diff --git a/libavcodec/dsputil.c b/libavcodec/dsputil.c index c49ff76beb4969bffcc482ded65cde309285efe6..7b84a9ed1d77d779cda2eea6a6f42db8743ba317 100644 --- a/libavcodec/dsputil.c +++ b/libavcodec/dsputil.c @@ -874,6 +874,13 @@ PIXOP2(put, op_put) #define avg2(a,b) ((a+b+1)>>1) #define avg4(a,b,c,d) ((a+b+c+d+2)>>2) +static void put_no_rnd_pixels16_l2_c(uint8_t *dst, const uint8_t *a, const uint8_t *b, int stride, int h){ + put_no_rnd_pixels16_l2(dst, a, b, stride, stride, stride, h); +} + +static void put_no_rnd_pixels8_l2_c(uint8_t *dst, const uint8_t *a, const uint8_t *b, int stride, int h){ + put_no_rnd_pixels8_l2(dst, a, b, stride, stride, stride, h); +} static void gmc1_c(uint8_t *dst, uint8_t *src, int stride, int h, int x16, int y16, int rounder) { @@ -3158,6 +3165,9 @@ void dsputil_init(DSPContext* c, AVCodecContext *avctx) dspfunc(avg, 3, 2); #undef dspfunc + c->put_no_rnd_pixels_l2[0]= put_no_rnd_pixels16_l2_c; + c->put_no_rnd_pixels_l2[1]= put_no_rnd_pixels8_l2_c; + c->put_tpel_pixels_tab[ 0] = put_tpel_pixels_mc00_c; c->put_tpel_pixels_tab[ 1] = put_tpel_pixels_mc10_c; c->put_tpel_pixels_tab[ 2] = put_tpel_pixels_mc20_c; diff --git a/libavcodec/dsputil.h b/libavcodec/dsputil.h index 0a77c7f4fc1aeea7610af8f93fb774e96f727f05..99cac9fa6b8fea645af17d7a77f4e62618beb868 100644 --- a/libavcodec/dsputil.h +++ b/libavcodec/dsputil.h @@ -204,6 +204,8 @@ typedef struct DSPContext { */ op_pixels_func avg_no_rnd_pixels_tab[2][4]; + void (*put_no_rnd_pixels_l2[2])(uint8_t *block/*align width (8 or 16)*/, const uint8_t *a/*align 1*/, const uint8_t *b/*align 1*/, int line_size, int h); + /** * Thirdpel motion compensation with rounding (a+b+1)>>1. * this is an array[12] of motion compensation funcions for the 9 thirdpel positions
diff --git a/libavcodec/vp3.c b/libavcodec/vp3.c index 636d2dfd803772d976c52da249e02db0d0fe7584..7dd1bd723bc7137e1c80f96f945b3ec47469e743 100644 --- a/libavcodec/vp3.c +++ b/libavcodec/vp3.c @@ -2451,15 +2451,24 @@ av_log(s->avctx, AV_LOG_ERROR, " help! got beefy vector! (%X, %X)\n", motion_x, motion_source= temp; } } + /* first, take care of copying a block from either the * previous or the golden frame */ if (s->all_fragments[i].coding_method != MODE_INTRA) { - - s->dsp.put_no_rnd_pixels_tab[1][motion_halfpel_index]( - output_plane + s->all_fragments[i].first_pixel, - motion_source, - stride, 8); + //Note, it is possible to implement all MC cases with put_no_rnd_pixels_l2 which would look more like the VP3 source but this would be slower as put_no_rnd_pixels_tab is better optimzed + if(motion_halfpel_index != 3){ + s->dsp.put_no_rnd_pixels_tab[1][motion_halfpel_index]( + output_plane + s->all_fragments[i].first_pixel, + motion_source, stride, 8); + }else{ + int d= (motion_x ^ motion_y)>>31; // d is 0 if motion_x and _y have the same sign, else -1 + s->dsp.put_no_rnd_pixels_l2[1]( + output_plane + s->all_fragments[i].first_pixel, + motion_source - d, + motion_source + stride + 1 + d, + stride, 8); + } } /* dequantize the DCT coefficients */