- 24 9月, 2020 1 次提交
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由 wanghuancoder 提交于
* use iwyu clean include, test=develop, test=win * compilation error, test=develop * fix compilation error2, test=develop * fix compilation error3, test=develop * fix compilation error4, test=develop * fix compilation error5, test=develop * fix compilation error6, test=develop * fix compilation error7, test=develop * fix compilation error8, test=develop * fix compilation error8, test=develop * fix compilation error10, test=develop * fix compilation error11, test=develop
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- 30 4月, 2020 1 次提交
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由 xujiaqi01 提交于
* add timeout and http store in communication, add revert and confirm in fleet * test=develop
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- 19 7月, 2019 1 次提交
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由 Huihuang Zheng 提交于
Test PaddingRNN on V100 GPU device. Test configuration: large model, padding mode (which is the mode using recurrentOp), one GPU. GPU memory (MiB): 6414 (this PR) vs 6837 (without this PR) Speed (steps/s): 10.28 (this PR) vs 9.89 (without this PR)
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- 29 3月, 2019 6 次提交
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由 dongdaxiang 提交于
test=develop
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由 dongdaxiang 提交于
test=develop
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由 xjqbest 提交于
test=develop
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由 dongdaxiang 提交于
support win32 flag in io.cc shell.cc, fix code style problem in fleet_wrapper, fix lodtensor_printer_test problem test=develop
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由 dongdaxiang 提交于
test=develop
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由 dongdaxiang 提交于
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