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460320a4
编写于
10月 30, 2016
作者:
L
liaogang
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
fix type unmatch on gcc
上级
fd4eeaf5
变更
1
显示空白变更内容
内联
并排
Showing
1 changed file
with
18 addition
and
16 deletion
+18
-16
paddle/math/Matrix.cpp
paddle/math/Matrix.cpp
+18
-16
未找到文件。
paddle/math/Matrix.cpp
浏览文件 @
460320a4
...
@@ -3786,6 +3786,7 @@ void CpuMatrix::bilinearForward(const Matrix& in,
...
@@ -3786,6 +3786,7 @@ void CpuMatrix::bilinearForward(const Matrix& in,
size_t
outputH
=
getHeight
();
size_t
outputH
=
getHeight
();
size_t
inputW
=
in
.
getWidth
();
size_t
inputW
=
in
.
getWidth
();
size_t
inputH
=
in
.
getHeight
();
size_t
inputH
=
in
.
getHeight
();
(
void
)(
inputH
);
real
*
outData
=
getData
();
real
*
outData
=
getData
();
const
real
*
inData
=
in
.
getData
();
const
real
*
inData
=
in
.
getData
();
...
@@ -3798,20 +3799,20 @@ void CpuMatrix::bilinearForward(const Matrix& in,
...
@@ -3798,20 +3799,20 @@ void CpuMatrix::bilinearForward(const Matrix& in,
if
(
inImgH
==
outImgH
&&
inImgW
==
outImgW
)
{
if
(
inImgH
==
outImgH
&&
inImgW
==
outImgW
)
{
this
->
copyFrom
(
in
);
this
->
copyFrom
(
in
);
}
else
{
}
else
{
for
(
in
t
k
=
0
;
k
<
outputH
;
++
k
)
{
// loop for batches
for
(
size_
t
k
=
0
;
k
<
outputH
;
++
k
)
{
// loop for batches
for
(
in
t
i
=
0
;
i
<
outImgH
;
++
i
)
{
// loop for images
for
(
size_
t
i
=
0
;
i
<
outImgH
;
++
i
)
{
// loop for images
in
t
h
=
ratioH
*
i
;
size_
t
h
=
ratioH
*
i
;
in
t
hid
=
(
h
<
inImgH
-
1
)
?
1
:
0
;
size_
t
hid
=
(
h
<
inImgH
-
1
)
?
1
:
0
;
real
hlambda
=
ratioH
*
i
-
h
;
real
hlambda
=
ratioH
*
i
-
h
;
for
(
in
t
j
=
0
;
j
<
outImgW
;
++
j
)
{
for
(
size_
t
j
=
0
;
j
<
outImgW
;
++
j
)
{
in
t
w
=
ratioW
*
j
;
size_
t
w
=
ratioW
*
j
;
in
t
wid
=
(
w
<
inImgW
-
1
)
?
1
:
0
;
size_
t
wid
=
(
w
<
inImgW
-
1
)
?
1
:
0
;
real
wlambda
=
ratioW
*
j
-
w
;
real
wlambda
=
ratioW
*
j
-
w
;
// calculate four position for bilinear interpolation
// calculate four position for bilinear interpolation
const
real
*
inPos
=
&
inData
[
k
*
inputW
+
h
*
inImgW
+
w
];
const
real
*
inPos
=
&
inData
[
k
*
inputW
+
h
*
inImgW
+
w
];
real
*
outPos
=
&
outData
[
k
*
outputW
+
i
*
outImgW
+
j
];
real
*
outPos
=
&
outData
[
k
*
outputW
+
i
*
outImgW
+
j
];
for
(
in
t
c
=
0
;
c
<
numChannels
;
++
c
)
{
// loop for channels
for
(
size_
t
c
=
0
;
c
<
numChannels
;
++
c
)
{
// loop for channels
// bilinear interpolation
// bilinear interpolation
outPos
[
0
]
=
(
1.
f
-
hlambda
)
*
outPos
[
0
]
=
(
1.
f
-
hlambda
)
*
((
1.
f
-
wlambda
)
*
inPos
[
0
]
+
wlambda
*
inPos
[
wid
])
+
((
1.
f
-
wlambda
)
*
inPos
[
0
]
+
wlambda
*
inPos
[
wid
])
+
...
@@ -3838,6 +3839,7 @@ void CpuMatrix::bilinearBackward(const Matrix& out,
...
@@ -3838,6 +3839,7 @@ void CpuMatrix::bilinearBackward(const Matrix& out,
size_t
inputH
=
getHeight
();
size_t
inputH
=
getHeight
();
size_t
outputW
=
out
.
getWidth
();
size_t
outputW
=
out
.
getWidth
();
size_t
outputH
=
out
.
getHeight
();
size_t
outputH
=
out
.
getHeight
();
(
void
)(
inputH
);
real
*
inGrad
=
getData
();
real
*
inGrad
=
getData
();
const
real
*
outGrad
=
out
.
getData
();
const
real
*
outGrad
=
out
.
getData
();
...
@@ -3850,20 +3852,20 @@ void CpuMatrix::bilinearBackward(const Matrix& out,
...
@@ -3850,20 +3852,20 @@ void CpuMatrix::bilinearBackward(const Matrix& out,
if
(
inImgH
==
outImgH
&&
inImgW
==
outImgW
)
{
if
(
inImgH
==
outImgH
&&
inImgW
==
outImgW
)
{
this
->
copyFrom
(
out
);
this
->
copyFrom
(
out
);
}
else
{
}
else
{
for
(
in
t
k
=
0
;
k
<
outputH
;
++
k
)
{
// loop for batches
for
(
size_
t
k
=
0
;
k
<
outputH
;
++
k
)
{
// loop for batches
for
(
in
t
i
=
0
;
i
<
outImgH
;
++
i
)
{
// loop for images
for
(
size_
t
i
=
0
;
i
<
outImgH
;
++
i
)
{
// loop for images
in
t
h
=
ratioH
*
i
;
size_
t
h
=
ratioH
*
i
;
in
t
hid
=
(
h
<
inImgH
-
1
)
?
1
:
0
;
size_
t
hid
=
(
h
<
inImgH
-
1
)
?
1
:
0
;
real
hlambda
=
ratioH
*
i
-
h
;
real
hlambda
=
ratioH
*
i
-
h
;
for
(
in
t
j
=
0
;
j
<
outImgW
;
++
j
)
{
for
(
size_
t
j
=
0
;
j
<
outImgW
;
++
j
)
{
in
t
w
=
ratioW
*
j
;
size_
t
w
=
ratioW
*
j
;
in
t
wid
=
(
w
<
inImgW
-
1
)
?
1
:
0
;
size_
t
wid
=
(
w
<
inImgW
-
1
)
?
1
:
0
;
real
wlambda
=
ratioW
*
j
-
w
;
real
wlambda
=
ratioW
*
j
-
w
;
real
*
inPos
=
&
inGrad
[
k
*
inputW
+
h
*
inImgW
+
w
];
real
*
inPos
=
&
inGrad
[
k
*
inputW
+
h
*
inImgW
+
w
];
const
real
*
outPos
=
&
outGrad
[
k
*
outputW
+
i
*
outImgW
+
j
];
const
real
*
outPos
=
&
outGrad
[
k
*
outputW
+
i
*
outImgW
+
j
];
for
(
in
t
c
=
0
;
c
<
numChannels
;
++
c
)
{
// loop for channels
for
(
size_
t
c
=
0
;
c
<
numChannels
;
++
c
)
{
// loop for channels
inPos
[
0
]
+=
(
1.
f
-
hlambda
)
*
(
1.
f
-
wlambda
)
*
outPos
[
0
];
inPos
[
0
]
+=
(
1.
f
-
hlambda
)
*
(
1.
f
-
wlambda
)
*
outPos
[
0
];
inPos
[
wid
]
+=
(
1.
f
-
hlambda
)
*
wlambda
*
outPos
[
0
];
inPos
[
wid
]
+=
(
1.
f
-
hlambda
)
*
wlambda
*
outPos
[
0
];
inPos
[
hid
*
inImgW
]
+=
hlambda
*
(
1.
f
-
wlambda
)
*
outPos
[
0
];
inPos
[
hid
*
inImgW
]
+=
hlambda
*
(
1.
f
-
wlambda
)
*
outPos
[
0
];
...
...
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