diff --git a/zh-cn/application-dev/quick-start/arkts-state-mgmt-page-level.md b/zh-cn/application-dev/quick-start/arkts-state-mgmt-page-level.md index a140452948660edabecc87e7b98706b91c51a268..0f67972ef260d3e515a5d9a9d4b35694d8e35d1b 100644 --- a/zh-cn/application-dev/quick-start/arkts-state-mgmt-page-level.md +++ b/zh-cn/application-dev/quick-start/arkts-state-mgmt-page-level.md @@ -468,6 +468,11 @@ struct CompC { 装饰器@State、@Prop、@Link、@ObjectLink、@Provide、@Consume、@StorageProp以及@StorageLink所装饰的变量均可以通过@Watch监听其变化。 + +> **说明:** +> +> 深层次数据修改不会触发@Watch回调,例如无法监听数组中对象值的改变。 + ```ts // xxx.ets @Entry diff --git a/zh-cn/application-dev/reference/arkui-js/figures/zh-cn_image_0000001127284934.gif b/zh-cn/application-dev/reference/arkui-js/figures/zh-cn_image_0000001127284934.gif deleted file mode 100644 index 6168a14aa67c866abf6185ba3a3c2ae9f595153c..0000000000000000000000000000000000000000 Binary files a/zh-cn/application-dev/reference/arkui-js/figures/zh-cn_image_0000001127284934.gif and /dev/null differ diff --git a/zh-cn/application-dev/reference/arkui-js/figures/zh-cn_image_0000001176075554.gif b/zh-cn/application-dev/reference/arkui-js/figures/zh-cn_image_0000001176075554.gif new file mode 100644 index 0000000000000000000000000000000000000000..16e7ff213bd5caf5a9802001d3ced2996c66e0bc Binary files /dev/null and b/zh-cn/application-dev/reference/arkui-js/figures/zh-cn_image_0000001176075554.gif differ diff --git a/zh-cn/application-dev/reference/arkui-js/js-components-basic-marquee.md b/zh-cn/application-dev/reference/arkui-js/js-components-basic-marquee.md index 1bf885a86bb1120ccb2819a402aadac3c7b01ec5..8e8894ff6e0c33cbd3681f8ee9b174bcc1f5f943 100644 --- a/zh-cn/application-dev/reference/arkui-js/js-components-basic-marquee.md +++ b/zh-cn/application-dev/reference/arkui-js/js-components-basic-marquee.md @@ -64,74 +64,77 @@ ```html -
- {{marqueeCustomData}} -
- - +
+
+ + Life is a journey, not the destination. + +
+
+ +
``` ```css /* xxx.css */ -.container { +.tutorial-page { + width: 750px; + height: 100%; flex-direction: column; - justify-content: center; align-items: center; - background-color: #ffffff; + justify-content: center; } -.customMarquee { - width: 100%; - height: 80px; - padding: 10px; - margin: 20px; - border: 4px solid #ff8888; - border-radius: 20px; - font-size: 40px; - color: #ff8888; - font-weight: bolder; - font-family: serif; - background-color: #ffdddd; +.marqueetext { + font-size: 37px; } -.content { - flex-direction: row; +.mymarquee { + margin-top: 20px; + width:100%; + height: 100px; + margin-left: 50px; + margin-right: 50px; + border: 1px solid #dc0f27; + border-radius: 15px; + align-items: center; } -.controlButton { - flex-grow: 1; - background-color: #F2F2F2; - text-color: #0D81F2; +button{ + width: 200px; + height: 80px; + margin-top: 100px; } ``` ```js // xxx.js export default { - data: { - scrollAmount: 30, - loop: 3, - marqueeDir: 'left', - marqueeCustomData: 'Custom marquee', - }, - onMarqueeBounce: function() { - console.log("onMarqueeBounce"); + private: { + loopval: 1, + scroll: 8, + color1: 'red' }, - onMarqueeStart: function() { - console.log("onMarqueeStart"); + onInit(){ }, - onMarqueeFinish: function() { - console.log("onMarqueeFinish"); + setfinish(e) { + this.loopval= this.loopval + 1, + this.r = Math.floor(Math.random()*255), + this.g = Math.floor(Math.random()*255), + this.b = Math.floor(Math.random()*255), + this.color1 = 'rgba('+ this.r +','+ this.g +','+ this.b +',0.8)', + this.$element('testmarquee').start(), + this.loopval= this.loopval - 1 }, - onStartClick (evt) { - this.$element('customMarquee').start(); + makestart(e) { + this.$element('testmarquee').start() }, - onStopClick (evt) { - this.$element('customMarquee').stop(); + makestop(e) { + this.$element('testmarquee').stop() } } ``` -![zh-cn_image_0000001127284934](figures/zh-cn_image_0000001127284934.gif) +![zh-cn_image_0000001176075554](figures/zh-cn_image_0000001176075554.gif) diff --git a/zh-cn/application-dev/reference/arkui-js/js-components-basic-picker.md b/zh-cn/application-dev/reference/arkui-js/js-components-basic-picker.md index 3c38f3db2dc824e700b7488b53373b5a83bc7ae1..ae142ab4eef9c42886d9cf1d52b2f12571376f8a 100644 --- a/zh-cn/application-dev/reference/arkui-js/js-components-basic-picker.md +++ b/zh-cn/application-dev/reference/arkui-js/js-components-basic-picker.md @@ -165,52 +165,59 @@ ```html
- - - - - - - - - - - + + + + + + + + + +
``` ```css /* xxx.css */ -.container { - flex-direction: column; - justify-content: center; - align-items: center; +.container { + flex-direction: column; + justify-content: center; + align-items: center; } - picker{ - width:60%; - height:80px; - border-radius:20px; - text-color:white; - font-size:15px; - background-color:#4747e3; - margin-left:20%; + +picker { + width: 60%; + height: 80px; + border-radius: 20px; + text-color: white; + font-size: 15px; + background-color: #4747e3; + margin-left: 20%; } - select{ - background-color: #efecec; - height: 50px; - width: 60%; - margin-left: 20%; - margin-top: 300px; - margin-bottom: 50px; - font-size: 22px; + +select { + background-color: #efecec; + height: 50px; + width: 60%; + margin-left: 20%; + margin-top: 300px; + margin-bottom: 50px; + font-size: 22px; } ``` @@ -218,72 +225,96 @@ // xxx.js import router from '@system.router'; import prompt from '@system.prompt'; + export default { - data: { - selectList:["text","data","time","datetime","multitext"], - rangetext:['15', "20", "25"], - multitext:[["a", "b", "c"], ["e", "f", "g"], ["h", "i"], ["k", "l", "m"]], - textvalue:'default textvalue', - datevalue:'default datevalue', - timevalue:'default timevalue', - datetimevalue:'default datetimevalue', - multitextvalue:'default multitextvalue', - containsecond:true, - multitextselect:[1,2,0], - datetimeselect:'2012-5-6-11-25', - timeselect:'11:22:30', - dateselect:'2021-3-2', - textselect:'2' - }, - selectChange(e){ - for(let i = 0;i
-
- -
- -
-
- Simple panel in {{modeFlag}} mode -
-
- -
+
+
- + +
+
+ Simple panel in {{ modeFlag }} mode +
+
+ +
+
+
``` ```css /* xxx.css */ .doc-page { - flex-direction: column; - justify-content: center; - align-items: center; + flex-direction: column; + justify-content: center; + align-items: center; } + .btn-div { - width: 100%; - height: 200px; - flex-direction: column; - align-items: center; - justify-content: center; + width: 100%; + height: 200px; + flex-direction: column; + align-items: center; + justify-content: center; } + .txt { - color: #000000; - font-weight: bold; - font-size: 39px; + color: #000000; + font-weight: bold; + font-size: 39px; } + .panel-div { - width: 100%; - flex-direction: column; - align-items: center; + width: 100%; + flex-direction: column; + align-items: center; } + .inner-txt { - width: 100%; - height: 160px; - flex-direction: column; - align-items: center; - justify-content: center; + width: 100%; + height: 160px; + flex-direction: column; + align-items: center; + justify-content: center; } + .inner-btn { - width: 100%; - height: 120px; - justify-content: center; - align-items: center; + width: 100%; + height: 120px; + justify-content: center; + align-items: center; } ``` diff --git a/zh-cn/application-dev/reference/arkui-js/js-components-container-popup.md b/zh-cn/application-dev/reference/arkui-js/js-components-container-popup.md index b6681a3a43402e11518ee088d097236faf4a0deb..47cfbf39da7cbadfc63acc8b9fe5b131e06303b3 100644 --- a/zh-cn/application-dev/reference/arkui-js/js-components-container-popup.md +++ b/zh-cn/application-dev/reference/arkui-js/js-components-container-popup.md @@ -115,7 +115,7 @@ export default { visibilitychange(e) { prompt.showToast({ message: 'visibility change visibility: ' + e.visibility, - duration: 3000, + duration: 3000 }); }, showpopup() { @@ -123,7 +123,7 @@ export default { }, hidepopup() { this.$element("popup").hide(); - }, + } } ``` diff --git a/zh-cn/application-dev/reference/arkui-js/js-components-container-stepper.md b/zh-cn/application-dev/reference/arkui-js/js-components-container-stepper.md index a62cc034ebbc4af29821b30aaf386be70afe5b15..a026e81bd9e1646cb37f4f6fdbbebe8104e99ebb 100644 --- a/zh-cn/application-dev/reference/arkui-js/js-components-container-stepper.md +++ b/zh-cn/application-dev/reference/arkui-js/js-components-container-stepper.md @@ -62,93 +62,97 @@ ```html -
- - -
- First screen -
- -
- -
- Second screen -
- -
- -
- Third screen -
- -
-
+
+ + +
+ First screen +
+ +
+ +
+ Second screen +
+ +
+ +
+ Third screen +
+ +
+
``` ```css /* xxx.css */ .container { - margin-top: 20px; - flex-direction: column; - align-items: center; - height: 300px; + margin-top: 20px; + flex-direction: column; + align-items: center; + height: 300px; } + .stepperItem { - width: 100%; - flex-direction: column; - align-items: center; + width: 100%; + flex-direction: column; + align-items: center; } + .stepperItemContent { - color: #0000ff; - font-size: 50px; - justify-content: center; + font-size: 50px; + justify-content: center; } + .button { - width: 60%; - margin-top: 30px; - justify-content: center; + width: 60%; + margin-top: 30px; + justify-content: center; } ``` ```js // xxx.js export default { - data: { - label_1: - { - prevLabel: 'BACK', - nextLabel: 'NEXT', - status: 'normal' - }, - label_2: - { - prevLabel: 'BACK', - nextLabel: 'NEXT', - status: 'normal' - }, - label_3: - { - prevLabel: 'BACK', - nextLabel: 'NEXT', - status: 'normal' - }, - }, - setRightButton(e) { - this.$element('mystepper').setNextButtonStatus({status: 'skip', label: 'SKIP'}); - }, - nextclick(e) { - var index = { - pendingIndex: e.pendingIndex - } - return index; - }, - backclick(e) { - var index = { - pendingIndex: e.pendingIndex + data: { + label_1: + { + prevLabel: 'BACK', + nextLabel: 'NEXT', + status: 'normal' + }, + label_2: + { + prevLabel: 'BACK', + nextLabel: 'NEXT', + status: 'normal' + }, + label_3: + { + prevLabel: 'BACK', + nextLabel: 'NEXT', + status: 'normal' + } + }, + setRightButton(e) { + this.$element('mystepper').setNextButtonStatus({ + status: 'skip', label: 'SKIP' + }); + }, + nextclick(e) { + var index = { + pendingIndex: e.pendingIndex + } + return index; + }, + backclick(e) { + var index = { + pendingIndex: e.pendingIndex + } + return index; } - return index; - }, } ``` diff --git a/zh-cn/application-dev/reference/arkui-ts/ts-basic-gestures-pangesture.md b/zh-cn/application-dev/reference/arkui-ts/ts-basic-gestures-pangesture.md index 0ed73fb6fbf0ea42b8d0343791b18f374f94b88e..d38abf5af8e7f03f22029645ddb02288657c0245 100644 --- a/zh-cn/application-dev/reference/arkui-ts/ts-basic-gestures-pangesture.md +++ b/zh-cn/application-dev/reference/arkui-ts/ts-basic-gestures-pangesture.md @@ -47,7 +47,7 @@ PanGestureOptions(value?: { fingers?: number; direction?: PanDirection; distance | --------- | ------------ | ---- | ------------------------------------------------------------ | | fingers | number | 否 | 触发滑动的最少手指数,最小为1指, 最大取值为10指。
默认值:1 | | direction | PanDirection | 否 | 设置滑动方向,此枚举值支持逻辑与(&)和逻辑或(\|)运算。
默认值:All | -| distance | number | 否 | 最小滑动识别距离,单位为vp。
默认值:5.0
**说明:**
> tab滑动与该拖动手势事件同时存在时,可将distance值设为1,使拖动更灵敏,避免造成事件错乱。 | +| distance | number | 否 | 最小滑动识别距离,单位为vp。
默认值:5.0
**说明:**
> [Tabs组件](ts-container-tabs.md)滑动与该拖动手势事件同时存在时,可将distance值设为1,使拖动更灵敏,避免造成事件错乱。 | **接口** diff --git a/zh-cn/application-dev/reference/arkui-ts/ts-canvasrenderingcontext2d.md b/zh-cn/application-dev/reference/arkui-ts/ts-canvasrenderingcontext2d.md index d0660495488a6d94bfa3a50d8e1dd39094c70370..46a907365e9e618205100a7ced53123dcdafd427 100644 --- a/zh-cn/application-dev/reference/arkui-ts/ts-canvasrenderingcontext2d.md +++ b/zh-cn/application-dev/reference/arkui-ts/ts-canvasrenderingcontext2d.md @@ -66,8 +66,8 @@ RenderingContextSettings(antialias?: boolean) @Entry @Component struct FillStyleExample { - private settings: RenderingContextSettings = new RenderingContextSettings(true); - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { @@ -96,8 +96,8 @@ struct FillStyleExample { @Entry @Component struct LineWidthExample { - private settings: RenderingContextSettings = new RenderingContextSettings(true); - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { @@ -126,8 +126,8 @@ struct LineWidthExample { @Entry @Component struct StrokeStyleExample { - private settings: RenderingContextSettings = new RenderingContextSettings(true); - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { @@ -158,8 +158,8 @@ struct StrokeStyleExample { @Entry @Component struct LineCapExample { - private settings: RenderingContextSettings = new RenderingContextSettings(true); - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { @@ -192,8 +192,8 @@ struct LineCapExample { @Entry @Component struct LineJoinExample { - private settings: RenderingContextSettings = new RenderingContextSettings(true); - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { @@ -227,8 +227,8 @@ struct LineJoinExample { @Entry @Component struct MiterLimit { - private settings: RenderingContextSettings = new RenderingContextSettings(true); - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { @@ -262,8 +262,8 @@ struct MiterLimit { @Entry @Component struct Fonts { - private settings: RenderingContextSettings = new RenderingContextSettings(true); - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { @@ -292,8 +292,8 @@ struct Fonts { @Entry @Component struct CanvasExample { - private settings: RenderingContextSettings = new RenderingContextSettings(true); - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { @@ -306,9 +306,7 @@ struct CanvasExample { this.context.moveTo(140, 10) this.context.lineTo(140, 160) this.context.stroke() - this.context.font = '18px sans-serif' - this.context.textAlign = 'start' this.context.fillText('textAlign=start', 140, 60) this.context.textAlign = 'end' @@ -337,8 +335,8 @@ struct CanvasExample { @Entry @Component struct TextBaseline { - private settings: RenderingContextSettings = new RenderingContextSettings(true); - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { @@ -351,9 +349,7 @@ struct TextBaseline { this.context.moveTo(0, 120) this.context.lineTo(400, 120) this.context.stroke() - this.context.font = '20px sans-serif' - this.context.textBaseline = 'top' this.context.fillText('Top', 10, 120) this.context.textBaseline = 'bottom' @@ -382,8 +378,8 @@ struct TextBaseline { @Entry @Component struct GlobalAlpha { - private settings: RenderingContextSettings = new RenderingContextSettings(true); - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { @@ -415,8 +411,8 @@ struct GlobalAlpha { @Entry @Component struct LineDashOffset { - private settings: RenderingContextSettings = new RenderingContextSettings(true); - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { @@ -461,8 +457,8 @@ struct LineDashOffset { @Entry @Component struct GlobalCompositeOperation { - private settings: RenderingContextSettings = new RenderingContextSettings(true); - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { @@ -499,8 +495,8 @@ struct GlobalCompositeOperation { @Entry @Component struct ShadowBlur { - private settings: RenderingContextSettings = new RenderingContextSettings(true); - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { @@ -531,8 +527,8 @@ struct ShadowBlur { @Entry @Component struct ShadowColor { - private settings: RenderingContextSettings = new RenderingContextSettings(true); - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { @@ -563,8 +559,8 @@ struct ShadowColor { @Entry @Component struct ShadowOffsetX { - private settings: RenderingContextSettings = new RenderingContextSettings(true); - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { @@ -596,8 +592,8 @@ struct ShadowOffsetX { @Entry @Component struct ShadowOffsetY { - private settings: RenderingContextSettings = new RenderingContextSettings(true); - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { Canvas(this.context) @@ -628,9 +624,9 @@ struct ShadowOffsetY { @Entry @Component struct ImageSmoothingEnabled { - private settings: RenderingContextSettings = new RenderingContextSettings(true); - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); - private img:ImageBitmap = new ImageBitmap("common/images/icon.jpg"); + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) + private img:ImageBitmap = new ImageBitmap("common/images/icon.jpg") build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { @@ -677,8 +673,8 @@ fillRect(x: number, y: number, w: number, h: number): void @Entry @Component struct FillRect { - private settings: RenderingContextSettings = new RenderingContextSettings(true); - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { @@ -721,8 +717,8 @@ strokeRect(x: number, y: number, w: number, h: number): void @Entry @Component struct StrokeRect { - private settings: RenderingContextSettings = new RenderingContextSettings(true); - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { @@ -765,8 +761,8 @@ clearRect(x: number, y: number, w: number, h: number): void @Entry @Component struct ClearRect { - private settings: RenderingContextSettings = new RenderingContextSettings(true); - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { @@ -811,8 +807,8 @@ fillText(text: string, x: number, y: number, maxWidth?: number): void @Entry @Component struct FillText { - private settings: RenderingContextSettings = new RenderingContextSettings(true); - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { @@ -856,8 +852,8 @@ strokeText(text: string, x: number, y: number, maxWidth?:number): void @Entry @Component struct StrokeText { - private settings: RenderingContextSettings = new RenderingContextSettings(true); - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { @@ -925,8 +921,8 @@ measureText(text: string): TextMetrics @Entry @Component struct MeasureText { - private settings: RenderingContextSettings = new RenderingContextSettings(true); - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { @@ -968,8 +964,8 @@ stroke(path?: Path2D): void @Entry @Component struct Stroke { - private settings: RenderingContextSettings = new RenderingContextSettings(true); - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { @@ -1008,8 +1004,8 @@ beginPath(): void @Entry @Component struct BeginPath { - private settings: RenderingContextSettings = new RenderingContextSettings(true); - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { @@ -1055,8 +1051,8 @@ moveTo(x: number, y: number): void @Entry @Component struct MoveTo { - private settings: RenderingContextSettings = new RenderingContextSettings(true); - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { @@ -1100,8 +1096,8 @@ lineTo(x: number, y: number): void @Entry @Component struct LineTo { - private settings: RenderingContextSettings = new RenderingContextSettings(true); - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { @@ -1138,8 +1134,8 @@ closePath(): void @Entry @Component struct ClosePath { - private settings: RenderingContextSettings = new RenderingContextSettings(true); - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { @@ -1191,9 +1187,9 @@ createPattern(image: ImageBitmap, repetition: string | null): CanvasPattern | nu @Entry @Component struct CreatePattern { - private settings: RenderingContextSettings = new RenderingContextSettings(true); - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); - private img:ImageBitmap = new ImageBitmap("common/images/icon.jpg"); + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) + private img:ImageBitmap = new ImageBitmap("common/images/icon.jpg") build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { @@ -1240,8 +1236,8 @@ bezierCurveTo(cp1x: number, cp1y: number, cp2x: number, cp2y: number, x: number, @Entry @Component struct BezierCurveTo { - private settings: RenderingContextSettings = new RenderingContextSettings(true); - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { @@ -1287,8 +1283,8 @@ quadraticCurveTo(cpx: number, cpy: number, x: number, y: number): void @Entry @Component struct QuadraticCurveTo { - private settings: RenderingContextSettings = new RenderingContextSettings(true); - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { @@ -1297,10 +1293,10 @@ quadraticCurveTo(cpx: number, cpy: number, x: number, y: number): void .height('100%') .backgroundColor('#ffff00') .onReady(() =>{ - this.context.beginPath(); - this.context.moveTo(20, 20); - this.context.quadraticCurveTo(100, 100, 200, 20); - this.context.stroke(); + this.context.beginPath() + this.context.moveTo(20, 20) + this.context.quadraticCurveTo(100, 100, 200, 20) + this.context.stroke() }) } .width('100%') @@ -1336,8 +1332,8 @@ arc(x: number, y: number, radius: number, startAngle: number, endAngle: number, @Entry @Component struct Arc { - private settings: RenderingContextSettings = new RenderingContextSettings(true); - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { @@ -1383,8 +1379,8 @@ arcTo(x1: number, y1: number, x2: number, y2: number, radius: number): void @Entry @Component struct ArcTo { - private settings: RenderingContextSettings = new RenderingContextSettings(true); - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { @@ -1393,9 +1389,9 @@ arcTo(x1: number, y1: number, x2: number, y2: number, radius: number): void .height('100%') .backgroundColor('#ffff00') .onReady(() =>{ - this.context.moveTo(100, 20); - this.context.arcTo(150, 20, 150, 70, 50); - this.context.stroke(); + this.context.moveTo(100, 20) + this.context.arcTo(150, 20, 150, 70, 50) + this.context.stroke() }) } .width('100%') @@ -1433,8 +1429,8 @@ ellipse(x: number, y: number, radiusX: number, radiusY: number, rotation: number @Entry @Component struct CanvasExample { - private settings: RenderingContextSettings = new RenderingContextSettings(true); - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { @@ -1479,8 +1475,8 @@ rect(x: number, y: number, w: number, h: number): void @Entry @Component struct CanvasExample { - private settings: RenderingContextSettings = new RenderingContextSettings(true); - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { @@ -1522,8 +1518,8 @@ fill(fillRule?: CanvasFillRule): void @Entry @Component struct Fill { - private settings: RenderingContextSettings = new RenderingContextSettings(true); - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { @@ -1574,17 +1570,17 @@ struct Fill { .height('100%') .backgroundColor('#ffff00') .onReady(() =>{ - let region = new Path2D(); - region.moveTo(30, 90); - region.lineTo(110, 20); - region.lineTo(240, 130); - region.lineTo(60, 130); - region.lineTo(190, 20); - region.lineTo(270, 90); - region.closePath(); + let region = new Path2D() + region.moveTo(30, 90) + region.lineTo(110, 20) + region.lineTo(240, 130) + region.lineTo(60, 130) + region.lineTo(190, 20) + region.lineTo(270, 90) + region.closePath() // Fill path - this.context.fillStyle = 'green'; - this.context.fill(region, "evenodd"); + this.context.fillStyle = 'green' + this.context.fill(region, "evenodd") }) } .width('100%') @@ -1615,8 +1611,8 @@ clip(fillRule?: CanvasFillRule): void @Entry @Component struct Clip { - private settings: RenderingContextSettings = new RenderingContextSettings(true); - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { @@ -1669,9 +1665,9 @@ struct Clip { .height('100%') .backgroundColor('#ffff00') .onReady(() =>{ - let region = new Path2D(); - region.rect(80,10,20,130); - region.rect(40,50,100,50); + let region = new Path2D() + region.rect(80,10,20,130) + region.rect(40,50,100,50) this.context.clip(region,"evenodd") this.context.fillStyle = "rgb(255,0,0)" this.context.fillRect(0, 0, this.context.width, this.context.height) @@ -1739,8 +1735,8 @@ rotate(angle: number): void @Entry @Component struct Rotate { - private settings: RenderingContextSettings = new RenderingContextSettings(true); - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { @@ -1782,8 +1778,8 @@ scale(x: number, y: number): void @Entry @Component struct Scale { - private settings: RenderingContextSettings = new RenderingContextSettings(true); - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { @@ -1838,8 +1834,8 @@ transform方法对应一个变换矩阵,想对一个图形进行变化的时 @Entry @Component struct Transform { - private settings: RenderingContextSettings = new RenderingContextSettings(true); - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { @@ -1891,8 +1887,8 @@ setTransform方法使用的参数和transform()方法相同,但setTransform() @Entry @Component struct SetTransform { - private settings: RenderingContextSettings = new RenderingContextSettings(true); - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { @@ -1942,8 +1938,8 @@ translate(x: number, y: number): void @Entry @Component struct Translate { - private settings: RenderingContextSettings = new RenderingContextSettings(true); - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { @@ -1998,8 +1994,8 @@ drawImage(image: ImageBitmap | PixelMap, sx: number, sy: number, sw: number, sh: @Entry @Component struct ImageExample { - private settings: RenderingContextSettings = new RenderingContextSettings(true); - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) private img:ImageBitmap = new ImageBitmap("common/images/example.jpg"); build() { @@ -2102,8 +2098,8 @@ getImageData(sx: number, sy: number, sw: number, sh: number): ImageData @Entry @Component struct GetImageData { - private settings: RenderingContextSettings = new RenderingContextSettings(true); - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) private img:ImageBitmap = new ImageBitmap("/common/images/1234.png") build() { @@ -2113,9 +2109,9 @@ struct GetImageData { .height('100%') .backgroundColor('#ffff00') .onReady(() =>{ - this.context.drawImage(this.img,0,0,130,130); - var imagedata = this.context.getImageData(50,50,130,130); - this.context.putImageData(imagedata,150,150); + this.context.drawImage(this.img,0,0,130,130) + var imagedata = this.context.getImageData(50,50,130,130) + this.context.putImageData(imagedata,150,150) }) } .width('100%') @@ -2154,8 +2150,8 @@ putImageData(imageData: ImageData, dx: number, dy: number, dirtyX: number, dirty @Entry @Component struct PutImageData { - private settings: RenderingContextSettings = new RenderingContextSettings(true); - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { @@ -2382,7 +2378,7 @@ struct ToDataURL { .height('100%') .backgroundColor('#ffff00') .onReady(() =>{ - var dataURL = this.context.toDataURL(); + var dataURL = this.context.toDataURL() }) } .width('100%') @@ -2405,8 +2401,8 @@ restore(): void @Entry @Component struct CanvasExample { - private settings: RenderingContextSettings = new RenderingContextSettings(true); - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { @@ -2415,11 +2411,11 @@ restore(): void .height('100%') .backgroundColor('#ffff00') .onReady(() =>{ - this.context.save(); // save the default state - this.context.fillStyle = "green"; - this.context.fillRect(20, 20, 100, 100); - this.context.restore(); // restore to the default state - this.context.fillRect(150, 75, 100, 100); + this.context.save() // save the default state + this.context.fillStyle = "green" + this.context.fillRect(20, 20, 100, 100) + this.context.restore() // restore to the default state + this.context.fillRect(150, 75, 100, 100) }) } .width('100%') @@ -2443,8 +2439,8 @@ save(): void @Entry @Component struct CanvasExample { - private settings: RenderingContextSettings = new RenderingContextSettings(true); - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { @@ -2453,11 +2449,11 @@ save(): void .height('100%') .backgroundColor('#ffff00') .onReady(() =>{ - this.context.save(); // save the default state - this.context.fillStyle = "green"; - this.context.fillRect(20, 20, 100, 100); - this.context.restore(); // restore to the default state - this.context.fillRect(150, 75, 100, 100); + this.context.save() // save the default state + this.context.fillStyle = "green" + this.context.fillRect(20, 20, 100, 100) + this.context.restore() // restore to the default state + this.context.fillRect(150, 75, 100, 100) }) } .width('100%') @@ -2490,8 +2486,8 @@ createLinearGradient(x0: number, y0: number, x1: number, y1: number): void @Entry @Component struct CreateLinearGradient { - private settings: RenderingContextSettings = new RenderingContextSettings(true); - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { @@ -2541,8 +2537,8 @@ createRadialGradient(x0: number, y0: number, r0: number, x1: number, y1: number, @Entry @Component struct CreateRadialGradient { - private settings: RenderingContextSettings = new RenderingContextSettings(true); - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings); + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) build() { Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { diff --git a/zh-cn/application-dev/reference/arkui-ts/ts-components-canvas-canvasgradient.md b/zh-cn/application-dev/reference/arkui-ts/ts-components-canvas-canvasgradient.md index 191b9ffab8e744a75626d610f1ade17d89d61025..165735247a627b14db1e3f5b33575d59beb61038 100644 --- a/zh-cn/application-dev/reference/arkui-ts/ts-components-canvas-canvasgradient.md +++ b/zh-cn/application-dev/reference/arkui-ts/ts-components-canvas-canvasgradient.md @@ -17,40 +17,41 @@ addColorStop(offset: number, color: string): void **参数:** - | 参数 | 类型 | 必填 | 默认值 | 描述 | - | ------ | ------ | ---- | --------- | ---------------------------- | - | offset | number | 是 | 0 | 设置渐变点距离起点的位置占总体长度的比例,范围为0到1。 | - | color | string | 是 | '#ffffff' | 设置渐变的颜色。 | +| 参数 | 类型 | 必填 | 默认值 | 描述 | +| ------ | ------ | ---- | --------- | ---------------------------- | +| offset | number | 是 | 0 | 设置渐变点距离起点的位置占总体长度的比例,范围为0到1。 | +| color | string | 是 | '#ffffff' | 设置渐变的颜色。 | **示例:** ```ts - // xxx.ets - @Entry - @Component - struct Page45 { - private settings: RenderingContextSettings = new RenderingContextSettings(true) - private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) - - build() { - Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { - Canvas(this.context) - .width('100%') - .height('100%') - .backgroundColor('#ffff00') - .onReady(() =>{ - var grad = this.context.createLinearGradient(50,0, 300,100) - grad.addColorStop(0.0, 'red') - grad.addColorStop(0.5, 'white') - grad.addColorStop(1.0, 'green') - this.context.fillStyle = grad - this.context.fillRect(0, 0, 500, 500) - }) - } - .width('100%') - .height('100%') - }} +// xxx.ets +@Entry +@Component +struct Page45 { + private settings: RenderingContextSettings = new RenderingContextSettings(true) + private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings) + + build() { + Flex({ direction: FlexDirection.Column, alignItems: ItemAlign.Center, justifyContent: FlexAlign.Center }) { + Canvas(this.context) + .width('100%') + .height('100%') + .backgroundColor('#ffff00') + .onReady(() => { + var grad = this.context.createLinearGradient(50, 0, 300, 100) + grad.addColorStop(0.0, 'red') + grad.addColorStop(0.5, 'white') + grad.addColorStop(1.0, 'green') + this.context.fillStyle = grad + this.context.fillRect(0, 0, 500, 500) + }) + } + .width('100%') + .height('100%') + } +} ``` ![zh-cn_image_0000001194032516](figures/zh-cn_image_0000001194032516.png) diff --git a/zh-cn/application-dev/reference/arkui-ts/ts-container-scroll.md b/zh-cn/application-dev/reference/arkui-ts/ts-container-scroll.md index b6e0e30f1490ec2b2a80d57893ee97f41058d19d..163eab51997874323a9d985831fe081cc0439bcd 100644 --- a/zh-cn/application-dev/reference/arkui-ts/ts-container-scroll.md +++ b/zh-cn/application-dev/reference/arkui-ts/ts-container-scroll.md @@ -245,8 +245,11 @@ struct NestedScroll { Text("Scroll Area") .width("100%").height("40%").backgroundColor(0X330000FF) .fontSize(16).textAlign(TextAlign.Center) + .onClick(() => { + this.scroller.scrollToIndex(5) + }) - List({ space: 20 }) { + List({ space: 20, scroller: this.scroller }) { ForEach(this.arr, (item) => { ListItem() { Text("ListItem" + item) @@ -255,7 +258,9 @@ struct NestedScroll { }.width("100%").height(100) }, item => item) } - .width("100%").height("50%").edgeEffect(EdgeEffect.None) + .width("100%") + .height("50%") + .edgeEffect(EdgeEffect.None) .onReachStart(() => { this.listPosition = 0; }) diff --git a/zh-cn/application-dev/reference/arkui-ts/ts-transition-animation-component.md b/zh-cn/application-dev/reference/arkui-ts/ts-transition-animation-component.md index 1f97c15861aa8fb6b9e0627760346dd2a5262e58..6e397391f91cbc5681d9be59b70b1c91f2b4ae10 100644 --- a/zh-cn/application-dev/reference/arkui-ts/ts-transition-animation-component.md +++ b/zh-cn/application-dev/reference/arkui-ts/ts-transition-animation-component.md @@ -21,8 +21,8 @@ | type | [TransitionType](ts-appendix-enums.md#transitiontype) | 否 | 默认包括组件新增和删除。
默认值:TransitionType.All
**说明:**
不指定Type时说明插入删除使用同一种效果。 | | opacity | number | 否 | 设置组件转场时的透明度效果,为插入时起点和删除时终点的值。
默认值:1 | | translate | {
x? : number,
y? : number,
z? : number
} | 否 | 设置组件转场时的平移效果,为插入时起点和删除时终点的值。
-x:横向的平移距离。
-y:纵向的平移距离。
-z:竖向的平移距离。 | -| scale | {
x? : number,
y? : number,
z? : number,
centerX? : number,
centerY? : number
} | 否 | 设置组件转场时的缩放效果,为插入时起点和删除时终点的值。
-x:横向放大倍数(或缩小比例)。
-y:纵向放大倍数(或缩小比例)。
-z:竖向放大倍数(或缩小比例)。
- centerX、centerY缩放中心点。
- 中心点为0时,默认的是组件的左上角。
| -| rotate | {
x?: number,
y?: number,
z?: number,
angle?: Angle,
centerX?: Length,
centerY?: Length
} | 否 | 设置组件转场时的旋转效果,为插入时起点和删除时终点的值。
-x:横向的旋转向量。
-y:纵向的旋转向量。
-z:竖向的旋转向量。
- centerX,centerY指旋转中心点。
- 中心点为(0,0)时,默认的是组件的左上角。 | +| scale | {
x? : number,
y? : number,
z? : number,
centerX? : number \| string,
centerY? : number \| string
} | 否 | 设置组件转场时的缩放效果,为插入时起点和删除时终点的值。
-x:横向放大倍数(或缩小比例)。
-y:纵向放大倍数(或缩小比例)。
-z:竖向放大倍数(或缩小比例)。
- centerX、centerY指缩放中心点,centerX和centerY默认值是"50%"。
- 中心点为0时,默认的是组件的左上角。
| +| rotate | {
x?: number,
y?: number,
z?: number,
angle?: number \| string,
centerX?: number \| string,
centerY?: number \| string
} | 否 | 设置组件转场时的旋转效果,为插入时起点和删除时终点的值。
-x:横向的旋转向量。
-y:纵向的旋转向量。
-z:竖向的旋转向量。
- centerX,centerY指旋转中心点,centerX和centerY默认值是"50%"。
- 中心点为(0,0)时,默认的是组件的左上角。 | ## 示例 diff --git a/zh-cn/application-dev/reference/arkui-ts/ts-universal-attributes-border-image.md b/zh-cn/application-dev/reference/arkui-ts/ts-universal-attributes-border-image.md index 512c61a0d18a484fa80a2a279639b4b3a38f3937..b5cab28a14a9870fbe9231beb341c28b1f419dfa 100644 --- a/zh-cn/application-dev/reference/arkui-ts/ts-universal-attributes-border-image.md +++ b/zh-cn/application-dev/reference/arkui-ts/ts-universal-attributes-border-image.md @@ -41,7 +41,7 @@ @Entry @Component struct Index { - @State outSetValue: number = 40; + @State outSetValue: number = 40 build() { Row() { @@ -85,7 +85,7 @@ struct Index { build() { Row() { Column() { - Text('This is gradient color.').textAlign(TextAlign.Center) + Text('This is gradient color.').textAlign(TextAlign.Center).width(68) .borderImage({ source: { angle: 90,