/* * Copyright (c) 2019 TAOS Data, Inc. * * This program is free software: you can use, redistribute, and/or modify * it under the terms of the GNU Affero General Public License, version 3 * or later ("AGPL"), as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see . */ #ifndef TDENGINE_QSCRIPT_H #define TDENGINE_QSCRIPT_H #include #include #include #include "tutil.h" #include "hash.h" #include "tlist.h" #include "qUdf.h" #define MAX_FUNC_NAME 64 #define USER_FUNC_NAME "funcName" #define USER_FUNC_NAME_LIMIT 48 enum ScriptState { SCRIPT_STATE_INIT, SCRIPT_STATE_ADD, SCRIPT_STATE_MERGE, SCRIPT_STATE_FINALIZE }; typedef struct { SHashObj *funcId; //func already registed in lua_env, may be no use lua_State *lua_state; // lua env } ScriptEnv; typedef struct ScriptCtx { char funcName[USER_FUNC_NAME_LIMIT]; int8_t state; ScriptEnv *pEnv; int8_t isAgg; // agg function or not // init value of udf script int8_t resType; int16_t resBytes; int32_t numOfOutput; int32_t offset; } ScriptCtx; int taosLoadScriptInit(void *pInit); void taosLoadScriptNormal(void *pInit, char *pInput, int16_t iType, int16_t iBytes, int32_t numOfRows, int64_t *ptsList, int64_t key, char* pOutput, char *ptsOutput, int32_t *numOfOutput, int16_t oType, int16_t oBytes); void taosLoadScriptFinalize(void *pInit, int64_t key, char *pOutput, int32_t *output); void taosLoadScriptMerge(void *pCtx, char* data, int32_t numOfRows, char* dataOutput, int32_t* numOfOutput); void taosLoadScriptDestroy(void *pInit); typedef struct { SList *scriptEnvs; // int32_t mSize; // pool limit int32_t cSize; // current available size pthread_mutex_t mutex; } ScriptEnvPool; ScriptCtx* createScriptCtx(char *str, int8_t resType, int16_t resBytes); void destroyScriptCtx(void *pScriptCtx); int32_t scriptEnvPoolInit(); void scriptEnvPoolCleanup(); bool isValidScript(char *script, int32_t len); #endif //TDENGINE_QSCRIPT_H