package console_sqlite3 import ( "github.com/eolinker/goku-api-gateway/common/database" entity "github.com/eolinker/goku-api-gateway/server/entity/console-entity" ) //AddCluster 新增集群 func AddCluster(name, title, note string) error { db := database.GetConnection() sql := "INSERT INTO goku_cluster (`name`,`title`,`note`) VALUES (?,?,?)" stmt, err := db.Prepare(sql) if err != nil { return err } defer stmt.Close() _, err = stmt.Exec(name, title, note) return err } //EditCluster 修改集群信息 func EditCluster(name, title, note string) error { db := database.GetConnection() sql := "UPDATE goku_cluster SET `title` = ?,`note` = ? WHERE `name` = ?" stmt, err := db.Prepare(sql) if err != nil { return err } defer stmt.Close() _, err = stmt.Exec(title, note, name) return err } //DeleteCluster 删除集群 func DeleteCluster(name string) error { db := database.GetConnection() sql := "DELETE FROM goku_cluster WHERE `name` = ?" stmt, err := db.Prepare(sql) if err != nil { return err } defer stmt.Close() _, err = stmt.Exec(name) return err } //GetClusterCount 获取集群数量 func GetClusterCount() int { db := database.GetConnection() var count int sql := "SELECT COUNT(*) FROM goku_cluster;" err := db.QueryRow(sql).Scan(&count) if err != nil { return 0 } return count } //GetClusterNodeCount 获取集群节点数量 func GetClusterNodeCount(name string) int { db := database.GetConnection() var count int sql := "SELECT COUNT(*) FROM goku_node_info INNER JOIN goku_cluster ON goku_node_info.clusterID = goku_clutser.id WHERE goku_clutser.`name` = ?;" err := db.QueryRow(sql, name).Scan(&count) if err != nil { return 0 } return count } //GetClusterIDByName 通过集群名称获取集群ID func GetClusterIDByName(name string) int { db := database.GetConnection() var id int sql := "SELECT `id` FROM goku_cluster WHERE `name` = ?" err := db.QueryRow(sql, name).Scan(&id) if err != nil { return 0 } return id } //GetClusters 获取集群列表 func GetClusters() ([]*entity.Cluster, error) { db := database.GetConnection() sql := "SELECT `id`,`name`,`title`,`note` FROM goku_cluster" rows, err := db.Query(sql) if err != nil { return []*entity.Cluster{}, err } clusters := make([]*entity.Cluster, 0, 10) defer rows.Close() for rows.Next() { var cluster entity.Cluster err = rows.Scan(&cluster.ID, &cluster.Name, &cluster.Title, &cluster.Note) if err != nil { return []*entity.Cluster{}, err } sql = "SELECT COUNT(*) FROM goku_node_info WHERE clusterID = ?;" err = db.QueryRow(sql, cluster.ID).Scan(&cluster.NodeCount) if err != nil { return []*entity.Cluster{}, err } clusters = append(clusters, &cluster) } return clusters, nil } //GetCluster 获取集群信息 func GetCluster(name string) (*entity.Cluster, error) { db := database.GetConnection() sql := "SELECT `id`,`name`,`title`,`note` FROM goku_cluster WHERE `name` = ?" var cluster entity.Cluster err := db.QueryRow(sql, name).Scan(&cluster.ID, &cluster.Name, &cluster.Title, &cluster.Note) if err != nil { return nil, err } return &cluster, nil } //CheckClusterNameIsExist 判断集群名称是否存在 func CheckClusterNameIsExist(name string) bool { db := database.GetConnection() sql := "SELECT `name` FROM goku_cluster WHERE `name` = ?" var clusterName string err := db.QueryRow(sql, name).Scan(&clusterName) if err != nil { return false } return true }