/*Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ #include #include #include "paddle/fluid/operators/detail/grpc_server.h" using ::grpc::ServerAsyncResponseWriter; namespace paddle { namespace operators { namespace detail { enum CallStatus { PROCESS = 0, FINISH }; // reference: // https://stackoverflow.com/questions/41732884/grpc-multiple-services-in-cpp-async-server class RequestBase { public: explicit RequestBase(GrpcService::AsyncService* service, ::grpc::ServerCompletionQueue* cq, RequestHandler* request_handler, int req_id) : service_(service), cq_(cq), status_(PROCESS), request_handler_(request_handler), req_id_(req_id) { PADDLE_ENFORCE(cq_); } virtual ~RequestBase() {} virtual void Process() = 0; CallStatus Status() const { std::lock_guard l(status_mu_); return status_; } template void Finish(const T& reply, ServerAsyncResponseWriter* responder) { std::lock_guard l(status_mu_); status_ = FINISH; responder->Finish(reply, ::grpc::Status::OK, reinterpret_cast(static_cast(req_id_))); } virtual std::string GetReqName() = 0; protected: mutable std::mutex status_mu_; ::grpc::ServerContext ctx_; GrpcService::AsyncService* service_; ::grpc::ServerCompletionQueue* cq_; CallStatus status_; RequestHandler* request_handler_; int req_id_; }; class RequestSend final : public RequestBase { public: explicit RequestSend(GrpcService::AsyncService* service, ::grpc::ServerCompletionQueue* cq, RequestHandler* request_handler, int req_id) : RequestBase(service, cq, request_handler, req_id), responder_(&ctx_) { request_.reset(new VariableResponse(request_handler->scope(), request_handler->dev_ctx(), !request_handler->sync_mode())); int method_id = static_cast(detail::GrpcMethod::kSendVariable); service_->RequestAsyncUnary( method_id, &ctx_, request_.get(), &responder_, cq_, cq_, reinterpret_cast(static_cast(req_id))); } virtual ~RequestSend() {} std::string GetReqName() override { return request_->Varname(); } void Process() override { std::string varname = GetReqName(); VLOG(3) << "RequestSend var_name:" << varname; auto scope = request_->GetMutableLocalScope(); auto invar = request_->GetVar(); framework::Variable* outvar = nullptr; request_handler_->Handle(varname, scope, invar, &outvar); Finish(reply_, &responder_); } protected: sendrecv::VoidMessage reply_; std::shared_ptr request_; ServerAsyncResponseWriter responder_; }; class RequestGet final : public RequestBase { public: explicit RequestGet(GrpcService::AsyncService* service, ::grpc::ServerCompletionQueue* cq, RequestHandler* request_handler, int req_id) : RequestBase(service, cq, request_handler, req_id), responder_(&ctx_) { auto method_id = static_cast(detail::GrpcMethod::kGetVariable); service_->RequestAsyncUnary( method_id, &ctx_, &request_, &responder_, cq_, cq_, reinterpret_cast(static_cast(req_id))); } virtual ~RequestGet() {} std::string GetReqName() override { return request_.varname(); } void Process() override { // proc request. std::string varname = request_.varname(); VLOG(3) << "RequestGet " << varname; auto scope = request_handler_->scope(); auto invar = scope->FindVar(varname); framework::Variable* outvar = nullptr; request_handler_->Handle(varname, scope, invar, &outvar); if (outvar) { SerializeToByteBuffer(varname, outvar, *request_handler_->dev_ctx(), &reply_); } Finish(reply_, &responder_); } protected: sendrecv::VariableMessage request_; ::grpc::ByteBuffer reply_; ServerAsyncResponseWriter<::grpc::ByteBuffer> responder_; }; class RequestPrefetch final : public RequestBase { public: explicit RequestPrefetch(GrpcService::AsyncService* service, ::grpc::ServerCompletionQueue* cq, RequestHandler* request_handler, int req_id) : RequestBase(service, cq, request_handler, req_id), responder_(&ctx_), local_scope_(nullptr) { request_.reset(new VariableResponse(request_handler->scope(), request_handler->dev_ctx(), true)); int method_id = static_cast(detail::GrpcMethod::kPrefetchVariable); service_->RequestAsyncUnary( method_id, &ctx_, request_.get(), &responder_, cq_, cq_, reinterpret_cast(static_cast(req_id))); } virtual ~RequestPrefetch() {} std::string GetReqName() override { return request_->Varname(); } void Process() override { // prefetch process... std::string in_var_name = request_->Varname(); std::string out_var_name = request_->OutVarname(); VLOG(3) << "RequestPrefetch, in_var_name: " << in_var_name << " out_var_name: " << out_var_name; auto scope = request_->GetMutableLocalScope(); auto invar = scope->FindVar(in_var_name); // out var must be created in local scope! framework::Variable* outvar = scope->Var(out_var_name); request_handler_->Handle(in_var_name, scope, invar, &outvar, out_var_name); SerializeToByteBuffer(out_var_name, outvar, *request_handler_->dev_ctx(), &reply_); Finish(reply_, &responder_); } protected: std::shared_ptr request_; ::grpc::ByteBuffer reply_; ServerAsyncResponseWriter<::grpc::ByteBuffer> responder_; framework::Scope* local_scope_; }; void AsyncGRPCServer::WaitServerReady() { VLOG(3) << "AsyncGRPCServer is wait server ready"; std::unique_lock lock(this->mutex_ready_); condition_ready_.wait(lock, [=] { return this->ready_ == 1; }); VLOG(3) << "AsyncGRPCServer WaitSeverReady"; } void AsyncGRPCServer::StartServer() { ::grpc::ServerBuilder builder; builder.AddListeningPort(bind_address_, ::grpc::InsecureServerCredentials(), &selected_port_); builder.SetMaxSendMessageSize(std::numeric_limits::max()); builder.SetMaxReceiveMessageSize(std::numeric_limits::max()); builder.RegisterService(&service_); for (auto t : rpc_call_map_) { rpc_cq_[t.first].reset(builder.AddCompletionQueue().release()); } server_ = builder.BuildAndStart(); LOG(INFO) << "Server listening on " << bind_address_ << " selected port: " << selected_port_; std::function f = std::bind(&AsyncGRPCServer::TryToRegisterNewOne, this, std::placeholders::_1, std::placeholders::_2); for (auto& t : rpc_call_map_) { auto& rpc_name = t.first; auto& cq = rpc_cq_[rpc_name]; auto threadnum = rpc_thread_num_[rpc_name]; auto& reqs = rpc_reqs_[rpc_name]; reqs.reserve(kRequestBufSize); for (int i = 0; i < kRequestBufSize; i++) { TryToRegisterNewOne(rpc_name, i); } for (int i = 0; i < threadnum; i++) { rpc_threads_[rpc_name].emplace_back(new std::thread(std::bind( &AsyncGRPCServer::HandleRequest, this, cq.get(), rpc_name, f))); VLOG(3) << t.first << " creates threads!"; } } { std::lock_guard lock(this->mutex_ready_); ready_ = 1; } condition_ready_.notify_all(); // wait server server_->Wait(); for (auto& t : rpc_threads_) { auto& threads = t.second; for (size_t i = 0; i < threads.size(); ++i) { threads[i]->join(); VLOG(3) << t.first << " threads ends!"; } } } void AsyncGRPCServer::ShutdownQueue() { for (auto& t : rpc_cq_) { t.second->Shutdown(); VLOG(3) << t.first << " shutdown!"; } } void AsyncGRPCServer::ShutDownImpl() { std::unique_lock lock(cq_mutex_); is_shut_down_ = true; ShutdownQueue(); VLOG(3) << "server_ shutdown!"; server_->Shutdown(); } void AsyncGRPCServer::TryToRegisterNewOne(const std::string& rpc_name, int req_id) { std::unique_lock lock(cq_mutex_); if (is_shut_down_) { VLOG(3) << "shutdown, do not TryToRegisterNewSendOne"; return; } VLOG(4) << "register send rpc_name:" << rpc_name << ", handler:" << rpc_call_map_[kRequestSend]; auto& reqs = rpc_reqs_[rpc_name]; auto& handler = rpc_call_map_[rpc_name]; auto& cq = rpc_cq_[rpc_name]; RequestBase* b = nullptr; if (rpc_name == kRequestSend) { b = new RequestSend(&service_, cq.get(), handler, req_id); } else if (rpc_name == kRequestGet) { b = new RequestGet(&service_, cq.get(), handler, req_id); } else if (rpc_name == kRequestPrefetch) { b = new RequestPrefetch(&service_, cq.get(), handler, req_id); } else { PADDLE_ENFORCE(false, "not supported rpc"); } reqs[req_id] = b; VLOG(4) << "Create RequestSend status:" << b->Status(); } void AsyncGRPCServer::HandleRequest( ::grpc::ServerCompletionQueue* cq, const std::string& rpc_name, std::function TryToRegisterNewOne) { void* tag = NULL; bool ok = false; while (true) { VLOG(3) << "HandleRequest " << rpc_name << " wait next"; if (!cq->Next(&tag, &ok)) { LOG(INFO) << "CompletionQueue " << rpc_name << " shutdown!"; break; } int req_id = static_cast(reinterpret_cast(tag)); VLOG(3) << "HandleRequest " << rpc_name << ", req_id:" << req_id << " get next"; auto& reqs = rpc_reqs_[rpc_name]; RequestBase* base = nullptr; { PADDLE_ENFORCE(req_id >= 0 && req_id < kRequestBufSize); std::unique_lock lock(cq_mutex_); base = reqs[req_id]; } // reference: // https://github.com/tensorflow/tensorflow/issues/5596 // https://groups.google.com/forum/#!topic/grpc-io/xftlRy-IQwM // https://groups.google.com/forum/#!topic/grpc-io/ywATt88Ef_I if (!ok) { LOG(WARNING) << "completion queue:" << rpc_name << " recv no regular event:argument name[" << base->GetReqName() << "]"; TryToRegisterNewOne(rpc_name, req_id); delete base; continue; } VLOG(3) << "queue id:" << rpc_name << ", req_id:" << req_id << ", status:" << base->Status(); switch (base->Status()) { case PROCESS: { base->Process(); break; } case FINISH: { TryToRegisterNewOne(rpc_name, req_id); delete base; break; } default: { assert(false); } } } } } // namespace detail } // namespace operators } // namespace paddle