ShaderPrecisionFormat.js 273 字节
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export default class WebGLShaderPrecisionFormat {
    className = 'WebGLShaderPrecisionFormat';

    constructor({
        rangeMin, rangeMax, precision
    }) {
        this.rangeMin = rangeMin;
        this.rangeMax = rangeMax;
        this.precision = precision;
    }
}