diff --git a/Assembly-CSharp.csproj b/Assembly-CSharp.csproj index 2fd83e44709007a993299b4f7627f5c903267c14..afd7351b3083d47abcf0c08629d5830b19f67b70 100644 --- a/Assembly-CSharp.csproj +++ b/Assembly-CSharp.csproj @@ -296,6 +296,9 @@ + + + diff --git a/Assets/LuaFramework/Editor/CustomSettings.cs b/Assets/LuaFramework/Editor/CustomSettings.cs index 2fe3f75347dae2cfce2be5f95b410a13ad5257fa..a7b026d59d6b56ab0722b86a1cc37edfcef9444e 100644 --- a/Assets/LuaFramework/Editor/CustomSettings.cs +++ b/Assets/LuaFramework/Editor/CustomSettings.cs @@ -165,6 +165,7 @@ namespace LuaFramework _GT(typeof(Toggle)), _GT(typeof(Slider)), _GT(typeof(InputField)), + _GT(typeof(InputField.OnChangeEvent)), _GT(typeof(Dropdown)), // TODO: 添加自定义的类 diff --git a/Assets/LuaFramework/Lua/Logic/Login/LoginLogic.lua b/Assets/LuaFramework/Lua/Logic/Login/LoginLogic.lua index aee216c8e10b0ff32a03920bc4c7d636b0acee4c..9d16c2af27fad492cb0e24a206ae444d78b5b9b5 100644 --- a/Assets/LuaFramework/Lua/Logic/Login/LoginLogic.lua +++ b/Assets/LuaFramework/Lua/Logic/Login/LoginLogic.lua @@ -8,9 +8,7 @@ function LoginLogic.DoLogin(account, pwdMd5, cb) if not this.CheckAccount(account) then return end - if not this.CheckPwd(pwdMd5) then - return - end + -- TODO 调用SDK或与游戏服务端通信,执行登录流程 log("DoLogin, account: " .. account .. ", pwdMd5: " .. pwdMd5) -- 缓存账号密码 diff --git a/Assets/LuaFramework/Lua/View/Login/LoginPanel.lua b/Assets/LuaFramework/Lua/View/Login/LoginPanel.lua index bf574f6619d4125d7d26c1fb005e8d4c0c56b154..9e13f96fe68d306757eda0b57fdf77485f2f2b5f 100644 --- a/Assets/LuaFramework/Lua/View/Login/LoginPanel.lua +++ b/Assets/LuaFramework/Lua/View/Login/LoginPanel.lua @@ -26,26 +26,46 @@ function LoginPanel:SetUi(binder) local accountInput = binder:GetObj("accountInput") accountInput.text = Cache.Get("ACCOUNT", "") -- 密码输入框 - local pwdMd5 = Cache.Get("PASSWORD", "") + local cachePwdMd5 = Cache.Get("PASSWORD", "") + local finalPwdMd5 = cachePwdMd5 + local pwdInput = UGUITool.SetInputField(binder, "pwdInput", function (v) + -- 输入框编辑完毕后会进入这个回调 if "********" == v then return end local newPwdMd5 = Util.md5(v) - if newPwdMd5 ~= pwdMd5 then - pwdMd5 = newPwdMd5 + if newPwdMd5 ~= cachePwdMd5 then + finalPwdMd5 = newPwdMd5 end end) - - if not LuaUtil.IsStrNullOrEmpty(pwdMd5) then + + -- 当缓存了密码,修改任何字符都会清掉密码 + pwdInput.onValueChanged:AddListener(function (v) + if "********" == v then + return + end + if not LuaUtil.IsStrNullOrEmpty(cachePwdMd5) then + cachePwdMd5 = "" + pwdInput.text = "" + end + end) + + -- 如果缓存了密码,则密码框显示为******** + if not LuaUtil.IsStrNullOrEmpty(cachePwdMd5) then pwdInput.text = "********" end -- 登录按钮 UGUITool.SetButton(binder, "loginBtn", function (btn) + if not LoginLogic.CheckPwd(pwdInput.text) then + return + end + -- 执行登录 local account = accountInput.text - LoginLogic.DoLogin(account, pwdMd5, function (ok) + -- logGreen("pwd :" .. pwdInput.text .. ", md5: " .. Util.md5(pwdInput.text)) + LoginLogic.DoLogin(account, finalPwdMd5, function (ok) if not ok then return end -- 登录成功,关闭登录界面 self.Hide() diff --git a/Assets/LuaFramework/ToLua/Source/Generate/DelegateFactory.cs b/Assets/LuaFramework/ToLua/Source/Generate/DelegateFactory.cs index 380af6a34817beaf67454744feed42828720a281..f44866a33dc57621eab6c561fd183231a193a868 100644 --- a/Assets/LuaFramework/ToLua/Source/Generate/DelegateFactory.cs +++ b/Assets/LuaFramework/ToLua/Source/Generate/DelegateFactory.cs @@ -38,6 +38,7 @@ public static class DelegateFactory dict.Add(typeof(System.Action), System_Action_float); dict.Add(typeof(UnityEngine.RectTransform.ReapplyDrivenProperties), UnityEngine_RectTransform_ReapplyDrivenProperties); dict.Add(typeof(UnityEngine.UI.InputField.OnValidateInput), UnityEngine_UI_InputField_OnValidateInput); + dict.Add(typeof(UnityEngine.Events.UnityAction), UnityEngine_Events_UnityAction_string); dict.Add(typeof(MyEventHandler), MyEventHandler); } @@ -1153,6 +1154,53 @@ public static class DelegateFactory } } + class UnityEngine_Events_UnityAction_string_Event : LuaDelegate + { + public UnityEngine_Events_UnityAction_string_Event(LuaFunction func) : base(func) { } + public UnityEngine_Events_UnityAction_string_Event(LuaFunction func, LuaTable self) : base(func, self) { } + + public void Call(string param0) + { + func.BeginPCall(); + func.Push(param0); + func.PCall(); + func.EndPCall(); + } + + public void CallWithSelf(string param0) + { + func.BeginPCall(); + func.Push(self); + func.Push(param0); + func.PCall(); + func.EndPCall(); + } + } + + public static Delegate UnityEngine_Events_UnityAction_string(LuaFunction func, LuaTable self, bool flag) + { + if (func == null) + { + UnityEngine.Events.UnityAction fn = delegate(string param0) { }; + return fn; + } + + if(!flag) + { + UnityEngine_Events_UnityAction_string_Event target = new UnityEngine_Events_UnityAction_string_Event(func); + UnityEngine.Events.UnityAction d = target.Call; + target.method = d.Method; + return d; + } + else + { + UnityEngine_Events_UnityAction_string_Event target = new UnityEngine_Events_UnityAction_string_Event(func, self); + UnityEngine.Events.UnityAction d = target.CallWithSelf; + target.method = d.Method; + return d; + } + } + class MyEventHandler_Event : LuaDelegate { public MyEventHandler_Event(LuaFunction func) : base(func) { } diff --git a/Assets/LuaFramework/ToLua/Source/Generate/LuaBinder.cs b/Assets/LuaFramework/ToLua/Source/Generate/LuaBinder.cs index 36e014ff4511a5a448452fcadbe88dfa2e2cfcdd..87e531c6b00514cf3fb03b38c4696d0da3ba72ec 100644 --- a/Assets/LuaFramework/ToLua/Source/Generate/LuaBinder.cs +++ b/Assets/LuaFramework/ToLua/Source/Generate/LuaBinder.cs @@ -79,6 +79,7 @@ public static class LuaBinder UnityEngine_UI_MaskableGraphicWrap.Register(L); UnityEngine_UI_GraphicWrap.Register(L); L.BeginModule("InputField"); + UnityEngine_UI_InputField_OnChangeEventWrap.Register(L); L.RegFunction("OnValidateInput", UnityEngine_UI_InputField_OnValidateInput); L.EndModule(); L.EndModule(); @@ -86,7 +87,10 @@ public static class LuaBinder UnityEngine_EventSystems_UIBehaviourWrap.Register(L); L.EndModule(); L.BeginModule("Events"); + UnityEngine_Events_UnityEvent_stringWrap.Register(L); + UnityEngine_Events_UnityEventBaseWrap.Register(L); L.RegFunction("UnityAction", UnityEngine_Events_UnityAction); + L.RegFunction("UnityAction_string", UnityEngine_Events_UnityAction_string); L.EndModule(); L.BeginModule("Camera"); L.RegFunction("CameraCallback", UnityEngine_Camera_CameraCallback); @@ -243,6 +247,33 @@ public static class LuaBinder } } + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int UnityEngine_Events_UnityAction_string(IntPtr L) + { + try + { + int count = LuaDLL.lua_gettop(L); + LuaFunction func = ToLua.CheckLuaFunction(L, 1); + + if (count == 1) + { + Delegate arg1 = DelegateFactory.CreateDelegate(typeof(UnityEngine.Events.UnityAction), func); + ToLua.Push(L, arg1); + } + else + { + LuaTable self = ToLua.CheckLuaTable(L, 2); + Delegate arg1 = DelegateFactory.CreateDelegate(typeof(UnityEngine.Events.UnityAction), func, self); + ToLua.Push(L, arg1); + } + return 1; + } + catch(Exception e) + { + return LuaDLL.toluaL_exception(L, e); + } + } + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int UnityEngine_Camera_CameraCallback(IntPtr L) { diff --git a/Assets/LuaFramework/ToLua/Source/Generate/LuaFramework_AppConstWrap.cs b/Assets/LuaFramework/ToLua/Source/Generate/LuaFramework_AppConstWrap.cs index 255e03a5a0790d9f995c7cff948f2da1fec3f38d..86e5983b285f49feec0f9759c6708d295a53fe36 100644 --- a/Assets/LuaFramework/ToLua/Source/Generate/LuaFramework_AppConstWrap.cs +++ b/Assets/LuaFramework/ToLua/Source/Generate/LuaFramework_AppConstWrap.cs @@ -12,6 +12,7 @@ public class LuaFramework_AppConstWrap L.RegConstant("DebugMode", 0); L.RegConstant("ExampleMode", 0); L.RegConstant("TimerInterval", 1); + L.RegConstant("GameFrameRate", 30); L.RegVar("AppName", get_AppName, null); L.RegVar("LuaTempDir", get_LuaTempDir, null); L.RegVar("ExtName", get_ExtName, null); diff --git a/Assets/LuaFramework/ToLua/Source/Generate/UnityEngine_Events_UnityEventBaseWrap.cs b/Assets/LuaFramework/ToLua/Source/Generate/UnityEngine_Events_UnityEventBaseWrap.cs new file mode 100644 index 0000000000000000000000000000000000000000..80a2f252d6c725c56bd2e87ba3c24e073ec1171f --- /dev/null +++ b/Assets/LuaFramework/ToLua/Source/Generate/UnityEngine_Events_UnityEventBaseWrap.cs @@ -0,0 +1,161 @@ +//this source code was auto-generated by tolua#, do not modify it +using System; +using LuaInterface; + +public class UnityEngine_Events_UnityEventBaseWrap +{ + public static void Register(LuaState L) + { + L.BeginClass(typeof(UnityEngine.Events.UnityEventBase), typeof(System.Object)); + L.RegFunction("GetPersistentEventCount", GetPersistentEventCount); + L.RegFunction("GetPersistentTarget", GetPersistentTarget); + L.RegFunction("GetPersistentMethodName", GetPersistentMethodName); + L.RegFunction("SetPersistentListenerState", SetPersistentListenerState); + L.RegFunction("RemoveAllListeners", RemoveAllListeners); + L.RegFunction("ToString", ToString); + L.RegFunction("GetValidMethodInfo", GetValidMethodInfo); + L.RegFunction("__tostring", ToLua.op_ToString); + L.EndClass(); + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int GetPersistentEventCount(IntPtr L) + { + try + { + ToLua.CheckArgsCount(L, 1); + UnityEngine.Events.UnityEventBase obj = (UnityEngine.Events.UnityEventBase)ToLua.CheckObject(L, 1, typeof(UnityEngine.Events.UnityEventBase)); + int o = obj.GetPersistentEventCount(); + LuaDLL.lua_pushinteger(L, o); + return 1; + } + catch(Exception e) + { + return LuaDLL.toluaL_exception(L, e); + } + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int GetPersistentTarget(IntPtr L) + { + try + { + ToLua.CheckArgsCount(L, 2); + UnityEngine.Events.UnityEventBase obj = (UnityEngine.Events.UnityEventBase)ToLua.CheckObject(L, 1, typeof(UnityEngine.Events.UnityEventBase)); + int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); + UnityEngine.Object o = obj.GetPersistentTarget(arg0); + ToLua.Push(L, o); + return 1; + } + catch(Exception e) + { + return LuaDLL.toluaL_exception(L, e); + } + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int GetPersistentMethodName(IntPtr L) + { + try + { + ToLua.CheckArgsCount(L, 2); + UnityEngine.Events.UnityEventBase obj = (UnityEngine.Events.UnityEventBase)ToLua.CheckObject(L, 1, typeof(UnityEngine.Events.UnityEventBase)); + int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); + string o = obj.GetPersistentMethodName(arg0); + LuaDLL.lua_pushstring(L, o); + return 1; + } + catch(Exception e) + { + return LuaDLL.toluaL_exception(L, e); + } + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int SetPersistentListenerState(IntPtr L) + { + try + { + ToLua.CheckArgsCount(L, 3); + UnityEngine.Events.UnityEventBase obj = (UnityEngine.Events.UnityEventBase)ToLua.CheckObject(L, 1, typeof(UnityEngine.Events.UnityEventBase)); + int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); + UnityEngine.Events.UnityEventCallState arg1 = (UnityEngine.Events.UnityEventCallState)ToLua.CheckObject(L, 3, typeof(UnityEngine.Events.UnityEventCallState)); + obj.SetPersistentListenerState(arg0, arg1); + return 0; + } + catch(Exception e) + { + return LuaDLL.toluaL_exception(L, e); + } + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int RemoveAllListeners(IntPtr L) + { + try + { + ToLua.CheckArgsCount(L, 1); + UnityEngine.Events.UnityEventBase obj = (UnityEngine.Events.UnityEventBase)ToLua.CheckObject(L, 1, typeof(UnityEngine.Events.UnityEventBase)); + obj.RemoveAllListeners(); + return 0; + } + catch(Exception e) + { + return LuaDLL.toluaL_exception(L, e); + } + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int ToString(IntPtr L) + { + try + { + ToLua.CheckArgsCount(L, 1); + UnityEngine.Events.UnityEventBase obj = (UnityEngine.Events.UnityEventBase)ToLua.CheckObject(L, 1, typeof(UnityEngine.Events.UnityEventBase)); + string o = obj.ToString(); + LuaDLL.lua_pushstring(L, o); + return 1; + } + catch(Exception e) + { + return LuaDLL.toluaL_exception(L, e); + } + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int GetValidMethodInfo(IntPtr L) + { + try + { + int count = LuaDLL.lua_gettop(L); + + if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(System.Type), typeof(string), typeof(System.Type[]))) + { + System.Type arg0 = (System.Type)ToLua.ToObject(L, 1); + string arg1 = ToLua.ToString(L, 2); + System.Type[] arg2 = ToLua.CheckObjectArray(L, 3); + System.Reflection.MethodInfo o = UnityEngine.Events.UnityEventBase.GetValidMethodInfo(arg0, arg1, arg2); + ToLua.PushObject(L, o); + return 1; + } + else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(object), typeof(string), typeof(System.Type[]))) + { + object arg0 = ToLua.ToVarObject(L, 1); + string arg1 = ToLua.ToString(L, 2); + System.Type[] arg2 = ToLua.CheckObjectArray(L, 3); + System.Reflection.MethodInfo o = UnityEngine.Events.UnityEventBase.GetValidMethodInfo(arg0, arg1, arg2); + ToLua.PushObject(L, o); + return 1; + } + else + { + return LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.Events.UnityEventBase.GetValidMethodInfo"); + } + } + catch(Exception e) + { + return LuaDLL.toluaL_exception(L, e); + } + } +} + diff --git a/Assets/LuaFramework/ToLua/Source/Generate/UnityEngine_Events_UnityEventBaseWrap.cs.meta b/Assets/LuaFramework/ToLua/Source/Generate/UnityEngine_Events_UnityEventBaseWrap.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..94ac12eb4c7fc3734f1f98e358bd498df968f7e4 --- /dev/null +++ b/Assets/LuaFramework/ToLua/Source/Generate/UnityEngine_Events_UnityEventBaseWrap.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 0244c2247600ae84589016c41d81b434 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/LuaFramework/ToLua/Source/Generate/UnityEngine_Events_UnityEvent_stringWrap.cs b/Assets/LuaFramework/ToLua/Source/Generate/UnityEngine_Events_UnityEvent_stringWrap.cs new file mode 100644 index 0000000000000000000000000000000000000000..3adec0131d7b7eab81b65a7aa9fd4c9b75269a0f --- /dev/null +++ b/Assets/LuaFramework/ToLua/Source/Generate/UnityEngine_Events_UnityEvent_stringWrap.cs @@ -0,0 +1,117 @@ +//this source code was auto-generated by tolua#, do not modify it +using System; +using LuaInterface; + +public class UnityEngine_Events_UnityEvent_stringWrap +{ + public static void Register(LuaState L) + { + L.BeginClass(typeof(UnityEngine.Events.UnityEvent), typeof(UnityEngine.Events.UnityEventBase), "UnityEvent_string"); + L.RegFunction("AddListener", AddListener); + L.RegFunction("RemoveListener", RemoveListener); + L.RegFunction("Invoke", Invoke); + L.RegFunction("New", _CreateUnityEngine_Events_UnityEvent_string); + L.RegFunction("__tostring", ToLua.op_ToString); + L.EndClass(); + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _CreateUnityEngine_Events_UnityEvent_string(IntPtr L) + { + try + { + int count = LuaDLL.lua_gettop(L); + + if (count == 0) + { + UnityEngine.Events.UnityEvent obj = new UnityEngine.Events.UnityEvent(); + ToLua.PushObject(L, obj); + return 1; + } + else + { + return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.Events.UnityEvent.New"); + } + } + catch(Exception e) + { + return LuaDLL.toluaL_exception(L, e); + } + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int AddListener(IntPtr L) + { + try + { + ToLua.CheckArgsCount(L, 2); + UnityEngine.Events.UnityEvent obj = (UnityEngine.Events.UnityEvent)ToLua.CheckObject(L, 1, typeof(UnityEngine.Events.UnityEvent)); + UnityEngine.Events.UnityAction arg0 = null; + LuaTypes funcType2 = LuaDLL.lua_type(L, 2); + + if (funcType2 != LuaTypes.LUA_TFUNCTION) + { + arg0 = (UnityEngine.Events.UnityAction)ToLua.CheckObject(L, 2, typeof(UnityEngine.Events.UnityAction)); + } + else + { + LuaFunction func = ToLua.ToLuaFunction(L, 2); + arg0 = DelegateFactory.CreateDelegate(typeof(UnityEngine.Events.UnityAction), func) as UnityEngine.Events.UnityAction; + } + + obj.AddListener(arg0); + return 0; + } + catch(Exception e) + { + return LuaDLL.toluaL_exception(L, e); + } + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int RemoveListener(IntPtr L) + { + try + { + ToLua.CheckArgsCount(L, 2); + UnityEngine.Events.UnityEvent obj = (UnityEngine.Events.UnityEvent)ToLua.CheckObject(L, 1, typeof(UnityEngine.Events.UnityEvent)); + UnityEngine.Events.UnityAction arg0 = null; + LuaTypes funcType2 = LuaDLL.lua_type(L, 2); + + if (funcType2 != LuaTypes.LUA_TFUNCTION) + { + arg0 = (UnityEngine.Events.UnityAction)ToLua.CheckObject(L, 2, typeof(UnityEngine.Events.UnityAction)); + } + else + { + LuaFunction func = ToLua.ToLuaFunction(L, 2); + arg0 = DelegateFactory.CreateDelegate(typeof(UnityEngine.Events.UnityAction), func) as UnityEngine.Events.UnityAction; + } + + obj.RemoveListener(arg0); + return 0; + } + catch(Exception e) + { + return LuaDLL.toluaL_exception(L, e); + } + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int Invoke(IntPtr L) + { + try + { + ToLua.CheckArgsCount(L, 2); + UnityEngine.Events.UnityEvent obj = (UnityEngine.Events.UnityEvent)ToLua.CheckObject(L, 1, typeof(UnityEngine.Events.UnityEvent)); + string arg0 = ToLua.CheckString(L, 2); + obj.Invoke(arg0); + return 0; + } + catch(Exception e) + { + return LuaDLL.toluaL_exception(L, e); + } + } +} + diff --git a/Assets/LuaFramework/ToLua/Source/Generate/UnityEngine_Events_UnityEvent_stringWrap.cs.meta b/Assets/LuaFramework/ToLua/Source/Generate/UnityEngine_Events_UnityEvent_stringWrap.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..87a5f54902724d2ef5d14de41dd4bd7dd7ff5e2d --- /dev/null +++ b/Assets/LuaFramework/ToLua/Source/Generate/UnityEngine_Events_UnityEvent_stringWrap.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 6724732865ef87e44a16b2c77335abed +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/LuaFramework/ToLua/Source/Generate/UnityEngine_UI_InputField_OnChangeEventWrap.cs b/Assets/LuaFramework/ToLua/Source/Generate/UnityEngine_UI_InputField_OnChangeEventWrap.cs new file mode 100644 index 0000000000000000000000000000000000000000..e42b3e435805e2304e1818f34f3bdee154c9a481 --- /dev/null +++ b/Assets/LuaFramework/ToLua/Source/Generate/UnityEngine_UI_InputField_OnChangeEventWrap.cs @@ -0,0 +1,39 @@ +//this source code was auto-generated by tolua#, do not modify it +using System; +using LuaInterface; + +public class UnityEngine_UI_InputField_OnChangeEventWrap +{ + public static void Register(LuaState L) + { + L.BeginClass(typeof(UnityEngine.UI.InputField.OnChangeEvent), typeof(UnityEngine.Events.UnityEvent)); + L.RegFunction("New", _CreateUnityEngine_UI_InputField_OnChangeEvent); + L.RegFunction("__tostring", ToLua.op_ToString); + L.EndClass(); + } + + [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] + static int _CreateUnityEngine_UI_InputField_OnChangeEvent(IntPtr L) + { + try + { + int count = LuaDLL.lua_gettop(L); + + if (count == 0) + { + UnityEngine.UI.InputField.OnChangeEvent obj = new UnityEngine.UI.InputField.OnChangeEvent(); + ToLua.PushObject(L, obj); + return 1; + } + else + { + return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.UI.InputField.OnChangeEvent.New"); + } + } + catch(Exception e) + { + return LuaDLL.toluaL_exception(L, e); + } + } +} + diff --git a/Assets/LuaFramework/ToLua/Source/Generate/UnityEngine_UI_InputField_OnChangeEventWrap.cs.meta b/Assets/LuaFramework/ToLua/Source/Generate/UnityEngine_UI_InputField_OnChangeEventWrap.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..32860961521df9e6c0b507445cd8d972fae93a07 --- /dev/null +++ b/Assets/LuaFramework/ToLua/Source/Generate/UnityEngine_UI_InputField_OnChangeEventWrap.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: b243297d3317a504ca5715b4185d7774 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Framework/UGUIExpand/UGUITool.cs b/Assets/Scripts/Framework/UGUIExpand/UGUITool.cs index f93439bb7396e4043b7175c2c89073148ffd051a..3cf982a1a74e031de1bb4c4938db9c2944cba605 100644 --- a/Assets/Scripts/Framework/UGUIExpand/UGUITool.cs +++ b/Assets/Scripts/Framework/UGUIExpand/UGUITool.cs @@ -35,8 +35,6 @@ public class UGUITool GameLogger.LogError("SetButton Error, obj is null: " + name); return null; } - - btn.onClick.RemoveAllListeners(); btn.onClick.AddListener(() => { if (null != onClick) @@ -58,16 +56,14 @@ public class UGUITool GameLogger.LogError("SetInputField Error, obj is null: " + name); return null; } - input.onEndEdit.RemoveAllListeners(); input.onEndEdit.AddListener((v) => { if (null != onEndEdit) onEndEdit(v); }); - return input; } - + /// /// 设置下拉框选择回调 /// @@ -87,7 +83,7 @@ public class UGUITool if (null != onValueChanged) onValueChanged(v); }); - + return dropdown; } @@ -139,5 +135,5 @@ public class UGUITool return slider; } - + } diff --git a/obj/Debug/Assembly-CSharp.csproj.AssemblyReference.cache b/obj/Debug/Assembly-CSharp.csproj.AssemblyReference.cache index 1d4d3ac498042a86c6dc9d4c8b4a35260220fe91..204fdef644eaa2e6de09b015f5f4588ab58aa14d 100644 Binary files a/obj/Debug/Assembly-CSharp.csproj.AssemblyReference.cache and b/obj/Debug/Assembly-CSharp.csproj.AssemblyReference.cache differ