/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ #pragma once #include "paddle/operators/math/detail/activation_functions.h" #include "paddle/platform/device_context.h" #include "paddle/platform/enforce.h" namespace paddle { namespace operators { namespace math { template struct GRUMetaValue { T *gate_weight; T *state_weight; T *gate_value; T *reset_output_value; T *output_value; T *prev_out_value; }; template struct GRUMetaGrad { T *gate_weight_grad; T *state_weight_grad; T *gate_grad; T *reset_output_grad; T *output_grad; T *prev_out_grad; }; template struct GRUUnitFunctor { static void compute(const DeviceContext &context, GRUMetaValue value, int frame_size, int batch_size, const detail::ActivationType active_node, const detail::ActivationType active_gate); }; template struct GRUUnitGradFunctor { static void compute(const DeviceContext &context, GRUMetaValue value, GRUMetaGrad grad, int frame_size, int batch_size, const detail::ActivationType active_node, const detail::ActivationType active_gate); }; } // namespace math } // namespace operators } // namespace paddle