diff --git a/mm/slub.c b/mm/slub.c index e2e6ba7a5172ea93c588089f14b59db14ab8a890..d821ce6fff39b1872c2f8c8b42ed44f656c7fbc0 100644 --- a/mm/slub.c +++ b/mm/slub.c @@ -1818,7 +1818,7 @@ static int slub_nomerge; * system components. Generally order 0 allocations should be preferred since * order 0 does not cause fragmentation in the page allocator. Larger objects * be problematic to put into order 0 slabs because there may be too much - * unused space left. We go to a higher order if more than 1/8th of the slab + * unused space left. We go to a higher order if more than 1/16th of the slab * would be wasted. * * In order to reach satisfactory performance we must ensure that a minimum @@ -1883,7 +1883,7 @@ static inline int calculate_order(int size) if (!min_objects) min_objects = 4 * (fls(nr_cpu_ids) + 1); while (min_objects > 1) { - fraction = 8; + fraction = 16; while (fraction >= 4) { order = slab_order(size, min_objects, slub_max_order, fraction);