pooling.h 5.6 KB
Newer Older
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111
// Copyright (c) 2019 PaddlePaddle Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

#pragma once

#include <algorithm>
#include <string>
#include <vector>
#include "paddle/fluid/lite/utils/cp_logging.h"

namespace paddle {
namespace lite {
namespace arm {
namespace math {

// !pooling fp32 Op
void pooling_basic(const void* din, void* dout, int num, int chout, int hout,
                   int wout, int chin, int hin, int win,
                   const std::vector<int>& ksize,
                   const std::vector<int>& strides,
                   const std::vector<int>& paddings, bool global_pooling,
                   bool exclusive, bool adaptive, bool ceil_mode,
                   bool use_quantizer, const std::string& pooling_type);

void pooling_global(const void* din, void* dout, int num, int chout, int hout,
                    int wout, int chin, int hin, int win,
                    const std::vector<int>& ksize,
                    const std::vector<int>& strides,
                    const std::vector<int>& paddings, bool global_pooling,
                    bool exclusive, bool adaptive, bool ceil_mode,
                    bool use_quantizer, const std::string& pooling_type);

void pooling2x2s2_max(const void* din, void* dout, int num, int chout, int hout,
                      int wout, int chin, int hin, int win,
                      const std::vector<int>& ksize,
                      const std::vector<int>& strides,
                      const std::vector<int>& paddings, bool global_pooling,
                      bool exclusive, bool adaptive, bool ceil_mode,
                      bool use_quantizer, const std::string& pooling_type);

void pooling2x2s2_ave(const void* din, void* dout, int num, int chout, int hout,
                      int wout, int chin, int hin, int win,
                      const std::vector<int>& ksize,
                      const std::vector<int>& strides,
                      const std::vector<int>& paddings, bool global_pooling,
                      bool exclusive, bool adaptive, bool ceil_mode,
                      bool use_quantizer, const std::string& pooling_type);

void pooling3x3s1p1_max(const void* din, void* dout, int num, int chout,
                        int hout, int wout, int chin, int hin, int win,
                        const std::vector<int>& ksize,
                        const std::vector<int>& strides,
                        const std::vector<int>& paddings, bool global_pooling,
                        bool exclusive, bool adaptive, bool ceil_mode,
                        bool use_quantizer, const std::string& pooling_type);

void pooling3x3s1p1_ave(const void* din, void* dout, int num, int chout,
                        int hout, int wout, int chin, int hin, int win,
                        const std::vector<int>& ksize,
                        const std::vector<int>& strides,
                        const std::vector<int>& paddings, bool global_pooling,
                        bool exclusive, bool adaptive, bool ceil_mode,
                        bool use_quantizer, const std::string& pooling_type);

void pooling3x3s2p1_max(const void* din, void* dout, int num, int chout,
                        int hout, int wout, int chin, int hin, int win,
                        const std::vector<int>& ksize,
                        const std::vector<int>& strides,
                        const std::vector<int>& paddings, bool global_pooling,
                        bool exclusive, bool adaptive, bool ceil_mode,
                        bool use_quantizer, const std::string& pooling_type);

void pooling3x3s2p0_max(const void* din, void* dout, int num, int chout,
                        int hout, int wout, int chin, int hin, int win,
                        const std::vector<int>& ksize,
                        const std::vector<int>& strides,
                        const std::vector<int>& paddings, bool global_pooling,
                        bool exclusive, bool adaptive, bool ceil_mode,
                        bool use_quantizer, const std::string& pooling_type);

void pooling3x3s2p1_ave(const void* din, void* dout, int num, int chout,
                        int hout, int wout, int chin, int hin, int win,
                        const std::vector<int>& ksize,
                        const std::vector<int>& strides,
                        const std::vector<int>& paddings, bool global_pooling,
                        bool exclusive, bool adaptive, bool ceil_mode,
                        bool use_quantizer, const std::string& pooling_type);

void pooling3x3s2p0_ave(const void* din, void* dout, int num, int chout,
                        int hout, int wout, int chin, int hin, int win,
                        const std::vector<int>& ksize,
                        const std::vector<int>& strides,
                        const std::vector<int>& paddings, bool global_pooling,
                        bool exclusive, bool adaptive, bool ceil_mode,
                        bool use_quantizer, const std::string& pooling_type);

}  // namespace math
}  // namespace arm
}  // namespace lite
}  // namespace paddle