提交 def2a8b1 编写于 作者: C chengduoZH

Async memcpy

上级 437debf4
......@@ -20,79 +20,41 @@ namespace paddle {
namespace framework {
namespace details {
// Change it to thread safe flags if needed.
class ThreadUnsafeOwnershipFlags {
template <class T>
class COWPtr {
public:
explicit ThreadUnsafeOwnershipFlags(bool flag) : flag_(flag) {}
ThreadUnsafeOwnershipFlags(const ThreadUnsafeOwnershipFlags& other) = delete;
ThreadUnsafeOwnershipFlags& operator=(
const ThreadUnsafeOwnershipFlags& other) = delete;
ThreadUnsafeOwnershipFlags(ThreadUnsafeOwnershipFlags&& other) = default;
typedef std::shared_ptr<T> RefPtr;
void SetOwnership(bool flag) { flag_ = flag; }
private:
RefPtr m_sp;
// Invoke the callback if it is not owned.
template <typename Callback>
void AcquireOwnershipOnce(Callback acquire) {
if (!flag_) {
acquire();
flag_ = true;
void detach() {
T* tmp = m_sp.get();
if (!(tmp == nullptr || m_sp.unique())) {
m_sp = RefPtr(new T(*tmp));
}
}
private:
bool flag_;
};
// Copy-On-Write pointer.
// It will hold a T* pointer, and only copy once when `MutableData` is invoked.
//
// The template parameter OwnershipFlags should have:
// * a constructor takes a bool. True if own.
// * SetOwnership(bool flag).
// * AcquireOwnershipOnce(Callback). It will invoke the callback if it is not
// owned.
//
// https://en.wikipedia.org/wiki/Copy-on-write
template <typename T, typename OwnershipFlags = ThreadUnsafeOwnershipFlags>
class COWPtr {
public:
// Ctor from raw pointer.
explicit COWPtr(T* ptr) : payload_(ptr), ownership_{true} {}
COWPtr() : m_sp(nullptr) {}
explicit COWPtr(T* t) : m_sp(t) {}
explicit COWPtr(const RefPtr& refptr) : m_sp(refptr) {}
// Move methods. Steal ownership from origin
COWPtr(COWPtr&& other)
: payload_(other.payload_), ownership_{std::move(other.ownership_)} {}
COWPtr& operator=(COWPtr&& origin) = default;
const T& Data() const { return operator*(); }
// Copy methods. Not own payload
COWPtr(const COWPtr& other) : payload_(other.payload_), ownership_{false} {}
COWPtr& operator=(const COWPtr& other) {
payload_ = other.payload_;
ownership_.SetOwnership(false);
return *this;
}
// Access read only data.
const T& Data() const { return *payload_; }
T* MutableData() { return operator->(); }
// Access mutable data. If the data is not owned, the data will be copied
// before.
T* MutableData() {
ownership_.AcquireOwnershipOnce(
[this] { payload_.reset(new T(*payload_)); });
return payload_.get();
const T& operator*() const { return *m_sp; }
T& operator*() {
detach();
return *m_sp;
}
const T* operator->() const { return m_sp.operator->(); }
T* operator->() {
detach();
return m_sp.operator->();
}
private:
// Actual data pointer.
std::shared_ptr<T> payload_;
// Ownership flag.
OwnershipFlags ownership_;
};
} // namespace details
} // namespace framework
} // namespace paddle
......@@ -30,6 +30,14 @@ TEST(COWPtr, all) {
ASSERT_EQ(ptr2.Data(), 10);
}
TEST(COWPtr, change_old) {
COWPtr<int> ptr(new int{0});
COWPtr<int> ptr2 = ptr;
*ptr.MutableData() = 10;
ASSERT_EQ(ptr2.Data(), 0);
ASSERT_EQ(ptr.Data(), 10);
}
} // namespace details
} // namespace framework
} // namespace paddle
......@@ -17,10 +17,12 @@
#include <algorithm>
#include <initializer_list>
#include <memory>
#include <utility>
#include <vector>
#include "paddle/fluid/framework/details/cow_ptr.h"
#include "paddle/fluid/framework/tensor.h"
#include "paddle/fluid/framework/tensor_util.h"
#include "paddle/fluid/memory/memcpy.h"
#include "glog/logging.h"
......@@ -28,173 +30,165 @@ namespace paddle {
namespace framework {
#if defined(PADDLE_WITH_CUDA)
// Vector<T> implements the std::vector interface, and can get Data or
// MutableData from any place. The data will be synced implicitly inside.
template <typename T>
class Vector {
public:
using value_type = T;
namespace details {
struct CUDABuffer {
void *data_{nullptr};
size_t size_{0};
platform::CUDAPlace place_;
// Default ctor. Create empty Vector
Vector() { InitEmpty(); }
// Fill vector with value. The vector size is `count`.
explicit Vector(size_t count, const T &value = T()) {
InitEmpty();
if (count != 0) {
resize(count);
T *ptr = begin();
for (size_t i = 0; i < count; ++i) {
ptr[i] = value;
}
}
CUDABuffer() {}
CUDABuffer(platform::Place place, size_t size)
: size_(size), place_(boost::get<platform::CUDAPlace>(place)) {
data_ = memory::Alloc(place_, size);
}
// Ctor with init_list
Vector(std::initializer_list<T> init) {
if (init.size() == 0) {
InitEmpty();
} else {
InitByIter(init.size(), init.begin(), init.end());
~CUDABuffer() { ClearMemory(); }
CUDABuffer(const CUDABuffer &o) = delete;
CUDABuffer &operator=(const CUDABuffer &o) = delete;
void Resize(platform::Place place, size_t size) {
ClearMemory();
place_ = boost::get<platform::CUDAPlace>(place);
data_ = memory::Alloc(place_, size);
size_ = size;
}
void Swap(CUDABuffer &o) {
std::swap(data_, o.data_);
std::swap(place_, o.place_);
std::swap(size_, o.size_);
}
// implicit cast from std::vector.
template <typename U>
Vector(const std::vector<U> &dat) { // NOLINT
if (dat.size() == 0) {
InitEmpty();
} else {
InitByIter(dat.size(), dat.begin(), dat.end());
private:
void ClearMemory() const {
if (data_) {
memory::Free(place_, data_);
}
}
};
} // namespace details
// Copy ctor
Vector(const Vector<T> &other) { this->operator=(other); }
// Vector<T> implements the std::vector interface, and can get Data or
// MutableData from any place. The data will be synced implicitly inside.
template <typename T>
class Vector {
public:
using value_type = T;
using iterator = typename std::vector<T>::iterator;
using const_iterator = typename std::vector<T>::const_iterator;
// Copy operator
Vector<T> &operator=(const Vector<T> &other) {
if (other.size() != 0) {
this->InitByIter(other.size(), other.begin(), other.end());
} else {
InitEmpty();
}
return *this;
}
private:
// The actual class to implement vector logic
class VectorData {
public:
VectorData() : flag_(kDataInCPU) {}
VectorData(size_t count, const T &value)
: cpu_(count, value), flag_(kDataInCPU) {}
VectorData(std::initializer_list<T> init) : cpu_(init), flag_(kDataInCPU) {}
template <typename U>
explicit VectorData(const std::vector<U> &dat)
: cpu_(dat), flag_(kDataInCPU) {}
// Move ctor
Vector(Vector<T> &&other) {
this->size_ = other.size_;
this->flag_ = other.flag_;
if (other.cuda_vec_.memory_size()) {
this->cuda_vec_.ShareDataWith(other.cuda_vec_);
}
if (other.cpu_vec_.memory_size()) {
this->cpu_vec_.ShareDataWith(other.cpu_vec_);
VectorData(const VectorData &o) {
o.ImmutableCPU();
cpu_ = o.cpu_;
flag_ = kDataInCPU;
}
VectorData &operator=(const VectorData &o) {
o.ImmutableCPU();
cpu_ = o.cpu_;
flag_ = kDataInCPU;
details::CUDABuffer null;
gpu_.Swap(null);
return *this;
}
// CPU data access method. Mutable.
T &operator[](size_t i) {
MutableCPU();
return const_cast<T *>(cpu_vec_.data<T>())[i];
return cpu_[i];
}
// CPU data access method. Immutable.
const T &operator[](size_t i) const {
ImmutableCPU();
return cpu_vec_.data<T>()[i];
return cpu_[i];
}
// std::vector iterator methods. Based on CPU data access method
size_t size() const { return size_; }
size_t size() const { return cpu_.size(); }
T *begin() { return capacity() == 0 ? &EmptyDummy() : &this->operator[](0); }
iterator begin() {
MutableCPU();
return cpu_.begin();
}
T *end() {
return capacity() == 0 ? &EmptyDummy() : &this->operator[](size());
iterator end() {
MutableCPU();
return cpu_.end();
}
T &front() { return *begin(); }
T &front() {
MutableCPU();
return cpu_.front();
}
T &back() {
auto it = end();
--it;
return *it;
MutableCPU();
return cpu_.back();
}
const T *begin() const {
return capacity() == 0 ? &EmptyDummy() : &this->operator[](0);
const_iterator begin() const {
ImmutableCPU();
return cpu_.begin();
}
const T *end() const {
return capacity() == 0 ? &EmptyDummy() : &this->operator[](size());
const_iterator end() const {
ImmutableCPU();
return cpu_.end();
}
const T *cbegin() const { return begin(); }
const T *cend() const { return end(); }
const T &back() const {
auto it = end();
--it;
return *it;
ImmutableCPU();
return cpu_.back();
}
T *data() { return begin(); }
T *data() { return &(*this)[0]; }
const T *data() const { return begin(); }
const T *data() const { return &(*this)[0]; }
const T &front() const { return *begin(); }
// end of std::vector iterator methods
const T &front() const {
ImmutableCPU();
return cpu_.front();
}
// assign this from iterator.
// NOTE: the iterator must support `end-begin`
template <typename Iter>
void assign(Iter begin, Iter end) {
InitByIter(end - begin, begin, end);
MutableCPU();
cpu_.assign(begin, end);
}
// push_back. If the previous capacity is not enough, the memory will
// double.
void push_back(T elem) {
if (size_ + 1 > capacity()) {
reserve((size_ + 1) << 1);
}
*end() = elem;
++size_;
MutableCPU();
cpu_.push_back(elem);
}
// extend a vector by iterator.
// NOTE: the iterator must support end-begin
template <typename It>
void Extend(It begin, It end) {
size_t pre_size = size_;
resize(pre_size + (end - begin));
T *ptr = this->begin() + pre_size;
for (; begin < end; ++begin, ++ptr) {
*ptr = *begin;
}
MutableCPU();
cpu_.reserve((end - begin) + cpu_.size());
std::copy(begin, end, cpu_.begin());
}
// resize the vector
void resize(size_t size) {
if (size + 1 <= capacity()) {
size_ = size;
} else {
MutableCPU();
Tensor cpu_tensor;
platform::Place cpu = platform::CPUPlace();
T *ptr = cpu_tensor.mutable_data<T>(
framework::make_ddim({static_cast<int64_t>(size)}), cpu);
const T *old_ptr =
cpu_vec_.memory_size() == 0 ? nullptr : cpu_vec_.data<T>();
if (old_ptr != nullptr) {
std::copy(old_ptr, old_ptr + size_, ptr);
}
size_ = size;
cpu_vec_.ShareDataWith(cpu_tensor);
}
cpu_.resize(size);
}
// get cuda ptr. immutable
......@@ -202,7 +196,7 @@ class Vector {
PADDLE_ENFORCE(platform::is_gpu_place(place),
"CUDA Data must on CUDA place");
ImmutableCUDA(place);
return cuda_vec_.data<T>();
return reinterpret_cast<T *>(gpu_.data_);
}
// get cuda ptr. mutable
......@@ -214,77 +208,28 @@ class Vector {
// clear
void clear() {
size_ = 0;
cpu_.clear();
flag_ = kDirty | kDataInCPU;
}
size_t capacity() const {
return cpu_vec_.memory_size() / SizeOfType(typeid(T));
}
size_t capacity() const { return cpu_.capacity(); }
// reserve data
void reserve(size_t size) {
size_t pre_size = size_;
resize(size);
resize(pre_size);
}
// the unify method to access CPU or CUDA data. immutable.
const T *Data(platform::Place place) const {
if (platform::is_gpu_place(place)) {
return CUDAData(place);
} else {
return data();
}
}
// the unify method to access CPU or CUDA data. mutable.
T *MutableData(platform::Place place) {
if (platform::is_gpu_place(place)) {
return CUDAMutableData(place);
} else {
return data();
}
}
void reserve(size_t size) { cpu_.reserve(size); }
// implicit cast operator. Vector can be cast to std::vector implicitly.
operator std::vector<T>() const {
std::vector<T> result;
result.resize(size());
std::copy(begin(), end(), result.begin());
return result;
ImmutableCPU();
return cpu_;
}
bool operator==(const Vector<T> &other) const {
if (size() != other.size()) return false;
auto it1 = cbegin();
auto it2 = other.cbegin();
for (; it1 < cend(); ++it1, ++it2) {
if (*it1 != *it2) {
return false;
}
}
return true;
bool operator==(const VectorData &other) const {
ImmutableCPU();
other.ImmutableCPU();
return cpu_ == other.cpu_;
}
private:
void InitEmpty() {
size_ = 0;
flag_ = kDataInCPU;
}
template <typename Iter>
void InitByIter(size_t size, Iter begin, Iter end) {
platform::Place cpu = platform::CPUPlace();
T *ptr = this->cpu_vec_.template mutable_data<T>(
framework::make_ddim({static_cast<int64_t>(size)}), cpu);
for (size_t i = 0; i < size; ++i) {
*ptr++ = *begin++;
}
flag_ = kDataInCPU | kDirty;
size_ = size;
}
enum DataFlag {
kDataInCPU = 0x01,
kDataInCUDA = 0x02,
......@@ -294,8 +239,10 @@ class Vector {
void CopyToCPU() const {
// COPY GPU Data To CPU
TensorCopy(cuda_vec_, platform::CPUPlace(), &cpu_vec_);
WaitPlace(cuda_vec_.place());
void *src = gpu_.data_;
void *dst = cpu_.data();
memory::Copy(platform::CPUPlace(), dst, gpu_.place_, src, gpu_.size_,
nullptr);
}
void MutableCPU() {
......@@ -308,16 +255,12 @@ class Vector {
void ImmutableCUDA(platform::Place place) const {
if (IsDirty()) {
if (IsInCPU()) {
TensorCopy(cpu_vec_, boost::get<platform::CUDAPlace>(place),
&cuda_vec_);
WaitPlace(place);
CopyCPUDataToCUDA(place);
UnsetFlag(kDirty);
SetFlag(kDataInCUDA);
} else if (IsInCUDA() && !(place == cuda_vec_.place())) {
framework::Tensor tmp;
TensorCopy(cuda_vec_, boost::get<platform::CUDAPlace>(place), &tmp);
WaitPlace(cuda_vec_.place());
cuda_vec_.ShareDataWith(tmp);
} else if (IsInCUDA() &&
!(boost::get<platform::CUDAPlace>(place) == gpu_.place_)) {
CopyCUDADataToAnotherPlace(place);
// Still dirty
} else {
// Dirty && DataInCUDA && Device is same
......@@ -326,27 +269,35 @@ class Vector {
} else {
if (!IsInCUDA()) {
// Even data is not dirty. However, data is not in CUDA. Copy data.
TensorCopy(cpu_vec_, boost::get<platform::CUDAPlace>(place),
&cuda_vec_);
WaitPlace(place);
CopyCPUDataToCUDA(place);
SetFlag(kDataInCUDA);
} else if (!(place == cuda_vec_.place())) {
framework::Tensor tmp;
WaitPlace(cuda_vec_.place());
TensorCopy(cuda_vec_, boost::get<platform::CUDAPlace>(place), &tmp);
WaitPlace(cuda_vec_.place());
WaitPlace(place);
cuda_vec_.ShareDataWith(tmp);
} else if (!(boost::get<platform::CUDAPlace>(place) == gpu_.place_)) {
CopyCUDADataToAnotherPlace(place);
} else {
// Not Dirty && DataInCUDA && Device is same
// Do nothing.
}
}
}
void CopyCUDADataToAnotherPlace(const platform::Place &place) const {
details::CUDABuffer tmp(place, gpu_.size_);
const void *src = gpu_.data_;
void *dst = tmp.data_;
memory::Copy(tmp.place_, dst, gpu_.place_, src, gpu_.size_, nullptr);
gpu_.Swap(tmp);
}
void CopyCPUDataToCUDA(const platform::Place &place) const {
void *src = cpu_.data();
gpu_.Resize(place, cpu_.size() * sizeof(T));
void *dst = gpu_.data_;
memory::Copy(boost::get<platform::CUDAPlace>(place), dst,
platform::CPUPlace(), src, gpu_.size_, nullptr);
}
void ImmutableCPU() const {
if (IsDirty() &&
!IsInCPU()) { // If data has been changed in CUDA, or CPU has no data.
if (IsDirty() && !IsInCPU()) { // If data has been changed in CUDA, or
// CPU has no data.
CopyToCPU();
UnsetFlag(kDirty);
}
......@@ -362,23 +313,146 @@ class Vector {
bool IsInCPU() const { return flag_ & kDataInCPU; }
static void WaitPlace(const platform::Place place) {
mutable std::vector<T> cpu_;
mutable details::CUDABuffer gpu_;
mutable int flag_;
};
public:
// Default ctor. Create empty Vector
Vector() : m_(new VectorData()) {}
// Fill vector with value. The vector size is `count`.
explicit Vector(size_t count, const T &value = T())
: m_(new VectorData(count, value)) {}
// Ctor with init_list
Vector(std::initializer_list<T> init) : m_(new VectorData(init)) {}
// implicit cast from std::vector.
template <typename U>
Vector(const std::vector<U> &dat) : m_(new VectorData(dat)) { // NOLINT
}
// Copy ctor
Vector(const Vector<T> &other) { m_ = other.m_; }
// Copy operator
Vector<T> &operator=(const Vector<T> &other) {
m_ = other.m_;
return *this;
}
// Move ctor
Vector(Vector<T> &&other) { m_ = std::move(other.m_); }
// CPU data access method. Mutable.
T &operator[](size_t i) { return (*m_)[i]; }
// CPU data access method. Immutable.
const T &operator[](size_t i) const { return (*m_)[i]; }
// std::vector iterator methods. Based on CPU data access method
size_t size() const { return m_->size(); }
iterator begin() { return m_->begin(); }
iterator end() { return m_->end(); }
T &front() { return m_->front(); }
T &back() { return m_->back(); }
const_iterator begin() const { return m_->begin(); }
const_iterator end() const { return m_->end(); }
const_iterator cbegin() const { return begin(); }
const_iterator cend() const { return end(); }
const T &back() const { return m_->back(); }
T *data() { return m_->data(); }
const T *data() const { return m_->data(); }
const T &front() const { return m_->front(); }
// end of std::vector iterator methods
// assign this from iterator.
// NOTE: the iterator must support `end-begin`
template <typename Iter>
void assign(Iter begin, Iter end) {
m_->assign(begin, end);
}
// push_back. If the previous capacity is not enough, the memory will
// double.
void push_back(T elem) { m_->push_back(elem); }
// extend a vector by iterator.
// NOTE: the iterator must support end-begin
template <typename It>
void Extend(It begin, It end) {
m_->Extend(begin, end);
}
// resize the vector
void resize(size_t size) { m_->resize(size); }
// get cuda ptr. immutable
const T *CUDAData(platform::Place place) const { return m_->CUDAData(place); }
// get cuda ptr. mutable
T *CUDAMutableData(platform::Place place) {
return m_->CUDAMutableData(place);
}
// clear
void clear() { m_->clear(); }
size_t capacity() const { return m_->capacity(); }
// reserve data
void reserve(size_t size) { m_->reserve(size); }
// the unify method to access CPU or CUDA data. immutable.
const T *Data(platform::Place place) const {
if (platform::is_gpu_place(place)) {
platform::DeviceContextPool::Instance()
.Get(boost::get<platform::CUDAPlace>(place))
->Wait();
return CUDAData(place);
} else {
return data();
}
}
static T &EmptyDummy() {
static T dummy = T();
return dummy;
// the unify method to access CPU or CUDA data. mutable.
T *MutableData(platform::Place place) {
if (platform::is_gpu_place(place)) {
return CUDAMutableData(place);
} else {
return data();
}
}
mutable int flag_;
mutable Tensor cpu_vec_;
mutable Tensor cuda_vec_;
size_t size_;
// implicit cast operator. Vector can be cast to std::vector implicitly.
operator std::vector<T>() const { return *m_; }
bool operator==(const Vector<T> &other) const {
if (size() != other.size()) return false;
auto it1 = cbegin();
auto it2 = other.cbegin();
for (; it1 < cend(); ++it1, ++it2) {
if (*it1 != *it2) {
return false;
}
}
return true;
}
private:
// Vector is an COW object.
details::COWPtr<VectorData> m_;
};
#else // PADDLE_WITH_CUDA
......
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