export enum Mode { walking = 'walking', sprinting = 'sprinting', flying = 'flying', sprintFlying = 'sprintFlying', sneaking = 'sneaking' } export enum Speed { // walking = 4.317, walking = 5.612, sprinting = 5.612, // flying = 10.89, flying = 21.78, sprintFlying = 21.78, sneaking = 1.95 } export default class Player { mode = Mode.walking speed = Speed[this.mode] setMode(Mode: Mode) { this.mode = Mode this.speed = Speed[this.mode] } falling = 38.4 jump = 1.2522 body = { height: 1.8, width: 0.5 } }