/* Copyright (c) 2016 PaddlePaddle Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ #include "paddle/fluid/memory/malloc.h" #include "paddle/fluid/memory/allocation/allocator_facade.h" #include "paddle/fluid/platform/place.h" #include "paddle/fluid/platform/stream/stream.h" namespace paddle { namespace memory { std::shared_ptr AllocShared(const platform::Place& place, size_t size) { return allocation::AllocatorFacade::Instance().AllocShared(place, size); } AllocationPtr Alloc(const platform::Place& place, size_t size) { return allocation::AllocatorFacade::Instance().Alloc(place, size); } uint64_t Release(const platform::Place& place) { return allocation::AllocatorFacade::Instance().Release(place); } std::shared_ptr AllocShared(const platform::Place& place, size_t size, const platform::Stream& stream) { return allocation::AllocatorFacade::Instance().AllocShared(place, size, stream); } bool InSameStream(const std::shared_ptr& allocation, const platform::Stream& stream) { return allocation::AllocatorFacade::Instance().InSameStream(allocation, stream); } #if defined(PADDLE_WITH_CUDA) || defined(PADDLE_WITH_HIP) AllocationPtr Alloc(const platform::CUDAPlace& place, size_t size, const gpuStream_t& stream) { return allocation::AllocatorFacade::Instance().Alloc(place, size, stream); } uint64_t Release(const platform::CUDAPlace& place, const gpuStream_t& stream) { return allocation::AllocatorFacade::Instance().Release(place, stream); } void RecordStream(std::shared_ptr allocation, const gpuStream_t& stream) { return allocation::AllocatorFacade::Instance().RecordStream(allocation, stream); } const gpuStream_t& GetStream(const std::shared_ptr& allocation) { return allocation::AllocatorFacade::Instance().GetStream(allocation); } #endif } // namespace memory } // namespace paddle