

GameObject = UnityEngine.GameObject
Util = LuaFramework.Util
CsNetworkMgr = LuaFramework.LuaHelper.GetNetManager()

UGUITool = UGUITool
Cache = Cache
GlobalObjs = GlobalObjs
I18N = I18N

ClientNet = ClientNet.instance
LanguageMgr = LanguageMgr.instance
DelayCallMgr = DelayCallMgr.instance
ResourceMgr = ResourceManager.instance
PanelMgr = PanelMgr.instance
SpriteMgr = SpriteManager.instance
ParticleMgr = ParticleManager.instance

