From 93563efa19248b0f68a428d5eebec1a5d3800d1a Mon Sep 17 00:00:00 2001 From: chengduoZH Date: Thu, 7 Dec 2017 20:41:30 +0800 Subject: [PATCH] fix doc --- .../paddle/trainer_config_helpers/layers.py | 26 +++++++++---------- 1 file changed, 13 insertions(+), 13 deletions(-) diff --git a/python/paddle/trainer_config_helpers/layers.py b/python/paddle/trainer_config_helpers/layers.py index 8c5cc25d6c7..afd8a7579af 100644 --- a/python/paddle/trainer_config_helpers/layers.py +++ b/python/paddle/trainer_config_helpers/layers.py @@ -2722,14 +2722,14 @@ def img_pool_layer(input, .. math:: - w = 1 + int(ceil(input\_width + 2 * padding - pool\_size) / float(stride)) + w = 1 + int(ceil(input\_width + 2 * padding - pool\_size) / float(stride)) \\\\ h = 1 + int(ceil(input\_height + 2 * padding\_y - pool\_size\_y) / float(stride\_y)) - ceil_mode=False: .. math:: - w = 1 + int(floor(input\_width + 2 * padding - pool\_size) / float(stride)) + w = 1 + int(floor(input\_width + 2 * padding - pool\_size) / float(stride)) \\\\ h = 1 + int(floor(input\_height + 2 * padding\_y - pool\_size\_y) / float(stride\_y)) The example usage is: @@ -2863,17 +2863,17 @@ def img_pool3d_layer(input, .. math:: - w = 1 + int(ceil(input\_width + 2 * padding - pool\_size) / float(stride)) - h = 1 + int(ceil(input\_height + 2 * padding\_y - pool\_size\_y) / float(stride\_y)) + w = 1 + int(ceil(input\_width + 2 * padding - pool\_size) / float(stride)) \\\\ + h = 1 + int(ceil(input\_height + 2 * padding\_y - pool\_size\_y) / float(stride\_y)) \\\\ d = 1 + int(ceil(input\_depth + 2 * padding\_z - pool\_size\_z) / float(stride\_z)) - ceil_mode=False: .. math:: - w = 1 + int(floor(input\_width + 2 * padding - pool\_size) / float(stride)) - h = 1 + int(floor(input\_height + 2 * padding\_y - pool\_size\_y) / float(stride\_y)) - d = 1 + int(floor(input\_depth + 2 * padding\_z - pool\_size\_z) / float(stride\_z)) + w = 1 + int(floor(input\_width + 2 * padding - pool\_size) / float(stride)) \\\\ + h = 1 + int(floor(input\_height + 2 * padding\_y - pool\_size\_y) / float(stride\_y)) \\\\ + d = 1 + int(floor(input\_depth + 2 * padding\_z - pool\_size\_z) / float(stride\_z)) \\\\ The example usage is: @@ -5429,12 +5429,12 @@ def maxout_layer(input, groups, num_channels=None, name=None, layer_attr=None): https://arxiv.org/pdf/1312.6082v4.pdf`_ .. math:: - y_{si+j} = \max_k x_{gsi + sk + j} - g = groups - s = input.size / num_channels - 0 \le i < num_channels / groups - 0 \le j < s - 0 \le k < groups + y_{si+j} = \max_k x_{gsi + sk + j} \\\\ + g = groups \\\\ + s = input.size / num\_channels \\\\ + 0 \le i < num\_channels / groups \\\\ + 0 \le j < s \\\\ + 0 \le k < groups \\\\ The simple usage is: -- GitLab