-=h;k-=aa;j-=h;la=l*j-k*i;if(la==0){if(da[D.id]==void 0)b=document.createElement("canvas"),b.width=D.image.width,b.height=D.image.height,a=b.getContext("2d"),a.drawImage(D.image,0,0),da[D.id]=a.getImageData(0,0,D.image.width,D.image.height).data,delete b;b=da[D.id];
aa=(Math.floor(aa)+Math.floor(h)*D.image.width)*4;U.setRGB(b[aa]/255,b[aa+1]/255,b[aa+2]/255);Ea(U)}else la=1/la,D=(j*c-i*f)*la,i=(j*d-i*g)*la,c=(l*f-k*c)*la,d=(l*g-k*d)*la,a=a-D*aa-c*h,aa=b-i*aa-d*h,m.save(),m.transform(D,i,c,d,a,aa),m.fill(),m.restore()}}function Ka(a,b,c,d,e,f,g,aa,h,l,i,D,k){var j,la;j=k.width-1;la=k.height-1;g*=j;aa*=la;h*=j;l*=la;i*=j;D*=la;c-=a;d-=b;e-=a;f-=b;h-=g;l-=aa;i-=g;D-=aa;la=1/(h*D-i*l);j=(D*c-l*e)*la;l=(D*d-l*f)*la;c=(h*e-i*c)*la;d=(h*f-i*d)*la;a=a-j*g-c*aa;b=b-l*
g-d*aa;m.save();m.transform(j,l,c,d,a,b);m.clip();m.drawImage(k,0,0);m.restore()}function Q(a,b,c,d){var e=~~(a.r*255),f=~~(a.g*255),a=~~(a.b*255),g=~~(b.r*255),aa=~~(b.g*255),b=~~(b.b*255),h=~~(c.r*255),l=~~(c.g*255),c=~~(c.b*255),i=~~(d.r*255),D=~~(d.g*255),d=~~(d.b*255);Ca[0]=e<0?0:e>255?255:e;Ca[1]=f<0?0:f>255?255:f;Ca[2]=a<0?0:a>255?255:a;Ca[4]=g<0?0:g>255?255:g;Ca[5]=aa<0?0:aa>255?255:aa;Ca[6]=b<0?0:b>255?255:b;Ca[8]=h<0?0:h>255?255:h;Ca[9]=l<0?0:l>255?255:l;Ca[10]=c<0?0:c>255?255:c;Ca[12]=
i<0?0:i>255?255:i;Ca[13]=D<0?0:D>255?255:D;Ca[14]=d<0?0:d>255?255:d;Ma.putImageData(Pa,0,0);C.drawImage(La,0,0);return Na}function O(a,b,c){a=(a-b)/(c-b);return a*a*(3-2*a)}function P(a){a=(a+1)*0.5;return a<0?0:a>1?1:a}function Ga(a,b){var c=b.x-a.x,d=b.y-a.y,e=c*c+d*d;e!=0&&(e=1/Math.sqrt(e),c*=e,d*=e,b.x+=c,b.y+=d,a.x-=c,a.y-=d)}var Oa,Ra,ua,Da;this.autoClear?this.clear():m.setTransform(1,0,0,-1,o,p);f.info.render.vertices=0;f.info.render.faces=0;g=k.projectScene(a,j,this.sortElements);h=g.elements;
i=g.lights;(Ja=i.length>0)&&n(i);Oa=0;for(Ra=h.length;Oa<Ra;Oa++)if(ua=h[Oa],Da=ua.material,Da=Da instanceof THREE.MeshFaceMaterial?ua.faceMaterial:Da,!(Da==null||Da.opacity==0)){pa.empty();if(ua instanceof THREE.RenderableParticle)I=ua,I.x*=o,I.y*=p,s(I,ua,Da,a);else if(ua instanceof THREE.RenderableLine)I=ua.v1,R=ua.v2,I.positionScreen.x*=o,I.positionScreen.y*=p,R.positionScreen.x*=o,R.positionScreen.y*=p,pa.addPoint(I.positionScreen.x,I.positionScreen.y),pa.addPoint(R.positionScreen.x,R.positionScreen.y),
qa.intersects(pa)&&r(I,R,ua,Da,a);else if(ua instanceof THREE.RenderableFace3)I=ua.v1,R=ua.v2,z=ua.v3,I.positionScreen.x*=o,I.positionScreen.y*=p,R.positionScreen.x*=o,R.positionScreen.y*=p,z.positionScreen.x*=o,z.positionScreen.y*=p,Da.overdraw&&(Ga(I.positionScreen,R.positionScreen),Ga(R.positionScreen,z.positionScreen),Ga(z.positionScreen,I.positionScreen)),pa.add3Points(I.positionScreen.x,I.positionScreen.y,R.positionScreen.x,R.positionScreen.y,z.positionScreen.x,z.positionScreen.y),qa.intersects(pa)&&
t(I,R,z,0,1,2,ua,Da,a);else if(ua instanceof THREE.RenderableFace4)I=ua.v1,R=ua.v2,z=ua.v3,A=ua.v4,I.positionScreen.x*=o,I.positionScreen.y*=p,R.positionScreen.x*=o,R.positionScreen.y*=p,z.positionScreen.x*=o,z.positionScreen.y*=p,A.positionScreen.x*=o,A.positionScreen.y*=p,K.positionScreen.copy(R.positionScreen),X.positionScreen.copy(A.positionScreen),Da.overdraw&&(Ga(I.positionScreen,R.positionScreen),Ga(R.positionScreen,A.positionScreen),Ga(A.positionScreen,I.positionScreen),Ga(z.positionScreen,
K.positionScreen),Ga(z.positionScreen,X.positionScreen)),pa.addPoint(I.positionScreen.x,I.positionScreen.y),pa.addPoint(R.positionScreen.x,R.positionScreen.y),pa.addPoint(z.positionScreen.x,z.positionScreen.y),pa.addPoint(A.positionScreen.x,A.positionScreen.y),qa.intersects(pa)&&u(I,R,z,A,K,X,ua,Da,a);ta.addRectangle(pa)}m.setTransform(1,0,0,1,0,0)}};
THREE.SVGRenderer=function(){function a(a,b,c,d){var e,f,g,h,i,k;e=0;for(f=a.length;e<f;e++)g=a[e],h=g.color,g instanceof THREE.DirectionalLight?(i=g.matrixWorld.getPosition(),k=c.dot(i),k<=0||(k*=g.intensity,d.r+=h.r*k,d.g+=h.g*k,d.b+=h.b*k)):g instanceof THREE.PointLight&&(i=g.matrixWorld.getPosition(),k=c.dot(I.sub(i,b).normalize()),k<=0||(k*=g.distance==0?1:1-Math.min(b.distanceTo(i)/g.distance,1),k!=0&&(k*=g.intensity,d.r+=h.r*k,d.g+=h.g*k,d.b+=h.b*k)))}function b(a){R[a]==null&&(R[a]=document.createElementNS("http://www.w3.org/2000/svg",
"path"),T==0&&R[a].setAttribute("shape-rendering","crispEdges"));return R[a]}function c(a){a=(a+1)*0.5;return a<0?0:a>1?1:a}var d=this,e,f,g,h=new THREE.Projector,i=document.createElementNS("http://www.w3.org/2000/svg","svg"),k,j,n,q,o,p,m,s,r=new THREE.Rectangle,t=new THREE.Rectangle,u=!1,x=new THREE.Color,G=new THREE.Color,w=new THREE.Color,B=new THREE.Color,F,I=new THREE.Vector3,R=[],z=[],A,K,X,T=1;this.domElement=i;this.sortElements=this.sortObjects=this.autoClear=!0;this.info={render:{vertices:0,
faces:0}};this.setQuality=function(a){switch(a){case "high":T=1;break;case "low":T=0}};this.setSize=function(a,b){k=a;j=b;n=k/2;q=j/2;i.setAttribute("viewBox",-n+" "+-q+" "+k+" "+j);i.setAttribute("width",k);i.setAttribute("height",j);r.set(-n,-q,n,q)};this.clear=function(){for(;i.childNodes.length>0;)i.removeChild(i.childNodes[0])};this.render=function(k,j){var l,R,J,L;this.autoClear&&this.clear();d.info.render.vertices=0;d.info.render.faces=0;e=h.projectScene(k,j,this.sortElements);f=e.elements;
g=e.lights;X=K=0;if(u=g.length>0){G.setRGB(0,0,0);w.setRGB(0,0,0);B.setRGB(0,0,0);l=0;for(R=g.length;l<R;l++)L=g[l],J=L.color,L instanceof THREE.AmbientLight?(G.r+=J.r,G.g+=J.g,G.b+=J.b):L instanceof THREE.DirectionalLight?(w.r+=J.r,w.g+=J.g,w.b+=J.b):L instanceof THREE.PointLight&&(B.r+=J.r,B.g+=J.g,B.b+=J.b)}l=0;for(R=f.length;l<R;l++)if(J=f[l],L=J.material,L=L instanceof THREE.MeshFaceMaterial?J.faceMaterial:L,!(L==null||L.opacity==0))if(t.empty(),J instanceof THREE.RenderableParticle)o=J,o.x*=
n,o.y*=-q;else if(J instanceof THREE.RenderableLine){if(o=J.v1,p=J.v2,o.positionScreen.x*=n,o.positionScreen.y*=-q,p.positionScreen.x*=n,p.positionScreen.y*=-q,t.addPoint(o.positionScreen.x,o.positionScreen.y),t.addPoint(p.positionScreen.x,p.positionScreen.y),r.intersects(t)){J=o;var v=p,I=X++;z[I]==null&&(z[I]=document.createElementNS("http://www.w3.org/2000/svg","line"),T==0&&z[I].setAttribute("shape-rendering","crispEdges"));A=z[I];A.setAttribute("x1",J.positionScreen.x);A.setAttribute("y1",J.positionScreen.y);
A.setAttribute("x2",v.positionScreen.x);A.setAttribute("y2",v.positionScreen.y);L instanceof THREE.LineBasicMaterial&&(A.setAttribute("style","fill: none; stroke: "+L.color.getContextStyle()+"; stroke-width: "+L.linewidth+"; stroke-opacity: "+L.opacity+"; stroke-linecap: "+L.linecap+"; stroke-linejoin: "+L.linejoin),i.appendChild(A))}}else if(J instanceof THREE.RenderableFace3){if(o=J.v1,p=J.v2,m=J.v3,o.positionScreen.x*=n,o.positionScreen.y*=-q,p.positionScreen.x*=n,p.positionScreen.y*=-q,m.positionScreen.x*=
n,m.positionScreen.y*=-q,t.addPoint(o.positionScreen.x,o.positionScreen.y),t.addPoint(p.positionScreen.x,p.positionScreen.y),t.addPoint(m.positionScreen.x,m.positionScreen.y),r.intersects(t)){var v=o,I=p,$=m;d.info.render.vertices+=3;d.info.render.faces++;A=b(K++);A.setAttribute("d","M "+v.positionScreen.x+" "+v.positionScreen.y+" L "+I.positionScreen.x+" "+I.positionScreen.y+" L "+$.positionScreen.x+","+$.positionScreen.y+"z");L instanceof THREE.MeshBasicMaterial?x.copy(L.color):L instanceof THREE.MeshLambertMaterial?
u?(x.r=G.r,x.g=G.g,x.b=G.b,a(g,J.centroidWorld,J.normalWorld,x),x.r=Math.max(0,Math.min(L.color.r*x.r,1)),x.g=Math.max(0,Math.min(L.color.g*x.g,1)),x.b=Math.max(0,Math.min(L.color.b*x.b,1))):x.copy(L.color):L instanceof THREE.MeshDepthMaterial?(F=1-L.__2near/(L.__farPlusNear-J.z*L.__farMinusNear),x.setRGB(F,F,F)):L instanceof THREE.MeshNormalMaterial&&x.setRGB(c(J.normalWorld.x),c(J.normalWorld.y),c(J.normalWorld.z));L.wireframe?A.setAttribute("style","fill: none; stroke: "+x.getContextStyle()+"; stroke-width: "+
L.wireframeLinewidth+"; stroke-opacity: "+L.opacity+"; stroke-linecap: "+L.wireframeLinecap+"; stroke-linejoin: "+L.wireframeLinejoin):A.setAttribute("style","fill: "+x.getContextStyle()+"; fill-opacity: "+L.opacity);i.appendChild(A)}}else if(J instanceof THREE.RenderableFace4&&(o=J.v1,p=J.v2,m=J.v3,s=J.v4,o.positionScreen.x*=n,o.positionScreen.y*=-q,p.positionScreen.x*=n,p.positionScreen.y*=-q,m.positionScreen.x*=n,m.positionScreen.y*=-q,s.positionScreen.x*=n,s.positionScreen.y*=-q,t.addPoint(o.positionScreen.x,
o.positionScreen.y),t.addPoint(p.positionScreen.x,p.positionScreen.y),t.addPoint(m.positionScreen.x,m.positionScreen.y),t.addPoint(s.positionScreen.x,s.positionScreen.y),r.intersects(t))){var v=o,I=p,$=m,ea=s;d.info.render.vertices+=4;d.info.render.faces++;A=b(K++);A.setAttribute("d","M "+v.positionScreen.x+" "+v.positionScreen.y+" L "+I.positionScreen.x+" "+I.positionScreen.y+" L "+$.positionScreen.x+","+$.positionScreen.y+" L "+ea.positionScreen.x+","+ea.positionScreen.y+"z");L instanceof THREE.MeshBasicMaterial?
x.copy(L.color):L instanceof THREE.MeshLambertMaterial?u?(x.r=G.r,x.g=G.g,x.b=G.b,a(g,J.centroidWorld,J.normalWorld,x),x.r=Math.max(0,Math.min(L.color.r*x.r,1)),x.g=Math.max(0,Math.min(L.color.g*x.g,1)),x.b=Math.max(0,Math.min(L.color.b*x.b,1))):x.copy(L.color):L instanceof THREE.MeshDepthMaterial?(F=1-L.__2near/(L.__farPlusNear-J.z*L.__farMinusNear),x.setRGB(F,F,F)):L instanceof THREE.MeshNormalMaterial&&x.setRGB(c(J.normalWorld.x),c(J.normalWorld.y),c(J.normalWorld.z));L.wireframe?A.setAttribute("style",
"fill: none; stroke: "+x.getContextStyle()+"; stroke-width: "+L.wireframeLinewidth+"; stroke-opacity: "+L.opacity+"; stroke-linecap: "+L.wireframeLinecap+"; stroke-linejoin: "+L.wireframeLinejoin):A.setAttribute("style","fill: "+x.getContextStyle()+"; fill-opacity: "+L.opacity);i.appendChild(A)}}};
A
alteredq 已提交
196 197 198
THREE.ShaderChunk={fog_pars_fragment:"#ifdef USE_FOG\nuniform vec3 fogColor;\n#ifdef FOG_EXP2\nuniform float fogDensity;\n#else\nuniform float fogNear;\nuniform float fogFar;\n#endif\n#endif",fog_fragment:"#ifdef USE_FOG\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n#ifdef FOG_EXP2\nconst float LOG2 = 1.442695;\nfloat fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n#else\nfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n#endif\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float reflectivity;\nuniform samplerCube envMap;\nuniform float flipEnvMap;\nuniform int combine;\n#endif",
envmap_fragment:"#ifdef USE_ENVMAP\nvec4 cubeColor = textureCube( envMap, vec3( flipEnvMap * vReflect.x, vReflect.yz ) );\n#ifdef GAMMA_INPUT\ncubeColor.xyz *= cubeColor.xyz;\n#endif\nif ( combine == 1 ) {\ngl_FragColor.xyz = mix( gl_FragColor.xyz, cubeColor.xyz, reflectivity );\n} else {\ngl_FragColor.xyz = gl_FragColor.xyz * cubeColor.xyz;\n}\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float refractionRatio;\nuniform bool useRefract;\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec3 nWorld = mat3( objectMatrix[ 0 ].xyz, objectMatrix[ 1 ].xyz, objectMatrix[ 2 ].xyz ) * normal;\nif ( useRefract ) {\nvReflect = refract( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ), refractionRatio );\n} else {\nvReflect = reflect( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ) );\n}\n#endif",
map_particle_pars_fragment:"#ifdef USE_MAP\nuniform sampler2D map;\n#endif",map_particle_fragment:"#ifdef USE_MAP\ngl_FragColor = gl_FragColor * texture2D( map, gl_PointCoord );\n#endif",map_pars_vertex:"#ifdef USE_MAP\nvarying vec2 vUv;\nuniform vec4 offsetRepeat;\n#endif",map_pars_fragment:"#ifdef USE_MAP\nvarying vec2 vUv;\nuniform sampler2D map;\n#endif",map_vertex:"#ifdef USE_MAP\nvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",map_fragment:"#ifdef USE_MAP\n#ifdef GAMMA_INPUT\nvec4 texelColor = texture2D( map, vUv );\ntexelColor.xyz *= texelColor.xyz;\ngl_FragColor = gl_FragColor * texelColor;\n#else\ngl_FragColor = gl_FragColor * texture2D( map, vUv );\n#endif\n#endif",
199 200
lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\nvarying vec2 vUv2;\nuniform sampler2D lightMap;\n#endif",lightmap_pars_vertex:"#ifdef USE_LIGHTMAP\nvarying vec2 vUv2;\n#endif",lightmap_fragment:"#ifdef USE_LIGHTMAP\ngl_FragColor = gl_FragColor * texture2D( lightMap, vUv2 );\n#endif",lightmap_vertex:"#ifdef USE_LIGHTMAP\nvUv2 = uv2;\n#endif",lights_lambert_pars_vertex:"uniform vec3 ambient;\nuniform vec3 diffuse;\nuniform vec3 ambientLightColor;\n#if MAX_DIR_LIGHTS > 0\nuniform vec3 directionalLightColor[ MAX_DIR_LIGHTS ];\nuniform vec3 directionalLightDirection[ MAX_DIR_LIGHTS ];\n#endif\n#if MAX_POINT_LIGHTS > 0\nuniform vec3 pointLightColor[ MAX_POINT_LIGHTS ];\nuniform vec3 pointLightPosition[ MAX_POINT_LIGHTS ];\nuniform float pointLightDistance[ MAX_POINT_LIGHTS ];\n#endif",
lights_lambert_vertex:"vLightWeighting = vec3( 0.0 );\n#if MAX_DIR_LIGHTS > 0\nfor( int i = 0; i < MAX_DIR_LIGHTS; i ++ ) {\nvec4 lDirection = viewMatrix * vec4( directionalLightDirection[ i ], 0.0 );\nfloat directionalLightWeighting = max( dot( transformedNormal, normalize( lDirection.xyz ) ), 0.0 );\nvLightWeighting += directionalLightColor[ i ] * directionalLightWeighting;\n}\n#endif\n#if MAX_POINT_LIGHTS > 0\nfor( int i = 0; i < MAX_POINT_LIGHTS; i ++ ) {\nvec4 lPosition = viewMatrix * vec4( pointLightPosition[ i ], 1.0 );\nvec3 lVector = lPosition.xyz - mvPosition.xyz;\nfloat lDistance = 1.0;\nif ( pointLightDistance[ i ] > 0.0 )\nlDistance = 1.0 - min( ( length( lVector ) / pointLightDistance[ i ] ), 1.0 );\nlVector = normalize( lVector );\nfloat pointLightWeighting = max( dot( transformedNormal, lVector ), 0.0 );\nvLightWeighting += pointLightColor[ i ] * pointLightWeighting * lDistance;\n}\n#endif\nvLightWeighting = vLightWeighting * diffuse + ambient * ambientLightColor;",
A
alteredq 已提交
201 202 203 204 205 206 207 208
lights_phong_pars_vertex:"#if MAX_POINT_LIGHTS > 0\n#ifndef PHONG_PER_PIXEL\nuniform vec3 pointLightPosition[ MAX_POINT_LIGHTS ];\nuniform float pointLightDistance[ MAX_POINT_LIGHTS ];\nvarying vec4 vPointLight[ MAX_POINT_LIGHTS ];\n#endif\n#endif",lights_phong_vertex:"#if MAX_POINT_LIGHTS > 0\n#ifndef PHONG_PER_PIXEL\nfor( int i = 0; i < MAX_POINT_LIGHTS; i ++ ) {\nvec4 lPosition = viewMatrix * vec4( pointLightPosition[ i ], 1.0 );\nvec3 lVector = lPosition.xyz - mvPosition.xyz;\nfloat lDistance = 1.0;\nif ( pointLightDistance[ i ] > 0.0 )\nlDistance = 1.0 - min( ( length( lVector ) / pointLightDistance[ i ] ), 1.0 );\nlVector = normalize( lVector );\nvPointLight[ i ] = vec4( lVector, lDistance );\n}\n#endif\n#endif",
lights_phong_pars_fragment:"uniform vec3 ambientLightColor;\n#if MAX_DIR_LIGHTS > 0\nuniform vec3 directionalLightColor[ MAX_DIR_LIGHTS ];\nuniform vec3 directionalLightDirection[ MAX_DIR_LIGHTS ];\n#endif\n#if MAX_POINT_LIGHTS > 0\nuniform vec3 pointLightColor[ MAX_POINT_LIGHTS ];\n#ifdef PHONG_PER_PIXEL\nuniform vec3 pointLightPosition[ MAX_POINT_LIGHTS ];\nuniform float pointLightDistance[ MAX_POINT_LIGHTS ];\n#else\nvarying vec4 vPointLight[ MAX_POINT_LIGHTS ];\n#endif\n#endif\nvarying vec3 vViewPosition;\nvarying vec3 vNormal;",
lights_phong_fragment:"vec3 normal = normalize( vNormal );\nvec3 viewPosition = normalize( vViewPosition );\n#if MAX_POINT_LIGHTS > 0\nvec3 pointDiffuse  = vec3( 0.0 );\nvec3 pointSpecular = vec3( 0.0 );\nfor ( int i = 0; i < MAX_POINT_LIGHTS; i ++ ) {\n#ifdef PHONG_PER_PIXEL\nvec4 lPosition = viewMatrix * vec4( pointLightPosition[ i ], 1.0 );\nvec3 lVector = lPosition.xyz + vViewPosition.xyz;\nfloat lDistance = 1.0;\nif ( pointLightDistance[ i ] > 0.0 )\nlDistance = 1.0 - min( ( length( lVector ) / pointLightDistance[ i ] ), 1.0 );\nlVector = normalize( lVector );\n#else\nvec3 lVector = normalize( vPointLight[ i ].xyz );\nfloat lDistance = vPointLight[ i ].w;\n#endif\nvec3 pointHalfVector = normalize( lVector + viewPosition );\nfloat pointDistance = lDistance;\nfloat pointDotNormalHalf = max( dot( normal, pointHalfVector ), 0.0 );\nfloat pointDiffuseWeight = max( dot( normal, lVector ), 0.0 );\nfloat pointSpecularWeight = pow( pointDotNormalHalf, shininess );\n#ifdef PHYSICALLY_BASED_SHADING\nvec3 schlick = specular + vec3( 1.0 - specular ) * pow( dot( lVector, pointHalfVector ), 5.0 );\npointSpecular += schlick * pointLightColor[ i ] * pointSpecularWeight * pointDiffuseWeight * pointDistance;\n#else\npointSpecular += specular * pointLightColor[ i ] * pointSpecularWeight * pointDiffuseWeight * pointDistance;\n#endif\npointDiffuse  += diffuse * pointLightColor[ i ] * pointDiffuseWeight * pointDistance;\n}\n#endif\n#if MAX_DIR_LIGHTS > 0\nvec3 dirDiffuse  = vec3( 0.0 );\nvec3 dirSpecular = vec3( 0.0 );\nfor( int i = 0; i < MAX_DIR_LIGHTS; i ++ ) {\nvec4 lDirection = viewMatrix * vec4( directionalLightDirection[ i ], 0.0 );\nvec3 dirVector = normalize( lDirection.xyz );\nvec3 dirHalfVector = normalize( lDirection.xyz + viewPosition );\nfloat dirDotNormalHalf = max( dot( normal, dirHalfVector ), 0.0 );\nfloat dirDiffuseWeight = max( dot( normal, dirVector ), 0.0 );\nfloat dirSpecularWeight = pow( dirDotNormalHalf, shininess );\n#ifdef PHYSICALLY_BASED_SHADING\nvec3 schlick = specular + vec3( 1.0 - specular ) * pow( dot( dirVector, dirHalfVector ), 5.0 );\ndirSpecular += schlick * directionalLightColor[ i ] * dirSpecularWeight * dirDiffuseWeight;\n#else\ndirSpecular += specular * directionalLightColor[ i ] * dirSpecularWeight * dirDiffuseWeight;\n#endif\ndirDiffuse  += diffuse * directionalLightColor[ i ] * dirDiffuseWeight;\n}\n#endif\nvec3 totalDiffuse = vec3( 0.0 );\nvec3 totalSpecular = vec3( 0.0 );\n#if MAX_DIR_LIGHTS > 0\ntotalDiffuse += dirDiffuse;\ntotalSpecular += dirSpecular;\n#endif\n#if MAX_POINT_LIGHTS > 0\ntotalDiffuse += pointDiffuse;\ntotalSpecular += pointSpecular;\n#endif\n#ifdef METAL\ngl_FragColor.xyz = gl_FragColor.xyz * ( totalDiffuse + ambientLightColor * ambient + totalSpecular );\n#else\ngl_FragColor.xyz = gl_FragColor.xyz * ( totalDiffuse + ambientLightColor * ambient ) + totalSpecular;\n#endif",
color_pars_fragment:"#ifdef USE_COLOR\nvarying vec3 vColor;\n#endif",color_fragment:"#ifdef USE_COLOR\ngl_FragColor = gl_FragColor * vec4( vColor, opacity );\n#endif",color_pars_vertex:"#ifdef USE_COLOR\nvarying vec3 vColor;\n#endif",color_vertex:"#ifdef USE_COLOR\n#ifdef GAMMA_INPUT\nvColor = color * color;\n#else\nvColor = color;\n#endif\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\nuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n#endif",skinning_vertex:"#ifdef USE_SKINNING\ngl_Position  = ( boneGlobalMatrices[ int( skinIndex.x ) ] * skinVertexA ) * skinWeight.x;\ngl_Position += ( boneGlobalMatrices[ int( skinIndex.y ) ] * skinVertexB ) * skinWeight.y;\ngl_Position  = projectionMatrix * viewMatrix * objectMatrix * gl_Position;\n#endif",
morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\nuniform float morphTargetInfluences[ 8 ];\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\nvec3 morphed = vec3( 0.0, 0.0, 0.0 );\nmorphed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\nmorphed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\nmorphed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\nmorphed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\nmorphed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\nmorphed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\nmorphed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\nmorphed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\nmorphed += position;\ngl_Position = projectionMatrix * modelViewMatrix * vec4( morphed, 1.0 );\n#endif",
default_vertex:"#ifndef USE_MORPHTARGETS\n#ifndef USE_SKINNING\ngl_Position = projectionMatrix * mvPosition;\n#endif\n#endif",shadowmap_pars_fragment:"#ifdef USE_SHADOWMAP\nuniform sampler2D shadowMap[ MAX_SHADOWS ];\nuniform float shadowDarkness;\nuniform float shadowBias;\nvarying vec4 vShadowCoord[ MAX_SHADOWS ];\nfloat unpackDepth( const in vec4 rgba_depth ) {\nconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\nfloat depth = dot( rgba_depth, bit_shift );\nreturn depth;\n}\n#endif",
shadowmap_fragment:"#ifdef USE_SHADOWMAP\n#ifdef SHADOWMAP_SOFT\nconst float xPixelOffset = 1.0 / SHADOWMAP_WIDTH;\nconst float yPixelOffset = 1.0 / SHADOWMAP_HEIGHT;\n#endif\nvec3 shadowColor = vec3( 1.0 );\nfor( int i = 0; i < MAX_SHADOWS; i ++ ) {\nvec3 shadowCoord = vShadowCoord[ i ].xyz / vShadowCoord[ i ].w;\nshadowCoord.z += shadowBias;\nif ( shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0 ) {\n#ifdef SHADOWMAP_SOFT\nfloat shadow = 0.0;\nfor ( float y = -1.25; y <= 1.25; y += 1.25 )\nfor ( float x = -1.25; x <= 1.25; x += 1.25 ) {\nvec4 rgbaDepth = texture2D( shadowMap[ i ], vec2( x * xPixelOffset, y * yPixelOffset ) + shadowCoord.xy );\nfloat fDepth = unpackDepth( rgbaDepth );\nif ( fDepth < shadowCoord.z )\nshadow += 1.0;\n}\nshadow /= 9.0;\nshadowColor = shadowColor * vec3( ( 1.0 - shadowDarkness * shadow ) );\n#else\nvec4 rgbaDepth = texture2D( shadowMap[ i ], shadowCoord.xy );\nfloat fDepth = unpackDepth( rgbaDepth );\nif ( fDepth < shadowCoord.z )\nshadowColor = shadowColor * vec3( shadowDarkness );\n#endif\n}\n}\n#ifdef GAMMA_OUTPUT\nshadowColor *= shadowColor;\n#endif\ngl_FragColor.xyz = gl_FragColor.xyz * shadowColor;\n#endif",
shadowmap_pars_vertex:"#ifdef USE_SHADOWMAP\nvarying vec4 vShadowCoord[ MAX_SHADOWS ];\nuniform mat4 shadowMatrix[ MAX_SHADOWS ];\n#endif",shadowmap_vertex:"#ifdef USE_SHADOWMAP\nfor( int i = 0; i < MAX_SHADOWS; i ++ ) {\nvShadowCoord[ i ] = shadowMatrix[ i ] * objectMatrix * vec4( position, 1.0 );\n}\n#endif",alphatest_fragment:"#ifdef ALPHATEST\nif ( gl_FragColor.a < ALPHATEST ) discard;\n#endif",linear_to_gamma_fragment:"#ifdef GAMMA_OUTPUT\ngl_FragColor.xyz = sqrt( gl_FragColor.xyz );\n#endif"};
209
THREE.UniformsUtils={merge:function(a){var b,c,d,e={};for(b=0;b<a.length;b++)for(c in d=this.clone(a[b]),d)e[c]=d[c];return e},clone:function(a){var b,c,d,e={};for(b in a)for(c in e[b]={},a[b])d=a[b][c],e[b][c]=d instanceof THREE.Color||d instanceof THREE.Vector2||d instanceof THREE.Vector3||d instanceof THREE.Vector4||d instanceof THREE.Matrix4||d instanceof THREE.Texture?d.clone():d instanceof Array?d.slice():d;return e}};
A
alteredq 已提交
210
THREE.UniformsLib={common:{diffuse:{type:"c",value:new THREE.Color(15658734)},opacity:{type:"f",value:1},map:{type:"t",value:0,texture:null},offsetRepeat:{type:"v4",value:new THREE.Vector4(0,0,1,1)},lightMap:{type:"t",value:2,texture:null},envMap:{type:"t",value:1,texture:null},flipEnvMap:{type:"f",value:-1},useRefract:{type:"i",value:0},reflectivity:{type:"f",value:1},refractionRatio:{type:"f",value:0.98},combine:{type:"i",value:0},morphTargetInfluences:{type:"f",value:0}},fog:{fogDensity:{type:"f",
211 212
value:2.5E-4},fogNear:{type:"f",value:1},fogFar:{type:"f",value:2E3},fogColor:{type:"c",value:new THREE.Color(16777215)}},lights:{ambientLightColor:{type:"fv",value:[]},directionalLightDirection:{type:"fv",value:[]},directionalLightColor:{type:"fv",value:[]},pointLightColor:{type:"fv",value:[]},pointLightPosition:{type:"fv",value:[]},pointLightDistance:{type:"fv1",value:[]}},particle:{psColor:{type:"c",value:new THREE.Color(15658734)},opacity:{type:"f",value:1},size:{type:"f",value:1},scale:{type:"f",
value:1},map:{type:"t",value:0,texture:null},fogDensity:{type:"f",value:2.5E-4},fogNear:{type:"f",value:1},fogFar:{type:"f",value:2E3},fogColor:{type:"c",value:new THREE.Color(16777215)}},shadowmap:{shadowMap:{type:"tv",value:6,texture:[]},shadowMatrix:{type:"m4v",value:[]},shadowBias:{type:"f",value:0.0039},shadowDarkness:{type:"f",value:0.2}}};
A
alteredq 已提交
213 214
THREE.ShaderLib={depth:{uniforms:{mNear:{type:"f",value:1},mFar:{type:"f",value:2E3},opacity:{type:"f",value:1}},vertexShader:"void main() {\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform float mNear;\nuniform float mFar;\nuniform float opacity;\nvoid main() {\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\nfloat color = 1.0 - smoothstep( mNear, mFar, depth );\ngl_FragColor = vec4( vec3( color ), opacity );\n}"},normal:{uniforms:{opacity:{type:"f",
value:1}},vertexShader:"varying vec3 vNormal;\nvoid main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\nvNormal = normalize( normalMatrix * normal );\ngl_Position = projectionMatrix * mvPosition;\n}",fragmentShader:"uniform float opacity;\nvarying vec3 vNormal;\nvoid main() {\ngl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n}"},basic:{uniforms:THREE.UniformsUtils.merge([THREE.UniformsLib.common,THREE.UniformsLib.fog,THREE.UniformsLib.shadowmap]),vertexShader:[THREE.ShaderChunk.map_pars_vertex,
A
alteredq 已提交
215 216 217 218 219 220 221 222 223 224 225 226 227
THREE.ShaderChunk.lightmap_pars_vertex,THREE.ShaderChunk.envmap_pars_vertex,THREE.ShaderChunk.color_pars_vertex,THREE.ShaderChunk.skinning_pars_vertex,THREE.ShaderChunk.morphtarget_pars_vertex,THREE.ShaderChunk.shadowmap_pars_vertex,"void main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );",THREE.ShaderChunk.map_vertex,THREE.ShaderChunk.lightmap_vertex,THREE.ShaderChunk.envmap_vertex,THREE.ShaderChunk.color_vertex,THREE.ShaderChunk.skinning_vertex,THREE.ShaderChunk.morphtarget_vertex,
THREE.ShaderChunk.default_vertex,THREE.ShaderChunk.shadowmap_vertex,"}"].join("\n"),fragmentShader:["uniform vec3 diffuse;\nuniform float opacity;",THREE.ShaderChunk.color_pars_fragment,THREE.ShaderChunk.map_pars_fragment,THREE.ShaderChunk.lightmap_pars_fragment,THREE.ShaderChunk.envmap_pars_fragment,THREE.ShaderChunk.fog_pars_fragment,THREE.ShaderChunk.shadowmap_pars_fragment,"void main() {\ngl_FragColor = vec4( diffuse, opacity );",THREE.ShaderChunk.map_fragment,THREE.ShaderChunk.alphatest_fragment,
THREE.ShaderChunk.lightmap_fragment,THREE.ShaderChunk.color_fragment,THREE.ShaderChunk.envmap_fragment,THREE.ShaderChunk.shadowmap_fragment,THREE.ShaderChunk.linear_to_gamma_fragment,THREE.ShaderChunk.fog_fragment,"}"].join("\n")},lambert:{uniforms:THREE.UniformsUtils.merge([THREE.UniformsLib.common,THREE.UniformsLib.fog,THREE.UniformsLib.lights,THREE.UniformsLib.shadowmap,{ambient:{type:"c",value:new THREE.Color(328965)}}]),vertexShader:["varying vec3 vLightWeighting;",THREE.ShaderChunk.map_pars_vertex,
THREE.ShaderChunk.lightmap_pars_vertex,THREE.ShaderChunk.envmap_pars_vertex,THREE.ShaderChunk.lights_lambert_pars_vertex,THREE.ShaderChunk.color_pars_vertex,THREE.ShaderChunk.skinning_pars_vertex,THREE.ShaderChunk.morphtarget_pars_vertex,THREE.ShaderChunk.shadowmap_pars_vertex,"void main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );",THREE.ShaderChunk.map_vertex,THREE.ShaderChunk.lightmap_vertex,THREE.ShaderChunk.envmap_vertex,THREE.ShaderChunk.color_vertex,"vec3 transformedNormal = normalize( normalMatrix * normal );",
THREE.ShaderChunk.lights_lambert_vertex,THREE.ShaderChunk.skinning_vertex,THREE.ShaderChunk.morphtarget_vertex,THREE.ShaderChunk.default_vertex,THREE.ShaderChunk.shadowmap_vertex,"}"].join("\n"),fragmentShader:["uniform float opacity;\nvarying vec3 vLightWeighting;",THREE.ShaderChunk.color_pars_fragment,THREE.ShaderChunk.map_pars_fragment,THREE.ShaderChunk.lightmap_pars_fragment,THREE.ShaderChunk.envmap_pars_fragment,THREE.ShaderChunk.fog_pars_fragment,THREE.ShaderChunk.shadowmap_pars_fragment,"void main() {\ngl_FragColor = vec4( vec3 ( 1.0 ), opacity );",
THREE.ShaderChunk.map_fragment,THREE.ShaderChunk.alphatest_fragment,"gl_FragColor.xyz = gl_FragColor.xyz * vLightWeighting;",THREE.ShaderChunk.lightmap_fragment,THREE.ShaderChunk.color_fragment,THREE.ShaderChunk.envmap_fragment,THREE.ShaderChunk.shadowmap_fragment,THREE.ShaderChunk.linear_to_gamma_fragment,THREE.ShaderChunk.fog_fragment,"}"].join("\n")},phong:{uniforms:THREE.UniformsUtils.merge([THREE.UniformsLib.common,THREE.UniformsLib.fog,THREE.UniformsLib.lights,THREE.UniformsLib.shadowmap,{ambient:{type:"c",
value:new THREE.Color(328965)},specular:{type:"c",value:new THREE.Color(1118481)},shininess:{type:"f",value:30}}]),vertexShader:["varying vec3 vViewPosition;\nvarying vec3 vNormal;",THREE.ShaderChunk.map_pars_vertex,THREE.ShaderChunk.lightmap_pars_vertex,THREE.ShaderChunk.envmap_pars_vertex,THREE.ShaderChunk.lights_phong_pars_vertex,THREE.ShaderChunk.color_pars_vertex,THREE.ShaderChunk.skinning_pars_vertex,THREE.ShaderChunk.morphtarget_pars_vertex,THREE.ShaderChunk.shadowmap_pars_vertex,"void main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );",
THREE.ShaderChunk.map_vertex,THREE.ShaderChunk.lightmap_vertex,THREE.ShaderChunk.envmap_vertex,THREE.ShaderChunk.color_vertex,"#ifndef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\n#endif\nvViewPosition = -mvPosition.xyz;\nvec3 transformedNormal = normalMatrix * normal;\nvNormal = transformedNormal;",THREE.ShaderChunk.lights_phong_vertex,THREE.ShaderChunk.skinning_vertex,THREE.ShaderChunk.morphtarget_vertex,THREE.ShaderChunk.default_vertex,THREE.ShaderChunk.shadowmap_vertex,
"}"].join("\n"),fragmentShader:["uniform vec3 diffuse;\nuniform float opacity;\nuniform vec3 ambient;\nuniform vec3 specular;\nuniform float shininess;",THREE.ShaderChunk.color_pars_fragment,THREE.ShaderChunk.map_pars_fragment,THREE.ShaderChunk.lightmap_pars_fragment,THREE.ShaderChunk.envmap_pars_fragment,THREE.ShaderChunk.fog_pars_fragment,THREE.ShaderChunk.lights_phong_pars_fragment,THREE.ShaderChunk.shadowmap_pars_fragment,"void main() {\ngl_FragColor = vec4( vec3 ( 1.0 ), opacity );",THREE.ShaderChunk.map_fragment,
THREE.ShaderChunk.alphatest_fragment,THREE.ShaderChunk.lights_phong_fragment,THREE.ShaderChunk.lightmap_fragment,THREE.ShaderChunk.color_fragment,THREE.ShaderChunk.envmap_fragment,THREE.ShaderChunk.shadowmap_fragment,THREE.ShaderChunk.linear_to_gamma_fragment,THREE.ShaderChunk.fog_fragment,"}"].join("\n")},particle_basic:{uniforms:THREE.UniformsUtils.merge([THREE.UniformsLib.particle,THREE.UniformsLib.shadowmap]),vertexShader:["uniform float size;\nuniform float scale;",THREE.ShaderChunk.color_pars_vertex,
THREE.ShaderChunk.shadowmap_pars_vertex,"void main() {",THREE.ShaderChunk.color_vertex,"vec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n#ifdef USE_SIZEATTENUATION\ngl_PointSize = size * ( scale / length( mvPosition.xyz ) );\n#else\ngl_PointSize = size;\n#endif\ngl_Position = projectionMatrix * mvPosition;",THREE.ShaderChunk.shadowmap_vertex,"}"].join("\n"),fragmentShader:["uniform vec3 psColor;\nuniform float opacity;",THREE.ShaderChunk.color_pars_fragment,THREE.ShaderChunk.map_particle_pars_fragment,
THREE.ShaderChunk.fog_pars_fragment,THREE.ShaderChunk.shadowmap_pars_fragment,"void main() {\ngl_FragColor = vec4( psColor, opacity );",THREE.ShaderChunk.map_particle_fragment,THREE.ShaderChunk.alphatest_fragment,THREE.ShaderChunk.color_fragment,THREE.ShaderChunk.shadowmap_fragment,THREE.ShaderChunk.fog_fragment,"}"].join("\n")},depthRGBA:{uniforms:{},vertexShader:[THREE.ShaderChunk.morphtarget_pars_vertex,"void main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );",THREE.ShaderChunk.morphtarget_vertex,
THREE.ShaderChunk.default_vertex,"}"].join("\n"),fragmentShader:"vec4 pack_depth( const in float depth ) {\nconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\nconst vec4 bit_mask  = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\nvec4 res = fract( depth * bit_shift );\nres -= res.xxyz * bit_mask;\nreturn res;\n}\nvoid main() {\ngl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n}"}};
228
THREE.WebGLRenderer=function(a){function b(a,b){var c=a.vertices.length,d=b.material;if(d.attributes){if(a.__webglCustomAttributesList===void 0)a.__webglCustomAttributesList=[];for(var e in d.attributes){var f=d.attributes[e];if(!f.__webglInitialized||f.createUniqueBuffers){f.__webglInitialized=!0;var g=1;f.type==="v2"?g=2:f.type==="v3"?g=3:f.type==="v4"?g=4:f.type==="c"&&(g=3);f.size=g;f.array=new Float32Array(c*g);f.buffer=l.createBuffer();f.buffer.belongsToAttribute=e;f.needsUpdate=!0}a.__webglCustomAttributesList.push(f)}}}
229 230 231 232 233 234 235 236
function c(a,b){if(a.material&&!(a.material instanceof THREE.MeshFaceMaterial))return a.material;else if(b.materialIndex>=0)return a.geometry.materials[b.materialIndex]}function d(a){if(a instanceof THREE.MeshBasicMaterial&&!a.envMap||a instanceof THREE.MeshDepthMaterial)return!1;return a&&a.shading!==void 0&&a.shading===THREE.SmoothShading?THREE.SmoothShading:THREE.FlatShading}function e(a){if(a.vertexColors)return a.vertexColors;return!1}function f(a){if(a.map||a.lightMap||a instanceof THREE.ShaderMaterial)return!0;
return!1}function g(a,b,c){var d,e,f,g,h=a.vertices;g=h.length;var i=a.colors,k=i.length,j=a.__vertexArray,m=a.__colorArray,o=a.__sortArray,n=a.__dirtyVertices,q=a.__dirtyColors,p=a.__webglCustomAttributesList;if(c.sortParticles){ya.multiplySelf(c.matrixWorld);for(d=0;d<g;d++)e=h[d].position,za.copy(e),ya.multiplyVector3(za),o[d]=[za.z,d];o.sort(function(a,b){return b[0]-a[0]});for(d=0;d<g;d++)e=h[o[d][1]].position,f=d*3,j[f]=e.x,j[f+1]=e.y,j[f+2]=e.z;for(d=0;d<k;d++)f=d*3,e=i[o[d][1]],m[f]=e.r,m[f+
1]=e.g,m[f+2]=e.b;if(p){i=0;for(k=p.length;i<k;i++)if(h=p[i],h.boundTo===void 0||h.boundTo==="vertices")if(f=0,e=h.value.length,h.size===1)for(d=0;d<e;d++)g=o[d][1],h.array[d]=h.value[g];else if(h.size===2)for(d=0;d<e;d++)g=o[d][1],g=h.value[g],h.array[f]=g.x,h.array[f+1]=g.y,f+=2;else if(h.size===3)if(h.type==="c")for(d=0;d<e;d++)g=o[d][1],g=h.value[g],h.array[f]=g.r,h.array[f+1]=g.g,h.array[f+2]=g.b,f+=3;else for(d=0;d<e;d++)g=o[d][1],g=h.value[g],h.array[f]=g.x,h.array[f+1]=g.y,h.array[f+2]=g.z,
f+=3;else if(h.size===4)for(d=0;d<e;d++)g=o[d][1],g=h.value[g],h.array[f]=g.x,h.array[f+1]=g.y,h.array[f+2]=g.z,h.array[f+3]=g.w,f+=4}}else{if(n)for(d=0;d<g;d++)e=h[d].position,f=d*3,j[f]=e.x,j[f+1]=e.y,j[f+2]=e.z;if(q)for(d=0;d<k;d++)e=i[d],f=d*3,m[f]=e.r,m[f+1]=e.g,m[f+2]=e.b;if(p){i=0;for(k=p.length;i<k;i++)if(h=p[i],h.needsUpdate&&(h.boundTo===void 0||h.boundTo==="vertices"))if(e=h.value.length,f=0,h.size===1)for(d=0;d<e;d++)h.array[d]=h.value[d];else if(h.size===2)for(d=0;d<e;d++)g=h.value[d],
h.array[f]=g.x,h.array[f+1]=g.y,f+=2;else if(h.size===3)if(h.type==="c")for(d=0;d<e;d++)g=h.value[d],h.array[f]=g.r,h.array[f+1]=g.g,h.array[f+2]=g.b,f+=3;else for(d=0;d<e;d++)g=h.value[d],h.array[f]=g.x,h.array[f+1]=g.y,h.array[f+2]=g.z,f+=3;else if(h.size===4)for(d=0;d<e;d++)g=h.value[d],h.array[f]=g.x,h.array[f+1]=g.y,h.array[f+2]=g.z,h.array[f+3]=g.w,f+=4}}if(n||c.sortParticles)l.bindBuffer(l.ARRAY_BUFFER,a.__webglVertexBuffer),l.bufferData(l.ARRAY_BUFFER,j,b);if(q||c.sortParticles)l.bindBuffer(l.ARRAY_BUFFER,
a.__webglColorBuffer),l.bufferData(l.ARRAY_BUFFER,m,b);if(p){i=0;for(k=p.length;i<k;i++)if(h=p[i],h.needsUpdate||c.sortParticles)l.bindBuffer(l.ARRAY_BUFFER,h.buffer),l.bufferData(l.ARRAY_BUFFER,h.array,b)}}function h(a,b){return b.z-a.z}function i(a,b,c){if(a.length)for(var d=0,e=a.length;d<e;d++)J=null,v=Y=W=N=U=-1,a[d].render(b,c,Ba,wa),J=null,v=Y=W=N=U=-1}function k(a,b,c,d,e,f,g,h){var i,l,k,j;b?(l=a.length-1,j=b=-1):(l=0,b=a.length,j=1);for(var m=l;m!==b;m+=j)if(i=a[m],i.render){l=i.object;
k=i.buffer;if(h)i=h;else{i=i[c];if(!i)continue;g&&V.setBlending(i.blending);V.setDepthTest(i.depthTest);t(i.depthWrite);u(i.polygonOffset,i.polygonOffsetFactor,i.polygonOffsetUnits)}V.setObjectFaces(l);V.renderBuffer(d,e,f,i,k,l)}}function j(a,b,c,d,e,f,g){for(var h,i,l=0,k=a.length;l<k;l++)if(h=a[l],i=h.object,i.visible){if(g)h=g;else{h=h[b];if(!h)continue;f&&V.setBlending(h.blending);V.setDepthTest(h.depthTest);t(h.depthWrite);u(h.polygonOffset,h.polygonOffsetFactor,h.polygonOffsetUnits)}V.renderImmediateObject(c,
d,e,h,i)}}function n(a,b,c){a.push({buffer:b,object:c,opaque:null,transparent:null})}function q(a){for(var b in a.attributes)if(a.attributes[b].needsUpdate)return!0;return!1}function o(a){for(var b in a.attributes)a.attributes[b].needsUpdate=!1}function p(a,b){for(var c=a.length-1;c>=0;c--)a[c].object===b&&a.splice(c,1)}function m(a,b){for(var c=a.length-1;c>=0;c--)a[c]===b&&a.splice(c,1)}function s(a,b,c,d,e){d.program||V.initMaterial(d,b,c,e);if(d.morphTargets&&!e.__webglMorphTargetInfluences){e.__webglMorphTargetInfluences=
237
new Float32Array(V.maxMorphTargets);for(var f=0,g=V.maxMorphTargets;f<g;f++)e.__webglMorphTargetInfluences[f]=0}var h=!1,f=d.program,g=f.uniforms,i=d.uniforms;f!==J&&(l.useProgram(f),J=f,h=!0);if(d.id!==v)v=d.id,h=!0;if(h){l.uniformMatrix4fv(g.projectionMatrix,!1,a._projectionMatrixArray);if(c&&d.fog)if(i.fogColor.value=c.color,c instanceof THREE.Fog)i.fogNear.value=c.near,i.fogFar.value=c.far;else if(c instanceof THREE.FogExp2)i.fogDensity.value=c.density;if(d instanceof THREE.MeshPhongMaterial||
238 239 240
d instanceof THREE.MeshLambertMaterial||d.lights){for(var k,j,m=0,o=0,n=0,p,q,s=Aa,r=s.directional.colors,t=s.directional.positions,z=s.point.colors,u=s.point.positions,A=s.point.distances,x=0,R=0,K=q=0,c=0,h=b.length;c<h;c++)if(k=b[c],j=k.color,p=k.intensity,q=k.distance,k instanceof THREE.AmbientLight)V.gammaInput?(m+=j.r*j.r,o+=j.g*j.g,n+=j.b*j.b):(m+=j.r,o+=j.g,n+=j.b);else if(k instanceof THREE.DirectionalLight)q=x*3,V.gammaInput?(r[q]=j.r*j.r*p*p,r[q+1]=j.g*j.g*p*p,r[q+2]=j.b*j.b*p*p):(r[q]=
j.r*p,r[q+1]=j.g*p,r[q+2]=j.b*p),k=k.matrixWorld.getPosition(),j=1/k.length(),t[q]=k.x*j,t[q+1]=k.y*j,t[q+2]=k.z*j,x+=1;else if(k instanceof THREE.SpotLight)q=x*3,V.gammaInput?(r[q]=j.r*j.r*p*p,r[q+1]=j.g*j.g*p*p,r[q+2]=j.b*j.b*p*p):(r[q]=j.r*p,r[q+1]=j.g*p,r[q+2]=j.b*p),k=k.matrixWorld.getPosition(),j=1/k.length(),t[q]=k.x*j,t[q+1]=k.y*j,t[q+2]=k.z*j,x+=1;else if(k instanceof THREE.PointLight)K=R*3,V.gammaInput?(z[K]=j.r*j.r*p*p,z[K+1]=j.g*j.g*p*p,z[K+2]=j.b*j.b*p*p):(z[K]=j.r*p,z[K+1]=j.g*p,z[K+
2]=j.b*p),k=k.matrixWorld.getPosition(),u[K]=k.x,u[K+1]=k.y,u[K+2]=k.z,A[R]=q,R+=1;c=x*3;for(h=r.length;c<h;c++)r[c]=0;c=R*3;for(h=z.length;c<h;c++)z[c]=0;s.point.length=R;s.directional.length=x;s.ambient[0]=m;s.ambient[1]=o;s.ambient[2]=n;b=Aa;i.ambientLightColor.value=b.ambient;i.directionalLightColor.value=b.directional.colors;i.directionalLightDirection.value=b.directional.positions;i.pointLightColor.value=b.point.colors;i.pointLightPosition.value=b.point.positions;i.pointLightDistance.value=
A
alteredq 已提交
241
b.point.distances}if(d instanceof THREE.MeshBasicMaterial||d instanceof THREE.MeshLambertMaterial||d instanceof THREE.MeshPhongMaterial)i.opacity.value=d.opacity,V.gammaInput?i.diffuse.value.copyGammaToLinear(d.color):i.diffuse.value=d.color,(i.map.texture=d.map)&&i.offsetRepeat.value.set(d.map.offset.x,d.map.offset.y,d.map.repeat.x,d.map.repeat.y),i.lightMap.texture=d.lightMap,i.envMap.texture=d.envMap,i.flipEnvMap.value=d.envMap instanceof THREE.WebGLRenderTargetCube?1:-1,i.reflectivity.value=d.reflectivity,
242
i.refractionRatio.value=d.refractionRatio,i.combine.value=d.combine,i.useRefract.value=d.envMap&&d.envMap.mapping instanceof THREE.CubeRefractionMapping;if(d instanceof THREE.LineBasicMaterial)i.diffuse.value=d.color,i.opacity.value=d.opacity;else if(d instanceof THREE.ParticleBasicMaterial)i.psColor.value=d.color,i.opacity.value=d.opacity,i.size.value=d.size,i.scale.value=I.height/2,i.map.texture=d.map;else if(d instanceof THREE.MeshPhongMaterial)i.shininess.value=d.shininess,V.gammaInput?(i.ambient.value.copyGammaToLinear(d.ambient),
A
alteredq 已提交
243
i.specular.value.copyGammaToLinear(d.specular)):(i.ambient.value=d.ambient,i.specular.value=d.specular);else if(d instanceof THREE.MeshLambertMaterial)V.gammaInput?i.ambient.value.copyGammaToLinear(d.ambient):i.ambient.value=d.ambient;else if(d instanceof THREE.MeshDepthMaterial)i.mNear.value=a.near,i.mFar.value=a.far,i.opacity.value=d.opacity;else if(d instanceof THREE.MeshNormalMaterial)i.opacity.value=d.opacity;if(e.receiveShadow&&!d._shadowPass&&i.shadowMatrix){for(b=0;b<V.shadowMapPlugin.shadowMatrix.length;b++)i.shadowMatrix.value[b]=
244 245 246 247
V.shadowMapPlugin.shadowMatrix[b],i.shadowMap.texture[b]=V.shadowMapPlugin.shadowMap[b];i.shadowDarkness.value=V.shadowMapDarkness;i.shadowBias.value=V.shadowMapBias}b=d.uniformsList;i=0;for(c=b.length;i<c;i++)if(o=f.uniforms[b[i][1]])if(m=b[i][0],n=m.type,h=m.value,n==="i")l.uniform1i(o,h);else if(n==="f")l.uniform1f(o,h);else if(n==="v2")l.uniform2f(o,h.x,h.y);else if(n==="v3")l.uniform3f(o,h.x,h.y,h.z);else if(n==="v4")l.uniform4f(o,h.x,h.y,h.z,h.w);else if(n==="c")l.uniform3f(o,h.r,h.g,h.b);else if(n===
"fv1")l.uniform1fv(o,h);else if(n==="fv")l.uniform3fv(o,h);else if(n==="v3v"){if(!m._array)m._array=new Float32Array(3*h.length);n=0;for(s=h.length;n<s;n++)r=n*3,m._array[r]=h[n].x,m._array[r+1]=h[n].y,m._array[r+2]=h[n].z;l.uniform3fv(o,m._array)}else if(n==="m4"){if(!m._array)m._array=new Float32Array(16);h.flattenToArray(m._array);l.uniformMatrix4fv(o,!1,m._array)}else if(n==="m4v"){if(!m._array)m._array=new Float32Array(16*h.length);n=0;for(s=h.length;n<s;n++)h[n].flattenToArrayOffset(m._array,
n*16);l.uniformMatrix4fv(o,!1,m._array)}else if(n==="t"){if(l.uniform1i(o,h),o=m.texture)if(o.image instanceof Array&&o.image.length===6){if(m=o,m.image.length===6)if(m.needsUpdate){if(!m.image.__webglTextureCube)m.image.__webglTextureCube=l.createTexture();l.activeTexture(l.TEXTURE0+h);l.bindTexture(l.TEXTURE_CUBE_MAP,m.image.__webglTextureCube);h=G(l.TEXTURE_CUBE_MAP,m,m.image[0]);for(o=0;o<6;o++)l.texImage2D(l.TEXTURE_CUBE_MAP_POSITIVE_X+o,0,l.RGBA,l.RGBA,l.UNSIGNED_BYTE,m.image[o]);h&&l.generateMipmap(l.TEXTURE_CUBE_MAP);
m.needsUpdate=!1}else l.activeTexture(l.TEXTURE0+h),l.bindTexture(l.TEXTURE_CUBE_MAP,m.image.__webglTextureCube)}else o instanceof THREE.WebGLRenderTargetCube?(m=o,l.activeTexture(l.TEXTURE0+h),l.bindTexture(l.TEXTURE_CUBE_MAP,m.__webglTexture)):V.setTexture(o,h)}else if(n==="tv"){if(!m._array){m._array=[];n=0;for(s=m.texture.length;n<s;n++)m._array[n]=h+n}l.uniform1iv(o,m._array);n=0;for(s=m.texture.length;n<s;n++)(o=m.texture[n])&&V.setTexture(o,m._array[n])}(d instanceof THREE.ShaderMaterial||
248 249
d instanceof THREE.MeshPhongMaterial||d.envMap)&&g.cameraPosition!==null&&l.uniform3f(g.cameraPosition,a.position.x,a.position.y,a.position.z);(d instanceof THREE.MeshPhongMaterial||d instanceof THREE.MeshLambertMaterial||d instanceof THREE.ShaderMaterial||d.skinning)&&g.viewMatrix!==null&&l.uniformMatrix4fv(g.viewMatrix,!1,a._viewMatrixArray);d.skinning&&(l.uniformMatrix4fv(g.cameraInverseMatrix,!1,a._viewMatrixArray),l.uniformMatrix4fv(g.boneGlobalMatrices,!1,e.boneMatrices))}l.uniformMatrix4fv(g.modelViewMatrix,
!1,e._modelViewMatrixArray);g.normalMatrix&&l.uniformMatrix3fv(g.normalMatrix,!1,e._normalMatrixArray);(d instanceof THREE.ShaderMaterial||d.envMap||d.skinning||e.receiveShadow)&&g.objectMatrix!==null&&l.uniformMatrix4fv(g.objectMatrix,!1,e._objectMatrixArray);return f}function r(a,b){a._modelViewMatrix.multiplyToArray(b.matrixWorldInverse,a.matrixWorld,a._modelViewMatrixArray);var c=THREE.Matrix4.makeInvert3x3(a._modelViewMatrix);c&&c.transposeIntoArray(a._normalMatrixArray)}function t(a){W!==a&&
250
(l.depthMask(a),W=a)}function u(a,b,c){S!==a&&(a?l.enable(l.POLYGON_OFFSET_FILL):l.disable(l.POLYGON_OFFSET_FILL),S=a);if(a&&(ca!==b||va!==c))l.polygonOffset(b,c),ca=b,va=c}function x(a,b){var c;a==="fragment"?c=l.createShader(l.FRAGMENT_SHADER):a==="vertex"&&(c=l.createShader(l.VERTEX_SHADER));l.shaderSource(c,b);l.compileShader(c);if(!l.getShaderParameter(c,l.COMPILE_STATUS))return console.error(l.getShaderInfoLog(c)),console.error(b),null;return c}function G(a,b,c){return(c.width&c.width-1)===
251 252 253 254
0&&(c.height&c.height-1)===0?(l.texParameteri(a,l.TEXTURE_WRAP_S,F(b.wrapS)),l.texParameteri(a,l.TEXTURE_WRAP_T,F(b.wrapT)),l.texParameteri(a,l.TEXTURE_MAG_FILTER,F(b.magFilter)),l.texParameteri(a,l.TEXTURE_MIN_FILTER,F(b.minFilter)),!0):(l.texParameteri(a,l.TEXTURE_WRAP_S,l.CLAMP_TO_EDGE),l.texParameteri(a,l.TEXTURE_WRAP_T,l.CLAMP_TO_EDGE),l.texParameteri(a,l.TEXTURE_MAG_FILTER,B(b.magFilter)),l.texParameteri(a,l.TEXTURE_MIN_FILTER,B(b.minFilter)),!1)}function w(a,b){l.bindRenderbuffer(l.RENDERBUFFER,
a);b.depthBuffer&&!b.stencilBuffer?(l.renderbufferStorage(l.RENDERBUFFER,l.DEPTH_COMPONENT16,b.width,b.height),l.framebufferRenderbuffer(l.FRAMEBUFFER,l.DEPTH_ATTACHMENT,l.RENDERBUFFER,a)):b.depthBuffer&&b.stencilBuffer?(l.renderbufferStorage(l.RENDERBUFFER,l.DEPTH_STENCIL,b.width,b.height),l.framebufferRenderbuffer(l.FRAMEBUFFER,l.DEPTH_STENCIL_ATTACHMENT,l.RENDERBUFFER,a)):l.renderbufferStorage(l.RENDERBUFFER,l.RGBA4,b.width,b.height)}function B(a){switch(a){case THREE.NearestFilter:case THREE.NearestMipMapNearestFilter:case THREE.NearestMipMapLinearFilter:return l.NEAREST;
default:return l.LINEAR}}function F(a){switch(a){case THREE.RepeatWrapping:return l.REPEAT;case THREE.ClampToEdgeWrapping:return l.CLAMP_TO_EDGE;case THREE.MirroredRepeatWrapping:return l.MIRRORED_REPEAT;case THREE.NearestFilter:return l.NEAREST;case THREE.NearestMipMapNearestFilter:return l.NEAREST_MIPMAP_NEAREST;case THREE.NearestMipMapLinearFilter:return l.NEAREST_MIPMAP_LINEAR;case THREE.LinearFilter:return l.LINEAR;case THREE.LinearMipMapNearestFilter:return l.LINEAR_MIPMAP_NEAREST;case THREE.LinearMipMapLinearFilter:return l.LINEAR_MIPMAP_LINEAR;
case THREE.ByteType:return l.BYTE;case THREE.UnsignedByteType:return l.UNSIGNED_BYTE;case THREE.ShortType:return l.SHORT;case THREE.UnsignedShortType:return l.UNSIGNED_SHORT;case THREE.IntType:return l.INT;case THREE.UnsignedShortType:return l.UNSIGNED_INT;case THREE.FloatType:return l.FLOAT;case THREE.AlphaFormat:return l.ALPHA;case THREE.RGBFormat:return l.RGB;case THREE.RGBAFormat:return l.RGBA;case THREE.LuminanceFormat:return l.LUMINANCE;case THREE.LuminanceAlphaFormat:return l.LUMINANCE_ALPHA}return 0}
255
var a=a||{},I=a.canvas!==void 0?a.canvas:document.createElement("canvas"),R=a.precision!==void 0?a.precision:"highp",z=a.antialias!==void 0?a.antialias:!1,A=a.stencil!==void 0?a.stencil:!0,K=a.preserveDrawingBuffer!==void 0?a.preserveDrawingBuffer:!1,X=a.clearColor!==void 0?new THREE.Color(a.clearColor):new THREE.Color(0),T=a.clearAlpha!==void 0?a.clearAlpha:0,Z=a.maxLights!==void 0?a.maxLights:4;this.domElement=I;this.context=null;this.autoUpdateScene=this.autoUpdateObjects=this.sortObjects=this.autoClearStencil=
A
alteredq 已提交
256
this.autoClearDepth=this.autoClearColor=this.autoClear=!0;this.physicallyBasedShading=this.gammaOutput=this.gammaInput=!1;this.shadowMapBias=0.0039;this.shadowMapDarkness=0.5;this.shadowMapHeight=this.shadowMapWidth=512;this.shadowCameraNear=1;this.shadowCameraFar=5E3;this.shadowCameraFov=50;this.shadowMapEnabled=!1;this.shadowMapSoft=this.shadowMapAutoUpdate=!0;this.maxMorphTargets=8;this.renderPluginsPre=[];this.renderPluginsPost=[];this.info={memory:{programs:0,geometries:0,textures:0},render:{calls:0,
257
vertices:0,faces:0}};var V=this,l,M=[],J=null,L=null,v=-1,Y=null,$=0,ea=null,ba=null,U=null,N=null,W=null,S=null,ca=null,va=null,da=null,na=0,ka=0,sa=0,ha=0,Ba=0,wa=0,xa=new THREE.Frustum,ya=new THREE.Matrix4,za=new THREE.Vector4,Aa={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[]}};l=function(){var a;try{if(!(a=I.getContext("experimental-webgl",{antialias:z,stencil:A,preserveDrawingBuffer:K})))throw"Error creating WebGL context.";
258
console.log(navigator.userAgent+" | "+a.getParameter(a.VERSION)+" | "+a.getParameter(a.VENDOR)+" | "+a.getParameter(a.RENDERER)+" | "+a.getParameter(a.SHADING_LANGUAGE_VERSION))}catch(b){console.error(b)}return a}();l.clearColor(0,0,0,1);l.clearDepth(1);l.clearStencil(0);l.enable(l.DEPTH_TEST);l.depthFunc(l.LEQUAL);l.frontFace(l.CCW);l.cullFace(l.BACK);l.enable(l.CULL_FACE);l.enable(l.BLEND);l.blendEquation(l.FUNC_ADD);l.blendFunc(l.SRC_ALPHA,l.ONE_MINUS_SRC_ALPHA);l.clearColor(X.r,X.g,X.b,T);this.context=
259
l;var qa=l.getParameter(l.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0;this.getContext=function(){return l};this.supportsVertexTextures=function(){return qa};this.setSize=function(a,b){I.width=a;I.height=b;this.setViewport(0,0,I.width,I.height)};this.setViewport=function(a,b,c,d){na=a;ka=b;sa=c;ha=d;l.viewport(na,ka,sa,ha)};this.setScissor=function(a,b,c,d){l.scissor(a,b,c,d)};this.enableScissorTest=function(a){a?l.enable(l.SCISSOR_TEST):l.disable(l.SCISSOR_TEST)};this.setClearColorHex=function(a,b){X.setHex(a);
260 261 262 263 264
T=b;l.clearColor(X.r,X.g,X.b,T)};this.setClearColor=function(a,b){X.copy(a);T=b;l.clearColor(X.r,X.g,X.b,T)};this.getClearColor=function(){return X};this.getClearAlpha=function(){return T};this.clear=function(a,b,c){var d=0;if(a===void 0||a)d|=l.COLOR_BUFFER_BIT;if(b===void 0||b)d|=l.DEPTH_BUFFER_BIT;if(c===void 0||c)d|=l.STENCIL_BUFFER_BIT;l.clear(d)};this.clearTarget=function(a,b,c,d){this.setRenderTarget(a);this.clear(b,c,d)};this.addPostPlugin=function(a){a.init(this);this.renderPluginsPost.push(a)};
this.addPrePlugin=function(a){a.init(this);this.renderPluginsPre.push(a)};this.deallocateObject=function(a){if(a.__webglInit)if(a.__webglInit=!1,delete a._modelViewMatrix,delete a._normalMatrixArray,delete a._modelViewMatrixArray,delete a._objectMatrixArray,a instanceof THREE.Mesh)for(var b in a.geometry.geometryGroups){var c=a.geometry.geometryGroups[b];l.deleteBuffer(c.__webglVertexBuffer);l.deleteBuffer(c.__webglNormalBuffer);l.deleteBuffer(c.__webglTangentBuffer);l.deleteBuffer(c.__webglColorBuffer);
l.deleteBuffer(c.__webglUVBuffer);l.deleteBuffer(c.__webglUV2Buffer);l.deleteBuffer(c.__webglSkinVertexABuffer);l.deleteBuffer(c.__webglSkinVertexBBuffer);l.deleteBuffer(c.__webglSkinIndicesBuffer);l.deleteBuffer(c.__webglSkinWeightsBuffer);l.deleteBuffer(c.__webglFaceBuffer);l.deleteBuffer(c.__webglLineBuffer);if(c.numMorphTargets)for(var d=0,e=c.numMorphTargets;d<e;d++)l.deleteBuffer(c.__webglMorphTargetsBuffers[d]);if(c.__webglCustomAttributesList)for(d in d=void 0,c.__webglCustomAttributesList)l.deleteBuffer(c.__webglCustomAttributesList[d].buffer);
V.info.memory.geometries--}else if(a instanceof THREE.Ribbon)a=a.geometry,l.deleteBuffer(a.__webglVertexBuffer),l.deleteBuffer(a.__webglColorBuffer),V.info.memory.geometries--;else if(a instanceof THREE.Line)a=a.geometry,l.deleteBuffer(a.__webglVertexBuffer),l.deleteBuffer(a.__webglColorBuffer),V.info.memory.geometries--;else if(a instanceof THREE.ParticleSystem)a=a.geometry,l.deleteBuffer(a.__webglVertexBuffer),l.deleteBuffer(a.__webglColorBuffer),V.info.memory.geometries--};this.deallocateTexture=
function(a){if(a.__webglInit)a.__webglInit=!1,l.deleteTexture(a.__webglTexture),V.info.memory.textures--};this.updateShadowMap=function(a,b){J=null;v=Y=W=N=U=-1;this.shadowMapPlugin.update(a,b)};this.renderBufferImmediate=function(a,b,c){if(!a.__webglVertexBuffer)a.__webglVertexBuffer=l.createBuffer();if(!a.__webglNormalBuffer)a.__webglNormalBuffer=l.createBuffer();a.hasPos&&(l.bindBuffer(l.ARRAY_BUFFER,a.__webglVertexBuffer),l.bufferData(l.ARRAY_BUFFER,a.positionArray,l.DYNAMIC_DRAW),l.enableVertexAttribArray(b.attributes.position),
265 266
l.vertexAttribPointer(b.attributes.position,3,l.FLOAT,!1,0,0));if(a.hasNormal){l.bindBuffer(l.ARRAY_BUFFER,a.__webglNormalBuffer);if(c===THREE.FlatShading){var d,e,f,g,h,i,k,j,m,o,n=a.count*3;for(o=0;o<n;o+=9)c=a.normalArray,d=c[o],e=c[o+1],f=c[o+2],g=c[o+3],i=c[o+4],j=c[o+5],h=c[o+6],k=c[o+7],m=c[o+8],d=(d+g+h)/3,e=(e+i+k)/3,f=(f+j+m)/3,c[o]=d,c[o+1]=e,c[o+2]=f,c[o+3]=d,c[o+4]=e,c[o+5]=f,c[o+6]=d,c[o+7]=e,c[o+8]=f}l.bufferData(l.ARRAY_BUFFER,a.normalArray,l.DYNAMIC_DRAW);l.enableVertexAttribArray(b.attributes.normal);
l.vertexAttribPointer(b.attributes.normal,3,l.FLOAT,!1,0,0)}l.drawArrays(l.TRIANGLES,0,a.count);a.count=0};this.renderBuffer=function(a,b,c,d,e,f){if(d.opacity!==0){var g,h,c=s(a,b,c,d,f),b=c.attributes,a=!1,c=e.id*16777215+c.id*2+(d.wireframe?1:0);c!==Y&&(Y=c,a=!0);if(!d.morphTargets&&b.position>=0)a&&(l.bindBuffer(l.ARRAY_BUFFER,e.__webglVertexBuffer),l.vertexAttribPointer(b.position,3,l.FLOAT,!1,0,0));else if(f.morphTargetBase){c=d.program.attributes;f.morphTargetBase!==-1?(l.bindBuffer(l.ARRAY_BUFFER,
267
e.__webglMorphTargetsBuffers[f.morphTargetBase]),l.vertexAttribPointer(c.position,3,l.FLOAT,!1,0,0)):c.position>=0&&(l.bindBuffer(l.ARRAY_BUFFER,e.__webglVertexBuffer),l.vertexAttribPointer(c.position,3,l.FLOAT,!1,0,0));if(f.morphTargetForcedOrder.length){g=0;var i=f.morphTargetForcedOrder;for(h=f.morphTargetInfluences;g<d.numSupportedMorphTargets&&g<i.length;)l.bindBuffer(l.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[i[g]]),l.vertexAttribPointer(c["morphTarget"+g],3,l.FLOAT,!1,0,0),f.__webglMorphTargetInfluences[g]=
268
h[i[g]],g++}else{var i=[],k=-1,j=0;h=f.morphTargetInfluences;var m,o=h.length;g=0;for(f.morphTargetBase!==-1&&(i[f.morphTargetBase]=!0);g<d.numSupportedMorphTargets;){for(m=0;m<o;m++)!i[m]&&h[m]>k&&(j=m,k=h[j]);l.bindBuffer(l.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[j]);l.vertexAttribPointer(c["morphTarget"+g],3,l.FLOAT,!1,0,0);f.__webglMorphTargetInfluences[g]=k;i[j]=1;k=-1;g++}}d.program.uniforms.morphTargetInfluences!==null&&l.uniform1fv(d.program.uniforms.morphTargetInfluences,f.__webglMorphTargetInfluences)}if(a){if(e.__webglCustomAttributesList){g=
269 270 271
0;for(h=e.__webglCustomAttributesList.length;g<h;g++)c=e.__webglCustomAttributesList[g],b[c.buffer.belongsToAttribute]>=0&&(l.bindBuffer(l.ARRAY_BUFFER,c.buffer),l.vertexAttribPointer(b[c.buffer.belongsToAttribute],c.size,l.FLOAT,!1,0,0))}b.color>=0&&(l.bindBuffer(l.ARRAY_BUFFER,e.__webglColorBuffer),l.vertexAttribPointer(b.color,3,l.FLOAT,!1,0,0));b.normal>=0&&(l.bindBuffer(l.ARRAY_BUFFER,e.__webglNormalBuffer),l.vertexAttribPointer(b.normal,3,l.FLOAT,!1,0,0));b.tangent>=0&&(l.bindBuffer(l.ARRAY_BUFFER,
e.__webglTangentBuffer),l.vertexAttribPointer(b.tangent,4,l.FLOAT,!1,0,0));b.uv>=0&&(e.__webglUVBuffer?(l.bindBuffer(l.ARRAY_BUFFER,e.__webglUVBuffer),l.vertexAttribPointer(b.uv,2,l.FLOAT,!1,0,0),l.enableVertexAttribArray(b.uv)):l.disableVertexAttribArray(b.uv));b.uv2>=0&&(e.__webglUV2Buffer?(l.bindBuffer(l.ARRAY_BUFFER,e.__webglUV2Buffer),l.vertexAttribPointer(b.uv2,2,l.FLOAT,!1,0,0),l.enableVertexAttribArray(b.uv2)):l.disableVertexAttribArray(b.uv2));d.skinning&&b.skinVertexA>=0&&b.skinVertexB>=
0&&b.skinIndex>=0&&b.skinWeight>=0&&(l.bindBuffer(l.ARRAY_BUFFER,e.__webglSkinVertexABuffer),l.vertexAttribPointer(b.skinVertexA,4,l.FLOAT,!1,0,0),l.bindBuffer(l.ARRAY_BUFFER,e.__webglSkinVertexBBuffer),l.vertexAttribPointer(b.skinVertexB,4,l.FLOAT,!1,0,0),l.bindBuffer(l.ARRAY_BUFFER,e.__webglSkinIndicesBuffer),l.vertexAttribPointer(b.skinIndex,4,l.FLOAT,!1,0,0),l.bindBuffer(l.ARRAY_BUFFER,e.__webglSkinWeightsBuffer),l.vertexAttribPointer(b.skinWeight,4,l.FLOAT,!1,0,0))}f instanceof THREE.Mesh?(d.wireframe?
272 273
(d=d.wireframeLinewidth,d!==da&&(l.lineWidth(d),da=d),a&&l.bindBuffer(l.ELEMENT_ARRAY_BUFFER,e.__webglLineBuffer),l.drawElements(l.LINES,e.__webglLineCount,l.UNSIGNED_SHORT,0)):(a&&l.bindBuffer(l.ELEMENT_ARRAY_BUFFER,e.__webglFaceBuffer),l.drawElements(l.TRIANGLES,e.__webglFaceCount,l.UNSIGNED_SHORT,0)),V.info.render.calls++,V.info.render.vertices+=e.__webglFaceCount,V.info.render.faces+=e.__webglFaceCount/3):f instanceof THREE.Line?(f=f.type===THREE.LineStrip?l.LINE_STRIP:l.LINES,d=d.linewidth,d!==
da&&(l.lineWidth(d),da=d),l.drawArrays(f,0,e.__webglLineCount),V.info.render.calls++):f instanceof THREE.ParticleSystem?(l.drawArrays(l.POINTS,0,e.__webglParticleCount),V.info.render.calls++):f instanceof THREE.Ribbon&&(l.drawArrays(l.TRIANGLE_STRIP,0,e.__webglVertexCount),V.info.render.calls++)}};this.render=function(a,b,c,d){var e,f,g,m,o=a.lights,n=a.fog;v=-1;this.autoUpdateObjects&&this.initWebGLObjects(a);b.parent===void 0&&(console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it..."),
274
a.add(b));this.autoUpdateScene&&a.updateMatrixWorld();i(this.renderPluginsPre,a,b);V.info.render.calls=0;V.info.render.vertices=0;V.info.render.faces=0;b.matrixWorldInverse.getInverse(b.matrixWorld);if(!b._viewMatrixArray)b._viewMatrixArray=new Float32Array(16);b.matrixWorldInverse.flattenToArray(b._viewMatrixArray);if(!b._projectionMatrixArray)b._projectionMatrixArray=new Float32Array(16);b.projectionMatrix.flattenToArray(b._projectionMatrixArray);ya.multiply(b.projectionMatrix,b.matrixWorldInverse);
275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319
xa.setFromMatrix(ya);this.setRenderTarget(c);(this.autoClear||d)&&this.clear(this.autoClearColor,this.autoClearDepth,this.autoClearStencil);m=a.__webglObjects;d=0;for(e=m.length;d<e;d++)if(f=m[d],g=f.object,f.render=!1,g.visible&&(!(g instanceof THREE.Mesh)||!g.frustumCulled||xa.contains(g))){g.matrixWorld.flattenToArray(g._objectMatrixArray);r(g,b);var p=f,q=p.object,s=p.buffer,z=void 0,z=z=void 0,z=q.material;if(z instanceof THREE.MeshFaceMaterial){if(z=s.materialIndex,z>=0)z=q.geometry.materials[z],
z.transparent?(p.transparent=z,p.opaque=null):(p.opaque=z,p.transparent=null)}else if(z)z.transparent?(p.transparent=z,p.opaque=null):(p.opaque=z,p.transparent=null);f.render=!0;if(this.sortObjects)g.renderDepth?f.z=g.renderDepth:(za.copy(g.position),ya.multiplyVector3(za),f.z=za.z)}this.sortObjects&&m.sort(h);m=a.__webglObjectsImmediate;d=0;for(e=m.length;d<e;d++)if(f=m[d],g=f.object,g.visible)g.matrixAutoUpdate&&g.matrixWorld.flattenToArray(g._objectMatrixArray),r(g,b),g=f.object.material,g.transparent?
(f.transparent=g,f.opaque=null):(f.opaque=g,f.transparent=null);a.overrideMaterial?(this.setBlending(a.overrideMaterial.blending),this.setDepthTest(a.overrideMaterial.depthTest),t(a.overrideMaterial.depthWrite),u(a.overrideMaterial.polygonOffset,a.overrideMaterial.polygonOffsetFactor,a.overrideMaterial.polygonOffsetUnits),k(a.__webglObjects,!1,"",b,o,n,!0,a.overrideMaterial),j(a.__webglObjectsImmediate,"",b,o,n,!1,a.overrideMaterial)):(this.setBlending(THREE.NormalBlending),k(a.__webglObjects,!0,
"opaque",b,o,n,!1),j(a.__webglObjectsImmediate,"opaque",b,o,n,!1),k(a.__webglObjects,!1,"transparent",b,o,n,!0),j(a.__webglObjectsImmediate,"transparent",b,o,n,!0));i(this.renderPluginsPost,a,b);c&&c.minFilter!==THREE.NearestFilter&&c.minFilter!==THREE.LinearFilter&&(c instanceof THREE.WebGLRenderTargetCube?(l.bindTexture(l.TEXTURE_CUBE_MAP,c.__webglTexture),l.generateMipmap(l.TEXTURE_CUBE_MAP),l.bindTexture(l.TEXTURE_CUBE_MAP,null)):(l.bindTexture(l.TEXTURE_2D,c.__webglTexture),l.generateMipmap(l.TEXTURE_2D),
l.bindTexture(l.TEXTURE_2D,null)))};this.renderImmediateObject=function(a,b,c,d,e){var f=s(a,b,c,d,e);Y=-1;V.setObjectFaces(e);e.immediateRenderCallback?e.immediateRenderCallback(f,l,xa):e.render(function(a){V.renderBufferImmediate(a,f,d.shading)})};this.initWebGLObjects=function(a){if(!a.__webglObjects)a.__webglObjects=[],a.__webglObjectsImmediate=[],a.__webglSprites=[],a.__webglFlares=[];for(;a.__objectsAdded.length;){var h=a.__objectsAdded[0],i=a,k=void 0,j=void 0,D=void 0;if(!h.__webglInit)if(h.__webglInit=
!0,h._modelViewMatrix=new THREE.Matrix4,h._normalMatrixArray=new Float32Array(9),h._modelViewMatrixArray=new Float32Array(16),h._objectMatrixArray=new Float32Array(16),h.matrixWorld.flattenToArray(h._objectMatrixArray),h instanceof THREE.Mesh){j=h.geometry;if(j.geometryGroups===void 0){var D=j,s=void 0,r=void 0,t=void 0,z=void 0,u=void 0,x=void 0,C=void 0,A={},R=D.morphTargets.length;D.geometryGroups={};s=0;for(r=D.faces.length;s<r;s++)t=D.faces[s],z=t.materialIndex,x=z!==void 0?z:-1,A[x]===void 0&&
(A[x]={hash:x,counter:0}),C=A[x].hash+"_"+A[x].counter,D.geometryGroups[C]===void 0&&(D.geometryGroups[C]={faces3:[],faces4:[],materialIndex:z,vertices:0,numMorphTargets:R}),u=t instanceof THREE.Face3?3:4,D.geometryGroups[C].vertices+u>65535&&(A[x].counter+=1,C=A[x].hash+"_"+A[x].counter,D.geometryGroups[C]===void 0&&(D.geometryGroups[C]={faces3:[],faces4:[],materialIndex:z,vertices:0,numMorphTargets:R})),t instanceof THREE.Face3?D.geometryGroups[C].faces3.push(s):D.geometryGroups[C].faces4.push(s),
D.geometryGroups[C].vertices+=u;D.geometryGroupsList=[];s=void 0;for(s in D.geometryGroups)D.geometryGroups[s].id=$++,D.geometryGroupsList.push(D.geometryGroups[s])}for(k in j.geometryGroups)if(D=j.geometryGroups[k],!D.__webglVertexBuffer){s=D;s.__webglVertexBuffer=l.createBuffer();s.__webglNormalBuffer=l.createBuffer();s.__webglTangentBuffer=l.createBuffer();s.__webglColorBuffer=l.createBuffer();s.__webglUVBuffer=l.createBuffer();s.__webglUV2Buffer=l.createBuffer();s.__webglSkinVertexABuffer=l.createBuffer();
s.__webglSkinVertexBBuffer=l.createBuffer();s.__webglSkinIndicesBuffer=l.createBuffer();s.__webglSkinWeightsBuffer=l.createBuffer();s.__webglFaceBuffer=l.createBuffer();s.__webglLineBuffer=l.createBuffer();if(s.numMorphTargets){t=r=void 0;s.__webglMorphTargetsBuffers=[];r=0;for(t=s.numMorphTargets;r<t;r++)s.__webglMorphTargetsBuffers.push(l.createBuffer())}V.info.memory.geometries++;z=h;u=z.geometry;r=D.faces3;x=D.faces4;s=r.length*3+x.length*4;t=r.length*1+x.length*2;x=r.length*3+x.length*4;r=c(z,
D);C=f(r);A=d(r);R=e(r);D.__vertexArray=new Float32Array(s*3);if(A)D.__normalArray=new Float32Array(s*3);if(u.hasTangents)D.__tangentArray=new Float32Array(s*4);if(R)D.__colorArray=new Float32Array(s*3);if(C){if(u.faceUvs.length>0||u.faceVertexUvs.length>0)D.__uvArray=new Float32Array(s*2);if(u.faceUvs.length>1||u.faceVertexUvs.length>1)D.__uv2Array=new Float32Array(s*2)}if(z.geometry.skinWeights.length&&z.geometry.skinIndices.length)D.__skinVertexAArray=new Float32Array(s*4),D.__skinVertexBArray=
new Float32Array(s*4),D.__skinIndexArray=new Float32Array(s*4),D.__skinWeightArray=new Float32Array(s*4);D.__faceArray=new Uint16Array(t*3);D.__lineArray=new Uint16Array(x*2);if(D.numMorphTargets){D.__morphTargetsArrays=[];z=0;for(u=D.numMorphTargets;z<u;z++)D.__morphTargetsArrays.push(new Float32Array(s*3))}D.__webglFaceCount=t*3;D.__webglLineCount=x*2;if(r.attributes){if(D.__webglCustomAttributesList===void 0)D.__webglCustomAttributesList=[];t=void 0;for(t in r.attributes){var z=r.attributes[t],
u={},K;for(K in z)u[K]=z[K];if(!u.__webglInitialized||u.createUniqueBuffers)u.__webglInitialized=!0,x=1,u.type==="v2"?x=2:u.type==="v3"?x=3:u.type==="v4"?x=4:u.type==="c"&&(x=3),u.size=x,u.array=new Float32Array(s*x),u.buffer=l.createBuffer(),u.buffer.belongsToAttribute=t,z.needsUpdate=!0,u.__original=z;D.__webglCustomAttributesList.push(u)}}D.__inittedArrays=!0;j.__dirtyVertices=!0;j.__dirtyMorphTargets=!0;j.__dirtyElements=!0;j.__dirtyUvs=!0;j.__dirtyNormals=!0;j.__dirtyTangents=!0;j.__dirtyColors=
!0}}else if(h instanceof THREE.Ribbon){if(j=h.geometry,!j.__webglVertexBuffer)D=j,D.__webglVertexBuffer=l.createBuffer(),D.__webglColorBuffer=l.createBuffer(),V.info.memory.geometries++,D=j,s=D.vertices.length,D.__vertexArray=new Float32Array(s*3),D.__colorArray=new Float32Array(s*3),D.__webglVertexCount=s,j.__dirtyVertices=!0,j.__dirtyColors=!0}else if(h instanceof THREE.Line){if(j=h.geometry,!j.__webglVertexBuffer)D=j,D.__webglVertexBuffer=l.createBuffer(),D.__webglColorBuffer=l.createBuffer(),
V.info.memory.geometries++,D=j,s=h,r=D.vertices.length,D.__vertexArray=new Float32Array(r*3),D.__colorArray=new Float32Array(r*3),D.__webglLineCount=r,b(D,s),j.__dirtyVertices=!0,j.__dirtyColors=!0}else if(h instanceof THREE.ParticleSystem&&(j=h.geometry,!j.__webglVertexBuffer))D=j,D.__webglVertexBuffer=l.createBuffer(),D.__webglColorBuffer=l.createBuffer(),V.info.geometries++,D=j,s=h,r=D.vertices.length,D.__vertexArray=new Float32Array(r*3),D.__colorArray=new Float32Array(r*3),D.__sortArray=[],D.__webglParticleCount=
r,b(D,s),j.__dirtyVertices=!0,j.__dirtyColors=!0;if(!h.__webglActive){if(h instanceof THREE.Mesh)for(k in j=h.geometry,j.geometryGroups)D=j.geometryGroups[k],n(i.__webglObjects,D,h);else h instanceof THREE.Ribbon||h instanceof THREE.Line||h instanceof THREE.ParticleSystem?(j=h.geometry,n(i.__webglObjects,j,h)):THREE.MarchingCubes!==void 0&&h instanceof THREE.MarchingCubes||h.immediateRenderCallback?i.__webglObjectsImmediate.push({object:h,opaque:null,transparent:null}):h instanceof THREE.Sprite?i.__webglSprites.push(h):
h instanceof THREE.LensFlare&&i.__webglFlares.push(h);h.__webglActive=!0}a.__objectsAdded.splice(0,1)}for(;a.__objectsRemoved.length;)h=a.__objectsRemoved[0],i=a,h instanceof THREE.Mesh||h instanceof THREE.ParticleSystem||h instanceof THREE.Ribbon||h instanceof THREE.Line?p(i.__webglObjects,h):h instanceof THREE.Sprite?m(i.__webglSprites,h):h instanceof THREE.LensFlare?m(i.__webglFlares,h):(h instanceof THREE.MarchingCubes||h.immediateRenderCallback)&&p(i.__webglObjectsImmediate,h),h.__webglActive=
!1,a.__objectsRemoved.splice(0,1);h=0;for(i=a.__webglObjects.length;h<i;h++)if(K=a.__webglObjects[h].object,k=K.geometry,j=t=r=void 0,K instanceof THREE.Mesh){D=0;for(s=k.geometryGroupsList.length;D<s;D++)if(r=k.geometryGroupsList[D],j=c(K,r),t=j.attributes&&q(j),k.__dirtyVertices||k.__dirtyMorphTargets||k.__dirtyElements||k.__dirtyUvs||k.__dirtyNormals||k.__dirtyColors||k.__dirtyTangents||t){var w=K,t=l.DYNAMIC_DRAW,z=!k.dynamic,C=j;if(r.__inittedArrays){var u=d(C),x=e(C),G=f(C),I=u===THREE.SmoothShading,
J=A=C=void 0,H=void 0,F=void 0,L=void 0,v=void 0,B=void 0,M=void 0,Z=J=void 0,Q=void 0,O=void 0,P=void 0,X=H=void 0,U=void 0,Y=void 0,T=H=M=void 0,W=void 0,ba=P=O=Q=v=void 0,N=H=P=O=Q=ba=P=O=Q=ba=P=O=Q=void 0,S=void 0,ca=L=void 0,ea=void 0,ia=void 0,va=void 0,da=void 0,na=Z=ia=S=0,ka=0,ha=N=J=0,fa=v=X=0,E=0,ma=void 0,fa=r.__vertexArray,ea=r.__uvArray,E=r.__uv2Array,ca=r.__normalArray,F=r.__tangentArray,U=r.__colorArray,T=r.__skinVertexAArray,W=r.__skinVertexBArray,B=r.__skinIndexArray,oa=r.__skinWeightArray,
ba=r.__morphTargetsArrays,R=r.__webglCustomAttributesList,y=void 0,y=r.__faceArray,ma=r.__lineArray,Y=w.geometry,qa=Y.__dirtyElements,sa=Y.__dirtyUvs,L=Y.__dirtyNormals,M=Y.__dirtyTangents,za=Y.__dirtyColors,va=Y.__dirtyMorphTargets,da=Y.vertices,w=r.faces3,ga=r.faces4,ja=Y.faces,ya=Y.faceVertexUvs[0],Ba=Y.faceVertexUvs[1],wa=Y.skinVerticesA,xa=Y.skinVerticesB,Aa=Y.skinIndices,Ha=Y.skinWeights,Ia=Y.morphTargets;if(Y.__dirtyVertices){C=0;for(A=w.length;C<A;C++)H=ja[w[C]],Q=da[H.a].position,O=da[H.b].position,
P=da[H.c].position,fa[ia]=Q.x,fa[ia+1]=Q.y,fa[ia+2]=Q.z,fa[ia+3]=O.x,fa[ia+4]=O.y,fa[ia+5]=O.z,fa[ia+6]=P.x,fa[ia+7]=P.y,fa[ia+8]=P.z,ia+=9;C=0;for(A=ga.length;C<A;C++)H=ja[ga[C]],Q=da[H.a].position,O=da[H.b].position,P=da[H.c].position,H=da[H.d].position,fa[ia]=Q.x,fa[ia+1]=Q.y,fa[ia+2]=Q.z,fa[ia+3]=O.x,fa[ia+4]=O.y,fa[ia+5]=O.z,fa[ia+6]=P.x,fa[ia+7]=P.y,fa[ia+8]=P.z,fa[ia+9]=H.x,fa[ia+10]=H.y,fa[ia+11]=H.z,ia+=12;l.bindBuffer(l.ARRAY_BUFFER,r.__webglVertexBuffer);l.bufferData(l.ARRAY_BUFFER,fa,
t)}if(va){ia=0;for(va=Ia.length;ia<va;ia++){C=fa=0;for(A=w.length;C<A;C++)H=ja[w[C]],Q=Ia[ia].vertices[H.a].position,O=Ia[ia].vertices[H.b].position,P=Ia[ia].vertices[H.c].position,da=ba[ia],da[fa]=Q.x,da[fa+1]=Q.y,da[fa+2]=Q.z,da[fa+3]=O.x,da[fa+4]=O.y,da[fa+5]=O.z,da[fa+6]=P.x,da[fa+7]=P.y,da[fa+8]=P.z,fa+=9;C=0;for(A=ga.length;C<A;C++)H=ja[ga[C]],Q=Ia[ia].vertices[H.a].position,O=Ia[ia].vertices[H.b].position,P=Ia[ia].vertices[H.c].position,H=Ia[ia].vertices[H.d].position,da=ba[ia],da[fa]=Q.x,
da[fa+1]=Q.y,da[fa+2]=Q.z,da[fa+3]=O.x,da[fa+4]=O.y,da[fa+5]=O.z,da[fa+6]=P.x,da[fa+7]=P.y,da[fa+8]=P.z,da[fa+9]=H.x,da[fa+10]=H.y,da[fa+11]=H.z,fa+=12;l.bindBuffer(l.ARRAY_BUFFER,r.__webglMorphTargetsBuffers[ia]);l.bufferData(l.ARRAY_BUFFER,ba[ia],t)}}if(Ha.length){C=0;for(A=w.length;C<A;C++)H=ja[w[C]],Q=Ha[H.a],O=Ha[H.b],P=Ha[H.c],oa[v]=Q.x,oa[v+1]=Q.y,oa[v+2]=Q.z,oa[v+3]=Q.w,oa[v+4]=O.x,oa[v+5]=O.y,oa[v+6]=O.z,oa[v+7]=O.w,oa[v+8]=P.x,oa[v+9]=P.y,oa[v+10]=P.z,oa[v+11]=P.w,Q=Aa[H.a],O=Aa[H.b],P=
Aa[H.c],B[v]=Q.x,B[v+1]=Q.y,B[v+2]=Q.z,B[v+3]=Q.w,B[v+4]=O.x,B[v+5]=O.y,B[v+6]=O.z,B[v+7]=O.w,B[v+8]=P.x,B[v+9]=P.y,B[v+10]=P.z,B[v+11]=P.w,Q=wa[H.a],O=wa[H.b],P=wa[H.c],T[v]=Q.x,T[v+1]=Q.y,T[v+2]=Q.z,T[v+3]=1,T[v+4]=O.x,T[v+5]=O.y,T[v+6]=O.z,T[v+7]=1,T[v+8]=P.x,T[v+9]=P.y,T[v+10]=P.z,T[v+11]=1,Q=xa[H.a],O=xa[H.b],P=xa[H.c],W[v]=Q.x,W[v+1]=Q.y,W[v+2]=Q.z,W[v+3]=1,W[v+4]=O.x,W[v+5]=O.y,W[v+6]=O.z,W[v+7]=1,W[v+8]=P.x,W[v+9]=P.y,W[v+10]=P.z,W[v+11]=1,v+=12;C=0;for(A=ga.length;C<A;C++)H=ja[ga[C]],Q=Ha[H.a],
O=Ha[H.b],P=Ha[H.c],ba=Ha[H.d],oa[v]=Q.x,oa[v+1]=Q.y,oa[v+2]=Q.z,oa[v+3]=Q.w,oa[v+4]=O.x,oa[v+5]=O.y,oa[v+6]=O.z,oa[v+7]=O.w,oa[v+8]=P.x,oa[v+9]=P.y,oa[v+10]=P.z,oa[v+11]=P.w,oa[v+12]=ba.x,oa[v+13]=ba.y,oa[v+14]=ba.z,oa[v+15]=ba.w,Q=Aa[H.a],O=Aa[H.b],P=Aa[H.c],ba=Aa[H.d],B[v]=Q.x,B[v+1]=Q.y,B[v+2]=Q.z,B[v+3]=Q.w,B[v+4]=O.x,B[v+5]=O.y,B[v+6]=O.z,B[v+7]=O.w,B[v+8]=P.x,B[v+9]=P.y,B[v+10]=P.z,B[v+11]=P.w,B[v+12]=ba.x,B[v+13]=ba.y,B[v+14]=ba.z,B[v+15]=ba.w,Q=wa[H.a],O=wa[H.b],P=wa[H.c],ba=wa[H.d],T[v]=
Q.x,T[v+1]=Q.y,T[v+2]=Q.z,T[v+3]=1,T[v+4]=O.x,T[v+5]=O.y,T[v+6]=O.z,T[v+7]=1,T[v+8]=P.x,T[v+9]=P.y,T[v+10]=P.z,T[v+11]=1,T[v+12]=ba.x,T[v+13]=ba.y,T[v+14]=ba.z,T[v+15]=1,Q=xa[H.a],O=xa[H.b],P=xa[H.c],H=xa[H.d],W[v]=Q.x,W[v+1]=Q.y,W[v+2]=Q.z,W[v+3]=1,W[v+4]=O.x,W[v+5]=O.y,W[v+6]=O.z,W[v+7]=1,W[v+8]=P.x,W[v+9]=P.y,W[v+10]=P.z,W[v+11]=1,W[v+12]=H.x,W[v+13]=H.y,W[v+14]=H.z,W[v+15]=1,v+=16;v>0&&(l.bindBuffer(l.ARRAY_BUFFER,r.__webglSkinVertexABuffer),l.bufferData(l.ARRAY_BUFFER,T,t),l.bindBuffer(l.ARRAY_BUFFER,
r.__webglSkinVertexBBuffer),l.bufferData(l.ARRAY_BUFFER,W,t),l.bindBuffer(l.ARRAY_BUFFER,r.__webglSkinIndicesBuffer),l.bufferData(l.ARRAY_BUFFER,B,t),l.bindBuffer(l.ARRAY_BUFFER,r.__webglSkinWeightsBuffer),l.bufferData(l.ARRAY_BUFFER,oa,t))}if(za&&x){C=0;for(A=w.length;C<A;C++)H=ja[w[C]],v=H.vertexColors,B=H.color,v.length===3&&x===THREE.VertexColors?(H=v[0],T=v[1],W=v[2]):W=T=H=B,U[X]=H.r,U[X+1]=H.g,U[X+2]=H.b,U[X+3]=T.r,U[X+4]=T.g,U[X+5]=T.b,U[X+6]=W.r,U[X+7]=W.g,U[X+8]=W.b,X+=9;C=0;for(A=ga.length;C<
A;C++)H=ja[ga[C]],v=H.vertexColors,B=H.color,v.length===4&&x===THREE.VertexColors?(H=v[0],T=v[1],W=v[2],v=v[3]):v=W=T=H=B,U[X]=H.r,U[X+1]=H.g,U[X+2]=H.b,U[X+3]=T.r,U[X+4]=T.g,U[X+5]=T.b,U[X+6]=W.r,U[X+7]=W.g,U[X+8]=W.b,U[X+9]=v.r,U[X+10]=v.g,U[X+11]=v.b,X+=12;X>0&&(l.bindBuffer(l.ARRAY_BUFFER,r.__webglColorBuffer),l.bufferData(l.ARRAY_BUFFER,U,t))}if(M&&Y.hasTangents){C=0;for(A=w.length;C<A;C++)H=ja[w[C]],M=H.vertexTangents,X=M[0],U=M[1],Y=M[2],F[N]=X.x,F[N+1]=X.y,F[N+2]=X.z,F[N+3]=X.w,F[N+4]=U.x,
F[N+5]=U.y,F[N+6]=U.z,F[N+7]=U.w,F[N+8]=Y.x,F[N+9]=Y.y,F[N+10]=Y.z,F[N+11]=Y.w,N+=12;C=0;for(A=ga.length;C<A;C++)H=ja[ga[C]],M=H.vertexTangents,X=M[0],U=M[1],Y=M[2],M=M[3],F[N]=X.x,F[N+1]=X.y,F[N+2]=X.z,F[N+3]=X.w,F[N+4]=U.x,F[N+5]=U.y,F[N+6]=U.z,F[N+7]=U.w,F[N+8]=Y.x,F[N+9]=Y.y,F[N+10]=Y.z,F[N+11]=Y.w,F[N+12]=M.x,F[N+13]=M.y,F[N+14]=M.z,F[N+15]=M.w,N+=16;l.bindBuffer(l.ARRAY_BUFFER,r.__webglTangentBuffer);l.bufferData(l.ARRAY_BUFFER,F,t)}if(L&&u){C=0;for(A=w.length;C<A;C++)if(H=ja[w[C]],F=H.vertexNormals,
L=H.normal,F.length===3&&I)for(N=0;N<3;N++)L=F[N],ca[J]=L.x,ca[J+1]=L.y,ca[J+2]=L.z,J+=3;else for(N=0;N<3;N++)ca[J]=L.x,ca[J+1]=L.y,ca[J+2]=L.z,J+=3;C=0;for(A=ga.length;C<A;C++)if(H=ja[ga[C]],F=H.vertexNormals,L=H.normal,F.length===4&&I)for(N=0;N<4;N++)L=F[N],ca[J]=L.x,ca[J+1]=L.y,ca[J+2]=L.z,J+=3;else for(N=0;N<4;N++)ca[J]=L.x,ca[J+1]=L.y,ca[J+2]=L.z,J+=3;l.bindBuffer(l.ARRAY_BUFFER,r.__webglNormalBuffer);l.bufferData(l.ARRAY_BUFFER,ca,t)}if(sa&&ya&&G){C=0;for(A=w.length;C<A;C++)if(J=w[C],J=ya[J],
J!==void 0)for(N=0;N<3;N++)ca=J[N],ea[Z]=ca.u,ea[Z+1]=ca.v,Z+=2;C=0;for(A=ga.length;C<A;C++)if(J=ga[C],J=ya[J],J!==void 0)for(N=0;N<4;N++)ca=J[N],ea[Z]=ca.u,ea[Z+1]=ca.v,Z+=2;Z>0&&(l.bindBuffer(l.ARRAY_BUFFER,r.__webglUVBuffer),l.bufferData(l.ARRAY_BUFFER,ea,t))}if(sa&&Ba&&G){C=0;for(A=w.length;C<A;C++)if(J=w[C],Z=Ba[J],Z!==void 0)for(N=0;N<3;N++)ea=Z[N],E[na]=ea.u,E[na+1]=ea.v,na+=2;C=0;for(A=ga.length;C<A;C++)if(J=ga[C],Z=Ba[J],Z!==void 0)for(N=0;N<4;N++)ea=Z[N],E[na]=ea.u,E[na+1]=ea.v,na+=2;na>
0&&(l.bindBuffer(l.ARRAY_BUFFER,r.__webglUV2Buffer),l.bufferData(l.ARRAY_BUFFER,E,t))}if(qa){C=0;for(A=w.length;C<A;C++)y[ka]=S,y[ka+1]=S+1,y[ka+2]=S+2,ka+=3,ma[ha]=S,ma[ha+1]=S+1,ma[ha+2]=S,ma[ha+3]=S+2,ma[ha+4]=S+1,ma[ha+5]=S+2,ha+=6,S+=3;C=0;for(A=ga.length;C<A;C++)y[ka]=S,y[ka+1]=S+1,y[ka+2]=S+3,y[ka+3]=S+1,y[ka+4]=S+2,y[ka+5]=S+3,ka+=6,ma[ha]=S,ma[ha+1]=S+1,ma[ha+2]=S,ma[ha+3]=S+3,ma[ha+4]=S+1,ma[ha+5]=S+2,ma[ha+6]=S+2,ma[ha+7]=S+3,ha+=8,S+=4;l.bindBuffer(l.ELEMENT_ARRAY_BUFFER,r.__webglFaceBuffer);
l.bufferData(l.ELEMENT_ARRAY_BUFFER,y,t);l.bindBuffer(l.ELEMENT_ARRAY_BUFFER,r.__webglLineBuffer);l.bufferData(l.ELEMENT_ARRAY_BUFFER,ma,t)}if(R){N=0;for(S=R.length;N<S;N++)if(y=R[N],y.__original.needsUpdate){E=0;if(y.size===1)if(y.boundTo===void 0||y.boundTo==="vertices"){C=0;for(A=w.length;C<A;C++)H=ja[w[C]],y.array[E]=y.value[H.a],y.array[E+1]=y.value[H.b],y.array[E+2]=y.value[H.c],E+=3;C=0;for(A=ga.length;C<A;C++)H=ja[ga[C]],y.array[E]=y.value[H.a],y.array[E+1]=y.value[H.b],y.array[E+2]=y.value[H.c],
y.array[E+3]=y.value[H.d],E+=4}else{if(y.boundTo==="faces"){C=0;for(A=w.length;C<A;C++)ma=y.value[w[C]],y.array[E]=ma,y.array[E+1]=ma,y.array[E+2]=ma,E+=3;C=0;for(A=ga.length;C<A;C++)ma=y.value[ga[C]],y.array[E]=ma,y.array[E+1]=ma,y.array[E+2]=ma,y.array[E+3]=ma,E+=4}}else if(y.size===2)if(y.boundTo===void 0||y.boundTo==="vertices"){C=0;for(A=w.length;C<A;C++)H=ja[w[C]],Q=y.value[H.a],O=y.value[H.b],P=y.value[H.c],y.array[E]=Q.x,y.array[E+1]=Q.y,y.array[E+2]=O.x,y.array[E+3]=O.y,y.array[E+4]=P.x,
y.array[E+5]=P.y,E+=6;C=0;for(A=ga.length;C<A;C++)H=ja[ga[C]],Q=y.value[H.a],O=y.value[H.b],P=y.value[H.c],H=y.value[H.d],y.array[E]=Q.x,y.array[E+1]=Q.y,y.array[E+2]=O.x,y.array[E+3]=O.y,y.array[E+4]=P.x,y.array[E+5]=P.y,y.array[E+6]=H.x,y.array[E+7]=H.y,E+=8}else{if(y.boundTo==="faces"){C=0;for(A=w.length;C<A;C++)P=O=Q=ma=y.value[w[C]],y.array[E]=Q.x,y.array[E+1]=Q.y,y.array[E+2]=O.x,y.array[E+3]=O.y,y.array[E+4]=P.x,y.array[E+5]=P.y,E+=6;C=0;for(A=ga.length;C<A;C++)H=P=O=Q=ma=y.value[ga[C]],y.array[E]=
Q.x,y.array[E+1]=Q.y,y.array[E+2]=O.x,y.array[E+3]=O.y,y.array[E+4]=P.x,y.array[E+5]=P.y,y.array[E+6]=H.x,y.array[E+7]=H.y,E+=8}}else if(y.size===3)if(u=y.type==="c"?["r","g","b"]:["x","y","z"],y.boundTo===void 0||y.boundTo==="vertices"){C=0;for(A=w.length;C<A;C++)H=ja[w[C]],Q=y.value[H.a],O=y.value[H.b],P=y.value[H.c],y.array[E]=Q[u[0]],y.array[E+1]=Q[u[1]],y.array[E+2]=Q[u[2]],y.array[E+3]=O[u[0]],y.array[E+4]=O[u[1]],y.array[E+5]=O[u[2]],y.array[E+6]=P[u[0]],y.array[E+7]=P[u[1]],y.array[E+8]=P[u[2]],
E+=9;C=0;for(A=ga.length;C<A;C++)H=ja[ga[C]],Q=y.value[H.a],O=y.value[H.b],P=y.value[H.c],H=y.value[H.d],y.array[E]=Q[u[0]],y.array[E+1]=Q[u[1]],y.array[E+2]=Q[u[2]],y.array[E+3]=O[u[0]],y.array[E+4]=O[u[1]],y.array[E+5]=O[u[2]],y.array[E+6]=P[u[0]],y.array[E+7]=P[u[1]],y.array[E+8]=P[u[2]],y.array[E+9]=H[u[0]],y.array[E+10]=H[u[1]],y.array[E+11]=H[u[2]],E+=12}else{if(y.boundTo==="faces"){C=0;for(A=w.length;C<A;C++)P=O=Q=ma=y.value[w[C]],y.array[E]=Q[u[0]],y.array[E+1]=Q[u[1]],y.array[E+2]=Q[u[2]],
y.array[E+3]=O[u[0]],y.array[E+4]=O[u[1]],y.array[E+5]=O[u[2]],y.array[E+6]=P[u[0]],y.array[E+7]=P[u[1]],y.array[E+8]=P[u[2]],E+=9;C=0;for(A=ga.length;C<A;C++)H=P=O=Q=ma=y.value[ga[C]],y.array[E]=Q[u[0]],y.array[E+1]=Q[u[1]],y.array[E+2]=Q[u[2]],y.array[E+3]=O[u[0]],y.array[E+4]=O[u[1]],y.array[E+5]=O[u[2]],y.array[E+6]=P[u[0]],y.array[E+7]=P[u[1]],y.array[E+8]=P[u[2]],y.array[E+9]=H[u[0]],y.array[E+10]=H[u[1]],y.array[E+11]=H[u[2]],E+=12}}else if(y.size===4)if(y.boundTo===void 0||y.boundTo==="vertices"){C=
0;for(A=w.length;C<A;C++)H=ja[w[C]],Q=y.value[H.a],O=y.value[H.b],P=y.value[H.c],y.array[E]=Q.x,y.array[E+1]=Q.y,y.array[E+2]=Q.z,y.array[E+3]=Q.w,y.array[E+4]=O.x,y.array[E+5]=O.y,y.array[E+6]=O.z,y.array[E+7]=O.w,y.array[E+8]=P.x,y.array[E+9]=P.y,y.array[E+10]=P.z,y.array[E+11]=P.w,E+=12;C=0;for(A=ga.length;C<A;C++)H=ja[ga[C]],Q=y.value[H.a],O=y.value[H.b],P=y.value[H.c],H=y.value[H.d],y.array[E]=Q.x,y.array[E+1]=Q.y,y.array[E+2]=Q.z,y.array[E+3]=Q.w,y.array[E+4]=O.x,y.array[E+5]=O.y,y.array[E+
6]=O.z,y.array[E+7]=O.w,y.array[E+8]=P.x,y.array[E+9]=P.y,y.array[E+10]=P.z,y.array[E+11]=P.w,y.array[E+12]=H.x,y.array[E+13]=H.y,y.array[E+14]=H.z,y.array[E+15]=H.w,E+=16}else if(y.boundTo==="faces"){C=0;for(A=w.length;C<A;C++)P=O=Q=ma=y.value[w[C]],y.array[E]=Q.x,y.array[E+1]=Q.y,y.array[E+2]=Q.z,y.array[E+3]=Q.w,y.array[E+4]=O.x,y.array[E+5]=O.y,y.array[E+6]=O.z,y.array[E+7]=O.w,y.array[E+8]=P.x,y.array[E+9]=P.y,y.array[E+10]=P.z,y.array[E+11]=P.w,E+=12;C=0;for(A=ga.length;C<A;C++)H=P=O=Q=ma=y.value[ga[C]],
y.array[E]=Q.x,y.array[E+1]=Q.y,y.array[E+2]=Q.z,y.array[E+3]=Q.w,y.array[E+4]=O.x,y.array[E+5]=O.y,y.array[E+6]=O.z,y.array[E+7]=O.w,y.array[E+8]=P.x,y.array[E+9]=P.y,y.array[E+10]=P.z,y.array[E+11]=P.w,y.array[E+12]=H.x,y.array[E+13]=H.y,y.array[E+14]=H.z,y.array[E+15]=H.w,E+=16}l.bindBuffer(l.ARRAY_BUFFER,y.buffer);l.bufferData(l.ARRAY_BUFFER,y.array,t)}}z&&(delete r.__inittedArrays,delete r.__colorArray,delete r.__normalArray,delete r.__tangentArray,delete r.__uvArray,delete r.__uv2Array,delete r.__faceArray,
delete r.__vertexArray,delete r.__lineArray,delete r.__skinVertexAArray,delete r.__skinVertexBArray,delete r.__skinIndexArray,delete r.__skinWeightArray)}}k.__dirtyVertices=!1;k.__dirtyMorphTargets=!1;k.__dirtyElements=!1;k.__dirtyUvs=!1;k.__dirtyNormals=!1;k.__dirtyColors=!1;k.__dirtyTangents=!1;j.attributes&&o(j)}else if(K instanceof THREE.Ribbon){if(k.__dirtyVertices||k.__dirtyColors){j=k;K=l.DYNAMIC_DRAW;u=D=u=z=z=void 0;x=j.vertices;s=j.colors;C=x.length;r=s.length;A=j.__vertexArray;t=j.__colorArray;
R=j.__dirtyColors;if(j.__dirtyVertices){for(z=0;z<C;z++)u=x[z].position,D=z*3,A[D]=u.x,A[D+1]=u.y,A[D+2]=u.z;l.bindBuffer(l.ARRAY_BUFFER,j.__webglVertexBuffer);l.bufferData(l.ARRAY_BUFFER,A,K)}if(R){for(z=0;z<r;z++)u=s[z],D=z*3,t[D]=u.r,t[D+1]=u.g,t[D+2]=u.b;l.bindBuffer(l.ARRAY_BUFFER,j.__webglColorBuffer);l.bufferData(l.ARRAY_BUFFER,t,K)}}k.__dirtyVertices=!1;k.__dirtyColors=!1}else if(K instanceof THREE.Line){j=c(K,r);t=j.attributes&&q(j);if(k.__dirtyVertices||k.__dirtyColors||t){K=k;D=l.DYNAMIC_DRAW;
C=s=I=x=G=void 0;x=K.vertices;r=K.colors;C=x.length;t=r.length;A=K.__vertexArray;z=K.__colorArray;R=K.__dirtyColors;u=K.__webglCustomAttributesList;S=ja=ga=w=I=G=void 0;if(K.__dirtyVertices){for(G=0;G<C;G++)I=x[G].position,s=G*3,A[s]=I.x,A[s+1]=I.y,A[s+2]=I.z;l.bindBuffer(l.ARRAY_BUFFER,K.__webglVertexBuffer);l.bufferData(l.ARRAY_BUFFER,A,D)}if(R){for(x=0;x<t;x++)C=r[x],s=x*3,z[s]=C.r,z[s+1]=C.g,z[s+2]=C.b;l.bindBuffer(l.ARRAY_BUFFER,K.__webglColorBuffer);l.bufferData(l.ARRAY_BUFFER,z,D)}if(u){G=
0;for(I=u.length;G<I;G++)if(S=u[G],S.needsUpdate&&(S.boundTo===void 0||S.boundTo==="vertices")){s=0;ga=S.value.length;if(S.size===1)for(w=0;w<ga;w++)S.array[w]=S.value[w];else if(S.size===2)for(w=0;w<ga;w++)ja=S.value[w],S.array[s]=ja.x,S.array[s+1]=ja.y,s+=2;else if(S.size===3)if(S.type==="c")for(w=0;w<ga;w++)ja=S.value[w],S.array[s]=ja.r,S.array[s+1]=ja.g,S.array[s+2]=ja.b,s+=3;else for(w=0;w<ga;w++)ja=S.value[w],S.array[s]=ja.x,S.array[s+1]=ja.y,S.array[s+2]=ja.z,s+=3;else if(S.size===4)for(w=
0;w<ga;w++)ja=S.value[w],S.array[s]=ja.x,S.array[s+1]=ja.y,S.array[s+2]=ja.z,S.array[s+3]=ja.w,s+=4;l.bindBuffer(l.ARRAY_BUFFER,S.buffer);l.bufferData(l.ARRAY_BUFFER,S.array,D)}}}k.__dirtyVertices=!1;k.__dirtyColors=!1;j.attributes&&o(j)}else if(K instanceof THREE.ParticleSystem)j=c(K,r),t=j.attributes&&q(j),(k.__dirtyVertices||k.__dirtyColors||K.sortParticles||t)&&g(k,l.DYNAMIC_DRAW,K),k.__dirtyVertices=!1,k.__dirtyColors=!1,j.attributes&&o(j)};this.initMaterial=function(a,b,c,d){var e,f,g,h;a instanceof
320
THREE.MeshDepthMaterial?h="depth":a instanceof THREE.MeshNormalMaterial?h="normal":a instanceof THREE.MeshBasicMaterial?h="basic":a instanceof THREE.MeshLambertMaterial?h="lambert":a instanceof THREE.MeshPhongMaterial?h="phong":a instanceof THREE.LineBasicMaterial?h="basic":a instanceof THREE.ParticleBasicMaterial&&(h="particle_basic");if(h){var i=THREE.ShaderLib[h];a.uniforms=THREE.UniformsUtils.clone(i.uniforms);a.vertexShader=i.vertexShader;a.fragmentShader=i.fragmentShader}var j,k,m;j=m=i=0;for(k=
321 322 323
b.length;j<k;j++)g=b[j],g instanceof THREE.SpotLight&&m++,g instanceof THREE.DirectionalLight&&m++,g instanceof THREE.PointLight&&i++;i+m<=Z?j=m:(j=Math.ceil(Z*m/(i+m)),i=Z-j);g={directional:j,point:i};i=m=0;for(j=b.length;i<j;i++)k=b[i],k instanceof THREE.SpotLight&&k.castShadow&&m++;var o=50;if(d!==void 0&&d instanceof THREE.SkinnedMesh)o=d.bones.length;var n;a:{j=a.fragmentShader;k=a.vertexShader;var i=a.uniforms,b=a.attributes,c={map:!!a.map,envMap:!!a.envMap,lightMap:!!a.lightMap,vertexColors:a.vertexColors,
fog:c,useFog:a.fog,sizeAttenuation:a.sizeAttenuation,skinning:a.skinning,morphTargets:a.morphTargets,maxMorphTargets:this.maxMorphTargets,maxDirLights:g.directional,maxPointLights:g.point,maxBones:o,shadowMapEnabled:this.shadowMapEnabled&&d.receiveShadow,shadowMapSoft:this.shadowMapSoft,shadowMapWidth:this.shadowMapWidth,shadowMapHeight:this.shadowMapHeight,maxShadows:m,alphaTest:a.alphaTest,metal:a.metal,perPixel:a.perPixel},p,d=[];h?d.push(h):(d.push(j),d.push(k));for(p in c)d.push(p),d.push(c[p]);
h=d.join();p=0;for(d=M.length;p<d;p++)if(M[p].code===h){n=M[p].program;break a}p=l.createProgram();d=[qa?"#define VERTEX_TEXTURES":"",V.gammaInput?"#define GAMMA_INPUT":"",V.gammaOutput?"#define GAMMA_OUTPUT":"",V.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SHADOWS "+c.maxShadows,"#define MAX_BONES "+c.maxBones,c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?"#define USE_LIGHTMAP":
A
alteredq 已提交
324
"",c.vertexColors?"#define USE_COLOR":"",c.skinning?"#define USE_SKINNING":"",c.morphTargets?"#define USE_MORPHTARGETS":"",c.perPixel?"#define PHONG_PER_PIXEL":"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapSoft?"#define SHADOWMAP_SOFT":"",c.sizeAttenuation?"#define USE_SIZEATTENUATION":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nuniform mat4 cameraInverseMatrix;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\nattribute vec2 uv2;\n#ifdef USE_COLOR\nattribute vec3 color;\n#endif\n#ifdef USE_MORPHTARGETS\nattribute vec3 morphTarget0;\nattribute vec3 morphTarget1;\nattribute vec3 morphTarget2;\nattribute vec3 morphTarget3;\nattribute vec3 morphTarget4;\nattribute vec3 morphTarget5;\nattribute vec3 morphTarget6;\nattribute vec3 morphTarget7;\n#endif\n#ifdef USE_SKINNING\nattribute vec4 skinVertexA;\nattribute vec4 skinVertexB;\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n#endif\n"].join("\n");
325
g=["#ifdef GL_ES","precision "+R+" float;","#endif","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SHADOWS "+c.maxShadows,c.alphaTest?"#define ALPHATEST "+c.alphaTest:"",V.gammaInput?"#define GAMMA_INPUT":"",V.gammaOutput?"#define GAMMA_OUTPUT":"",V.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"",c.useFog&&c.fog?"#define USE_FOG":"",c.useFog&&c.fog instanceof THREE.FogExp2?"#define FOG_EXP2":"",c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":
326 327 328 329 330 331
"",c.lightMap?"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":"",c.metal?"#define METAL":"",c.perPixel?"#define PHONG_PER_PIXEL":"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapSoft?"#define SHADOWMAP_SOFT":"",c.shadowMapSoft?"#define SHADOWMAP_WIDTH "+c.shadowMapWidth.toFixed(1):"",c.shadowMapSoft?"#define SHADOWMAP_HEIGHT "+c.shadowMapHeight.toFixed(1):"","uniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n"].join("\n");l.attachShader(p,x("fragment",g+j));l.attachShader(p,
x("vertex",d+k));l.linkProgram(p);l.getProgramParameter(p,l.LINK_STATUS)||console.error("Could not initialise shader\nVALIDATE_STATUS: "+l.getProgramParameter(p,l.VALIDATE_STATUS)+", gl error ["+l.getError()+"]");p.uniforms={};p.attributes={};var q,d=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","cameraInverseMatrix","boneGlobalMatrices","morphTargetInfluences"];for(q in i)d.push(q);q=d;d=0;for(i=q.length;d<i;d++)j=q[d],p.uniforms[j]=l.getUniformLocation(p,
j);d=["position","normal","uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];for(q=0;q<c.maxMorphTargets;q++)d.push("morphTarget"+q);for(n in b)d.push(n);n=d;q=0;for(b=n.length;q<b;q++)c=n[q],p.attributes[c]=l.getAttribLocation(p,c);p.id=M.length;M.push({program:p,code:h});V.info.memory.programs=M.length;n=p}a.program=n;n=a.program.attributes;n.position>=0&&l.enableVertexAttribArray(n.position);n.color>=0&&l.enableVertexAttribArray(n.color);n.normal>=0&&l.enableVertexAttribArray(n.normal);
n.tangent>=0&&l.enableVertexAttribArray(n.tangent);a.skinning&&n.skinVertexA>=0&&n.skinVertexB>=0&&n.skinIndex>=0&&n.skinWeight>=0&&(l.enableVertexAttribArray(n.skinVertexA),l.enableVertexAttribArray(n.skinVertexB),l.enableVertexAttribArray(n.skinIndex),l.enableVertexAttribArray(n.skinWeight));if(a.attributes)for(f in a.attributes)n[f]!==void 0&&n[f]>=0&&l.enableVertexAttribArray(n[f]);if(a.morphTargets)for(f=a.numSupportedMorphTargets=0;f<this.maxMorphTargets;f++)q="morphTarget"+f,n[q]>=0&&(l.enableVertexAttribArray(n[q]),
a.numSupportedMorphTargets++);a.uniformsList=[];for(e in a.uniforms)a.uniformsList.push([a.uniforms[e],e])};this.setFaceCulling=function(a,b){a?(!b||b==="ccw"?l.frontFace(l.CCW):l.frontFace(l.CW),a==="back"?l.cullFace(l.BACK):a==="front"?l.cullFace(l.FRONT):l.cullFace(l.FRONT_AND_BACK),l.enable(l.CULL_FACE)):l.disable(l.CULL_FACE)};this.setObjectFaces=function(a){if(ea!==a.doubleSided)a.doubleSided?l.disable(l.CULL_FACE):l.enable(l.CULL_FACE),ea=a.doubleSided;if(ba!==a.flipSided)a.flipSided?l.frontFace(l.CW):
l.frontFace(l.CCW),ba=a.flipSided};this.setDepthTest=function(a){N!==a&&(a?l.enable(l.DEPTH_TEST):l.disable(l.DEPTH_TEST),N=a)};this.setBlending=function(a){if(a!==U){switch(a){case THREE.AdditiveBlending:l.blendEquation(l.FUNC_ADD);l.blendFunc(l.SRC_ALPHA,l.ONE);break;case THREE.SubtractiveBlending:l.blendEquation(l.FUNC_ADD);l.blendFunc(l.ZERO,l.ONE_MINUS_SRC_COLOR);break;case THREE.MultiplyBlending:l.blendEquation(l.FUNC_ADD);l.blendFunc(l.ZERO,l.SRC_COLOR);break;default:l.blendEquationSeparate(l.FUNC_ADD,
332 333 334 335
l.FUNC_ADD),l.blendFuncSeparate(l.SRC_ALPHA,l.ONE_MINUS_SRC_ALPHA,l.ONE,l.ONE_MINUS_SRC_ALPHA)}U=a}};this.setTexture=function(a,b){if(a.needsUpdate){if(!a.__webglInit)a.__webglInit=!0,a.__webglTexture=l.createTexture(),V.info.memory.textures++;l.activeTexture(l.TEXTURE0+b);l.bindTexture(l.TEXTURE_2D,a.__webglTexture);var c=G(l.TEXTURE_2D,a,a.image);a instanceof THREE.DataTexture?l.texImage2D(l.TEXTURE_2D,0,F(a.format),a.image.width,a.image.height,0,F(a.format),l.UNSIGNED_BYTE,a.image.data):l.texImage2D(l.TEXTURE_2D,
0,l.RGBA,l.RGBA,l.UNSIGNED_BYTE,a.image);c&&l.generateMipmap(l.TEXTURE_2D);a.needsUpdate=!1;if(a.onUpdated)a.onUpdated()}else l.activeTexture(l.TEXTURE0+b),l.bindTexture(l.TEXTURE_2D,a.__webglTexture)};this.setRenderTarget=function(a){var b=a instanceof THREE.WebGLRenderTargetCube;if(a&&!a.__webglFramebuffer){if(a.depthBuffer===void 0)a.depthBuffer=!0;if(a.stencilBuffer===void 0)a.stencilBuffer=!0;a.__webglTexture=l.createTexture();if(b){a.__webglFramebuffer=[];a.__webglRenderbuffer=[];l.bindTexture(l.TEXTURE_CUBE_MAP,
a.__webglTexture);G(l.TEXTURE_CUBE_MAP,a,a);for(var c=0;c<6;c++){a.__webglFramebuffer[c]=l.createFramebuffer();a.__webglRenderbuffer[c]=l.createRenderbuffer();l.texImage2D(l.TEXTURE_CUBE_MAP_POSITIVE_X+c,0,F(a.format),a.width,a.height,0,F(a.format),F(a.type),null);var d=a,e=l.TEXTURE_CUBE_MAP_POSITIVE_X+c;l.bindFramebuffer(l.FRAMEBUFFER,a.__webglFramebuffer[c]);l.framebufferTexture2D(l.FRAMEBUFFER,l.COLOR_ATTACHMENT0,e,d.__webglTexture,0);w(a.__webglRenderbuffer[c],a)}}else a.__webglFramebuffer=l.createFramebuffer(),
a.__webglRenderbuffer=l.createRenderbuffer(),l.bindTexture(l.TEXTURE_2D,a.__webglTexture),G(l.TEXTURE_2D,a,a),l.texImage2D(l.TEXTURE_2D,0,F(a.format),a.width,a.height,0,F(a.format),F(a.type),null),c=l.TEXTURE_2D,l.bindFramebuffer(l.FRAMEBUFFER,a.__webglFramebuffer),l.framebufferTexture2D(l.FRAMEBUFFER,l.COLOR_ATTACHMENT0,c,a.__webglTexture,0),w(a.__webglRenderbuffer,a);b?l.bindTexture(l.TEXTURE_CUBE_MAP,null):l.bindTexture(l.TEXTURE_2D,null);l.bindRenderbuffer(l.RENDERBUFFER,null);l.bindFramebuffer(l.FRAMEBUFFER,
336
null)}a?(b=b?a.__webglFramebuffer[a.activeCubeFace]:a.__webglFramebuffer,c=a.width,a=a.height,e=d=0):(b=null,c=sa,a=ha,d=na,e=ka);b!==L&&(l.bindFramebuffer(l.FRAMEBUFFER,b),l.viewport(d,e,c,a),L=b);Ba=c;wa=a};this.shadowMapPlugin=new THREE.ShadowMapPlugin;this.addPrePlugin(this.shadowMapPlugin);this.addPostPlugin(new THREE.SpritePlugin);this.addPostPlugin(new THREE.LensFlarePlugin)};
337 338 339
THREE.WebGLRenderTarget=function(a,b,c){this.width=a;this.height=b;c=c||{};this.wrapS=c.wrapS!==void 0?c.wrapS:THREE.ClampToEdgeWrapping;this.wrapT=c.wrapT!==void 0?c.wrapT:THREE.ClampToEdgeWrapping;this.magFilter=c.magFilter!==void 0?c.magFilter:THREE.LinearFilter;this.minFilter=c.minFilter!==void 0?c.minFilter:THREE.LinearMipMapLinearFilter;this.offset=new THREE.Vector2(0,0);this.repeat=new THREE.Vector2(1,1);this.format=c.format!==void 0?c.format:THREE.RGBAFormat;this.type=c.type!==void 0?c.type:
THREE.UnsignedByteType;this.depthBuffer=c.depthBuffer!==void 0?c.depthBuffer:!0;this.stencilBuffer=c.stencilBuffer!==void 0?c.stencilBuffer:!0};
THREE.WebGLRenderTarget.prototype.clone=function(){var a=new THREE.WebGLRenderTarget(this.width,this.height);a.wrapS=this.wrapS;a.wrapT=this.wrapT;a.magFilter=this.magFilter;a.minFilter=this.minFilter;a.offset.copy(this.offset);a.repeat.copy(this.repeat);a.format=this.format;a.type=this.type;a.depthBuffer=this.depthBuffer;a.stencilBuffer=this.stencilBuffer;return a};THREE.WebGLRenderTargetCube=function(a,b,c){THREE.WebGLRenderTarget.call(this,a,b,c);this.activeCubeFace=0};
A
alteredq 已提交
340 341 342 343
THREE.WebGLRenderTargetCube.prototype=new THREE.WebGLRenderTarget;THREE.WebGLRenderTargetCube.prototype.constructor=THREE.WebGLRenderTargetCube;THREE.RenderableVertex=function(){this.positionWorld=new THREE.Vector3;this.positionScreen=new THREE.Vector4;this.visible=!0};THREE.RenderableVertex.prototype.copy=function(a){this.positionWorld.copy(a.positionWorld);this.positionScreen.copy(a.positionScreen)};
THREE.RenderableFace3=function(){this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.v3=new THREE.RenderableVertex;this.centroidWorld=new THREE.Vector3;this.centroidScreen=new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.vertexNormalsWorld=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];this.faceMaterial=this.material=null;this.uvs=[[]];this.z=null};
THREE.RenderableFace4=function(){this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.v3=new THREE.RenderableVertex;this.v4=new THREE.RenderableVertex;this.centroidWorld=new THREE.Vector3;this.centroidScreen=new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.vertexNormalsWorld=[new THREE.Vector3,new THREE.Vector3,new THREE.Vector3,new THREE.Vector3];this.faceMaterial=this.material=null;this.uvs=[[]];this.z=null};THREE.RenderableObject=function(){this.z=this.object=null};
THREE.RenderableParticle=function(){this.rotation=this.z=this.y=this.x=null;this.scale=new THREE.Vector2;this.material=null};THREE.RenderableLine=function(){this.z=null;this.v1=new THREE.RenderableVertex;this.v2=new THREE.RenderableVertex;this.material=null};
344
THREE.ColorUtils={adjustHSV:function(a,b,c,d){var e=THREE.ColorUtils.__hsv;THREE.ColorUtils.rgbToHsv(a,e);e.h=THREE.Math.clamp(e.h+b,0,1);e.s=THREE.Math.clamp(e.s+c,0,1);e.v=THREE.Math.clamp(e.v+d,0,1);a.setHSV(e.h,e.s,e.v)},rgbToHsv:function(a,b){var c=a.r,d=a.g,e=a.b,f=Math.max(Math.max(c,d),e),g=Math.min(Math.min(c,d),e);if(g===f)g=c=0;else{var h=f-g,g=h/f,c=c===f?(d-e)/h:d===f?2+(e-c)/h:4+(c-d)/h;c/=6;c<0&&(c+=1);c>1&&(c-=1)}b===void 0&&(b={h:0,s:0,v:0});b.h=c;b.s=g;b.v=f;return b}};
A
alteredq 已提交
345
THREE.ColorUtils.__hsv={h:0,s:0,v:0};
346 347 348 349 350 351 352 353
THREE.GeometryUtils={merge:function(a,b){for(var c,d,e=a.vertices.length,f=b instanceof THREE.Mesh?b.geometry:b,g=a.vertices,h=f.vertices,i=a.faces,k=f.faces,j=a.faceVertexUvs[0],n=f.faceVertexUvs[0],q={},o=0;o<a.materials.length;o++)q[a.materials[o].id]=o;if(b instanceof THREE.Mesh)b.matrixAutoUpdate&&b.updateMatrix(),c=b.matrix,d=new THREE.Matrix4,d.extractRotation(c,b.scale);for(var o=0,p=h.length;o<p;o++){var m=new THREE.Vertex(h[o].position.clone());c&&c.multiplyVector3(m.position);g.push(m)}o=
0;for(p=k.length;o<p;o++){var g=k[o],s,r,t=g.vertexNormals,u=g.vertexColors;g instanceof THREE.Face3?s=new THREE.Face3(g.a+e,g.b+e,g.c+e):g instanceof THREE.Face4&&(s=new THREE.Face4(g.a+e,g.b+e,g.c+e,g.d+e));s.normal.copy(g.normal);d&&d.multiplyVector3(s.normal);h=0;for(m=t.length;h<m;h++)r=t[h].clone(),d&&d.multiplyVector3(r),s.vertexNormals.push(r);s.color.copy(g.color);h=0;for(m=u.length;h<m;h++)r=u[h],s.vertexColors.push(r.clone());if(g.materialIndex!==void 0){h=f.materials[g.materialIndex];
m=q[h.id];if(m===void 0)m=a.materials.length,a.materials.push(h);s.materialIndex=m}s.centroid.copy(g.centroid);c&&c.multiplyVector3(s.centroid);i.push(s)}o=0;for(p=n.length;o<p;o++){c=n[o];d=[];h=0;for(m=c.length;h<m;h++)d.push(new THREE.UV(c[h].u,c[h].v));j.push(d)}},clone:function(a){var b=new THREE.Geometry,c,d=a.vertices,e=a.faces,f=a.faceVertexUvs[0];if(a.materials)b.materials=a.materials.slice();a=0;for(c=d.length;a<c;a++){var g=new THREE.Vertex(d[a].position.clone());b.vertices.push(g)}a=0;
for(c=e.length;a<c;a++){var h=e[a],i,k,j=h.vertexNormals,n=h.vertexColors;h instanceof THREE.Face3?i=new THREE.Face3(h.a,h.b,h.c):h instanceof THREE.Face4&&(i=new THREE.Face4(h.a,h.b,h.c,h.d));i.normal.copy(h.normal);d=0;for(g=j.length;d<g;d++)k=j[d],i.vertexNormals.push(k.clone());i.color.copy(h.color);d=0;for(g=n.length;d<g;d++)k=n[d],i.vertexColors.push(k.clone());i.materialIndex=h.materialIndex;i.centroid.copy(h.centroid);b.faces.push(i)}a=0;for(c=f.length;a<c;a++){e=f[a];i=[];d=0;for(g=e.length;d<
g;d++)i.push(new THREE.UV(e[d].u,e[d].v));b.faceVertexUvs[0].push(i)}return b},randomPointInTriangle:function(a,b,c){var d,e,f,g=new THREE.Vector3,h=THREE.GeometryUtils.__v1;d=THREE.GeometryUtils.random();e=THREE.GeometryUtils.random();d+e>1&&(d=1-d,e=1-e);f=1-d-e;g.copy(a);g.multiplyScalar(d);h.copy(b);h.multiplyScalar(e);g.addSelf(h);h.copy(c);h.multiplyScalar(f);g.addSelf(h);return g},randomPointInFace:function(a,b,c){var d,e,f;if(a instanceof THREE.Face3)return d=b.vertices[a.a].position,e=b.vertices[a.b].position,
f=b.vertices[a.c].position,THREE.GeometryUtils.randomPointInTriangle(d,e,f);else if(a instanceof THREE.Face4){d=b.vertices[a.a].position;e=b.vertices[a.b].position;f=b.vertices[a.c].position;var b=b.vertices[a.d].position,g;c?a._area1&&a._area2?(c=a._area1,g=a._area2):(c=THREE.GeometryUtils.triangleArea(d,e,b),g=THREE.GeometryUtils.triangleArea(e,f,b),a._area1=c,a._area2=g):(c=THREE.GeometryUtils.triangleArea(d,e,b),g=THREE.GeometryUtils.triangleArea(e,f,b));return THREE.GeometryUtils.random()*(c+
g)<c?THREE.GeometryUtils.randomPointInTriangle(d,e,b):THREE.GeometryUtils.randomPointInTriangle(e,f,b)}},randomPointsInGeometry:function(a,b){function c(a){function b(c,d){if(d<c)return c;var e=c+Math.floor((d-c)/2);return k[e]>a?b(c,e-1):k[e]<a?b(e+1,d):e}return b(0,k.length-1)}var d,e,f=a.faces,g=a.vertices,h=f.length,i=0,k=[],j,n,q,o;for(e=0;e<h;e++){d=f[e];if(d instanceof THREE.Face3)j=g[d.a].position,n=g[d.b].position,q=g[d.c].position,d._area=THREE.GeometryUtils.triangleArea(j,n,q);else if(d instanceof
THREE.Face4)j=g[d.a].position,n=g[d.b].position,q=g[d.c].position,o=g[d.d].position,d._area1=THREE.GeometryUtils.triangleArea(j,n,o),d._area2=THREE.GeometryUtils.triangleArea(n,q,o),d._area=d._area1+d._area2;i+=d._area;k[e]=i}d=[];g={};for(e=0;e<b;e++)h=THREE.GeometryUtils.random()*i,h=c(h),d[e]=THREE.GeometryUtils.randomPointInFace(f[h],a,!0),g[h]?g[h]+=1:g[h]=1;return d},triangleArea:function(a,b,c){var d,e=THREE.GeometryUtils.__v1;e.sub(a,b);d=e.length();e.sub(a,c);a=e.length();e.sub(b,c);c=e.length();
354
b=0.5*(d+a+c);return Math.sqrt(b*(b-d)*(b-a)*(b-c))},center:function(a){a.computeBoundingBox();var b=new THREE.Matrix4;b.setTranslation(-0.5*(a.boundingBox.x[1]+a.boundingBox.x[0]),-0.5*(a.boundingBox.y[1]+a.boundingBox.y[0]),-0.5*(a.boundingBox.z[1]+a.boundingBox.z[0]));a.applyMatrix(b);a.computeBoundingBox()}};THREE.GeometryUtils.random=THREE.Math.random16;THREE.GeometryUtils.__v1=new THREE.Vector3;
355 356 357 358 359
THREE.ImageUtils={crossOrigin:"",loadTexture:function(a,b,c){var d=new Image,e=new THREE.Texture(d,b);d.onload=function(){e.needsUpdate=!0;c&&c(this)};d.crossOrigin=this.crossOrigin;d.src=a;return e},loadTextureCube:function(a,b,c){var d,e=[],f=new THREE.Texture(e,b),b=e.loadCount=0;for(d=a.length;b<d;++b)e[b]=new Image,e[b].onload=function(){e.loadCount+=1;if(e.loadCount===6)f.needsUpdate=!0;c&&c(this)},e[b].crossOrigin="",e[b].src=a[b];return f},getNormalMap:function(a,b){var c=function(a){var b=
Math.sqrt(a[0]*a[0]+a[1]*a[1]+a[2]*a[2]);return[a[0]/b,a[1]/b,a[2]/b]};b|=1;var d=a.width,e=a.height,f=document.createElement("canvas");f.width=d;f.height=e;var g=f.getContext("2d");g.drawImage(a,0,0);for(var h=g.getImageData(0,0,d,e).data,i=g.createImageData(d,e),k=i.data,j=0;j<d;j++)for(var n=1;n<e;n++){var q=n-1<0?e-1:n-1,o=(n+1)%e,p=j-1<0?d-1:j-1,m=(j+1)%d,s=[],r=[0,0,h[(n*d+j)*4]/255*b];s.push([-1,0,h[(n*d+p)*4]/255*b]);s.push([-1,-1,h[(q*d+p)*4]/255*b]);s.push([0,-1,h[(q*d+j)*4]/255*b]);s.push([1,
-1,h[(q*d+m)*4]/255*b]);s.push([1,0,h[(n*d+m)*4]/255*b]);s.push([1,1,h[(o*d+m)*4]/255*b]);s.push([0,1,h[(o*d+j)*4]/255*b]);s.push([-1,1,h[(o*d+p)*4]/255*b]);q=[];p=s.length;for(o=0;o<p;o++){var m=s[o],t=s[(o+1)%p],m=[m[0]-r[0],m[1]-r[1],m[2]-r[2]],t=[t[0]-r[0],t[1]-r[1],t[2]-r[2]];q.push(c([m[1]*t[2]-m[2]*t[1],m[2]*t[0]-m[0]*t[2],m[0]*t[1]-m[1]*t[0]]))}s=[0,0,0];for(o=0;o<q.length;o++)s[0]+=q[o][0],s[1]+=q[o][1],s[2]+=q[o][2];s[0]/=q.length;s[1]/=q.length;s[2]/=q.length;r=(n*d+j)*4;k[r]=(s[0]+1)/
2*255|0;k[r+1]=(s[1]+0.5)*255|0;k[r+2]=s[2]*255|0;k[r+3]=255}g.putImageData(i,0,0);return f}};
THREE.SceneUtils={showHierarchy:function(a,b){THREE.SceneUtils.traverseHierarchy(a,function(a){a.visible=b})},traverseHierarchy:function(a,b){var c,d,e=a.children.length;for(d=0;d<e;d++)c=a.children[d],b(c),THREE.SceneUtils.traverseHierarchy(c,b)},createMultiMaterialObject:function(a,b){var c,d=b.length,e=new THREE.Object3D;for(c=0;c<d;c++){var f=new THREE.Mesh(a,b[c]);e.add(f)}return e},cloneObject:function(a){var b;a instanceof THREE.MorphAnimMesh?(b=new THREE.MorphAnimMesh(a.geometry,a.material),
360 361 362 363 364
b.duration=a.duration,b.mirroredLoop=a.mirroredLoop,b.time=a.time,b.lastKeyframe=a.lastKeyframe,b.currentKeyframe=a.currentKeyframe,b.direction=a.direction,b.directionBackwards=a.directionBackwards):a instanceof THREE.SkinnedMesh?b=new THREE.SkinnedMesh(a.geometry,a.material):a instanceof THREE.Mesh?b=new THREE.Mesh(a.geometry,a.material):a instanceof THREE.Line?b=new THREE.Line(a.geometry,a.material,a.type):a instanceof THREE.Ribbon?b=new THREE.Ribbon(a.geometry,a.material):a instanceof THREE.ParticleSystem?
(b=new THREE.ParticleSystem(a.geometry,a.material),b.sortParticles=a.sortParticles):a instanceof THREE.Particle?b=new THREE.Particle(a.material):a instanceof THREE.Sprite?(b=new THREE.Sprite({}),b.color.copy(a.color),b.map=a.map,b.blending=a.blending,b.useScreenCoordinates=a.useScreenCoordinates,b.mergeWith3D=a.mergeWith3D,b.affectedByDistance=a.affectedByDistance,b.scaleByViewport=a.scaleByViewport,b.alignment=a.alignment,b.rotation3d.copy(a.rotation3d),b.rotation=a.rotation,b.opacity=a.opacity,
b.uvOffset.copy(a.uvOffset),b.uvScale.copy(a.uvScale)):a instanceof THREE.LOD?b=new THREE.LOD:a instanceof THREE.MarchingCubes?(b=new THREE.MarchingCubes(a.resolution,a.material),b.field.set(a.field),b.isolation=a.isolation):a instanceof THREE.Object3D&&(b=new THREE.Object3D);b.parent=a.parent;b.up.copy(a.up);b.position.copy(a.position);b.rotation instanceof THREE.Vector3&&b.rotation.copy(a.rotation);b.eulerOrder=a.eulerOrder;b.scale.copy(a.scale);b.dynamic=a.dynamic;b.doubleSided=a.doubleSided;b.flipSided=
a.flipSided;b.renderDepth=a.renderDepth;b.rotationAutoUpdate=a.rotationAutoUpdate;b.matrix.copy(a.matrix);b.matrixWorld.copy(a.matrixWorld);b.matrixRotationWorld.copy(a.matrixRotationWorld);b.matrixAutoUpdate=a.matrixAutoUpdate;b.matrixWorldNeedsUpdate=a.matrixWorldNeedsUpdate;b.quaternion.copy(a.quaternion);b.useQuaternion=a.useQuaternion;b.boundRadius=a.boundRadius;b.boundRadiusScale=a.boundRadiusScale;b.visible=a.visible;b.castShadow=a.castShadow;b.receiveShadow=a.receiveShadow;b.frustumCulled=
a.frustumCulled;for(var c=0;c<a.children.length;c++){var d=THREE.SceneUtils.cloneObject(a.children[c]);b.children[c]=d;d.parent=b}if(a instanceof THREE.LOD)for(c=0;c<a.LODs.length;c++)b.LODs[c]={visibleAtDistance:a.LODs[c].visibleAtDistance,object3D:b.children[c]};return b}};
A
alteredq 已提交
365 366 367 368 369 370 371 372
if(THREE.WebGLRenderer)THREE.ShaderUtils={lib:{fresnel:{uniforms:{mRefractionRatio:{type:"f",value:1.02},mFresnelBias:{type:"f",value:0.1},mFresnelPower:{type:"f",value:2},mFresnelScale:{type:"f",value:1},tCube:{type:"t",value:1,texture:null}},fragmentShader:"uniform samplerCube tCube;\nvarying vec3 vReflect;\nvarying vec3 vRefract[3];\nvarying float vReflectionFactor;\nvoid main() {\nvec4 reflectedColor = textureCube( tCube, vec3( -vReflect.x, vReflect.yz ) );\nvec4 refractedColor = vec4( 1.0, 1.0, 1.0, 1.0 );\nrefractedColor.r = textureCube( tCube, vec3( -vRefract[0].x, vRefract[0].yz ) ).r;\nrefractedColor.g = textureCube( tCube, vec3( -vRefract[1].x, vRefract[1].yz ) ).g;\nrefractedColor.b = textureCube( tCube, vec3( -vRefract[2].x, vRefract[2].yz ) ).b;\nrefractedColor.a = 1.0;\ngl_FragColor = mix( refractedColor, reflectedColor, clamp( vReflectionFactor, 0.0, 1.0 ) );\n}",
vertexShader:"uniform float mRefractionRatio;\nuniform float mFresnelBias;\nuniform float mFresnelScale;\nuniform float mFresnelPower;\nvarying vec3 vReflect;\nvarying vec3 vRefract[3];\nvarying float vReflectionFactor;\nvoid main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec3 nWorld = normalize ( mat3( objectMatrix[0].xyz, objectMatrix[1].xyz, objectMatrix[2].xyz ) * normal );\nvec3 I = mPosition.xyz - cameraPosition;\nvReflect = reflect( I, nWorld );\nvRefract[0] = refract( normalize( I ), nWorld, mRefractionRatio );\nvRefract[1] = refract( normalize( I ), nWorld, mRefractionRatio * 0.99 );\nvRefract[2] = refract( normalize( I ), nWorld, mRefractionRatio * 0.98 );\nvReflectionFactor = mFresnelBias + mFresnelScale * pow( 1.0 + dot( normalize( I ), nWorld ), mFresnelPower );\ngl_Position = projectionMatrix * mvPosition;\n}"},
normal:{uniforms:THREE.UniformsUtils.merge([THREE.UniformsLib.fog,THREE.UniformsLib.lights,THREE.UniformsLib.shadowmap,{enableAO:{type:"i",value:0},enableDiffuse:{type:"i",value:0},enableSpecular:{type:"i",value:0},enableReflection:{type:"i",value:0},tDiffuse:{type:"t",value:0,texture:null},tCube:{type:"t",value:1,texture:null},tNormal:{type:"t",value:2,texture:null},tSpecular:{type:"t",value:3,texture:null},tAO:{type:"t",value:4,texture:null},tDisplacement:{type:"t",value:5,texture:null},uNormalScale:{type:"f",
value:1},uDisplacementBias:{type:"f",value:0},uDisplacementScale:{type:"f",value:1},uDiffuseColor:{type:"c",value:new THREE.Color(15658734)},uSpecularColor:{type:"c",value:new THREE.Color(1118481)},uAmbientColor:{type:"c",value:new THREE.Color(328965)},uShininess:{type:"f",value:30},uOpacity:{type:"f",value:1},uReflectivity:{type:"f",value:0.5},uOffset:{type:"v2",value:new THREE.Vector2(0,0)},uRepeat:{type:"v2",value:new THREE.Vector2(1,1)}}]),fragmentShader:["uniform vec3 uAmbientColor;\nuniform vec3 uDiffuseColor;\nuniform vec3 uSpecularColor;\nuniform float uShininess;\nuniform float uOpacity;\nuniform bool enableDiffuse;\nuniform bool enableSpecular;\nuniform bool enableAO;\nuniform bool enableReflection;\nuniform sampler2D tDiffuse;\nuniform sampler2D tNormal;\nuniform sampler2D tSpecular;\nuniform sampler2D tAO;\nuniform samplerCube tCube;\nuniform float uNormalScale;\nuniform float uReflectivity;\nvarying vec3 vTangent;\nvarying vec3 vBinormal;\nvarying vec3 vNormal;\nvarying vec2 vUv;\nuniform vec3 ambientLightColor;\n#if MAX_DIR_LIGHTS > 0\nuniform vec3 directionalLightColor[ MAX_DIR_LIGHTS ];\nuniform vec3 directionalLightDirection[ MAX_DIR_LIGHTS ];\n#endif\n#if MAX_POINT_LIGHTS > 0\nuniform vec3 pointLightColor[ MAX_POINT_LIGHTS ];\nvarying vec4 vPointLight[ MAX_POINT_LIGHTS ];\n#endif\nvarying vec3 vViewPosition;",
THREE.ShaderChunk.shadowmap_pars_fragment,THREE.ShaderChunk.fog_pars_fragment,"void main() {\ngl_FragColor = vec4( vec3( 1.0 ), uOpacity );\nvec3 specularTex = vec3( 1.0 );\nvec3 normalTex = texture2D( tNormal, vUv ).xyz * 2.0 - 1.0;\nnormalTex.xy *= uNormalScale;\nnormalTex = normalize( normalTex );\nif( enableDiffuse )\ngl_FragColor = gl_FragColor * texture2D( tDiffuse, vUv );\nif( enableAO )\ngl_FragColor.xyz = gl_FragColor.xyz * texture2D( tAO, vUv ).xyz;\nif( enableSpecular )\nspecularTex = texture2D( tSpecular, vUv ).xyz;\nmat3 tsb = mat3( vTangent, vBinormal, vNormal );\nvec3 finalNormal = tsb * normalTex;\nvec3 normal = normalize( finalNormal );\nvec3 viewPosition = normalize( vViewPosition );\n#if MAX_POINT_LIGHTS > 0\nvec3 pointDiffuse = vec3( 0.0 );\nvec3 pointSpecular = vec3( 0.0 );\nfor ( int i = 0; i < MAX_POINT_LIGHTS; i ++ ) {\nvec3 pointVector = normalize( vPointLight[ i ].xyz );\nvec3 pointHalfVector = normalize( vPointLight[ i ].xyz + viewPosition );\nfloat pointDistance = vPointLight[ i ].w;\nfloat pointDotNormalHalf = max( dot( normal, pointHalfVector ), 0.0 );\nfloat pointDiffuseWeight = max( dot( normal, pointVector ), 0.0 );\nfloat pointSpecularWeight = specularTex.r * pow( pointDotNormalHalf, uShininess );\npointDiffuse += pointDistance * pointLightColor[ i ] * uDiffuseColor * pointDiffuseWeight;\npointSpecular += pointDistance * pointLightColor[ i ] * uSpecularColor * pointSpecularWeight * pointDiffuseWeight;\n}\n#endif\n#if MAX_DIR_LIGHTS > 0\nvec3 dirDiffuse = vec3( 0.0 );\nvec3 dirSpecular = vec3( 0.0 );\nfor( int i = 0; i < MAX_DIR_LIGHTS; i++ ) {\nvec4 lDirection = viewMatrix * vec4( directionalLightDirection[ i ], 0.0 );\nvec3 dirVector = normalize( lDirection.xyz );\nvec3 dirHalfVector = normalize( lDirection.xyz + viewPosition );\nfloat dirDotNormalHalf = max( dot( normal, dirHalfVector ), 0.0 );\nfloat dirDiffuseWeight = max( dot( normal, dirVector ), 0.0 );\nfloat dirSpecularWeight = specularTex.r * pow( dirDotNormalHalf, uShininess );\ndirDiffuse += directionalLightColor[ i ] * uDiffuseColor * dirDiffuseWeight;\ndirSpecular += directionalLightColor[ i ] * uSpecularColor * dirSpecularWeight * dirDiffuseWeight;\n}\n#endif\nvec3 totalDiffuse = vec3( 0.0 );\nvec3 totalSpecular = vec3( 0.0 );\n#if MAX_DIR_LIGHTS > 0\ntotalDiffuse += dirDiffuse;\ntotalSpecular += dirSpecular;\n#endif\n#if MAX_POINT_LIGHTS > 0\ntotalDiffuse += pointDiffuse;\ntotalSpecular += pointSpecular;\n#endif\ngl_FragColor.xyz = gl_FragColor.xyz * ( totalDiffuse + ambientLightColor * uAmbientColor) + totalSpecular;\nif ( enableReflection ) {\nvec3 wPos = cameraPosition - vViewPosition;\nvec3 vReflect = reflect( normalize( wPos ), normal );\nvec4 cubeColor = textureCube( tCube, vec3( -vReflect.x, vReflect.yz ) );\ngl_FragColor.xyz = mix( gl_FragColor.xyz, cubeColor.xyz, uReflectivity );\n}",
THREE.ShaderChunk.shadowmap_fragment,THREE.ShaderChunk.fog_fragment,"}"].join("\n"),vertexShader:["attribute vec4 tangent;\nuniform vec2 uOffset;\nuniform vec2 uRepeat;\n#ifdef VERTEX_TEXTURES\nuniform sampler2D tDisplacement;\nuniform float uDisplacementScale;\nuniform float uDisplacementBias;\n#endif\nvarying vec3 vTangent;\nvarying vec3 vBinormal;\nvarying vec3 vNormal;\nvarying vec2 vUv;\n#if MAX_POINT_LIGHTS > 0\nuniform vec3 pointLightPosition[ MAX_POINT_LIGHTS ];\nuniform float pointLightDistance[ MAX_POINT_LIGHTS ];\nvarying vec4 vPointLight[ MAX_POINT_LIGHTS ];\n#endif\nvarying vec3 vViewPosition;",
THREE.ShaderChunk.shadowmap_pars_vertex,"void main() {\nvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\nvViewPosition = -mvPosition.xyz;\nvNormal = normalize( normalMatrix * normal );\nvTangent = normalize( normalMatrix * tangent.xyz );\nvBinormal = cross( vNormal, vTangent ) * tangent.w;\nvBinormal = normalize( vBinormal );\nvUv = uv * uRepeat + uOffset;\n#if MAX_POINT_LIGHTS > 0\nfor( int i = 0; i < MAX_POINT_LIGHTS; i++ ) {\nvec4 lPosition = viewMatrix * vec4( pointLightPosition[ i ], 1.0 );\nvec3 lVector = lPosition.xyz - mvPosition.xyz;\nfloat lDistance = 1.0;\nif ( pointLightDistance[ i ] > 0.0 )\nlDistance = 1.0 - min( ( length( lVector ) / pointLightDistance[ i ] ), 1.0 );\nlVector = normalize( lVector );\nvPointLight[ i ] = vec4( lVector, lDistance );\n}\n#endif\n#ifdef VERTEX_TEXTURES\nvec3 dv = texture2D( tDisplacement, uv ).xyz;\nfloat df = uDisplacementScale * dv.x + uDisplacementBias;\nvec4 displacedPosition = vec4( vNormal.xyz * df, 0.0 ) + mvPosition;\ngl_Position = projectionMatrix * displacedPosition;\n#else\ngl_Position = projectionMatrix * mvPosition;\n#endif",
THREE.ShaderChunk.shadowmap_vertex,"}"].join("\n")},cube:{uniforms:{tCube:{type:"t",value:1,texture:null},tFlip:{type:"f",value:-1}},vertexShader:"varying vec3 vViewPosition;\nvoid main() {\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvViewPosition = cameraPosition - mPosition.xyz;\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vViewPosition;\nvoid main() {\nvec3 wPos = cameraPosition - vViewPosition;\ngl_FragColor = textureCube( tCube, vec3( tFlip * wPos.x, wPos.yz ) );\n}"}}};
373
THREE.Curve=function(){};THREE.Curve.prototype.getPoint=function(){console.log("Warning, getPoint() not implemented!");return null};THREE.Curve.prototype.getPointAt=function(a){return this.getPoint(this.getUtoTmapping(a))};THREE.Curve.prototype.getPoints=function(a){a||(a=5);var b,c=[];for(b=0;b<=a;b++)c.push(this.getPoint(b/a));return c};THREE.Curve.prototype.getSpacedPoints=function(a){a||(a=5);var b,c=[];for(b=0;b<=a;b++)c.push(this.getPointAt(b/a));return c};
374 375
THREE.Curve.prototype.getLength=function(){var a=this.getLengths();return a[a.length-1]};THREE.Curve.prototype.getLengths=function(a){a||(a=200);if(this.cacheArcLengths&&this.cacheArcLengths.length==a+1)return this.cacheArcLengths;var b=[],c,d=this.getPoint(0),e,f=0;b.push(0);for(e=1;e<=a;e++)c=this.getPoint(e/a),f+=c.distanceTo(d),b.push(f),d=c;return this.cacheArcLengths=b};
THREE.Curve.prototype.getUtoTmapping=function(a,b){var c=this.getLengths(),d=0,e=c.length,f;f=b?b:a*c[e-1];for(var g=0,h=e-1,i;g<=h;)if(d=Math.floor(g+(h-g)/2),i=c[d]-f,i<0)g=d+1;else if(i>0)h=d-1;else{h=d;break}d=h;if(c[d]==f)return d/(e-1);g=c[d];return c=(d+(f-g)/(c[d+1]-g))/(e-1)};THREE.Curve.prototype.getNormalVector=function(a){a=this.getTangent(a);return new THREE.Vector2(-a.y,a.x)};
376 377 378 379 380 381
THREE.Curve.prototype.getTangent=function(a){var b=a-1.0E-4;a+=1.0E-4;b<0&&(b=0);a>1&&(a=1);b=this.getPoint(b);a=this.getPoint(a);return b.clone().subSelf(a).normalize()};THREE.Curve.prototype.getTangentAt=function(a){return this.getTangent(this.getUtoTmapping(a))};THREE.LineCurve=function(a,b){a instanceof THREE.Vector2?(this.v1=a,this.v2=b):THREE.LineCurve.oldConstructor.apply(this,arguments)};
THREE.LineCurve.oldConstructor=function(a,b,c,d){this.constructor(new THREE.Vector2(a,b),new THREE.Vector2(c,d))};THREE.LineCurve.prototype=new THREE.Curve;THREE.LineCurve.prototype.constructor=THREE.LineCurve;THREE.LineCurve.prototype.getPoint=function(a){var b=new THREE.Vector2;b.sub(this.v2,this.v1);b.multiplyScalar(a).addSelf(this.v1);return b};THREE.LineCurve.prototype.getPointAt=function(a){return this.getPoint(a)};
THREE.LineCurve.prototype.getTangent=function(){var a=new THREE.Vector2;a.sub(this.v2,this.v1);a.normalize();return a};THREE.QuadraticBezierCurve=function(a,b,c){if(!(b instanceof THREE.Vector2))var d=Array.prototype.slice.call(arguments),a=new THREE.Vector2(d[0],d[1]),b=new THREE.Vector2(d[2],d[3]),c=new THREE.Vector2(d[4],d[5]);this.v0=a;this.v1=b;this.v2=c};THREE.QuadraticBezierCurve.prototype=new THREE.Curve;THREE.QuadraticBezierCurve.prototype.constructor=THREE.QuadraticBezierCurve;
THREE.QuadraticBezierCurve.prototype.getPoint=function(a){var b;b=THREE.Shape.Utils.b2(a,this.v0.x,this.v1.x,this.v2.x);a=THREE.Shape.Utils.b2(a,this.v0.y,this.v1.y,this.v2.y);return new THREE.Vector2(b,a)};THREE.QuadraticBezierCurve.prototype.getTangent=function(a){var b;b=THREE.Curve.Utils.tangentQuadraticBezier(a,this.v0.x,this.v1.x,this.v2.x);a=THREE.Curve.Utils.tangentQuadraticBezier(a,this.v0.y,this.v1.y,this.v2.y);b=new THREE.Vector2(b,a);b.normalize();return b};
THREE.CubicBezierCurve=function(a,b,c,d){if(!(b instanceof THREE.Vector2))var e=Array.prototype.slice.call(arguments),a=new THREE.Vector2(e[0],e[1]),b=new THREE.Vector2(e[2],e[3]),c=new THREE.Vector2(e[4],e[5]),d=new THREE.Vector2(e[6],e[7]);this.v0=a;this.v1=b;this.v2=c;this.v3=d};THREE.CubicBezierCurve.prototype=new THREE.Curve;THREE.CubicBezierCurve.prototype.constructor=THREE.CubicBezierCurve;
THREE.CubicBezierCurve.prototype.getPoint=function(a){var b;b=THREE.Shape.Utils.b3(a,this.v0.x,this.v1.x,this.v2.x,this.v3.x);a=THREE.Shape.Utils.b3(a,this.v0.y,this.v1.y,this.v2.y,this.v3.y);return new THREE.Vector2(b,a)};THREE.CubicBezierCurve.prototype.getTangent=function(a){var b;b=THREE.Curve.Utils.tangentCubicBezier(a,this.v0.x,this.v1.x,this.v2.x,this.v3.x);a=THREE.Curve.Utils.tangentCubicBezier(a,this.v0.y,this.v1.y,this.v2.y,this.v3.y);b=new THREE.Vector2(b,a);b.normalize();return b};
M
Mr.doob 已提交
382
THREE.SplineCurve=function(a){this.points=a==void 0?[]:a};THREE.SplineCurve.prototype=new THREE.Curve;THREE.SplineCurve.prototype.constructor=THREE.SplineCurve;
383
THREE.SplineCurve.prototype.getPoint=function(a){var b=new THREE.Vector2,c=[],d=this.points,e;e=(d.length-1)*a;a=Math.floor(e);e-=a;c[0]=a==0?a:a-1;c[1]=a;c[2]=a>d.length-2?a:a+1;c[3]=a>d.length-3?a:a+2;b.x=THREE.Curve.Utils.interpolate(d[c[0]].x,d[c[1]].x,d[c[2]].x,d[c[3]].x,e);b.y=THREE.Curve.Utils.interpolate(d[c[0]].y,d[c[1]].y,d[c[2]].y,d[c[3]].y,e);return b};THREE.ArcCurve=function(a,b,c,d,e,f){this.aX=a;this.aY=b;this.aRadius=c;this.aStartAngle=d;this.aEndAngle=e;this.aClockwise=f};
384
THREE.ArcCurve.prototype=new THREE.Curve;THREE.ArcCurve.prototype.constructor=THREE.ArcCurve;THREE.ArcCurve.prototype.getPoint=function(a){var b=this.aEndAngle-this.aStartAngle;this.aClockwise||(a=1-a);a=this.aStartAngle+a*b;return new THREE.Vector2(this.aX+this.aRadius*Math.cos(a),this.aY+this.aRadius*Math.sin(a))};
385
THREE.Curve.Utils={tangentQuadraticBezier:function(a,b,c,d){return 2*(1-a)*(c-b)+2*a*(d-c)},tangentCubicBezier:function(a,b,c,d,e){return-3*b*(1-a)*(1-a)+3*c*(1-a)*(1-a)-6*a*c*(1-a)+6*a*d*(1-a)-3*a*a*d+3*a*a*e},tangentSpline:function(a){return 6*a*a-6*a+(3*a*a-4*a+1)+(-6*a*a+6*a)+(3*a*a-2*a)},interpolate:function(a,b,c,d,e){var a=(c-a)*0.5,d=(d-b)*0.5,f=e*e;return(2*b-2*c+a+d)*e*f+(-3*b+3*c-2*a-d)*f+a*e+b}};
386 387 388 389
THREE.Curve.create=function(a,b){a.prototype=new THREE.Curve;a.prototype.constructor=a;a.prototype.getPoint=b;return a};THREE.LineCurve3=THREE.Curve.create(function(a,b){this.v1=a;this.v2=b},function(a){var b=new THREE.Vector3;b.sub(this.v2,this.v1);b.multiplyScalar(a);b.addSelf(this.v1);return b});
THREE.QuadraticBezierCurve3=THREE.Curve.create(function(a,b,c){this.v0=a;this.v1=b;this.v2=c},function(a){var b,c;b=THREE.Shape.Utils.b2(a,this.v0.x,this.v1.x,this.v2.x);c=THREE.Shape.Utils.b2(a,this.v0.y,this.v1.y,this.v2.y);a=THREE.Shape.Utils.b2(a,this.v0.z,this.v1.z,this.v2.z);return new THREE.Vector3(b,c,a)});
THREE.CubicBezierCurve3=THREE.Curve.create(function(a,b,c,d){this.v0=a;this.v1=b;this.v2=c;this.v3=d},function(a){var b,c;b=THREE.Shape.Utils.b3(a,this.v0.x,this.v1.x,this.v2.x,this.v3.x);c=THREE.Shape.Utils.b3(a,this.v0.y,this.v1.y,this.v2.y,this.v3.y);a=THREE.Shape.Utils.b3(a,this.v0.z,this.v1.z,this.v2.z,this.v3.z);return new THREE.Vector3(b,c,a)});
THREE.SplineCurve3=THREE.Curve.create(function(a){this.points=a==void 0?[]:a},function(a){var b=new THREE.Vector3,c=[],d=this.points,e;e=(d.length-1)*a;a=Math.floor(e);e-=a;c[0]=a==0?a:a-1;c[1]=a;c[2]=a>d.length-2?a:a+1;c[3]=a>d.length-3?a:a+2;b.x=THREE.Curve.Utils.interpolate(d[c[0]].x,d[c[1]].x,d[c[2]].x,d[c[3]].x,e);b.y=THREE.Curve.Utils.interpolate(d[c[0]].y,d[c[1]].y,d[c[2]].y,d[c[3]].y,e);b.z=THREE.Curve.Utils.interpolate(d[c[0]].z,d[c[1]].z,d[c[2]].z,d[c[3]].z,e);return b});
A
alteredq 已提交
390
THREE.CurvePath=function(){this.curves=[];this.bends=[]};THREE.CurvePath.prototype=new THREE.Curve;THREE.CurvePath.prototype.constructor=THREE.CurvePath;THREE.CurvePath.prototype.add=function(a){this.curves.push(a)};THREE.CurvePath.prototype.checkConnection=function(){};THREE.CurvePath.prototype.closePath=function(){};
391 392
THREE.CurvePath.prototype.getPoint=function(a){for(var b=a*this.getLength(),c=this.getCurveLengths(),a=0;a<c.length;){if(c[a]>=b)return b=c[a]-b,a=this.curves[a],b=1-b/a.getLength(),a.getPointAt(b);a++}return null};THREE.CurvePath.prototype.getLength=function(){var a=this.getCurveLengths();return a[a.length-1]};
THREE.CurvePath.prototype.getCurveLengths=function(){if(this.cacheLengths&&this.cacheLengths.length==this.curves.length)return this.cacheLengths;var a=[],b=0,c,d=this.curves.length;for(c=0;c<d;c++)b+=this.curves[c].getLength(),a.push(b);return this.cacheLengths=a};
393
THREE.CurvePath.prototype.getBoundingBox=function(){var a=this.getPoints(),b,c,d,e;b=c=Number.NEGATIVE_INFINITY;d=e=Number.POSITIVE_INFINITY;var f,g,h,i;i=new THREE.Vector2;g=0;for(h=a.length;g<h;g++){f=a[g];if(f.x>b)b=f.x;else if(f.x<d)d=f.x;if(f.y>c)c=f.y;else if(f.y<c)e=f.y;i.addSelf(f.x,f.y)}return{minX:d,minY:e,maxX:b,maxY:c,centroid:i.divideScalar(h)}};THREE.CurvePath.prototype.createPointsGeometry=function(a){return this.createGeometry(this.getPoints(a,!0))};
394 395
THREE.CurvePath.prototype.createSpacedPointsGeometry=function(a){return this.createGeometry(this.getSpacedPoints(a,!0))};THREE.CurvePath.prototype.createGeometry=function(a){for(var b=new THREE.Geometry,c=0;c<a.length;c++)b.vertices.push(new THREE.Vertex(new THREE.Vector3(a[c].x,a[c].y,0)));return b};THREE.CurvePath.prototype.addWrapPath=function(a){this.bends.push(a)};
THREE.CurvePath.prototype.getTransformedPoints=function(a,b){var c=this.getPoints(a),d,e;if(!b)b=this.bends;d=0;for(e=b.length;d<e;d++)c=this.getWrapPoints(c,b[d]);return c};THREE.CurvePath.prototype.getTransformedSpacedPoints=function(a,b){var c=this.getSpacedPoints(a),d,e;if(!b)b=this.bends;d=0;for(e=b.length;d<e;d++)c=this.getWrapPoints(c,b[d]);return c};
396
THREE.CurvePath.prototype.getWrapPoints=function(a,b){var c=this.getBoundingBox(),d,e,f,g,h,i;d=0;for(e=a.length;d<e;d++)f=a[d],g=f.x,h=f.y,i=g/c.maxX,i=b.getUtoTmapping(i,g),g=b.getPoint(i),h=b.getNormalVector(i).multiplyScalar(h),f.x=g.x+h.x,f.y=g.y+h.y;return a};THREE.Path=function(a){THREE.CurvePath.call(this);this.actions=[];a&&this.fromPoints(a)};THREE.Path.prototype=new THREE.CurvePath;THREE.Path.prototype.constructor=THREE.Path;
397 398
THREE.PathActions={MOVE_TO:"moveTo",LINE_TO:"lineTo",QUADRATIC_CURVE_TO:"quadraticCurveTo",BEZIER_CURVE_TO:"bezierCurveTo",CSPLINE_THRU:"splineThru",ARC:"arc"};THREE.Path.prototype.fromPoints=function(a){this.moveTo(a[0].x,a[0].y);var b,c=a.length;for(b=1;b<c;b++)this.lineTo(a[b].x,a[b].y)};THREE.Path.prototype.moveTo=function(){var a=Array.prototype.slice.call(arguments);this.actions.push({action:THREE.PathActions.MOVE_TO,args:a})};
THREE.Path.prototype.lineTo=function(a,b){var c=Array.prototype.slice.call(arguments),d=this.actions[this.actions.length-1].args;this.curves.push(new THREE.LineCurve(new THREE.Vector2(d[d.length-2],d[d.length-1]),new THREE.Vector2(a,b)));this.actions.push({action:THREE.PathActions.LINE_TO,args:c})};
399 400
THREE.Path.prototype.quadraticCurveTo=function(a,b,c,d){var e=Array.prototype.slice.call(arguments),f=this.actions[this.actions.length-1].args;this.curves.push(new THREE.QuadraticBezierCurve(new THREE.Vector2(f[f.length-2],f[f.length-1]),new THREE.Vector2(a,b),new THREE.Vector2(c,d)));this.actions.push({action:THREE.PathActions.QUADRATIC_CURVE_TO,args:e})};
THREE.Path.prototype.bezierCurveTo=function(a,b,c,d,e,f){var g=Array.prototype.slice.call(arguments),h=this.actions[this.actions.length-1].args;this.curves.push(new THREE.CubicBezierCurve(new THREE.Vector2(h[h.length-2],h[h.length-1]),new THREE.Vector2(a,b),new THREE.Vector2(c,d),new THREE.Vector2(e,f)));this.actions.push({action:THREE.PathActions.BEZIER_CURVE_TO,args:g})};
401
THREE.Path.prototype.splineThru=function(a){var b=Array.prototype.slice.call(arguments),c=this.actions[this.actions.length-1].args,c=[new THREE.Vector2(c[c.length-2],c[c.length-1])];Array.prototype.push.apply(c,a);this.curves.push(new THREE.SplineCurve(c));this.actions.push({action:THREE.PathActions.CSPLINE_THRU,args:b})};
402 403 404 405 406
THREE.Path.prototype.arc=function(a,b,c,d,e,f){var g=Array.prototype.slice.call(arguments);this.curves.push(new THREE.ArcCurve(a,b,c,d,e,f));this.actions.push({action:THREE.PathActions.ARC,args:g})};THREE.Path.prototype.getSpacedPoints=function(a){a||(a=40);for(var b=[],c=0;c<a;c++)b.push(this.getPoint(c/a));return b};
THREE.Path.prototype.getPoints=function(a,b){var a=a||12,c=[],d,e,f,g,h,i,k,j,n,q,o,p,m;d=0;for(e=this.actions.length;d<e;d++)switch(f=this.actions[d],g=f.action,f=f.args,g){case THREE.PathActions.LINE_TO:c.push(new THREE.Vector2(f[0],f[1]));break;case THREE.PathActions.QUADRATIC_CURVE_TO:h=f[2];i=f[3];n=f[0];q=f[1];c.length>0?(g=c[c.length-1],o=g.x,p=g.y):(g=this.actions[d-1].args,o=g[g.length-2],p=g[g.length-1]);for(g=1;g<=a;g++)m=g/a,f=THREE.Shape.Utils.b2(m,o,n,h),m=THREE.Shape.Utils.b2(m,p,q,
i),c.push(new THREE.Vector2(f,m));break;case THREE.PathActions.BEZIER_CURVE_TO:h=f[4];i=f[5];n=f[0];q=f[1];k=f[2];j=f[3];c.length>0?(g=c[c.length-1],o=g.x,p=g.y):(g=this.actions[d-1].args,o=g[g.length-2],p=g[g.length-1]);for(g=1;g<=a;g++)m=g/a,f=THREE.Shape.Utils.b3(m,o,n,k,h),m=THREE.Shape.Utils.b3(m,p,q,j,i),c.push(new THREE.Vector2(f,m));break;case THREE.PathActions.CSPLINE_THRU:g=this.actions[d-1].args;g=[new THREE.Vector2(g[g.length-2],g[g.length-1])];m=a*f[0].length;g=g.concat(f[0]);f=new THREE.SplineCurve(g);
for(g=1;g<=m;g++)c.push(f.getPointAt(g/m));break;case THREE.PathActions.ARC:g=this.actions[d-1].args;h=f[0];i=f[1];k=f[2];n=f[3];m=f[4];q=!!f[5];j=g[g.length-2];o=g[g.length-1];g.length==0&&(j=o=0);p=m-n;var s=a*2;for(g=1;g<=s;g++)m=g/s,q||(m=1-m),m=n+m*p,f=j+h+k*Math.cos(m),m=o+i+k*Math.sin(m),c.push(new THREE.Vector2(f,m))}b&&c.push(c[0]);return c};THREE.Path.prototype.transform=function(a,b){this.getBoundingBox();return this.getWrapPoints(this.getPoints(b),a)};
THREE.Path.prototype.nltransform=function(a,b,c,d,e,f){var g=this.getPoints(),h,i,k,j,n;h=0;for(i=g.length;h<i;h++)k=g[h],j=k.x,n=k.y,k.x=a*j+b*n+c,k.y=d*n+e*j+f;return g};
407 408
THREE.Path.prototype.debug=function(a){var b=this.getBoundingBox();a||(a=document.createElement("canvas"),a.setAttribute("width",b.maxX+100),a.setAttribute("height",b.maxY+100),document.body.appendChild(a));b=a.getContext("2d");b.fillStyle="white";b.fillRect(0,0,a.width,a.height);b.strokeStyle="black";b.beginPath();var c,d,e,a=0;for(c=this.actions.length;a<c;a++)d=this.actions[a],e=d.args,d=d.action,d!=THREE.PathActions.CSPLINE_THRU&&b[d].apply(b,e);b.stroke();b.closePath();b.strokeStyle="red";d=
this.getPoints();a=0;for(c=d.length;a<c;a++)e=d[a],b.beginPath(),b.arc(e.x,e.y,1.5,0,Math.PI*2,!1),b.stroke(),b.closePath()};
409 410
THREE.Path.prototype.toShapes=function(){var a,b,c,d,e=[],f=new THREE.Path;a=0;for(b=this.actions.length;a<b;a++)c=this.actions[a],d=c.args,c=c.action,c==THREE.PathActions.MOVE_TO&&f.actions.length!=0&&(e.push(f),f=new THREE.Path),f[c].apply(f,d);f.actions.length!=0&&e.push(f);if(e.length==0)return[];var g,f=[];if(THREE.Shape.Utils.isClockWise(e[0].getPoints())){a=0;for(b=e.length;a<b;a++)d=e[a],THREE.Shape.Utils.isClockWise(d.getPoints())?(g&&f.push(g),g=new THREE.Shape,g.actions=d.actions,g.curves=
d.curves):g.holes.push(d);f.push(g)}else{g=new THREE.Shape;a=0;for(b=e.length;a<b;a++)d=e[a],THREE.Shape.Utils.isClockWise(d.getPoints())?(g.actions=d.actions,g.curves=d.curves,f.push(g),g=new THREE.Shape):g.holes.push(d)}return f};THREE.Shape=function(){THREE.Path.apply(this,arguments);this.holes=[]};THREE.Shape.prototype=new THREE.Path;THREE.Shape.prototype.constructor=THREE.Path;THREE.Shape.prototype.extrude=function(a){return new THREE.ExtrudeGeometry(this,a)};
411
THREE.Shape.prototype.getPointsHoles=function(a){var b,c=this.holes.length,d=[];for(b=0;b<c;b++)d[b]=this.holes[b].getTransformedPoints(a,this.bends);return d};THREE.Shape.prototype.getSpacedPointsHoles=function(a){var b,c=this.holes.length,d=[];for(b=0;b<c;b++)d[b]=this.holes[b].getTransformedSpacedPoints(a,this.bends);return d};THREE.Shape.prototype.extractAllPoints=function(a){return{shape:this.getTransformedPoints(a),holes:this.getPointsHoles(a)}};
A
alteredq 已提交
412
THREE.Shape.prototype.extractAllSpacedPoints=function(a){return{shape:this.getTransformedSpacedPoints(a),holes:this.getSpacedPointsHoles(a)}};
413 414 415
THREE.Shape.Utils={removeHoles:function(a,b){var c=a.concat(),d=c.concat(),e,f,g,h,i,k,j,n,q,o,p=[];for(i=0;i<b.length;i++){k=b[i];Array.prototype.push.apply(d,k);f=Number.POSITIVE_INFINITY;for(e=0;e<k.length;e++){q=k[e];o=[];for(n=0;n<c.length;n++)j=c[n],j=q.distanceToSquared(j),o.push(j),j<f&&(f=j,g=e,h=n)}e=h-1>=0?h-1:c.length-1;f=g-1>=0?g-1:k.length-1;var m=[k[g],c[h],c[e]];n=THREE.FontUtils.Triangulate.area(m);var s=[k[g],k[f],c[h]];q=THREE.FontUtils.Triangulate.area(s);o=h;j=g;h+=1;g+=-1;h<
0&&(h+=c.length);h%=c.length;g<0&&(g+=k.length);g%=k.length;e=h-1>=0?h-1:c.length-1;f=g-1>=0?g-1:k.length-1;m=[k[g],c[h],c[e]];m=THREE.FontUtils.Triangulate.area(m);s=[k[g],k[f],c[h]];s=THREE.FontUtils.Triangulate.area(s);n+q>m+s&&(h=o,g=j,h<0&&(h+=c.length),h%=c.length,g<0&&(g+=k.length),g%=k.length,e=h-1>=0?h-1:c.length-1,f=g-1>=0?g-1:k.length-1);n=c.slice(0,h);q=c.slice(h);o=k.slice(g);j=k.slice(0,g);f=[k[g],k[f],c[h]];p.push([k[g],c[h],c[e]]);p.push(f);c=n.concat(o).concat(j).concat(q)}return{shape:c,
isolatedPts:p,allpoints:d}},triangulateShape:function(a,b){var c=THREE.Shape.Utils.removeHoles(a,b),d=c.allpoints,e=c.isolatedPts,c=THREE.FontUtils.Triangulate(c.shape,!1),f,g,h,i,k={};f=0;for(g=d.length;f<g;f++)i=d[f].x+":"+d[f].y,k[i]!==void 0&&console.log("Duplicate point",i),k[i]=f;f=0;for(g=c.length;f<g;f++){h=c[f];for(d=0;d<3;d++)i=h[d].x+":"+h[d].y,i=k[i],i!==void 0&&(h[d]=i)}f=0;for(g=e.length;f<g;f++){h=e[f];for(d=0;d<3;d++)i=h[d].x+":"+h[d].y,i=k[i],i!==void 0&&(h[d]=i)}return c.concat(e)},
416
isClockWise:function(a){return THREE.FontUtils.Triangulate.area(a)<0},b2p0:function(a,b){var c=1-a;return c*c*b},b2p1:function(a,b){return 2*(1-a)*a*b},b2p2:function(a,b){return a*a*b},b2:function(a,b,c,d){return this.b2p0(a,b)+this.b2p1(a,c)+this.b2p2(a,d)},b3p0:function(a,b){var c=1-a;return c*c*c*b},b3p1:function(a,b){var c=1-a;return 3*c*c*a*b},b3p2:function(a,b){return 3*(1-a)*a*a*b},b3p3:function(a,b){return a*a*a*b},b3:function(a,b,c,d,e){return this.b3p0(a,b)+this.b3p1(a,c)+this.b3p2(a,d)+
417
this.b3p3(a,e)}};THREE.TextPath=function(a,b){THREE.Path.call(this);this.parameters=b||{};this.set(a)};THREE.TextPath.prototype.set=function(a,b){this.text=a;var b=b||this.parameters,c=b.curveSegments!==void 0?b.curveSegments:4,d=b.font!==void 0?b.font:"helvetiker",e=b.weight!==void 0?b.weight:"normal",f=b.style!==void 0?b.style:"normal";THREE.FontUtils.size=b.size!==void 0?b.size:100;THREE.FontUtils.divisions=c;THREE.FontUtils.face=d;THREE.FontUtils.weight=e;THREE.FontUtils.style=f};
418 419
THREE.TextPath.prototype.toShapes=function(){for(var a=THREE.FontUtils.drawText(this.text).paths,b=[],c=0,d=a.length;c<d;c++)Array.prototype.push.apply(b,a[c].toShapes());return b};
THREE.AnimationHandler=function(){var a=[],b={},c={update:function(b){for(var c=0;c<a.length;c++)a[c].update(b)},addToUpdate:function(b){a.indexOf(b)===-1&&a.push(b)},removeFromUpdate:function(b){b=a.indexOf(b);b!==-1&&a.splice(b,1)},add:function(a){b[a.name]!==void 0&&console.log("THREE.AnimationHandler.add: Warning! "+a.name+" already exists in library. Overwriting.");b[a.name]=a;if(a.initialized!==!0){for(var c=0;c<a.hierarchy.length;c++){for(var d=0;d<a.hierarchy[c].keys.length;d++){if(a.hierarchy[c].keys[d].time<
420 421
0)a.hierarchy[c].keys[d].time=0;if(a.hierarchy[c].keys[d].rot!==void 0&&!(a.hierarchy[c].keys[d].rot instanceof THREE.Quaternion)){var h=a.hierarchy[c].keys[d].rot;a.hierarchy[c].keys[d].rot=new THREE.Quaternion(h[0],h[1],h[2],h[3])}}if(a.hierarchy[c].keys.length&&a.hierarchy[c].keys[0].morphTargets!==void 0){h={};for(d=0;d<a.hierarchy[c].keys.length;d++)for(var i=0;i<a.hierarchy[c].keys[d].morphTargets.length;i++){var k=a.hierarchy[c].keys[d].morphTargets[i];h[k]=-1}a.hierarchy[c].usedMorphTargets=
h;for(d=0;d<a.hierarchy[c].keys.length;d++){var j={};for(k in h){for(i=0;i<a.hierarchy[c].keys[d].morphTargets.length;i++)if(a.hierarchy[c].keys[d].morphTargets[i]===k){j[k]=a.hierarchy[c].keys[d].morphTargetsInfluences[i];break}i===a.hierarchy[c].keys[d].morphTargets.length&&(j[k]=0)}a.hierarchy[c].keys[d].morphTargetsInfluences=j}}for(d=1;d<a.hierarchy[c].keys.length;d++)a.hierarchy[c].keys[d].time===a.hierarchy[c].keys[d-1].time&&(a.hierarchy[c].keys.splice(d,1),d--);for(d=0;d<a.hierarchy[c].keys.length;d++)a.hierarchy[c].keys[d].index=
422 423
d}d=parseInt(a.length*a.fps,10);a.JIT={};a.JIT.hierarchy=[];for(c=0;c<a.hierarchy.length;c++)a.JIT.hierarchy.push(Array(d));a.initialized=!0}},get:function(a){if(typeof a==="string")return b[a]?b[a]:(console.log("THREE.AnimationHandler.get: Couldn't find animation "+a),null)},parse:function(a){var b=[];if(a instanceof THREE.SkinnedMesh)for(var c=0;c<a.bones.length;c++)b.push(a.bones[c]);else d(a,b);return b}},d=function(a,b){b.push(a);for(var c=0;c<a.children.length;c++)d(a.children[c],b)};c.LINEAR=
0;c.CATMULLROM=1;c.CATMULLROM_FORWARD=2;return c}();
M
Mr.doob 已提交
424
THREE.Animation=function(a,b,c,d){this.root=a;this.data=THREE.AnimationHandler.get(b);this.hierarchy=THREE.AnimationHandler.parse(a);this.currentTime=0;this.timeScale=0.001;this.isPlaying=!1;this.loop=this.isPaused=!0;this.interpolationType=c!==void 0?c:THREE.AnimationHandler.LINEAR;this.JITCompile=d!==void 0?d:!0;this.points=[];this.target=new THREE.Vector3;a=0;for(b=this.hierarchy.length;a<b;a++)if(c=this.data.hierarchy[a].sids,d=this.hierarchy[a],this.data.hierarchy[a].keys.length){for(var e=0;e<
425 426 427
c.length;e++){var f=c[e],g=this.getNextKeyWith(f,a,0);g&&g.apply(f)}d.matrixAutoUpdate=!1;this.data.hierarchy[a].node.updateMatrix();d.matrixWorldNeedsUpdate=!0}};
THREE.Animation.prototype.play=function(a,b){if(!this.isPlaying){this.isPlaying=!0;this.loop=a!==void 0?a:!0;this.currentTime=b!==void 0?b:0;this.startTimeMs=b;this.startTime=1E7;this.endTime=-this.startTime;var c,d=this.hierarchy.length,e,f;for(c=0;c<d;c++){e=this.hierarchy[c];f=this.data.hierarchy[c];if(this.interpolationType!==THREE.AnimationHandler.CATMULLROM_FORWARD)e.useQuaternion=!0;if(f.animationCache===void 0)f.animationCache={},f.animationCache.prevKey=null,f.animationCache.nextKey=null,
f.animationCache.originalMatrix=e instanceof THREE.Bone?e.skinMatrix:e.matrix;e=this.data.hierarchy[c].keys;if(e.length)f.animationCache.prevKey=e[0],f.animationCache.nextKey=e[1],this.startTime=Math.min(e[0].time,this.startTime),this.endTime=Math.max(e[e.length-1].time,this.endTime)}this.update(0)}this.isPaused=!1;THREE.AnimationHandler.addToUpdate(this)};
A
alteredq 已提交
428
THREE.Animation.prototype.pause=function(){this.isPaused?THREE.AnimationHandler.addToUpdate(this):THREE.AnimationHandler.removeFromUpdate(this);this.isPaused=!this.isPaused};
429
THREE.Animation.prototype.stop=function(){this.isPaused=this.isPlaying=!1;THREE.AnimationHandler.removeFromUpdate(this);for(var a=0;a<this.hierarchy.length;a++){var b=this.hierarchy[a];if(b.animationCache!==void 0){var c=b.animationCache.originalMatrix;b instanceof THREE.Bone?(c.copy(b.skinMatrix),b.skinMatrix=c):(c.copy(b.matrix),b.matrix=c);delete b.animationCache}}};
430 431 432 433 434
THREE.Animation.prototype.update=function(a){if(this.isPlaying){var b,c,d,e,f=this.data.JIT.hierarchy,g,h,i;this.currentTime+=a*this.timeScale;h=this.currentTime;g=this.currentTime%=this.data.length;if(g<this.startTimeMs)g=this.currentTime=this.startTimeMs+g;e=parseInt(Math.min(g*this.data.fps,this.data.length*this.data.fps),10);if((i=g<h)&&!this.loop){for(var a=0,k=this.hierarchy.length;a<k;a++){var j=this.data.hierarchy[a].keys,f=this.data.hierarchy[a].sids;d=j.length-1;e=this.hierarchy[a];if(j.length){for(j=
0;j<f.length;j++)g=f[j],(h=this.getPrevKeyWith(g,a,d))&&h.apply(g);this.data.hierarchy[a].node.updateMatrix();e.matrixWorldNeedsUpdate=!0}}this.stop()}else if(!(g<this.startTime)){a=0;for(k=this.hierarchy.length;a<k;a++){d=this.hierarchy[a];b=this.data.hierarchy[a];var j=b.keys,n=b.animationCache;if(this.JITCompile&&f[a][e]!==void 0)d instanceof THREE.Bone?(d.skinMatrix=f[a][e],d.matrixWorldNeedsUpdate=!1):(d.matrix=f[a][e],d.matrixWorldNeedsUpdate=!0);else if(j.length){if(this.JITCompile&&n)d instanceof
THREE.Bone?d.skinMatrix=n.originalMatrix:d.matrix=n.originalMatrix;b=n.prevKey;c=n.nextKey;if(b&&c){if(c.time<=h){if(i&&this.loop){b=j[0];for(c=j[1];c.time<g;)b=c,c=j[b.index+1]}else if(!i)for(var q=j.length-1;c.time<g&&c.index!==q;)b=c,c=j[b.index+1];n.prevKey=b;n.nextKey=c}b.interpolate(c,g)}this.data.hierarchy[a].node.updateMatrix();d.matrixWorldNeedsUpdate=!0}}if(this.JITCompile&&f[0][e]===void 0){this.hierarchy[0].updateMatrixWorld(!0);for(a=0;a<this.hierarchy.length;a++)f[a][e]=this.hierarchy[a]instanceof
THREE.Bone?this.hierarchy[a].skinMatrix.clone():this.hierarchy[a].matrix.clone()}}}};THREE.Animation.prototype.interpolateCatmullRom=function(a,b){var c=[],d=[],e,f,g,h,i,k;e=(a.length-1)*b;f=Math.floor(e);e-=f;c[0]=f===0?f:f-1;c[1]=f;c[2]=f>a.length-2?f:f+1;c[3]=f>a.length-3?f:f+2;f=a[c[0]];h=a[c[1]];i=a[c[2]];k=a[c[3]];c=e*e;g=e*c;d[0]=this.interpolate(f[0],h[0],i[0],k[0],e,c,g);d[1]=this.interpolate(f[1],h[1],i[1],k[1],e,c,g);d[2]=this.interpolate(f[2],h[2],i[2],k[2],e,c,g);return d};
THREE.Animation.prototype.interpolate=function(a,b,c,d,e,f,g){a=(c-a)*0.5;d=(d-b)*0.5;return(2*(b-c)+a+d)*g+(-3*(b-c)-2*a-d)*f+a*e+b};THREE.Animation.prototype.getNextKeyWith=function(a,b,c){b=this.data.hierarchy[b].keys;for(this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?c=c<b.length-1?c:b.length-1:c%=b.length;c<b.length;c++)if(b[c].hasTarget(a))return b[c];return b[0]};
435
THREE.Animation.prototype.getPrevKeyWith=function(a,b,c){b=this.data.hierarchy[b].keys;for(c=this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?c>0?c:0:c>=0?c:c+b.length;c>=0;c--)if(b[c].hasTarget(a))return b[c];return b[b.length-1]};
436
THREE.CubeCamera=function(a,b,c,d){this.heightOffset=c;this.position=new THREE.Vector3(0,c,0);this.cameraPX=new THREE.PerspectiveCamera(90,1,a,b);this.cameraNX=new THREE.PerspectiveCamera(90,1,a,b);this.cameraPY=new THREE.PerspectiveCamera(90,1,a,b);this.cameraNY=new THREE.PerspectiveCamera(90,1,a,b);this.cameraPZ=new THREE.PerspectiveCamera(90,1,a,b);this.cameraNZ=new THREE.PerspectiveCamera(90,1,a,b);this.cameraPX.position=this.position;this.cameraNX.position=this.position;this.cameraPY.position=
A
alteredq 已提交
437 438 439 440
this.position;this.cameraNY.position=this.position;this.cameraPZ.position=this.position;this.cameraNZ.position=this.position;this.cameraPX.up.set(0,-1,0);this.cameraNX.up.set(0,-1,0);this.cameraPY.up.set(0,0,1);this.cameraNY.up.set(0,0,-1);this.cameraPZ.up.set(0,-1,0);this.cameraNZ.up.set(0,-1,0);this.targetPX=new THREE.Vector3(0,0,0);this.targetNX=new THREE.Vector3(0,0,0);this.targetPY=new THREE.Vector3(0,0,0);this.targetNY=new THREE.Vector3(0,0,0);this.targetPZ=new THREE.Vector3(0,0,0);this.targetNZ=
new THREE.Vector3(0,0,0);this.renderTarget=new THREE.WebGLRenderTargetCube(d,d,{format:THREE.RGBFormat,magFilter:THREE.LinearFilter,minFilter:THREE.LinearFilter});this.updatePosition=function(a){this.position.copy(a);this.position.y+=this.heightOffset;this.targetPX.copy(this.position);this.targetNX.copy(this.position);this.targetPY.copy(this.position);this.targetNY.copy(this.position);this.targetPZ.copy(this.position);this.targetNZ.copy(this.position);this.targetPX.x+=1;this.targetNX.x-=1;this.targetPY.y+=
1;this.targetNY.y-=1;this.targetPZ.z+=1;this.targetNZ.z-=1;this.cameraPX.lookAt(this.targetPX);this.cameraNX.lookAt(this.targetNX);this.cameraPY.lookAt(this.targetPY);this.cameraNY.lookAt(this.targetNY);this.cameraPZ.lookAt(this.targetPZ);this.cameraNZ.lookAt(this.targetNZ)};this.updateCubeMap=function(a,b){var c=this.renderTarget;c.activeCubeFace=0;a.render(b,this.cameraPX,c);c.activeCubeFace=1;a.render(b,this.cameraNX,c);c.activeCubeFace=2;a.render(b,this.cameraPY,c);c.activeCubeFace=3;a.render(b,
this.cameraNY,c);c.activeCubeFace=4;a.render(b,this.cameraPZ,c);c.activeCubeFace=5;a.render(b,this.cameraNZ,c)}};THREE.FirstPersonCamera=function(){console.warn("DEPRECATED: FirstPersonCamera() is FirstPersonControls().")};THREE.PathCamera=function(){console.warn("DEPRECATED: PathCamera() is PathControls().")};THREE.FlyCamera=function(){console.warn("DEPRECATED: FlyCamera() is FlyControls().")};THREE.RollCamera=function(){console.warn("DEPRECATED: RollCamera() is RollControls().")};
441
THREE.TrackballCamera=function(){console.warn("DEPRECATED: TrackballCamera() is TrackballControls().")};THREE.CombinedCamera=function(a,b,c,d,e,f,g){THREE.Camera.call(this);this.fov=c;this.left=-a/2;this.right=a/2;this.top=b/2;this.bottom=-b/2;this.cameraO=new THREE.OrthographicCamera(a/-2,a/2,b/2,b/-2,f,g);this.cameraP=new THREE.PerspectiveCamera(c,a/b,d,e);this.zoom=1;this.toPerspective()};THREE.CombinedCamera.prototype=new THREE.Camera;THREE.CombinedCamera.prototype.constructor=THREE.CoolCamera;
A
alteredq 已提交
442
THREE.CombinedCamera.prototype.toPerspective=function(){this.near=this.cameraP.near;this.far=this.cameraP.far;this.cameraP.fov=this.fov/this.zoom;this.cameraP.updateProjectionMatrix();this.projectionMatrix=this.cameraP.projectionMatrix;this.inPersepectiveMode=!0;this.inOrthographicMode=!1};
443 444
THREE.CombinedCamera.prototype.toOrthographic=function(){var a=Math.tan(this.fov/2)*((this.cameraP.near+this.cameraP.far)/2),b=2*a*this.cameraP.aspect/2;a/=this.zoom;b/=this.zoom;this.cameraO.left=-b;this.cameraO.right=b;this.cameraO.top=a;this.cameraO.bottom=-a;this.cameraO.updateProjectionMatrix();this.near=this.cameraO.near;this.far=this.cameraO.far;this.projectionMatrix=this.cameraO.projectionMatrix;this.inPersepectiveMode=!1;this.inOrthographicMode=!0};
THREE.CombinedCamera.prototype.setFov=function(a){this.fov=a;this.inPersepectiveMode?this.toPerspective():this.toOrthographic()};THREE.CombinedCamera.prototype.setLens=function(a,b){b||(b=43.25);var c=2*Math.atan(b/(a*2));c*=180/Math.PI;this.setFov(c);return c};THREE.CombinedCamera.prototype.setZoom=function(a){this.zoom=a;this.inPersepectiveMode?this.toPerspective():this.toOrthographic()};
A
alteredq 已提交
445 446
THREE.CombinedCamera.prototype.toFrontView=function(){this.rotation.x=0;this.rotation.y=0;this.rotation.z=0;this.rotationAutoUpdate=!1};THREE.CombinedCamera.prototype.toBackView=function(){this.rotation.x=0;this.rotation.y=Math.PI;this.rotation.z=0;this.rotationAutoUpdate=!1};THREE.CombinedCamera.prototype.toLeftView=function(){this.rotation.x=0;this.rotation.y=-Math.PI/2;this.rotation.z=0;this.rotationAutoUpdate=!1};
THREE.CombinedCamera.prototype.toRightView=function(){this.rotation.x=0;this.rotation.y=Math.PI/2;this.rotation.z=0;this.rotationAutoUpdate=!1};THREE.CombinedCamera.prototype.toTopView=function(){this.rotation.x=-Math.PI/2;this.rotation.y=0;this.rotation.z=0;this.rotationAutoUpdate=!1};THREE.CombinedCamera.prototype.toBottomView=function(){this.rotation.x=Math.PI/2;this.rotation.y=0;this.rotation.z=0;this.rotationAutoUpdate=!1};
M
Mr.doob 已提交
447
THREE.FirstPersonControls=function(a,b){function c(a,b){return function(){b.apply(a,arguments)}}this.object=a;this.target=new THREE.Vector3(0,0,0);this.domElement=b!==void 0?b:document;this.movementSpeed=1;this.lookSpeed=0.005;this.noFly=!1;this.lookVertical=!0;this.autoForward=!1;this.activeLook=!0;this.heightSpeed=!1;this.heightCoef=1;this.heightMin=0;this.constrainVertical=!1;this.verticalMin=0;this.verticalMax=Math.PI;this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=this.autoSpeedFactor=
A
alteredq 已提交
448 449 450
0;this.mouseDragOn=this.freeze=this.moveRight=this.moveLeft=this.moveBackward=this.moveForward=!1;this.domElement===document?(this.viewHalfX=window.innerWidth/2,this.viewHalfY=window.innerHeight/2):(this.viewHalfX=this.domElement.offsetWidth/2,this.viewHalfY=this.domElement.offsetHeight/2,this.domElement.setAttribute("tabindex",-1));this.onMouseDown=function(a){this.domElement!==document&&this.domElement.focus();a.preventDefault();a.stopPropagation();if(this.activeLook)switch(a.button){case 0:this.moveForward=
!0;break;case 2:this.moveBackward=!0}this.mouseDragOn=!0};this.onMouseUp=function(a){a.preventDefault();a.stopPropagation();if(this.activeLook)switch(a.button){case 0:this.moveForward=!1;break;case 2:this.moveBackward=!1}this.mouseDragOn=!1};this.onMouseMove=function(a){this.domElement===document?(this.mouseX=a.pageX-this.viewHalfX,this.mouseY=a.pageY-this.viewHalfY):(this.mouseX=a.pageX-this.domElement.offsetLeft-this.viewHalfX,this.mouseY=a.pageY-this.domElement.offsetTop-this.viewHalfY)};this.onKeyDown=
function(a){switch(a.keyCode){case 38:case 87:this.moveForward=!0;break;case 37:case 65:this.moveLeft=!0;break;case 40:case 83:this.moveBackward=!0;break;case 39:case 68:this.moveRight=!0;break;case 82:this.moveUp=!0;break;case 70:this.moveDown=!0;break;case 81:this.freeze=!this.freeze}};this.onKeyUp=function(a){switch(a.keyCode){case 38:case 87:this.moveForward=!1;break;case 37:case 65:this.moveLeft=!1;break;case 40:case 83:this.moveBackward=!1;break;case 39:case 68:this.moveRight=!1;break;case 82:this.moveUp=
451 452 453
!1;break;case 70:this.moveDown=!1}};this.update=function(a){var b=0;if(!this.freeze){if(this.heightSpeed){var c=THREE.Math.clamp(this.object.position.y,this.heightMin,this.heightMax)-this.heightMin;this.autoSpeedFactor=a*c*this.heightCoef}else this.autoSpeedFactor=0;b=a*this.movementSpeed;(this.moveForward||this.autoForward&&!this.moveBackward)&&this.object.translateZ(-(b+this.autoSpeedFactor));this.moveBackward&&this.object.translateZ(b);this.moveLeft&&this.object.translateX(-b);this.moveRight&&
this.object.translateX(b);this.moveUp&&this.object.translateY(b);this.moveDown&&this.object.translateY(-b);c=a*this.lookSpeed;this.activeLook||(c=0);this.lon+=this.mouseX*c;this.lookVertical&&(this.lat-=this.mouseY*c);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;a=this.target;b=this.object.position;a.x=b.x+100*Math.sin(this.phi)*Math.cos(this.theta);a.y=b.y+100*Math.cos(this.phi);a.z=b.z+100*Math.sin(this.phi)*Math.sin(this.theta)}a=
1;this.constrainVertical&&(a=Math.PI/(this.verticalMax-this.verticalMin));this.lon+=this.mouseX*c;this.lookVertical&&(this.lat-=this.mouseY*c*a);this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*Math.PI/180;this.theta=this.lon*Math.PI/180;if(this.constrainVertical)this.phi=THREE.Math.mapLinear(this.phi,0,Math.PI,this.verticalMin,this.verticalMax);a=this.target;b=this.object.position;a.x=b.x+100*Math.sin(this.phi)*Math.cos(this.theta);a.y=b.y+100*Math.cos(this.phi);a.z=b.z+100*Math.sin(this.phi)*
454
Math.sin(this.theta);this.object.lookAt(a)};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},!1);this.domElement.addEventListener("mousemove",c(this,this.onMouseMove),!1);this.domElement.addEventListener("mousedown",c(this,this.onMouseDown),!1);this.domElement.addEventListener("mouseup",c(this,this.onMouseUp),!1);this.domElement.addEventListener("keydown",c(this,this.onKeyDown),!1);this.domElement.addEventListener("keyup",c(this,this.onKeyUp),!1)};
455 456
THREE.PathControls=function(a,b){function c(a){if((a*=2)<1)return 0.5*a*a;return-0.5*(--a*(a-2)-1)}function d(a,b){return function(){b.apply(a,arguments)}}function e(a,b,c,d){var e={name:c,fps:0.6,length:d,hierarchy:[]},f,g=b.getControlPointsArray(),h=b.getLength(),s=g.length,r=0;f=s-1;b={parent:-1,keys:[]};b.keys[0]={time:0,pos:g[0],rot:[0,0,0,1],scl:[1,1,1]};b.keys[f]={time:d,pos:g[f],rot:[0,0,0,1],scl:[1,1,1]};for(f=1;f<s-1;f++)r=d*h.chunks[f]/h.total,b.keys[f]={time:r,pos:g[f]};e.hierarchy[0]=
b;THREE.AnimationHandler.add(e);return new THREE.Animation(a,c,THREE.AnimationHandler.CATMULLROM_FORWARD,!1)}function f(a,b){var c,d,e=new THREE.Geometry;for(c=0;c<a.points.length*b;c++)d=c/(a.points.length*b),d=a.getPoint(d),e.vertices[c]=new THREE.Vertex(new THREE.Vector3(d.x,d.y,d.z));return e}this.object=a;this.domElement=b!==void 0?b:document;this.id="PathControls"+THREE.PathControlsIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=!0;this.resamplingCoef=50;this.debugPath=
M
Mr.doob 已提交
457
new THREE.Object3D;this.debugDummy=new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.005;this.lookHorizontal=this.lookVertical=!0;this.verticalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.horizontalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.target=new THREE.Object3D;this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=0;this.domElement===document?(this.viewHalfX=window.innerWidth/2,this.viewHalfY=window.innerHeight/2):(this.viewHalfX=
458
this.domElement.offsetWidth/2,this.viewHalfY=this.domElement.offsetHeight/2,this.domElement.setAttribute("tabindex",-1));var g=Math.PI*2,h=Math.PI/180;this.update=function(a){var b;this.lookHorizontal&&(this.lon+=this.mouseX*this.lookSpeed*a);this.lookVertical&&(this.lat-=this.mouseY*this.lookSpeed*a);this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*h;this.theta=this.lon*h;a=this.phi%g;this.phi=a>=0?a:a+g;b=this.verticalAngleMap.srcRange;
459
a=this.verticalAngleMap.dstRange;b=THREE.Math.mapLinear(this.phi,b[0],b[1],a[0],a[1]);var d=a[1]-a[0];this.phi=c((b-a[0])/d)*d+a[0];b=this.horizontalAngleMap.srcRange;a=this.horizontalAngleMap.dstRange;b=THREE.Math.mapLinear(this.theta,b[0],b[1],a[0],a[1]);d=a[1]-a[0];this.theta=c((b-a[0])/d)*d+a[0];a=this.target.position;a.x=100*Math.sin(this.phi)*Math.cos(this.theta);a.y=100*Math.cos(this.phi);a.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.object.lookAt(this.target.position)};this.onMouseMove=
A
alteredq 已提交
460
function(a){this.domElement===document?(this.mouseX=a.pageX-this.viewHalfX,this.mouseY=a.pageY-this.viewHalfY):(this.mouseX=a.pageX-this.domElement.offsetLeft-this.viewHalfX,this.mouseY=a.pageY-this.domElement.offsetTop-this.viewHalfY)};this.init=function(){this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){var a=new THREE.MeshLambertMaterial({color:30719}),b=new THREE.MeshLambertMaterial({color:65280}),
461 462
c=new THREE.CubeGeometry(10,10,20),g=new THREE.CubeGeometry(2,2,10);this.animationParent=new THREE.Mesh(c,a);a=new THREE.Mesh(g,b);a.position.set(0,10,0);this.animation=e(this.animationParent,this.spline,this.id,this.duration);this.animationParent.add(this.object);this.animationParent.add(this.target);this.animationParent.add(a)}else this.animation=e(this.animationParent,this.spline,this.id,this.duration),this.animationParent.add(this.target),this.animationParent.add(this.object);if(this.createDebugPath){var a=
this.debugPath,b=this.spline,g=f(b,10),c=f(b,10),h=new THREE.LineBasicMaterial({color:16711680,linewidth:3}),g=new THREE.Line(g,h),c=new THREE.ParticleSystem(c,new THREE.ParticleBasicMaterial({color:16755200,size:3}));g.scale.set(1,1,1);a.add(g);c.scale.set(1,1,1);a.add(c);for(var g=new THREE.SphereGeometry(1,16,8),h=new THREE.MeshBasicMaterial({color:65280}),o=0;o<b.points.length;o++)c=new THREE.Mesh(g,h),c.position.copy(b.points[o]),a.add(c)}this.domElement.addEventListener("mousemove",d(this,this.onMouseMove),
A
alteredq 已提交
463
!1)}};THREE.PathControlsIdCounter=0;
M
Mr.doob 已提交
464
THREE.FlyControls=function(a,b){function c(a,b){return function(){b.apply(a,arguments)}}this.object=a;this.domElement=b!==void 0?b:document;b&&this.domElement.setAttribute("tabindex",-1);this.movementSpeed=1;this.rollSpeed=0.005;this.autoForward=this.dragToLook=!1;this.object.useQuaternion=!0;this.tmpQuaternion=new THREE.Quaternion;this.mouseStatus=0;this.moveState={up:0,down:0,left:0,right:0,forward:0,back:0,pitchUp:0,pitchDown:0,yawLeft:0,yawRight:0,rollLeft:0,rollRight:0};this.moveVector=new THREE.Vector3(0,
A
alteredq 已提交
465 466 467
0,0);this.rotationVector=new THREE.Vector3(0,0,0);this.handleEvent=function(a){if(typeof this[a.type]=="function")this[a.type](a)};this.keydown=function(a){if(!a.altKey){switch(a.keyCode){case 16:this.movementSpeedMultiplier=0.1;break;case 87:this.moveState.forward=1;break;case 83:this.moveState.back=1;break;case 65:this.moveState.left=1;break;case 68:this.moveState.right=1;break;case 82:this.moveState.up=1;break;case 70:this.moveState.down=1;break;case 38:this.moveState.pitchUp=1;break;case 40:this.moveState.pitchDown=
1;break;case 37:this.moveState.yawLeft=1;break;case 39:this.moveState.yawRight=1;break;case 81:this.moveState.rollLeft=1;break;case 69:this.moveState.rollRight=1}this.updateMovementVector();this.updateRotationVector()}};this.keyup=function(a){switch(a.keyCode){case 16:this.movementSpeedMultiplier=1;break;case 87:this.moveState.forward=0;break;case 83:this.moveState.back=0;break;case 65:this.moveState.left=0;break;case 68:this.moveState.right=0;break;case 82:this.moveState.up=0;break;case 70:this.moveState.down=
0;break;case 38:this.moveState.pitchUp=0;break;case 40:this.moveState.pitchDown=0;break;case 37:this.moveState.yawLeft=0;break;case 39:this.moveState.yawRight=0;break;case 81:this.moveState.rollLeft=0;break;case 69:this.moveState.rollRight=0}this.updateMovementVector();this.updateRotationVector()};this.mousedown=function(a){this.domElement!==document&&this.domElement.focus();a.preventDefault();a.stopPropagation();if(this.dragToLook)this.mouseStatus++;else switch(a.button){case 0:this.object.moveForward=
468
!0;break;case 2:this.object.moveBackward=!0}};this.mousemove=function(a){if(!this.dragToLook||this.mouseStatus>0){var b=this.getContainerDimensions(),c=b.size[0]/2,g=b.size[1]/2;this.moveState.yawLeft=-(a.pageX-b.offset[0]-c)/c;this.moveState.pitchDown=(a.pageY-b.offset[1]-g)/g;this.updateRotationVector()}};this.mouseup=function(a){a.preventDefault();a.stopPropagation();if(this.dragToLook)this.mouseStatus--,this.moveState.yawLeft=this.moveState.pitchDown=0;else switch(a.button){case 0:this.moveForward=
A
alteredq 已提交
469 470
!1;break;case 2:this.moveBackward=!1}this.updateRotationVector()};this.update=function(a){var b=a*this.movementSpeed;a*=this.rollSpeed;this.object.translateX(this.moveVector.x*b);this.object.translateY(this.moveVector.y*b);this.object.translateZ(this.moveVector.z*b);this.tmpQuaternion.set(this.rotationVector.x*a,this.rotationVector.y*a,this.rotationVector.z*a,1).normalize();this.object.quaternion.multiplySelf(this.tmpQuaternion);this.object.matrix.setPosition(this.object.position);this.object.matrix.setRotationFromQuaternion(this.object.quaternion);
this.object.matrixWorldNeedsUpdate=!0};this.updateMovementVector=function(){var a=this.moveState.forward||this.autoForward&&!this.moveState.back?1:0;this.moveVector.x=-this.moveState.left+this.moveState.right;this.moveVector.y=-this.moveState.down+this.moveState.up;this.moveVector.z=-a+this.moveState.back};this.updateRotationVector=function(){this.rotationVector.x=-this.moveState.pitchDown+this.moveState.pitchUp;this.rotationVector.y=-this.moveState.yawRight+this.moveState.yawLeft;this.rotationVector.z=
471 472
-this.moveState.rollRight+this.moveState.rollLeft};this.getContainerDimensions=function(){return this.domElement!=document?{size:[this.domElement.offsetWidth,this.domElement.offsetHeight],offset:[this.domElement.offsetLeft,this.domElement.offsetTop]}:{size:[window.innerWidth,window.innerHeight],offset:[0,0]}};this.domElement.addEventListener("mousemove",c(this,this.mousemove),!1);this.domElement.addEventListener("mousedown",c(this,this.mousedown),!1);this.domElement.addEventListener("mouseup",c(this,
this.mouseup),!1);this.domElement.addEventListener("keydown",c(this,this.keydown),!1);this.domElement.addEventListener("keyup",c(this,this.keyup),!1);this.updateMovementVector();this.updateRotationVector()};
473 474 475
THREE.RollControls=function(a,b){this.object=a;this.domElement=b!==void 0?b:document;this.mouseLook=!0;this.autoForward=!1;this.rollSpeed=this.movementSpeed=this.lookSpeed=1;this.constrainVertical=[-0.9,0.9];this.object.matrixAutoUpdate=!1;this.forward=new THREE.Vector3(0,0,1);this.roll=0;var c=new THREE.Vector3,d=new THREE.Vector3,e=new THREE.Vector3,f=new THREE.Matrix4,g=!1,h=1,i=0,k=0,j=0,n=0,q=0,o=window.innerWidth/2,p=window.innerHeight/2;this.update=function(a){if(this.mouseLook){var b=a*this.lookSpeed;
this.rotateHorizontally(b*n);this.rotateVertically(b*q)}b=a*this.movementSpeed;this.object.translateZ(-b*(i>0||this.autoForward&&!(i<0)?1:i));this.object.translateX(b*k);this.object.translateY(b*j);g&&(this.roll+=this.rollSpeed*a*h);if(this.forward.y>this.constrainVertical[1])this.forward.y=this.constrainVertical[1],this.forward.normalize();else if(this.forward.y<this.constrainVertical[0])this.forward.y=this.constrainVertical[0],this.forward.normalize();e.copy(this.forward);d.set(0,1,0);c.cross(d,
e).normalize();d.cross(e,c).normalize();this.object.matrix.n11=c.x;this.object.matrix.n12=d.x;this.object.matrix.n13=e.x;this.object.matrix.n21=c.y;this.object.matrix.n22=d.y;this.object.matrix.n23=e.y;this.object.matrix.n31=c.z;this.object.matrix.n32=d.z;this.object.matrix.n33=e.z;f.identity();f.n11=Math.cos(this.roll);f.n12=-Math.sin(this.roll);f.n21=Math.sin(this.roll);f.n22=Math.cos(this.roll);this.object.matrix.multiplySelf(f);this.object.matrixWorldNeedsUpdate=!0;this.object.matrix.n14=this.object.position.x;
A
alteredq 已提交
476
this.object.matrix.n24=this.object.position.y;this.object.matrix.n34=this.object.position.z};this.translateX=function(a){this.object.position.x+=this.object.matrix.n11*a;this.object.position.y+=this.object.matrix.n21*a;this.object.position.z+=this.object.matrix.n31*a};this.translateY=function(a){this.object.position.x+=this.object.matrix.n12*a;this.object.position.y+=this.object.matrix.n22*a;this.object.position.z+=this.object.matrix.n32*a};this.translateZ=function(a){this.object.position.x-=this.object.matrix.n13*
477
a;this.object.position.y-=this.object.matrix.n23*a;this.object.position.z-=this.object.matrix.n33*a};this.rotateHorizontally=function(a){c.set(this.object.matrix.n11,this.object.matrix.n21,this.object.matrix.n31);c.multiplyScalar(a);this.forward.subSelf(c);this.forward.normalize()};this.rotateVertically=function(a){d.set(this.object.matrix.n12,this.object.matrix.n22,this.object.matrix.n32);d.multiplyScalar(a);this.forward.addSelf(d);this.forward.normalize()};this.domElement.addEventListener("contextmenu",
478 479
function(a){a.preventDefault()},!1);this.domElement.addEventListener("mousemove",function(a){n=(a.clientX-o)/window.innerWidth;q=(a.clientY-p)/window.innerHeight},!1);this.domElement.addEventListener("mousedown",function(a){a.preventDefault();a.stopPropagation();switch(a.button){case 0:i=1;break;case 2:i=-1}},!1);this.domElement.addEventListener("mouseup",function(a){a.preventDefault();a.stopPropagation();switch(a.button){case 0:i=0;break;case 2:i=0}},!1);this.domElement.addEventListener("keydown",
function(a){switch(a.keyCode){case 38:case 87:i=1;break;case 37:case 65:k=-1;break;case 40:case 83:i=-1;break;case 39:case 68:k=1;break;case 81:g=!0;h=1;break;case 69:g=!0;h=-1;break;case 82:j=1;break;case 70:j=-1}},!1);this.domElement.addEventListener("keyup",function(a){switch(a.keyCode){case 38:case 87:i=0;break;case 37:case 65:k=0;break;case 40:case 83:i=0;break;case 39:case 68:k=0;break;case 81:g=!1;break;case 69:g=!1;break;case 82:j=0;break;case 70:j=0}},!1)};
480
THREE.TrackballControls=function(a,b){var c=this,d={NONE:-1,ROTATE:0,ZOOM:1,PAN:2};this.object=a;this.domElement=b!==void 0?b:document;this.enabled=!0;this.screen={width:window.innerWidth,height:window.innerHeight,offsetLeft:0,offsetTop:0};this.radius=(this.screen.width+this.screen.height)/4;this.rotateSpeed=1;this.zoomSpeed=1.2;this.panSpeed=0.3;this.staticMoving=this.noPan=this.noZoom=this.noRotate=!1;this.dynamicDampingFactor=0.2;this.minDistance=0;this.maxDistance=Infinity;this.keys=[65,83,68];
481 482 483 484 485 486 487 488 489 490
this.target=new THREE.Vector3(0,0,0);var e=!1,f=d.NONE,g=new THREE.Vector3,h=new THREE.Vector3,i=new THREE.Vector3,k=new THREE.Vector2,j=new THREE.Vector2,n=new THREE.Vector2,q=new THREE.Vector2;this.handleEvent=function(a){if(typeof this[a.type]=="function")this[a.type](a)};this.getMouseOnScreen=function(a,b){return new THREE.Vector2((a-c.screen.offsetLeft)/c.radius*0.5,(b-c.screen.offsetTop)/c.radius*0.5)};this.getMouseProjectionOnBall=function(a,b){var d=new THREE.Vector3((a-c.screen.width*0.5-
c.screen.offsetLeft)/c.radius,(c.screen.height*0.5+c.screen.offsetTop-b)/c.radius,0),e=d.length();e>1?d.normalize():d.z=Math.sqrt(1-e*e);g.copy(c.object.position).subSelf(c.target);e=c.object.up.clone().setLength(d.y);e.addSelf(c.object.up.clone().crossSelf(g).setLength(d.x));e.addSelf(g.setLength(d.z));return e};this.rotateCamera=function(){var a=Math.acos(h.dot(i)/h.length()/i.length());if(a){var b=(new THREE.Vector3).cross(h,i).normalize(),d=new THREE.Quaternion;a*=c.rotateSpeed;d.setFromAxisAngle(b,
-a);d.multiplyVector3(g);d.multiplyVector3(c.object.up);d.multiplyVector3(i);c.staticMoving?h=i:(d.setFromAxisAngle(b,a*(c.dynamicDampingFactor-1)),d.multiplyVector3(h))}};this.zoomCamera=function(){var a=1+(j.y-k.y)*c.zoomSpeed;a!==1&&a>0&&(g.multiplyScalar(a),c.staticMoving?k=j:k.y+=(j.y-k.y)*this.dynamicDampingFactor)};this.panCamera=function(){var a=q.clone().subSelf(n);if(a.lengthSq()){a.multiplyScalar(g.length()*c.panSpeed);var b=g.clone().crossSelf(c.object.up).setLength(a.x);b.addSelf(c.object.up.clone().setLength(a.y));
c.object.position.addSelf(b);c.target.addSelf(b);c.staticMoving?n=q:n.addSelf(a.sub(q,n).multiplyScalar(c.dynamicDampingFactor))}};this.checkDistances=function(){if(!c.noZoom||!c.noPan)c.object.position.lengthSq()>c.maxDistance*c.maxDistance&&c.object.position.setLength(c.maxDistance),g.lengthSq()<c.minDistance*c.minDistance&&c.object.position.add(c.target,g.setLength(c.minDistance))};this.update=function(){g.copy(c.object.position).subSelf(this.target);c.noRotate||c.rotateCamera();c.noZoom||c.zoomCamera();
c.noPan||c.panCamera();c.object.position.add(c.target,g);c.checkDistances();c.object.lookAt(c.target)};this.domElement.addEventListener("contextmenu",function(a){a.preventDefault()},!1);this.domElement.addEventListener("mousemove",function(a){c.enabled&&(e&&(h=i=c.getMouseProjectionOnBall(a.clientX,a.clientY),k=j=c.getMouseOnScreen(a.clientX,a.clientY),n=q=c.getMouseOnScreen(a.clientX,a.clientY),e=!1),f!==d.NONE&&(f===d.ROTATE&&!c.noRotate?i=c.getMouseProjectionOnBall(a.clientX,a.clientY):f===d.ZOOM&&
!c.noZoom?j=c.getMouseOnScreen(a.clientX,a.clientY):f===d.PAN&&!c.noPan&&(q=c.getMouseOnScreen(a.clientX,a.clientY))))},!1);this.domElement.addEventListener("mousedown",function(a){if(c.enabled&&(a.preventDefault(),a.stopPropagation(),f===d.NONE))f=a.button,f===d.ROTATE&&!c.noRotate?h=i=c.getMouseProjectionOnBall(a.clientX,a.clientY):f===d.ZOOM&&!c.noZoom?k=j=c.getMouseOnScreen(a.clientX,a.clientY):this.noPan||(n=q=c.getMouseOnScreen(a.clientX,a.clientY))},!1);this.domElement.addEventListener("mouseup",
function(a){if(c.enabled)a.preventDefault(),a.stopPropagation(),f=d.NONE},!1);window.addEventListener("keydown",function(a){if(c.enabled&&f===d.NONE){if(a.keyCode===c.keys[d.ROTATE]&&!c.noRotate)f=d.ROTATE;else if(a.keyCode===c.keys[d.ZOOM]&&!c.noZoom)f=d.ZOOM;else if(a.keyCode===c.keys[d.PAN]&&!c.noPan)f=d.PAN;f!==d.NONE&&(e=!0)}},!1);window.addEventListener("keyup",function(){if(c.enabled&&f!==d.NONE)f=d.NONE},!1)};
THREE.CubeGeometry=function(a,b,c,d,e,f,g,h){function i(a,b,c,g,h,i,j,m){var n,o=d||1,p=e||1,q=h/2,s=i/2,r=k.vertices.length;if(a==="x"&&b==="y"||a==="y"&&b==="x")n="z";else if(a==="x"&&b==="z"||a==="z"&&b==="x")n="y",p=f||1;else if(a==="z"&&b==="y"||a==="y"&&b==="z")n="x",o=f||1;var l=o+1,t=p+1,u=h/o,L=i/p,v=new THREE.Vector3;v[n]=j>0?1:-1;for(h=0;h<t;h++)for(i=0;i<l;i++){var Y=new THREE.Vector3;Y[a]=(i*u-q)*c;Y[b]=(h*L-s)*g;Y[n]=j;k.vertices.push(new THREE.Vertex(Y))}for(h=0;h<p;h++)for(i=0;i<o;i++)a=
new THREE.Face4(i+l*h+r,i+l*(h+1)+r,i+1+l*(h+1)+r,i+1+l*h+r),a.normal.copy(v),a.vertexNormals.push(v.clone(),v.clone(),v.clone(),v.clone()),a.materialIndex=m,k.faces.push(a),k.faceVertexUvs[0].push([new THREE.UV(i/o,h/p),new THREE.UV(i/o,(h+1)/p),new THREE.UV((i+1)/o,(h+1)/p),new THREE.UV((i+1)/o,h/p)])}THREE.Geometry.call(this);var k=this,j=a/2,n=b/2,q=c/2,o,p,m,s,r,t;if(g!==void 0){if(g instanceof Array)this.materials=g;else{this.materials=[];for(o=0;o<6;o++)this.materials.push(g)}o=0;s=1;p=2;r=
3;m=4;t=5}else this.materials=[];this.sides={px:!0,nx:!0,py:!0,ny:!0,pz:!0,nz:!0};if(h!=void 0)for(var u in h)this.sides[u]!==void 0&&(this.sides[u]=h[u]);this.sides.px&&i("z","y",-1,-1,c,b,j,o);this.sides.nx&&i("z","y",1,-1,c,b,-j,s);this.sides.py&&i("x","z",1,1,a,c,n,p);this.sides.ny&&i("x","z",1,-1,a,c,-n,r);this.sides.pz&&i("x","y",1,-1,a,b,q,m);this.sides.nz&&i("x","y",-1,-1,a,b,-q,t);this.computeCentroids();this.mergeVertices()};THREE.CubeGeometry.prototype=new THREE.Geometry;
M
Mr.doob 已提交
491
THREE.CubeGeometry.prototype.constructor=THREE.CubeGeometry;
492 493 494 495
THREE.CylinderGeometry=function(a,b,c,d,e,f){THREE.Geometry.call(this);var a=a!=null?a:20,b=b!=null?b:20,c=c||100,g=c/2,d=d||8,e=e||1,h,i,k=[],j=[];for(i=0;i<=e;i++){var n=[],q=[],o=i/e,p=o*(b-a)+a;for(h=0;h<=d;h++){var m=h/d;this.vertices.push(new THREE.Vertex(new THREE.Vector3(p*Math.sin(m*Math.PI*2),-o*c+g,p*Math.cos(m*Math.PI*2))));n.push(this.vertices.length-1);q.push(new THREE.UV(m,o))}k.push(n);j.push(q)}for(i=0;i<e;i++)for(h=0;h<d;h++){var c=k[i][h],n=k[i+1][h],q=k[i+1][h+1],o=k[i][h+1],p=
this.vertices[c].position.clone().setY(0).normalize(),m=this.vertices[n].position.clone().setY(0).normalize(),s=this.vertices[q].position.clone().setY(0).normalize(),r=this.vertices[o].position.clone().setY(0).normalize(),t=j[i][h].clone(),u=j[i+1][h].clone(),x=j[i+1][h+1].clone(),G=j[i][h+1].clone();this.faces.push(new THREE.Face4(c,n,q,o,[p,m,s,r]));this.faceVertexUvs[0].push([t,u,x,G])}if(!f&&a>0){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,g,0)));for(h=0;h<d;h++)c=k[0][h],n=k[0][h+
1],q=this.vertices.length-1,p=new THREE.Vector3(0,1,0),m=new THREE.Vector3(0,1,0),s=new THREE.Vector3(0,1,0),t=j[0][h].clone(),u=j[0][h+1].clone(),x=new THREE.UV(u.u,0),this.faces.push(new THREE.Face3(c,n,q,[p,m,s])),this.faceVertexUvs[0].push([t,u,x])}if(!f&&b>0){this.vertices.push(new THREE.Vertex(new THREE.Vector3(0,-g,0)));for(h=0;h<d;h++)c=k[i][h+1],n=k[i][h],q=this.vertices.length-1,p=new THREE.Vector3(0,-1,0),m=new THREE.Vector3(0,-1,0),s=new THREE.Vector3(0,-1,0),t=j[i][h+1].clone(),u=j[i][h].clone(),
x=new THREE.UV(u.u,1),this.faces.push(new THREE.Face3(c,n,q,[p,m,s])),this.faceVertexUvs[0].push([t,u,x])}this.computeCentroids();this.computeFaceNormals()};THREE.CylinderGeometry.prototype=new THREE.Geometry;THREE.CylinderGeometry.prototype.constructor=THREE.CylinderGeometry;
496
THREE.ExtrudeGeometry=function(a,b){if(typeof a!=="undefined"){THREE.Geometry.call(this);var a=a instanceof Array?a:[a],c,d=a.length,e;this.shapebb=a[d-1].getBoundingBox();for(c=0;c<d;c++)e=a[c],this.addShape(e,b);this.computeCentroids();this.computeFaceNormals()}};THREE.ExtrudeGeometry.prototype=new THREE.Geometry;THREE.ExtrudeGeometry.prototype.constructor=THREE.ExtrudeGeometry;
A
alteredq 已提交
497
THREE.ExtrudeGeometry.prototype.addShape=function(a,b){function c(a,b,c){b||console.log("die");return b.clone().multiplyScalar(c).addSelf(a)}function d(a,b,c){var d=THREE.ExtrudeGeometry.__v1,e=THREE.ExtrudeGeometry.__v2,f=THREE.ExtrudeGeometry.__v3,g=THREE.ExtrudeGeometry.__v4,h=THREE.ExtrudeGeometry.__v5,i=THREE.ExtrudeGeometry.__v6;d.set(a.x-b.x,a.y-b.y);e.set(a.x-c.x,a.y-c.y);d=d.normalize();e=e.normalize();f.set(-d.y,d.x);g.set(e.y,-e.x);h.copy(a).addSelf(f);i.copy(a).addSelf(g);if(h.equals(i))return g.clone();
498 499 500 501 502 503 504
h.copy(b).addSelf(f);i.copy(c).addSelf(g);f=d.dot(g);g=i.subSelf(h).dot(g);f===0&&(console.log("Either infinite or no solutions!"),g===0?console.log("Its finite solutions."):console.log("Too bad, no solutions."));g/=f;if(g<0)return b=Math.atan2(b.y-a.y,b.x-a.x),a=Math.atan2(c.y-a.y,c.x-a.x),b>a&&(a+=Math.PI*2),a=(b+a)/2,new THREE.Vector2(-Math.cos(a),-Math.sin(a));return d.multiplyScalar(g).addSelf(h).subSelf(a).clone()}function e(a){for(z=a.length;--z>=0;){Y=z;$=z-1;$<0&&($=a.length-1);for(var b=
0,c=o+j*2,b=0;b<c;b++){var d=V*b,e=V*(b+1),f=ea+Y+d,g=ea+Y+e,k=f,d=ea+$+d,e=ea+$+e,l=g;k+=R;d+=R;e+=R;l+=R;I.faces.push(new THREE.Face4(k,d,e,l,null,null,x));x&&(k=b/c,d=(b+1)/c,e=h+i*2,f=(I.vertices[f].position.z+i)/e,g=(I.vertices[g].position.z+i)/e,I.faceVertexUvs[0].push([new THREE.UV(f,k),new THREE.UV(g,k),new THREE.UV(g,d),new THREE.UV(f,d)]))}}}function f(a,b,c){I.vertices.push(new THREE.Vertex(new THREE.Vector3(a,b,c)))}function g(a,b,c){a+=R;b+=R;c+=R;I.faces.push(new THREE.Face3(a,b,c,null,
null,u));if(u){var d=G.maxY,e=G.maxX,f=I.vertices[b].position.x,b=I.vertices[b].position.y,g=I.vertices[c].position.x,c=I.vertices[c].position.y;I.faceVertexUvs[0].push([new THREE.UV(I.vertices[a].position.x/e,I.vertices[a].position.y/d),new THREE.UV(f/e,b/d),new THREE.UV(g/e,c/d)])}}var h=b.amount!==void 0?b.amount:100,i=b.bevelThickness!==void 0?b.bevelThickness:6,k=b.bevelSize!==void 0?b.bevelSize:i-2,j=b.bevelSegments!==void 0?b.bevelSegments:3,n=b.bevelEnabled!==void 0?b.bevelEnabled:!0,q=b.curveSegments!==
void 0?b.curveSegments:12,o=b.steps!==void 0?b.steps:1,p=b.bendPath,m=b.extrudePath,s,r=!1,t=b.useSpacedPoints!==void 0?b.useSpacedPoints:!1,u=b.material,x=b.extrudeMaterial,G=this.shapebb;if(m)s=m.getPoints(q),o=s.length,r=!0,n=!1;n||(k=i=j=0);var w,B,F,I=this,R=this.vertices.length;p&&a.addWrapPath(p);q=t?a.extractAllSpacedPoints(q):a.extractAllPoints(q);p=q.shape;q=q.holes;if(m=!THREE.Shape.Utils.isClockWise(p)){p=p.reverse();B=0;for(F=q.length;B<F;B++)w=q[B],THREE.Shape.Utils.isClockWise(w)&&
(q[B]=w.reverse());m=!1}m=THREE.Shape.Utils.triangulateShape(p,q);t=p;B=0;for(F=q.length;B<F;B++)w=q[B],p=p.concat(w);var z,A,K,X,T,Z,V=p.length,l=m.length,M=[];z=0;A=t.length;Y=A-1;for($=z+1;z<A;z++,Y++,$++)Y===A&&(Y=0),$===A&&($=0),M[z]=d(t[z],t[Y],t[$]);var J=[],L,v=M.concat();B=0;for(F=q.length;B<F;B++){w=q[B];L=[];z=0;A=w.length;Y=A-1;for($=z+1;z<A;z++,Y++,$++)Y===A&&(Y=0),$===A&&($=0),L[z]=d(w[z],w[Y],w[$]);J.push(L);v=v.concat(L)}for(K=0;K<j;K++){X=K/j;T=i*(1-X);X=k*Math.sin(X*Math.PI/2);z=
0;for(A=t.length;z<A;z++)Z=c(t[z],M[z],X),f(Z.x,Z.y,-T);B=0;for(F=q.length;B<F;B++){w=q[B];L=J[B];z=0;for(A=w.length;z<A;z++)Z=c(w[z],L[z],X),f(Z.x,Z.y,-T)}}X=k;for(z=0;z<V;z++)Z=n?c(p[z],v[z],X):p[z],r?f(Z.x,Z.y+s[0].y,s[0].x):f(Z.x,Z.y,0);for(K=1;K<=o;K++)for(z=0;z<V;z++)Z=n?c(p[z],v[z],X):p[z],r?f(Z.x,Z.y+s[K-1].y,s[K-1].x):f(Z.x,Z.y,h/o*K);for(K=j-1;K>=0;K--){X=K/j;T=i*(1-X);X=k*Math.sin(X*Math.PI/2);z=0;for(A=t.length;z<A;z++)Z=c(t[z],M[z],X),f(Z.x,Z.y,h+T);B=0;for(F=q.length;B<F;B++){w=q[B];
L=J[B];z=0;for(A=w.length;z<A;z++)Z=c(w[z],L[z],X),r?f(Z.x,Z.y+s[o-1].y,s[o-1].x+T):f(Z.x,Z.y,h+T)}}if(n){n=V*0;for(z=0;z<l;z++)k=m[z],g(k[2]+n,k[1]+n,k[0]+n);n=V*(o+j*2);for(z=0;z<l;z++)k=m[z],g(k[0]+n,k[1]+n,k[2]+n)}else{for(z=0;z<l;z++)k=m[z],g(k[2],k[1],k[0]);for(z=0;z<l;z++)k=m[z],g(k[0]+V*o,k[1]+V*o,k[2]+V*o)}var Y,$,ea=0;e(t);ea+=t.length;B=0;for(F=q.length;B<F;B++)w=q[B],e(w),ea+=w.length};THREE.ExtrudeGeometry.__v1=new THREE.Vector2;THREE.ExtrudeGeometry.__v2=new THREE.Vector2;
A
alteredq 已提交
505
THREE.ExtrudeGeometry.__v3=new THREE.Vector2;THREE.ExtrudeGeometry.__v4=new THREE.Vector2;THREE.ExtrudeGeometry.__v5=new THREE.Vector2;THREE.ExtrudeGeometry.__v6=new THREE.Vector2;
A
alteredq 已提交
506
THREE.IcosahedronGeometry=function(a){function b(a,b,c){var d=Math.sqrt(a*a+b*b+c*c);return e.vertices.push(new THREE.Vertex(new THREE.Vector3(a/d,b/d,c/d)))-1}function c(a,b,c,d){var f=e.vertices[a].position,g=e.vertices[b].position,h=e.vertices[c].position,a=new THREE.Face3(a,b,c);a.vertexNormals.push(f.clone().normalize(),g.clone().normalize(),h.clone().normalize());d.faces.push(a);d.faceVertexUvs[0].push([new THREE.UV(1-(Math.atan2(f.z,f.x)+Math.PI)%Math.PI/Math.PI*0.5,0.5-f.y/2),new THREE.UV(1-
507 508 509 510
(Math.atan2(g.z,g.x)+Math.PI)%Math.PI/Math.PI*0.5,0.5-g.y/2),new THREE.UV(1-(Math.atan2(h.z,h.x)+Math.PI)%Math.PI/Math.PI*0.5,0.5-h.y/2)])}function d(a,c){var d=e.vertices[a].position,f=e.vertices[c].position;return b((d.x+f.x)/2,(d.y+f.y)/2,(d.z+f.z)/2)}var e=this,f=new THREE.Geometry;this.subdivisions=a||0;THREE.Geometry.call(this);a=(1+Math.sqrt(5))/2;b(-1,a,0);b(1,a,0);b(-1,-a,0);b(1,-a,0);b(0,-1,a);b(0,1,a);b(0,-1,-a);b(0,1,-a);b(a,0,-1);b(a,0,1);b(-a,0,-1);b(-a,0,1);c(0,11,5,f);c(0,5,1,f);c(0,
1,7,f);c(0,7,10,f);c(0,10,11,f);c(1,5,9,f);c(5,11,4,f);c(11,10,2,f);c(10,7,6,f);c(7,1,8,f);c(3,9,4,f);c(3,4,2,f);c(3,2,6,f);c(3,6,8,f);c(3,8,9,f);c(4,9,5,f);c(2,4,11,f);c(6,2,10,f);c(8,6,7,f);c(9,8,1,f);for(var g=0;g<this.subdivisions;g++){var a=new THREE.Geometry,h;for(h in f.faces){var i=d(f.faces[h].a,f.faces[h].b),k=d(f.faces[h].b,f.faces[h].c),j=d(f.faces[h].c,f.faces[h].a);c(f.faces[h].a,i,j,a);c(f.faces[h].b,k,i,a);c(f.faces[h].c,j,k,a);c(i,k,j,a)}f.faces=a.faces;f.faceVertexUvs[0]=a.faceVertexUvs[0]}e.faces=
f.faces;e.faceVertexUvs[0]=f.faceVertexUvs[0];this.computeCentroids();this.computeFaceNormals()};THREE.IcosahedronGeometry.prototype=new THREE.Geometry;THREE.IcosahedronGeometry.prototype.constructor=THREE.IcosahedronGeometry;
THREE.LatheGeometry=function(a,b,c){THREE.Geometry.call(this);this.steps=b||12;this.angle=c||2*Math.PI;for(var b=this.angle/this.steps,c=[],d=[],e=[],f=[],g=(new THREE.Matrix4).setRotationZ(b),h=0;h<a.length;h++)this.vertices.push(new THREE.Vertex(a[h])),c[h]=a[h].clone(),d[h]=this.vertices.length-1;for(var i=0;i<=this.angle+0.001;i+=b){for(h=0;h<c.length;h++)i<this.angle?(c[h]=g.multiplyVector3(c[h].clone()),this.vertices.push(new THREE.Vertex(c[h])),e[h]=this.vertices.length-1):e=f;i==0&&(f=d);
511
for(h=0;h<d.length-1;h++)this.faces.push(new THREE.Face4(e[h],e[h+1],d[h+1],d[h])),this.faceVertexUvs[0].push([new THREE.UV(1-i/this.angle,h/a.length),new THREE.UV(1-i/this.angle,(h+1)/a.length),new THREE.UV(1-(i-b)/this.angle,(h+1)/a.length),new THREE.UV(1-(i-b)/this.angle,h/a.length)]);d=e;e=[]}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.LatheGeometry.prototype=new THREE.Geometry;THREE.LatheGeometry.prototype.constructor=THREE.LatheGeometry;
512 513 514
THREE.OctahedronGeometry=function(a,b){function c(b){var c=b.clone().normalize(),c=new THREE.Vertex(c.clone().multiplyScalar(a));c.index=g.vertices.push(c)-1;c.uv=new THREE.UV(Math.atan2(b.z,-b.x)/2/Math.PI+0.5,Math.atan2(-b.y,Math.sqrt(b.x*b.x+b.z*b.z))/Math.PI+0.5);return c}function d(a,b,c,h){h<1?(h=new THREE.Face3(a.index,b.index,c.index,[a.position,b.position,c.position]),h.centroid.addSelf(a.position).addSelf(b.position).addSelf(c.position).divideScalar(3),h.normal=h.centroid.clone().normalize(),
g.faces.push(h),h=Math.atan2(h.centroid.z,-h.centroid.x),g.faceVertexUvs[0].push([f(a.uv,a.position,h),f(b.uv,b.position,h),f(c.uv,c.position,h)])):(h-=1,d(a,e(a,b),e(a,c),h),d(e(a,b),b,e(b,c),h),d(e(a,c),e(b,c),c,h),d(e(a,b),e(b,c),e(a,c),h))}function e(a,b){h[a.index]||(h[a.index]=[]);h[b.index]||(h[b.index]=[]);var d=h[a.index][b.index];d===void 0&&(h[a.index][b.index]=h[b.index][a.index]=d=c((new THREE.Vector3).add(a.position,b.position).divideScalar(2)));return d}function f(a,b,c){c<0&&a.u===
1&&(a=new THREE.UV(a.u-1,a.v));b.x===0&&b.z===0&&(a=new THREE.UV(c/2/Math.PI+0.5,a.v));return a}THREE.Geometry.call(this);var b=b||0,g=this;c(new THREE.Vector3(1,0,0));c(new THREE.Vector3(-1,0,0));c(new THREE.Vector3(0,1,0));c(new THREE.Vector3(0,-1,0));c(new THREE.Vector3(0,0,1));c(new THREE.Vector3(0,0,-1));var h=[],i=this.vertices;d(i[0],i[2],i[4],b);d(i[0],i[4],i[3],b);d(i[0],i[3],i[5],b);d(i[0],i[5],i[2],b);d(i[1],i[2],i[5],b);d(i[1],i[5],i[3],b);d(i[1],i[3],i[4],b);d(i[1],i[4],i[2],b);this.boundingSphere=
A
alteredq 已提交
515
{radius:a}};THREE.OctahedronGeometry.prototype=new THREE.Geometry;THREE.OctahedronGeometry.prototype.constructor=THREE.OctahedronGeometry;
516
THREE.PlaneGeometry=function(a,b,c,d){THREE.Geometry.call(this);for(var e=a/2,f=b/2,c=c||1,d=d||1,g=c+1,h=d+1,i=a/c,k=b/d,j=new THREE.Vector3(0,0,1),a=0;a<h;a++)for(b=0;b<g;b++)this.vertices.push(new THREE.Vertex(new THREE.Vector3(b*i-e,-(a*k-f),0)));for(a=0;a<d;a++)for(b=0;b<c;b++)e=new THREE.Face4(b+g*a,b+g*(a+1),b+1+g*(a+1),b+1+g*a),e.normal.copy(j),e.vertexNormals.push(j.clone(),j.clone(),j.clone(),j.clone()),this.faces.push(e),this.faceVertexUvs[0].push([new THREE.UV(b/c,a/d),new THREE.UV(b/
517
c,(a+1)/d),new THREE.UV((b+1)/c,(a+1)/d),new THREE.UV((b+1)/c,a/d)]);this.computeCentroids()};THREE.PlaneGeometry.prototype=new THREE.Geometry;THREE.PlaneGeometry.prototype.constructor=THREE.PlaneGeometry;
518 519 520
THREE.SphereGeometry=function(a,b,c,d,e,f,g){THREE.Geometry.call(this);var a=a||50,b=Math.max(3,Math.floor(b)||8),c=Math.max(2,Math.floor(c)||6),d=d!=void 0?d:0,e=e!=void 0?e:Math.PI*2,f=f!=void 0?f:0,g=g!=void 0?g:Math.PI,h,i,k=[],j=[];for(i=0;i<=c;i++){var n=[],q=[];for(h=0;h<=b;h++){var o=h/b,p=i/c;this.vertices.push(new THREE.Vertex(new THREE.Vector3(-a*Math.cos(d+o*e)*Math.sin(f+p*g),a*Math.cos(f+p*g),a*Math.sin(d+o*e)*Math.sin(f+p*g))));n.push(this.vertices.length-1);q.push(new THREE.UV(o,p))}k.push(n);
j.push(q)}for(i=0;i<c;i++)for(h=0;h<b;h++){var d=k[i][h+1],e=k[i][h],f=k[i+1][h],g=k[i+1][h+1],n=this.vertices[d].position.clone().normalize(),q=this.vertices[e].position.clone().normalize(),o=this.vertices[f].position.clone().normalize(),p=this.vertices[g].position.clone().normalize(),m=j[i][h+1].clone(),s=j[i][h].clone(),r=j[i+1][h].clone(),t=j[i+1][h+1].clone();Math.abs(this.vertices[d].position.y)==a?(this.faces.push(new THREE.Face3(d,f,g,[n,o,p])),this.faceVertexUvs[0].push([m,r,t])):Math.abs(this.vertices[f].position.y)==
a?(this.faces.push(new THREE.Face3(d,e,f,[n,q,o])),this.faceVertexUvs[0].push([m,s,r])):(this.faces.push(new THREE.Face4(d,e,f,g,[n,q,o,p])),this.faceVertexUvs[0].push([m,s,r,t]))}this.computeCentroids();this.computeFaceNormals();this.boundingSphere={radius:a}};THREE.SphereGeometry.prototype=new THREE.Geometry;THREE.SphereGeometry.prototype.constructor=THREE.SphereGeometry;
521
THREE.TextGeometry=function(a,b){var c=(new THREE.TextPath(a,b)).toShapes();b.amount=b.height!==void 0?b.height:50;if(b.bevelThickness===void 0)b.bevelThickness=10;if(b.bevelSize===void 0)b.bevelSize=8;if(b.bevelEnabled===void 0)b.bevelEnabled=!1;if(b.bend){var d=c[c.length-1].getBoundingBox().maxX;b.bendPath=new THREE.QuadraticBezierCurve(new THREE.Vector2(0,0),new THREE.Vector2(d/2,120),new THREE.Vector2(d,0))}THREE.ExtrudeGeometry.call(this,c,b)};THREE.TextGeometry.prototype=new THREE.ExtrudeGeometry;
A
alteredq 已提交
522
THREE.TextGeometry.prototype.constructor=THREE.TextGeometry;
523
THREE.FontUtils={faces:{},face:"helvetiker",weight:"normal",style:"normal",size:150,divisions:10,getFace:function(){return this.faces[this.face][this.weight][this.style]},loadFace:function(a){var b=a.familyName.toLowerCase();this.faces[b]=this.faces[b]||{};this.faces[b][a.cssFontWeight]=this.faces[b][a.cssFontWeight]||{};this.faces[b][a.cssFontWeight][a.cssFontStyle]=a;return this.faces[b][a.cssFontWeight][a.cssFontStyle]=a},drawText:function(a){for(var b=this.getFace(),c=this.size/b.resolution,d=
524 525 526 527 528 529 530 531 532 533 534 535
0,e=String(a).split(""),f=e.length,g=[],a=0;a<f;a++){var h=new THREE.Path,h=this.extractGlyphPoints(e[a],b,c,d,h);d+=h.offset;g.push(h.path)}return{paths:g,offset:d/2}},extractGlyphPoints:function(a,b,c,d,e){var f=[],g,h,i,k,j,n,q,o,p,m,s,r=b.glyphs[a]||b.glyphs["?"];if(r){if(r.o){b=r._cachedOutline||(r._cachedOutline=r.o.split(" "));k=b.length;for(a=0;a<k;)switch(i=b[a++],i){case "m":i=b[a++]*c+d;j=b[a++]*c;f.push(new THREE.Vector2(i,j));e.moveTo(i,j);break;case "l":i=b[a++]*c+d;j=b[a++]*c;f.push(new THREE.Vector2(i,
j));e.lineTo(i,j);break;case "q":i=b[a++]*c+d;j=b[a++]*c;o=b[a++]*c+d;p=b[a++]*c;e.quadraticCurveTo(o,p,i,j);if(g=f[f.length-1]){n=g.x;q=g.y;g=1;for(h=this.divisions;g<=h;g++){var t=g/h,u=THREE.Shape.Utils.b2(t,n,o,i),t=THREE.Shape.Utils.b2(t,q,p,j);f.push(new THREE.Vector2(u,t))}}break;case "b":if(i=b[a++]*c+d,j=b[a++]*c,o=b[a++]*c+d,p=b[a++]*-c,m=b[a++]*c+d,s=b[a++]*-c,e.bezierCurveTo(i,j,o,p,m,s),g=f[f.length-1]){n=g.x;q=g.y;g=1;for(h=this.divisions;g<=h;g++)t=g/h,u=THREE.Shape.Utils.b3(t,n,o,
m,i),t=THREE.Shape.Utils.b3(t,q,p,s,j),f.push(new THREE.Vector2(u,t))}}}return{offset:r.ha*c,points:f,path:e}}}};
(function(a){var b=function(a){for(var b=a.length,e=0,f=b-1,g=0;g<b;f=g++)e+=a[f].x*a[g].y-a[g].x*a[f].y;return e*0.5};a.Triangulate=function(a,d){var e=a.length;if(e<3)return null;var f=[],g=[],h=[],i,k,j;if(b(a)>0)for(k=0;k<e;k++)g[k]=k;else for(k=0;k<e;k++)g[k]=e-1-k;var n=2*e;for(k=e-1;e>2;){if(n--<=0){console.log("Warning, unable to triangulate polygon!");if(d)return h;return f}i=k;e<=i&&(i=0);k=i+1;e<=k&&(k=0);j=k+1;e<=j&&(j=0);var q;a:{q=a;var o=i,p=k,m=j,s=e,r=g,t=void 0,u=void 0,x=void 0,
G=void 0,w=void 0,B=void 0,F=void 0,I=void 0,R=void 0,u=q[r[o]].x,x=q[r[o]].y,G=q[r[p]].x,w=q[r[p]].y,B=q[r[m]].x,F=q[r[m]].y;if(1.0E-10>(G-u)*(F-x)-(w-x)*(B-u))q=!1;else{for(t=0;t<s;t++)if(!(t==o||t==p||t==m)){var I=q[r[t]].x,R=q[r[t]].y,z=void 0,A=void 0,K=void 0,X=void 0,T=void 0,Z=void 0,V=void 0,l=void 0,M=void 0,J=void 0,L=void 0,v=void 0,z=K=T=void 0,z=B-G,A=F-w,K=u-B,X=x-F,T=G-u,Z=w-x,V=I-u,l=R-x,M=I-G,J=R-w,L=I-B,v=R-F,z=z*J-A*M,T=T*l-Z*V,K=K*v-X*L;if(z>=0&&K>=0&&T>=0){q=!1;break a}}q=!0}}if(q){f.push([a[g[i]],
a[g[k]],a[g[j]]]);h.push([g[i],g[k],g[j]]);i=k;for(j=k+1;j<e;i++,j++)g[i]=g[j];e--;n=2*e}}if(d)return h;return f};a.Triangulate.area=b;return a})(THREE.FontUtils);self._typeface_js={faces:THREE.FontUtils.faces,loadFace:THREE.FontUtils.loadFace};
THREE.TorusGeometry=function(a,b,c,d,e){THREE.Geometry.call(this);this.radius=a||100;this.tube=b||40;this.segmentsR=c||8;this.segmentsT=d||6;this.arc=e||Math.PI*2;e=new THREE.Vector3;a=[];b=[];for(c=0;c<=this.segmentsR;c++)for(d=0;d<=this.segmentsT;d++){var f=d/this.segmentsT*this.arc,g=c/this.segmentsR*Math.PI*2;e.x=this.radius*Math.cos(f);e.y=this.radius*Math.sin(f);var h=new THREE.Vector3;h.x=(this.radius+this.tube*Math.cos(g))*Math.cos(f);h.y=(this.radius+this.tube*Math.cos(g))*Math.sin(f);h.z=
this.tube*Math.sin(g);this.vertices.push(new THREE.Vertex(h));a.push(new THREE.UV(d/this.segmentsT,1-c/this.segmentsR));b.push(h.clone().subSelf(e).normalize())}for(c=1;c<=this.segmentsR;c++)for(d=1;d<=this.segmentsT;d++){var e=(this.segmentsT+1)*c+d-1,f=(this.segmentsT+1)*(c-1)+d-1,g=(this.segmentsT+1)*(c-1)+d,h=(this.segmentsT+1)*c+d,i=new THREE.Face4(e,f,g,h,[b[e],b[f],b[g],b[h]]);i.normal.addSelf(b[e]);i.normal.addSelf(b[f]);i.normal.addSelf(b[g]);i.normal.addSelf(b[h]);i.normal.normalize();this.faces.push(i);
this.faceVertexUvs[0].push([a[e].clone(),a[f].clone(),a[g].clone(),a[h].clone()])}this.computeCentroids()};THREE.TorusGeometry.prototype=new THREE.Geometry;THREE.TorusGeometry.prototype.constructor=THREE.TorusGeometry;
THREE.TorusKnotGeometry=function(a,b,c,d,e,f,g){function h(a,b,c,d,e,f){b=c/d*a;c=Math.cos(b);return new THREE.Vector3(e*(2+c)*0.5*Math.cos(a),e*(2+c)*Math.sin(a)*0.5,f*e*Math.sin(b)*0.5)}THREE.Geometry.call(this);this.radius=a||200;this.tube=b||40;this.segmentsR=c||64;this.segmentsT=d||8;this.p=e||2;this.q=f||3;this.heightScale=g||1;this.grid=Array(this.segmentsR);c=new THREE.Vector3;d=new THREE.Vector3;f=new THREE.Vector3;for(a=0;a<this.segmentsR;++a){this.grid[a]=Array(this.segmentsT);for(b=0;b<
this.segmentsT;++b){var i=a/this.segmentsR*2*this.p*Math.PI,g=b/this.segmentsT*2*Math.PI,e=h(i,g,this.q,this.p,this.radius,this.heightScale),i=h(i+0.01,g,this.q,this.p,this.radius,this.heightScale);c.x=i.x-e.x;c.y=i.y-e.y;c.z=i.z-e.z;d.x=i.x+e.x;d.y=i.y+e.y;d.z=i.z+e.z;f.cross(c,d);d.cross(f,c);f.normalize();d.normalize();i=-this.tube*Math.cos(g);g=this.tube*Math.sin(g);e.x+=i*d.x+g*f.x;e.y+=i*d.y+g*f.y;e.z+=i*d.z+g*f.z;this.grid[a][b]=this.vertices.push(new THREE.Vertex(new THREE.Vector3(e.x,e.y,
e.z)))-1}}for(a=0;a<this.segmentsR;++a)for(b=0;b<this.segmentsT;++b){var d=(a+1)%this.segmentsR,f=(b+1)%this.segmentsT,e=this.grid[a][b],c=this.grid[d][b],d=this.grid[d][f],f=this.grid[a][f],g=new THREE.UV(a/this.segmentsR,b/this.segmentsT),i=new THREE.UV((a+1)/this.segmentsR,b/this.segmentsT),k=new THREE.UV((a+1)/this.segmentsR,(b+1)/this.segmentsT),j=new THREE.UV(a/this.segmentsR,(b+1)/this.segmentsT);this.faces.push(new THREE.Face4(e,c,d,f));this.faceVertexUvs[0].push([g,i,k,j])}this.computeCentroids();
536
this.computeFaceNormals();this.computeVertexNormals()};THREE.TorusKnotGeometry.prototype=new THREE.Geometry;THREE.TorusKnotGeometry.prototype.constructor=THREE.TorusKnotGeometry;THREE.SubdivisionModifier=function(a){this.subdivisions=a===void 0?1:a;this.useOldVertexColors=!1;this.supportUVs=!0};THREE.SubdivisionModifier.prototype.constructor=THREE.SubdivisionModifier;THREE.SubdivisionModifier.prototype.modify=function(a){for(var b=this.subdivisions;b-- >0;)this.smooth(a)};
537 538 539 540 541 542 543
THREE.SubdivisionModifier.prototype.smooth=function(a){function b(a,b,c,d,h,i){var j=new THREE.Face4(a,b,c,d,null,h.color,h.material);if(g.useOldVertexColors){j.vertexColors=[];for(var k,m,o,n=0;n<4;n++){o=i[n];k=new THREE.Color;k.setRGB(0,0,0);for(var p=0;p<o.length;p++)m=h.vertexColors[o[p]-1],k.r+=m.r,k.g+=m.g,k.b+=m.b;k.r/=o.length;k.g/=o.length;k.b/=o.length;j.vertexColors[n]=k}}e.push(j);(!g.supportUVs||q.length!=0)&&f.push([q[a],q[b],q[c],q[d]])}function c(a,b){return Math.min(a,b)+"_"+Math.max(a,
b)}var d=[],e=[],f=[],g=this,h=a.vertices,d=a.faces,i=h.concat(),k=[],j={},n={},q=[],o,p,m,s,r,t=a.faceVertexUvs[0];o=0;for(p=t.length;o<p;o++){m=0;for(s=t[o].length;m<s;m++)r=d[o]["abcd".charAt(m)],q[r]||(q[r]=t[o][m])}var u;o=0;for(p=d.length;o<p;o++)if(r=d[o],k.push(r.centroid),i.push(new THREE.Vertex(r.centroid)),g.supportUVs&&q.length!=0){u=new THREE.UV;if(r instanceof THREE.Face3)u.u=q[r.a].u+q[r.b].u+q[r.c].u,u.v=q[r.a].v+q[r.b].v+q[r.c].v,u.u/=3,u.v/=3;else if(r instanceof THREE.Face4)u.u=
q[r.a].u+q[r.b].u+q[r.c].u+q[r.d].u,u.v=q[r.a].v+q[r.b].v+q[r.c].v+q[r.d].v,u.u/=4,u.v/=4;q.push(u)}p=function(a){function b(a,c,d){a[c]===void 0&&(a[c]=[]);a[c].push(d)}var d,e,f,g,h={};d=0;for(e=a.faces.length;d<e;d++)f=a.faces[d],f instanceof THREE.Face3?(g=c(f.a,f.b),b(h,g,d),g=c(f.b,f.c),b(h,g,d),g=c(f.c,f.a),b(h,g,d)):f instanceof THREE.Face4&&(g=c(f.a,f.b),b(h,g,d),g=c(f.b,f.c),b(h,g,d),g=c(f.c,f.d),b(h,g,d),g=c(f.d,f.a),b(h,g,d));return h}(a);var x=0,t=h.length,G,w,B={},F={},I=function(a,
b){B[a]===void 0&&(B[a]=[]);B[a].push(b)},R=function(a,b){F[a]===void 0&&(F[a]={});F[a][b]=null};for(o in p){u=p[o];G=o.split("_");w=G[0];G=G[1];I(w,[w,G]);I(G,[w,G]);m=0;for(s=u.length;m<s;m++)r=u[m],R(w,r,o),R(G,r,o);u.length<2&&(n[o]=!0)}for(o in p)if(u=p[o],r=u[0],u=u[1],G=o.split("_"),w=G[0],G=G[1],s=new THREE.Vector3,n[o]?(s.addSelf(h[w].position),s.addSelf(h[G].position),s.multiplyScalar(0.5)):(s.addSelf(k[r]),s.addSelf(k[u]),s.addSelf(h[w].position),s.addSelf(h[G].position),s.multiplyScalar(0.25)),
j[o]=t+d.length+x,i.push(new THREE.Vertex(s)),x++,g.supportUVs&&q.length!=0)u=new THREE.UV,u.u=q[w].u+q[G].u,u.v=q[w].v+q[G].v,u.u/=2,u.v/=2,q.push(u);var z,A;G=["123","12","2","23"];s=["123","23","3","31"];var I=["123","31","1","12"],R=["1234","12","2","23"],K=["1234","23","3","34"],X=["1234","34","4","41"],T=["1234","41","1","12"];o=0;for(p=k.length;o<p;o++)r=d[o],u=t+o,r instanceof THREE.Face3?(x=c(r.a,r.b),w=c(r.b,r.c),z=c(r.c,r.a),b(u,j[x],r.b,j[w],r,G),b(u,j[w],r.c,j[z],r,s),b(u,j[z],r.a,j[x],
r,I)):r instanceof THREE.Face4?(x=c(r.a,r.b),w=c(r.b,r.c),z=c(r.c,r.d),A=c(r.d,r.a),b(u,j[x],r.b,j[w],r,R),b(u,j[w],r.c,j[z],r,K),b(u,j[z],r.d,j[A],r,X),b(u,j[A],r.a,j[x],r,T)):console.log("face should be a face!",r);d=i;i=new THREE.Vector3;j=new THREE.Vector3;o=0;for(p=h.length;o<p;o++)if(B[o]!==void 0){i.set(0,0,0);j.set(0,0,0);r=new THREE.Vector3(0,0,0);u=0;for(m in F[o])i.addSelf(k[m]),u++;x=0;t=B[o].length;for(m=0;m<t;m++)n[c(B[o][m][0],B[o][m][1])]&&x++;if(x!=2){i.divideScalar(u);for(m=0;m<
t;m++)u=B[o][m],u=h[u[0]].position.clone().addSelf(h[u[1]].position).divideScalar(2),j.addSelf(u);j.divideScalar(t);r.addSelf(h[o].position);r.multiplyScalar(t-3);r.addSelf(i);r.addSelf(j.multiplyScalar(2));r.divideScalar(t);d[o].position=r}}a.vertices=d;a.faces=e;a.faceVertexUvs[0]=f;delete a.__tmpVertices;a.computeCentroids();a.computeFaceNormals();a.computeVertexNormals()};
A
alteredq 已提交
544
THREE.Loader=function(a){this.statusDomElement=(this.showStatus=a)?THREE.Loader.prototype.addStatusElement():null;this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){}};
545 546 547 548 549 550 551 552
THREE.Loader.prototype={constructor:THREE.Loader,crossOrigin:"",addStatusElement:function(){var a=document.createElement("div");a.style.position="absolute";a.style.right="0px";a.style.top="0px";a.style.fontSize="0.8em";a.style.textAlign="left";a.style.background="rgba(0,0,0,0.25)";a.style.color="#fff";a.style.width="120px";a.style.padding="0.5em 0.5em 0.5em 0.5em";a.style.zIndex=1E3;a.innerHTML="Loading ...";return a},updateProgress:function(a){var b="Loaded ";b+=a.total?(100*a.loaded/a.total).toFixed(0)+
"%":(a.loaded/1E3).toFixed(2)+" KB";this.statusDomElement.innerHTML=b},extractUrlbase:function(a){a=a.split("/");a.pop();return a.length<1?"":a.join("/")+"/"},initMaterials:function(a,b,c){a.materials=[];for(var d=0;d<b.length;++d)a.materials[d]=THREE.Loader.prototype.createMaterial(b[d],c)},hasNormals:function(a){var b,c,d=a.materials.length;for(c=0;c<d;c++)if(b=a.materials[c],b instanceof THREE.ShaderMaterial)return!0;return!1},createMaterial:function(a,b){function c(a){a=Math.log(a)/Math.LN2;return Math.floor(a)==
a}function d(a,b){var d=new Image;d.onload=function(){if(!c(this.width)||!c(this.height)){var b=Math.pow(2,Math.round(Math.log(this.width)/Math.LN2)),d=Math.pow(2,Math.round(Math.log(this.height)/Math.LN2));a.image.width=b;a.image.height=d;a.image.getContext("2d").drawImage(this,0,0,b,d)}else a.image=this;a.needsUpdate=!0};d.crossOrigin=g.crossOrigin;d.src=b}function e(a,c,e,f,g,h){var i=document.createElement("canvas");a[c]=new THREE.Texture(i);a[c].sourceFile=e;if(f){a[c].repeat.set(f[0],f[1]);
if(f[0]!=1)a[c].wrapS=THREE.RepeatWrapping;if(f[1]!=1)a[c].wrapT=THREE.RepeatWrapping}g&&a[c].offset.set(g[0],g[1]);if(h){f={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(f[h[0]]!==void 0)a[c].wrapS=f[h[0]];if(f[h[1]]!==void 0)a[c].wrapT=f[h[1]]}d(a[c],b+"/"+e)}function f(a){return(a[0]*255<<16)+(a[1]*255<<8)+a[2]*255}var g=this,h,i,k;i="MeshLambertMaterial";h={color:15658734,opacity:1,map:null,lightMap:null,normalMap:null,wireframe:a.wireframe};a.shading&&(a.shading=="Phong"?
i="MeshPhongMaterial":a.shading=="Basic"&&(i="MeshBasicMaterial"));if(a.blending)if(a.blending=="Additive")h.blending=THREE.AdditiveBlending;else if(a.blending=="Subtractive")h.blending=THREE.SubtractiveBlending;else if(a.blending=="Multiply")h.blending=THREE.MultiplyBlending;if(a.transparent!==void 0||a.opacity<1)h.transparent=a.transparent;if(a.depthTest!==void 0)h.depthTest=a.depthTest;if(a.vertexColors!==void 0)if(a.vertexColors=="face")h.vertexColors=THREE.FaceColors;else if(a.vertexColors)h.vertexColors=
THREE.VertexColors;if(a.colorDiffuse)h.color=f(a.colorDiffuse);else if(a.DbgColor)h.color=a.DbgColor;if(a.colorSpecular)h.specular=f(a.colorSpecular);if(a.colorAmbient)h.ambient=f(a.colorAmbient);if(a.transparency)h.opacity=a.transparency;if(a.specularCoef)h.shininess=a.specularCoef;a.mapDiffuse&&b&&e(h,"map",a.mapDiffuse,a.mapDiffuseRepeat,a.mapDiffuseOffset,a.mapDiffuseWrap);a.mapLight&&b&&e(h,"lightMap",a.mapLight,a.mapLightRepeat,a.mapLightOffset,a.mapLightWrap);a.mapNormal&&b&&e(h,"normalMap",
a.mapNormal,a.mapNormalRepeat,a.mapNormalOffset,a.mapNormalWrap);a.mapSpecular&&b&&e(h,"specularMap",a.mapSpecular,a.mapSpecularRepeat,a.mapSpecularOffset,a.mapSpecularWrap);if(a.mapNormal){var j=THREE.ShaderUtils.lib.normal,n=THREE.UniformsUtils.clone(j.uniforms),q=h.color;i=h.specular;k=h.ambient;var o=h.shininess;n.tNormal.texture=h.normalMap;if(a.mapNormalFactor)n.uNormalScale.value=a.mapNormalFactor;if(h.map)n.tDiffuse.texture=h.map,n.enableDiffuse.value=!0;if(h.specularMap)n.tSpecular.texture=
h.specularMap,n.enableSpecular.value=!0;if(h.lightMap)n.tAO.texture=h.lightMap,n.enableAO.value=!0;n.uDiffuseColor.value.setHex(q);n.uSpecularColor.value.setHex(i);n.uAmbientColor.value.setHex(k);n.uShininess.value=o;if(h.opacity)n.uOpacity.value=h.opacity;h=new THREE.ShaderMaterial({fragmentShader:j.fragmentShader,vertexShader:j.vertexShader,uniforms:n,lights:!0,fog:!0})}else h=new THREE[i](h);return h}};THREE.BinaryLoader=function(a){THREE.Loader.call(this,a)};THREE.BinaryLoader.prototype=new THREE.Loader;
553
THREE.BinaryLoader.prototype.constructor=THREE.BinaryLoader;THREE.BinaryLoader.prototype.supr=THREE.Loader.prototype;
554
THREE.BinaryLoader.prototype.load=function(a,b,c,d){if(a instanceof Object)console.warn("DEPRECATED: BinaryLoader( parameters ) is now BinaryLoader( url, callback, texturePath, binaryPath )."),d=a,a=d.model,b=d.callback,c=d.texture_path,d=d.bin_path;var c=c?c:this.extractUrlbase(a),d=d?d:this.extractUrlbase(a),e=this.showProgress?THREE.Loader.prototype.updateProgress:null;this.onLoadStart();this.loadAjaxJSON(this,a,b,c,d,e)};
555 556 557 558 559 560 561 562 563 564 565 566 567 568 569
THREE.BinaryLoader.prototype.loadAjaxJSON=function(a,b,c,d,e,f){var g=new XMLHttpRequest;g.onreadystatechange=function(){if(g.readyState==4)if(g.status==200||g.status==0)try{var h=JSON.parse(g.responseText);h.metadata===void 0||h.metadata.formatVersion===void 0||h.metadata.formatVersion!==3?console.error("Deprecated file format."):a.loadAjaxBuffers(h,c,e,d,f)}catch(i){console.error(i),console.warn("DEPRECATED: ["+b+"] seems to be using old model format")}else console.error("Couldn't load ["+b+"] ["+
g.status+"]")};g.open("GET",b,!0);g.overrideMimeType("text/plain; charset=x-user-defined");g.setRequestHeader("Content-Type","text/plain");g.send(null)};
THREE.BinaryLoader.prototype.loadAjaxBuffers=function(a,b,c,d,e){var f=new XMLHttpRequest,g=c+"/"+a.buffers,h=0;f.onreadystatechange=function(){f.readyState==4?f.status==200||f.status==0?THREE.BinaryLoader.prototype.createBinModel(f.response,b,d,a.materials):console.error("Couldn't load ["+g+"] ["+f.status+"]"):f.readyState==3?e&&(h==0&&(h=f.getResponseHeader("Content-Length")),e({total:h,loaded:f.responseText.length})):f.readyState==2&&(h=f.getResponseHeader("Content-Length"))};f.open("GET",g,!0);
f.responseType="arraybuffer";f.send(null)};
THREE.BinaryLoader.prototype.createBinModel=function(a,b,c,d){var e=function(b){function c(a){return a%4?4-a%4:0}function e(a,b){return(new Uint8Array(a,b,1))[0]}function i(a,b){return(new Uint32Array(a,b,1))[0]}function k(b,c){var d,e,f,g,h,i,j,k,o=new Uint32Array(a,c,3*b);for(d=0;d<b;d++){e=o[d*3];f=o[d*3+1];g=o[d*3+2];h=u[e*2];e=u[e*2+1];i=u[f*2];j=u[f*2+1];f=u[g*2];k=u[g*2+1];g=m.faceVertexUvs[0];var n=[];n.push(new THREE.UV(h,e));n.push(new THREE.UV(i,j));n.push(new THREE.UV(f,k));g.push(n)}}
function j(b,c){var d,e,f,g,h,i,j,k,o,n,p=new Uint32Array(a,c,4*b);for(d=0;d<b;d++){e=p[d*4];f=p[d*4+1];g=p[d*4+2];h=p[d*4+3];i=u[e*2];e=u[e*2+1];j=u[f*2];o=u[f*2+1];k=u[g*2];n=u[g*2+1];g=u[h*2];f=u[h*2+1];h=m.faceVertexUvs[0];var q=[];q.push(new THREE.UV(i,e));q.push(new THREE.UV(j,o));q.push(new THREE.UV(k,n));q.push(new THREE.UV(g,f));h.push(q)}}function n(b,c,d){for(var e,f,g,h,c=new Uint32Array(a,c,3*b),i=new Uint16Array(a,d,b),d=0;d<b;d++)e=c[d*3],f=c[d*3+1],g=c[d*3+2],h=i[d],m.faces.push(new THREE.Face3(e,
f,g,null,null,h))}function q(b,c,d){for(var e,f,g,h,i,c=new Uint32Array(a,c,4*b),j=new Uint16Array(a,d,b),d=0;d<b;d++)e=c[d*4],f=c[d*4+1],g=c[d*4+2],h=c[d*4+3],i=j[d],m.faces.push(new THREE.Face4(e,f,g,h,null,null,i))}function o(b,c,d,e){for(var f,g,h,i,j,k,o,c=new Uint32Array(a,c,3*b),d=new Uint32Array(a,d,3*b),n=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[e*3];g=c[e*3+1];h=c[e*3+2];j=d[e*3];k=d[e*3+1];o=d[e*3+2];i=n[e];var p=t[k*3],q=t[k*3+1];k=t[k*3+2];var s=t[o*3],r=t[o*3+1];o=t[o*3+2];m.faces.push(new THREE.Face3(f,
g,h,[new THREE.Vector3(t[j*3],t[j*3+1],t[j*3+2]),new THREE.Vector3(p,q,k),new THREE.Vector3(s,r,o)],null,i))}}function p(b,c,d,e){for(var f,g,h,i,j,k,o,n,p,c=new Uint32Array(a,c,4*b),d=new Uint32Array(a,d,4*b),q=new Uint16Array(a,e,b),e=0;e<b;e++){f=c[e*4];g=c[e*4+1];h=c[e*4+2];i=c[e*4+3];k=d[e*4];o=d[e*4+1];n=d[e*4+2];p=d[e*4+3];j=q[e];var s=t[o*3],r=t[o*3+1];o=t[o*3+2];var u=t[n*3],w=t[n*3+1];n=t[n*3+2];var x=t[p*3],B=t[p*3+1];p=t[p*3+2];m.faces.push(new THREE.Face4(f,g,h,i,[new THREE.Vector3(t[k*
3],t[k*3+1],t[k*3+2]),new THREE.Vector3(s,r,o),new THREE.Vector3(u,w,n),new THREE.Vector3(x,B,p)],null,j))}}var m=this,s=0,r,t=[],u=[],x,G,w,B,F,I;THREE.Geometry.call(this);THREE.Loader.prototype.initMaterials(m,d,b);r={signature:function(a,b,c){for(var a=new Uint8Array(a,b,c),d="",e=0;e<c;e++)d+=String.fromCharCode(a[b+e]);return d}(a,s,12),header_bytes:e(a,s+12),vertex_coordinate_bytes:e(a,s+13),normal_coordinate_bytes:e(a,s+14),uv_coordinate_bytes:e(a,s+15),vertex_index_bytes:e(a,s+16),normal_index_bytes:e(a,
s+17),uv_index_bytes:e(a,s+18),material_index_bytes:e(a,s+19),nvertices:i(a,s+20),nnormals:i(a,s+20+4),nuvs:i(a,s+20+8),ntri_flat:i(a,s+20+12),ntri_smooth:i(a,s+20+16),ntri_flat_uv:i(a,s+20+20),ntri_smooth_uv:i(a,s+20+24),nquad_flat:i(a,s+20+28),nquad_smooth:i(a,s+20+32),nquad_flat_uv:i(a,s+20+36),nquad_smooth_uv:i(a,s+20+40)};r.signature!=="Three.js 003"&&console.warn("DEPRECATED: binary model seems to be using old format");s+=r.header_bytes;b=r.vertex_index_bytes*3+r.material_index_bytes;I=r.vertex_index_bytes*
4+r.material_index_bytes;x=r.ntri_flat*b;G=r.ntri_smooth*(b+r.normal_index_bytes*3);w=r.ntri_flat_uv*(b+r.uv_index_bytes*3);B=r.ntri_smooth_uv*(b+r.normal_index_bytes*3+r.uv_index_bytes*3);F=r.nquad_flat*I;b=r.nquad_smooth*(I+r.normal_index_bytes*4);I=r.nquad_flat_uv*(I+r.uv_index_bytes*4);s+=function(b){var c=r.nvertices,b=new Float32Array(a,b,c*3),d,e,f,g;for(d=0;d<c;d++)e=b[d*3],f=b[d*3+1],g=b[d*3+2],m.vertices.push(new THREE.Vertex(new THREE.Vector3(e,f,g)));return c*3*Float32Array.BYTES_PER_ELEMENT}(s);
s+=function(b){var c=r.nnormals;if(c){var b=new Int8Array(a,b,c*3),d,e,f,g;for(d=0;d<c;d++)e=b[d*3],f=b[d*3+1],g=b[d*3+2],t.push(e/127,f/127,g/127)}return c*3*Int8Array.BYTES_PER_ELEMENT}(s);s+=c(r.nnormals*3);s+=function(b){var c=r.nuvs;if(c){var b=new Float32Array(a,b,c*2),d,e,f;for(d=0;d<c;d++)e=b[d*2],f=b[d*2+1],u.push(e,f)}return c*2*Float32Array.BYTES_PER_ELEMENT}(s);x=s+x+c(r.ntri_flat*2);G=x+G+c(r.ntri_smooth*2);w=G+w+c(r.ntri_flat_uv*2);B=w+B+c(r.ntri_smooth_uv*2);F=B+F+c(r.nquad_flat*2);
b=F+b+c(r.nquad_smooth*2);I=b+I+c(r.nquad_flat_uv*2);(function(a){var b=r.ntri_flat_uv;if(b){var c=a+b*Uint32Array.BYTES_PER_ELEMENT*3;n(b,a,c+b*Uint32Array.BYTES_PER_ELEMENT*3);k(b,c)}})(G);(function(a){var b=r.ntri_smooth_uv;if(b){var c=a+b*Uint32Array.BYTES_PER_ELEMENT*3,d=c+b*Uint32Array.BYTES_PER_ELEMENT*3;o(b,a,c,d+b*Uint32Array.BYTES_PER_ELEMENT*3);k(b,d)}})(w);(function(a){var b=r.nquad_flat_uv;if(b){var c=a+b*Uint32Array.BYTES_PER_ELEMENT*4;q(b,a,c+b*Uint32Array.BYTES_PER_ELEMENT*4);j(b,
c)}})(b);(function(a){var b=r.nquad_smooth_uv;if(b){var c=a+b*Uint32Array.BYTES_PER_ELEMENT*4,d=c+b*Uint32Array.BYTES_PER_ELEMENT*4;p(b,a,c,d+b*Uint32Array.BYTES_PER_ELEMENT*4);j(b,d)}})(I);(function(a){var b=r.ntri_flat;b&&n(b,a,a+b*Uint32Array.BYTES_PER_ELEMENT*3)})(s);(function(a){var b=r.ntri_smooth;if(b){var c=a+b*Uint32Array.BYTES_PER_ELEMENT*3;o(b,a,c,c+b*Uint32Array.BYTES_PER_ELEMENT*3)}})(x);(function(a){var b=r.nquad_flat;b&&q(b,a,a+b*Uint32Array.BYTES_PER_ELEMENT*4)})(B);(function(a){var b=
r.nquad_smooth;if(b){var c=a+b*Uint32Array.BYTES_PER_ELEMENT*4;p(b,a,c,c+b*Uint32Array.BYTES_PER_ELEMENT*4)}})(F);this.computeCentroids();this.computeFaceNormals();THREE.Loader.prototype.hasNormals(this)&&this.computeTangents()};e.prototype=new THREE.Geometry;e.prototype.constructor=e;b(new e(c))};
570
THREE.ColladaLoader=function(){function a(a,d,e){U=a;d=d||S;e!==void 0&&(a=e.split("/"),a.pop(),xa=a.length<1?"":a.join("/")+"/");if((a=U.evaluate("//dae:asset",U,M,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())&&a.childNodes)for(e=0;e<a.childNodes.length;e++){var i=a.childNodes[e];switch(i.nodeName){case "unit":(i=i.getAttribute("meter"))&&parseFloat(i);break;case "up_axis":ta=i.textContent.charAt(0)}}if(!qa.convertUpAxis||ta===qa.upAxis)pa=null;else switch(ta){case "X":pa=qa.upAxis===
571 572
"Y"?"XtoY":"XtoZ";break;case "Y":pa=qa.upAxis==="X"?"YtoX":"YtoZ";break;case "Z":pa=qa.upAxis==="X"?"ZtoX":"ZtoY"}va=b("//dae:library_images/dae:image",g,"image");sa=b("//dae:library_materials/dae:material",F,"material");ha=b("//dae:library_effects/dae:effect",K,"effect");ka=b("//dae:library_geometries/dae:geometry",s,"geometry");na=b("//dae:library_controllers/dae:controller",h,"controller");da=b("//dae:library_animations/dae:animation",T,"animation");wa=b(".//dae:library_visual_scenes/dae:visual_scene",
j,"visual_scene");ya=[];za=[];(a=U.evaluate(".//dae:scene/dae:instance_visual_scene",U,M,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())?(a=a.getAttribute("url").replace(/^#/,""),W=wa[a]):W=null;N=new THREE.Object3D;for(a=0;a<W.nodes.length;a++)N.add(f(W.nodes[a]));Ba=[];c(N);a={scene:N,morphs:ya,skins:za,animations:Ba,dae:{images:va,materials:sa,effects:ha,geometries:ka,controllers:na,animations:da,visualScenes:wa,scene:W}};d&&d(a);return a}function b(a,b,c){for(var a=U.evaluate(a,U,
573 574
M,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null),d={},e=a.iterateNext(),f=0;e;){e=(new b).parse(e);if(!e.id||e.id.length==0)e.id=c+f++;d[e.id]=e;e=a.iterateNext()}return d}function c(a){var b=W.getChildById(a.name,!0),d=null;if(b&&b.keys){d={fps:60,hierarchy:[{node:b,keys:b.keys,sids:b.sids}],node:a,name:"animation_"+a.name,length:0};Ba.push(d);for(var e=0,f=b.keys.length;e<f;e++)d.length=Math.max(d.length,b.keys[e].time)}else d={hierarchy:[{keys:[],sids:[]}]};e=0;for(f=a.children.length;e<f;e++)for(var b=
0,g=c(a.children[e]).hierarchy.length;b<g;b++)d.hierarchy.push({keys:[],sids:[]});return d}function d(a,b,c,e){a.world=a.world||new THREE.Matrix4;a.world.copy(a.matrix);if(a.channels&&a.channels.length){var f=a.channels[0].sampler.output[c];f instanceof THREE.Matrix4&&a.world.copy(f)}e&&a.world.multiply(e,a.world);b.push(a);for(e=0;e<a.nodes.length;e++)d(a.nodes[e],b,c,a.world)}function e(a,b,c){var e=na[b.url];if(!e||!e.skin)console.log("ColladaLoader: Could not find skin controller.");else if(!b.skeleton||
575 576 577 578 579 580 581 582 583 584 585
!b.skeleton.length)console.log("ColladaLoader: Could not find the skeleton for the skin. ");else{var f,c=1E6,g=-c,h=0;for(f in da)for(var i=da[f],j=0;j<i.sampler.length;j++){var k=i.sampler[j];k.create();c=Math.min(c,k.startTime);g=Math.max(g,k.endTime);h=Math.max(h,k.input.length)}f={start:c,end:g,frames:h};for(var b=W.getChildById(b.skeleton[0],!0)||W.getChildBySid(b.skeleton[0],!0),l,m,g=new THREE.Vector3,o,j=0;j<a.vertices.length;j++)e.skin.bindShapeMatrix.multiplyVector3(a.vertices[j].position);
for(c=0;c<f.frames;c++){h=[];i=[];for(j=0;j<a.vertices.length;j++)i.push(new THREE.Vertex(new THREE.Vector3));d(b,h,c);j=h;k=e.skin;for(m=0;m<j.length;m++)if(l=j[m],o=-1,l.type=="JOINT"){for(var n=0;n<k.joints.length;n++)if(l.sid==k.joints[n]){o=n;break}if(o>=0){n=k.invBindMatrices[o];l.invBindMatrix=n;l.skinningMatrix=new THREE.Matrix4;l.skinningMatrix.multiply(l.world,n);l.weights=[];for(n=0;n<k.weights.length;n++)for(var p=0;p<k.weights[n].length;p++){var q=k.weights[n][p];q.joint==o&&l.weights.push(q)}}else throw"ColladaLoader: Could not find joint '"+
l.sid+"'.";}for(j=0;j<h.length;j++)if(h[j].type=="JOINT")for(k=0;k<h[j].weights.length;k++)l=h[j].weights[k],m=l.index,l=l.weight,o=a.vertices[m],m=i[m],g.x=o.position.x,g.y=o.position.y,g.z=o.position.z,h[j].skinningMatrix.multiplyVector3(g),m.position.x+=g.x*l,m.position.y+=g.y*l,m.position.z+=g.z*l;a.morphTargets.push({name:"target_"+c,vertices:i})}}}function f(a){var b=new THREE.Object3D,c,d,g,h;for(g=0;g<a.controllers.length;g++){var i=na[a.controllers[g].url];switch(i.type){case "skin":if(ka[i.skin.source]){var j=
new m;j.url=i.skin.source;j.instance_material=a.controllers[g].instance_material;a.geometries.push(j);c=a.controllers[g]}else if(na[i.skin.source]&&(d=i=na[i.skin.source],i.morph&&ka[i.morph.source]))j=new m,j.url=i.morph.source,j.instance_material=a.controllers[g].instance_material,a.geometries.push(j);break;case "morph":if(ka[i.morph.source])j=new m,j.url=i.morph.source,j.instance_material=a.controllers[g].instance_material,a.geometries.push(j),d=a.controllers[g];console.log("ColladaLoader: Morph-controller partially supported.")}}for(g=
0;g<a.geometries.length;g++){var i=a.geometries[g],j=i.instance_material,i=ka[i.url],k={},l=[],n=0,p;if(i&&i.mesh&&i.mesh.primitives){if(b.name.length==0)b.name=i.id;if(j)for(h=0;h<j.length;h++){p=j[h];var q=ha[sa[p.target].instance_effect.url].shader;q.material.opacity=!q.material.opacity?1:q.material.opacity;k[p.symbol]=n;l.push(q.material);p=q.material;n++}j=p||new THREE.MeshLambertMaterial({color:14540253,shading:THREE.FlatShading});i=i.mesh.geometry3js;if(n>1){j=new THREE.MeshFaceMaterial;i.materials=
l;for(h=0;h<i.faces.length;h++)l=i.faces[h],l.materialIndex=k[l.daeMaterial]}if(c!==void 0)e(i,c),j.morphTargets=!0,j=new THREE.SkinnedMesh(i,j),j.skeleton=c.skeleton,j.skinController=na[c.url],j.skinInstanceController=c,j.name="skin_"+za.length,za.push(j);else if(d!==void 0){h=i;k=d instanceof o?na[d.url]:d;if(!k||!k.morph)console.log("could not find morph controller!");else{k=k.morph;for(l=0;l<k.targets.length;l++)if(n=ka[k.targets[l]],n.mesh&&n.mesh.primitives&&n.mesh.primitives.length)n=n.mesh.primitives[0].geometry,
n.vertices.length===h.vertices.length&&h.morphTargets.push({name:"target_1",vertices:n.vertices});h.morphTargets.push({name:"target_Z",vertices:h.vertices})}j.morphTargets=!0;j=new THREE.Mesh(i,j);j.name="morph_"+ya.length;ya.push(j)}else j=new THREE.Mesh(i,j);a.geometries.length>1?b.add(j):b=j}}b.name=a.id||"";b.matrix=a.matrix;c=a.matrix.decompose();b.position=c[0];b.quaternion=c[1];b.useQuaternion=!0;b.scale=c[2];for(g=0;g<a.nodes.length;g++)b.add(f(a.nodes[g],a));return b}function g(){this.init_from=
this.id=""}function h(){this.type=this.name=this.id="";this.morph=this.skin=null}function i(){this.weights=this.targets=this.source=this.method=null}function k(){this.source="";this.bindShapeMatrix=null;this.invBindMatrices=[];this.joints=[];this.weights=[]}function j(){this.name=this.id="";this.nodes=[];this.scene=new THREE.Object3D}function n(){this.sid=this.name=this.id="";this.nodes=[];this.controllers=[];this.transforms=[];this.geometries=[];this.channels=[];this.matrix=new THREE.Matrix4}function q(){this.type=
this.sid="";this.data=[];this.obj=null}function o(){this.url="";this.skeleton=[];this.instance_material=[]}function p(){this.target=this.symbol=""}function m(){this.url="";this.instance_material=[]}function s(){this.id="";this.mesh=null}function r(a){this.geometry=a.id;this.primitives=[];this.geometry3js=this.vertices=null}function t(){}function u(){this.material="";this.count=0;this.inputs=[];this.vcount=null;this.p=[];this.geometry=new THREE.Geometry}function x(){this.source="";this.stride=this.count=
0;this.params=[]}function G(){this.input={}}function w(){this.semantic="";this.offset=0;this.source="";this.set=0}function B(a){this.id=a;this.type=null}function F(){this.name=this.id="";this.instance_effect=null}function I(){this.color=new THREE.Color(0);this.color.setRGB(Math.random(),Math.random(),Math.random());this.color.a=1;this.texOpts=this.texcoord=this.texture=null}function R(a,b){this.type=a;this.effect=b;this.material=null}function z(a){this.effect=a;this.format=this.init_from=null}function A(a){this.effect=
a;this.mipfilter=this.magfilter=this.minfilter=this.wrap_t=this.wrap_s=this.source=null}function K(){this.name=this.id="";this.sampler=this.surface=this.shader=null}function X(){this.url=""}function T(){this.name=this.id="";this.source={};this.sampler=[];this.channel=[]}function Z(a){this.animation=a;this.target=this.source="";this.member=this.arrIndices=this.arrSyntax=this.dotSyntax=this.sid=this.fullSid=null}function V(a){this.id="";this.animation=a;this.inputs=[];this.endTime=this.startTime=this.interpolation=
586
this.strideOut=this.output=this.input=null;this.duration=0}function l(a){this.targets=[];this.time=a}function M(a){if(a=="dae")return"http://www.collada.org/2005/11/COLLADASchema";return null}function J(a){for(var a=v(a),b=[],c=0;c<a.length;c++)b.push(parseFloat(a[c]));return b}function L(a){for(var a=v(a),b=[],c=0;c<a.length;c++)b.push(parseInt(a[c],10));return b}function v(a){return a.replace(/^\s+/,"").replace(/\s+$/,"").split(/\s+/)}function Y(a,b,c){return a.hasAttribute(b)?parseInt(a.getAttribute(b),
587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611
10):c}function $(a,b){if(qa.convertUpAxis&&ta!==qa.upAxis)switch(pa){case "XtoY":var c=a[0];a[0]=b*a[1];a[1]=c;break;case "XtoZ":c=a[2];a[2]=a[1];a[1]=a[0];a[0]=c;break;case "YtoX":c=a[0];a[0]=a[1];a[1]=b*c;break;case "YtoZ":c=a[1];a[1]=b*a[2];a[2]=c;break;case "ZtoX":c=a[0];a[0]=a[1];a[1]=a[2];a[2]=c;break;case "ZtoY":c=a[1],a[1]=a[2],a[2]=b*c}}function ea(a,b){var c=[a[b],a[b+1],a[b+2]];$(c,-1);return new THREE.Vector3(c[0],c[1],c[2])}function ba(a){if(qa.convertUpAxis){var b=[a[0],a[4],a[8]];$(b,
-1);a[0]=b[0];a[4]=b[1];a[8]=b[2];b=[a[1],a[5],a[9]];$(b,-1);a[1]=b[0];a[5]=b[1];a[9]=b[2];b=[a[2],a[6],a[10]];$(b,-1);a[2]=b[0];a[6]=b[1];a[10]=b[2];b=[a[0],a[1],a[2]];$(b,-1);a[0]=b[0];a[1]=b[1];a[2]=b[2];b=[a[4],a[5],a[6]];$(b,-1);a[4]=b[0];a[5]=b[1];a[6]=b[2];b=[a[8],a[9],a[10]];$(b,-1);a[8]=b[0];a[9]=b[1];a[10]=b[2];b=[a[3],a[7],a[11]];$(b,-1);a[3]=b[0];a[7]=b[1];a[11]=b[2]}return new THREE.Matrix4(a[0],a[1],a[2],a[3],a[4],a[5],a[6],a[7],a[8],a[9],a[10],a[11],a[12],a[13],a[14],a[15])}var U=null,
N=null,W,S=null,ca={},va={},da={},na={},ka={},sa={},ha={},Ba,wa,xa,ya,za,Aa=THREE.SmoothShading,qa={convertUpAxis:!1,subdivideFaces:!0,upAxis:"Y"},ta="Y",pa=null,Ja=Math.PI/180;g.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeName=="init_from")this.init_from=c.textContent}return this};h.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");this.type="none";for(var b=0;b<a.childNodes.length;b++){var c=
a.childNodes[b];switch(c.nodeName){case "skin":this.skin=(new k).parse(c);this.type=c.nodeName;break;case "morph":this.morph=(new i).parse(c),this.type=c.nodeName}}return this};i.prototype.parse=function(a){var b={},c=[],d;this.method=a.getAttribute("method");this.source=a.getAttribute("source").replace(/^#/,"");for(d=0;d<a.childNodes.length;d++){var e=a.childNodes[d];if(e.nodeType==1)switch(e.nodeName){case "source":e=(new B).parse(e);b[e.id]=e;break;case "targets":c=this.parseInputs(e);break;default:console.log(e.nodeName)}}for(d=
0;d<c.length;d++)switch(a=c[d],e=b[a.source],a.semantic){case "MORPH_TARGET":this.targets=e.read();break;case "MORPH_WEIGHT":this.weights=e.read()}return this};i.prototype.parseInputs=function(a){for(var b=[],c=0;c<a.childNodes.length;c++){var d=a.childNodes[c];if(d.nodeType==1)switch(d.nodeName){case "input":b.push((new w).parse(d))}}return b};k.prototype.parse=function(a){var b={},c,d;this.source=a.getAttribute("source").replace(/^#/,"");this.invBindMatrices=[];this.joints=[];this.weights=[];for(var e=
0;e<a.childNodes.length;e++){var f=a.childNodes[e];if(f.nodeType==1)switch(f.nodeName){case "bind_shape_matrix":f=J(f.textContent);this.bindShapeMatrix=ba(f);break;case "source":f=(new B).parse(f);b[f.id]=f;break;case "joints":c=f;break;case "vertex_weights":d=f;break;default:console.log(f.nodeName)}}this.parseJoints(c,b);this.parseWeights(d,b);return this};k.prototype.parseJoints=function(a,b){for(var c=0;c<a.childNodes.length;c++){var d=a.childNodes[c];if(d.nodeType==1)switch(d.nodeName){case "input":var d=
(new w).parse(d),e=b[d.source];if(d.semantic=="JOINT")this.joints=e.read();else if(d.semantic=="INV_BIND_MATRIX")this.invBindMatrices=e.read()}}};k.prototype.parseWeights=function(a,b){for(var c,d,e=[],f=0;f<a.childNodes.length;f++){var g=a.childNodes[f];if(g.nodeType==1)switch(g.nodeName){case "input":e.push((new w).parse(g));break;case "v":c=L(g.textContent);break;case "vcount":d=L(g.textContent)}}for(f=g=0;f<d.length;f++){for(var h=d[f],i=[],j=0;j<h;j++){for(var k={},l=0;l<e.length;l++){var m=
e[l],o=c[g+m.offset];switch(m.semantic){case "JOINT":k.joint=o;break;case "WEIGHT":k.weight=b[m.source].data[o]}}i.push(k);g+=e.length}for(j=0;j<i.length;j++)i[j].index=f;this.weights.push(i)}};j.prototype.getChildById=function(a,b){for(var c=0;c<this.nodes.length;c++){var d=this.nodes[c].getChildById(a,b);if(d)return d}return null};j.prototype.getChildBySid=function(a,b){for(var c=0;c<this.nodes.length;c++){var d=this.nodes[c].getChildBySid(a,b);if(d)return d}return null};j.prototype.parse=function(a){this.id=
a.getAttribute("id");this.name=a.getAttribute("name");this.nodes=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==1)switch(c.nodeName){case "node":this.nodes.push((new n).parse(c))}}return this};n.prototype.getChannelForTransform=function(a){for(var b=0;b<this.channels.length;b++){var c=this.channels[b],d=c.target.split("/");d.shift();var e=d.shift(),f=e.indexOf(".")>=0,g=e.indexOf("(")>=0,h;if(f)d=e.split("."),e=d.shift(),d.shift();else if(g){h=e.split("(");e=h.shift();
for(d=0;d<h.length;d++)h[d]=parseInt(h[d].replace(/\)/,""))}if(e==a)return c.info={sid:e,dotSyntax:f,arrSyntax:g,arrIndices:h},c}return null};n.prototype.getChildById=function(a,b){if(this.id==a)return this;if(b)for(var c=0;c<this.nodes.length;c++){var d=this.nodes[c].getChildById(a,b);if(d)return d}return null};n.prototype.getChildBySid=function(a,b){if(this.sid==a)return this;if(b)for(var c=0;c<this.nodes.length;c++){var d=this.nodes[c].getChildBySid(a,b);if(d)return d}return null};n.prototype.getTransformBySid=
function(a){for(var b=0;b<this.transforms.length;b++)if(this.transforms[b].sid==a)return this.transforms[b];return null};n.prototype.parse=function(a){var b;this.id=a.getAttribute("id");this.sid=a.getAttribute("sid");this.name=a.getAttribute("name");this.type=a.getAttribute("type");this.type=this.type=="JOINT"?this.type:"NODE";this.nodes=[];this.transforms=[];this.geometries=[];this.controllers=[];this.matrix=new THREE.Matrix4;for(var c=0;c<a.childNodes.length;c++)if(b=a.childNodes[c],b.nodeType==
1)switch(b.nodeName){case "node":this.nodes.push((new n).parse(b));break;case "instance_camera":break;case "instance_controller":this.controllers.push((new o).parse(b));break;case "instance_geometry":this.geometries.push((new m).parse(b));break;case "instance_light":break;case "instance_node":b=b.getAttribute("url").replace(/^#/,"");(b=U.evaluate(".//dae:library_nodes//dae:node[@id='"+b+"']",U,M,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null).iterateNext())&&this.nodes.push((new n).parse(b));break;case "rotate":case "translate":case "scale":case "matrix":case "lookat":case "skew":this.transforms.push((new q).parse(b));
break;case "extra":break;default:console.log(b.nodeName)}a=[];c=1E6;b=-1E6;for(var d in da)for(var e=da[d],f=0;f<e.channel.length;f++){var g=e.channel[f],h=e.sampler[f];d=g.target.split("/")[0];if(d==this.id)h.create(),g.sampler=h,c=Math.min(c,h.startTime),b=Math.max(b,h.endTime),a.push(g)}if(a.length)this.startTime=c,this.endTime=b;if((this.channels=a)&&this.channels.length){d=[];a=[];c=0;for(e=this.channels.length;c<e;c++){b=this.channels[c];f=b.fullSid;g=b.member;if(qa.convertUpAxis)switch(g){case "X":switch(pa){case "XtoY":case "XtoZ":case "YtoX":g=
"Y";break;case "ZtoX":g="Z"}break;case "Y":switch(pa){case "XtoY":case "YtoX":case "ZtoX":g="X";break;case "XtoZ":case "YtoZ":case "ZtoY":g="Z"}break;case "Z":switch(pa){case "XtoZ":g="X";break;case "YtoZ":case "ZtoX":case "ZtoY":g="Y"}}var h=b.sampler,i=h.input,j=this.getTransformBySid(b.sid);if(j){a.indexOf(f)===-1&&a.push(f);b=0;for(var k=i.length;b<k;b++){var p=i[b],s=h.getData(j.type,b),r;r=null;for(var t=0,u=d.length;t<u&&r==null;t++){var v=d[t];if(v.time===p)r=v;else if(v.time>p)break}if(!r){r=
new l(p);t=-1;u=0;for(v=d.length;u<v&&t==-1;u++)d[u].time>=p&&(t=u);p=t;d.splice(p==-1?d.length:p,0,r)}r.addTarget(f,j,g,s)}}else console.log('Could not find transform "'+b.sid+'" in node '+this.id)}for(c=0;c<a.length;c++){e=a[c];for(b=0;b<d.length;b++)if(r=d[b],!r.hasTarget(e)){h=d;f=r;j=b;g=e;i=void 0;a:{i=j?j-1:0;for(i=i>=0?i:i+h.length;i>=0;i--)if(k=h[i],k.hasTarget(g)){i=k;break a}i=null}k=void 0;a:{for(j+=1;j<h.length;j++)if(k=h[j],k.hasTarget(g))break a;k=null}if(i&&k){h=(f.time-i.time)/(k.time-
i.time);i=i.getTarget(g);j=k.getTarget(g).data;k=i.data;s=void 0;if(k.length){s=[];for(p=0;p<k.length;++p)s[p]=k[p]+(j[p]-k[p])*h}else s=k+(j-k)*h;f.addTarget(g,i.transform,i.member,s)}}}this.keys=d;this.sids=a}this.updateMatrix();return this};n.prototype.updateMatrix=function(){this.matrix.identity();for(var a=0;a<this.transforms.length;a++)this.transforms[a].apply(this.matrix)};q.prototype.parse=function(a){this.sid=a.getAttribute("sid");this.type=a.nodeName;this.data=J(a.textContent);this.convert();
return this};q.prototype.convert=function(){switch(this.type){case "matrix":this.obj=ba(this.data);break;case "rotate":this.angle=this.data[3]*Ja;case "translate":$(this.data,-1);this.obj=new THREE.Vector3(this.data[0],this.data[1],this.data[2]);break;case "scale":$(this.data,1);this.obj=new THREE.Vector3(this.data[0],this.data[1],this.data[2]);break;default:console.log("Can not convert Transform of type "+this.type)}};q.prototype.apply=function(a){switch(this.type){case "matrix":a.multiplySelf(this.obj);
break;case "translate":a.translate(this.obj);break;case "rotate":a.rotateByAxis(this.obj,this.angle);break;case "scale":a.scale(this.obj)}};q.prototype.update=function(a,b){switch(this.type){case "matrix":console.log("Currently not handling matrix transform updates");break;case "translate":case "scale":switch(b){case "X":this.obj.x=a;break;case "Y":this.obj.y=a;break;case "Z":this.obj.z=a;break;default:this.obj.x=a[0],this.obj.y=a[1],this.obj.z=a[2]}break;case "rotate":switch(b){case "X":this.obj.x=
a;break;case "Y":this.obj.y=a;break;case "Z":this.obj.z=a;break;case "ANGLE":this.angle=a*Ja;break;default:this.obj.x=a[0],this.obj.y=a[1],this.obj.z=a[2],this.angle=a[3]*Ja}}};o.prototype.parse=function(a){this.url=a.getAttribute("url").replace(/^#/,"");this.skeleton=[];this.instance_material=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==1)switch(c.nodeName){case "skeleton":this.skeleton.push(c.textContent.replace(/^#/,""));break;case "bind_material":if(c=U.evaluate(".//dae:instance_material",
c,M,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null))for(var d=c.iterateNext();d;)this.instance_material.push((new p).parse(d)),d=c.iterateNext()}}return this};p.prototype.parse=function(a){this.symbol=a.getAttribute("symbol");this.target=a.getAttribute("target").replace(/^#/,"");return this};m.prototype.parse=function(a){this.url=a.getAttribute("url").replace(/^#/,"");this.instance_material=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==1&&c.nodeName=="bind_material"){if(a=
U.evaluate(".//dae:instance_material",c,M,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null))for(b=a.iterateNext();b;)this.instance_material.push((new p).parse(b)),b=a.iterateNext();break}}return this};s.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "mesh":this.mesh=(new r(this)).parse(c)}}return this};r.prototype.parse=function(a){this.primitives=[];var b;for(b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];
switch(c.nodeName){case "source":var d=c.getAttribute("id");ca[d]==void 0&&(ca[d]=(new B(d)).parse(c));break;case "vertices":this.vertices=(new G).parse(c);break;case "triangles":this.primitives.push((new u).parse(c));break;case "polygons":console.warn("polygon holes not yet supported!");case "polylist":this.primitives.push((new t).parse(c))}}this.geometry3js=new THREE.Geometry;a=ca[this.vertices.input.POSITION.source].data;for(b=0;b<a.length;b+=3)this.geometry3js.vertices.push(new THREE.Vertex(ea(a,
b)));for(b=0;b<this.primitives.length;b++)a=this.primitives[b],a.setVertices(this.vertices),this.handlePrimitive(a,this.geometry3js);this.geometry3js.computeCentroids();this.geometry3js.computeFaceNormals();this.geometry3js.computeVertexNormals();this.geometry3js.computeBoundingBox();return this};r.prototype.handlePrimitive=function(a,b){var c=0,d,e,f=a.p,g=a.inputs,h,i,j,k,l=0,m=3,o=[];for(d=0;d<g.length;d++)switch(h=g[d],h.semantic){case "TEXCOORD":o.push(h.set)}for(;c<f.length;){var n=[],p=[],
q={},r=[];a.vcount&&(m=a.vcount[l++]);for(d=0;d<m;d++)for(e=0;e<g.length;e++)switch(h=g[e],k=ca[h.source],i=f[c+d*g.length+h.offset],j=k.accessor.params.length,j*=i,h.semantic){case "VERTEX":n.push(i);break;case "NORMAL":p.push(ea(k.data,j));break;case "TEXCOORD":q[h.set]===void 0&&(q[h.set]=[]);q[h.set].push(new THREE.UV(k.data[j],1-k.data[j+1]));break;case "COLOR":r.push((new THREE.Color).setRGB(k.data[j],k.data[j+1],k.data[j+2]))}e=null;d=[];if(m===3)d.push(new THREE.Face3(n[0],n[1],n[2],[p[0],
p[1],p[2]],r.length?r:new THREE.Color));else if(m===4)d.push(new THREE.Face4(n[0],n[1],n[2],n[3],[p[0],p[1],p[2],p[3]],r.length?r:new THREE.Color));else if(m>4&&qa.subdivideFaces){r=r.length?r:new THREE.Color;for(e=1;e<m-1;)d.push(new THREE.Face3(n[0],n[e],n[e+1],[p[0],p[e++],p[e]],r))}if(d.length){n=0;for(p=d.length;n<p;n++){e=d[n];e.daeMaterial=a.material;b.faces.push(e);for(e=0;e<o.length;e++)r=q[o[e]],r=m>4?[r[0],r[n+1],r[n+2]]:m===4?[r[0],r[1],r[2],r[3]]:[r[0],r[1],r[2]],b.faceVertexUvs[e]||
612
(b.faceVertexUvs[e]=[]),b.faceVertexUvs[e].push(r)}}else console.log("dropped face with vcount "+m+" for geometry with id: "+b.id);c+=g.length*m}};t.prototype=new u;t.prototype.constructor=t;u.prototype.setVertices=function(a){for(var b=0;b<this.inputs.length;b++)if(this.inputs[b].source==a.id)this.inputs[b].source=a.input.POSITION.source};u.prototype.parse=function(a){this.inputs=[];this.material=a.getAttribute("material");this.count=Y(a,"count",0);for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];
613
switch(c.nodeName){case "input":this.inputs.push((new w).parse(a.childNodes[b]));break;case "vcount":this.vcount=L(c.textContent);break;case "p":this.p=L(c.textContent)}}return this};x.prototype.parse=function(a){this.params=[];this.source=a.getAttribute("source");this.count=Y(a,"count",0);this.stride=Y(a,"stride",0);for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeName=="param"){var d={};d.name=c.getAttribute("name");d.type=c.getAttribute("type");this.params.push(d)}}return this};
614 615
G.prototype.parse=function(a){this.id=a.getAttribute("id");for(var b=0;b<a.childNodes.length;b++)if(a.childNodes[b].nodeName=="input"){var c=(new w).parse(a.childNodes[b]);this.input[c.semantic]=c}return this};w.prototype.parse=function(a){this.semantic=a.getAttribute("semantic");this.source=a.getAttribute("source").replace(/^#/,"");this.set=Y(a,"set",-1);this.offset=Y(a,"offset",0);if(this.semantic=="TEXCOORD"&&this.set<0)this.set=0;return this};B.prototype.parse=function(a){this.id=a.getAttribute("id");
for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "bool_array":for(var d=v(c.textContent),e=[],f=0;f<d.length;f++)e.push(d[f]=="true"||d[f]=="1"?!0:!1);this.data=e;this.type=c.nodeName;break;case "float_array":this.data=J(c.textContent);this.type=c.nodeName;break;case "int_array":this.data=L(c.textContent);this.type=c.nodeName;break;case "IDREF_array":case "Name_array":this.data=v(c.textContent);this.type=c.nodeName;break;case "technique_common":for(d=0;d<c.childNodes.length;d++)if(c.childNodes[d].nodeName==
616
"accessor"){this.accessor=(new x).parse(c.childNodes[d]);break}}}return this};B.prototype.read=function(){var a=[],b=this.accessor.params[0];switch(b.type){case "IDREF":case "Name":case "name":case "float":return this.data;case "float4x4":for(b=0;b<this.data.length;b+=16){var c=this.data.slice(b,b+16),c=ba(c);a.push(c)}break;default:console.log("ColladaLoader: Source: Read dont know how to read "+b.type+".")}return a};F.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");
617
for(var b=0;b<a.childNodes.length;b++)if(a.childNodes[b].nodeName=="instance_effect"){this.instance_effect=(new X).parse(a.childNodes[b]);break}return this};I.prototype.isColor=function(){return this.texture==null};I.prototype.isTexture=function(){return this.texture!=null};I.prototype.parse=function(a){for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==1)switch(c.nodeName){case "color":c=J(c.textContent);this.color=new THREE.Color(0);this.color.setRGB(c[0],c[1],c[2]);this.color.a=
618
c[3];break;case "texture":this.texture=c.getAttribute("texture"),this.texcoord=c.getAttribute("texcoord"),this.texOpts={offsetU:0,offsetV:0,repeatU:1,repeatV:1,wrapU:1,wrapV:1},this.parseTexture(c)}}return this};I.prototype.parseTexture=function(a){if(!a.childNodes)return this;a.childNodes[1]&&a.childNodes[1].nodeName==="extra"&&(a=a.childNodes[1],a.childNodes[1]&&a.childNodes[1].nodeName==="technique"&&(a=a.childNodes[1]));for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];switch(c.nodeName){case "offsetU":case "offsetV":case "repeatU":case "repeatV":this.texOpts[c.nodeName]=
619 620
parseFloat(c.textContent);break;case "wrapU":case "wrapV":this.texOpts[c.nodeName]=parseInt(c.textContent);break;default:this.texOpts[c.nodeName]=c.textContent}}return this};R.prototype.parse=function(a){for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==1)switch(c.nodeName){case "ambient":case "emission":case "diffuse":case "specular":case "transparent":this[c.nodeName]=(new I).parse(c);break;case "shininess":case "reflectivity":case "transparency":var d;d=U.evaluate(".//dae:float",
c,M,XPathResult.ORDERED_NODE_ITERATOR_TYPE,null);for(var e=d.iterateNext(),f=[];e;)f.push(e),e=d.iterateNext();d=f;d.length>0&&(this[c.nodeName]=parseFloat(d[0].textContent))}}this.create();return this};R.prototype.create=function(){var a={},b=this.transparency!==void 0&&this.transparency<1,c;for(c in this)switch(c){case "ambient":case "emission":case "diffuse":case "specular":var d=this[c];if(d instanceof I)if(d.isTexture()){if(this.effect.sampler&&this.effect.surface&&this.effect.sampler.source==
621
this.effect.surface.sid){var e=va[this.effect.surface.init_from];if(e)e=THREE.ImageUtils.loadTexture(xa+e.init_from),e.wrapS=d.texOpts.wrapU?THREE.RepeatWrapping:THREE.ClampToEdgeWrapping,e.wrapT=d.texOpts.wrapV?THREE.RepeatWrapping:THREE.ClampToEdgeWrapping,e.offset.x=d.texOpts.offsetU,e.offset.y=d.texOpts.offsetV,e.repeat.x=d.texOpts.repeatU,e.repeat.y=d.texOpts.repeatV,a.map=e}}else c=="diffuse"?a.color=d.color.getHex():b||(a[c]=d.color.getHex());break;case "shininess":case "reflectivity":a[c]=
622
this[c];break;case "transparency":if(b)a.transparent=!0,a.opacity=this[c],b=!0}a.shading=Aa;return this.material=new THREE.MeshLambertMaterial(a)};z.prototype.parse=function(a){for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==1)switch(c.nodeName){case "init_from":this.init_from=c.textContent;break;case "format":this.format=c.textContent;break;default:console.log("unhandled Surface prop: "+c.nodeName)}}return this};A.prototype.parse=function(a){for(var b=0;b<a.childNodes.length;b++){var c=
623
a.childNodes[b];if(c.nodeType==1)switch(c.nodeName){case "source":this.source=c.textContent;break;case "minfilter":this.minfilter=c.textContent;break;case "magfilter":this.magfilter=c.textContent;break;case "mipfilter":this.mipfilter=c.textContent;break;case "wrap_s":this.wrap_s=c.textContent;break;case "wrap_t":this.wrap_t=c.textContent;break;default:console.log("unhandled Sampler2D prop: "+c.nodeName)}}return this};K.prototype.create=function(){if(this.shader==null)return null};K.prototype.parse=
624
function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");this.shader=null;for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==1)switch(c.nodeName){case "profile_COMMON":this.parseTechnique(this.parseProfileCOMMON(c))}}return this};K.prototype.parseNewparam=function(a){for(var b=a.getAttribute("sid"),c=0;c<a.childNodes.length;c++){var d=a.childNodes[c];if(d.nodeType==1)switch(d.nodeName){case "surface":this.surface=(new z(this)).parse(d);this.surface.sid=b;
625 626
break;case "sampler2D":this.sampler=(new A(this)).parse(d);this.sampler.sid=b;break;case "extra":break;default:console.log(d.nodeName)}}};K.prototype.parseProfileCOMMON=function(a){for(var b,c=0;c<a.childNodes.length;c++){var d=a.childNodes[c];if(d.nodeType==1)switch(d.nodeName){case "profile_COMMON":this.parseProfileCOMMON(d);break;case "technique":b=d;break;case "newparam":this.parseNewparam(d);break;case "extra":break;default:console.log(d.nodeName)}}return b};K.prototype.parseTechnique=function(a){for(var b=
0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==1)switch(c.nodeName){case "lambert":case "blinn":case "phong":this.shader=(new R(c.nodeName,this)).parse(c)}}};X.prototype.parse=function(a){this.url=a.getAttribute("url").replace(/^#/,"");return this};T.prototype.parse=function(a){this.id=a.getAttribute("id");this.name=a.getAttribute("name");this.source={};for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==1)switch(c.nodeName){case "source":c=(new B).parse(c);
627
this.source[c.id]=c;break;case "sampler":this.sampler.push((new V(this)).parse(c));break;case "channel":this.channel.push((new Z(this)).parse(c))}}return this};Z.prototype.parse=function(a){this.source=a.getAttribute("source").replace(/^#/,"");this.target=a.getAttribute("target");var b=this.target.split("/");b.shift();var a=b.shift(),c=a.indexOf(".")>=0,d=a.indexOf("(")>=0;if(c)b=a.split("."),this.sid=b.shift(),this.member=b.shift();else if(d){b=a.split("(");this.sid=b.shift();for(var e=0;e<b.length;e++)b[e]=
628 629
parseInt(b[e].replace(/\)/,""));this.arrIndices=b}else this.sid=a;this.fullSid=a;this.dotSyntax=c;this.arrSyntax=d;return this};V.prototype.parse=function(a){this.id=a.getAttribute("id");this.inputs=[];for(var b=0;b<a.childNodes.length;b++){var c=a.childNodes[b];if(c.nodeType==1)switch(c.nodeName){case "input":this.inputs.push((new w).parse(c))}}return this};V.prototype.create=function(){for(var a=0;a<this.inputs.length;a++){var b=this.inputs[a],c=this.animation.source[b.source];switch(b.semantic){case "INPUT":this.input=
c.read();break;case "OUTPUT":this.output=c.read();this.strideOut=c.accessor.stride;break;case "INTERPOLATION":this.interpolation=c.read();break;case "IN_TANGENT":break;case "OUT_TANGENT":break;default:console.log(b.semantic)}}this.duration=this.endTime=this.startTime=0;if(this.input.length){this.startTime=1E8;this.endTime=-1E8;for(a=0;a<this.input.length;a++)this.startTime=Math.min(this.startTime,this.input[a]),this.endTime=Math.max(this.endTime,this.input[a]);this.duration=this.endTime-this.startTime}};
630 631
V.prototype.getData=function(a,b){var c;if(this.strideOut>1){c=[];b*=this.strideOut;for(var d=0;d<this.strideOut;++d)c[d]=this.output[b+d];if(this.strideOut===3)switch(a){case "rotate":case "translate":$(c,-1);break;case "scale":$(c,1)}}else c=this.output[b];return c};l.prototype.addTarget=function(a,b,c,d){this.targets.push({sid:a,member:c,transform:b,data:d})};l.prototype.apply=function(a){for(var b=0;b<this.targets.length;++b){var c=this.targets[b];(!a||c.sid===a)&&c.transform.update(c.data,c.member)}};
l.prototype.getTarget=function(a){for(var b=0;b<this.targets.length;++b)if(this.targets[b].sid===a)return this.targets[b];return null};l.prototype.hasTarget=function(a){for(var b=0;b<this.targets.length;++b)if(this.targets[b].sid===a)return!0;return!1};l.prototype.interpolate=function(a,b){for(var c=0;c<this.targets.length;++c){var d=this.targets[c],e=a.getTarget(d.sid);if(e){var f=(b-this.time)/(a.time-this.time),g=e.data,h=d.data;if(f<0||f>1)console.log("Key.interpolate: Warning! Scale out of bounds:"+
632
f),f=f<0?0:1;if(h.length)for(var e=[],i=0;i<h.length;++i)e[i]=h[i]+(g[i]-h[i])*f;else e=h+(g-h)*f}else e=d.data;d.transform.update(e,d.member)}};return{load:function(b,c){if(document.implementation&&document.implementation.createDocument){var d=new XMLHttpRequest;d.overrideMimeType&&d.overrideMimeType("text/xml");d.onreadystatechange=function(){if(d.readyState==4&&(d.status==0||d.status==200))d.responseXML?(S=c,a(d.responseXML,void 0,b)):console.error("ColladaLoader: Empty or non-existing file ("+
633
b+")")};d.open("GET",b,!0);d.send(null)}else alert("Don't know how to parse XML!")},parse:a,setPreferredShading:function(a){Aa=a},applySkin:e,geometries:ka,options:qa}};THREE.JSONLoader=function(a){THREE.Loader.call(this,a)};THREE.JSONLoader.prototype=new THREE.Loader;THREE.JSONLoader.prototype.constructor=THREE.JSONLoader;THREE.JSONLoader.prototype.supr=THREE.Loader.prototype;
634
THREE.JSONLoader.prototype.load=function(a,b,c){if(a instanceof Object)console.warn("DEPRECATED: JSONLoader( parameters ) is now JSONLoader( url, callback, texturePath )."),c=a,a=c.model,b=c.callback,c=c.texture_path;c=c?c:this.extractUrlbase(a);this.onLoadStart();this.loadAjaxJSON(this,a,b,c)};
635 636 637 638 639 640 641
THREE.JSONLoader.prototype.loadAjaxJSON=function(a,b,c,d,e){var f=new XMLHttpRequest,g=0;f.onreadystatechange=function(){if(f.readyState==4)if(f.status==200||f.status==0){try{var h=JSON.parse(f.responseText)}catch(i){console.warn("DEPRECATED: ["+b+"] seems to be using old model format")}a.createModel(h,c,d);a.onLoadComplete()}else console.error("Couldn't load ["+b+"] ["+f.status+"]");else f.readyState==3?e&&(g==0&&(g=f.getResponseHeader("Content-Length")),e({total:g,loaded:f.responseText.length})):
f.readyState==2&&(g=f.getResponseHeader("Content-Length"))};f.open("GET",b,!0);f.overrideMimeType("text/plain; charset=x-user-defined");f.setRequestHeader("Content-Type","text/plain");f.send(null)};
THREE.JSONLoader.prototype.createModel=function(a,b,c){var d=new THREE.Geometry,e=a.scale!==void 0?1/a.scale:1;this.initMaterials(d,a.materials,c);(function(b){if(a.metadata===void 0||a.metadata.formatVersion===void 0||a.metadata.formatVersion!==3)console.error("Deprecated file format.");else{var c,e,i,k,j,n,q,o,p,m,s,r,t,u,x=a.faces;n=a.vertices;var G=a.normals,w=a.colors,B=0;for(c=0;c<a.uvs.length;c++)a.uvs[c].length&&B++;for(c=0;c<B;c++)d.faceUvs[c]=[],d.faceVertexUvs[c]=[];k=0;for(j=n.length;k<
j;)q=new THREE.Vertex,q.position.x=n[k++]*b,q.position.y=n[k++]*b,q.position.z=n[k++]*b,d.vertices.push(q);k=0;for(j=x.length;k<j;){b=x[k++];n=b&1;i=b&2;c=b&4;e=b&8;o=b&16;q=b&32;m=b&64;b&=128;n?(s=new THREE.Face4,s.a=x[k++],s.b=x[k++],s.c=x[k++],s.d=x[k++],n=4):(s=new THREE.Face3,s.a=x[k++],s.b=x[k++],s.c=x[k++],n=3);if(i)i=x[k++],s.materialIndex=i;i=d.faces.length;if(c)for(c=0;c<B;c++)r=a.uvs[c],p=x[k++],u=r[p*2],p=r[p*2+1],d.faceUvs[c][i]=new THREE.UV(u,p);if(e)for(c=0;c<B;c++){r=a.uvs[c];t=[];
for(e=0;e<n;e++)p=x[k++],u=r[p*2],p=r[p*2+1],t[e]=new THREE.UV(u,p);d.faceVertexUvs[c][i]=t}if(o)o=x[k++]*3,e=new THREE.Vector3,e.x=G[o++],e.y=G[o++],e.z=G[o],s.normal=e;if(q)for(c=0;c<n;c++)o=x[k++]*3,e=new THREE.Vector3,e.x=G[o++],e.y=G[o++],e.z=G[o],s.vertexNormals.push(e);if(m)q=x[k++],q=new THREE.Color(w[q]),s.color=q;if(b)for(c=0;c<n;c++)q=x[k++],q=new THREE.Color(w[q]),s.vertexColors.push(q);d.faces.push(s)}}})(e);(function(){var b,c,e,i;if(a.skinWeights){b=0;for(c=a.skinWeights.length;b<c;b+=
2)e=a.skinWeights[b],i=a.skinWeights[b+1],d.skinWeights.push(new THREE.Vector4(e,i,0,0))}if(a.skinIndices){b=0;for(c=a.skinIndices.length;b<c;b+=2)e=a.skinIndices[b],i=a.skinIndices[b+1],d.skinIndices.push(new THREE.Vector4(e,i,0,0))}d.bones=a.bones;d.animation=a.animation})();(function(b){if(a.morphTargets!==void 0){var c,e,i,k,j,n,q,o,p;c=0;for(e=a.morphTargets.length;c<e;c++){d.morphTargets[c]={};d.morphTargets[c].name=a.morphTargets[c].name;d.morphTargets[c].vertices=[];o=d.morphTargets[c].vertices;
p=a.morphTargets[c].vertices;i=0;for(k=p.length;i<k;i+=3)j=p[i]*b,n=p[i+1]*b,q=p[i+2]*b,o.push(new THREE.Vertex(new THREE.Vector3(j,n,q)))}}if(a.morphColors!==void 0){c=0;for(e=a.morphColors.length;c<e;c++){d.morphColors[c]={};d.morphColors[c].name=a.morphColors[c].name;d.morphColors[c].colors=[];k=d.morphColors[c].colors;j=a.morphColors[c].colors;b=0;for(i=j.length;b<i;b+=3)n=new THREE.Color(16755200),n.setRGB(j[b],j[b+1],j[b+2]),k.push(n)}}})(e);d.computeCentroids();d.computeFaceNormals();this.hasNormals(d)&&
642
d.computeTangents();b(d)};THREE.SceneLoader=function(){this.onLoadStart=function(){};this.onLoadProgress=function(){};this.onLoadComplete=function(){};this.callbackSync=function(){};this.callbackProgress=function(){}};THREE.SceneLoader.prototype.constructor=THREE.SceneLoader;
643
THREE.SceneLoader.prototype.load=function(a,b){var c=this,d=new XMLHttpRequest;d.onreadystatechange=function(){if(d.readyState==4)if(d.status==200||d.status==0)try{var e=JSON.parse(d.responseText);e.metadata===void 0||e.metadata.formatVersion===void 0||e.metadata.formatVersion!==3?console.error("Deprecated file format."):c.createScene(e,b,a)}catch(f){console.error(f),console.warn("DEPRECATED: ["+a+"] seems to be using old model format")}else console.error("Couldn't load ["+a+"] ["+d.status+"]")};
A
alteredq 已提交
644
d.open("GET",a,!0);d.overrideMimeType("text/plain; charset=x-user-defined");d.setRequestHeader("Content-Type","text/plain");d.send(null)};
645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664
THREE.SceneLoader.prototype.createScene=function(a,b,c){function d(a,b){return b=="relativeToHTML"?a:k+"/"+a}function e(){var a;for(q in K.objects)if(!M.objects[q])if(r=K.objects[q],r.geometry!==void 0){if(I=M.geometries[r.geometry]){a=!1;for(L=0;L<r.materials.length;L++)A=M.materials[r.materials[L]],a=A instanceof THREE.ShaderMaterial;a&&I.computeTangents();x=r.position;G=r.rotation;w=r.quaternion;B=r.scale;w=0;A.length==0&&(A=new THREE.MeshFaceMaterial);A.length>1&&(A=new THREE.MeshFaceMaterial);
a=new THREE.Mesh(I,A);a.name=q;a.position.set(x[0],x[1],x[2]);w?(a.quaternion.set(w[0],w[1],w[2],w[3]),a.useQuaternion=!0):a.rotation.set(G[0],G[1],G[2]);a.scale.set(B[0],B[1],B[2]);a.visible=r.visible;M.scene.add(a);M.objects[q]=a;if(r.meshCollider){var b=THREE.CollisionUtils.MeshColliderWBox(a);M.scene.collisions.colliders.push(b)}if(r.castsShadow)b=new THREE.ShadowVolume(I),M.scene.add(b),b.position=a.position,b.rotation=a.rotation,b.scale=a.scale;r.trigger&&r.trigger.toLowerCase()!="none"&&(b=
{type:r.trigger,object:r},M.triggers[a.name]=b)}}else x=r.position,G=r.rotation,w=r.quaternion,B=r.scale,w=0,a=new THREE.Object3D,a.name=q,a.position.set(x[0],x[1],x[2]),w?(a.quaternion.set(w[0],w[1],w[2],w[3]),a.useQuaternion=!0):a.rotation.set(G[0],G[1],G[2]),a.scale.set(B[0],B[1],B[2]),a.visible=r.visible!==void 0?r.visible:!1,M.scene.add(a),M.objects[q]=a,M.empties[q]=a,r.trigger&&r.trigger.toLowerCase()!="none"&&(b={type:r.trigger,object:r},M.triggers[a.name]=b)}function f(a){return function(b){M.geometries[a]=
b;e();T-=1;i.onLoadComplete();h()}}function g(a){return function(b){M.geometries[a]=b}}function h(){i.callbackProgress({totalModels:V,totalTextures:l,loadedModels:V-T,loadedTextures:l-Z},M);i.onLoadProgress();T==0&&Z==0&&b(M)}var i=this,k=THREE.Loader.prototype.extractUrlbase(c),j,n,q,o,p,m,s,r,t,u,x,G,w,B,F,I,R,z,A,K,X,T,Z,V,l,M;K=a;c=new THREE.BinaryLoader;X=new THREE.JSONLoader;Z=T=0;M={scene:new THREE.Scene,geometries:{},materials:{},textures:{},objects:{},cameras:{},lights:{},fogs:{},triggers:{},
empties:{}};a=!1;for(q in K.objects)if(r=K.objects[q],r.meshCollider){a=!0;break}if(a)M.scene.collisions=new THREE.CollisionSystem;if(K.transform){a=K.transform.position;t=K.transform.rotation;var J=K.transform.scale;a&&M.scene.position.set(a[0],a[1],a[2]);t&&M.scene.rotation.set(t[0],t[1],t[2]);J&&M.scene.scale.set(J[0],J[1],J[2]);(a||t||J)&&M.scene.updateMatrix()}a=function(){Z-=1;h();i.onLoadComplete()};for(p in K.cameras)t=K.cameras[p],t.type=="perspective"?R=new THREE.PerspectiveCamera(t.fov,
t.aspect,t.near,t.far):t.type=="ortho"&&(R=new THREE.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far)),x=t.position,t=t.target,R.position.set(x[0],x[1],x[2]),R.target=new THREE.Vector3(t[0],t[1],t[2]),M.cameras[p]=R;for(o in K.lights)t=K.lights[o],p=t.color!==void 0?t.color:16777215,R=t.intensity!==void 0?t.intensity:1,t.type=="directional"?(x=t.direction,u=new THREE.DirectionalLight(p,R),u.position.set(x[0],x[1],x[2]),u.position.normalize()):t.type=="point"?(x=t.position,u=t.distance,
u=new THREE.PointLight(p,R,u),u.position.set(x[0],x[1],x[2])):t.type=="ambient"&&(u=new THREE.AmbientLight(p)),M.scene.add(u),M.lights[o]=u;for(m in K.fogs)o=K.fogs[m],o.type=="linear"?z=new THREE.Fog(0,o.near,o.far):o.type=="exp2"&&(z=new THREE.FogExp2(0,o.density)),t=o.color,z.color.setRGB(t[0],t[1],t[2]),M.fogs[m]=z;if(M.cameras&&K.defaults.camera)M.currentCamera=M.cameras[K.defaults.camera];if(M.fogs&&K.defaults.fog)M.scene.fog=M.fogs[K.defaults.fog];t=K.defaults.bgcolor;M.bgColor=new THREE.Color;
M.bgColor.setRGB(t[0],t[1],t[2]);M.bgColorAlpha=K.defaults.bgalpha;for(j in K.geometries)if(m=K.geometries[j],m.type=="bin_mesh"||m.type=="ascii_mesh")T+=1,i.onLoadStart();V=T;for(j in K.geometries)m=K.geometries[j],m.type=="cube"?(I=new THREE.CubeGeometry(m.width,m.height,m.depth,m.segmentsWidth,m.segmentsHeight,m.segmentsDepth,null,m.flipped,m.sides),M.geometries[j]=I):m.type=="plane"?(I=new THREE.PlaneGeometry(m.width,m.height,m.segmentsWidth,m.segmentsHeight),M.geometries[j]=I):m.type=="sphere"?
(I=new THREE.SphereGeometry(m.radius,m.segmentsWidth,m.segmentsHeight),M.geometries[j]=I):m.type=="cylinder"?(I=new THREE.CylinderGeometry(m.topRad,m.botRad,m.height,m.radSegs,m.heightSegs),M.geometries[j]=I):m.type=="torus"?(I=new THREE.TorusGeometry(m.radius,m.tube,m.segmentsR,m.segmentsT),M.geometries[j]=I):m.type=="icosahedron"?(I=new THREE.IcosahedronGeometry(m.subdivisions),M.geometries[j]=I):m.type=="bin_mesh"?c.load(d(m.url,K.urlBaseType),f(j)):m.type=="ascii_mesh"?X.load(d(m.url,K.urlBaseType),
f(j)):m.type=="embedded_mesh"&&(m=K.embeds[m.id])&&X.createModel(m,g(j),"");for(s in K.textures)if(j=K.textures[s],j.url instanceof Array){Z+=j.url.length;for(m=0;m<j.url.length;m++)i.onLoadStart()}else Z+=1,i.onLoadStart();l=Z;for(s in K.textures){j=K.textures[s];if(j.mapping!=void 0&&THREE[j.mapping]!=void 0)j.mapping=new THREE[j.mapping];if(j.url instanceof Array){m=[];for(var L=0;L<j.url.length;L++)m[L]=d(j.url[L],K.urlBaseType);m=THREE.ImageUtils.loadTextureCube(m,j.mapping,a)}else{m=THREE.ImageUtils.loadTexture(d(j.url,
K.urlBaseType),j.mapping,a);if(THREE[j.minFilter]!=void 0)m.minFilter=THREE[j.minFilter];if(THREE[j.magFilter]!=void 0)m.magFilter=THREE[j.magFilter];if(j.repeat){m.repeat.set(j.repeat[0],j.repeat[1]);if(j.repeat[0]!=1)m.wrapS=THREE.RepeatWrapping;if(j.repeat[1]!=1)m.wrapT=THREE.RepeatWrapping}j.offset&&m.offset.set(j.offset[0],j.offset[1]);if(j.wrap){z={repeat:THREE.RepeatWrapping,mirror:THREE.MirroredRepeatWrapping};if(z[j.wrap[0]]!==void 0)m.wrapS=z[j.wrap[0]];if(z[j.wrap[1]]!==void 0)m.wrapT=
z[j.wrap[1]]}}M.textures[s]=m}for(n in K.materials){s=K.materials[n];for(F in s.parameters)if(F=="envMap"||F=="map"||F=="lightMap")s.parameters[F]=M.textures[s.parameters[F]];else if(F=="shading")s.parameters[F]=s.parameters[F]=="flat"?THREE.FlatShading:THREE.SmoothShading;else if(F=="blending")s.parameters[F]=THREE[s.parameters[F]]?THREE[s.parameters[F]]:THREE.NormalBlending;else if(F=="combine")s.parameters[F]=s.parameters[F]=="MixOperation"?THREE.MixOperation:THREE.MultiplyOperation;else if(F==
"vertexColors")if(s.parameters[F]=="face")s.parameters[F]=THREE.FaceColors;else if(s.parameters[F])s.parameters[F]=THREE.VertexColors;if(s.parameters.opacity!==void 0&&s.parameters.opacity<1)s.parameters.transparent=!0;if(s.parameters.normalMap){j=THREE.ShaderUtils.lib.normal;a=THREE.UniformsUtils.clone(j.uniforms);m=s.parameters.color;z=s.parameters.specular;c=s.parameters.ambient;X=s.parameters.shininess;a.tNormal.texture=M.textures[s.parameters.normalMap];if(s.parameters.normalMapFactor)a.uNormalScale.value=
s.parameters.normalMapFactor;if(s.parameters.map)a.tDiffuse.texture=s.parameters.map,a.enableDiffuse.value=!0;if(s.parameters.lightMap)a.tAO.texture=s.parameters.lightMap,a.enableAO.value=!0;if(s.parameters.specularMap)a.tSpecular.texture=M.textures[s.parameters.specularMap],a.enableSpecular.value=!0;a.uDiffuseColor.value.setHex(m);a.uSpecularColor.value.setHex(z);a.uAmbientColor.value.setHex(c);a.uShininess.value=X;if(s.parameters.opacity)a.uOpacity.value=s.parameters.opacity;s=new THREE.ShaderMaterial({fragmentShader:j.fragmentShader,
vertexShader:j.vertexShader,uniforms:a,lights:!0,fog:!0})}else s=new THREE[s.type](s.parameters);M.materials[n]=s}e();i.callbackSync(M);h()};THREE.UTF8Loader=function(){};THREE.UTF8Loader.prototype=new THREE.UTF8Loader;THREE.UTF8Loader.prototype.constructor=THREE.UTF8Loader;
THREE.UTF8Loader.prototype.load=function(a,b,c){if(a instanceof Object)console.warn("DEPRECATED: UTF8Loader( parameters ) is now UTF8Loader( url, callback, metaData )."),c=a,a=c.model,b=c.callback,c={scale:c.scale,offsetX:c.offsetX,offsetY:c.offsetY,offsetZ:c.offsetZ};var d=new XMLHttpRequest,e=c.scale!==void 0?c.scale:1,f=c.offsetX!==void 0?c.offsetX:0,g=c.offsetY!==void 0?c.offsetY:0,h=c.offsetZ!==void 0?c.offsetZ:0;d.onreadystatechange=function(){d.readyState==4?d.status==200||d.status==0?THREE.UTF8Loader.prototype.createModel(d.responseText,
b,e,f,g,h):alert("Couldn't load ["+a+"] ["+d.status+"]"):d.readyState!=3&&d.readyState==2&&d.getResponseHeader("Content-Length")};d.open("GET",a,!0);d.send(null)};THREE.UTF8Loader.prototype.decompressMesh=function(a){var b=a.charCodeAt(0);b>=57344&&(b-=2048);b++;for(var c=new Float32Array(8*b),d=1,e=0;e<8;e++){for(var f=0,g=0;g<b;++g){var h=a.charCodeAt(g+d);f+=h>>1^-(h&1);c[8*g+e]=f}d+=b}b=a.length-d;f=new Uint16Array(b);for(e=g=0;e<b;e++)h=a.charCodeAt(e+d),f[e]=g-h,h==0&&g++;return[c,f]};
THREE.UTF8Loader.prototype.createModel=function(a,b,c,d,e,f){var g=function(){var b=this;b.materials=[];THREE.Geometry.call(this);var g=THREE.UTF8Loader.prototype.decompressMesh(a),k=[],j=[];(function(a,g,i){for(var j,k,s,r=a.length;i<r;i+=g)j=a[i],k=a[i+1],s=a[i+2],j=j/16383*c,k=k/16383*c,s=s/16383*c,j+=d,k+=e,s+=f,b.vertices.push(new THREE.Vertex(new THREE.Vector3(j,k,s)))})(g[0],8,0);(function(a,b,c){for(var d,e,f=a.length;c<f;c+=b)d=a[c],e=a[c+1],d/=1023,e/=1023,j.push(d,1-e)})(g[0],8,3);(function(a,
b,c){for(var d,e,f,g=a.length;c<g;c+=b)d=a[c],e=a[c+1],f=a[c+2],d=(d-512)/511,e=(e-512)/511,f=(f-512)/511,k.push(d,e,f)})(g[0],8,5);(function(a){var c,d,e,f,g,i,t,u,x,G=a.length;for(c=0;c<G;c+=3){d=a[c];e=a[c+1];f=a[c+2];g=b;u=d;x=e;i=f;t=d;var w=e,B=f,F=g.materials[0],I=k[w*3],R=k[w*3+1],w=k[w*3+2],z=k[B*3],A=k[B*3+1],B=k[B*3+2];t=new THREE.Vector3(k[t*3],k[t*3+1],k[t*3+2]);w=new THREE.Vector3(I,R,w);B=new THREE.Vector3(z,A,B);g.faces.push(new THREE.Face3(u,x,i,[t,w,B],null,F));g=j[d*2];d=j[d*2+
1];i=j[e*2];t=j[e*2+1];u=j[f*2];x=j[f*2+1];f=b.faceVertexUvs[0];e=i;i=t;t=[];t.push(new THREE.UV(g,d));t.push(new THREE.UV(e,i));t.push(new THREE.UV(u,x));f.push(t)}})(g[1]);this.computeCentroids();this.computeFaceNormals()};g.prototype=new THREE.Geometry;g.prototype.constructor=g;b(new g)};
665 666 667
THREE.Axes=function(){THREE.Object3D.call(this);var a=new THREE.Geometry;a.vertices.push(new THREE.Vertex);a.vertices.push(new THREE.Vertex(new THREE.Vector3(0,100,0)));var b=new THREE.CylinderGeometry(0,5,25,5,1),c=new THREE.Line(a,new THREE.LineBasicMaterial({color:16711680}));c.rotation.z=-Math.PI/2;this.add(c);c=new THREE.Mesh(b,new THREE.MeshBasicMaterial({color:16711680}));c.position.x=100;c.rotation.z=-Math.PI/2;this.add(c);c=new THREE.Line(a,new THREE.LineBasicMaterial({color:65280}));this.add(c);
c=new THREE.Mesh(b,new THREE.MeshBasicMaterial({color:65280}));c.position.y=100;this.add(c);c=new THREE.Line(a,new THREE.LineBasicMaterial({color:255}));c.rotation.x=Math.PI/2;this.add(c);c=new THREE.Mesh(b,new THREE.MeshBasicMaterial({color:255}));c.position.z=100;c.rotation.x=Math.PI/2;this.add(c)};THREE.Axes.prototype=new THREE.Object3D;THREE.Axes.prototype.constructor=THREE.Axes;
THREE.MarchingCubes=function(a,b){THREE.Object3D.call(this);this.material=b;this.init=function(a){this.resolution=a;this.isolation=80;this.size=a;this.size2=this.size*this.size;this.size3=this.size2*this.size;this.halfsize=this.size/2;this.delta=2/this.size;this.yd=this.size;this.zd=this.size2;this.field=new Float32Array(this.size3);this.normal_cache=new Float32Array(this.size3*3);this.vlist=new Float32Array(36);this.nlist=new Float32Array(36);this.firstDraw=!0;this.maxCount=4096;this.count=0;this.hasNormal=
668 669 670 671 672 673 674 675 676 677 678 679
this.hasPos=!1;this.positionArray=new Float32Array(this.maxCount*3);this.normalArray=new Float32Array(this.maxCount*3)};this.lerp=function(a,b,e){return a+(b-a)*e};this.VIntX=function(a,b,e,f,g,h,i,k,j,n){g=(g-j)/(n-j);j=this.normal_cache;b[f]=h+g*this.delta;b[f+1]=i;b[f+2]=k;e[f]=this.lerp(j[a],j[a+3],g);e[f+1]=this.lerp(j[a+1],j[a+4],g);e[f+2]=this.lerp(j[a+2],j[a+5],g)};this.VIntY=function(a,b,e,f,g,h,i,k,j,n){g=(g-j)/(n-j);j=this.normal_cache;b[f]=h;b[f+1]=i+g*this.delta;b[f+2]=k;b=a+this.yd*
3;e[f]=this.lerp(j[a],j[b],g);e[f+1]=this.lerp(j[a+1],j[b+1],g);e[f+2]=this.lerp(j[a+2],j[b+2],g)};this.VIntZ=function(a,b,e,f,g,h,i,k,j,n){g=(g-j)/(n-j);j=this.normal_cache;b[f]=h;b[f+1]=i;b[f+2]=k+g*this.delta;b=a+this.zd*3;e[f]=this.lerp(j[a],j[b],g);e[f+1]=this.lerp(j[a+1],j[b+1],g);e[f+2]=this.lerp(j[a+2],j[b+2],g)};this.compNorm=function(a){var b=a*3;this.normal_cache[b]===0&&(this.normal_cache[b]=this.field[a-1]-this.field[a+1],this.normal_cache[b+1]=this.field[a-this.yd]-this.field[a+this.yd],
this.normal_cache[b+2]=this.field[a-this.zd]-this.field[a+this.zd])};this.polygonize=function(a,b,e,f,g,h){var i=f+1,k=f+this.yd,j=f+this.zd,n=i+this.yd,q=i+this.zd,o=f+this.yd+this.zd,p=i+this.yd+this.zd,m=0,s=this.field[f],r=this.field[i],t=this.field[k],u=this.field[n],x=this.field[j],G=this.field[q],w=this.field[o],B=this.field[p];s<g&&(m|=1);r<g&&(m|=2);t<g&&(m|=8);u<g&&(m|=4);x<g&&(m|=16);G<g&&(m|=32);w<g&&(m|=128);B<g&&(m|=64);var F=THREE.edgeTable[m];if(F===0)return 0;var I=this.delta,R=a+
I,z=b+I,I=e+I;F&1&&(this.compNorm(f),this.compNorm(i),this.VIntX(f*3,this.vlist,this.nlist,0,g,a,b,e,s,r));F&2&&(this.compNorm(i),this.compNorm(n),this.VIntY(i*3,this.vlist,this.nlist,3,g,R,b,e,r,u));F&4&&(this.compNorm(k),this.compNorm(n),this.VIntX(k*3,this.vlist,this.nlist,6,g,a,z,e,t,u));F&8&&(this.compNorm(f),this.compNorm(k),this.VIntY(f*3,this.vlist,this.nlist,9,g,a,b,e,s,t));F&16&&(this.compNorm(j),this.compNorm(q),this.VIntX(j*3,this.vlist,this.nlist,12,g,a,b,I,x,G));F&32&&(this.compNorm(q),
this.compNorm(p),this.VIntY(q*3,this.vlist,this.nlist,15,g,R,b,I,G,B));F&64&&(this.compNorm(o),this.compNorm(p),this.VIntX(o*3,this.vlist,this.nlist,18,g,a,z,I,w,B));F&128&&(this.compNorm(j),this.compNorm(o),this.VIntY(j*3,this.vlist,this.nlist,21,g,a,b,I,x,w));F&256&&(this.compNorm(f),this.compNorm(j),this.VIntZ(f*3,this.vlist,this.nlist,24,g,a,b,e,s,x));F&512&&(this.compNorm(i),this.compNorm(q),this.VIntZ(i*3,this.vlist,this.nlist,27,g,R,b,e,r,G));F&1024&&(this.compNorm(n),this.compNorm(p),this.VIntZ(n*
3,this.vlist,this.nlist,30,g,R,z,e,u,B));F&2048&&(this.compNorm(k),this.compNorm(o),this.VIntZ(k*3,this.vlist,this.nlist,33,g,a,z,e,t,w));m<<=4;for(g=f=0;THREE.triTable[m+g]!=-1;)a=m+g,b=a+1,e=a+2,this.posnormtriv(this.vlist,this.nlist,3*THREE.triTable[a],3*THREE.triTable[b],3*THREE.triTable[e],h),g+=3,f++;return f};this.posnormtriv=function(a,b,e,f,g,h){var i=this.count*3;this.positionArray[i]=a[e];this.positionArray[i+1]=a[e+1];this.positionArray[i+2]=a[e+2];this.positionArray[i+3]=a[f];this.positionArray[i+
4]=a[f+1];this.positionArray[i+5]=a[f+2];this.positionArray[i+6]=a[g];this.positionArray[i+7]=a[g+1];this.positionArray[i+8]=a[g+2];this.normalArray[i]=b[e];this.normalArray[i+1]=b[e+1];this.normalArray[i+2]=b[e+2];this.normalArray[i+3]=b[f];this.normalArray[i+4]=b[f+1];this.normalArray[i+5]=b[f+2];this.normalArray[i+6]=b[g];this.normalArray[i+7]=b[g+1];this.normalArray[i+8]=b[g+2];this.hasNormal=this.hasPos=!0;this.count+=3;this.count>=this.maxCount-3&&h(this)};this.begin=function(){this.count=0;
this.hasNormal=this.hasPos=!1};this.end=function(a){if(this.count!==0){for(var b=this.count*3;b<this.positionArray.length;b++)this.positionArray[b]=0;a(this)}};this.addBall=function(a,b,e,f,g){var h=this.size*Math.sqrt(f/g),i=e*this.size,k=b*this.size,j=a*this.size,n=Math.floor(i-h);n<1&&(n=1);i=Math.floor(i+h);i>this.size-1&&(i=this.size-1);var q=Math.floor(k-h);q<1&&(q=1);k=Math.floor(k+h);k>this.size-1&&(k=this.size-1);var o=Math.floor(j-h);o<1&&(o=1);h=Math.floor(j+h);h>this.size-1&&(h=this.size-
1);for(var p,m,s,r,t,u;n<i;n++){j=this.size2*n;m=n/this.size-e;t=m*m;for(m=q;m<k;m++){s=j+this.size*m;p=m/this.size-b;u=p*p;for(p=o;p<h;p++)r=p/this.size-a,r=f/(1.0E-6+r*r+u+t)-g,r>0&&(this.field[s+p]+=r)}}};this.addPlaneX=function(a,b){var e,f,g,h,i,k=this.size,j=this.yd,n=this.zd,q=this.field,o=k*Math.sqrt(a/b);o>k&&(o=k);for(e=0;e<o;e++)if(f=e/k,f*=f,h=a/(1.0E-4+f)-b,h>0)for(f=0;f<k;f++){i=e+f*j;for(g=0;g<k;g++)q[n*g+i]+=h}};this.addPlaneY=function(a,b){var e,f,g,h,i,k,j=this.size,n=this.yd,q=
this.zd,o=this.field,p=j*Math.sqrt(a/b);p>j&&(p=j);for(f=0;f<p;f++)if(e=f/j,e*=e,h=a/(1.0E-4+e)-b,h>0){i=f*n;for(e=0;e<j;e++){k=i+e;for(g=0;g<j;g++)o[q*g+k]+=h}}};this.addPlaneZ=function(a,b){var e,f,g,h,i,k,j=this.size,n=this.yd,q=this.zd,o=this.field,p=j*Math.sqrt(a/b);p>j&&(p=j);for(g=0;g<p;g++)if(e=g/j,e*=e,h=a/(1.0E-4+e)-b,h>0){i=q*g;for(f=0;f<j;f++){k=i+f*n;for(e=0;e<j;e++)o[k+e]+=h}}};this.reset=function(){var a;for(a=0;a<this.size3;a++)this.normal_cache[a*3]=0,this.field[a]=0};this.render=
function(a){this.begin();var b,e,f,g,h,i,k,j,n,q=this.size-2;for(g=1;g<q;g++){n=this.size2*g;k=(g-this.halfsize)/this.halfsize;for(f=1;f<q;f++){j=n+this.size*f;i=(f-this.halfsize)/this.halfsize;for(e=1;e<q;e++)h=(e-this.halfsize)/this.halfsize,b=j+e,this.polygonize(h,i,k,b,this.isolation,a)}}this.end(a)};this.generateGeometry=function(){var a=0,b=new THREE.Geometry,e=[];this.render(function(f){var g,h,i,k,j,n,q,o;for(g=0;g<f.count;g++)q=g*3,j=q+1,o=q+2,h=f.positionArray[q],i=f.positionArray[j],k=
f.positionArray[o],n=new THREE.Vector3(h,i,k),h=f.normalArray[q],i=f.normalArray[j],k=f.normalArray[o],q=new THREE.Vector3(h,i,k),q.normalize(),j=new THREE.Vertex(n),b.vertices.push(j),e.push(q);n=f.count/3;for(g=0;g<n;g++)q=(a+g)*3,j=q+1,o=q+2,h=e[q],i=e[j],k=e[o],q=new THREE.Face3(q,j,o,[h,i,k]),b.faces.push(q);a+=n;f.count=0});return b};this.init(a)};THREE.MarchingCubes.prototype=new THREE.Object3D;THREE.MarchingCubes.prototype.constructor=THREE.MarchingCubes;
A
alteredq 已提交
680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702
THREE.edgeTable=new Int32Array([0,265,515,778,1030,1295,1541,1804,2060,2309,2575,2822,3082,3331,3593,3840,400,153,915,666,1430,1183,1941,1692,2460,2197,2975,2710,3482,3219,3993,3728,560,825,51,314,1590,1855,1077,1340,2620,2869,2111,2358,3642,3891,3129,3376,928,681,419,170,1958,1711,1445,1196,2988,2725,2479,2214,4010,3747,3497,3232,1120,1385,1635,1898,102,367,613,876,3180,3429,3695,3942,2154,2403,2665,2912,1520,1273,2035,1786,502,255,1013,764,3580,3317,4095,3830,2554,2291,3065,2800,1616,1881,1107,
1370,598,863,85,348,3676,3925,3167,3414,2650,2899,2137,2384,1984,1737,1475,1226,966,719,453,204,4044,3781,3535,3270,3018,2755,2505,2240,2240,2505,2755,3018,3270,3535,3781,4044,204,453,719,966,1226,1475,1737,1984,2384,2137,2899,2650,3414,3167,3925,3676,348,85,863,598,1370,1107,1881,1616,2800,3065,2291,2554,3830,4095,3317,3580,764,1013,255,502,1786,2035,1273,1520,2912,2665,2403,2154,3942,3695,3429,3180,876,613,367,102,1898,1635,1385,1120,3232,3497,3747,4010,2214,2479,2725,2988,1196,1445,1711,1958,170,
419,681,928,3376,3129,3891,3642,2358,2111,2869,2620,1340,1077,1855,1590,314,51,825,560,3728,3993,3219,3482,2710,2975,2197,2460,1692,1941,1183,1430,666,915,153,400,3840,3593,3331,3082,2822,2575,2309,2060,1804,1541,1295,1030,778,515,265,0]);
THREE.triTable=new Int32Array([-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,8,3,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,1,9,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,1,8,3,9,8,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,1,2,10,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,8,3,1,2,10,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,9,2,10,0,2,9,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,2,8,3,2,10,8,10,9,8,-1,-1,-1,-1,-1,-1,-1,3,11,2,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,11,2,8,11,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,1,9,0,2,3,11,-1,-1,-1,-1,-1,
-1,-1,-1,-1,-1,1,11,2,1,9,11,9,8,11,-1,-1,-1,-1,-1,-1,-1,3,10,1,11,10,3,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,10,1,0,8,10,8,11,10,-1,-1,-1,-1,-1,-1,-1,3,9,0,3,11,9,11,10,9,-1,-1,-1,-1,-1,-1,-1,9,8,10,10,8,11,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,4,7,8,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,4,3,0,7,3,4,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,1,9,8,4,7,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,4,1,9,4,7,1,7,3,1,-1,-1,-1,-1,-1,-1,-1,1,2,10,8,4,7,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,3,4,7,3,0,4,1,2,10,-1,-1,-1,-1,-1,-1,-1,9,2,10,9,0,2,8,4,7,
-1,-1,-1,-1,-1,-1,-1,2,10,9,2,9,7,2,7,3,7,9,4,-1,-1,-1,-1,8,4,7,3,11,2,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,11,4,7,11,2,4,2,0,4,-1,-1,-1,-1,-1,-1,-1,9,0,1,8,4,7,2,3,11,-1,-1,-1,-1,-1,-1,-1,4,7,11,9,4,11,9,11,2,9,2,1,-1,-1,-1,-1,3,10,1,3,11,10,7,8,4,-1,-1,-1,-1,-1,-1,-1,1,11,10,1,4,11,1,0,4,7,11,4,-1,-1,-1,-1,4,7,8,9,0,11,9,11,10,11,0,3,-1,-1,-1,-1,4,7,11,4,11,9,9,11,10,-1,-1,-1,-1,-1,-1,-1,9,5,4,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,9,5,4,0,8,3,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,5,4,1,5,0,-1,-1,-1,-1,-1,-1,
-1,-1,-1,-1,8,5,4,8,3,5,3,1,5,-1,-1,-1,-1,-1,-1,-1,1,2,10,9,5,4,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,3,0,8,1,2,10,4,9,5,-1,-1,-1,-1,-1,-1,-1,5,2,10,5,4,2,4,0,2,-1,-1,-1,-1,-1,-1,-1,2,10,5,3,2,5,3,5,4,3,4,8,-1,-1,-1,-1,9,5,4,2,3,11,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,11,2,0,8,11,4,9,5,-1,-1,-1,-1,-1,-1,-1,0,5,4,0,1,5,2,3,11,-1,-1,-1,-1,-1,-1,-1,2,1,5,2,5,8,2,8,11,4,8,5,-1,-1,-1,-1,10,3,11,10,1,3,9,5,4,-1,-1,-1,-1,-1,-1,-1,4,9,5,0,8,1,8,10,1,8,11,10,-1,-1,-1,-1,5,4,0,5,0,11,5,11,10,11,0,3,-1,-1,-1,-1,5,4,8,5,
8,10,10,8,11,-1,-1,-1,-1,-1,-1,-1,9,7,8,5,7,9,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,9,3,0,9,5,3,5,7,3,-1,-1,-1,-1,-1,-1,-1,0,7,8,0,1,7,1,5,7,-1,-1,-1,-1,-1,-1,-1,1,5,3,3,5,7,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,9,7,8,9,5,7,10,1,2,-1,-1,-1,-1,-1,-1,-1,10,1,2,9,5,0,5,3,0,5,7,3,-1,-1,-1,-1,8,0,2,8,2,5,8,5,7,10,5,2,-1,-1,-1,-1,2,10,5,2,5,3,3,5,7,-1,-1,-1,-1,-1,-1,-1,7,9,5,7,8,9,3,11,2,-1,-1,-1,-1,-1,-1,-1,9,5,7,9,7,2,9,2,0,2,7,11,-1,-1,-1,-1,2,3,11,0,1,8,1,7,8,1,5,7,-1,-1,-1,-1,11,2,1,11,1,7,7,1,5,-1,-1,-1,-1,-1,-1,
-1,9,5,8,8,5,7,10,1,3,10,3,11,-1,-1,-1,-1,5,7,0,5,0,9,7,11,0,1,0,10,11,10,0,-1,11,10,0,11,0,3,10,5,0,8,0,7,5,7,0,-1,11,10,5,7,11,5,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,10,6,5,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,8,3,5,10,6,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,9,0,1,5,10,6,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,1,8,3,1,9,8,5,10,6,-1,-1,-1,-1,-1,-1,-1,1,6,5,2,6,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,1,6,5,1,2,6,3,0,8,-1,-1,-1,-1,-1,-1,-1,9,6,5,9,0,6,0,2,6,-1,-1,-1,-1,-1,-1,-1,5,9,8,5,8,2,5,2,6,3,2,8,-1,-1,-1,-1,2,3,11,10,6,
5,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,11,0,8,11,2,0,10,6,5,-1,-1,-1,-1,-1,-1,-1,0,1,9,2,3,11,5,10,6,-1,-1,-1,-1,-1,-1,-1,5,10,6,1,9,2,9,11,2,9,8,11,-1,-1,-1,-1,6,3,11,6,5,3,5,1,3,-1,-1,-1,-1,-1,-1,-1,0,8,11,0,11,5,0,5,1,5,11,6,-1,-1,-1,-1,3,11,6,0,3,6,0,6,5,0,5,9,-1,-1,-1,-1,6,5,9,6,9,11,11,9,8,-1,-1,-1,-1,-1,-1,-1,5,10,6,4,7,8,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,4,3,0,4,7,3,6,5,10,-1,-1,-1,-1,-1,-1,-1,1,9,0,5,10,6,8,4,7,-1,-1,-1,-1,-1,-1,-1,10,6,5,1,9,7,1,7,3,7,9,4,-1,-1,-1,-1,6,1,2,6,5,1,4,7,8,-1,-1,-1,-1,
-1,-1,-1,1,2,5,5,2,6,3,0,4,3,4,7,-1,-1,-1,-1,8,4,7,9,0,5,0,6,5,0,2,6,-1,-1,-1,-1,7,3,9,7,9,4,3,2,9,5,9,6,2,6,9,-1,3,11,2,7,8,4,10,6,5,-1,-1,-1,-1,-1,-1,-1,5,10,6,4,7,2,4,2,0,2,7,11,-1,-1,-1,-1,0,1,9,4,7,8,2,3,11,5,10,6,-1,-1,-1,-1,9,2,1,9,11,2,9,4,11,7,11,4,5,10,6,-1,8,4,7,3,11,5,3,5,1,5,11,6,-1,-1,-1,-1,5,1,11,5,11,6,1,0,11,7,11,4,0,4,11,-1,0,5,9,0,6,5,0,3,6,11,6,3,8,4,7,-1,6,5,9,6,9,11,4,7,9,7,11,9,-1,-1,-1,-1,10,4,9,6,4,10,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,4,10,6,4,9,10,0,8,3,-1,-1,-1,-1,-1,-1,-1,
10,0,1,10,6,0,6,4,0,-1,-1,-1,-1,-1,-1,-1,8,3,1,8,1,6,8,6,4,6,1,10,-1,-1,-1,-1,1,4,9,1,2,4,2,6,4,-1,-1,-1,-1,-1,-1,-1,3,0,8,1,2,9,2,4,9,2,6,4,-1,-1,-1,-1,0,2,4,4,2,6,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,8,3,2,8,2,4,4,2,6,-1,-1,-1,-1,-1,-1,-1,10,4,9,10,6,4,11,2,3,-1,-1,-1,-1,-1,-1,-1,0,8,2,2,8,11,4,9,10,4,10,6,-1,-1,-1,-1,3,11,2,0,1,6,0,6,4,6,1,10,-1,-1,-1,-1,6,4,1,6,1,10,4,8,1,2,1,11,8,11,1,-1,9,6,4,9,3,6,9,1,3,11,6,3,-1,-1,-1,-1,8,11,1,8,1,0,11,6,1,9,1,4,6,4,1,-1,3,11,6,3,6,0,0,6,4,-1,-1,-1,-1,-1,-1,-1,
6,4,8,11,6,8,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,7,10,6,7,8,10,8,9,10,-1,-1,-1,-1,-1,-1,-1,0,7,3,0,10,7,0,9,10,6,7,10,-1,-1,-1,-1,10,6,7,1,10,7,1,7,8,1,8,0,-1,-1,-1,-1,10,6,7,10,7,1,1,7,3,-1,-1,-1,-1,-1,-1,-1,1,2,6,1,6,8,1,8,9,8,6,7,-1,-1,-1,-1,2,6,9,2,9,1,6,7,9,0,9,3,7,3,9,-1,7,8,0,7,0,6,6,0,2,-1,-1,-1,-1,-1,-1,-1,7,3,2,6,7,2,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,2,3,11,10,6,8,10,8,9,8,6,7,-1,-1,-1,-1,2,0,7,2,7,11,0,9,7,6,7,10,9,10,7,-1,1,8,0,1,7,8,1,10,7,6,7,10,2,3,11,-1,11,2,1,11,1,7,10,6,1,6,7,1,-1,-1,-1,-1,
8,9,6,8,6,7,9,1,6,11,6,3,1,3,6,-1,0,9,1,11,6,7,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,7,8,0,7,0,6,3,11,0,11,6,0,-1,-1,-1,-1,7,11,6,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,7,6,11,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,3,0,8,11,7,6,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,1,9,11,7,6,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,8,1,9,8,3,1,11,7,6,-1,-1,-1,-1,-1,-1,-1,10,1,2,6,11,7,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,1,2,10,3,0,8,6,11,7,-1,-1,-1,-1,-1,-1,-1,2,9,0,2,10,9,6,11,7,-1,-1,-1,-1,-1,-1,-1,6,11,7,2,10,3,10,8,3,10,9,8,-1,-1,-1,-1,7,
2,3,6,2,7,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,7,0,8,7,6,0,6,2,0,-1,-1,-1,-1,-1,-1,-1,2,7,6,2,3,7,0,1,9,-1,-1,-1,-1,-1,-1,-1,1,6,2,1,8,6,1,9,8,8,7,6,-1,-1,-1,-1,10,7,6,10,1,7,1,3,7,-1,-1,-1,-1,-1,-1,-1,10,7,6,1,7,10,1,8,7,1,0,8,-1,-1,-1,-1,0,3,7,0,7,10,0,10,9,6,10,7,-1,-1,-1,-1,7,6,10,7,10,8,8,10,9,-1,-1,-1,-1,-1,-1,-1,6,8,4,11,8,6,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,3,6,11,3,0,6,0,4,6,-1,-1,-1,-1,-1,-1,-1,8,6,11,8,4,6,9,0,1,-1,-1,-1,-1,-1,-1,-1,9,4,6,9,6,3,9,3,1,11,3,6,-1,-1,-1,-1,6,8,4,6,11,8,2,10,1,-1,-1,-1,
-1,-1,-1,-1,1,2,10,3,0,11,0,6,11,0,4,6,-1,-1,-1,-1,4,11,8,4,6,11,0,2,9,2,10,9,-1,-1,-1,-1,10,9,3,10,3,2,9,4,3,11,3,6,4,6,3,-1,8,2,3,8,4,2,4,6,2,-1,-1,-1,-1,-1,-1,-1,0,4,2,4,6,2,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,1,9,0,2,3,4,2,4,6,4,3,8,-1,-1,-1,-1,1,9,4,1,4,2,2,4,6,-1,-1,-1,-1,-1,-1,-1,8,1,3,8,6,1,8,4,6,6,10,1,-1,-1,-1,-1,10,1,0,10,0,6,6,0,4,-1,-1,-1,-1,-1,-1,-1,4,6,3,4,3,8,6,10,3,0,3,9,10,9,3,-1,10,9,4,6,10,4,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,4,9,5,7,6,11,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,8,3,4,9,5,11,7,6,
-1,-1,-1,-1,-1,-1,-1,5,0,1,5,4,0,7,6,11,-1,-1,-1,-1,-1,-1,-1,11,7,6,8,3,4,3,5,4,3,1,5,-1,-1,-1,-1,9,5,4,10,1,2,7,6,11,-1,-1,-1,-1,-1,-1,-1,6,11,7,1,2,10,0,8,3,4,9,5,-1,-1,-1,-1,7,6,11,5,4,10,4,2,10,4,0,2,-1,-1,-1,-1,3,4,8,3,5,4,3,2,5,10,5,2,11,7,6,-1,7,2,3,7,6,2,5,4,9,-1,-1,-1,-1,-1,-1,-1,9,5,4,0,8,6,0,6,2,6,8,7,-1,-1,-1,-1,3,6,2,3,7,6,1,5,0,5,4,0,-1,-1,-1,-1,6,2,8,6,8,7,2,1,8,4,8,5,1,5,8,-1,9,5,4,10,1,6,1,7,6,1,3,7,-1,-1,-1,-1,1,6,10,1,7,6,1,0,7,8,7,0,9,5,4,-1,4,0,10,4,10,5,0,3,10,6,10,7,3,7,10,
-1,7,6,10,7,10,8,5,4,10,4,8,10,-1,-1,-1,-1,6,9,5,6,11,9,11,8,9,-1,-1,-1,-1,-1,-1,-1,3,6,11,0,6,3,0,5,6,0,9,5,-1,-1,-1,-1,0,11,8,0,5,11,0,1,5,5,6,11,-1,-1,-1,-1,6,11,3,6,3,5,5,3,1,-1,-1,-1,-1,-1,-1,-1,1,2,10,9,5,11,9,11,8,11,5,6,-1,-1,-1,-1,0,11,3,0,6,11,0,9,6,5,6,9,1,2,10,-1,11,8,5,11,5,6,8,0,5,10,5,2,0,2,5,-1,6,11,3,6,3,5,2,10,3,10,5,3,-1,-1,-1,-1,5,8,9,5,2,8,5,6,2,3,8,2,-1,-1,-1,-1,9,5,6,9,6,0,0,6,2,-1,-1,-1,-1,-1,-1,-1,1,5,8,1,8,0,5,6,8,3,8,2,6,2,8,-1,1,5,6,2,1,6,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,
1,3,6,1,6,10,3,8,6,5,6,9,8,9,6,-1,10,1,0,10,0,6,9,5,0,5,6,0,-1,-1,-1,-1,0,3,8,5,6,10,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,10,5,6,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,11,5,10,7,5,11,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,11,5,10,11,7,5,8,3,0,-1,-1,-1,-1,-1,-1,-1,5,11,7,5,10,11,1,9,0,-1,-1,-1,-1,-1,-1,-1,10,7,5,10,11,7,9,8,1,8,3,1,-1,-1,-1,-1,11,1,2,11,7,1,7,5,1,-1,-1,-1,-1,-1,-1,-1,0,8,3,1,2,7,1,7,5,7,2,11,-1,-1,-1,-1,9,7,5,9,2,7,9,0,2,2,11,7,-1,-1,-1,-1,7,5,2,7,2,11,5,9,2,3,2,8,9,8,2,-1,2,5,10,2,3,5,3,7,5,-1,-1,
-1,-1,-1,-1,-1,8,2,0,8,5,2,8,7,5,10,2,5,-1,-1,-1,-1,9,0,1,5,10,3,5,3,7,3,10,2,-1,-1,-1,-1,9,8,2,9,2,1,8,7,2,10,2,5,7,5,2,-1,1,3,5,3,7,5,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,8,7,0,7,1,1,7,5,-1,-1,-1,-1,-1,-1,-1,9,0,3,9,3,5,5,3,7,-1,-1,-1,-1,-1,-1,-1,9,8,7,5,9,7,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,5,8,4,5,10,8,10,11,8,-1,-1,-1,-1,-1,-1,-1,5,0,4,5,11,0,5,10,11,11,3,0,-1,-1,-1,-1,0,1,9,8,4,10,8,10,11,10,4,5,-1,-1,-1,-1,10,11,4,10,4,5,11,3,4,9,4,1,3,1,4,-1,2,5,1,2,8,5,2,11,8,4,5,8,-1,-1,-1,-1,0,4,11,0,11,3,4,5,11,
2,11,1,5,1,11,-1,0,2,5,0,5,9,2,11,5,4,5,8,11,8,5,-1,9,4,5,2,11,3,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,2,5,10,3,5,2,3,4,5,3,8,4,-1,-1,-1,-1,5,10,2,5,2,4,4,2,0,-1,-1,-1,-1,-1,-1,-1,3,10,2,3,5,10,3,8,5,4,5,8,0,1,9,-1,5,10,2,5,2,4,1,9,2,9,4,2,-1,-1,-1,-1,8,4,5,8,5,3,3,5,1,-1,-1,-1,-1,-1,-1,-1,0,4,5,1,0,5,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,8,4,5,8,5,3,9,0,5,0,3,5,-1,-1,-1,-1,9,4,5,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,4,11,7,4,9,11,9,10,11,-1,-1,-1,-1,-1,-1,-1,0,8,3,4,9,7,9,11,7,9,10,11,-1,-1,-1,-1,1,10,11,1,11,
4,1,4,0,7,4,11,-1,-1,-1,-1,3,1,4,3,4,8,1,10,4,7,4,11,10,11,4,-1,4,11,7,9,11,4,9,2,11,9,1,2,-1,-1,-1,-1,9,7,4,9,11,7,9,1,11,2,11,1,0,8,3,-1,11,7,4,11,4,2,2,4,0,-1,-1,-1,-1,-1,-1,-1,11,7,4,11,4,2,8,3,4,3,2,4,-1,-1,-1,-1,2,9,10,2,7,9,2,3,7,7,4,9,-1,-1,-1,-1,9,10,7,9,7,4,10,2,7,8,7,0,2,0,7,-1,3,7,10,3,10,2,7,4,10,1,10,0,4,0,10,-1,1,10,2,8,7,4,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,4,9,1,4,1,7,7,1,3,-1,-1,-1,-1,-1,-1,-1,4,9,1,4,1,7,0,8,1,8,7,1,-1,-1,-1,-1,4,0,3,7,4,3,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,4,8,7,-1,-1,-1,
-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,9,10,8,10,11,8,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,3,0,9,3,9,11,11,9,10,-1,-1,-1,-1,-1,-1,-1,0,1,10,0,10,8,8,10,11,-1,-1,-1,-1,-1,-1,-1,3,1,10,11,3,10,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,1,2,11,1,11,9,9,11,8,-1,-1,-1,-1,-1,-1,-1,3,0,9,3,9,11,1,2,9,2,11,9,-1,-1,-1,-1,0,2,11,8,0,11,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,3,2,11,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,2,3,8,2,8,10,10,8,9,-1,-1,-1,-1,-1,-1,-1,9,10,2,0,9,2,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,2,3,8,2,8,10,0,1,8,1,10,8,-1,-1,-1,-1,1,10,
703
2,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,1,3,8,9,1,8,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,9,1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,0,3,8,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1]);THREE.LensFlare=function(a,b,c,d,e){THREE.Object3D.call(this);this.lensFlares=[];this.positionScreen=new THREE.Vector3;this.customUpdateCallback=void 0;a!==void 0&&this.add(a,b,c,d,e)};THREE.LensFlare.prototype=new THREE.Object3D;THREE.LensFlare.prototype.constructor=THREE.LensFlare;
704
THREE.LensFlare.prototype.supr=THREE.Object3D.prototype;THREE.LensFlare.prototype.add=function(a,b,c,d,e,f){b===void 0&&(b=-1);c===void 0&&(c=0);f===void 0&&(f=1);e===void 0&&(e=new THREE.Color(16777215));if(d===void 0)d=THREE.BillboardBlending;c=Math.min(c,Math.max(0,c));this.lensFlares.push({texture:a,size:b,distance:c,x:0,y:0,z:0,scale:1,rotation:1,opacity:f,color:e,blending:d})};
705 706 707 708 709 710
THREE.LensFlare.prototype.updateLensFlares=function(){var a,b=this.lensFlares.length,c,d=-this.positionScreen.x*2,e=-this.positionScreen.y*2;for(a=0;a<b;a++)c=this.lensFlares[a],c.x=this.positionScreen.x+d*c.distance,c.y=this.positionScreen.y+e*c.distance,c.wantedRotation=c.x*Math.PI*0.25,c.rotation+=(c.wantedRotation-c.rotation)*0.25};
THREE.LensFlarePlugin=function(){function a(a){var c=b.createProgram(),d=b.createShader(b.FRAGMENT_SHADER),h=b.createShader(b.VERTEX_SHADER);b.shaderSource(d,a.fragmentShader);b.shaderSource(h,a.vertexShader);b.compileShader(d);b.compileShader(h);b.attachShader(c,d);b.attachShader(c,h);b.linkProgram(c);return c}var b,c,d={};this.init=function(e){b=e.context;c=e;d.vertices=new Float32Array(16);d.faces=new Uint16Array(6);e=0;d.vertices[e++]=-1;d.vertices[e++]=-1;d.vertices[e++]=0;d.vertices[e++]=0;
d.vertices[e++]=1;d.vertices[e++]=-1;d.vertices[e++]=1;d.vertices[e++]=0;d.vertices[e++]=1;d.vertices[e++]=1;d.vertices[e++]=1;d.vertices[e++]=1;d.vertices[e++]=-1;d.vertices[e++]=1;d.vertices[e++]=0;d.vertices[e++]=1;e=0;d.faces[e++]=0;d.faces[e++]=1;d.faces[e++]=2;d.faces[e++]=0;d.faces[e++]=2;d.faces[e++]=3;d.vertexBuffer=b.createBuffer();d.elementBuffer=b.createBuffer();b.bindBuffer(b.ARRAY_BUFFER,d.vertexBuffer);b.bufferData(b.ARRAY_BUFFER,d.vertices,b.STATIC_DRAW);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,
d.elementBuffer);b.bufferData(b.ELEMENT_ARRAY_BUFFER,d.faces,b.STATIC_DRAW);d.tempTexture=b.createTexture();d.occlusionTexture=b.createTexture();b.bindTexture(b.TEXTURE_2D,d.tempTexture);b.texImage2D(b.TEXTURE_2D,0,b.RGB,16,16,0,b.RGB,b.UNSIGNED_BYTE,null);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,b.NEAREST);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,b.NEAREST);
b.bindTexture(b.TEXTURE_2D,d.occlusionTexture);b.texImage2D(b.TEXTURE_2D,0,b.RGBA,16,16,0,b.RGBA,b.UNSIGNED_BYTE,null);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_S,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_WRAP_T,b.CLAMP_TO_EDGE);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MAG_FILTER,b.NEAREST);b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,b.NEAREST);b.getParameter(b.MAX_VERTEX_TEXTURE_IMAGE_UNITS)<=0?(d.hasVertexTexture=!1,d.program=a(THREE.ShaderFlares.lensFlare)):(d.hasVertexTexture=
!0,d.program=a(THREE.ShaderFlares.lensFlareVertexTexture));d.attributes={};d.uniforms={};d.attributes.vertex=b.getAttribLocation(d.program,"position");d.attributes.uv=b.getAttribLocation(d.program,"uv");d.uniforms.renderType=b.getUniformLocation(d.program,"renderType");d.uniforms.map=b.getUniformLocation(d.program,"map");d.uniforms.occlusionMap=b.getUniformLocation(d.program,"occlusionMap");d.uniforms.opacity=b.getUniformLocation(d.program,"opacity");d.uniforms.color=b.getUniformLocation(d.program,
711 712 713 714 715 716 717 718 719 720 721
"color");d.uniforms.scale=b.getUniformLocation(d.program,"scale");d.uniforms.rotation=b.getUniformLocation(d.program,"rotation");d.uniforms.screenPosition=b.getUniformLocation(d.program,"screenPosition");d.attributesEnabled=!1};this.render=function(a,f,g,h){var a=a.__webglFlares,i=a.length;if(i){var k=new THREE.Vector3,j=h/g,n=g*0.5,q=h*0.5,o=16/h,p=new THREE.Vector2(o*j,o),m=new THREE.Vector3(1,1,0),s=new THREE.Vector2(1,1),r=d.uniforms,o=d.attributes;b.useProgram(d.program);if(!d.attributesEnabled)b.enableVertexAttribArray(d.attributes.vertex),
b.enableVertexAttribArray(d.attributes.uv),d.attributesEnabled=!0;b.uniform1i(r.occlusionMap,0);b.uniform1i(r.map,1);b.bindBuffer(b.ARRAY_BUFFER,d.vertexBuffer);b.vertexAttribPointer(o.vertex,2,b.FLOAT,!1,16,0);b.vertexAttribPointer(o.uv,2,b.FLOAT,!1,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,d.elementBuffer);b.disable(b.CULL_FACE);b.depthMask(!1);var t,u,x,G,w;for(t=0;t<i;t++)if(o=16/h,p.set(o*j,o),G=a[t],k.set(G.matrixWorld.n14,G.matrixWorld.n24,G.matrixWorld.n34),f.matrixWorldInverse.multiplyVector3(k),
f.projectionMatrix.multiplyVector3(k),m.copy(k),s.x=m.x*n+n,s.y=m.y*q+q,d.hasVertexTexture||s.x>0&&s.x<g&&s.y>0&&s.y<h){b.activeTexture(b.TEXTURE1);b.bindTexture(b.TEXTURE_2D,d.tempTexture);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGB,s.x-8,s.y-8,16,16,0);b.uniform1i(r.renderType,0);b.uniform2f(r.scale,p.x,p.y);b.uniform3f(r.screenPosition,m.x,m.y,m.z);b.disable(b.BLEND);b.enable(b.DEPTH_TEST);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);b.activeTexture(b.TEXTURE0);b.bindTexture(b.TEXTURE_2D,d.occlusionTexture);
b.copyTexImage2D(b.TEXTURE_2D,0,b.RGBA,s.x-8,s.y-8,16,16,0);b.uniform1i(r.renderType,1);b.disable(b.DEPTH_TEST);b.activeTexture(b.TEXTURE1);b.bindTexture(b.TEXTURE_2D,d.tempTexture);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);G.positionScreen.copy(m);G.customUpdateCallback?G.customUpdateCallback(G):G.updateLensFlares();b.uniform1i(r.renderType,2);b.enable(b.BLEND);u=0;for(x=G.lensFlares.length;u<x;u++)if(w=G.lensFlares[u],w.opacity>0.001&&w.scale>0.001)m.x=w.x,m.y=w.y,m.z=w.z,o=w.size*w.scale/
h,p.x=o*j,p.y=o,b.uniform3f(r.screenPosition,m.x,m.y,m.z),b.uniform2f(r.scale,p.x,p.y),b.uniform1f(r.rotation,w.rotation),b.uniform1f(r.opacity,w.opacity),b.uniform3f(r.color,w.color.r,w.color.g,w.color.b),c.setBlending(w.blending),c.setTexture(w.texture,1),b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0)}b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(!0)}}};
THREE.ShadowMapPlugin=function(){var a,b,c,d,e,f=new THREE.Frustum,g=new THREE.Matrix4;this.shadowMatrix=[];this.shadowMap=[];this.init=function(e){a=e.context;b=e;var e=THREE.ShaderLib.depthRGBA,f=THREE.UniformsUtils.clone(e.uniforms);c=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f});d=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f,morphTargets:!0});c._shadowPass=!0;d._shadowPass=!0};this.render=
function(a,c){b.shadowMapEnabled&&b.shadowMapAutoUpdate&&this.update(a,c)};this.update=function(h){var i,k,j,n,q,o,p,m,s=0,r=h.lights;e||(e=new THREE.PerspectiveCamera(b.shadowCameraFov,b.shadowMapWidth/b.shadowMapHeight,b.shadowCameraNear,b.shadowCameraFar));i=0;for(k=r.length;i<k;i++)if(p=r[i],p.castShadow&&p instanceof THREE.SpotLight){this.shadowMap[s]||(this.shadowMap[s]=new THREE.WebGLRenderTarget(b.shadowMapWidth,b.shadowMapHeight,{minFilter:THREE.LinearFilter,magFilter:THREE.LinearFilter,
format:THREE.RGBAFormat}),this.shadowMatrix[s]=new THREE.Matrix4);j=this.shadowMap[s];n=this.shadowMatrix[s];e.position.copy(p.position);e.lookAt(p.target.position);e.parent==null&&(console.warn("Camera is not on the Scene. Adding it..."),h.add(e),b.autoUpdateScene&&h.updateMatrixWorld());e.matrixWorldInverse.getInverse(e.matrixWorld);n.set(0.5,0,0,0.5,0,0.5,0,0.5,0,0,0.5,0.5,0,0,0,1);n.multiplySelf(e.projectionMatrix);n.multiplySelf(e.matrixWorldInverse);if(!e._viewMatrixArray)e._viewMatrixArray=
new Float32Array(16);e.matrixWorldInverse.flattenToArray(e._viewMatrixArray);if(!e._projectionMatrixArray)e._projectionMatrixArray=new Float32Array(16);e.projectionMatrix.flattenToArray(e._projectionMatrixArray);g.multiply(e.projectionMatrix,e.matrixWorldInverse);f.setFromMatrix(g);b.setRenderTarget(j);a.clearColor(1,0,1,1);b.clear();j=b.getClearColor();n=b.getClearAlpha();a.clearColor(j.r,j.g,j.b,n);m=h.__webglObjects;j=0;for(n=m.length;j<n;j++)if(q=m[j],p=q.object,q.render=!1,p.visible&&p.castShadow&&
(!(p instanceof THREE.Mesh)||!p.frustumCulled||f.contains(p)))p.matrixWorld.flattenToArray(p._objectMatrixArray),p._modelViewMatrix.multiplyToArray(e.matrixWorldInverse,p.matrixWorld,p._modelViewMatrixArray),q.render=!0;b.setDepthTest(!0);b.setBlending(THREE.NormalBlending);j=0;for(n=m.length;j<n;j++)if(q=m[j],q.render)p=q.object,q=q.buffer,b.setObjectFaces(p),o=p.customDepthMaterial?p.customDepthMaterial:p.geometry.morphTargets.length?d:c,b.renderBuffer(e,r,null,o,q,p);m=h.__webglObjectsImmediate;
j=0;for(n=m.length;j<n;j++)q=m[j],p=q.object,p.visible&&p.castShadow&&(p.matrixAutoUpdate&&p.matrixWorld.flattenToArray(p._objectMatrixArray),p._modelViewMatrix.multiplyToArray(e.matrixWorldInverse,p.matrixWorld,p._modelViewMatrixArray),b.renderImmediateObject(e,r,null,c,p));s++}}};
A
alteredq 已提交
722
THREE.SpritePlugin=function(){function a(a,b){return b.z-a.z}var b,c,d={};this.init=function(a){b=a.context;c=a;d.vertices=new Float32Array(16);d.faces=new Uint16Array(6);a=0;d.vertices[a++]=-1;d.vertices[a++]=-1;d.vertices[a++]=0;d.vertices[a++]=1;d.vertices[a++]=1;d.vertices[a++]=-1;d.vertices[a++]=1;d.vertices[a++]=1;d.vertices[a++]=1;d.vertices[a++]=1;d.vertices[a++]=1;d.vertices[a++]=0;d.vertices[a++]=-1;d.vertices[a++]=1;d.vertices[a++]=0;a=d.vertices[a++]=0;d.faces[a++]=0;d.faces[a++]=1;d.faces[a++]=
723 724
2;d.faces[a++]=0;d.faces[a++]=2;d.faces[a++]=3;d.vertexBuffer=b.createBuffer();d.elementBuffer=b.createBuffer();b.bindBuffer(b.ARRAY_BUFFER,d.vertexBuffer);b.bufferData(b.ARRAY_BUFFER,d.vertices,b.STATIC_DRAW);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,d.elementBuffer);b.bufferData(b.ELEMENT_ARRAY_BUFFER,d.faces,b.STATIC_DRAW);var a=THREE.ShaderSprite.sprite,f=b.createProgram(),g=b.createShader(b.FRAGMENT_SHADER),h=b.createShader(b.VERTEX_SHADER);b.shaderSource(g,a.fragmentShader);b.shaderSource(h,a.vertexShader);
b.compileShader(g);b.compileShader(h);b.attachShader(f,g);b.attachShader(f,h);b.linkProgram(f);d.program=f;d.attributes={};d.uniforms={};d.attributes.position=b.getAttribLocation(d.program,"position");d.attributes.uv=b.getAttribLocation(d.program,"uv");d.uniforms.uvOffset=b.getUniformLocation(d.program,"uvOffset");d.uniforms.uvScale=b.getUniformLocation(d.program,"uvScale");d.uniforms.rotation=b.getUniformLocation(d.program,"rotation");d.uniforms.scale=b.getUniformLocation(d.program,"scale");d.uniforms.alignment=
A
alteredq 已提交
725
b.getUniformLocation(d.program,"alignment");d.uniforms.color=b.getUniformLocation(d.program,"color");d.uniforms.map=b.getUniformLocation(d.program,"map");d.uniforms.opacity=b.getUniformLocation(d.program,"opacity");d.uniforms.useScreenCoordinates=b.getUniformLocation(d.program,"useScreenCoordinates");d.uniforms.affectedByDistance=b.getUniformLocation(d.program,"affectedByDistance");d.uniforms.screenPosition=b.getUniformLocation(d.program,"screenPosition");d.uniforms.modelViewMatrix=b.getUniformLocation(d.program,
726 727 728 729 730 731 732 733 734 735
"modelViewMatrix");d.uniforms.projectionMatrix=b.getUniformLocation(d.program,"projectionMatrix");d.attributesEnabled=!1};this.render=function(e,f,g,h){var e=e.__webglSprites,i=e.length;if(i){var k=d.attributes,j=d.uniforms,n=h/g;g*=0.5;var q=h*0.5,o=!0;b.useProgram(d.program);if(!d.attributesEnabled)b.enableVertexAttribArray(k.position),b.enableVertexAttribArray(k.uv),d.attributesEnabled=!0;b.disable(b.CULL_FACE);b.enable(b.BLEND);b.depthMask(!0);b.bindBuffer(b.ARRAY_BUFFER,d.vertexBuffer);b.vertexAttribPointer(k.position,
2,b.FLOAT,!1,16,0);b.vertexAttribPointer(k.uv,2,b.FLOAT,!1,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,d.elementBuffer);b.uniformMatrix4fv(j.projectionMatrix,!1,f._projectionMatrixArray);b.activeTexture(b.TEXTURE0);b.uniform1i(j.map,0);for(var p,m=[],k=0;k<i;k++)if(p=e[k],p.visible&&p.opacity!==0)p.useScreenCoordinates?p.z=-p.position.z:(p._modelViewMatrix.multiplyToArray(f.matrixWorldInverse,p.matrixWorld,p._modelViewMatrixArray),p.z=-p._modelViewMatrix.n34);e.sort(a);for(k=0;k<i;k++)p=e[k],p.visible&&
p.opacity!==0&&p.map&&p.map.image&&p.map.image.width&&(p.useScreenCoordinates?(b.uniform1i(j.useScreenCoordinates,1),b.uniform3f(j.screenPosition,(p.position.x-g)/g,(q-p.position.y)/q,Math.max(0,Math.min(1,p.position.z)))):(b.uniform1i(j.useScreenCoordinates,0),b.uniform1i(j.affectedByDistance,p.affectedByDistance?1:0),b.uniformMatrix4fv(j.modelViewMatrix,!1,p._modelViewMatrixArray)),f=p.map.image.width/(p.scaleByViewport?h:1),m[0]=f*n*p.scale.x,m[1]=f*p.scale.y,b.uniform2f(j.uvScale,p.uvScale.x,
p.uvScale.y),b.uniform2f(j.uvOffset,p.uvOffset.x,p.uvOffset.y),b.uniform2f(j.alignment,p.alignment.x,p.alignment.y),b.uniform1f(j.opacity,p.opacity),b.uniform3f(j.color,p.color.r,p.color.g,p.color.b),b.uniform1f(j.rotation,p.rotation),b.uniform2fv(j.scale,m),p.mergeWith3D&&!o?(b.enable(b.DEPTH_TEST),o=!0):!p.mergeWith3D&&o&&(b.disable(b.DEPTH_TEST),o=!1),c.setBlending(p.blending),c.setTexture(p.map,0),b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0));b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(!0)}}};
if(THREE.WebGLRenderer)THREE.AnaglyphWebGLRenderer=function(a){THREE.WebGLRenderer.call(this,a);this.autoUpdateScene=!1;var b=this,c=this.setSize,d=this.render,e=new THREE.PerspectiveCamera,f=new THREE.PerspectiveCamera,g=new THREE.Matrix4,h=new THREE.Matrix4,i,k,j,n;e.matrixAutoUpdate=f.matrixAutoUpdate=!1;var a={minFilter:THREE.LinearFilter,magFilter:THREE.NearestFilter,format:THREE.RGBAFormat},q=new THREE.WebGLRenderTarget(512,512,a),o=new THREE.WebGLRenderTarget(512,512,a),p=new THREE.PerspectiveCamera(53,
1,1,1E4);p.position.z=2;var a=new THREE.ShaderMaterial({uniforms:{mapLeft:{type:"t",value:0,texture:q},mapRight:{type:"t",value:1,texture:o}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D mapLeft;\nuniform sampler2D mapRight;\nvarying vec2 vUv;\nvoid main() {\nvec4 colorL, colorR;\nvec2 uv = vUv;\ncolorL = texture2D( mapLeft, uv );\ncolorR = texture2D( mapRight, uv );\ngl_FragColor = vec4( colorL.g * 0.7 + colorL.b * 0.3, colorR.g, colorR.b, colorL.a + colorR.a ) * 1.1;\n}"}),
m=new THREE.Scene;m.add(new THREE.Mesh(new THREE.PlaneGeometry(2,2),a));m.add(p);this.setSize=function(a,d){c.call(b,a,d);q.width=a;q.height=d;o.width=a;o.height=d};this.render=function(a,c){a.updateMatrixWorld();if(i!==c.aspect||k!==c.near||j!==c.far||n!==c.fov){i=c.aspect;k=c.near;j=c.far;n=c.fov;var t=c.projectionMatrix.clone(),u=125/30*0.5,x=u*k/125,G=k*Math.tan(n*Math.PI/360),w;g.n14=u;h.n14=-u;u=-G*i+x;w=G*i+x;t.n11=2*k/(w-u);t.n13=(w+u)/(w-u);e.projectionMatrix.copy(t);u=-G*i-x;w=G*i-x;t.n11=
2*k/(w-u);t.n13=(w+u)/(w-u);f.projectionMatrix.copy(t)}e.matrixWorld.copy(c.matrixWorld).multiplySelf(h);e.position.copy(c.position);e.near=c.near;e.far=c.far;d.call(b,a,e,q,!0);f.matrixWorld.copy(c.matrixWorld).multiplySelf(g);f.position.copy(c.position);f.near=c.near;f.far=c.far;d.call(b,a,f,o,!0);m.updateMatrixWorld();d.call(b,m,p)}};
if(THREE.WebGLRenderer)THREE.CrosseyedWebGLRenderer=function(a){THREE.WebGLRenderer.call(this,a);this.autoClear=!1;var b=this,c=this.setSize,d=this.render,e,f,g=new THREE.PerspectiveCamera;g.target=new THREE.Vector3(0,0,0);var h=new THREE.PerspectiveCamera;h.target=new THREE.Vector3(0,0,0);b.separation=10;if(a&&a.separation!==void 0)b.separation=a.separation;this.setSize=function(a,d){c.call(b,a,d);e=a/2;f=d};this.render=function(a,c){this.clear();g.fov=c.fov;g.aspect=0.5*c.aspect;g.near=c.near;g.far=
c.far;g.updateProjectionMatrix();g.position.copy(c.position);g.target.copy(c.target);g.translateX(b.separation);g.lookAt(g.target);h.projectionMatrix=g.projectionMatrix;h.position.copy(c.position);h.target.copy(c.target);h.translateX(-b.separation);h.lookAt(h.target);this.setViewport(0,0,e,f);d.call(b,a,g);this.setViewport(e,0,e,f);d.call(b,a,h,!1)}};
736 737
THREE.ShaderFlares={lensFlareVertexTexture:{vertexShader:"uniform vec3 screenPosition;\nuniform vec2 scale;\nuniform float rotation;\nuniform int renderType;\nuniform sampler2D occlusionMap;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUV;\nvarying float vVisibility;\nvoid main() {\nvUV = uv;\nvec2 pos = position;\nif( renderType == 2 ) {\nvec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) ) +\ntexture2D( occlusionMap, vec2( 0.5, 0.1 ) ) +\ntexture2D( occlusionMap, vec2( 0.9, 0.1 ) ) +\ntexture2D( occlusionMap, vec2( 0.9, 0.5 ) ) +\ntexture2D( occlusionMap, vec2( 0.9, 0.9 ) ) +\ntexture2D( occlusionMap, vec2( 0.5, 0.9 ) ) +\ntexture2D( occlusionMap, vec2( 0.1, 0.9 ) ) +\ntexture2D( occlusionMap, vec2( 0.1, 0.5 ) ) +\ntexture2D( occlusionMap, vec2( 0.5, 0.5 ) );\nvVisibility = (       visibility.r / 9.0 ) *\n( 1.0 - visibility.g / 9.0 ) *\n(       visibility.b / 9.0 ) *\n( 1.0 - visibility.a / 9.0 );\npos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;\npos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;\n}\ngl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );\n}",fragmentShader:"#ifdef GL_ES\nprecision highp float;\n#endif\nuniform sampler2D map;\nuniform float opacity;\nuniform int renderType;\nuniform vec3 color;\nvarying vec2 vUV;\nvarying float vVisibility;\nvoid main() {\nif( renderType == 0 ) {\ngl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );\n} else if( renderType == 1 ) {\ngl_FragColor = texture2D( map, vUV );\n} else {\nvec4 texture = texture2D( map, vUV );\ntexture.a *= opacity * vVisibility;\ngl_FragColor = texture;\ngl_FragColor.rgb *= color;\n}\n}"},
lensFlare:{vertexShader:"uniform vec3 screenPosition;\nuniform vec2 scale;\nuniform float rotation;\nuniform int renderType;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUV;\nvoid main() {\nvUV = uv;\nvec2 pos = position;\nif( renderType == 2 ) {\npos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;\npos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;\n}\ngl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );\n}",fragmentShader:"#ifdef GL_ES\nprecision highp float;\n#endif\nuniform sampler2D map;\nuniform sampler2D occlusionMap;\nuniform float opacity;\nuniform int renderType;\nuniform vec3 color;\nvarying vec2 vUV;\nvoid main() {\nif( renderType == 0 ) {\ngl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );\n} else if( renderType == 1 ) {\ngl_FragColor = texture2D( map, vUV );\n} else {\nfloat visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a +\ntexture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a +\ntexture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a +\ntexture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;\nvisibility = ( 1.0 - visibility / 4.0 );\nvec4 texture = texture2D( map, vUV );\ntexture.a *= opacity * visibility;\ngl_FragColor = texture;\ngl_FragColor.rgb *= color;\n}\n}"}};
A
alteredq 已提交
738 739
THREE.ShaderSprite={sprite:{vertexShader:"uniform int useScreenCoordinates;\nuniform int affectedByDistance;\nuniform vec3 screenPosition;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform float rotation;\nuniform vec2 scale;\nuniform vec2 alignment;\nuniform vec2 uvOffset;\nuniform vec2 uvScale;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUV;\nvoid main() {\nvUV = uvOffset + uv * uvScale;\nvec2 alignedPosition = position + alignment;\nvec2 rotatedPosition;\nrotatedPosition.x = ( cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y ) * scale.x;\nrotatedPosition.y = ( sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y ) * scale.y;\nvec4 finalPosition;\nif( useScreenCoordinates != 0 ) {\nfinalPosition = vec4( screenPosition.xy + rotatedPosition, screenPosition.z, 1.0 );\n} else {\nfinalPosition = projectionMatrix * modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\nfinalPosition.xy += rotatedPosition * ( affectedByDistance == 1 ? 1.0 : finalPosition.z );\n}\ngl_Position = finalPosition;\n}",
fragmentShader:"#ifdef GL_ES\nprecision highp float;\n#endif\nuniform vec3 color;\nuniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUV;\nvoid main() {\nvec4 texture = texture2D( map, vUV );\ngl_FragColor = vec4( color * texture.xyz, texture.a * opacity );\n}"}};