/********************************************************************** * File: img.h (Formerly image.h) * Description: Class definition for the IMAGE class. * Author: Ray Smith * Created: Thu Jun 07 13:42:37 BST 1990 * * (C) Copyright 1990, Hewlett-Packard Ltd. ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** http://www.apache.org/licenses/LICENSE-2.0 ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. * **********************************************************************/ #ifndef IMG_H #define IMG_H #include "memry.h" #define MAXIMAGEWIDTH (900*14) /*14inch * 400dpi */ /*14inch * 400dpi */ #define MAXIMAGEHEIGHT (900*14) #define COMPUTE_IMAGE_XDIM(xsize,bpp) ((bpp)>8 ? ((xsize)*(bpp)+7)/8 :((xsize)+8/(bpp)-1)/(8/(bpp))) typedef INT8 (*IMAGE_OPENER) (int, INT32 *, INT32 *, INT8 *, INT8 *, INT32 *); typedef INT8 (*IMAGE_READER) (int, UINT8 *, INT32, INT32, INT8, INT32); typedef INT8 (*IMAGE_WRITER) (int, UINT8 *, INT32, INT32, INT8, INT8, INT32); typedef UINT8 *COLOUR_PIX; //array of colours enum COLOUR_PIX_NAME { RED_PIX, GREEN_PIX, BLUE_PIX }; class DLLSYM IMAGELINE; class DLLSYM IMAGE //encapsulated image { public: IMAGE(); //constructor ~IMAGE () { //destructor destroy(); //free memory } IMAGE & operator= ( //assignment IMAGE & source); INT8 read_header( //get file header const char *name); //name of image INT8 read( //get rest of image INT32 buflines); //size of buffer INT8 write( //write image const char *name); //name to write INT8 create( //create blank image INT32 x, //x size required INT32 y, //ysize required INT8 bits_per_pixel); //bpp required INT8 capture( //capture raw image UINT8 *pixels, //pixels to capture INT32 x, //x size required INT32 y, //ysize required INT8 bits_per_pixel); //bpp required void destroy(); //destroy image INT32 get_xsize() { return xsize; } //access function INT32 get_ysize() { return ysize; } //access function INT8 get_bpp() { return bpp; } //access function INT8 get_bps() { return bps; } //bits per sample BOOL8 white_high() { //photo interp return photo_interp; } UINT8 get_white_level() { //access function return (1 << bpp) - 1; } INT32 get_res() { return res; } //access function void set_res( //set resolution INT32 resolution) { res = resolution; } UINT8 *get_buffer() { return image; } //access function UINT8 pixel( //access pixel INT32 x, //x coord INT32 y); //y coord void fast_get_line( //get image line INT32 x, //coord to start at INT32 y, //line to get INT32 width, //no of pixels to get IMAGELINE *linebuf); //line to copy to void get_line( //get image line INT32 x, //coord to start at INT32 y, //line to get INT32 width, //no of pixels to get IMAGELINE *linebuf, //line to copy to INT32 margins); //size of margins void get_column( //get image column INT32 x, //coord to start at INT32 y, //line to get INT32 height, //no of pixels to get IMAGELINE *linebuf, //line to copy to INT32 margins); //size of margins void fast_put_line( //put image line INT32 x, //coord to start at INT32 y, //line to put INT32 width, //no of pixels to put IMAGELINE *linebuf); //line to copy from void put_line( //put image line INT32 x, //coord to start at INT32 y, //line to put INT32 width, //no of pixels to put IMAGELINE *linebuf, //line to copy from INT32 margins); //size of margins void put_column( //put image column INT32 x, //coord to start at INT32 y, //line to put INT32 height, //no of pixels to put IMAGELINE *linebuf, //line to copy to INT32 margins); //size of margins void check_legal_access( //check coords INT32 x, //xcoord to check INT32 y, INT32 xext); //ycoord to check void convolver ( //Map fn over window INT32 win_width, //Window width INT32 win_height, //Window height void (*convolve) ( //Conv Function UINT8 ** pixels, //Of window UINT8 bytespp, //1 or 3 for colour INT32 win_wd, //Window width INT32 win_ht, //Window height UINT8 ret_white_value, //White value to RETURN UINT8 * result)); //Result pixel(s) //copy rectangle friend DLLSYM void copy_sub_image(IMAGE *source, //source image INT32 xstart, //start coords INT32 ystart, INT32 xext, //extent to copy INT32 yext, IMAGE *dest, //destination image INT32 xdest, //destination coords //shift to match bpp INT32 ydest, BOOL8 adjust_grey); //enlarge rectangle friend DLLSYM void enlarge_sub_image(IMAGE *source, //source image INT32 xstart, //scaled coords INT32 ystart, IMAGE *dest, //destination image INT32 xdest, //destination coords INT32 ydest, INT32 xext, //extent to copy INT32 yext, INT32 scale, //scale factor BOOL8 adjust_grey); //shift to match bpp //reduce rectangle friend DLLSYM void fast_reduce_sub_image(IMAGE *source, //source image INT32 xstart, //start coords INT32 ystart, INT32 xext, //extent to copy INT32 yext, IMAGE *dest, //destination image INT32 xdest, //destination coords INT32 ydest, INT32 scale, //scale factor BOOL8 adjust_grey); //shift to match bpp //reduce rectangle friend DLLSYM void reduce_sub_image(IMAGE *source, //source image INT32 xstart, //start coords INT32 ystart, INT32 xext, //extent to copy INT32 yext, IMAGE *dest, //destination image INT32 xdest, //destination coords INT32 ydest, INT32 scale, //scale factor BOOL8 adjust_grey); //shift to match bpp private: INT8 bpp; //bits per pixel INT8 bps; //bits per sample INT8 bytespp; //per pixel INT8 lineskip; //waste bytes on line BOOL8 captured; //true if buffer captured INT8 photo_interp; //interpretation INT32 xsize, ysize; //size of image INT32 res; //resolution UINT8 *image; //the actual image INT32 xdim; //bytes per line INT32 bufheight; //height of buffer int fd; //open file descriptor IMAGE_READER reader; //reading function INT32 ymin; //bottom line in mem INT32 ymax; //top line in mem+1 INT8 bufread( //read some more INT32 y); //ycoord required }; class DLLSYM IMAGELINE //one line of image { public: UINT8 * pixels; //image pixels INT8 bpp; //bits per pixel COLOUR_PIX operator[] ( //colour pixels INT32 index) { return &pixels[index * 3]; //coercion access op } IMAGELINE() { //default constructor linewidth = 0; line = NULL; pixels = line; bpp = 8; } void init( //setup size INT32 width) { //size of line if (width <= 0) width = MAXIMAGEWIDTH; if (width > linewidth) { if (line != NULL) free_mem(line); linewidth = width; line = (UINT8 *) alloc_mem (linewidth * sizeof (UINT8)); } pixels = line; bpp = 8; } ~IMAGELINE () { //destructor if (line != NULL) free_mem(line); } void set_bpp( //For colour INT8 new_bpp) { if (new_bpp <= 8) bpp = 8; else bpp = 24; } void init() { if (line == NULL) init (0); else { pixels = line; bpp = 8; } } friend void IMAGE::get_line( //copies a line INT32 x, //coord to start at INT32 y, //line to get INT32 width, //no of pixels to get IMAGELINE *linebuf, //line to copy to INT32 margins); //size of margins //copies a column friend void IMAGE::get_column(INT32 x, //coord to start at INT32 y, //line to get INT32 height, //no of pixels to get IMAGELINE *linebuf, //line to copy to INT32 margins); //size of margins friend void IMAGE::put_line( //writes a line INT32 x, //coord to start at INT32 y, //line to put INT32 width, //no of pixels to put IMAGELINE *linebuf, //line to copy from INT32 margins); //size of margins //writes a column friend void IMAGE::put_column(INT32 x, //coord to start at INT32 y, //line to put INT32 height, //no of pixels to put IMAGELINE *linebuf, //line to copy from INT32 margins); //size of margins //may just change pointer friend void IMAGE::fast_get_line(INT32 x, //coord to start at INT32 y, //line to get INT32 width, //no of pixels to get IMAGELINE *linebuf); //line to copy to //may just change pointer friend void IMAGE::fast_put_line(INT32 x, //coord to start at INT32 y, //line to get INT32 width, //no of pixels to get IMAGELINE *linebuf); //line to copy to private: UINT8 * line; //local buffer INT32 linewidth; //width of buffer }; #endif