// Copyright (c) 2021 PaddlePaddle Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "paddle/fluid/platform/device_event.h" #include "glog/logging.h" #include "gtest/gtest.h" #include "paddle/fluid/platform/place.h" using ::paddle::platform::kCUDA; using ::paddle::platform::kCPU; using paddle::platform::DeviceEvent; using paddle::platform::DeviceContextPool; #ifdef PADDLE_WITH_CUDA #include TEST(DeviceEvent, CUDA) { VLOG(1) << "In Test"; using paddle::platform::CUDAPlace; auto& pool = DeviceContextPool::Instance(); auto place = CUDAPlace(0); auto* context = static_cast(pool.Get(place)); ASSERT_NE(context, nullptr); // case 1. test for event_creator DeviceEvent event(place); ASSERT_NE(event.GetEvent().get(), nullptr); bool status = event.Query(); ASSERT_EQ(status, true); // case 2. test for event_recorder event.Record(context); status = event.Query(); ASSERT_EQ(status, false); // case 3. test for event_finisher event.Finish(); status = event.Query(); ASSERT_EQ(status, true); // case 4. test for event_waiter float *src_fp32, *dst_fp32; int size = 1000000 * sizeof(float); cudaMallocHost(reinterpret_cast(&src_fp32), size); cudaMalloc(reinterpret_cast(&dst_fp32), size); cudaMemcpyAsync(dst_fp32, src_fp32, size, cudaMemcpyHostToDevice, context->stream()); event.Record(context); // step 1. record it status = event.Query(); ASSERT_EQ(status, false); event.Wait(kCUDA, context); // step 2. add streamWaitEvent status = event.Query(); ASSERT_EQ(status, false); // async event.Wait(kCPU, context); // step 3. EventSynchornize status = event.Query(); ASSERT_EQ(status, true); // sync // release resource cudaFree(dst_fp32); cudaFreeHost(src_fp32); } #endif TEST(DeviceEvent, CPU) { using paddle::platform::CPUPlace; auto place = CPUPlace(); DeviceEvent event(place); auto& pool = DeviceContextPool::Instance(); auto* context = pool.Get(place); // TODO(Aurelius84): All DeviceContext should has Record/Wait event.Record(context); event.SetFininshed(); bool status = event.Query(); ASSERT_EQ(status, true); // test for Record again event.Record(context); status = event.Query(); ASSERT_EQ(status, false); // SCHEDULED event.Reset(); ASSERT_EQ(status, false); // INITIALIZED }