1. 02 3月, 2021 1 次提交
  2. 27 11月, 2020 1 次提交
    • S
      detect tensorRT plugin fp16 in runtime (#27933) · b9e76a01
      Shang Zhizhou 提交于
      * remove -DSUPPORTS_CUDA_FP16 in cuda.cmake
      
      * comile with cuda9
      
      * add some unittest
      
      * notest;test=coverage
      
      * add unittest for trt plugin swish && split
      
      * update ernie unittest
      
      * fix some error message
      
      * remove repeated judgement of CUDA version in mbEltwiseLayerNormOpConverter
      
      * fix comile errror when CUDA_ARCH_NAME < Pascal"
      
      * fix comile error
      
      * update unittest timeout
      
      * compile with cuda9
      
      * update error msg
      
      * fix code style
      
      * add some comments
      
      * add define IF_CUDA_ARCH_SUPPORT_FP16
      
      * rename IF_CUDA_ARCH_SUPPORT_FP16 to CUDA_ARCH_FP16_SUPPORTED
      b9e76a01
  3. 10 7月, 2020 1 次提交
  4. 17 6月, 2020 1 次提交
  5. 26 3月, 2020 1 次提交
    • Z
      [Paddle-TRT]: Ernie Dynamic shape support. (#23138) · 430b0099
      Zhaolong Xing 提交于
      * add dynamic plugin support.
      test=develop
      
      * change emb eltwise layernorm to math function
      test=develop
      
      * add emb eltwise layernorm
      test=develop
      
      * can run dynamic shape ernie
      test=develop
      
      * fix ci
      test=develop
      
      * add ut for trt ernie dynamic
      
      test=develop
      
      * refine dynamic shape c++ interface.
      test=develop
      
      * fix comments
      test=develop
      
      * fix comments
      test=develop
      430b0099