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# 知识星球【码农会锁】 • 入场指导(加入星球,现在这些和以后的都是你的!)
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# 知识星球【码农会锁】 • 指导(加入星球,过去的、现在的、以后的都是你的!)
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> 你好,我是小傅哥,[《重学Java设计模式》](https://item.jd.com/13218336.html) 图书作者,一线互联网T8架构师。[:pencil2: 虫洞栈,博主](https://bugstack.cn),[:memo: 关于我](https://bugstack.cn/md/other/guide-to-reading.html)
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一个着迷于技术又喜欢不断折腾的技术活跃者,从13年毕业到进入互联网,开发过交易、营销类项目,实现过运营、活动类项目,设计过中间件,组织过系统重构,编写过技术专利。不仅从事业务系统的开发工作,也经常做一些字节码插桩类的设计和实现,对架构的设计和落地有丰富的经验。在热衷于Java语言的同时,也喜欢研究中继器、I/O板卡、C#和PHP!
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🚜 **码农会锁,与你:上最快的车、唠最狠的嗑,爬最高的坡、拿最贵的Offer!**
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---
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<br/>
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<div align="center">
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<a href="https://bugstack.cn" style="text-decoration:none"><img src="https://gitcode.net/uploads/-/system/group/avatar/435281/%E6%98%9F%E7%90%83.png" width="128px"></a>
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| ... | ... | @@ -19,14 +19,20 @@ |
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<a href="https://gitcode.net/KnowledgePlanet/Lottery"><img src="https://gitcode.net/KnowledgePlanet/doc/-/raw/master/assets/img/npm-logo-lottery.svg"></a>
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</div>
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---
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☞ **首先你必须加入星球并提交授权申请才可以使用,授权地址**:[https://t.zsxq.com/03VB66uzz](https://t.zsxq.com/03VB66uzz) - **仓库授权**、星球服务、项目计划、简历批阅等说明。
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☞ 号主性格很温柔,在加入星球前后,遇到什么问题找这个男人就对了,微信【fustack】**100%回复**
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☞ 星球内技术课程,主要以围绕**互联网企业中所需的技术栈**进行安排。这个过程你可能有不会的,但学习嘛,总是需要从不会到会,毕竟所学的这些内容是能帮助;社招、面试、晋升,以及让自己的职业生涯走的更久的路线。
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## 1. 星球介绍
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保持初心,努力成为一个简单、干净、纯粹的技术人,为读者提供有价值的同好圈子。服务包括:技术解答、简历批阅、成长指导、内容分享,以及整理输出各项技术栈小册、PDF文件和录制技术视频。
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在星球向我提问关于成长、学习、职场、晋升、答辩、简历等各项你需要知道的内容,同时我也会不定期的整理和分享出各类属于星球的技术小册、编程视频、PDF文件和推荐一些真正有效让人成长的书籍和资料。
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- ☞ **详细使用介绍**:[https://t.zsxq.com/03VB66uzz](https://t.zsxq.com/03VB66uzz) - **仓库授权**、星球服务、项目计划、简历批阅等说明。
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<div align="center">
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<img src="https://bugstack.cn/images/article/about/about-220605-06.png?raw=true">
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<div style="font-size: 12px;"><a href="https://t.zsxq.com/Ja27ujq">星球介绍:码农会锁 - 实战项目、专属小册、问题解答、简历指导、架构图稿、视频课程</a></div>
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4. **网络编程**:Netty 4.x 小册、IM(Netty 4.x + JavaFx)
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5. **单纯小白**:重学Java设计模式、Java面经手册、手写Spring/手写Mybatis(2选1)、Lottery 分布式抽奖、SpringBoot Starter 中间件设计和开发,之后学习拉伸技术、网络编程
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---
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**学习参考** ① By 星球用户 · 金伟斌 | 也欢迎分享你的学习经验
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- (预习)学习小册资料/PDF/视频,看懂为止,脑子里快速回顾 目的,新增类,作用,角色
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- (实践)以印象中的代码逻辑打一遍,
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遇见问题然后不看小册资料/PDF/视频,校对Spring/Mybatis/Lottery/IM等源码中找到对应处理,运行,调试
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尝试独立解决问题
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- (复习)最后的结果是解决还是没解决,什么地方没考虑到,带着问题再去看一遍小册资料/PDF/视频
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能不能把问题解决,最后再校对一遍源码,为什么这么写,我为什么那么写
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## 3. 星球项目
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### 3.1 Lottery 分布式抽奖系统
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- [介绍](https://bugstack.cn/md/project/im/2020-03-04-%E3%80%8ANetty+JavaFx%E5%AE%9E%E6%88%98%EF%BC%9A%E4%BB%BF%E6%A1%8C%E9%9D%A2%E7%89%88%E5%BE%AE%E4%BF%A1%E8%81%8A%E5%A4%A9%E3%80%8B.html)
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- 第 1 章 - UI开发
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- ✔️[1.0:专栏学习简述以及全套源码获取](https://articles.zsxq.com/id_uwf9xgmjczg3.html)
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- ✔️[1.1:PC端微信页面拆分及JavaFx使用](https://articles.zsxq.com/id_04g0ezlrsuje.html)
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- ✔️[1.2:登陆框体实现(结构定义、输入框和登陆)](https://articles.zsxq.com/id_gcej963wpekw.html)
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- ✔️[1.3:登陆框体事件与接口](https://articles.zsxq.com/id_qqmif86w3to9.html)
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- ✔️[1.4:聊天框体实现一(整体结构定义、侧边栏)](https://articles.zsxq.com/id_kukdcskxwcn8.html)
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- ✔️[1.5:聊天框体实现二(对话栏)](https://articles.zsxq.com/id_icw3l92iltpt.html)
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- ✔️[1.6:聊天框体实现三(对话聊天框)](https://articles.zsxq.com/id_fqlh6f6pa51i.html)
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- ✔️[1.7:聊天框体实现四(好友栏)](https://articles.zsxq.com/id_4vi0uuwzv14u.html)
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- ✔️[1.8:聊天框体实现五(好友填充框)](https://articles.zsxq.com/id_pkourt0j7w9l.html)
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- ✔️[1.9:聊天框体事件定义](https://articles.zsxq.com/id_1w4am6nkwkzc.html)
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- ✔️[1.10:练习篇-聊天表情框体实现](https://articles.zsxq.com/id_1jvvnww8fc2h.html)
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- ✔️[1.11:解答篇-聊天表情框体实现](https://articles.zsxq.com/id_eb4o1t23qi7q.html)
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- [1.0:专栏学习简述以及全套源码获取](https://articles.zsxq.com/id_uwf9xgmjczg3.html)
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- [1.1:PC端微信页面拆分及JavaFx使用](https://articles.zsxq.com/id_04g0ezlrsuje.html)
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- [1.2:登陆框体实现(结构定义、输入框和登陆)](https://articles.zsxq.com/id_gcej963wpekw.html)
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- [1.3:登陆框体事件与接口](https://articles.zsxq.com/id_qqmif86w3to9.html)
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- [1.4:聊天框体实现一(整体结构定义、侧边栏)](https://articles.zsxq.com/id_kukdcskxwcn8.html)
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- [1.5:聊天框体实现二(对话栏)](https://articles.zsxq.com/id_icw3l92iltpt.html)
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- [1.6:聊天框体实现三(对话聊天框)](https://articles.zsxq.com/id_fqlh6f6pa51i.html)
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- [1.7:聊天框体实现四(好友栏)](https://articles.zsxq.com/id_4vi0uuwzv14u.html)
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- [1.8:聊天框体实现五(好友填充框)](https://articles.zsxq.com/id_pkourt0j7w9l.html)
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- [1.9:聊天框体事件定义](https://articles.zsxq.com/id_1w4am6nkwkzc.html)
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- [1.10:练习篇-聊天表情框体实现](https://articles.zsxq.com/id_1jvvnww8fc2h.html)
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- [1.11:解答篇-聊天表情框体实现](https://articles.zsxq.com/id_eb4o1t23qi7q.html)
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- 第 2 章 - 架构设计
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- ✔️[2.1:服务端架构设计](https://articles.zsxq.com/id_fmp5eh7cfx2w.html)
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- ✔️[2.2:通信协议包定义](https://articles.zsxq.com/id_1sl8li1xrij3.html)
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- ✔️[2.3:客户端架构设计](https://articles.zsxq.com/id_gbiamsd8v6c6.html)
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- ✔️[2.4:数据库表结构设计](https://articles.zsxq.com/id_gq1etef0nts9.html)
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- [2.1:服务端架构设计](https://articles.zsxq.com/id_fmp5eh7cfx2w.html)
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- [2.2:通信协议包定义](https://articles.zsxq.com/id_1sl8li1xrij3.html)
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- [2.3:客户端架构设计](https://articles.zsxq.com/id_gbiamsd8v6c6.html)
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- [2.4:数据库表结构设计](https://articles.zsxq.com/id_gq1etef0nts9.html)
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- 第 3 章 - 功能实现
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- ✔️[3.1:登陆功能实现](https://articles.zsxq.com/id_otfw8knza2h8.html)
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- ✔️[3.2:搜索和添加好友](https://articles.zsxq.com/id_n6wh4jv6txt3.html)
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- ✔️[3.3:对话通知与应答](https://articles.zsxq.com/id_jemee2pemuvb.html)
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- ✔️[3.4:用户与好友通信](https://articles.zsxq.com/id_0pfkqd4zdgsb.html)
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- ✔️[3.5:用户与群组通信](https://articles.zsxq.com/id_zflvgz4w058g.html)
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- ✔️[3.6:断线重连恢复通信](https://articles.zsxq.com/id_55l3f2bs3e2m.html)
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- ✔️[3.7:服务端控制台搭建](https://articles.zsxq.com/id_7sjvtr8nwve9.html)
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- ✔️[3.8:练习篇-聊天表情发送功能实现](https://articles.zsxq.com/id_70aqci5w1tds.html)
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- ✔️[3.9:解答篇-聊天表情发送功能实现](https://articles.zsxq.com/id_03w39bdth2ax.html)
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- [3.1:登陆功能实现](https://articles.zsxq.com/id_otfw8knza2h8.html)
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- [3.2:搜索和添加好友](https://articles.zsxq.com/id_n6wh4jv6txt3.html)
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- [3.3:对话通知与应答](https://articles.zsxq.com/id_jemee2pemuvb.html)
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- [3.4:用户与好友通信](https://articles.zsxq.com/id_0pfkqd4zdgsb.html)
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- [3.5:用户与群组通信](https://articles.zsxq.com/id_zflvgz4w058g.html)
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- [3.6:断线重连恢复通信](https://articles.zsxq.com/id_55l3f2bs3e2m.html)
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- [3.7:服务端控制台搭建](https://articles.zsxq.com/id_7sjvtr8nwve9.html)
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- [3.8:练习篇-聊天表情发送功能实现](https://articles.zsxq.com/id_70aqci5w1tds.html)
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- [3.9:解答篇-聊天表情发送功能实现](https://articles.zsxq.com/id_03w39bdth2ax.html)
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### 3.3 手写Mybatis
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- [【难度★★★☆☆】第14章:解析和使用ResultMap映射参数配置](https://articles.zsxq.com/id_lszxhhridkrl.html)
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- [【难度★★★☆☆】第15章:返回Insert操作自增索引值](https://articles.zsxq.com/id_gwfa0x8nciwn.html)
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- [【难度★★★☆☆】第16章:解析含标签的动态SQL语句](https://articles.zsxq.com/id_1rzspttev8ls.html)
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- [ ] 【难度★★★★☆】第17章:Plugin 插件扩展
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- [【难度★★★★☆】第17章:Plugin 插件扩展](https://articles.zsxq.com/id_k7havmcaefdk.html)
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- [ ] 【难度★★☆☆☆】第18章:一级缓存
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- [ ] 【难度★★★★☆】第19章:二级缓存
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- [ ] 【难度★★★★☆】第20章:整合Spring
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