// Copyright (c) 2018 PaddlePaddle Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #pragma once #include #include #include #include "paddle/fluid/framework/details/op_handle_base.h" #include "paddle/fluid/framework/lod_tensor.h" #include "paddle/fluid/framework/scope.h" #include "paddle/fluid/framework/selected_rows.h" #include "paddle/fluid/platform/device_context.h" namespace paddle { namespace framework { namespace details { /* * Broadcast the input to all scope. * */ struct BroadcastOpHandle : public OpHandleBase { const std::vector &local_scopes_; const std::vector &places_; BroadcastOpHandle(const std::vector &local_scopes, const std::vector &places); std::string Name() const override; bool IsMultiDeviceTransfer() override { return false; }; protected: void RunImpl() override; }; } // namespace details } // namespace framework } // namespace paddle