PaddlePaddle in Docker Containers ================================= Docker container is currently the only officially-supported way to running PaddlePaddle. This is reasonable as Docker now runs on all major operating systems including Linux, Mac OS X, and Windows. Please be aware that you will need to change `Dockers settings `_ to make full use of your hardware resource on Mac OS X and Windows. Development Using Docker ------------------------ Developers can work on PaddlePaddle using Docker. This allows developers to work on different platforms -- Linux, Mac OS X, and Windows -- in a consistent way. 1. Build the Development Environment as a Docker Image .. code-block:: bash git clone --recursive https://github.com/PaddlePaddle/Paddle cd Paddle docker build -t paddle:dev -f paddle/scripts/docker/Dockerfile . Note that by default :code:`docker build` wouldn't import source tree into the image and build it. If we want to do that, we need to set a build arg: .. code-block:: bash docker build -t paddle:dev -f paddle/scripts/docker/Dockerfile --build-arg BUILD_AND_INSTALL=ON . 2. Run the Development Environment Once we got the image :code:`paddle:dev`, we can use it to develop Paddle by mounting the local source code tree into a container that runs the image: .. code-block:: bash docker run -d -p 2202:22 -v $PWD:/paddle paddle:dev This runs a container of the development environment Docker image with the local source tree mounted to :code:`/paddle` of the container. Note that the default entry-point of :code:`paddle:dev` is :code:`sshd`, and above :code:`docker run` commands actually starts an SSHD server listening on port 2202. This allows us to log into this container with: .. code-block:: bash ssh root@localhost -p 2202 Usually, I run above commands on my Mac. I can also run them on a GPU server :code:`xxx.yyy.zzz.www` and ssh from my Mac to it: .. code-block:: bash my-mac$ ssh root@xxx.yyy.zzz.www -p 2202 3. Build and Install Using the Development Environment Once I am in the container, I can use :code:`paddle/scripts/docker/build.sh` to build, install, and test Paddle: .. code-block:: bash /paddle/paddle/scripts/docker/build.sh This builds everything about Paddle in :code:`/paddle/build`. And we can run unit tests there: .. code-block:: bash cd /paddle/build ctest CPU-only and GPU Images ----------------------- For each version of PaddlePaddle, we release 2 Docker images, a CPU-only one and a CUDA GPU one. We do so by configuring `dockerhub.com `_ automatically runs the following commands: .. code-block:: bash docker build -t paddle:cpu -f paddle/scripts/docker/Dockerfile . docker build -t paddle:gpu -f paddle/scripts/docker/Dockerfile.gpu . To run the CPU-only image as an interactive container: .. code-block:: bash docker run -it --rm paddledev/paddle:cpu-latest /bin/bash or, we can run it as a daemon container .. code-block:: bash docker run -d -p 2202:22 paddledev/paddle:cpu-latest and SSH to this container using password :code:`root`: .. code-block:: bash ssh -p 2202 root@localhost An advantage of using SSH is that we can connect to PaddlePaddle from more than one terminals. For example, one terminal running vi and another one running Python interpreter. Another advantage is that we can run the PaddlePaddle container on a remote server and SSH to it from a laptop. Above methods work with the GPU image too -- just please don't forget to install CUDA driver and let Docker knows about it: .. code-block:: bash export CUDA_SO="$(\ls /usr/lib64/libcuda* | xargs -I{} echo '-v {}:{}') $(\ls /usr/lib64/libnvidia* | xargs -I{} echo '-v {}:{}')" export DEVICES=$(\ls /dev/nvidia* | xargs -I{} echo '--device {}:{}') docker run ${CUDA_SO} ${DEVICES} -it paddledev/paddle:gpu-latest Non-AVX Images -------------- Please be aware that the CPU-only and the GPU images both use the AVX instruction set, but old computers produced before 2008 do not support AVX. The following command checks if your Linux computer supports AVX: .. code-block:: bash if cat /proc/cpuinfo | grep -i avx; then echo Yes; else echo No; fi If it doesn't, we will need to build non-AVX images manually from source code: .. code-block:: bash cd ~ git clone https://github.com/PaddlePaddle/Paddle.git cd Paddle docker build --build-arg WITH_AVX=OFF -t paddle:cpu-noavx -f paddle/scripts/docker/Dockerfile . docker build --build-arg WITH_AVX=OFF -t paddle:gpu-noavx -f paddle/scripts/docker/Dockerfile.gpu . Documentation ------------- Paddle Docker images include an HTML version of C++ source code generated using `woboq code browser `_. This makes it easy for users to browse and understand the C++ source code. As long as we give the Paddle Docker container a name, we can run an additional Nginx Docker container to serve the volume from the Paddle container: .. code-block:: bash docker run -d --name paddle-cpu-doc paddle:cpu docker run -d --volumes-from paddle-cpu-doc -p 8088:80 nginx Then we can direct our Web browser to the HTML version of source code at http://localhost:8088/paddle/