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bea2f6e5
编写于
7月 30, 2024
作者:
H
hdx
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电子邮件补丁
差异文件
canvas: 移除 API 目录下重复的canvas,已有 create-canvas-context-async
上级
7cf6ae25
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pages/API/canvas/canvas.uvue
pages/API/canvas/canvas.uvue
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pages/API/canvas/canvas.uvue
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100644 → 0
浏览文件 @
7cf6ae25
<template>
<view class="page">
<page-head :title="title"></page-head>
<canvas class="canvas-element" canvas-id="canvas" id="canvas"></canvas>
<scroll-view class="scroll-view">
<view class="grid-view">
<view class="grid-item" v-for="(name, index) in names" :key="index">
<button class="canvas-drawing-button" @click="handleCanvasButton(name)">{{name}}</button>
</view>
</view>
<button class="btn-to-image" @click="toTempFilePath" type="primary">toTempFilePath</button>
</scroll-view>
</view>
</template>
<script>
export default {
data() {
return {
title: 'createContext',
names: ["rotate", "scale", "reset", "translate", "save", "restore", "drawImage", "fillText", "fill",
"stroke", "clearRect", "beginPath", "closePath", "moveTo", "lineTo", "rect", "arc",
"quadraticCurveTo", "bezierCurveTo", "setFillStyle", "setStrokeStyle", "setGlobalAlpha",
"setShadow", "setFontSize", "setLineCap", "setLineJoin", "setLineWidth", "setMiterLimit"
],
// TODO 缺失 CanvasContext
canvasContext: null as any | null
}
},
onReady() {
// @ts-ignore
this.canvasContext = uni.createCanvasContext('canvas', this)
},
methods: {
toTempFilePath() {
// TODO 缺失
// uni.canvasToTempFilePath({
// canvasId: 'canvas',
// success: (res) => {
// console.log(res.tempFilePath)
// },
// fail: (err) => {
// console.error(JSON.stringify(err))
// }
// })
},
handleCanvasButton(name : string) {
switch (name) {
case "rotate":
this.rotate();
break;
case "scale":
this.scale();
break;
case "reset":
this.reset();
break;
case "translate":
this.translate();
break;
case "save":
this.save();
break;
case "restore":
this.restore();
break;
case "drawImage":
this.drawImage();
break;
case "fillText":
this.fillText();
break;
case "fill":
this.fill();
break;
case "stroke":
this.stroke();
break;
case "clearRect":
this.clearRect();
break;
case "beginPath":
this.beginPath();
break;
case "closePath":
this.closePath();
break;
case "moveTo":
this.moveTo();
break;
case "lineTo":
this.lineTo();
break;
case "rect":
this.rect();
break;
case "arc":
this.arc();
break;
case "quadraticCurveTo":
this.quadraticCurveTo();
break;
case "bezierCurveTo":
this.bezierCurveTo();
break;
case "setFillStyle":
this.setFillStyle();
break;
case "setStrokeStyle":
this.setStrokeStyle();
break;
case "setGlobalAlpha":
this.setGlobalAlpha();
break;
case "setShadow":
this.setShadow();
break;
case "setFontSize":
this.setFontSize();
break;
case "setLineCap":
this.setLineCap();
break;
case "setLineJoin":
this.setLineJoin();
break;
case "setLineWidth":
this.setLineWidth();
break;
case "setMiterLimit":
this.setMiterLimit();
break;
default:
break;
}
},
rotate() {
this.canvasContext!.beginPath()
this.canvasContext!.rotate(10 * Math.PI / 180)
this.canvasContext!.rect(225, 75, 20, 10)
this.canvasContext!.fill()
this.canvasContext!.draw()
},
scale() {
this.canvasContext!.beginPath()
this.canvasContext!.rect(25, 25, 50, 50)
this.canvasContext!.stroke()
this.canvasContext!.scale(2, 2)
this.canvasContext!.beginPath()
this.canvasContext!.rect(25, 25, 50, 50)
this.canvasContext!.stroke()
this.canvasContext!.draw()
},
reset() {
this.canvasContext!.beginPath()
this.canvasContext!.setFillStyle('#000000')
this.canvasContext!.setStrokeStyle('#000000')
this.canvasContext!.setFontSize(10)
this.canvasContext!.setGlobalAlpha(1)
this.canvasContext!.setShadow(0, 0, 0, 'rgba(0, 0, 0, 0)')
this.canvasContext!.setLineCap('butt')
this.canvasContext!.setLineJoin('miter')
this.canvasContext!.setLineWidth(1)
this.canvasContext!.setMiterLimit(10)
this.canvasContext!.draw()
},
translate() {
this.canvasContext!.beginPath()
this.canvasContext!.rect(10, 10, 100, 50)
this.canvasContext!.fill()
this.canvasContext!.translate(70, 70)
this.canvasContext!.beginPath()
this.canvasContext!.fill()
this.canvasContext!.draw()
},
save() {
this.canvasContext!.beginPath()
this.canvasContext!.setStrokeStyle('#00ff00')
this.canvasContext!.save()
this.canvasContext!.scale(2, 2)
this.canvasContext!.setStrokeStyle('#ff0000')
this.canvasContext!.rect(0, 0, 100, 100)
this.canvasContext!.stroke()
this.canvasContext!.restore()
this.canvasContext!.rect(0, 0, 50, 50)
this.canvasContext!.stroke()
this.canvasContext!.draw()
},
restore() {
[3, 2, 1].forEach((item) => {
this.canvasContext!.beginPath()
this.canvasContext!.save()
this.canvasContext!.scale(item, item)
this.canvasContext!.rect(10, 10, 100, 100)
this.canvasContext!.stroke()
this.canvasContext!.restore()
});
this.canvasContext!.draw()
},
drawImage() {
// #ifdef APP-PLUS
this.canvasContext!.drawImage('../../../static/app-plus/uni@2x.png', 0, 0)
// #endif
// #ifndef APP-PLUS
this.canvasContext!.drawImage('../../../static/uni.png', 0, 0)
// #endif
this.canvasContext!.draw()
},
fillText() {
this.canvasContext!.setStrokeStyle('#ff0000')
this.canvasContext!.beginPath()
this.canvasContext!.moveTo(0, 10)
this.canvasContext!.lineTo(300, 10)
this.canvasContext!.stroke()
// this.canvasContext!.save()
// this.canvasContext!.scale(1.5, 1.5)
// this.canvasContext!.translate(20, 20)
this.canvasContext!.setFontSize(10)
this.canvasContext!.fillText('Hello World', 0, 30)
this.canvasContext!.setFontSize(20)
this.canvasContext!.fillText('Hello World', 100, 30)
// this.canvasContext!.restore()
this.canvasContext!.beginPath()
this.canvasContext!.moveTo(0, 30)
this.canvasContext!.lineTo(300, 30)
this.canvasContext!.stroke()
this.canvasContext!.draw()
},
fill() {
this.canvasContext!.beginPath()
this.canvasContext!.rect(20, 20, 150, 100)
this.canvasContext!.setStrokeStyle('#00ff00')
this.canvasContext!.fill()
this.canvasContext!.draw()
},
stroke() {
this.canvasContext!.beginPath()
this.canvasContext!.moveTo(20, 20)
this.canvasContext!.lineTo(20, 100)
this.canvasContext!.lineTo(70, 100)
this.canvasContext!.setStrokeStyle('#00ff00')
this.canvasContext!.stroke()
this.canvasContext!.draw()
},
clearRect() {
this.canvasContext!.setFillStyle('#ff0000')
this.canvasContext!.beginPath()
this.canvasContext!.rect(0, 0, 300, 150)
this.canvasContext!.fill()
this.canvasContext!.clearRect(20, 20, 100, 50)
this.canvasContext!.draw()
},
beginPath() {
this.canvasContext!.beginPath()
this.canvasContext!.setLineWidth(5)
this.canvasContext!.setStrokeStyle('#ff0000')
this.canvasContext!.moveTo(0, 75)
this.canvasContext!.lineTo(250, 75)
this.canvasContext!.stroke()
this.canvasContext!.beginPath()
this.canvasContext!.setStrokeStyle('#0000ff')
this.canvasContext!.moveTo(50, 0)
this.canvasContext!.lineTo(150, 130)
this.canvasContext!.stroke()
this.canvasContext!.draw()
},
closePath() {
this.canvasContext!.beginPath()
this.canvasContext!.setLineWidth(1)
this.canvasContext!.moveTo(20, 20)
this.canvasContext!.lineTo(20, 100)
this.canvasContext!.lineTo(70, 100)
this.canvasContext!.closePath()
this.canvasContext!.stroke()
this.canvasContext!.draw()
},
moveTo() {
this.canvasContext!.beginPath()
this.canvasContext!.moveTo(0, 0)
this.canvasContext!.lineTo(300, 150)
this.canvasContext!.stroke()
this.canvasContext!.draw()
},
lineTo() {
this.canvasContext!.beginPath()
this.canvasContext!.moveTo(20, 20)
this.canvasContext!.lineTo(20, 100)
this.canvasContext!.lineTo(70, 100)
this.canvasContext!.stroke()
this.canvasContext!.draw()
},
rect() {
this.canvasContext!.beginPath()
this.canvasContext!.rect(20, 20, 150, 100)
this.canvasContext!.stroke()
this.canvasContext!.draw()
},
arc() {
this.canvasContext!.beginPath()
this.canvasContext!.setLineWidth(2)
this.canvasContext!.arc(75, 75, 50, 0, Math.PI * 2, true)
this.canvasContext!.moveTo(110, 75)
this.canvasContext!.arc(75, 75, 35, 0, Math.PI, false)
this.canvasContext!.moveTo(65, 65)
this.canvasContext!.arc(60, 65, 5, 0, Math.PI * 2, true)
this.canvasContext!.moveTo(95, 65)
this.canvasContext!.arc(90, 65, 5, 0, Math.PI * 2, true)
this.canvasContext!.stroke()
this.canvasContext!.draw()
},
quadraticCurveTo() {
this.canvasContext!.beginPath()
this.canvasContext!.moveTo(20, 20)
this.canvasContext!.quadraticCurveTo(20, 100, 200, 20)
this.canvasContext!.stroke()
this.canvasContext!.draw()
},
bezierCurveTo() {
this.canvasContext!.beginPath()
this.canvasContext!.moveTo(20, 20)
this.canvasContext!.bezierCurveTo(20, 100, 200, 100, 200, 20)
this.canvasContext!.stroke()
this.canvasContext!.draw()
},
setFillStyle() {
['#fef957', 'rgb(242,159,63)', 'rgb(242,117,63)', '#e87e51'].forEach((item : string, index : number) => {
this.canvasContext!.setFillStyle(item)
this.canvasContext!.beginPath()
this.canvasContext!.rect(0 + 75 * index, 0, 50, 50)
this.canvasContext!.fill()
})
this.canvasContext!.draw()
},
setStrokeStyle() {
['#fef957', 'rgb(242,159,63)', 'rgb(242,117,63)', '#e87e51'].forEach((item : string, index : number) => {
this.canvasContext!.setStrokeStyle(item)
this.canvasContext!.beginPath()
this.canvasContext!.rect(0 + 75 * index, 0, 50, 50)
this.canvasContext!.stroke()
})
this.canvasContext!.draw()
},
setGlobalAlpha() {
this.canvasContext!.setFillStyle('#000000');
[1, 0.5, 0.1].forEach((item : number, index : number) => {
this.canvasContext!.setGlobalAlpha(item)
this.canvasContext!.beginPath()
this.canvasContext!.rect(0 + 75 * index, 0, 50, 50)
this.canvasContext!.fill()
})
this.canvasContext!.draw()
this.canvasContext!.setGlobalAlpha(1)
},
setShadow() {
this.canvasContext!.beginPath()
this.canvasContext!.setShadow(10, 10, 10, 'rgba(0, 0, 0, 199)')
this.canvasContext!.rect(10, 10, 100, 100)
this.canvasContext!.fill()
this.canvasContext!.draw()
},
setFontSize() {
[10, 20, 30, 40].forEach((item : number, index : number) => {
this.canvasContext!.setFontSize(item)
this.canvasContext!.fillText('Hello, world', 20, 20 + 40 * index)
})
this.canvasContext!.draw()
},
setLineCap() {
this.canvasContext!.setLineWidth(10);
['butt', 'round', 'square'].forEach((item : string, index : number) => {
this.canvasContext!.beginPath()
this.canvasContext!.setLineCap(item)
this.canvasContext!.moveTo(20, 20 + 20 * index)
this.canvasContext!.lineTo(100, 20 + 20 * index)
this.canvasContext!.stroke()
})
this.canvasContext!.draw()
},
setLineJoin() {
this.canvasContext!.setLineWidth(10);
['bevel', 'round', 'miter'].forEach((item : string, index : number) => {
this.canvasContext!.beginPath()
this.canvasContext!.setLineJoin(item)
this.canvasContext!.moveTo(20 + 80 * index, 20)
this.canvasContext!.lineTo(100 + 80 * index, 50)
this.canvasContext!.lineTo(20 + 80 * index, 100)
this.canvasContext!.stroke()
})
this.canvasContext!.draw()
},
setLineWidth() {
[2, 4, 6, 8, 10].forEach((item : number, index : number) => {
this.canvasContext!.beginPath()
this.canvasContext!.setLineWidth(item)
this.canvasContext!.moveTo(20, 20 + 20 * index)
this.canvasContext!.lineTo(100, 20 + 20 * index)
this.canvasContext!.stroke()
})
this.canvasContext!.draw()
},
setMiterLimit() {
this.canvasContext!.setLineWidth(4);
[2, 4, 6, 8, 10].forEach((item : number, index : number) => {
this.canvasContext!.beginPath()
this.canvasContext!.setMiterLimit(item)
this.canvasContext!.moveTo(20 + 80 * index, 20)
this.canvasContext!.lineTo(100 + 80 * index, 50)
this.canvasContext!.lineTo(20 + 80 * index, 100)
this.canvasContext!.stroke()
})
this.canvasContext!.draw()
}
}
}
</script>
<style>
.page {
flex: 1;
height: 100%;
overflow: hidden;
}
.scroll-view {
flex: 1;
padding-bottom: 50px;
}
.canvas-element {
width: 100%;
height: 250px;
background-color: #ffffff;
}
.grid-view {
padding: 10px;
flex-direction: row;
flex-wrap: wrap;
}
.grid-item {
width: 50%;
padding: 5px;
}
.btn-to-image {
margin: 10px;
}
</style>
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