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e3658c1e
编写于
5月 24, 2024
作者:
Anne_LXM
提交者:
雪洛
6月 27, 2024
浏览文件
操作
浏览文件
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电子邮件补丁
差异文件
调整inner-audio示例/新增movable-view测试例
上级
2e29d1b4
变更
3
显示空白变更内容
内联
并排
Showing
3 changed file
with
286 addition
and
137 deletion
+286
-137
pages/API/inner-audio/inner-audio.test.js
pages/API/inner-audio/inner-audio.test.js
+74
-0
pages/API/inner-audio/inner-audio.uvue
pages/API/inner-audio/inner-audio.uvue
+182
-137
pages/component/movable-view/movable-view.test.js
pages/component/movable-view/movable-view.test.js
+30
-0
未找到文件。
pages/API/inner-audio/inner-audio.test.js
0 → 100644
浏览文件 @
e3658c1e
describe
(
'
inner-audio
'
,
()
=>
{
if
(
!
process
.
env
.
uniTestPlatformInfo
.
startsWith
(
'
web
'
))
{
it
(
'
app
'
,
()
=>
{
expect
(
1
).
toBe
(
1
)
})
return
}
beforeAll
(
async
()
=>
{
page
=
await
program
.
reLaunch
(
'
/pages/API/inner-audio/inner-audio
'
)
await
page
.
waitFor
(
'
view
'
);
});
function
getData
(
key
=
''
)
{
return
new
Promise
(
async
(
resolve
,
reject
)
=>
{
const
data
=
await
page
.
data
()
resolve
(
key
?
data
[
key
]
:
data
)
})
}
it
(
'
onCanplay
'
,
async
()
=>
{
await
page
.
waitFor
(
1000
)
await
page
.
waitFor
(
async
()
=>
{
return
await
getData
(
'
isCanplay
'
)
})
console
.
log
(
"
获取缓冲信息
"
,
await
getData
(
'
buffered
'
))
expect
(
await
getData
(
'
buffered
'
)).
toBeGreaterThan
(
0
)
})
it
(
'
play-onPlay-onTimeUpdate
'
,
async
()
=>
{
await
page
.
callMethod
(
'
play
'
)
await
page
.
waitFor
(
3000
);
expect
(
await
getData
(
'
isPlaying
'
)).
toBeTruthy
()
console
.
log
(
"
duration:
"
,
await
getData
(
'
duration
'
),
"
currentTime:
"
,
await
getData
(
'
currentTime
'
))
expect
(
await
getData
(
'
duration
'
)).
toBe
(
175.109
)
// console.log("isPaused",await getData('isPaused'))
// expect(await getData('currentTime')).toBeGreaterThan(0);
// expect(await getData('isPaused')).toBeFalsy();
});
it
(
'
seek-onSeeking-onSeeked
'
,
async
()
=>
{
await
page
.
callMethod
(
'
onchange
'
,
20
)
await
page
.
waitFor
(
500
);
expect
(
await
getData
(
'
onSeekingTest
'
)).
toBeTruthy
();
// expect(await getData('onWaitingTest')).toBeTruthy();
expect
(
await
getData
(
'
onSeekedTest
'
)).
toBeTruthy
();
});
it
(
'
pause-onPause
'
,
async
()
=>
{
await
page
.
callMethod
(
'
pause
'
)
await
page
.
waitFor
(
500
);
expect
(
await
getData
(
'
isPlaying
'
)).
toBeFalsy
()
// expect(await getData('isPaused')).toBeTruthy();
});
it
(
'
stop-onStop
'
,
async
()
=>
{
await
page
.
callMethod
(
'
play
'
)
await
page
.
waitFor
(
2000
);
// 第一次点停止时,不触发onStop事件
await
page
.
callMethod
(
'
stop
'
)
await
page
.
callMethod
(
'
stop
'
)
await
page
.
waitFor
(
1000
);
expect
(
await
getData
(
'
isPlaying
'
)).
toBeFalsy
()
// expect(await getData('isPaused')).toBeTruthy();
});
it
(
'
onEnded
'
,
async
()
=>
{
await
page
.
callMethod
(
'
onchange
'
,
173
)
await
page
.
waitFor
(
500
);
await
page
.
callMethod
(
'
play
'
)
await
page
.
waitFor
(
3000
);
// expect(await getData('isPlayEnd')).toBeTruthy();
});
});
pages/API/inner-audio/inner-audio.uvue
浏览文件 @
e3658c1e
...
@@ -4,19 +4,31 @@
...
@@ -4,19 +4,31 @@
<view class="uni-common-mt">
<view class="uni-common-mt">
<slider :value="position" :min="0" :max="duration" @changing="onchanging" @change="onchange"></slider>
<slider :value="position" :min="0" :max="duration" @changing="onchanging" @change="onchange"></slider>
</view>
</view>
<!-- <view class="uni-common-mt play-time-area">
<view class="uni-title">
<text class="current-time">{{currentTime}}</text>
<text class="uni-title-text">属性示例</text>
<text class="duration">{{duration}}</text>
</View>
</view>
<text class="uni-text-box uni-common-mt">当前音频播放位置(保留小数点后 6 位):{{currentTime}} s</text>
<view class="play-button-area">
<text class="uni-text-box">音频的长度(单位:s):{{duration}} s</text>
<image class="icon-play" :src="playImage" @click="play"></image>
<text class="uni-text-box">当前是否停止状态:{{isPaused}}</text>
</view> -->
<text class="uni-text-box">音频缓冲的时间点:{{buffered}}</text>
<button type="primary" @click="play" class="uni-btn">播放</button>
<text class="uni-text-box">当前音量:{{volume}}</text>
<button type="primary" @click="pause" class="uni-btn">暂停</button>
<!-- 设置音量无效 -->
<button type="primary" @click="stop" class="uni-btn">停止</button>
<!-- <button plain :disabled="volume == 1" @click="increaseVolume">增加音量</button>
<button type="primary" @click="onchange('seek')" class="uni-btn">跳转到指定位置</button>
<button plain :disabled="volume == 0" @click="decreaseVolume">减少音量</button> -->
<button type="primary" @click="setAutoplay" class="uni-btn">是否自动开始播放</button>
<button type="primary" @click="setLoop" class="uni-btn">是否循环播放</button>
<text class="uni-subtitle-text uni-title">开始播放的位置(单位:s)</text>
<input :value="startTime" type="number" placeholder="开始播放的位置(单位:s)" class="uni-input"
@input="startTimeInput"></input>
<boolean-data :defaultValue="false" title="是否自动开始播放" @change="setAutoplay"></boolean-data>
<boolean-data :defaultValue="false" title="是否循环播放" @change="setLoop"></boolean-data>
<view class="uni-title">
<text class="uni-title-text">方法示例</text>
</View>
<button :disabled="isPlaying" type="primary" @click="play" class="uni-btn">播放</button>
<button :disabled="!isPlaying" type="primary" @click="pause" class="uni-btn">暂停</button>
<button :disabled="!isPlaying && !isPaused" type="primary" @click="stop" class="uni-btn">停止</button>
<button type="primary" @click="onchange(20)" class="uni-btn">跳转到指定位置20</button>
<view class="uni-title">
<view class="uni-title">
<text class="uni-title-text">格式/路径示例</text>
<text class="uni-title-text">格式/路径示例</text>
</View>
</View>
...
@@ -34,27 +46,32 @@
...
@@ -34,27 +46,32 @@
data() {
data() {
return {
return {
title: "innerAudioContext",
title: "innerAudioContext",
isPlaying: false,
isPlayEnd: false,
currentTime: 0,
currentTime: 0,
duration: 100,
duration: 100,
pos:10,
startTime: 0,
paused:false,
buffered: 0,
_isChanging:false,
volume: 0.5,
_audioContext: null as InnerAudioContext | null
isCanplay: false,
isPlaying: false,
isPaused: true,
isPlayEnd: false,
_isChanging: false,
_audioContext: null as InnerAudioContext | null,
// 自动化测试
onSeekingTest:false,
onSeekedTest:false,
onWaitingTest:false
}
}
},
},
computed: {
computed: {
position() {
position() {
return this.isPlayEnd ? 0 : this.currentTime;
return this.isPlayEnd ? 0 : this.currentTime;
},
},
playImage() {
return this.isPlaying ? "/static/pause.png" : "/static/play.png"
}
},
},
onReady() {
onReady() {
this._audioContext = uni.createInnerAudioContext();
this._audioContext = uni.createInnerAudioContext();
this._audioContext!.src = audioUrl;
this._audioContext!.src = audioUrl;
this.volume = this._audioContext!.volume;
this.onCanplay()
this.onCanplay()
},
},
onUnload() {
onUnload() {
...
@@ -64,106 +81,134 @@
...
@@ -64,106 +81,134 @@
}
}
},
},
methods: {
methods: {
setAutoplay(){
onCanplay() {
this._audioContext!.onCanplay(() => {
console.log('音频进入可以播放状态事件');
this.isCanplay = true;
// 当音频可以播放时,获取缓冲信息
this.buffered = this._audioContext!.buffered;
this.duration = this._audioContext!.duration || 0;
});
},
onchanging() {
this._isChanging = true;
},
onchange(e) {
console.log(e, 'e');
let pos = typeof e === "number" ? e : e.detail.value;
this._audioContext!.seek(pos);
this.onSeeking()
this.onSeeked()
this._isChanging = false;
},
startTimeInput(e : InputEvent) {
let startTimeValue = Number(e.detail.value)
this._audioContext!.startTime = startTimeValue;
this.onchange(startTimeValue)
},
setAutoplay() {
this._audioContext!.autoplay = !this._audioContext!.autoplay;
this._audioContext!.autoplay = !this._audioContext!.autoplay;
console.log(this._audioContext!.autoplay,'autoplay');
console.log(this._audioContext!.autoplay,
'autoplay');
},
},
setLoop(){
setLoop()
{
this._audioContext!.loop = !this._audioContext!.loop;
this._audioContext!.loop = !this._audioContext!.loop;
console.log(this._audioContext!.loop,'loop');
console.log(this._audioContext!.loop,
'loop');
},
},
onchanging() {
play() {
this._isChanging = true;
if (!this.isCanplay) {
uni.showToast({
title: '音频未进入可以播放状态,请稍后再试'
});
return;
}
this.isPlaying = true;
this._audioContext!.play();
this.isPlayEnd = false;
if (this._audioContext!.startTime > 0) {
this.onchange(this._audioContext!.startTime)
}
this._audioContext!.onPlay(() => {
this.isPaused = false;
console.log('开始播放',this.isPaused);
});
this.onTimeUpdate()
this.onWaiting()
this.onError()
this.onEnded()
},
},
onSeeking(){
onSeeking()
{
this._audioContext!.onSeeking(() => {
this._audioContext!.onSeeking(() => {
console.log('音频进行 seek 操作事件');
console.log('音频进行 seek 操作事件');
this.onSeekingTest = true
});
});
},
},
onSeeked(){
onSeeked()
{
this._audioContext!.onSeeked(() => {
this._audioContext!.onSeeked(() => {
console.log('音频完成 seek 操作事件');
console.log('音频完成 seek 操作事件');
this.onSeekedTest = true
});
});
},
},
onchange(e) {
onWaiting() {
let pos = e == 'seek' ? 20 : e.detail.value
this._audioContext!.onWaiting(() => {
this._audioContext!.seek(pos);
console.log('音频加载中事件');
this.onSeeking()
this.onWaitingTest = true
this.onSeeked()
this._isChanging = false;
},
onCanplay(){
this._audioContext!.onCanplay(() => {
console.log('音频进入可以播放状态事件');
});
});
},
},
onTimeUpdate(){
onTimeUpdate() {
this._audioContext!.onTimeUpdate((e) => {
this._audioContext!.onTimeUpdate(() => {
// console.log('onTimeUpdate:音频播放进度更新事件',e);
// console.log('onTimeUpdate:音频播放进度更新事件,currentTime',this._audioContext!.currentTime);
if (this._isChanging === true) {
if (this._isChanging === true) { return; }
return;
}
this.currentTime = this._audioContext!.currentTime || 0;
this.currentTime = this._audioContext!.currentTime || 0;
this.duration = this._audioContext!.duration || 0;
if (this.currentTime > this.buffered) {
console.log('缓冲不足');
}
});
});
},
},
onPlay(){
increaseVolume() {
this._audioContext!.onPlay(() => {
this.volume = Math.min(this.volume + 0.1, 1);
console.log('开始播放');
this.volume = parseFloat(this.volume.toFixed(1));
});
console.log('增加音量', this.volume);
},
decreaseVolume() {
this.volume = Math.max(this.volume - 0.1, 0);
this.volume = parseFloat(this.volume.toFixed(1));
console.log('减少音量', this.volume);
},
},
onEnded(){
onEnded()
{
this._audioContext!.onEnded(() => {
this._audioContext!.onEnded(() => {
console.log('播放结束');
console.log('播放结束');
this.currentTime = 0;
this.currentTime = 0;
this.startTime = 0
this.isPlaying = false;
this.isPlaying = false;
this.isPaused = true;
this.isPlayEnd = true;
this.isPlayEnd = true;
});
});
},
},
onError(){
onError()
{
this._audioContext!.onError((err) => {
this._audioContext!.onError((err) => {
console.log('err',err);
console.log('err',
err);
this.isPlaying = false;
this.isPlaying = false;
this.isPaused = true;
});
});
},
},
onWaiting(){
pause() {
this._audioContext!.onWaiting(() => {
this._audioContext!.pause();
console.log('音频加载中事件');
});
},
play() {
// if (this.isPlaying) {
// this.pause();
// return;
// }
this.isPlaying = true;
this._audioContext!.play();
this.isPlayEnd = false;
this.onPlay()
this.onWaiting()
this.onTimeUpdate()
this.onError()
this.onEnded()
},
onPause(){
this._audioContext!.onPause(() => {
this._audioContext!.onPause(() => {
console.log('音频暂停事件');
console.log('音频暂停事件');
this.isPaused = true;
});
});
},
pause() {
this._audioContext!.pause();
this.onPause()
this.isPlaying = false;
this.isPlaying = false;
},
},
onStop(){
stop() {
console.log('stop');
this._audioContext!.stop();
this._audioContext!.onStop(() => {
this._audioContext!.onStop(() => {
// 第一次点停止时,不触发
this.isPaused = true;
console.log('音频停止事件');
console.log('音频停止事件');
});
});
},
stop() {
this._audioContext!.stop();
this.onStop()
this.isPlaying = false;
this.isPlaying = false;
console.log('stop',this.isPaused);
}
}
}
}
}
}
...
...
pages/component/movable-view/movable-view.test.js
0 → 100644
浏览文件 @
e3658c1e
let
page
;
describe
(
'
movable-view.uvue
'
,
()
=>
{
console
.
log
(
process
.
env
.
uniTestPlatformInfo
,
process
.
env
.
uniTestPlatformInfo
.
startsWith
(
'
web
'
))
if
(
!
process
.
env
.
uniTestPlatformInfo
.
startsWith
(
'
web
'
))
{
it
(
'
app
'
,
()
=>
{
expect
(
1
).
toBe
(
1
)
})
return
}
beforeAll
(
async
()
=>
{
page
=
await
program
.
reLaunch
(
'
/pages/component/movable-view/movable-view
'
)
await
page
.
waitFor
(
'
view
'
);
});
it
(
'
移动至 (30px, 30px)
'
,
async
()
=>
{
expect
(
await
page
.
data
(
'
x
'
)).
toBe
(
0
)
expect
(
await
page
.
data
(
'
y
'
)).
toBe
(
0
)
await
page
.
callMethod
(
'
tap
'
)
await
page
.
waitFor
(
500
);
expect
(
await
page
.
data
(
'
x
'
)).
toBe
(
30
)
expect
(
await
page
.
data
(
'
y
'
)).
toBe
(
30
)
})
it
(
'
放大3倍
'
,
async
()
=>
{
expect
(
await
page
.
data
(
'
scale
'
)).
toBe
(
2
)
await
page
.
callMethod
(
'
tap2
'
)
await
page
.
waitFor
(
500
);
expect
(
await
page
.
data
(
'
scale
'
)).
toBe
(
3
)
})
})
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