""" 面向对象版本的猜数字游戏 Version: 0.1 Author: 骆昊 Date: 2018-03-08 """ from random import randint class GuessMachine(object): def __init__(self): self._answer = None self._counter = None self._hint = None def reset(self): self._answer = randint(1, 100) self._counter = 0 self._hint = None def guess(self, your_answer): self._counter += 1 if your_answer > self._answer: self._hint = '小一点' elif your_answer < self._answer: self._hint = '大一点' else: self._hint = '恭喜你猜对了' return True return False @property def counter(self): return self._counter @property def hint(self): return self._hint if __name__ == '__main__': gm = GuessMachine() play_again = True while play_again: game_over = False gm.reset() while not game_over: your_answer = int(input('请输入: ')) game_over = gm.guess(your_answer) print(gm.hint) if gm.counter > 7: print('智商余额不足!') play_again = input('再玩一次?(yes|no)') == 'yes'