// Copyright (c) 2019 PaddlePaddle Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #pragma once #include #include #include #include #include #include #include #include "paddle/fluid/lite/utils/cp_logging.h" namespace paddle { namespace lite { /* * Factor for any Type creator. * * Usage: * * struct SomeType; * // Register a creator. * Factory::Global().Register("some_key", [] -> * std::unique_ptr { ... }); * // Retrive a creator. * auto some_type_instance = Factory::Global().Create("some_key"); */ template class Factory { public: using item_t = ItemType; using self_t = Factory; using item_ptr_t = ItemTypePtr; using creator_t = std::function; static Factory& Global() { static Factory* x = new self_t; return *x; } void Register(const std::string& op_type, creator_t&& creator) { creators_[op_type].emplace_back(std::move(creator)); } item_ptr_t Create(const std::string& op_type) const { return std::move(Creates(op_type).front()); } std::list Creates(const std::string& op_type) const { std::list res; auto it = creators_.find(op_type); if (it == creators_.end()) return res; for (auto& c : it->second) { res.emplace_back(c()); } return res; } std::string DebugString() const { std::stringstream ss; for (const auto& item : creators_) { ss << " - " << item.first << std::endl; } return ss.str(); } protected: std::unordered_map> creators_; }; /* A helper function to help run a lambda at the start. */ template class Registor { public: explicit Registor(std::function&& functor) { functor(); } // Touch will do nothing. int Touch() { return 0; } }; } // namespace lite } // namespace paddle