// Copyright 2017 Vector Creations Ltd // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // Package api provides the types that are used to communicate with the roomserver. package api import ( "context" "net/http" "github.com/matrix-org/gomatrixserverlib" opentracing "github.com/opentracing/opentracing-go" ) const ( // KindOutlier event fall outside the contiguous event graph. // We do not have the state for these events. // These events are state events used to authenticate other events. // They can become part of the contiguous event graph via backfill. KindOutlier = 1 // KindNew event extend the contiguous graph going forwards. // They usually don't need state, but may include state if the // there was a new event that references an event that we don't // have a copy of. KindNew = 2 // KindBackfill event extend the contiguous graph going backwards. // They always have state. KindBackfill = 3 ) // DoNotSendToOtherServers tells us not to send the event to other matrix // servers. const DoNotSendToOtherServers = "" // InputRoomEvent is a matrix room event to add to the room server database. // TODO: Implement UnmarshalJSON/MarshalJSON in a way that does something sensible with the event JSON. type InputRoomEvent struct { // Whether this event is new, backfilled or an outlier. // This controls how the event is processed. Kind int `json:"kind"` // The event JSON for the event to add. Event gomatrixserverlib.Event `json:"event"` // List of state event IDs that authenticate this event. // These are likely derived from the "auth_events" JSON key of the event. // But can be different because the "auth_events" key can be incomplete or wrong. // For example many matrix events forget to reference the m.room.create event even though it is needed for auth. // (since synapse allows this to happen we have to allow it as well.) AuthEventIDs []string `json:"auth_event_ids"` // Whether the state is supplied as a list of event IDs or whether it // should be derived from the state at the previous events. HasState bool `json:"has_state"` // Optional list of state event IDs forming the state before this event. // These state events must have already been persisted. // These are only used if HasState is true. // The list can be empty, for example when storing the first event in a room. StateEventIDs []string `json:"state_event_ids"` // The server name to use to push this event to other servers. // Or empty if this event shouldn't be pushed to other servers. SendAsServer string `json:"send_as_server"` } // InputInviteEvent is a matrix invite event received over federation without // the usual context a matrix room event would have. We usually do not have // access to the events needed to check the event auth rules for the invite. type InputInviteEvent struct { Event gomatrixserverlib.Event `json:"event"` } // InputRoomEventsRequest is a request to InputRoomEvents type InputRoomEventsRequest struct { InputRoomEvents []InputRoomEvent `json:"input_room_events"` InputInviteEvents []InputInviteEvent `json:"input_invite_events"` } // InputRoomEventsResponse is a response to InputRoomEvents type InputRoomEventsResponse struct{} // RoomserverInputAPI is used to write events to the room server. type RoomserverInputAPI interface { InputRoomEvents( ctx context.Context, request *InputRoomEventsRequest, response *InputRoomEventsResponse, ) error } // RoomserverInputRoomEventsPath is the HTTP path for the InputRoomEvents API. const RoomserverInputRoomEventsPath = "/api/roomserver/inputRoomEvents" // NewRoomserverInputAPIHTTP creates a RoomserverInputAPI implemented by talking to a HTTP POST API. // If httpClient is nil then it uses the http.DefaultClient func NewRoomserverInputAPIHTTP(roomserverURL string, httpClient *http.Client) RoomserverInputAPI { if httpClient == nil { httpClient = http.DefaultClient } return &httpRoomserverInputAPI{roomserverURL, httpClient} } type httpRoomserverInputAPI struct { roomserverURL string httpClient *http.Client } // InputRoomEvents implements RoomserverInputAPI func (h *httpRoomserverInputAPI) InputRoomEvents( ctx context.Context, request *InputRoomEventsRequest, response *InputRoomEventsResponse, ) error { span, ctx := opentracing.StartSpanFromContext(ctx, "InputRoomEvents") defer span.Finish() apiURL := h.roomserverURL + RoomserverInputRoomEventsPath return postJSON(ctx, span, h.httpClient, apiURL, request, response) }