# Copyright (c) 2019 PaddlePaddle Authors. All Rights Reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. INCLUDE(ExternalProject) SET(GLOO_PROJECT "extern_gloo") SET(GLOO_PREFIX_DIR ${THIRD_PARTY_PATH}/gloo) SET(GLOO_SOURCE_DIR ${THIRD_PARTY_PATH}/gloo/src/extern_gloo/gloo) SET(GLOO_INSTALL_DIR ${THIRD_PARTY_PATH}/install/gloo) SET(GLOO_INCLUDE_DIR "${GLOO_INSTALL_DIR}/include" CACHE PATH "gloo include directory." FORCE) SET(GLOO_LIBRARY_DIR "${GLOO_INSTALL_DIR}/lib" CACHE PATH "gloo library directory." FORCE) # As we add extra features for gloo, we use the non-official repo SET(GLOO_REPOSITORY https://github.com/sandyhouse/gloo.git) SET(GLOO_TAG v0.0.2) SET(GLOO_LIBRARIES "${GLOO_INSTALL_DIR}/lib/libgloo.a" CACHE FILEPATH "gloo library." FORCE) INCLUDE_DIRECTORIES(${GLOO_INCLUDE_DIR}) cache_third_party(extern_gloo REPOSITORY ${GLOO_REPOSITORY} TAG ${GLOO_TAG} DIR GLOO_SOURCE_DIR) ExternalProject_Add( extern_gloo ${EXTERNAL_PROJECT_LOG_ARGS} ${SHALLOW_CLONE} "${GLOO_DOWNLOAD_CMD}" PREFIX "${GLOO_PREFIX_DIR}" SOURCE_DIR "${GLOO_SOURCE_DIR}" UPDATE_COMMAND "" CONFIGURE_COMMAND "" BUILD_COMMAND mkdir -p ${GLOO_SOURCE_DIR}/build && cd ${GLOO_SOURCE_DIR}/build && cmake .. && make && mkdir -p ${GLOO_LIBRARY_DIR} ${GLOO_INCLUDE_DIR}/gloo INSTALL_COMMAND ${CMAKE_COMMAND} -E copy ${GLOO_SOURCE_DIR}/build/gloo/libgloo.a ${GLOO_LIBRARY_DIR} COMMAND ${CMAKE_COMMAND} -E copy_directory "${GLOO_SOURCE_DIR}/gloo/" "${GLOO_INCLUDE_DIR}/gloo" ) ADD_LIBRARY(gloo STATIC IMPORTED GLOBAL) SET_PROPERTY(TARGET gloo PROPERTY IMPORTED_LOCATION ${GLOO_LIBRARIES}) ADD_DEPENDENCIES(gloo ${GLOO_PROJECT})