// Copyright (c) 2021 PaddlePaddle Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #pragma once // CUDA and HIP use same api #if defined(PADDLE_WITH_CUDA) || defined(PADDLE_WITH_HIP) #include "paddle/pten/core/dense_tensor.h" // See Note [ Why still include the fluid headers? ] #include "paddle/fluid/platform/device_context.h" namespace pten { using CUDAContext = paddle::platform::CUDADeviceContext; template void Flatten(const CUDAContext& dev_ctx, const DenseTensor& x, int start_axis, int stop_axis, DenseTensor* out); } // namespace pten #endif