- 27 11月, 2020 1 次提交
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由 Shang Zhizhou 提交于
* remove -DSUPPORTS_CUDA_FP16 in cuda.cmake * comile with cuda9 * add some unittest * notest;test=coverage * add unittest for trt plugin swish && split * update ernie unittest * fix some error message * remove repeated judgement of CUDA version in mbEltwiseLayerNormOpConverter * fix comile errror when CUDA_ARCH_NAME < Pascal" * fix comile error * update unittest timeout * compile with cuda9 * update error msg * fix code style * add some comments * add define IF_CUDA_ARCH_SUPPORT_FP16 * rename IF_CUDA_ARCH_SUPPORT_FP16 to CUDA_ARCH_FP16_SUPPORTED
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- 10 7月, 2020 1 次提交
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由 zlsh80826 提交于
* add explicit specialization * add skiplayernorm vector load if available * test=develop
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- 17 6月, 2020 1 次提交
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由 zlsh80826 提交于
* blockReduce opt * launch threads align to warpSize * reduce unnecessary shared memory for broadcast reduced value * vectorize SoftmaxKernelWithEltadd * add fp16 constrain * test=develop
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- 26 3月, 2020 1 次提交
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由 Zhaolong Xing 提交于
* add dynamic plugin support. test=develop * change emb eltwise layernorm to math function test=develop * add emb eltwise layernorm test=develop * can run dynamic shape ernie test=develop * fix ci test=develop * add ut for trt ernie dynamic test=develop * refine dynamic shape c++ interface. test=develop * fix comments test=develop * fix comments test=develop
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