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31bae860
编写于
9月 21, 2016
作者:
T
Travis CI
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...
...
@@ -257,13 +257,14 @@ default Bias.</li>
<h2>
conv_operator
<a
class=
"headerlink"
href=
"#conv-operator"
title=
"Permalink to this headline"
>
¶
</a></h2>
<dl
class=
"function"
>
<dt>
<code
class=
"descclassname"
>
paddle.trainer_config_helpers.layers.
</code><code
class=
"descname"
>
conv_operator
</code><span
class=
"sig-paren"
>
(
</span><em>
i
nput
</em>
,
<em>
filter_size
</em>
,
<em>
num_filters
</em>
,
<em>
num_channel=None
</em>
,
<em>
stride=1
</em>
,
<em>
padding=0
</em>
,
<em>
groups=1
</em>
,
<em>
filter_size_y=None
</em>
,
<em>
stride_y=None
</em>
,
<em>
padding_y=None
</em><span
class=
"sig-paren"
>
)
</span></dt>
<code
class=
"descclassname"
>
paddle.trainer_config_helpers.layers.
</code><code
class=
"descname"
>
conv_operator
</code><span
class=
"sig-paren"
>
(
</span><em>
i
mg
</em>
,
<em>
filter
</em>
,
<em>
filter_size
</em>
,
<em>
num_filters
</em>
,
<em>
num_channel=None
</em>
,
<em>
stride=1
</em>
,
<em>
padding=0
</em>
,
<em>
groups=1
</em>
,
<em>
filter_size_y=None
</em>
,
<em>
stride_y=None
</em>
,
<em>
padding_y=None
</em><span
class=
"sig-paren"
>
)
</span></dt>
<dd><p>
Different from img_conv_layer, conv_op is an Operator, which can be used
in mixed_layer. And conv_op takes two inputs to perform convolution.
The first input is the image and the second is filter kernel. It only
support GPU mode.
</p>
<p>
The example usage is:
</p>
<div
class=
"highlight-python"
><div
class=
"highlight"
><pre><span></span><span
class=
"n"
>
op
</span>
<span
class=
"o"
>
=
</span>
<span
class=
"n"
>
conv_operator
</span><span
class=
"p"
>
(
</span><span
class=
"nb"
>
input
</span><span
class=
"o"
>
=
</span><span
class=
"p"
>
[
</span><span
class=
"n"
>
layer1
</span><span
class=
"p"
>
,
</span>
<span
class=
"n"
>
layer2
</span><span
class=
"p"
>
],
</span>
<div
class=
"highlight-python"
><div
class=
"highlight"
><pre><span></span><span
class=
"n"
>
op
</span>
<span
class=
"o"
>
=
</span>
<span
class=
"n"
>
conv_operator
</span><span
class=
"p"
>
(
</span><span
class=
"n"
>
img
</span><span
class=
"o"
>
=
</span><span
class=
"n"
>
input1
</span><span
class=
"p"
>
,
</span>
<span
class=
"nb"
>
filter
</span><span
class=
"o"
>
=
</span><span
class=
"n"
>
input2
</span><span
class=
"p"
>
,
</span>
<span
class=
"n"
>
filter_size
</span><span
class=
"o"
>
=
</span><span
class=
"mf"
>
3.0
</span><span
class=
"p"
>
,
</span>
<span
class=
"n"
>
num_filters
</span><span
class=
"o"
>
=
</span><span
class=
"mi"
>
64
</span><span
class=
"p"
>
,
</span>
<span
class=
"n"
>
num_channels
</span><span
class=
"o"
>
=
</span><span
class=
"mi"
>
64
</span><span
class=
"p"
>
)
</span>
...
...
@@ -274,7 +275,8 @@ support GPU mode.</p>
<col
class=
"field-body"
/>
<tbody
valign=
"top"
>
<tr
class=
"field-odd field"
><th
class=
"field-name"
>
Parameters:
</th><td
class=
"field-body"
><ul
class=
"first simple"
>
<li><strong>
input
</strong>
(
<em>
LayerOutput|list|tuple
</em>
)
–
Input layer.
</li>
<li><strong>
img
</strong>
(
<em>
LayerOutput
</em>
)
–
input image
</li>
<li><strong>
filter
</strong>
(
<em>
LayerOutput
</em>
)
–
input filter
</li>
<li><strong>
filter_size
</strong>
(
<em>
int
</em>
)
–
The x dimension of a filter kernel.
</li>
<li><strong>
filter_size_y
</strong>
(
<em>
int
</em>
)
–
The y dimension of a filter kernel. Since
PaddlePaddle now supports rectangular filters,
...
...
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