// Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserve. // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package master import ( "context" "time" "github.com/coreos/etcd/clientv3" "github.com/coreos/etcd/clientv3/concurrency" log "github.com/sirupsen/logrus" ) const ( // DefaultLockPath is the default etcd master lock path. DefaultLockPath = "/master/lock" // DefaultStatePath is the default etcd key for master state. DefaultStatePath = "/master/state" // DefaultAddrPath is the default etcd key for master address. DefaultAddrPath = "/master/addr" ) // EtcdClient is the etcd client that the master uses for fault // tolerance and service registry. type EtcdClient struct { lockPath string statePath string client *clientv3.Client lock *concurrency.Mutex } // NewEtcdClient creates a new EtcdClient. func NewEtcdClient(endpoints []string, addr string, lockPath, addrPath, statePath string, ttlSec int) (*EtcdClient, error) { log.Debugf("Connecting to etcd at %v", endpoints) // TODO(helin): gracefully shutdown etcd store. Because etcd // store holds a etcd lock, even though the lock will expire // when the lease timeout, we need to implement graceful // shutdown to release the lock. cli, err := clientv3.New(clientv3.Config{ Endpoints: endpoints, DialTimeout: dialTimeout, }) if err != nil { return nil, err } sess, err := concurrency.NewSession(cli, concurrency.WithTTL(ttlSec)) if err != nil { return nil, err } lock := concurrency.NewMutex(sess, lockPath) // It's fine for the lock to get stuck, in this case we have // multiple master servers running (only configured to have // one master running, but split-brain problem may cause // multiple master servers running), and the cluster management // software will kill one of them. log.Debugf("Trying to acquire lock at %s.", lockPath) err = lock.Lock(context.TODO()) if err != nil { return nil, err } log.Debugf("Successfully acquired lock at %s.", lockPath) put := clientv3.OpPut(addrPath, addr) resp, err := cli.Txn(context.Background()).If(lock.IsOwner()).Then(put).Commit() if err != nil { return nil, err } if !resp.Succeeded { log.Fatal("No longer owns the master lock. Exiting.") } e := &EtcdClient{ lockPath: lockPath, statePath: statePath, client: cli, lock: lock, } return e, nil } // Save saves the state into the etcd. func (e *EtcdClient) Save(state []byte) error { ctx := context.TODO() put := clientv3.OpPut(e.statePath, string(state)) resp, err := e.client.Txn(ctx).If(e.lock.IsOwner()).Then(put).Commit() if err != nil { return err } if !resp.Succeeded { log.Errorln("No longer owns the lock, trying to lock again") ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second) err := e.lock.Lock(ctx) cancel() if err != nil { // We lost the master lock and can not acquire // it back, it means some other master is // already started. We don't want cluster // management system to kill the master server // who is holding the lock and running // correctly. So the most feasible solution is // to kill current master server. The current // state is not saved, but the trainer's RPC // call will fail, so the trainer will retry. log.Fatalf("Could not acquire the lock at %s: %v. Exiting.", e.lockPath, err) } log.Infof("Successfully acquired lock at %s.", e.lockPath) return e.Save(state) } return nil } // Load loads the state from etcd. func (e *EtcdClient) Load() ([]byte, error) { ctx := context.TODO() get := clientv3.OpGet(e.statePath) resp, err := e.client.Txn(ctx).If(e.lock.IsOwner()).Then(get).Commit() if err != nil { return nil, err } if !resp.Succeeded { log.Errorln("No longer owns the lock, trying to lock and load again.") err = e.lock.Lock(context.Background()) if err != nil { return nil, err } return e.Load() } kvs := resp.Responses[0].GetResponseRange().Kvs if len(kvs) == 0 { // No state exists return nil, nil } state := kvs[0].Value return state, nil } // GetKey gets the value by the specify key. func GetKey(c *clientv3.Client, key string, timeout int) (string, error) { ctx, cancel := context.WithTimeout(context.Background(), time.Second*time.Duration(timeout)) resp, err := c.Get(ctx, key) cancel() if err != nil { return "", err } kvs := resp.Kvs if len(kvs) == 0 { return "", nil } v := kvs[0].Value return string(v), nil } // WatchKey watches the specify key and send to valChan if there is some event. func WatchKey(c *clientv3.Client, key string, valChan chan<- string) { rch := c.Watch(context.Background(), key) for wresp := range rch { for _, ev := range wresp.Events { // if received event is DELETE, the value will be an empty string log.Infof("received event %s, %q : %q\n", ev.Type, ev.Kv.Key, ev.Kv.Value) valChan <- string(ev.Kv.Value) } } }